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-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp15
-rw-r--r--src/server/game/Chat/Chat.cpp4
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
-rw-r--r--src/server/game/DataStores/DBCStores.cpp63
-rw-r--r--src/server/game/DataStores/DBCStores.h7
-rw-r--r--src/server/game/DataStores/DBCStructure.h2
-rw-r--r--src/server/game/DataStores/DBCfmt.h2
-rw-r--r--src/server/game/Entities/Player/Player.cpp46
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
-rw-r--r--src/server/game/Handlers/ChannelHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp4
-rw-r--r--src/server/game/Loot/LootMgr.cpp4
-rw-r--r--src/server/game/Maps/Map.cpp81
-rw-r--r--src/server/game/Maps/Map.h26
-rw-r--r--src/server/game/Maps/MapManager.h14
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
-rw-r--r--src/server/game/Spells/SpellMgr.cpp4
-rw-r--r--src/server/scripts/Commands/cs_go.cpp4
-rw-r--r--src/server/scripts/Commands/cs_group.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lookup.cpp4
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp52
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp5
-rw-r--r--src/tools/map_extractor/System.cpp72
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp2
27 files changed, 170 insertions, 267 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 977847e60c9..ef3357fa6ed 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -468,7 +468,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
return false;
}
- if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !GetAreaEntryByAreaID(e.event.respawn.area))
+ if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !sAreaTableStore.LookupEntry(e.event.respawn.area))
{
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
return false;
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 90e61826e35..596329e9499 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -156,7 +156,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
return true;
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
- if (!GetAreaEntryByAreaID(area.id))
+ if (!sAreaTableStore.LookupEntry(area.id))
{
TC_LOG_ERROR("sql.sql", "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA (%u) has wrong area id in value1 (%u), ignored.",
criteria->ID, criteria->requiredType, dataType, area.id);
@@ -1905,17 +1905,18 @@ bool AchievementMgr::RequirementsSatisfied(AchievementCriteriaEntry const* achie
bool matchFound = false;
for (int j = 0; j < MAX_WORLD_MAP_OVERLAY_AREA_IDX; ++j)
{
- uint32 area_id = worldOverlayEntry->areatableID[j];
- if (!area_id) // array have 0 only in empty tail
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(worldOverlayEntry->areatableID[j]);
+ if (!area)
break;
- int32 exploreFlag = GetAreaFlagByAreaID(area_id);
- if (exploreFlag < 0)
+ if (area->exploreFlag < 0)
continue;
- uint32 playerIndexOffset = uint32(exploreFlag) / 32;
- uint32 mask = 1 << (uint32(exploreFlag) % 32);
+ uint32 playerIndexOffset = uint32(area->exploreFlag) / 32;
+ if (playerIndexOffset >= PLAYER_EXPLORED_ZONES_SIZE)
+ continue;
+ uint32 mask = 1 << (uint32(area->exploreFlag) % 32);
if (GetPlayer()->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + playerIndexOffset) & mask)
{
matchFound = true;
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 011b68a2bb3..8fe0810f3b9 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -296,11 +296,11 @@ bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, c
uint32 areaId = player->GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
int locale = GetSessionDbcLocale();
areaName = area->area_name[locale];
- if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
+ if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone))
zoneName = zone->area_name[locale];
}
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index d5367e919a3..4215a3a5d02 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1708,7 +1708,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) const
}
case CONDITION_ZONEID:
{
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(cond->ConditionValue1);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(cond->ConditionValue1);
if (!areaEntry)
{
TC_LOG_ERROR("sql.sql", "%s Area (%u) does not exist, skipped.", cond->ToString(true).c_str(), cond->ConditionValue1);
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index c73350872cc..6c51c71fe7b 100644
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -51,11 +51,9 @@ struct WMOAreaTableTripple
typedef std::map<WMOAreaTableTripple, WMOAreaTableEntry const*> WMOAreaInfoByTripple;
typedef std::multimap<uint32, CharSectionsEntry const*> CharSectionsMap;
-DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt);
+DBCStorage <AreaTableEntry> sAreaTableStore(AreaTableEntryfmt);
