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-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp435
1 files changed, 0 insertions, 435 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 564214943a8..4dae0593f83 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -32,31 +32,17 @@
enum HunterSpells
{
- SPELL_HUNTER_ARCANE_SHOT_FOCUS = 187675,
SPELL_HUNTER_ASPECT_CHEETAH_SLOW = 186258,
- SPELL_HUNTER_BESTIAL_WRATH = 19574,
- SPELL_HUNTER_CHIMERA_SHOT_HEAL = 53353,
SPELL_HUNTER_EXHILARATION = 109304,
SPELL_HUNTER_EXHILARATION_PET = 128594,
SPELL_HUNTER_EXHILARATION_R2 = 231546,
- SPELL_HUNTER_FIRE = 82926,
- SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS = 91954,
- SPELL_HUNTER_IMPROVED_MEND_PET = 24406,
- SPELL_HUNTER_INSANITY = 95809,
- SPELL_HUNTER_LOCK_AND_LOAD = 56453,
SPELL_HUNTER_LONE_WOLF = 155228,
SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
SPELL_HUNTER_MISDIRECTION_PROC = 35079,
SPELL_HUNTER_MULTI_SHOT_FOCUS = 213363,
SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
- SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
- SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
- SPELL_HUNTER_READINESS = 23989,
- SPELL_HUNTER_SERPENT_STING = 1978,
- SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
- SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443,
SPELL_HUNTER_T9_4P_GREATNESS = 68130,
SPELL_ROAR_OF_SACRIFICE_TRIGGERED = 67481
@@ -70,86 +56,6 @@ enum MiscSpells
SPELL_SHAMAN_SATED = 57724
};
-// 90355 - Ancient Hysteria
-class spell_hun_ancient_hysteria : public SpellScriptLoader
-{
- public:
- spell_hun_ancient_hysteria() : SpellScriptLoader("spell_hun_ancient_hysteria") { }
-
- class spell_hun_ancient_hysteria_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_ancient_hysteria_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo(
- {
- SPELL_HUNTER_INSANITY,
- SPELL_MAGE_TEMPORAL_DISPLACEMENT,
- SPELL_SHAMAN_EXHAUSTION,
- SPELL_SHAMAN_SATED
- });
- }
-
- void RemoveInvalidTargets(std::list<WorldObject*>& targets)
- {
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_HUNTER_INSANITY));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_MAGE_TEMPORAL_DISPLACEMENT));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
- }
-
- void ApplyDebuff()
- {
- if (Unit* target = GetHitUnit())
- target->CastSpell(target, SPELL_HUNTER_INSANITY, true);
- }
-
- void Register() override
- {
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_ancient_hysteria_SpellScript::RemoveInvalidTargets, EFFECT_ALL, TARGET_UNIT_CASTER_AREA_RAID);
- AfterHit += SpellHitFn(spell_hun_ancient_hysteria_SpellScript::ApplyDebuff);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_ancient_hysteria_SpellScript();
- }
-};
-
-// 185358 - Arcane Shot
-class spell_hun_arcane_shot : public SpellScriptLoader
-{
- public:
- spell_hun_arcane_shot() : SpellScriptLoader("spell_hun_arcane_shot") { }
-
- class spell_hun_arcane_shot_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_arcane_shot_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_ARCANE_SHOT_FOCUS });
- }
-
- void HandleOnHit()
- {
- GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_ARCANE_SHOT_FOCUS, true);
- }
-
- void Register() override
- {
- OnHit += SpellHitFn(spell_hun_arcane_shot_SpellScript::HandleOnHit);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_arcane_shot_SpellScript();
- }
-};
-
// 186257 - Aspect of the Cheetah
class spell_hun_aspect_cheetah : public SpellScriptLoader
{
@@ -186,89 +92,6 @@ class spell_hun_aspect_cheetah : public SpellScriptLoader
}
};
-// 53209 - Chimera Shot
-class spell_hun_chimera_shot : public SpellScriptLoader
-{
- public:
- spell_hun_chimera_shot() : SpellScriptLoader("spell_hun_chimera_shot") { }
-
- class spell_hun_chimera_shot_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_chimera_shot_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_CHIMERA_SHOT_HEAL, SPELL_HUNTER_SERPENT_STING });
