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-rw-r--r--src/bindings/scripts/ScriptMgr.cpp94
-rw-r--r--src/bindings/scripts/ScriptMgr.h59
-rw-r--r--src/bindings/scripts/include/sc_creature.cpp38
-rw-r--r--src/bindings/scripts/include/sc_creature.h1
-rw-r--r--src/bindings/scripts/scripts/areatrigger/areatrigger_scripts.cpp2
-rw-r--r--src/bindings/scripts/scripts/boss/boss_emeriss.cpp2
-rw-r--r--src/bindings/scripts/scripts/boss/boss_taerar.cpp4
-rw-r--r--src/bindings/scripts/scripts/boss/boss_ysondre.cpp4
-rw-r--r--src/bindings/scripts/scripts/creature/mob_event_ai.cpp2
-rw-r--r--src/bindings/scripts/scripts/creature/mob_generic_creature.cpp2
-rw-r--r--src/bindings/scripts/scripts/custom/custom_example.cpp2
-rw-r--r--src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp2
-rw-r--r--src/bindings/scripts/scripts/custom/test.cpp2
-rw-r--r--src/bindings/scripts/scripts/go/go_scripts.cpp18
-rw-r--r--src/bindings/scripts/scripts/guard/guards.cpp40
-rw-r--r--src/bindings/scripts/scripts/item/item_scripts.cpp38
-rw-r--r--src/bindings/scripts/scripts/item/item_test.cpp2
-rw-r--r--src/bindings/scripts/scripts/npc/npc_innkeeper.cpp2
-rw-r--r--src/bindings/scripts/scripts/npc/npc_professions.cpp10
-rw-r--r--src/bindings/scripts/scripts/npc/npcs_special.cpp1890
-rw-r--r--src/bindings/scripts/scripts/zone/alterac_mountains/alterac_mountains.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp17
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/azshara/azshara.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp20
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_angerrel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_doomrel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_doperel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_gloomrel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_haterel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_seethrel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_depths/boss_vilerel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp35
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/felwood/felwood.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/feralas/feralas.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp73
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp14
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp22
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp86
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp24
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp16
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_lady_blaumeux.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_sir_zeliek.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/naxxramas/boss_thane_korthazz.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_herod.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_whitemane.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scarlet_commander_mograine.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/shadowfang_keep/shadowfang_keep.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp26
-rw-r--r--src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/silithus/silithus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp34
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp21
-rw-r--r--src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp10
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp14
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp612
-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp180
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp41
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/undercity/undercity.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/westfall/westfall.cpp358
-rw-r--r--src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp8
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp40
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp19
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp31
-rw-r--r--src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp4
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp6
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp2
-rw-r--r--src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp2
-rw-r--r--src/framework/Utilities/LinkedReference/RefManager.h6
-rw-r--r--src/framework/Utilities/LinkedReference/Reference.h5
-rw-r--r--src/game/AuctionHouse.cpp12
-rw-r--r--src/game/Bag.cpp13
-rw-r--r--src/game/BattleGround.h8
-rw-r--r--src/game/CharacterHandler.cpp66
-rw-r--r--src/game/Chat.cpp36
-rw-r--r--src/game/Chat.h14
-rw-r--r--src/game/Creature.cpp69
-rw-r--r--src/game/Creature.h22
-rw-r--r--src/game/CreatureAI.cpp4
-rw-r--r--src/game/CreatureAIImpl.h4
-rw-r--r--src/game/CreatureAIRegistry.cpp4
-rw-r--r--src/game/CreatureAISelector.cpp4
-rw-r--r--src/game/Formulas.h7
-rw-r--r--src/game/GMTicketHandler.cpp10
-rw-r--r--src/game/GMTicketMgr.h13
-rw-r--r--src/game/GameEvent.cpp2
-rw-r--r--src/game/GameObject.cpp2
-rw-r--r--src/game/GameObject.h6
-rw-r--r--src/game/GridNotifiers.h35
-rw-r--r--src/game/GridNotifiersImpl.h6
-rw-r--r--src/game/Item.cpp25
-rw-r--r--src/game/Item.h5
-rw-r--r--src/game/ItemEnchantmentMgr.cpp4
-rw-r--r--src/game/ItemEnchantmentMgr.h4
-rw-r--r--src/game/ItemHandler.cpp31
-rw-r--r--src/game/ItemPrototype.h42
-rw-r--r--src/game/Level2.cpp96
-rw-r--r--src/game/Level3.cpp150
-rw-r--r--src/game/Mail.cpp15
-rw-r--r--src/game/Map.cpp193
-rw-r--r--src/game/Map.h36
-rw-r--r--src/game/MapInstanced.cpp7
-rw-r--r--src/game/MapInstanced.h6
-rw-r--r--src/game/MapManager.cpp12
-rw-r--r--src/game/MapManager.h7
-rw-r--r--src/game/MapRefManager.h44
-rw-r--r--src/game/MapReference.h50
-rw-r--r--src/game/NPCHandler.cpp12
-rw-r--r--src/game/ObjectAccessor.cpp79
-rw-r--r--src/game/ObjectAccessor.h5
-rw-r--r--src/game/ObjectMgr.cpp430
-rw-r--r--src/game/ObjectMgr.h69
-rw-r--r--src/game/Pet.cpp107
-rw-r--r--src/game/Player.cpp139
-rw-r--r--src/game/Player.h33
-rw-r--r--src/game/PlayerDump.cpp93
-rw-r--r--src/game/SharedDefines.h2
-rw-r--r--src/game/Spell.cpp3
-rw-r--r--src/game/SpellAuras.cpp108
-rw-r--r--src/game/SpellAuras.h9
-rw-r--r--src/game/SpellEffects.cpp72
-rw-r--r--src/game/SpellHandler.cpp18
-rw-r--r--src/game/SpellMgr.cpp79
-rw-r--r--src/game/SpellMgr.h7
-rw-r--r--src/game/StatSystem.cpp2
-rw-r--r--src/game/Totem.cpp3
-rw-r--r--src/game/Unit.cpp481
-rw-r--r--src/game/Unit.h17
-rw-r--r--src/game/WaypointManager.cpp68
-rw-r--r--src/game/WaypointManager.h3
-rw-r--r--src/game/WaypointMovementGenerator.cpp25
-rw-r--r--src/game/World.cpp63
-rw-r--r--src/game/World.h79
-rw-r--r--src/shared/Database/DBCEnums.h104
-rw-r--r--src/shared/Database/DBCStores.cpp35
-rw-r--r--src/shared/Database/DBCStores.h5
-rw-r--r--src/shared/Database/DBCStructure.h119
-rw-r--r--src/shared/Database/DatabaseEnv.h4
-rw-r--r--src/shared/Database/DatabaseImpl.h4
-rw-r--r--src/shared/Database/DatabaseMysql.cpp4
-rw-r--r--src/shared/Database/DatabaseMysql.h4
-rw-r--r--src/shared/Database/Field.cpp4
-rw-r--r--src/shared/Database/Field.h4
-rw-r--r--src/shared/Database/QueryResult.h4
-rw-r--r--src/shared/Database/SQLStorage.cpp160
-rw-r--r--src/shared/Database/SQLStorage.h68
-rw-r--r--src/shared/Database/SQLStorageImpl.h214
-rw-r--r--src/shared/Database/SqlOperations.cpp4
-rw-r--r--src/shared/Database/SqlOperations.h4
-rw-r--r--src/shared/Database/dbcfile.cpp4
-rw-r--r--src/shared/Database/dbcfile.h4
-rw-r--r--src/shared/ProgressBar.cpp4
-rw-r--r--src/shared/ProgressBar.h4
-rw-r--r--src/trinitycore/CliRunnable.cpp10
-rw-r--r--src/trinitycore/Master.cpp16
-rw-r--r--src/trinitycore/WorldRunnable.cpp2
395 files changed, 4746 insertions, 3925 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index 840cdc4be60..ad6bcf76c08 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -17,7 +17,8 @@
#endif _TRINITY_SCRIPT_CONFIG
//*** Global data ***
-int nrscripts;
+int num_db_scripts;
+int num_sc_scripts;
Script *m_scripts[MAX_SCRIPTS];
DatabaseType TScriptDB;
@@ -47,7 +48,6 @@ enum ChatType
// Text Maps
UNORDERED_MAP<int32, StringTextData> TextMap;
-
//*** End Global data ***
//*** EventAI data ***
@@ -1180,15 +1180,16 @@ struct TSpellSummary {
TRINITY_DLL_EXPORT
void ScriptsFree()
-{
+{
// Free Spell Summary
delete []SpellSummary;
// Free resources before library unload
- for(int i=0;i<nrscripts;i++)
+ for(int i=0;i<num_db_scripts;i++)
delete m_scripts[i];
- nrscripts = 0;
+ num_db_scripts = 0;
+ num_sc_scripts = 0;
}
TRINITY_DLL_EXPORT
@@ -1239,12 +1240,13 @@ void ScriptsInit()
if (CanLoadDB)
LoadDatabase();
+ num_db_scripts = GetScriptNames().size();
+
outstring_log("TSCR: Loading C++ scripts");
barGoLink bar(1);
bar.step();
outstring_log("");
- nrscripts = 0;
for(int i=0;i<MAX_SCRIPTS;i++)
m_scripts[i]=NULL;
@@ -1775,8 +1777,7 @@ void ScriptsInit()
// -------------------
- outstring_log("TSCR: Loaded %u C++ Scripts", nrscripts);
- outstring_log("");
+ outstring_log(">> Loaded %i C++ Scripts (of %i ScriptNames defined in Mangos database)", num_sc_scripts, num_db_scripts);
}
//*********************************
@@ -1848,32 +1849,29 @@ void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target)
//*********************************
//*** Functions used internally ***
-TRINITY_DLL_EXPORT
-char const* ScriptsVersion()
+void Script::RegisterSelf()
{
- return "Default Trinity scripting library";
-}
-
-Script* GetScriptByName(std::string Name)
-{
- if (Name.empty())
- return NULL;
-
- for(int i=0;i<MAX_SCRIPTS;i++)
+ int id = GetScriptId(Name.c_str());
+ if (id != 0)
{
- if (m_scripts[i] && m_scripts[i]->Name == Name)
- return m_scripts[i];
- }
- return NULL;
+ m_scripts[id] = this;
+ ++num_sc_scripts;
+ } else
+ debug_log("SD2: RegisterSelf, but script named %s does not have ScriptName assigned in database.",(this)->Name.c_str());
}
//********************************
//*** Functions to be Exported ***
TRINITY_DLL_EXPORT
+char const* ScriptsVersion()
+{
+ return "Default Trinity scripting library";
+}
+TRINITY_DLL_EXPORT
bool GossipHello ( Player * player, Creature *_Creature )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pGossipHello) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1885,7 +1883,7 @@ bool GossipSelect( Player *player, Creature *_Creature, uint32 sender, uint32 ac
{
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pGossipSelect) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1897,7 +1895,7 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u
