diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3f30f6454b8..32fd5c53803 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25085,7 +25085,7 @@ uint32 Player::CalculateTalentsPoints() const return uint32(talentPointsForLevel * sWorld->getRate(RATE_TALENT)); } -bool Player::canFlyInZone(uint32 mapid, uint32 zone) const +bool Player::CanFlyInZone(uint32 mapid, uint32 zone) const { // continent checked in SpellInfo::CheckLocation at cast and area update uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index ea073456a1d..e3a7f39b2ba 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2136,7 +2136,7 @@ class Player : public Unit, public GridObject<Player> void SetFallInformation(uint32 time, float z); void HandleFall(MovementInfo const& movementInfo); - bool canFlyInZone(uint32 mapid, uint32 zone) const; + bool CanFlyInZone(uint32 mapid, uint32 zone) const; void SetClientControl(Unit* target, bool allowMove); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 8821ba3db22..75a48e36ded 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1486,7 +1486,7 @@ SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 a for (SkillLineAbilityMap::const_iterator skillIter = bounds.first; skillIter != bounds.second; ++skillIter) { if (skillIter->second->skillId == SKILL_MOUNTS) - if (player && !player->canFlyInZone(map_id, zone_id)) + if (player && !player->CanFlyInZone(map_id, zone_id)) return SPELL_FAILED_INCORRECT_AREA; } } |