diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/DataStores/DBCStores.cpp | 10 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCStructure.h | 21 | ||||
-rwxr-xr-x | src/server/game/DataStores/DBCfmt.h | 3 | ||||
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
4 files changed, 1 insertions, 35 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 05c067046ac..4ce5454f2c3 100755 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -113,7 +113,6 @@ DBCStorage <ItemArmorQualityEntry> sItemArmorQualityStore(ItemArmorQualit DBCStorage <ItemArmorShieldEntry> sItemArmorShieldStore(ItemArmorShieldfmt); DBCStorage <ItemArmorTotalEntry> sItemArmorTotalStore(ItemArmorTotalfmt); DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt); -//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt); DBCStorage <ItemDamageEntry> sItemDamageAmmoStore(ItemDamagefmt); DBCStorage <ItemDamageEntry> sItemDamageOneHandStore(ItemDamagefmt); DBCStorage <ItemDamageEntry> sItemDamageOneHandCasterStore(ItemDamagefmt); @@ -124,7 +123,6 @@ DBCStorage <ItemDamageEntry> sItemDamageTwoHandCasterStore(ItemDama DBCStorage <ItemDamageEntry> sItemDamageWandStore(ItemDamagefmt); DBCStorage <ItemDisenchantLootEntry> sItemDisenchantLootStore(ItemDisenchantLootfmt); //DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently -//DBCStorage <ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostEntryfmt); DBCStorage <ItemLimitCategoryEntry> sItemLimitCategoryStore(ItemLimitCategoryEntryfmt); DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore(ItemRandomPropertiesfmt); DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore(ItemRandomSuffixfmt); @@ -385,18 +383,13 @@ void LoadDBCStores(const std::string& dataPath) LoadDBC(availableDbcLocales, bad_dbc_files, sGtRegenMPPerSptStore, dbcPath, "gtRegenMPPerSpt.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sHolidaysStore, dbcPath, "Holidays.dbc");//14545 - -// LoadDBC(availableDbcLocales, bad_dbc_files, sItemStore, dbcPath, "Item.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sItemBagFamilyStore, dbcPath, "ItemBagFamily.dbc");//14545 //LoadDBC(dbcCount, availableDbcLocales, bad_dbc_files, sItemDisplayInfoStore, dbcPath, "ItemDisplayInfo.dbc"); -- not used currently - //LoadDBC(dbcCount, availableDbcLocales, bad_dbc_files, sItemCondExtCostsStore, dbcPath, "ItemCondExtCosts.dbc"); -// LoadDBC(availableDbcLocales, bad_dbc_files, sItemExtendedCostStore, dbcPath, "ItemExtendedCost.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sItemLimitCategoryStore, dbcPath, "ItemLimitCategory.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sItemRandomPropertiesStore, dbcPath, "ItemRandomProperties.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sItemRandomSuffixStore, dbcPath, "ItemRandomSuffix.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sItemSetStore, dbcPath, "ItemSet.dbc");//14545 - LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorQualityStore, dbcPath, "ItemArmorQuality.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorShieldStore, dbcPath, "ItemArmorShield.dbc");//14545 LoadDBC(availableDbcLocales, bad_dbc_files, sItemArmorTotalStore, dbcPath, "ItemArmorTotal.dbc");//14545 @@ -714,8 +707,6 @@ void LoadDBCStores(const std::string& dataPath) if (!sAreaStore.LookupEntry(3617) || // last area (areaflag) added in 3.3.5a !sCharTitlesStore.LookupEntry(177) || // last char title added in 3.3.5a !sGemPropertiesStore.LookupEntry(1629) || // last added spell in 3.3.5a - //!sItemStore.LookupEntry(56806) || // last gem property added in 3.3.5a - //!sItemExtendedCostStore.LookupEntry(2997) || // last item extended cost added in 3.3.5a !sMapStore.LookupEntry(724) || // last map added in 3.3.5a !sSpellStore.LookupEntry(80864) ) // last client known item added in 3.3.5a { @@ -1144,7 +1135,6 @@ uint32 ScalingStatValuesEntry::GetDPSAndDamageMultiplier(uint32 subClass, bool i DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; } DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; } DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; } -// DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; } DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; } DBCStorage <EmotesEntry> const* GetEmotesStore() { return &sEmotesStore; } DBCStorage <EmotesTextEntry> const* GetEmotesTextStore() { return &sEmotesTextStore; } diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 2bf1a9a1291..cbf7c7ad77d 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1223,27 +1223,6 @@ struct ItemDisenchantLootEntry uint32 RequiredDisenchantSkill; }; -//struct ItemCondExtCostsEntry -//{ -// uint32 ID; -// uint32 condExtendedCost; // ItemTemplate::CondExtendedCost -// uint32 itemextendedcostentry; // ItemTemplate::ExtendedCost -// uint32 arenaseason; // arena season number(1-4) -//}; - -#define MAX_ITEM_EXTENDED_COST_REQUIREMENTS 5 - -/*struct ItemExtendedCostEntry -{ - uint32 ID; // 0 extended-cost entry id - uint32 reqhonorpoints; // 1 required honor points - uint32 reqarenapoints; // 2 required arena points - uint32 reqarenaslot; // 3 arena slot restrctions (min slot value) - uint32 reqitem[MAX_ITEM_EXTENDED_COST_REQUIREMENTS]; // 4-8 required item id - uint32 reqitemcount[MAX_ITEM_EXTENDED_COST_REQUIREMENTS]; // 9-14 required count of 1st item - uint32 reqpersonalarenarating; // 15 required personal arena rating}; -};*/ - struct ItemLimitCategoryEntry { uint32 ID; // 0 Id diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 0dfca379d8a..058b05718de 100755 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -76,7 +76,6 @@ const char GtRegenHPPerSptfmt[]="f"; const char GtRegenMPPerSptfmt[]="xf"; const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; -const char Itemfmt[]="niiiiiii"; const char ItemBagFamilyfmt[]="nx"; const char ItemArmorQualityfmt[]="nfffffffi"; const char ItemArmorShieldfmt[]="nifffffff"; @@ -84,8 +83,6 @@ const char ItemArmorTotalfmt[]="niffff"; const char ItemDamagefmt[]="nfffffffi"; const char ItemDisenchantLootfmt[]="niiiiii"; //const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx"; -//const char ItemCondExtCostsEntryfmt[]="xiii"; -const char ItemExtendedCostEntryfmt[]="niiiiiiiiiiiiiix"; const char ItemLimitCategoryEntryfmt[]="nxii"; const char ItemRandomPropertiesfmt[]="nxiiixxs"; const char ItemRandomSuffixfmt[]="nsxiiiiiiiiii"; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d2552fbe8cb..a83e637a038 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -24670,7 +24670,7 @@ void Player::RefundItem(Item* item) } bool store_error = false; - for (uint8 i = 0; i < MAX_ITEM_EXTENDED_COST_REQUIREMENTS; ++i) + for (uint8 i = 0; i < MAX_ITEM_EXT_COST_ITEMS; ++i) { uint32 count = iece->RequiredItemCount[i]; uint32 itemid = iece->RequiredItem[i]; |