{
debug_log("TSCR: Gossip selection with code, sender: %d, action: %d",sender, action);
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pGossipSelectWithCode) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1907,7 +1905,7 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u
TRINITY_DLL_EXPORT
bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pQuestAccept) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1917,7 +1915,7 @@ bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pQuestSelect) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1927,7 +1925,7 @@ bool QuestSelect( Player *player, Creature *_Creature, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pQuestComplete) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1937,7 +1935,7 @@ bool QuestComplete( Player *player, Creature *_Creature, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uint32 opt )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pChooseReward) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1947,7 +1945,7 @@ bool ChooseReward( Player *player, Creature *_Creature, Quest const *_Quest, uin
TRINITY_DLL_EXPORT
uint32 NPCDialogStatus( Player *player, Creature *_Creature )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pNPCDialogStatus) return 100;
player->PlayerTalkClass->ClearMenus();
@@ -1957,8 +1955,8 @@ uint32 NPCDialogStatus( Player *player, Creature *_Creature )
TRINITY_DLL_EXPORT
uint32 GODialogStatus( Player *player, GameObject *_GO )
{
- Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
- if(!tmpscript || !tmpscript->pGODialogStatus) return 100;
+ Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
+ if (!tmpscript || !tmpscript->pGODialogStatus) return 100;
player->PlayerTalkClass->ClearMenus();
return tmpscript->pGODialogStatus(player,_GO);
@@ -1967,7 +1965,7 @@ uint32 GODialogStatus( Player *player, GameObject *_GO )
TRINITY_DLL_EXPORT
bool ItemHello( Player *player, Item *_Item, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
+ Script *tmpscript = m_scripts[_Item->GetProto()->ScriptId];
if (!tmpscript || !tmpscript->pItemHello) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1977,7 +1975,7 @@ bool ItemHello( Player *player, Item *_Item, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
+ Script *tmpscript = m_scripts[_Item->GetProto()->ScriptId];
if (!tmpscript || !tmpscript->pItemQuestAccept) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1987,7 +1985,7 @@ bool ItemQuestAccept( Player *player, Item *_Item, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool GOHello( Player *player, GameObject *_GO )
{
- Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
+ Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
if (!tmpscript || !tmpscript->pGOHello) return false;
player->PlayerTalkClass->ClearMenus();
@@ -1997,7 +1995,7 @@ bool GOHello( Player *player, GameObject *_GO )
TRINITY_DLL_EXPORT
bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest )
{
- Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
+ Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
if (!tmpscript || !tmpscript->pGOQuestAccept) return false;
player->PlayerTalkClass->ClearMenus();
@@ -2007,7 +2005,7 @@ bool GOQuestAccept( Player *player, GameObject *_GO, Quest const *_Quest )
TRINITY_DLL_EXPORT
bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint32 opt )
{
- Script *tmpscript = GetScriptByName(_GO->GetGOInfo()->ScriptName);
+ Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
if (!tmpscript || !tmpscript->pGOChooseReward) return false;
player->PlayerTalkClass->ClearMenus();
@@ -2017,9 +2015,7 @@ bool GOChooseReward( Player *player, GameObject *_GO, Quest const *_Quest, uint3
TRINITY_DLL_EXPORT
bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry)
{
- Script *tmpscript = NULL;
-
- tmpscript = GetScriptByName(GetAreaTriggerScriptNameById(atEntry->id));
+ Script *tmpscript = m_scripts[GetAreaTriggerScriptId(atEntry->id)];
if (!tmpscript || !tmpscript->pAreaTrigger) return false;
return tmpscript->pAreaTrigger(player, atEntry);
@@ -2028,16 +2024,16 @@ bool AreaTrigger( Player *player, AreaTriggerEntry * atEntry)
TRINITY_DLL_EXPORT
CreatureAI* GetAI(Creature *_Creature)
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
-
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->GetAI) return NULL;
+
return tmpscript->GetAI(_Creature);
}
TRINITY_DLL_EXPORT
bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets)
{
- Script *tmpscript = GetScriptByName(_Item->GetProto()->ScriptName);
+ Script *tmpscript = m_scripts[_Item->GetProto()->ScriptId];
if (!tmpscript || !tmpscript->pItemUse) return false;
return tmpscript->pItemUse(player,_Item,targets);
@@ -2046,7 +2042,7 @@ bool ItemUse( Player *player, Item* _Item, SpellCastTargets const& targets)
TRINITY_DLL_EXPORT
bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote )
{
- Script *tmpscript = GetScriptByName(_Creature->GetScriptName());
+ Script *tmpscript = m_scripts[_Creature->GetScriptId()];
if (!tmpscript || !tmpscript->pReceiveEmote) return false;
return tmpscript->pReceiveEmote(player, _Creature, emote);
@@ -2055,12 +2051,10 @@ bool ReceiveEmote( Player *player, Creature *_Creature, uint32 emote )
TRINITY_DLL_EXPORT
InstanceData* CreateInstanceData(Map *map)
{
- Script *tmpscript = NULL;
-
- if (!map->IsDungeon()) return false;
+ if (!map->IsDungeon()) return NULL;
- tmpscript = GetScriptByName(((InstanceMap*)map)->GetScript());
- if (!tmpscript || !tmpscript->GetInstanceData) return false;
+ Script *tmpscript = m_scripts[((InstanceMap*)map)->GetScriptId()];
+ if (!tmpscript || !tmpscript->GetInstanceData) return NULL;
return tmpscript->GetInstanceData(map);
}
diff --git a/src/bindings/scripts/ScriptMgr.h b/src/bindings/scripts/ScriptMgr.h
index 83b2c0dd7a0..ef7bdfd3cce 100644
--- a/src/bindings/scripts/ScriptMgr.h
+++ b/src/bindings/scripts/ScriptMgr.h
@@ -24,46 +24,45 @@ class Map;
class Unit;
class WorldObject;
-#define MAX_SCRIPTS 1000 //72 bytes each (approx 71kb)
+#define MAX_SCRIPTS 5000 //72 bytes each (approx 351kb)
#define VISIBLE_RANGE (166.0f) //MAX visible range (size of grid)
#define DEFAULT_TEXT "<Trinity Script Text Entry Missing!>"
struct Script
{
Script() :
-pGossipHello(NULL), pQuestAccept(NULL), pGossipSelect(NULL), pGossipSelectWithCode(NULL),
-pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL), pChooseReward(NULL),
-pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL), pGOQuestAccept(NULL),
-pGOChooseReward(NULL),pReceiveEmote(NULL),pItemUse(NULL), GetAI(NULL), GetInstanceData(NULL)
-{}
+ pGossipHello(NULL), pQuestAccept(NULL), pGossipSelect(NULL), pGossipSelectWithCode(NULL),
+ pQuestSelect(NULL), pQuestComplete(NULL), pNPCDialogStatus(NULL), pGODialogStatus(NULL), pChooseReward(NULL),
+ pItemHello(NULL), pGOHello(NULL), pAreaTrigger(NULL), pItemQuestAccept(NULL), pGOQuestAccept(NULL),
+ pGOChooseReward(NULL),pReceiveEmote(NULL),pItemUse(NULL), GetAI(NULL), GetInstanceData(NULL)
+ {}
-std::string Name;
+ std::string Name;
-// Quest/gossip Methods to be scripted
-bool (*pGossipHello )(Player*, Creature*);
-bool (*pQuestAccept )(Player*, Creature*, Quest const* );
-bool (*pGossipSelect )(Player*, Creature*, uint32 , uint32 );
-bool (*pGossipSelectWithCode)(Player*, Creature*, uint32 , uint32 , const char* );
-bool (*pQuestSelect )(Player*, Creature*, Quest const* );
-bool (*pQuestComplete )(Player*, Creature*, Quest const* );
-uint32 (*pNPCDialogStatus )(Player*, Creature* );
-uint32 (*pGODialogStatus )(Player *player, GameObject * _GO );
-bool (*pChooseReward )(Player*, Creature*, Quest const*, uint32 );
-bool (*pItemHello )(Player*, Item*, Quest const* );
-bool (*pGOHello )(Player*, GameObject* );
-bool (*pAreaTrigger )(Player*, AreaTriggerEntry* );
-bool (*pItemQuestAccept )(Player*, Item *, Quest const* );
-bool (*pGOQuestAccept )(Player*, GameObject*, Quest const* );
-bool (*pGOChooseReward )(Player*, GameObject*_GO, Quest const*, uint32 );
-bool (*pReceiveEmote )(Player*, Creature*, uint32 );
-bool (*pItemUse )(Player*, Item*, SpellCastTargets const& );
+ //Methods to be scripted
+ bool (*pGossipHello )(Player*, Creature*);
+ bool (*pQuestAccept )(Player*, Creature*, Quest const* );
+ bool (*pGossipSelect )(Player*, Creature*, uint32 , uint32 );
+ bool (*pGossipSelectWithCode)(Player*, Creature*, uint32 , uint32 , const char* );
+ bool (*pQuestSelect )(Player*, Creature*, Quest const* );
+ bool (*pQuestComplete )(Player*, Creature*, Quest const* );
+ uint32 (*pNPCDialogStatus )(Player*, Creature* );
+ uint32 (*pGODialogStatus )(Player*, GameObject * _GO );
+ bool (*pChooseReward )(Player*, Creature*, Quest const*, uint32 );
+ bool (*pItemHello )(Player*, Item*, Quest const* );
+ bool (*pGOHello )(Player*, GameObject* );
+ bool (*pAreaTrigger )(Player*, AreaTriggerEntry* );
+ bool (*pItemQuestAccept )(Player*, Item *, Quest const* );
+ bool (*pGOQuestAccept )(Player*, GameObject*, Quest const* );
+ bool (*pGOChooseReward )(Player*, GameObject*, Quest const*, uint32 );
+ bool (*pReceiveEmote )(Player*, Creature*, uint32 );
+ bool (*pItemUse )(Player*, Item*, SpellCastTargets const& );
-CreatureAI* (*GetAI)(Creature*);
-InstanceData* (*GetInstanceData)(Map*);
-};
+ CreatureAI* (*GetAI)(Creature*);
+ InstanceData* (*GetInstanceData)(Map*);
-extern int nrscripts;
-extern Script *m_scripts[MAX_SCRIPTS];
+ void RegisterSelf();
+};
//Generic scripting text function
void DoScriptText(int32 textEntry, WorldObject* pSource, Unit* target = NULL);
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp
index 1ee90c41029..ca7dc435b09 100644
--- a/src/bindings/scripts/include/sc_creature.cpp
+++ b/src/bindings/scripts/include/sc_creature.cpp
@@ -73,17 +73,7 @@ bool ScriptedAI::IsVisible(Unit* who) const
void ScriptedAI::MoveInLineOfSight(Unit *who)
{
- if(m_creature->getVictim() || !m_creature->IsHostileTo(who) || !who->isInAccessiblePlaceFor(m_creature))
- return;
-
- if(!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
- return;
-
- if(!m_creature->IsWithinDistInMap(who, m_creature->GetAttackDistance(who)) || !m_creature->IsWithinLOSInMap(who))
- return;
-
- if(m_creature->canAttack(who))
- //who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
+ if(!m_creature->getVictim() && m_creature->canStartAttack(who))
AttackStart(who);
}
@@ -679,13 +669,11 @@ void ScriptedAI::DoZoneInCombat(Unit* pUnit)
return;
}
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
