diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 3a8841848d1..abb4ac9964b 100644 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -107,10 +107,6 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T* owner, bool upd Movement::MoveSplineInit init(owner); init.MovebyPath(i_path->GetPath()); - if (forceDest && updateDestination) - init.SetFacing(i_target.getTarget()->GetOrientation()); - else - init.SetFacing(i_target.getTarget()); init.SetWalk(((D*)this)->EnableWalking()); // Using the same condition for facing target as the one that is used for SetInFront on movement end // - applies to ChaseMovementGenerator mostly |