DBCStorage <AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt);
DBCStorage <AreaPOIEntry> sAreaPOIStore(AreaPOIEntryfmt);
-static AreaFlagByAreaID sAreaFlagByAreaID;
-static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
static WMOAreaInfoByTripple sWMOAreaInfoByTripple;
@@ -286,21 +284,7 @@ void LoadDBCStores(const std::string& dataPath)
StoreProblemList bad_dbc_files;
uint32 availableDbcLocales = 0xFFFFFFFF;
- LoadDBC(availableDbcLocales, bad_dbc_files, sAreaStore, dbcPath, "AreaTable.dbc");
-
- // must be after sAreaStore loading
- for (uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0
- {
- if (AreaTableEntry const* area = sAreaStore.LookupEntry(i))
- {
- // fill AreaId->DBC records
- sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID), area->exploreFlag));
-
- // fill MapId->DBC records (skip sub zones and continents)
- if (area->zone == 0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571)
- sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid, area->exploreFlag));
- }
- }
+ LoadDBC(availableDbcLocales, bad_dbc_files, sAreaTableStore, dbcPath, "AreaTable.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementStore, dbcPath, "Achievement.dbc", &CustomAchievementfmt, &CustomAchievementIndex);
LoadDBC(availableDbcLocales, bad_dbc_files, sAchievementCriteriaStore, dbcPath, "Achievement_Criteria.dbc");
@@ -721,7 +705,7 @@ void LoadDBCStores(const std::string& dataPath)
}
// Check loaded DBC files proper version
- if (!sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.5a
+ if (!sAreaTableStore.LookupEntry(4987) || // last area added in 3.3.5a
!sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a
!sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a
!sItemStore.LookupEntry(56806) || // last gem property added in 3.3.5a
@@ -773,41 +757,13 @@ uint32 GetTalentSpellCost(uint32 spellId)
return 0;
}
-int32 GetAreaFlagByAreaID(uint32 area_id)
-{
- AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id);
- if (i == sAreaFlagByAreaID.end())
- return -1;
-
- return i->second;
-}
WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid)
{
WMOAreaInfoByTripple::iterator i = sWMOAreaInfoByTripple.find(WMOAreaTableTripple(rootid, adtid, groupid));
- if (i == sWMOAreaInfoByTripple.end())
- return NULL;
- return i->second;
-}
-
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id)
-{
- int32 areaflag = GetAreaFlagByAreaID(area_id);
- if (areaflag < 0)
+ if (i == sWMOAreaInfoByTripple.end())
return NULL;
-
- return sAreaStore.LookupEntry(areaflag);
-}
-
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id)
-{
- if (area_flag)
- return sAreaStore.LookupEntry(area_flag);
-
- if (MapEntry const* mapEntry = sMapStore.LookupEntry(map_id))
- return GetAreaEntryByAreaID(mapEntry->linked_zone);
-
- return NULL;
+ return i->second;
}
char const* GetRaceName(uint8 race, uint8 locale)
@@ -822,15 +778,6 @@ char const* GetClassName(uint8 class_, uint8 locale)
return classEntry ? classEntry->name[locale] : NULL;
}
-uint32 GetAreaFlagByMapId(uint32 mapid)
-{
- AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid);
- if (i == sAreaFlagByMapID.end())
- return 0;
- else
- return i->second;
-}
-
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
{
if (mapid != 530 && mapid != 571) // speed for most cases
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index 14f59b04e6d..56ee1f618dd 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -33,11 +33,6 @@ char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
-int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
-AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
-AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id);
-uint32 GetAreaFlagByMapId(uint32 mapid);
-
char const* GetRaceName(uint8 race, uint8 locale);
char const* GetClassName(uint8 class_, uint8 locale);
@@ -86,7 +81,7 @@ EmotesTextSoundEntry const* FindTextSoundEmoteFor(uint32 emote, uint32 race, uin
extern DBCStorage <AchievementEntry> sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
-extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
+extern DBCStorage <AreaTableEntry> sAreaTableStore;
extern DBCStorage <AreaGroupEntry> sAreaGroupStore;
extern DBCStorage <AreaPOIEntry> sAreaPOIStore;
extern DBCStorage <AreaTriggerEntry> sAreaTriggerStore;
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 2f4820d0353..b5dc4489148 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -509,7 +509,7 @@ struct AreaTableEntry
uint32 ID; // 0
uint32 mapid; // 1
uint32 zone; // 2 if 0 then it's zone, else it's zone id of this area
- uint32 exploreFlag; // 3, main index
+ uint32 exploreFlag; // 3
uint32 flags; // 4, unknown value but 312 for all cities
// 5-9 unused
int32 area_level; // 10