- for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if((*i)->isAlive())
- pUnit->AddThreat(*i, 0.0f);
- }
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ if (Player* i_pl = i->getSource())
+ if (!i_pl->isAlive())
+ pUnit->AddThreat(i_pl, 0.0f);
}
void ScriptedAI::DoResetThreat()
@@ -721,6 +709,20 @@ void ScriptedAI::DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float
((Player*)pUnit)->TeleportTo(pUnit->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT);
}
+void ScriptedAI::DoTeleportAll(float x, float y, float z, float o)
+{
+ Map *map = m_creature->GetMap();
+ if (!map->IsDungeon())
+ return;
+
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ if (Player* i_pl = i->getSource())
+ if (!i_pl->isAlive())
+ i_pl->TeleportTo(m_creature->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT);
+}
+
+
Unit* ScriptedAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff)
{
CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY()));
diff --git a/src/bindings/scripts/include/sc_creature.h b/src/bindings/scripts/include/sc_creature.h
index 99ca4672f65..c1d7f06f029 100644
--- a/src/bindings/scripts/include/sc_creature.h
+++ b/src/bindings/scripts/include/sc_creature.h
@@ -146,6 +146,7 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
//Teleports a player without dropping threat (only teleports to same map)
void DoTeleportPlayer(Unit* pUnit, float x, float y, float z, float o);
+ void DoTeleportAll(float x, float y, float z, float o);
//Returns friendly unit with the most amount of hp missing from max hp
Unit* DoSelectLowestHpFriendly(float range, uint32 MinHPDiff = 1);
diff --git a/src/bindings/scripts/scripts/areatrigger/areatrigger_scripts.cpp b/src/bindings/scripts/scripts/areatrigger/areatrigger_scripts.cpp
index 117121d8530..83dda669e1f 100644
--- a/src/bindings/scripts/scripts/areatrigger/areatrigger_scripts.cpp
+++ b/src/bindings/scripts/scripts/areatrigger/areatrigger_scripts.cpp
@@ -40,5 +40,5 @@ void AddSC_areatrigger_scripts()
newscript = new Script;
newscript->Name="at_test";
newscript->pAreaTrigger = ATtest;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/boss/boss_emeriss.cpp b/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
index 99b3a845f95..a8af2b43e41 100644
--- a/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_emeriss.cpp
@@ -152,5 +152,5 @@ void AddSC_boss_emeriss()
newscript = new Script;
newscript->Name="boss_emeriss";
newscript->GetAI = GetAI_boss_emeriss;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/boss/boss_taerar.cpp b/src/bindings/scripts/scripts/boss/boss_taerar.cpp
index 67d3364dd66..faed723cb4d 100644
--- a/src/bindings/scripts/scripts/boss/boss_taerar.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_taerar.cpp
@@ -297,10 +297,10 @@ void AddSC_boss_taerar()
newscript = new Script;
newscript->Name="boss_taerar";
newscript->GetAI = GetAI_boss_taerar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_shade_of_taerar";
newscript->GetAI = GetAI_boss_shadeoftaerar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
index 3df1746bd76..b9fad649d71 100644
--- a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
+++ b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp
@@ -237,10 +237,10 @@ void AddSC_boss_ysondre()
newscript = new Script;
newscript->Name="boss_ysondre";
newscript->GetAI = GetAI_boss_ysondre;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_dementeddruids";
newscript->GetAI = GetAI_mob_dementeddruids;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
index d7578731e91..af945282935 100644
--- a/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
+++ b/src/bindings/scripts/scripts/creature/mob_event_ai.cpp
@@ -1400,5 +1400,5 @@ void AddSC_mob_event()
newscript = new Script;
newscript->Name="mob_eventai";
newscript->GetAI = GetAI_Mob_EventAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp b/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
index 0e03915df0e..02e34a8fa1e 100644
--- a/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
+++ b/src/bindings/scripts/scripts/creature/mob_generic_creature.cpp
@@ -168,5 +168,5 @@ void AddSC_generic_creature()
newscript = new Script;
newscript->Name="generic_creature";
newscript->GetAI = GetAI_generic_creature;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/custom/custom_example.cpp b/src/bindings/scripts/scripts/custom/custom_example.cpp
index 133b2136a1c..d1a30fd06af 100644
--- a/src/bindings/scripts/scripts/custom/custom_example.cpp
+++ b/src/bindings/scripts/scripts/custom/custom_example.cpp
@@ -273,5 +273,5 @@ void AddSC_custom_example()
newscript->pGossipHello = &GossipHello_custom_example;
newscript->pGossipSelect = &GossipSelect_custom_example;
newscript->pReceiveEmote = &ReceiveEmote_custom_example;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp b/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
index c8cfe711fc9..3963d31b98b 100644
--- a/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
+++ b/src/bindings/scripts/scripts/custom/custom_gossip_codebox.cpp
@@ -77,5 +77,5 @@ void AddSC_custom_gossip_codebox()
newscript->pGossipHello = &GossipHello_custom_gossip_codebox;
newscript->pGossipSelect = &GossipSelect_custom_gossip_codebox;
newscript->pGossipSelectWithCode = &GossipSelectWithCode_custom_gossip_codebox;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/custom/test.cpp b/src/bindings/scripts/scripts/custom/test.cpp
index 52d5c7d6f4f..e54716afcf0 100644
--- a/src/bindings/scripts/scripts/custom/test.cpp
+++ b/src/bindings/scripts/scripts/custom/test.cpp
@@ -196,5 +196,5 @@ void AddSC_test()
newscript->GetAI = GetAI_test;
newscript->pGossipHello = &GossipHello_npc_test;
newscript->pGossipSelect = &GossipSelect_npc_test;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/go/go_scripts.cpp b/src/bindings/scripts/scripts/go/go_scripts.cpp
index a06e588d916..511e283373a 100644
--- a/src/bindings/scripts/scripts/go/go_scripts.cpp
+++ b/src/bindings/scripts/scripts/go/go_scripts.cpp
@@ -165,45 +165,45 @@ void AddSC_go_scripts()
newscript = new Script;
newscript->Name="go_northern_crystal_pylon";
newscript->pGOHello = &GOHello_go_northern_crystal_pylon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_eastern_crystal_pylon";
newscript->pGOHello = &GOHello_go_eastern_crystal_pylon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_western_crystal_pylon";
newscript->pGOHello = &GOHello_go_western_crystal_pylon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_barov_journal";
newscript->pGOHello = &GOHello_go_barov_journal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_field_repair_bot_74A";
newscript->pGOHello = &GOHello_go_field_repair_bot_74A;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_orb_of_command";
newscript->pGOHello = &GOHello_go_orb_of_command;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_tablet_of_madness";
newscript->pGOHello = &GOHello_go_tablet_of_madness;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_tablet_of_the_seven";
newscript->pGOHello = &GOHello_go_tablet_of_the_seven;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_teleporter";
newscript->pGOHello = &GOHello_go_teleporter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/guard/guards.cpp b/src/bindings/scripts/scripts/guard/guards.cpp
index fdc541665d1..a96ded0ac70 100644
--- a/src/bindings/scripts/scripts/guard/guards.cpp
+++ b/src/bindings/scripts/scripts/guard/guards.cpp
@@ -3980,75 +3980,75 @@ void AddSC_guards()
newscript->pGossipHello = &GossipHello_guard_azuremyst;
newscript->pGossipSelect = &GossipSelect_guard_azuremyst;
newscript->GetAI = GetAI_guard_azuremyst;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_bluffwatcher";
newscript->pGossipHello = &GossipHello_guard_bluffwatcher;
newscript->pGossipSelect = &GossipSelect_guard_bluffwatcher;
newscript->GetAI = GetAI_guard_bluffwatcher;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_contested";
newscript->GetAI = GetAI_guard_contested;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_darnassus";
newscript->pGossipHello = &GossipHello_guard_darnassus;
newscript->pGossipSelect = &GossipSelect_guard_darnassus;
newscript->GetAI = GetAI_guard_darnassus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_dunmorogh";
newscript->pGossipHello = &GossipHello_guard_dunmorogh;
newscript->pGossipSelect = &GossipSelect_guard_dunmorogh;
newscript->GetAI = GetAI_guard_dunmorogh;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_durotar";
newscript->pGossipHello = &GossipHello_guard_durotar;
newscript->pGossipSelect = &GossipSelect_guard_durotar;
newscript->GetAI = GetAI_guard_durotar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_elwynnforest";
newscript->pGossipHello = &GossipHello_guard_elwynnforest;
newscript->pGossipSelect = &GossipSelect_guard_elwynnforest;
newscript->GetAI = GetAI_guard_elwynnforest;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_eversong";
newscript->pGossipHello = &GossipHello_guard_eversong;
newscript->pGossipSelect = &GossipSelect_guard_eversong;
newscript->GetAI = GetAI_guard_eversong;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_exodar";
newscript->pGossipHello = &GossipHello_guard_exodar;
newscript->pGossipSelect = &GossipSelect_guard_exodar;
newscript->GetAI = GetAI_guard_exodar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_ironforge";
newscript->pGossipHello = &GossipHello_guard_ironforge;
newscript->pGossipSelect = &GossipSelect_guard_ironforge;
newscript->GetAI = GetAI_guard_ironforge;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_mulgore";
newscript->pGossipHello = &GossipHello_guard_mulgore;
newscript->pGossipSelect = &GossipSelect_guard_mulgore;
newscript->GetAI = GetAI_guard_mulgore;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_orgrimmar";
@@ -4056,35 +4056,35 @@ void AddSC_guards()
newscript->pGossipSelect = &GossipSelect_guard_orgrimmar;
newscript->pReceiveEmote = &ReceiveEmote_guard_orgrimmar;
newscript->GetAI = GetAI_guard_orgrimmar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_shattrath";
newscript->pGossipHello = &GossipHello_guard_shattrath;
newscript->pGossipSelect = &GossipSelect_guard_shattrath;
newscript->GetAI = GetAI_guard_shattrath;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_shattrath_aldor";
newscript->GetAI = GetAI_guard_shattrath_aldor;
newscript->pGossipHello = &GossipHello_guard_shattrath_aldor;