- }
-
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_CHIMERA_SHOT_HEAL, true);
-
- if (Aura* aur = GetHitUnit()->GetAura(SPELL_HUNTER_SERPENT_STING, GetCaster()->GetGUID()))
- aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(), true);
- }
-
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_hun_chimera_shot_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_chimera_shot_SpellScript();
- }
-};
-
-// 77767 - Cobra Shot
-class spell_hun_cobra_shot : public SpellScriptLoader
-{
- public:
- spell_hun_cobra_shot() : SpellScriptLoader("spell_hun_cobra_shot") { }
-
- class spell_hun_cobra_shot_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_cobra_shot_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS, SPELL_HUNTER_SERPENT_STING });
- }
-
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void HandleScriptEffect(SpellEffIndex /*effIndex*/)
- {
- GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_GENERIC_ENERGIZE_FOCUS, true);
-
- if (Aura* aur = GetHitUnit()->GetAura(SPELL_HUNTER_SERPENT_STING, GetCaster()->GetGUID()))
- {
- int32 newDuration = aur->GetDuration() + GetEffectValue() * IN_MILLISECONDS;
- aur->SetDuration(std::min(newDuration, aur->GetMaxDuration()), true);
- }
- }
-
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_hun_cobra_shot_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_cobra_shot_SpellScript();
- }
-};
-
// 109304 - Exhilaration
class spell_hun_exhilaration : public SpellScriptLoader
{
@@ -340,45 +163,6 @@ class spell_hun_hunting_party : public SpellScriptLoader
}
};
-// -19572 - Improved Mend Pet
-class spell_hun_improved_mend_pet : public SpellScriptLoader
-{
- public:
- spell_hun_improved_mend_pet() : SpellScriptLoader("spell_hun_improved_mend_pet") { }
-
- class spell_hun_improved_mend_pet_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_hun_improved_mend_pet_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_IMPROVED_MEND_PET });
- }
-
- bool CheckProc(ProcEventInfo& /*eventInfo*/)
- {
- return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
- }
-
- void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
- {
- PreventDefaultAction();
- GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_IMPROVED_MEND_PET, true, nullptr, aurEff);
- }
-
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_hun_improved_mend_pet_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_hun_improved_mend_pet_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_hun_improved_mend_pet_AuraScript();
- }
-};
-
// 53478 - Last Stand Pet
class spell_hun_last_stand_pet : public SpellScriptLoader
{
@@ -653,87 +437,6 @@ class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
}
};
-// 23989 - Readiness
-class spell_hun_readiness : public SpellScriptLoader
-{
- public:
- spell_hun_readiness() : SpellScriptLoader("spell_hun_readiness") { }
-
- class spell_hun_readiness_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_readiness_SpellScript);
-
- bool Load() override
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- // immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
- GetCaster()->GetSpellHistory()->ResetCooldowns([this](SpellHistory::CooldownStorageType::iterator itr)
- {
- SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first, GetCastDifficulty());
-
- ///! If spellId in cooldown map isn't valid, the above will return a null pointer.
- if (spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
- spellInfo->Id != SPELL_HUNTER_READINESS &&
- spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
- spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
- spellInfo->GetRecoveryTime() > 0)
- return true;
- return false;
- }, true);
- }
-
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_readiness_SpellScript();
- }
-};
-
-// 82925 - Ready, Set, Aim...