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h
index 22a01dae9f0..c61ec997bc2 100644
--- a/src/server/game/DataStores/DBCfmt.h
+++ b/src/server/game/DataStores/DBCfmt.h
@@ -23,7 +23,7 @@ char const Achievementfmt[] = "niixssssssssssssssssxxxxxxxxxxxxxxxxxxiixixxxxxxx
const std::string CustomAchievementfmt = "pppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaapapaaaaaaaaaaaaaaaaaapp";
const std::string CustomAchievementIndex = "ID";
char const AchievementCriteriafmt[] = "niiiiiiiixxxxxxxxxxxxxxxxxiiiix";
-char const AreaTableEntryfmt[] = "iiinixxxxxissssssssssssssssxiiiiixxx";
+char const AreaTableEntryfmt[] = "niiiixxxxxissssssssssssssssxiiiiixxx";
char const AreaGroupEntryfmt[] = "niiiiiii";
char const AreaPOIEntryfmt[] = "niiiiiiiiiiifffixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxix";
char const AreaTriggerEntryfmt[] = "niffffffff";
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 8ce78f88906..76c610596c0 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5102,7 +5102,7 @@ void Player::RepopAtGraveyard()
// note: this can be called also when the player is alive
// for example from WorldSession::HandleMovementOpcodes
- AreaTableEntry const* zone = GetAreaEntryByAreaID(GetAreaId());
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetAreaId());
// Such zones are considered unreachable as a ghost and the player must be automatically revived
if ((!IsAlive() && zone && zone->flags & AREA_FLAG_NEED_FLY) || GetTransport() || GetPositionZ() < -500.0f)
@@ -5188,7 +5188,7 @@ void Player::UpdateLocalChannels(uint32 newZone)
if (GetSession()->PlayerLoading() && !IsBeingTeleportedFar())
return; // The client handles it automatically after loading, but not after teleporting
- AreaTableEntry const* current_zone = GetAreaEntryByAreaID(newZone);
+ AreaTableEntry const* current_zone = sAreaTableStore.LookupEntry(newZone);
if (!current_zone)
return;
@@ -6429,22 +6429,32 @@ void Player::CheckAreaExploreAndOutdoor()
return;
bool isOutdoor;
- uint16 areaFlag = GetBaseMap()->GetAreaFlag(GetPositionX(), GetPositionY(), GetPositionZ(), &isOutdoor);
+ uint32 areaId = GetBaseMap()->GetAreaId(GetPositionX(), GetPositionY(), GetPositionZ(), &isOutdoor);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK) && !isOutdoor)
RemoveAurasWithAttribute(SPELL_ATTR0_OUTDOORS_ONLY);
- if (areaFlag == 0xffff)
+ if (!areaId)
return;
- int offset = areaFlag / 32;
+
+ if (!areaEntry)
+ {
+ TC_LOG_ERROR("entities.player", "Player '%s' (%s) discovered unknown area (x: %f y: %f z: %f map: %u)",
+ GetName().c_str(), GetGUID().ToString().c_str(), GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId());
+ return;
+ }
+
+ uint32 offset = areaEntry->exploreFlag / 32;
if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
- TC_LOG_ERROR("entities.player", "Wrong area flag %u in map data for (X: %f Y: %f) point to field PLAYER_EXPLORED_ZONES_1 + %u ( %u must be < %u ).", areaFlag, GetPositionX(), GetPositionY(), offset, offset, PLAYER_EXPLORED_ZONES_SIZE);
+ TC_LOG_ERROR("entities.player", "Player::CheckAreaExploreAndOutdoor: Wrong area flag %u in map data for (X: %f Y: %f) point to field PLAYER_EXPLORED_ZONES_1 + %u ( %u must be < %u ).",
+ areaEntry->exploreFlag, GetPositionX(), GetPositionY(), offset, offset, PLAYER_EXPLORED_ZONES_SIZE);
return;
}
- uint32 val = (uint32)(1 << (areaFlag % 32));
+ uint32 val = (uint32)(1 << (areaEntry->exploreFlag % 32));
uint32 currFields = GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
if (!(currFields & val))
@@ -6453,19 +6463,11 @@ void Player::CheckAreaExploreAndOutdoor()
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaFlagAndMap(areaFlag, GetMapId());
- if (!areaEntry)
- {
- TC_LOG_ERROR("entities.player", "Player %u discovered unknown area (x: %f y: %f z: %f map: %u", GetGUID().GetCounter(), GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId());
- return;
- }
-
if (areaEntry->area_level > 0)
{
- uint32 area = areaEntry->ID;
if (getLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
- SendExplorationExperience(area, 0);
+ SendExplorationExperience(areaId, 0);
}
else
{
@@ -6489,9 +6491,9 @@ void Player::CheckAreaExploreAndOutdoor()
}
GiveXP(XP, NULL);
- SendExplorationExperience(area, XP);
+ SendExplorationExperience(areaId, XP);
}
- TC_LOG_DEBUG("entities.player", "Player %u discovered a new area: %u", GetGUID().GetCounter(), area);
+ TC_LOG_DEBUG("entities.player", "Player '%s' (%s) discovered a new area: %u", GetName().c_str(),GetGUID().ToString().c_str(), areaId);
}
}
}
@@ -7061,7 +7063,7 @@ void Player::UpdateArea(uint32 newArea)
// so apply them accordingly
m_areaUpdateId = newArea;
- AreaTableEntry const* area = GetAreaEntryByAreaID(newArea);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(newArea);