newscript->pGossipSelect = &GossipSelect_guard_shattrath_aldor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_shattrath_scryer";
newscript->GetAI = GetAI_guard_shattrath_scryer;
newscript->pGossipHello = &GossipHello_guard_shattrath_scryer;
newscript->pGossipSelect = &GossipSelect_guard_shattrath_scryer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_silvermoon";
newscript->pGossipHello = &GossipHello_guard_silvermoon;
newscript->pGossipSelect = &GossipSelect_guard_silvermoon;
newscript->GetAI = GetAI_guard_silvermoon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_stormwind";
@@ -4092,26 +4092,26 @@ void AddSC_guards()
newscript->pGossipSelect = &GossipSelect_guard_stormwind;
newscript->pReceiveEmote = &ReceiveEmote_guard_stormwind;
newscript->GetAI = GetAI_guard_stormwind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_teldrassil";
newscript->pGossipHello = &GossipHello_guard_teldrassil;
newscript->pGossipSelect = &GossipSelect_guard_teldrassil;
newscript->GetAI = GetAI_guard_teldrassil;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_tirisfal";
newscript->pGossipHello = &GossipHello_guard_tirisfal;
newscript->pGossipSelect = &GossipSelect_guard_tirisfal;
newscript->GetAI = GetAI_guard_tirisfal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="guard_undercity";
newscript->pGossipHello = &GossipHello_guard_undercity;
newscript->pGossipSelect = &GossipSelect_guard_undercity;
newscript->GetAI = GetAI_guard_undercity;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/item/item_scripts.cpp b/src/bindings/scripts/scripts/item/item_scripts.cpp
index 42ab5914262..372f438753c 100644
--- a/src/bindings/scripts/scripts/item/item_scripts.cpp
+++ b/src/bindings/scripts/scripts/item/item_scripts.cpp
@@ -455,95 +455,95 @@ void AddSC_item_scripts()
newscript = new Script;
newscript->Name="item_area_52_special";
newscript->pItemUse = ItemUse_item_area_52_special;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_arcane_charges";
newscript->pItemUse = ItemUse_item_arcane_charges;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_attuned_crystal_cores";
newscript->pItemUse = ItemUse_item_attuned_crystal_cores;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_blackwhelp_net";
newscript->pItemUse = ItemUse_item_blackwhelp_net;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_disciplinary_rod";
newscript->pItemUse = ItemUse_item_disciplinary_rod;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_draenei_fishing_net";
newscript->pItemUse = ItemUse_item_draenei_fishing_net;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_nether_wraith_beacon";
newscript->pItemUse = ItemUse_item_nether_wraith_beacon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_flying_machine";
newscript->pItemUse = ItemUse_item_flying_machine;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_gor_dreks_ointment";
newscript->pItemUse = ItemUse_item_gor_dreks_ointment;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_muiseks_vessel";
newscript->pItemUse = ItemUse_item_muiseks_vessel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_razorthorn_flayer_gland";
newscript->pItemUse = ItemUse_item_razorthorn_flayer_gland;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_tame_beast_rods";
newscript->pItemUse = ItemUse_item_tame_beast_rods;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_protovoltaic_magneto_collector";
newscript->pItemUse = ItemUse_item_protovoltaic_magneto_collector;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_soul_cannon";
newscript->pItemUse = ItemUse_item_soul_cannon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_sparrowhawk_net";
newscript->pItemUse = ItemUse_item_sparrowhawk_net;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_voodoo_charm";
newscript->pItemUse = ItemUse_item_voodoo_charm;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_vorenthals_presence";
newscript->pItemUse = ItemUse_item_vorenthals_presence;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_yehkinyas_bramble";
newscript->pItemUse = ItemUse_item_yehkinyas_bramble;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_zezzaks_shard";
newscript->pItemUse = ItemUse_item_zezzak_shard;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/item/item_test.cpp b/src/bindings/scripts/scripts/item/item_test.cpp
index a1e3b6c13c1..1dce7157e21 100644
--- a/src/bindings/scripts/scripts/item/item_test.cpp
+++ b/src/bindings/scripts/scripts/item/item_test.cpp
@@ -38,5 +38,5 @@ void AddSC_item_test()
newscript = new Script;
newscript->Name="item_test";
newscript->pItemUse = ItemUse_item_test;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
index d0faf45c792..efc5e4b7b3a 100644
--- a/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_innkeeper.cpp
@@ -140,5 +140,5 @@ void AddSC_npc_innkeeper()
newscript->Name="npc_innkeeper";
newscript->pGossipHello = &GossipHello_npc_innkeeper;
newscript->pGossipSelect = &GossipSelect_npc_innkeeper;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/npc/npc_professions.cpp b/src/bindings/scripts/scripts/npc/npc_professions.cpp
index 30ecfc6788d..5061f195910 100644
--- a/src/bindings/scripts/scripts/npc/npc_professions.cpp
+++ b/src/bindings/scripts/scripts/npc/npc_professions.cpp
@@ -1177,29 +1177,29 @@ void AddSC_npc_professions()
newscript->Name="npc_prof_alchemy";
newscript->pGossipHello = &GossipHello_npc_prof_alchemy;
newscript->pGossipSelect = &GossipSelect_npc_prof_alchemy;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_prof_blacksmith";
newscript->pGossipHello = &GossipHello_npc_prof_blacksmith;
newscript->pGossipSelect = &GossipSelect_npc_prof_blacksmith;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_prof_leather";
newscript->pGossipHello = &GossipHello_npc_prof_leather;
newscript->pGossipSelect = &GossipSelect_npc_prof_leather;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_prof_tailor";
newscript->pGossipHello = &GossipHello_npc_prof_tailor;
newscript->pGossipSelect = &GossipSelect_npc_prof_tailor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
/*newscript = new Script;
newscript->Name="go_soothsaying_for_dummies";
newscript->pGOHello = &GOHello_go_soothsaying_for_dummies;
//newscript->pGossipSelect = &GossipSelect_go_soothsaying_for_dummies;
- m_scripts[nrscripts++] = newscript;*/
+ newscript->RegisterSelf();*/
}
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp
index e0e53ab55b1..61091ab54e2 100644
--- a/src/bindings/scripts/scripts/npc/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp
@@ -1,945 +1,945 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* ScriptData
-SDName: Npcs_Special
-SD%Complete: 100
-SDComment: To be used for special NPCs that are located globally. Support for quest 3861 (Cluck!), 6622 and 6624 (Triage)
-SDCategory: NPCs
-EndScriptData
-*/
-
-/* ContentData
-npc_chicken_cluck 100% support for quest 3861 (Cluck!)
-npc_dancing_flames 100% midsummer event NPC
-npc_guardian 100% guardianAI used to prevent players from accessing off-limits areas. Not in use by SD2
-npc_injured_patient 100% patients for triage-quests (6622 and 6624)
-npc_doctor 100% Gustaf Vanhowzen and Gregory Victor, quest 6622 and 6624 (Triage)
-npc_mount_vendor 100% Regular mount vendors all over the world. Display gossip if player doesn't meet the requirements to buy
-npc_rogue_trainer 80% Scripted trainers, so they are able to offer item 17126 for class quest 6681
-npc_sayge 100% Darkmoon event fortune teller, buff player based on answers given
-EndContentData */
-
-#include "precompiled.h"
-
-/*########
-# npc_chicken_cluck
-#########*/
-
-#define QUEST_CLUCK 3861
-#define EMOTE_A_HELLO "looks up at you quizzically. Maybe you should inspect it?"
-#define EMOTE_H_HELLO "looks at you unexpectadly."
-#define CLUCK_TEXT2 "starts pecking at the feed."
-#define FACTION_FRIENDLY 84
-#define FACTION_CHICKEN 31
-
-struct TRINITY_DLL_DECL npc_chicken_cluckAI : public ScriptedAI
-{
- npc_chicken_cluckAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- uint32 ResetFlagTimer;
-
- void Reset()
- {
- ResetFlagTimer = 120000;
-
- m_creature->setFaction(FACTION_CHICKEN);
- m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- }
-
- void Aggro(Unit *who) {}
-
- void UpdateAI(const uint32 diff)
- {
- // Reset flags after a certain time has passed so that the next player has to start the 'event' again
- if(m_creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
- {
- if(ResetFlagTimer < diff)
- EnterEvadeMode();
- else ResetFlagTimer -= diff;
- }
-
- if(m_creature->SelectHostilTarget() && m_creature->getVictim())
- DoMeleeAttackIfReady();
- }
-};
-
-CreatureAI* GetAI_npc_chicken_cluck(Creature *_Creature)
-{
- return new npc_chicken_cluckAI(_Creature);
-}
-
-bool ReceiveEmote_npc_chicken_cluck( Player *player, Creature *_Creature, uint32 emote )
-{
- if( emote == TEXTEMOTE_CHICKEN )
- {
- if( player->GetTeam() == ALLIANCE )
- {
- if( rand()%30 == 1 )
- {
- if( player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE )
- {
- _Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- _Creature->setFaction(FACTION_FRIENDLY);
- _Creature->MonsterTextEmote(EMOTE_A_HELLO, 0);
- }
- }
- } else
- _Creature->MonsterTextEmote(EMOTE_H_HELLO,0);
- }
- if( emote == TEXTEMOTE_CHEER && player->GetTeam() == ALLIANCE )
- if( player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_COMPLETE )
- {
- _Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- _Creature->setFaction(FACTION_FRIENDLY);
- _Creature->MonsterTextEmote(CLUCK_TEXT2, 0);
- }
-
- return true;
-}
-
-bool QuestAccept_npc_chicken_cluck(Player *player, Creature *_Creature, const Quest *_Quest )
-{
- if(_Quest->GetQuestId() == QUEST_CLUCK)
- ((npc_chicken_cluckAI*)_Creature->AI())->Reset();
-
- return true;
-}
-
-bool QuestComplete_npc_chicken_cluck(Player *player, Creature *_Creature, const Quest *_Quest)
-{
- if(_Quest->GetQuestId() == QUEST_CLUCK)
- ((npc_chicken_cluckAI*)_Creature->AI())->Reset();
-
- return true;
-}
-
-/*######
-## npc_dancing_flames
-######*/
-
-bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *_Creature, uint32 emote )
-{
- if( emote == TEXTEMOTE_DANCE )
- _Creature->CastSpell(player,47057,false);
-
- return true;
-}
-
-/*######
-## Triage quest
-######*/
-
-#define SAY_DOC1 "I'm saved! Thank you, doctor!"
-#define SAY_DOC2 "HOORAY! I AM SAVED!"
-#define SAY_DOC3 "Sweet, sweet embrace... take me..."
