aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/scripts/world/go_scripts.cpp51
1 files changed, 48 insertions, 3 deletions
diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp
index 3d352b0b35b..6235c6b3127 100644
--- a/src/scripts/world/go_scripts.cpp
+++ b/src/scripts/world/go_scripts.cpp
@@ -17,7 +17,7 @@
/* ScriptData
SDName: GO_Scripts
SD%Complete: 100
-SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936
+SDComment: Quest support: 4285,4287,4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089,12843,12982, 2936. Soulwell
SDCategory: Game Objects
EndScriptData */
@@ -46,6 +46,7 @@ go_table_theka
EndContentData */
#include "ScriptedPch.h"
+#include "SpellId.h"
/*######
## go_cat_figurine
@@ -677,8 +678,8 @@ bool GOHello_go_table_theka(Player* pPlayer, GameObject* pGO)
}
/*######
- * ## go_inconspicuous_landmark
- * ######*/
+## go_inconspicuous_landmark
+######*/
enum eInconspicuousLandmark
{
@@ -696,6 +697,45 @@ bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* pGO)
return true;
}
+/*######
+## go_soulwell
+######*/
+
+bool GOHello_go_soulwell(Player *pPlayer, GameObject* pGO)
+{
+ Unit *caster = pGO->GetOwner(false);
+ if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
+ return true;
+
+ if (!pPlayer->IsInSameRaidWith(static_cast<Player *>(caster)))
+ return true;
+
+ // Repeating this at every use is ugly and inefficient. But as long as we don't have proper
+ // GO scripting with at least On Create and On Update events, the other options are no less
+ // ugly and hacky.
+ uint32 newSpell = 0;
+ if (pGO->GetEntry() == 193169) // Soulwell for rank 2
+ {
+ if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18693)) // Improved Healthstone rank 2
+ newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58898;
+ else if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18692)) // Improved Healthstone rank 1
+ newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58896;
+ else newSpell = SPELL_CREATE_FEL_HEALTHSTONE_58890;
+ }
+ else if (pGO->GetEntry() == 181621) // Soulwell for rank 1
+ {
+ if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18693)) // Improved Healthstone rank 2
+ newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34150;
+ else if (caster->HasAura(SPELL_IMPROVED_HEALTHSTONE_18692)) // Improved Healthstone rank 1
+ newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34149;
+ else newSpell = SPELL_CREATE_MASTER_HEALTHSTONE_34130;
+ }
+
+ pGO->AddUse();
+ pPlayer->CastSpell(pPlayer, newSpell, true);
+ return true;
+}
+
void AddSC_go_scripts()
{
@@ -846,4 +886,9 @@ void AddSC_go_scripts()
newscript->Name = "go_inconspicuous_landmark";
newscript->pGOHello = &GOHello_go_inconspicuous_landmark;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "go_soulwell";
+ newscript->pGOHello = &GOHello_go_soulwell;
+ newscript->RegisterSelf();
}