pvpInfo.IsInFFAPvPArea = area && (area->flags & AREA_FLAG_ARENA);
UpdatePvPState(true);
@@ -7109,7 +7111,7 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea)
// zone changed, so area changed as well, update it
UpdateArea(newArea);
- AreaTableEntry const* zone = GetAreaEntryByAreaID(newZone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(newZone);
if (!zone)
return;
@@ -26154,11 +26156,11 @@ std::string Player::GetMapAreaAndZoneString()
uint32 areaId = GetAreaId();
std::string areaName = "Unknown";
std::string zoneName = "Unknown";
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
{
int locale = GetSession()->GetSessionDbcLocale();
areaName = area->area_name[locale];
- if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
+ if (AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone))
zoneName = zone->area_name[locale];
}
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 327bccd7e19..f45634e9684 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2773,7 +2773,7 @@ void ObjectMgr::LoadItemTemplates()
itemTemplate.ItemSet = 0;
}
- if (itemTemplate.Area && !GetAreaEntryByAreaID(itemTemplate.Area))
+ if (itemTemplate.Area && !sAreaTableStore.LookupEntry(itemTemplate.Area))
TC_LOG_ERROR("sql.sql", "Item (Entry: %u) has wrong Area (%u)", entry, itemTemplate.Area);
if (itemTemplate.Map && !sMapStore.LookupEntry(itemTemplate.Map))
@@ -4143,7 +4143,7 @@ void ObjectMgr::LoadQuests()
// client quest log visual (area case)
if (qinfo->ZoneOrSort > 0)
{
- if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort))
+ if (!sAreaTableStore.LookupEntry(qinfo->ZoneOrSort))
{
TC_LOG_ERROR("sql.sql", "Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.",
qinfo->GetQuestId(), qinfo->ZoneOrSort);
@@ -5956,7 +5956,7 @@ void ObjectMgr::LoadGraveyardZones()
continue;
}
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry)
{
TC_LOG_ERROR("sql.sql", "Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId);
@@ -7796,7 +7796,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
uint32 entry = fields[0].GetUInt32();
int32 skill = fields[1].GetInt16();
- AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry);
+ AreaTableEntry const* fArea = sAreaTableStore.LookupEntry(entry);
if (!fArea)
{
TC_LOG_ERROR("sql.sql", "AreaId %u defined in `skill_fishing_base_level` does not exist", entry);
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index 976860e8cc0..9285f4247b2 100644
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -39,7 +39,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
if (!channel)
return;
- AreaTableEntry const* zone = GetAreaEntryByAreaID(GetPlayer()->GetZoneId());
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(GetPlayer()->GetZoneId());
if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone))
return;
}
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 6cd8bfc014e..5f5a66e7b20 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -319,7 +319,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
continue;
std::string aname;
- if (AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(pzoneid))
+ if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(pzoneid))
aname = areaEntry->area_name[GetSessionDbcLocale()];
bool s_show = true;
@@ -1753,7 +1753,7 @@ void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recvData*/)
return;
}
- AreaTableEntry const* atEntry = GetAreaEntryByAreaID(_player->GetAreaId());
+ AreaTableEntry const* atEntry = sAreaTableStore.LookupEntry(_player->GetAreaId());
if (!atEntry || !(atEntry->flags & AREA_FLAG_WINTERGRASP_2))
return;
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 530bcd2902c..19dc210ea5b 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -1580,8 +1580,8 @@ void LoadLootTemplates_Fishing()
uint32 count = LootTemplates_Fishing.LoadAndCollectLootIds(lootIdSet);
// remove real entries and check existence loot
- for (uint32 i = 1; i < sAreaStore.GetNumRows(); ++i)
- if (AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(i))
+ for (uint32 i = 1; i < sAreaTableStore.GetNumRows(); ++i)
+ if (AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(i))
if (lootIdSet.find(areaEntry->ID) != lootIdSet.end())
lootIdSet.erase(areaEntry->ID);
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a2cb84359f2..edf7227746a 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -37,7 +37,7 @@
#include "VMapFactory.h"
u_map_magic MapMagic = { {'M','A','P','S'} };
-u_map_magic MapVersionMagic = { {'v','1','.','3'} };
+u_map_magic MapVersionMagic = { {'v','1','.','6'} };
u_map_magic MapAreaMagic = { {'A','R','E','A'} };
u_map_magic MapHeightMagic = { {'M','H','G','T'} };
u_map_magic MapLiquidMagic = { {'M','L','I','Q'} };
@@ -1746,7 +1746,7 @@ bool GridMap::loadAreaData(FILE* in, uint32 offset, uint32 /*size*/)
_gridArea = header.gridArea;