-
-struct Location
-{
- float x, y, z, o;
-};
-
-#define DOCTOR_ALLIANCE 12939
-
-static Location AllianceCoords[]=
-{
- { // Top-far-right bunk as seen from entrance
- -3757.38, -4533.05, 14.16, 3.62
- },
- { // Top-far-left bunk
- -3754.36, -4539.13, 14.16, 5.13
- },
- { // Far-right bunk
- -3749.54, -4540.25, 14.28, 3.34
- },
- { // Right bunk near entrance
- -3742.10, -4536.85, 14.28, 3.64
- },
- { // Far-left bunk
- -3755.89, -4529.07, 14.05, 0.57
- },
- { // Mid-left bunk
- -3749.51, -4527.08, 14.07, 5.26
- },
- { // Left bunk near entrance
- -3746.37, -4525.35, 14.16, 5.22
- },
-};
-
-#define ALLIANCE_COORDS 7
-
-//alliance run to where
-#define A_RUNTOX -3742.96
-#define A_RUNTOY -4531.52
-#define A_RUNTOZ 11.91
-
-#define DOCTOR_HORDE 12920
-
-static Location HordeCoords[]=
-{
- { // Left, Behind
- -1013.75, -3492.59, 62.62, 4.34
- },
- { // Right, Behind
- -1017.72, -3490.92, 62.62, 4.34
- },
- { // Left, Mid
- -1015.77, -3497.15, 62.82, 4.34
- },
- { // Right, Mid
- -1019.51, -3495.49, 62.82, 4.34
- },
- { // Left, front
- -1017.25, -3500.85, 62.98, 4.34
- },
- { // Right, Front
- -1020.95, -3499.21, 62.98, 4.34
- }
-};
-
-#define HORDE_COORDS 6
-
-//horde run to where
-#define H_RUNTOX -1016.44
-#define H_RUNTOY -3508.48
-#define H_RUNTOZ 62.96
-
-const uint32 AllianceSoldierId[3] =
-{
- 12938, // 12938 Injured Alliance Soldier
- 12936, // 12936 Badly injured Alliance Soldier
- 12937 // 12937 Critically injured Alliance Soldier
-};
-
-const uint32 HordeSoldierId[3] =
-{
- 12923, //12923 Injured Soldier
- 12924, //12924 Badly injured Soldier
- 12925 //12925 Critically injured Soldier
-};
-
-/*######
-## npc_doctor (handles both Gustaf Vanhowzen and Gregory Victor)
-######*/
-
-struct TRINITY_DLL_DECL npc_doctorAI : public ScriptedAI
-{
- uint64 Playerguid;
-
- uint32 SummonPatient_Timer;
- uint32 SummonPatientCount;
- uint32 PatientDiedCount;
- uint32 PatientSavedCount;
-
- bool Event;
-
- std::list<uint64> Patients;
- std::vector<Location*> Coordinates;
-
- npc_doctorAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- void Reset(){}
-
- void BeginEvent(Player* player);
- void PatientDied(Location* Point);
- void PatientSaved(Creature* soldier, Player* player, Location* Point);
- void UpdateAI(const uint32 diff);
-
- void Aggro(Unit* who){}
-};
-
-/*#####
-## npc_injured_patient (handles all the patients, no matter Horde or Alliance)
-#####*/
-
-struct TRINITY_DLL_DECL npc_injured_patientAI : public ScriptedAI
-{
- npc_injured_patientAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- uint64 Doctorguid;
-
- Location* Coord;
-
- void Reset()
- {
- Doctorguid = 0;
-
- Coord = NULL;
- //no select
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- //no regen health
- m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- //to make them lay with face down
- m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, PLAYER_STATE_DEAD);
-
- uint32 mobId = m_creature->GetEntry();
-
- switch (mobId)
- { //lower max health
- case 12923:
- case 12938: //Injured Soldier
- m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.75));
- break;
- case 12924:
- case 12936: //Badly injured Soldier
- m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.50));
- break;
- case 12925:
- case 12937: //Critically injured Soldier
- m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.25));
- break;
- }
- }
-
- void Aggro(Unit* who){}
-
- void SpellHit(Unit *caster, const SpellEntry *spell)
- {
- if (caster->GetTypeId() == TYPEID_PLAYER && m_creature->isAlive() && spell->Id == 20804)
- {
- if( (((Player*)caster)->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (((Player*)caster)->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE))
- {
- if(Doctorguid)
- {
- Creature* Doctor = ((Creature*)Unit::GetUnit((*m_creature), Doctorguid));
- if(Doctor)
- ((npc_doctorAI*)Doctor->AI())->PatientSaved(m_creature, ((Player*)caster), Coord);
- }
- }
- //make not selectable
- m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- //regen health
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- //stand up
- m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, PLAYER_STATE_NONE);
- DoSay(SAY_DOC1,LANG_UNIVERSAL,NULL);
-
- uint32 mobId = m_creature->GetEntry();
- m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
- switch (mobId)
- {
- case 12923:
- case 12924:
- case 12925:
- m_creature->GetMotionMaster()->MovePoint(0, H_RUNTOX, H_RUNTOY, H_RUNTOZ);
- break;
- case 12936:
- case 12937:
- case 12938:
- m_creature->GetMotionMaster()->MovePoint(0, A_RUNTOX, A_RUNTOY, A_RUNTOZ);
- break;
- }
- }
- return;
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (m_creature->isAlive() && m_creature->GetHealth() > 6)
- { //lower HP on every world tick makes it a useful counter, not officlone though
- m_creature->SetHealth(uint32(m_creature->GetHealth()-5) );
- }
-
- if (m_creature->isAlive() && m_creature->GetHealth() <= 6)
- {
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
- m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- m_creature->setDeathState(JUST_DIED);
- m_creature->SetFlag(UNIT_DYNAMIC_FLAGS, 32);
-
- if(Doctorguid)
- {
- Creature* Doctor = ((Creature*)Unit::GetUnit((*m_creature), Doctorguid));
- if(Doctor)
- ((npc_doctorAI*)Doctor->AI())->PatientDied(Coord);
- }
- }
- }
-};
-
-CreatureAI* GetAI_npc_injured_patient(Creature *_Creature)
-{
- return new npc_injured_patientAI (_Creature);
-}
-
-/*
-npc_doctor (continue)
-*/
-
-void npc_doctorAI::BeginEvent(Player* player)
-{
- Playerguid = player->GetGUID();
-
- SummonPatient_Timer = 10000;
- SummonPatientCount = 0;
- PatientDiedCount = 0;
- PatientSavedCount = 0;
-
- switch(m_creature->GetEntry())
- {
- case DOCTOR_ALLIANCE:
- for(uint8 i = 0; i < ALLIANCE_COORDS; ++i)
- Coordinates.push_back(&AllianceCoords[i]);
- break;
-
- case DOCTOR_HORDE:
- for(uint8 i = 0; i < HORDE_COORDS; ++i)
- Coordinates.push_back(&HordeCoords[i]);
- break;
- }
-
- Event = true;
-
- m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
-}
-
-void npc_doctorAI::PatientDied(Location* Point)
-{
- Player* player = ((Player*)Unit::GetUnit((*m_creature), Playerguid));
- if(player && ((player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)))
- {
- PatientDiedCount++;
- if (PatientDiedCount > 5 && Event)
- {
- if(player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE)
- player->FailQuest(6624);
- else if(player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)
- player->FailQuest(6622);
-
- Event = false;
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
-
- Coordinates.push_back(Point);
- }
-}
-
-void npc_doctorAI::PatientSaved(Creature* soldier, Player* player, Location* Point)
-{
- if(player && Playerguid == player->GetGUID())
- {
- if((player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE))
- {
- PatientSavedCount++;
- if(PatientSavedCount == 15)
- {
- if(!Patients.empty())
- {
- std::list<uint64>::iterator itr;
- for(itr = Patients.begin(); itr != Patients.end(); ++itr)
- {
- Creature* Patient = ((Creature*)Unit::GetUnit((*m_creature), *itr));
- if( Patient )
- Patient->setDeathState(JUST_DIED);
- }
- }
-
- if(player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE)
- player->AreaExploredOrEventHappens(6624);
- else if(player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)
- player->AreaExploredOrEventHappens(6622);
-
- Event = false;
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
-
- Coordinates.push_back(Point);
- }
- }
-}
-
-void npc_doctorAI::UpdateAI(const uint32 diff)
-{
- if(Event && SummonPatientCount >= 20)
- {
- Event = false;
- m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
-
- if(Event)
- if(SummonPatient_Timer < diff)
- {
- Creature* Patient = NULL;
- Location* Point = NULL;
-
- if(Coordinates.empty())
- return;
-
- std::vector<Location*>::iterator itr = Coordinates.begin()+rand()%Coordinates.size();
- uint32 patientEntry = 0;
-
- switch(m_creature->GetEntry())
- {
- case DOCTOR_ALLIANCE: patientEntry = AllianceSoldierId[rand()%3]; break;
- case DOCTOR_HORDE: patientEntry = HordeSoldierId[rand()%3]; break;
- default:
- error_log("SD2: Invalid entry for Triage doctor. Please check your database");
- return;
- }
-
- Point = *itr;
-
- Patient = m_creature->SummonCreature(patientEntry, Point->x, Point->y, Point->z, Point->o, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
-
- if(Patient)
- {
- Patients.push_back(Patient->GetGUID());
- ((npc_injured_patientAI*)Patient->AI())->Doctorguid = m_creature->GetGUID();
- if(Point)
- ((npc_injured_patientAI*)Patient->AI())->Coord = Point;
- Coordinates.erase(itr);
- }
- SummonPatient_Timer = 10000;
- SummonPatientCount++;
- }else SummonPatient_Timer -= diff;
-}
-
-bool QuestAccept_npc_doctor(Player *player, Creature *creature, Quest const *quest )
-{
- if((quest->GetQuestId() == 6624) || (quest->GetQuestId() == 6622))
- ((npc_doctorAI*)creature->AI())->BeginEvent(player);
-
- return true;
-}
-
-CreatureAI* GetAI_npc_doctor(Creature *_Creature)
-{
- return new npc_doctorAI (_Creature);
-}
-
-/*######
-## npc_guardian
-######*/
-
-#define SPELL_DEATHTOUCH 5
-#define SAY_AGGRO "This area is closed!"
