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-rw-r--r--src/game/SpellAuras.cpp6
-rw-r--r--src/game/Unit.cpp5
2 files changed, 2 insertions, 9 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 0802d92d3f6..12e409e9bcc 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3986,12 +3986,6 @@ void AuraEffect::HandleAuraModSilence(bool apply, bool Real, bool /*changeAmount
for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL;i++)
if (m_target->m_currentSpells[i] && m_target->m_currentSpells[i]->m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE)
m_target->InterruptSpell(i,false); // Stop spells on prepare or casting state
-
- /*
- switch (GetId())
- {
- }
- */
}
else
{
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 39076a21d8c..e488253b4b7 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5612,9 +5612,8 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
if(triggeredByAura->GetCasterGUID() != pVictim->GetGUID())
return false;
- // energize amount
- basepoints0 = triggerAmount*damage/100;
- pVictim->CastCustomSpell(pVictim,34919,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
+ // Energize 0.25% of max. mana
+ pVictim->CastSpell(pVictim,57669,true,castItem,triggeredByAura);
return true; // no hidden cooldown
}
// Divine Aegis