if (!(header.flags & MAP_AREA_NO_AREA))
{
- _areaMap = new uint16 [16*16];
+ _areaMap = new uint16[16 * 16];
if (fread(_areaMap, sizeof(uint16), 16*16, in) != 16*16)
return false;
}
@@ -2125,12 +2125,12 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R
uint32 liqTypeIdx = liquidEntry->Type;
if (entry < 21)
{
- if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(getArea(x, y), MAPID_INVALID))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(getArea(x, y)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
if (!overrideLiquid && area->zone)
{
- area = GetAreaEntryByAreaID(area->zone);
+ area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
}
@@ -2304,7 +2304,7 @@ bool Map::IsOutdoors(float x, float y, float z) const
if (wmoEntry)
{
TC_LOG_DEBUG("maps", "Got WMOAreaTableEntry! flag %u, areaid %u", wmoEntry->Flags, wmoEntry->areaId);
- atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
+ atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
return IsOutdoorWMO(mogpFlags, adtId, rootId, groupId, wmoEntry, atEntry);
}
@@ -2328,7 +2328,7 @@ bool Map::GetAreaInfo(float x, float y, float z, uint32 &flags, int32 &adtId, in
return false;
}
-uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
+uint32 Map::GetAreaId(float x, float y, float z, bool *isOutdoors) const
{
uint32 mogpFlags;
int32 adtId, rootId, groupId;
@@ -2341,20 +2341,20 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
haveAreaInfo = true;
wmoEntry = GetWMOAreaTableEntryByTripple(rootId, adtId, groupId);
if (wmoEntry)
- atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
+ atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
- uint16 areaflag;
+ uint32 areaId;
if (atEntry)
- areaflag = atEntry->exploreFlag;
+ areaId = atEntry->ID;
else
{
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
- areaflag = gmap->getArea(x, y);
+ areaId = gmap->getArea(x, y);
// this used while not all *.map files generated (instances)
else
- areaflag = GetAreaFlagByMapId(i_mapEntry->MapID);
+ areaId = i_mapEntry->linked_zone;
}
if (isOutdoors)
@@ -2364,8 +2364,31 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
else
*isOutdoors = true;
}
- return areaflag;
- }
+ return areaId;
+}
+
+uint32 Map::GetAreaId(float x, float y, float z) const
+{
+ return GetAreaId(x, y, z, nullptr);
+}
+
+uint32 Map::GetZoneId(float x, float y, float z) const
+{
+ uint32 areaId = GetAreaId(x, y, z);
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
+ if (area->zone)
+ return area->zone;
+
+ return areaId;
+}
+
+void Map::GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
+{
+ areaid = zoneid = GetAreaId(x, y, z);
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaid))
+ if (area->zone)
+ zoneid = area->zone;
+}
uint8 Map::GetTerrainType(float x, float y) const
{
@@ -2401,12 +2424,12 @@ ZLiquidStatus Map::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidTyp
if (liquid_type && liquid_type < 21)
{
- if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(GetAreaFlag(x, y, z), GetId()))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(GetAreaId(x, y, z)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
if (!overrideLiquid && area->zone)
{
- area = GetAreaEntryByAreaID(area->zone);
+ area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
}
@@ -2468,34 +2491,6 @@ float Map::GetWaterLevel(float x, float y) const
return 0;
}
-uint32 Map::GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- if (entry)
- return entry->ID;
- else
- return 0;
-}
-
-uint32 Map::GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- if (entry)
- return (entry->zone != 0) ? entry->zone : entry->ID;
- else
- return 0;
-}
-
-void Map::GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id)
-{
- AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
-
- areaid = entry ? entry->ID : 0;
- zoneid = entry ? ((entry->zone != 0) ? entry->zone : entry->ID) : 0;
-}
-
bool Map::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const
{
return VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(GetId(), x1, y1, z1, x2, y2, z2)
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 01db38d9c30..46eede09948 100644
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -329,8 +329,11 @@ class Map : public GridRefManager<NGridType>
ZLiquidStatus getLiquidStatus(float x, float y, float z, uint8 ReqLiquidType, LiquidData* data = nullptr) const;
- uint16 GetAreaFlag(float x, float y, float z, bool *isOutdoors=nullptr) const;
- bool GetAreaInfo(float x, float y, float z, uint32 &mogpflags, int32 &adtId, int32 &rootId, int32 &groupId) const;
+ uint32 GetAreaId(float x, float y, float z, bool *isOutdoors) const;
+ bool GetAreaInfo(float x, float y, float z, uint32& mogpflags, int32& adtId, int32& rootId, int32& groupId) const;