-
-struct TRINITY_DLL_DECL npc_guardianAI : public ScriptedAI
-{
- npc_guardianAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- void Reset()
- {
- m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- }
-
- void Aggro(Unit *who)
- {
- DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
- }
-
- void UpdateAI(const uint32 diff)
- {
- if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
- return;
-
- if (m_creature->isAttackReady())
- {
- m_creature->CastSpell(m_creature->getVictim(),SPELL_DEATHTOUCH, true);
- m_creature->resetAttackTimer();
- }
- }
-};
-
-CreatureAI* GetAI_npc_guardian(Creature *_Creature)
-{
- return new npc_guardianAI (_Creature);
-}
-
-/*######
-## npc_mount_vendor
-######*/
-
-bool GossipHello_npc_mount_vendor(Player *player, Creature *_Creature)
-{
- if (_Creature->isQuestGiver())
- player->PrepareQuestMenu( _Creature->GetGUID() );
-
- bool canBuy;
- canBuy = false;
- uint32 vendor = _Creature->GetEntry();
- uint8 race = player->getRace();
-
- switch (vendor)
- {
- case 384: //Katie Hunter
- case 1460: //Unger Statforth
- case 2357: //Merideth Carlson
- case 4885: //Gregor MacVince
- if (player->GetReputationRank(72) != REP_EXALTED && race != RACE_HUMAN)
- player->SEND_GOSSIP_MENU(5855, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 1261: //Veron Amberstill
- if (player->GetReputationRank(47) != REP_EXALTED && race != RACE_DWARF)
- player->SEND_GOSSIP_MENU(5856, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 3362: //Ogunaro Wolfrunner
- if (player->GetReputationRank(76) != REP_EXALTED && race != RACE_ORC)
- player->SEND_GOSSIP_MENU(5841, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 3685: //Harb Clawhoof
- if (player->GetReputationRank(81) != REP_EXALTED && race != RACE_TAUREN)
- player->SEND_GOSSIP_MENU(5843, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 4730: //Lelanai
- if (player->GetReputationRank(69) != REP_EXALTED && race != RACE_NIGHTELF)
- player->SEND_GOSSIP_MENU(5844, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 4731: //Zachariah Post
- if (player->GetReputationRank(68) != REP_EXALTED && race != RACE_UNDEAD_PLAYER)
- player->SEND_GOSSIP_MENU(5840, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 7952: //Zjolnir
- if (player->GetReputationRank(530) != REP_EXALTED && race != RACE_TROLL)
- player->SEND_GOSSIP_MENU(5842, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 7955: //Milli Featherwhistle
- if (player->GetReputationRank(54) != REP_EXALTED && race != RACE_GNOME)
- player->SEND_GOSSIP_MENU(5857, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 16264: //Winaestra
- if (player->GetReputationRank(911) != REP_EXALTED && race != RACE_BLOODELF)
- player->SEND_GOSSIP_MENU(10305, _Creature->GetGUID());
- else canBuy = true;
- break;
- case 17584: //Torallius the Pack Handler
- if (player->GetReputationRank(930) != REP_EXALTED && race != RACE_DRAENEI)
- player->SEND_GOSSIP_MENU(10239, _Creature->GetGUID());
- else canBuy = true;
- break;
- }
-
- if (canBuy)
- {
- if (_Creature->isVendor())
- player->ADD_GOSSIP_ITEM( 1, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
- }
- return true;
-}
-
-bool GossipSelect_npc_mount_vendor(Player *player, Creature *_Creature, uint32 sender, uint32 action)
-{
- if (action == GOSSIP_ACTION_TRADE)
- player->SEND_VENDORLIST( _Creature->GetGUID() );
-
- return true;
-}
-
-/*######
-## npc_rogue_trainer
-######*/
-
-bool GossipHello_npc_rogue_trainer(Player *player, Creature *_Creature)
-{
- if( _Creature->isQuestGiver() )
- player->PrepareQuestMenu( _Creature->GetGUID() );
-
- if( _Creature->isTrainer() )
- player->ADD_GOSSIP_ITEM(2, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
-
- if( _Creature->isCanTrainingAndResetTalentsOf(player) )
- player->ADD_GOSSIP_ITEM(2, "I wish to unlearn my talents", GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
-
- if( player->getClass() == CLASS_ROGUE && player->getLevel() >= 24 && !player->HasItemCount(17126,1) && !player->GetQuestRewardStatus(6681) )
- {
- player->ADD_GOSSIP_ITEM(0, "<Take the letter>", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(5996, _Creature->GetGUID());
- } else
- player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
-
- return true;
-}
-
-bool GossipSelect_npc_rogue_trainer(Player *player, Creature *_Creature, uint32 sender, uint32 action)
-{
- switch( action )
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player,21100,false);
- break;
- case GOSSIP_ACTION_TRAIN:
- player->SEND_TRAINERLIST( _Creature->GetGUID() );
- break;
- case GOSSIP_OPTION_UNLEARNTALENTS:
- player->CLOSE_GOSSIP_MENU();
- player->SendTalentWipeConfirm( _Creature->GetGUID() );
- break;
- }
- return true;
-}
-
-/*######
-## npc_sayge
-######*/
-
-#define SPELL_DMG 23768 //dmg
-#define SPELL_RES 23769 //res
-#define SPELL_ARM 23767 //arm
-#define SPELL_SPI 23738 //spi
-#define SPELL_INT 23766 //int
-#define SPELL_STM 23737 //stm
-#define SPELL_STR 23735 //str
-#define SPELL_AGI 23736 //agi
-#define SPELL_FORTUNE 23765 //faire fortune
-
-bool GossipHello_npc_sayge(Player *player, Creature *_Creature)
-{
- if(_Creature->isQuestGiver())
- player->PrepareQuestMenu( _Creature->GetGUID() );
-
- if( player->HasSpellCooldown(SPELL_INT) ||
- player->HasSpellCooldown(SPELL_ARM) ||
- player->HasSpellCooldown(SPELL_DMG) ||
- player->HasSpellCooldown(SPELL_RES) ||
- player->HasSpellCooldown(SPELL_STR) ||
- player->HasSpellCooldown(SPELL_AGI) ||
- player->HasSpellCooldown(SPELL_STM) ||
- player->HasSpellCooldown(SPELL_SPI) )
- player->SEND_GOSSIP_MENU(7393, _Creature->GetGUID());
- else
- {
- player->ADD_GOSSIP_ITEM(0, "Yes", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(7339, _Creature->GetGUID());
- }
-
- return true;
-}
-
-void SendAction_npc_sayge(Player *player, Creature *_Creature, uint32 action)
-{
- switch(action)
- {
- case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(0, "Slay the Man", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->ADD_GOSSIP_ITEM(0, "Turn him over to liege", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- player->ADD_GOSSIP_ITEM(0, "Confiscate the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- player->ADD_GOSSIP_ITEM(0, "Let him go and have the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(7340, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(0, "Execute your friend painfully", GOSSIP_SENDER_MAIN+1, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Execute your friend painlessly", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Let your friend go", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7341, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(0, "Confront the diplomat", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Show not so quiet defiance", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Remain quiet", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7361, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(0, "Speak against your brother openly", GOSSIP_SENDER_MAIN+6, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Help your brother in", GOSSIP_SENDER_MAIN+7, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Keep your brother out without letting him know", GOSSIP_SENDER_MAIN+8, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7362, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- player->ADD_GOSSIP_ITEM(0, "Take credit, keep gold", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Take credit, share the gold", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
- player->ADD_GOSSIP_ITEM(0, "Let the knight take credit", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(7363, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF:
- player->ADD_GOSSIP_ITEM(0, "Thanks", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- player->SEND_GOSSIP_MENU(7364, _Creature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- _Creature->CastSpell(player, SPELL_FORTUNE, false);
- player->SEND_GOSSIP_MENU(7365, _Creature->GetGUID());
- break;
- }
-}
-
-bool GossipSelect_npc_sayge(Player *player, Creature *_Creature, uint32 sender, uint32 action )
-{
- switch(sender)
- {
- case GOSSIP_SENDER_MAIN:
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+1:
- _Creature->CastSpell(player, SPELL_DMG, false);
- player->AddSpellCooldown(SPELL_DMG,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+2:
- _Creature->CastSpell(player, SPELL_RES, false);
- player->AddSpellCooldown(SPELL_RES,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+3:
- _Creature->CastSpell(player, SPELL_ARM, false);
- player->AddSpellCooldown(SPELL_ARM,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+4:
- _Creature->CastSpell(player, SPELL_SPI, false);
- player->AddSpellCooldown(SPELL_SPI,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+5:
- _Creature->CastSpell(player, SPELL_INT, false);
- player->AddSpellCooldown(SPELL_INT,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+6:
- _Creature->CastSpell(player, SPELL_STM, false);
- player->AddSpellCooldown(SPELL_STM,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+7:
- _Creature->CastSpell(player, SPELL_STR, false);
- player->AddSpellCooldown(SPELL_STR,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- case GOSSIP_SENDER_MAIN+8:
- _Creature->CastSpell(player, SPELL_AGI, false);
- player->AddSpellCooldown(SPELL_AGI,0,time(NULL) + 7200);
- SendAction_npc_sayge(player, _Creature, action);
- break;
- }
- return true;
-}
-
-struct TRINITY_DLL_DECL npc_steam_tonkAI : public ScriptedAI
-{
- npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- void Reset() {}
- void Aggro(Unit *who) {}
-
- void OnPossess(bool apply)
- {
- if (apply)
- {
- // Initialize the action bar without the melee attack command
- m_creature->InitCharmInfo(m_creature);
- m_creature->GetCharmInfo()->InitEmptyActionBar(false);
- }
- }
-
-};
-
-CreatureAI* GetAI_npc_steam_tonk(Creature *_Creature)
-{
- return new npc_steam_tonkAI(_Creature);
-}
-
-#define SPELL_TONK_MINE_DETONATE 25099
-
-struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI
-{
- npc_tonk_mineAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- uint32 ExplosionTimer;
-
- void Reset()
- {
- ExplosionTimer = 3000;
- }
-
- void Aggro(Unit *who) {}
- void AttackStart(Unit *who) {}
- void MoveInLineOfSight(Unit *who) {}
-
- void UpdateAI(const uint32 diff)
- {
- if (ExplosionTimer < diff)
- {
- m_creature->CastSpell(m_creature, SPELL_TONK_MINE_DETONATE, true);
- m_creature->setDeathState(DEAD); // unsummon it
- } else
- ExplosionTimer -= diff;
- }
-};
-
-CreatureAI* GetAI_npc_tonk_mine(Creature *_Creature)
-{
- return new npc_tonk_mineAI(_Creature);
-}
-
-void AddSC_npcs_special()
-{
- Script *newscript;
-
- newscript = new Script;
- newscript->Name="npc_chicken_cluck";
- newscript->GetAI = GetAI_npc_chicken_cluck;
- newscript->pReceiveEmote = &ReceiveEmote_npc_chicken_cluck;
- newscript->pQuestAccept = &QuestAccept_npc_chicken_cluck;
- newscript->pQuestComplete = &QuestComplete_npc_chicken_cluck;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_dancing_flames";
- newscript->pReceiveEmote = &ReceiveEmote_npc_dancing_flames;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_injured_patient";
- newscript->GetAI = GetAI_npc_injured_patient;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_doctor";
- newscript->GetAI = GetAI_npc_doctor;
- newscript->pQuestAccept = &QuestAccept_npc_doctor;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_guardian";
- newscript->GetAI = GetAI_npc_guardian;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_mount_vendor";
- newscript->pGossipHello = &GossipHello_npc_mount_vendor;
- newscript->pGossipSelect = &GossipSelect_npc_mount_vendor;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_rogue_trainer";
- newscript->pGossipHello = &GossipHello_npc_rogue_trainer;
- newscript->pGossipSelect = &GossipSelect_npc_rogue_trainer;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_sayge";
- newscript->pGossipHello = &GossipHello_npc_sayge;
- newscript->pGossipSelect = &GossipSelect_npc_sayge;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_steam_tonk";
- newscript->GetAI = &GetAI_npc_steam_tonk;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="npc_tonk_mine";
- newscript->GetAI = &GetAI_npc_tonk_mine;
- m_scripts[nrscripts++] = newscript;
-}
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Npcs_Special
+SD%Complete: 100
+SDComment: To be used for special NPCs that are located globally. Support for quest 3861 (Cluck!), 6622 and 6624 (Triage)
+SDCategory: NPCs
+EndScriptData
+*/
+
+/* ContentData
+npc_chicken_cluck 100% support for quest 3861 (Cluck!)