-class spell_hun_ready_set_aim : public SpellScriptLoader
-{
- public:
- spell_hun_ready_set_aim() : SpellScriptLoader("spell_hun_ready_set_aim") { }
-
- class spell_hun_ready_set_aim_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_hun_ready_set_aim_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_FIRE });
- }
-
- void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
- {
- if (GetStackAmount() == 5)
- {
- GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_FIRE, true, nullptr, aurEff);
- GetTarget()->RemoveAura(GetId());
- }
- }
-
- void Register() override
- {
- AfterEffectApply += AuraEffectApplyFn(spell_hun_ready_set_aim_AuraScript::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_hun_ready_set_aim_AuraScript();
- }
-};
-
// 53480 - Roar of Sacrifice
class spell_hun_roar_of_sacrifice : public SpellScriptLoader
{
@@ -818,64 +521,6 @@ class spell_hun_scatter_shot : public SpellScriptLoader
}
};
-// -53302 - Sniper Training
-class spell_hun_sniper_training : public SpellScriptLoader
-{
- public:
- spell_hun_sniper_training() : SpellScriptLoader("spell_hun_sniper_training") { }
-
- class spell_hun_sniper_training_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_hun_sniper_training_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_SNIPER_TRAINING_R1, SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 });
- }
-
- void HandlePeriodic(AuraEffect const* aurEff)
- {
- PreventDefaultAction();
- if (aurEff->GetAmount() <= 0)
- {
- Unit* target = GetTarget();
- uint32 spellId = SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_HUNTER_SNIPER_TRAINING_R1;
-
- target->CastSpell(target, spellId, true, nullptr, aurEff);
- if (Player* playerTarget = GetUnitOwner()->ToPlayer())
- {
- int32 baseAmount = aurEff->GetBaseAmount();
- int32 amount = playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount);
- GetEffect(EFFECT_0)->SetAmount(amount);
- }
- }
- }
-
- void HandleUpdatePeriodic(AuraEffect* aurEff)
- {
- if (Player* playerTarget = GetUnitOwner()->ToPlayer())
- {
- int32 baseAmount = aurEff->GetBaseAmount();
- int32 amount = playerTarget->isMoving() ?
- playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount) :
- aurEff->GetAmount() - 1;
- aurEff->SetAmount(amount);
- }
- }
-
- void Register() override
- {
- OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_sniper_training_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
- OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hun_sniper_training_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_hun_sniper_training_AuraScript();
- }
-};
-
// 56641 - Steady Shot
class spell_hun_steady_shot : public SpellScriptLoader
{
@@ -965,37 +610,6 @@ class spell_hun_tame_beast : public SpellScriptLoader
}
};
-// 53434 - Call of the Wild
-class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
-{
- public:
- spell_hun_target_only_pet_and_owner() : SpellScriptLoader("spell_hun_target_only_pet_and_owner") { }
-
- class spell_hun_target_only_pet_and_owner_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_hun_target_only_pet_and_owner_SpellScript);
-
- void FilterTargets(std::list<WorldObject*>& targets)
- {
- targets.clear();
- targets.push_back(GetCaster());
- if (Unit* owner = GetCaster()->GetOwner())
- targets.push_back(owner);
- }
-
- void Register() override
- {
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_PARTY);
- }
- };
-
- SpellScript* GetSpellScript() const override
- {
- return new spell_hun_target_only_pet_and_owner_SpellScript();
- }
-};
-
// 67151 - Item - Hunter T9 4P Bonus (Steady Shot)
class spell_hun_t9_4p_bonus : public SpellScriptLoader
{
@@ -1039,69 +653,20 @@ public:
}
};
-// -56333 - T.N.T.
-class spell_hun_tnt : public SpellScriptLoader
-{
- public:
- spell_hun_tnt() : SpellScriptLoader("spell_hun_tnt") { }
-
- class spell_hun_tnt_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_hun_tnt_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_HUNTER_LOCK_AND_LOAD });
- }
-
- bool CheckProc(ProcEventInfo& /*eventInfo*/)
- {
- return roll_chance_i(GetEffect(EFFECT_0)->GetAmount());
- }
-
- void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
- {
- PreventDefaultAction();
- GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_LOCK_AND_LOAD, true, nullptr, aurEff);
- }
-
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_hun_tnt_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_hun_tnt_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_hun_tnt_AuraScript();
- }
-};
-
void AddSC_hunter_spell_scripts()
{
- new spell_hun_ancient_hysteria();
- new spell_hun_arcane_shot();
new spell_hun_aspect_cheetah();
- new spell_hun_chimera_shot();
- new spell_hun_cobra_shot();
new spell_hun_exhilaration();
new spell_hun_hunting_party();
- new spell_hun_improved_mend_pet();
new spell_hun_last_stand_pet();
new spell_hun_masters_call();
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
new spell_hun_multi_shot();
new spell_hun_pet_heart_of_the_phoenix();
- new spell_hun_readiness();
- new spell_hun_ready_set_aim();
new spell_hun_roar_of_sacrifice();
new spell_hun_scatter_shot();
- new spell_hun_sniper_training();
new spell_hun_steady_shot();
new spell_hun_tame_beast();
- new spell_hun_target_only_pet_and_owner();
new spell_hun_t9_4p_bonus();
- new spell_hun_tnt();
}