+ uint32 GetAreaId(float x, float y, float z) const;
+ uint32 GetZoneId(float x, float y, float z) const;
+ void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const;
bool IsOutdoors(float x, float y, float z) const;
@@ -339,25 +342,6 @@ class Map : public GridRefManager<NGridType>
bool IsInWater(float x, float y, float z, LiquidData* data = nullptr) const;
bool IsUnderWater(float x, float y, float z) const;
- static uint32 GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id);
- static uint32 GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id);
- static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id);
-
- uint32 GetAreaId(float x, float y, float z) const
- {
- return GetAreaIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
- }
-
- uint32 GetZoneId(float x, float y, float z) const
- {
- return GetZoneIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
- }
-
- void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
- {
- GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(x, y, z), GetId());
- }
-
void MoveAllCreaturesInMoveList();
void MoveAllGameObjectsInMoveList();
void MoveAllDynamicObjectsInMoveList();
diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h
index 51bb418bdf5..7f9621593d4 100644
--- a/src/server/game/Maps/MapManager.h
+++ b/src/server/game/Maps/MapManager.h
@@ -42,22 +42,20 @@ class MapManager
Map* CreateMap(uint32 mapId, Player* player, uint32 loginInstanceId=0);
Map* FindMap(uint32 mapId, uint32 instanceId) const;
- uint16 GetAreaFlag(uint32 mapid, float x, float y, float z) const
- {
- Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
- return m->GetAreaFlag(x, y, z);
- }
uint32 GetAreaId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetAreaIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ return m->GetAreaId(x, y, z);
}
uint32 GetZoneId(uint32 mapid, float x, float y, float z) const
{
- return Map::GetZoneIdByAreaFlag(GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ return m->GetZoneId(x, y, z);
}
void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, uint32 mapid, float x, float y, float z)
{
- Map::GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(mapid, x, y, z), mapid);
+ Map const* m = const_cast<MapManager*>(this)->CreateBaseMap(mapid);
+ m->GetZoneAndAreaId(zoneid, areaid, x, y, z);
}
void Initialize(void);
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 868cba9a5b9..d329ab27de9 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -687,7 +687,7 @@ void OutdoorPvP::BroadcastWorker(Worker& _worker, uint32 zoneId)
void OutdoorPvP::SetMapFromZone(uint32 zone)
{
- AreaTableEntry const* areaTable = GetAreaEntryByAreaID(zone);
+ AreaTableEntry const* areaTable = sAreaTableStore.LookupEntry(zone);
ASSERT(areaTable);
Map* map = sMapMgr->CreateBaseMap(areaTable->mapid);
ASSERT(!map->Instanceable());
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 63fe148dd93..7c1ccbdb463 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5477,7 +5477,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (m_originalCaster && m_originalCaster->GetTypeId() == TYPEID_PLAYER && m_originalCaster->IsAlive())
{
Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(m_originalCaster->GetZoneId());
- if (AreaTableEntry const* area = GetAreaEntryByAreaID(m_originalCaster->GetAreaId()))
+ if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(m_originalCaster->GetAreaId()))
if (area->flags & AREA_FLAG_NO_FLY_ZONE || (Bf && !Bf->CanFlyIn()))
return (_triggeredCastFlags & TRIGGERED_DONT_REPORT_CAST_ERROR) ? SPELL_FAILED_DONT_REPORT : SPELL_FAILED_NOT_HERE;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index f961654f279..b2aa44e28df 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4137,14 +4137,14 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
return;
// Players can only fight a duel in zones with this flag
- AreaTableEntry const* casterAreaEntry = GetAreaEntryByAreaID(caster->GetAreaId());
+ AreaTableEntry const* casterAreaEntry = sAreaTableStore.LookupEntry(caster->GetAreaId());
if (casterAreaEntry && !(casterAreaEntry->flags & AREA_FLAG_ALLOW_DUELS))
{
SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here
return;
}
- AreaTableEntry const* targetAreaEntry = GetAreaEntryByAreaID(target->GetAreaId());
+ AreaTableEntry const* targetAreaEntry = sAreaTableStore.LookupEntry(target->GetAreaId());
if (targetAreaEntry && !(targetAreaEntry->flags & AREA_FLAG_ALLOW_DUELS))
{
SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index ff8fc4539ff..40e8f2d4e24 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1159,7 +1159,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32
if (!player)
return false;
- AreaTableEntry const* pArea = GetAreaEntryByAreaID(player->GetAreaId());