+npc_dancing_flames 100% midsummer event NPC
+npc_guardian 100% guardianAI used to prevent players from accessing off-limits areas. Not in use by SD2
+npc_injured_patient 100% patients for triage-quests (6622 and 6624)
+npc_doctor 100% Gustaf Vanhowzen and Gregory Victor, quest 6622 and 6624 (Triage)
+npc_mount_vendor 100% Regular mount vendors all over the world. Display gossip if player doesn't meet the requirements to buy
+npc_rogue_trainer 80% Scripted trainers, so they are able to offer item 17126 for class quest 6681
+npc_sayge 100% Darkmoon event fortune teller, buff player based on answers given
+EndContentData */
+
+#include "precompiled.h"
+
+/*########
+# npc_chicken_cluck
+#########*/
+
+#define QUEST_CLUCK 3861
+#define EMOTE_A_HELLO "looks up at you quizzically. Maybe you should inspect it?"
+#define EMOTE_H_HELLO "looks at you unexpectadly."
+#define CLUCK_TEXT2 "starts pecking at the feed."
+#define FACTION_FRIENDLY 84
+#define FACTION_CHICKEN 31
+
+struct TRINITY_DLL_DECL npc_chicken_cluckAI : public ScriptedAI
+{
+ npc_chicken_cluckAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ uint32 ResetFlagTimer;
+
+ void Reset()
+ {
+ ResetFlagTimer = 120000;
+
+ m_creature->setFaction(FACTION_CHICKEN);
+ m_creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ }
+
+ void Aggro(Unit *who) {}
+
+ void UpdateAI(const uint32 diff)
+ {
+ // Reset flags after a certain time has passed so that the next player has to start the 'event' again
+ if(m_creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER))
+ {
+ if(ResetFlagTimer < diff)
+ EnterEvadeMode();
+ else ResetFlagTimer -= diff;
+ }
+
+ if(m_creature->SelectHostilTarget() && m_creature->getVictim())
+ DoMeleeAttackIfReady();
+ }
+};
+
+CreatureAI* GetAI_npc_chicken_cluck(Creature *_Creature)
+{
+ return new npc_chicken_cluckAI(_Creature);
+}
+
+bool ReceiveEmote_npc_chicken_cluck( Player *player, Creature *_Creature, uint32 emote )
+{
+ if( emote == TEXTEMOTE_CHICKEN )
+ {
+ if( player->GetTeam() == ALLIANCE )
+ {
+ if( rand()%30 == 1 )
+ {
+ if( player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE )
+ {
+ _Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ _Creature->setFaction(FACTION_FRIENDLY);
+ _Creature->MonsterTextEmote(EMOTE_A_HELLO, 0);
+ }
+ }
+ } else
+ _Creature->MonsterTextEmote(EMOTE_H_HELLO,0);
+ }
+ if( emote == TEXTEMOTE_CHEER && player->GetTeam() == ALLIANCE )
+ if( player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_COMPLETE )
+ {
+ _Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ _Creature->setFaction(FACTION_FRIENDLY);
+ _Creature->MonsterTextEmote(CLUCK_TEXT2, 0);
+ }
+
+ return true;
+}
+
+bool QuestAccept_npc_chicken_cluck(Player *player, Creature *_Creature, const Quest *_Quest )
+{
+ if(_Quest->GetQuestId() == QUEST_CLUCK)
+ ((npc_chicken_cluckAI*)_Creature->AI())->Reset();
+
+ return true;
+}
+
+bool QuestComplete_npc_chicken_cluck(Player *player, Creature *_Creature, const Quest *_Quest)
+{
+ if(_Quest->GetQuestId() == QUEST_CLUCK)
+ ((npc_chicken_cluckAI*)_Creature->AI())->Reset();
+
+ return true;
+}
+
+/*######
+## npc_dancing_flames
+######*/
+
+bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *_Creature, uint32 emote )
+{
+ if( emote == TEXTEMOTE_DANCE )
+ _Creature->CastSpell(player,47057,false);
+
+ return true;
+}
+
+/*######
+## Triage quest
+######*/
+
+#define SAY_DOC1 "I'm saved! Thank you, doctor!"
+#define SAY_DOC2 "HOORAY! I AM SAVED!"
+#define SAY_DOC3 "Sweet, sweet embrace... take me..."
+
+struct Location
+{
+ float x, y, z, o;
+};
+
+#define DOCTOR_ALLIANCE 12939
+
+static Location AllianceCoords[]=
+{
+ { // Top-far-right bunk as seen from entrance
+ -3757.38, -4533.05, 14.16, 3.62
+ },
+ { // Top-far-left bunk
+ -3754.36, -4539.13, 14.16, 5.13
+ },
+ { // Far-right bunk
+ -3749.54, -4540.25, 14.28, 3.34
+ },
+ { // Right bunk near entrance
+ -3742.10, -4536.85, 14.28, 3.64
+ },
+ { // Far-left bunk
+ -3755.89, -4529.07, 14.05, 0.57
+ },
+ { // Mid-left bunk
+ -3749.51, -4527.08, 14.07, 5.26
+ },
+ { // Left bunk near entrance
+ -3746.37, -4525.35, 14.16, 5.22
+ },
+};
+
+#define ALLIANCE_COORDS 7
+
+//alliance run to where
+#define A_RUNTOX -3742.96
+#define A_RUNTOY -4531.52
+#define A_RUNTOZ 11.91
+
+#define DOCTOR_HORDE 12920
+
+static Location HordeCoords[]=
+{
+ { // Left, Behind
+ -1013.75, -3492.59, 62.62, 4.34
+ },
+ { // Right, Behind
+ -1017.72, -3490.92, 62.62, 4.34
+ },
+ { // Left, Mid
+ -1015.77, -3497.15, 62.82, 4.34
+ },
+ { // Right, Mid
+ -1019.51, -3495.49, 62.82, 4.34
+ },
+ { // Left, front
+ -1017.25, -3500.85, 62.98, 4.34
+ },
+ { // Right, Front
+ -1020.95, -3499.21, 62.98, 4.34
+ }
+};
+
+#define HORDE_COORDS 6
+
+//horde run to where
+#define H_RUNTOX -1016.44
+#define H_RUNTOY -3508.48
+#define H_RUNTOZ 62.96
+
+const uint32 AllianceSoldierId[3] =
+{
+ 12938, // 12938 Injured Alliance Soldier
+ 12936, // 12936 Badly injured Alliance Soldier
+ 12937 // 12937 Critically injured Alliance Soldier
+};
+
+const uint32 HordeSoldierId[3] =
+{
+ 12923, //12923 Injured Soldier
+ 12924, //12924 Badly injured Soldier
+ 12925 //12925 Critically injured Soldier
+};
+
+/*######
+## npc_doctor (handles both Gustaf Vanhowzen and Gregory Victor)
+######*/
+
+struct TRINITY_DLL_DECL npc_doctorAI : public ScriptedAI
+{
+ uint64 Playerguid;
+
+ uint32 SummonPatient_Timer;
+ uint32 SummonPatientCount;
+ uint32 PatientDiedCount;
+ uint32 PatientSavedCount;
+
+ bool Event;
+
+ std::list<uint64> Patients;
+ std::vector<Location*> Coordinates;
+
+ npc_doctorAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset(){}
+
+ void BeginEvent(Player* player);
+ void PatientDied(Location* Point);
+ void PatientSaved(Creature* soldier, Player* player, Location* Point);
+ void UpdateAI(const uint32 diff);
+
+ void Aggro(Unit* who){}
+};
+
+/*#####
+## npc_injured_patient (handles all the patients, no matter Horde or Alliance)
+#####*/
+
+struct TRINITY_DLL_DECL npc_injured_patientAI : public ScriptedAI
+{
+ npc_injured_patientAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ uint64 Doctorguid;
+
+ Location* Coord;
+
+ void Reset()
+ {
+ Doctorguid = 0;
+
+ Coord = NULL;
+ //no select
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ //no regen health
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ //to make them lay with face down
+ m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, PLAYER_STATE_DEAD);
+
+ uint32 mobId = m_creature->GetEntry();
+
+ switch (mobId)
+ { //lower max health
+ case 12923:
+ case 12938: //Injured Soldier
+ m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.75));
+ break;
+ case 12924:
+ case 12936: //Badly injured Soldier
+ m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.50));
+ break;
+ case 12925:
+ case 12937: //Critically injured Soldier
+ m_creature->SetHealth(uint32(m_creature->GetMaxHealth()*.25));
+ break;
+ }
+ }
+
+ void Aggro(Unit* who){}
+
+ void SpellHit(Unit *caster, const SpellEntry *spell)
+ {
+ if (caster->GetTypeId() == TYPEID_PLAYER && m_creature->isAlive() && spell->Id == 20804)
+ {
+ if( (((Player*)caster)->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (((Player*)caster)->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE))
+ {
+ if(Doctorguid)
+ {
+ Creature* Doctor = ((Creature*)Unit::GetUnit((*m_creature), Doctorguid));
+ if(Doctor)
+ ((npc_doctorAI*)Doctor->AI())->PatientSaved(m_creature, ((Player*)caster), Coord);
+ }
+ }
+ //make not selectable
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ //regen health
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ //stand up
+ m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, PLAYER_STATE_NONE);
+ DoSay(SAY_DOC1,LANG_UNIVERSAL,NULL);
+
+ uint32 mobId = m_creature->GetEntry();
+ m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
+ switch (mobId)
+ {
+ case 12923:
+ case 12924:
+ case 12925:
+ m_creature->GetMotionMaster()->MovePoint(0, H_RUNTOX, H_RUNTOY, H_RUNTOZ);
+ break;
+ case 12936:
+ case 12937:
+ case 12938:
+ m_creature->GetMotionMaster()->MovePoint(0, A_RUNTOX, A_RUNTOY, A_RUNTOZ);
+ break;
+ }
+ }
+ return;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (m_creature->isAlive() && m_creature->GetHealth() > 6)
+ { //lower HP on every world tick makes it a useful counter, not officlone though
+ m_creature->SetHealth(uint32(m_creature->GetHealth()-5) );
+ }
+
+ if (m_creature->isAlive() && m_creature->GetHealth() <= 6)
+ {
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ m_creature->setDeathState(JUST_DIED);
+ m_creature->SetFlag(UNIT_DYNAMIC_FLAGS, 32);
+
+ if(Doctorguid)
+ {
+ Creature* Doctor = ((Creature*)Unit::GetUnit((*m_creature), Doctorguid));
+ if(Doctor)
+ ((npc_doctorAI*)Doctor->AI())->PatientDied(Coord);
+ }
+ }
+ }
+};
+
+CreatureAI* GetAI_npc_injured_patient(Creature *_Creature)
+{
+ return new npc_injured_patientAI (_Creature);
+}
+
+/*
+npc_doctor (continue)
+*/
+
+void npc_doctorAI::BeginEvent(Player* player)
+{
+ Playerguid = player->GetGUID();
+
+ SummonPatient_Timer = 10000;
+ SummonPatientCount = 0;
+ PatientDiedCount = 0;
+ PatientSavedCount = 0;
+
