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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/Maps/Map.cpp6
-rw-r--r--src/server/game/Maps/Map.h2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp10
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp10
5 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index e55f545deab..f13d7a1f815 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2497,7 +2497,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (WorldObject* obj = GetBaseObject())
{
- obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds);
+ obj->GetMap()->SetZoneOverrideLight(e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, Milliseconds(e.action.overrideLight.transitionMilliseconds));
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_OVERRIDE_LIGHT: %s sets zone override light (zoneId: %u, areaLightId: %u, overrideLightId: %u, transitionMilliseconds: %u)",
obj->GetGUID().ToString().c_str(), e.action.overrideLight.zoneId, e.action.overrideLight.areaLightId, e.action.overrideLight.overrideLightId, e.action.overrideLight.transitionMilliseconds);
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 5836f70fb72..a0bc1b4cb33 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -5015,7 +5015,7 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity)
}
}
-void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds)
+void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, Milliseconds transitionTime)
{
ZoneDynamicInfo& info = _zoneDynamicInfo[zoneId];
// client can support only one override for each light (zone independent)
@@ -5030,7 +5030,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid
ZoneDynamicInfo::LightOverride& lightOverride = info.LightOverrides.emplace_back();
lightOverride.AreaLightId = areaLightId;
lightOverride.OverrideLightId = overrideLightId;
- lightOverride.TransitionMilliseconds = transitionMilliseconds;
+ lightOverride.TransitionMilliseconds = static_cast<uint32>(transitionTime.count());
}
Map::PlayerList const& players = GetPlayers();
@@ -5039,7 +5039,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid
WorldPackets::Misc::OverrideLight overrideLight;
overrideLight.AreaLightID = areaLightId;
overrideLight.OverrideLightID = overrideLightId;
- overrideLight.TransitionMilliseconds = transitionMilliseconds;
+ overrideLight.TransitionMilliseconds = static_cast<uint32>(transitionTime.count());
overrideLight.Write();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 47848abe696..69da248676e 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -591,7 +591,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
Weather* GetOrGenerateZoneDefaultWeather(uint32 zoneId);
WeatherState GetZoneWeather(uint32 zoneId) const;
void SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity);
- void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, uint32 transitionMilliseconds);
+ void SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrideLightId, Milliseconds transitionTime);
void UpdateAreaDependentAuras();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index b777d53c15b..487a1b13732 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -517,7 +517,7 @@ struct boss_the_lich_king : public BossAI
Cell::VisitGridObjects(me, worker, 333.0f);
// Reset any light override
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5s);
if (!ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_HIGHLORD_TIRION_FORDRING)))
me->SummonCreature(NPC_HIGHLORD_TIRION_FORDRING_LK, TirionSpawn, TEMPSUMMON_MANUAL_DESPAWN);
@@ -531,7 +531,7 @@ struct boss_the_lich_king : public BossAI
me->GetMotionMaster()->MoveFall();
if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f))
frostmourne->DespawnOrUnsummon();
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_FOG, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_FOG, 5s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_FOG, 0.0f);
if (Is25ManRaid())
@@ -604,7 +604,7 @@ struct boss_the_lich_king : public BossAI
me->GetMap()->SetZoneMusic(AREA_ICECROWN_CITADEL, MUSIC_FINAL);
break;
case ACTION_RESTORE_LIGHT:
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, 0, 5s);
break;
case ACTION_BREAK_FROSTMOURNE:
me->CastSpell(nullptr, SPELL_SUMMON_BROKEN_FROSTMOURNE, TRIGGERED_IGNORE_CAST_IN_PROGRESS);
@@ -742,7 +742,7 @@ struct boss_the_lich_king : public BossAI
{
summon->CastSpell(nullptr, SPELL_BROKEN_FROSTMOURNE, true);
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SOULSTORM, 10000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SOULSTORM, 10s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_BLACKSNOW, 0.5f);
events.ScheduleEvent(EVENT_OUTRO_SOUL_BARRAGE, 5s, 0, PHASE_OUTRO);
@@ -794,7 +794,7 @@ struct boss_the_lich_king : public BossAI
if (spellInfo->Id == REMORSELESS_WINTER_1 || spellInfo->Id == REMORSELESS_WINTER_2)
{
- me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SNOWSTORM, 5000);
+ me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_DEFAULT, LIGHT_SNOWSTORM, 5s);
me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_LIGHT_SNOW, 0.5f);
summons.DespawnEntry(NPC_SHADOW_TRAP);
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 2568c0eefd0..6b8d83d92b8 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -580,7 +580,7 @@ public:
{
instance->SetBossState(DATA_MALYGOS_EVENT, FAIL);
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, 0, 1*IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, 0, 1s);
if (!summons.empty())
{
@@ -698,7 +698,7 @@ public:
me->SetDisableGravity(true);
if (Creature* alexstraszaBunny = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_ALEXSTRASZA_BUNNY_GUID)))
me->SetFacingToObject(alexstraszaBunny);
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_ARCANE_RUNES, 5 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_ARCANE_RUNES, 5s);
events.ScheduleEvent(EVENT_FLY_OUT_OF_PLATFORM, 18s, 0, PHASE_TWO);
break;
case POINT_SURGE_OF_POWER_P_TWO:
@@ -710,7 +710,7 @@ public:
}
break;
case POINT_DESTROY_PLATFORM_P_TWO:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, 1 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_SPACE, 1s);
DoCast(me, SPELL_DESTROY_PLATFORM_CHANNEL);
events.ScheduleEvent(EVENT_MOVE_TO_P_THREE_POINT, 11s, 0, PHASE_TWO);
break;
@@ -906,7 +906,7 @@ public:
}
break;
case EVENT_LIGHT_DIMENSION_CHANGE:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_CHANGE_DIMENSIONS, 2 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_CHANGE_DIMENSIONS, 2s);
break;
case EVENT_DELAY_MOVE_TO_DESTROY_P:
me->GetMotionMaster()->MovePoint(POINT_DESTROY_PLATFORM_P_TWO, MalygosPositions[0]);
@@ -916,7 +916,7 @@ public:
me->GetMotionMaster()->MovePoint(POINT_IDLE_P_THREE, MalygosPositions[4]);
break;
case EVENT_START_P_THREE:
- me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, 1 * IN_MILLISECONDS);
+ me->GetMap()->SetZoneOverrideLight(AREA_EYE_OF_ETERNITY, LIGHT_DEFAULT, LIGHT_OBSCURE_ARCANE_RUNES, 1s);
DoCast(me, SPELL_CLEAR_ALL_DEBUFFS);
DoCast(me, SPELL_IMMUNE_CURSES);
me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);