+ AreaTableEntry const* pArea = sAreaTableStore.LookupEntry(player->GetAreaId());
if (!(pArea && pArea->flags & AREA_FLAG_NO_FLY_ZONE))
return false;
if (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY))
@@ -2618,7 +2618,7 @@ void SpellMgr::LoadSpellAreas()
}
}
- if (spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
+ if (spellArea.areaId && !sAreaTableStore.LookupEntry(spellArea.areaId))
{
TC_LOG_ERROR("sql.sql", "Spell %u listed in `spell_area` have wrong area (%u) requirement", spell, spellArea.areaId);
continue;
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index b7acfb85f50..039af61c010 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -424,7 +424,7 @@ public:
uint32 areaId = id ? (uint32)atoi(id) : player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{
@@ -434,7 +434,7 @@ public:
}
// update to parent zone if exist (client map show only zones without parents)
- AreaTableEntry const* zoneEntry = areaEntry->zone ? GetAreaEntryByAreaID(areaEntry->zone) : areaEntry;
+ AreaTableEntry const* zoneEntry = areaEntry->zone ? sAreaTableStore.LookupEntry(areaEntry->zone) : areaEntry;
ASSERT(zoneEntry);
Map const* map = sMapMgr->CreateBaseMap(zoneEntry->mapid);
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index 5e8952ce881..9f2bc86f9c0 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -348,10 +348,10 @@ public:
phase = (!p->IsGameMaster() ? p->GetPhaseMask() : -1);
uint32 locale = handler->GetSessionDbcLocale();
- AreaTableEntry const* area = GetAreaEntryByAreaID(p->GetAreaId());
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(p->GetAreaId());
if (area)
{
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp
index 4e749d33fcf..61e6acfb4d8 100644
--- a/src/server/scripts/Commands/cs_lookup.cpp
+++ b/src/server/scripts/Commands/cs_lookup.cpp
@@ -97,9 +97,9 @@ public:
wstrToLower(wNamePart);
// Search in AreaTable.dbc
- for (uint32 areaflag = 0; areaflag < sAreaStore.GetNumRows(); ++areaflag)
+ for (uint32 i = 0; i < sAreaTableStore.GetNumRows(); ++i)
{
- AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaflag);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(i);
if (areaEntry)
{
int locale = handler->GetSessionDbcLocale();
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 6ae509af443..8ebbba784df 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -198,8 +198,8 @@ public:
uint32 mapId = object->GetMapId();
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* zoneEntry = sAreaTableStore.LookupEntry(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
float zoneX = object->GetPositionX();
float zoneY = object->GetPositionY();
@@ -961,7 +961,7 @@ public:
uint32 zoneId = player->GetZoneId();
- AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(zoneId);
if (!areaEntry || areaEntry->zone !=0)
{
handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, graveyardId, zoneId);
@@ -1052,17 +1052,30 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (area->exploreFlag < 0)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area<0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val)));
@@ -1083,17 +1096,30 @@ public:
return false;
}
- int32 area = GetAreaFlagByAreaID(atoi((char*)args));
- int32 offset = area / 32;
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(atoi(args));
+ if (!area)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ if (area->exploreFlag < 0)
+ {
+ handler->SendSysMessage(LANG_BAD_VALUE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
- if (area < 0 || offset >= PLAYER_EXPLORED_ZONES_SIZE)
+ int32 offset = area->exploreFlag / 32;
+ if (offset >= PLAYER_EXPLORED_ZONES_SIZE)
{
handler->SendSysMessage(LANG_BAD_VALUE);
handler->SetSentErrorMessage(true);
return false;
}
- uint32 val = uint32((1 << (area % 32)));
+ uint32 val = uint32((1 << (area->exploreFlag % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val)));
@@ -1737,12 +1763,12 @@ public:
// Position data
MapEntry const* map = sMapStore.LookupEntry(mapId);
- AreaTableEntry const* area = GetAreaEntryByAreaID(areaId);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId);
if (area)
{
areaName = area->area_name[locale];
- AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone);
+ AreaTableEntry const* zone = sAreaTableStore.LookupEntry(area->zone);
if (zone)
zoneName = zone->area_name[locale];
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 5c3ee1d7f4a..abde43ef952 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1930,10 +1930,7 @@ class spell_gen_mount : public SpellScriptLoader
if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING)))
canFly = true;
- float x, y, z;
- target->GetPosition(x, y, z);
- uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z);
- AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag);
+ AreaTableEntry const* area = sAreaTableStore.LookupEntry(target->GetAreaId());
if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index 5d1c31ba2dc..eae2f6503ff 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -42,12 +42,10 @@ typedef struct
} map_id;
map_id *map_ids;
-uint16 *areas;
uint16 *LiqType;
#define MAX_PATH_LENGTH 128
char output_path[MAX_PATH_LENGTH] = ".";
char input_path[MAX_PATH_LENGTH] = ".";
-uint32 maxAreaId = 0;
// **************************************************
// Extractor options
@@ -231,30 +229,6 @@ uint32 ReadMapDBC()
return map_count;
}
-void ReadAreaTableDBC()
-{
- printf("Read AreaTable.dbc file...");
- DBCFile dbc("DBFilesClient\\AreaTable.dbc");
-
- if(!dbc.open())
- {
- printf("Fatal error: Invalid AreaTable.dbc file format!\n");
- exit(1);
- }
-
- size_t area_count = dbc.getRecordCount();
- size_t maxid = dbc.getMaxId();
- areas = new uint16[maxid + 1];
- memset(areas, 0xff, (maxid + 1) * sizeof(uint16));
-
- for(uint32 x = 0; x < area_count; ++x)
- areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);
-
- maxAreaId = dbc.getMaxId();
-
- printf("Done! (" SZFMTD " areas loaded)\n", area_count);
-}
-
void ReadLiquidTypeTableDBC()
{
printf("Read LiquidType.dbc file...");
@@ -282,7 +256,7 @@ void ReadLiquidTypeTableDBC()
// Map file format data
static char const* MAP_MAGIC = "MAPS";
-static char const* MAP_VERSION_MAGIC = "v1.3";
+static char const* MAP_VERSION_MAGIC = "v1.6";
static char const* MAP_AREA_MAGIC = "AREA";
static char const* MAP_HEIGHT_MAGIC = "MHGT";
static char const* MAP_LIQUID_MAGIC = "MLIQ";
@@ -358,7 +332,7 @@ float selectUInt16StepStore(float maxDiff)
return 65535 / maxDiff;
}
// Temporary grid data store
-uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
+uint16 area_ids[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
@@ -397,34 +371,20 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
map.buildMagic = build;
// Get area flags data
- for (int i=0;i<ADT_CELLS_PER_GRID;i++)
- {
- for(int j=0;j<ADT_CELLS_PER_GRID;j++)
- {
- adt_MCNK * cell = cells->getMCNK(i,j);
- uint32 areaid = cell->areaid;
- if(areaid && areaid <= maxAreaId)
- {
- if(areas[areaid] != 0xffff)
- {
- area_flags[i][j] = areas[areaid];
- continue;
- }
- printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", inputPath.c_str(), areaid, cell->ix, cell->iy);
- }
- area_flags[i][j] = 0xffff;
- }
- }
+ for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
+ for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
+ area_ids[i][j] = cells->getMCNK(i, j)->areaid;
+
//============================================
// Try pack area data
//============================================
bool fullAreaData = false;
- uint32 areaflag = area_flags[0][0];
- for (int y=0;y<ADT_CELLS_PER_GRID;y++)
+ uint32 areaId = area_ids[0][0];
+ for (int y = 0; y < ADT_CELLS_PER_GRID; ++y)
{
- for(int x=0;x<ADT_CELLS_PER_GRID;x++)
+ for (int x = 0; x < ADT_CELLS_PER_GRID; ++x)
{
- if(area_flags[y][x]!=areaflag)
+ if (area_ids[y][x] != areaId)
{
fullAreaData = true;
break;
@@ -441,12 +401,12 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
if (fullAreaData)
{
areaHeader.gridArea = 0;
- map.areaMapSize+=sizeof(area_flags);
+ map.areaMapSize += sizeof(area_ids);
}
else
{
areaHeader.flags |= MAP_AREA_NO_AREA;
- areaHeader.gridArea = static_cast<uint16>(areaflag);
+ areaHeader.gridArea = static_cast<uint16>(areaId);
}
//
@@ -875,8 +835,8 @@ bool ConvertADT(std::string const& inputPath, std::string const& outputPath, int
outFile.write(reinterpret_cast<const char*>(&map), sizeof(map));
// Store area data
outFile.write(reinterpret_cast<const char*>(&areaHeader), sizeof(areaHeader));
- if (!(areaHeader.flags&MAP_AREA_NO_AREA))
- outFile.write(reinterpret_cast<const char*>(area_flags), sizeof(area_flags));
+ if (!(areaHeader.flags & MAP_AREA_NO_AREA))
+ outFile.write(reinterpret_cast<const char*>(area_ids), sizeof(area_ids));
// Store height data
outFile.write(reinterpret_cast<const char*>(&heightHeader), sizeof(heightHeader));
@@ -935,7 +895,6 @@ void ExtractMapsFromMpq(uint32 build)
uint32 map_count = ReadMapDBC();
- ReadAreaTableDBC();
ReadLiquidTypeTableDBC();
std::string path = output_path;
@@ -972,8 +931,7 @@ void ExtractMapsFromMpq(uint32 build)
}
}
printf("\n");
- delete [] areas;
- delete [] map_ids;
+ delete[] map_ids;
}
bool ExtractFile( char const* mpq_name, std::string const& filename )
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index 02f3fb1cf4d..fb133897cda 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -80,7 +80,7 @@ struct map_liquidHeader
namespace MMAP
{
- char const* MAP_VERSION_MAGIC = "v1.3";
+ char const* MAP_VERSION_MAGIC = "v1.6";
TerrainBuilder::TerrainBuilder(bool skipLiquid) : m_skipLiquid (skipLiquid){ }
TerrainBuilder::~TerrainBuilder() { }