+ switch(m_creature->GetEntry())
+ {
+ case DOCTOR_ALLIANCE:
+ for(uint8 i = 0; i < ALLIANCE_COORDS; ++i)
+ Coordinates.push_back(&AllianceCoords[i]);
+ break;
+
+ case DOCTOR_HORDE:
+ for(uint8 i = 0; i < HORDE_COORDS; ++i)
+ Coordinates.push_back(&HordeCoords[i]);
+ break;
+ }
+
+ Event = true;
+
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+}
+
+void npc_doctorAI::PatientDied(Location* Point)
+{
+ Player* player = ((Player*)Unit::GetUnit((*m_creature), Playerguid));
+ if(player && ((player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)))
+ {
+ PatientDiedCount++;
+ if (PatientDiedCount > 5 && Event)
+ {
+ if(player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE)
+ player->FailQuest(6624);
+ else if(player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)
+ player->FailQuest(6622);
+
+ Event = false;
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ }
+
+ Coordinates.push_back(Point);
+ }
+}
+
+void npc_doctorAI::PatientSaved(Creature* soldier, Player* player, Location* Point)
+{
+ if(player && Playerguid == player->GetGUID())
+ {
+ if((player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE) || (player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE))
+ {
+ PatientSavedCount++;
+ if(PatientSavedCount == 15)
+ {
+ if(!Patients.empty())
+ {
+ std::list<uint64>::iterator itr;
+ for(itr = Patients.begin(); itr != Patients.end(); ++itr)
+ {
+ Creature* Patient = ((Creature*)Unit::GetUnit((*m_creature), *itr));
+ if( Patient )
+ Patient->setDeathState(JUST_DIED);
+ }
+ }
+
+ if(player->GetQuestStatus(6624) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(6624);
+ else if(player->GetQuestStatus(6622) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(6622);
+
+ Event = false;
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ }
+
+ Coordinates.push_back(Point);
+ }
+ }
+}
+
+void npc_doctorAI::UpdateAI(const uint32 diff)
+{
+ if(Event && SummonPatientCount >= 20)
+ {
+ Event = false;
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ }
+
+ if(Event)
+ if(SummonPatient_Timer < diff)
+ {
+ Creature* Patient = NULL;
+ Location* Point = NULL;
+
+ if(Coordinates.empty())
+ return;
+
+ std::vector<Location*>::iterator itr = Coordinates.begin()+rand()%Coordinates.size();
+ uint32 patientEntry = 0;
+
+ switch(m_creature->GetEntry())
+ {
+ case DOCTOR_ALLIANCE: patientEntry = AllianceSoldierId[rand()%3]; break;
+ case DOCTOR_HORDE: patientEntry = HordeSoldierId[rand()%3]; break;
+ default:
+ error_log("SD2: Invalid entry for Triage doctor. Please check your database");
+ return;
+ }
+
+ Point = *itr;
+
+ Patient = m_creature->SummonCreature(patientEntry, Point->x, Point->y, Point->z, Point->o, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+
+ if(Patient)
+ {
+ Patients.push_back(Patient->GetGUID());
+ ((npc_injured_patientAI*)Patient->AI())->Doctorguid = m_creature->GetGUID();
+ if(Point)
+ ((npc_injured_patientAI*)Patient->AI())->Coord = Point;
+ Coordinates.erase(itr);
+ }
+ SummonPatient_Timer = 10000;
+ SummonPatientCount++;
+ }else SummonPatient_Timer -= diff;
+}
+
+bool QuestAccept_npc_doctor(Player *player, Creature *creature, Quest const *quest )
+{
+ if((quest->GetQuestId() == 6624) || (quest->GetQuestId() == 6622))
+ ((npc_doctorAI*)creature->AI())->BeginEvent(player);
+
+ return true;
+}
+
+CreatureAI* GetAI_npc_doctor(Creature *_Creature)
+{
+ return new npc_doctorAI (_Creature);
+}
+
+/*######
+## npc_guardian
+######*/
+
+#define SPELL_DEATHTOUCH 5
+#define SAY_AGGRO "This area is closed!"
+
+struct TRINITY_DLL_DECL npc_guardianAI : public ScriptedAI
+{
+ npc_guardianAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset()
+ {
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ }
+
+ void Aggro(Unit *who)
+ {
+ DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
+ return;
+
+ if (m_creature->isAttackReady())
+ {
+ m_creature->CastSpell(m_creature->getVictim(),SPELL_DEATHTOUCH, true);
+ m_creature->resetAttackTimer();
+ }
+ }
+};
+
+CreatureAI* GetAI_npc_guardian(Creature *_Creature)
+{
+ return new npc_guardianAI (_Creature);
+}
+
+/*######
+## npc_mount_vendor
+######*/
+
+bool GossipHello_npc_mount_vendor(Player *player, Creature *_Creature)
+{
+ if (_Creature->isQuestGiver())
+ player->PrepareQuestMenu( _Creature->GetGUID() );
+
+ bool canBuy;
+ canBuy = false;
+ uint32 vendor = _Creature->GetEntry();
+ uint8 race = player->getRace();
+
+ switch (vendor)
+ {
+ case 384: //Katie Hunter
+ case 1460: //Unger Statforth
+ case 2357: //Merideth Carlson
+ case 4885: //Gregor MacVince
+ if (player->GetReputationRank(72) != REP_EXALTED && race != RACE_HUMAN)
+ player->SEND_GOSSIP_MENU(5855, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 1261: //Veron Amberstill
+ if (player->GetReputationRank(47) != REP_EXALTED && race != RACE_DWARF)
+ player->SEND_GOSSIP_MENU(5856, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 3362: //Ogunaro Wolfrunner
+ if (player->GetReputationRank(76) != REP_EXALTED && race != RACE_ORC)
+ player->SEND_GOSSIP_MENU(5841, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 3685: //Harb Clawhoof
+ if (player->GetReputationRank(81) != REP_EXALTED && race != RACE_TAUREN)
+ player->SEND_GOSSIP_MENU(5843, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 4730: //Lelanai
+ if (player->GetReputationRank(69) != REP_EXALTED && race != RACE_NIGHTELF)
+ player->SEND_GOSSIP_MENU(5844, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 4731: //Zachariah Post
+ if (player->GetReputationRank(68) != REP_EXALTED && race != RACE_UNDEAD_PLAYER)
+ player->SEND_GOSSIP_MENU(5840, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 7952: //Zjolnir
+ if (player->GetReputationRank(530) != REP_EXALTED && race != RACE_TROLL)
+ player->SEND_GOSSIP_MENU(5842, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 7955: //Milli Featherwhistle
+ if (player->GetReputationRank(54) != REP_EXALTED && race != RACE_GNOME)
+ player->SEND_GOSSIP_MENU(5857, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 16264: //Winaestra
+ if (player->GetReputationRank(911) != REP_EXALTED && race != RACE_BLOODELF)
+ player->SEND_GOSSIP_MENU(10305, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ case 17584: //Torallius the Pack Handler
+ if (player->GetReputationRank(930) != REP_EXALTED && race != RACE_DRAENEI)
+ player->SEND_GOSSIP_MENU(10239, _Creature->GetGUID());
+ else canBuy = true;
+ break;
+ }
+
+ if (canBuy)
+ {
+ if (_Creature->isVendor())
+ player->ADD_GOSSIP_ITEM( 1, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+ player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+ }
+ return true;
+}
+
+bool GossipSelect_npc_mount_vendor(Player *player, Creature *_Creature, uint32 sender, uint32 action)
+{
+ if (action == GOSSIP_ACTION_TRADE)
+ player->SEND_VENDORLIST( _Creature->GetGUID() );
+
+ return true;
+}
+
+/*######
+## npc_rogue_trainer
+######*/
+
+bool GossipHello_npc_rogue_trainer(Player *player, Creature *_Creature)
+{
+ if( _Creature->isQuestGiver() )
+ player->PrepareQuestMenu( _Creature->GetGUID() );
+
+ if( _Creature->isTrainer() )
+ player->ADD_GOSSIP_ITEM(2, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
+
+ if( _Creature->isCanTrainingAndResetTalentsOf(player) )
+ player->ADD_GOSSIP_ITEM(2, "I wish to unlearn my talents", GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
+
+ if( player->getClass() == CLASS_ROGUE && player->getLevel() >= 24 && !player->HasItemCount(17126,1) && !player->GetQuestRewardStatus(6681) )
+ {
+ player->ADD_GOSSIP_ITEM(0, "<Take the letter>", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(5996, _Creature->GetGUID());
+ } else
+ player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
+
+ return true;
+}
+
+bool GossipSelect_npc_rogue_trainer(Player *player, Creature *_Creature, uint32 sender, uint32 action)
+{
+ switch( action )
+ {
+ case GOSSIP_ACTION_INFO_DEF+1:
+ player->CLOSE_GOSSIP_MENU();
+ player->CastSpell(player,21100,false);
+ break;
+ case GOSSIP_ACTION_TRAIN:
+ player->SEND_TRAINERLIST( _Creature->GetGUID() );
+ break;
+ case GOSSIP_OPTION_UNLEARNTALENTS:
+ player->CLOSE_GOSSIP_MENU();
+ player->SendTalentWipeConfirm( _Creature->GetGUID() );
+ break;
+ }
+ return true;
+}
+
+/*######
+## npc_sayge
+######*/
+
+#define SPELL_DMG 23768 //dmg
+#define SPELL_RES 23769 //res
+#define SPELL_ARM 23767 //arm
+#define SPELL_SPI 23738 //spi
+#define SPELL_INT 23766 //int
+#define SPELL_STM 23737 //stm
+#define SPELL_STR 23735 //str
+#define SPELL_AGI 23736 //agi
+#define SPELL_FORTUNE 23765 //faire fortune
+
+bool GossipHello_npc_sayge(Player *player, Creature *_Creature)
+{
+ if(_Creature->isQuestGiver())
+ player->PrepareQuestMenu( _Creature->GetGUID() );
+
+ if( player->HasSpellCooldown(SPELL_INT) ||
+ player->HasSpellCooldown(SPELL_ARM) ||
+ player->HasSpellCooldown(SPELL_DMG) ||
+ player->HasSpellCooldown(SPELL_RES) ||
+ player->HasSpellCooldown(SPELL_STR) ||
+ player->HasSpellCooldown(SPELL_AGI) ||
+ player->HasSpellCooldown(SPELL_STM) ||
+ player->HasSpellCooldown(SPELL_SPI) )
+ player->SEND_GOSSIP_MENU(7393, _Creature->GetGUID());
+ else
+ {
+ player->ADD_GOSSIP_ITEM(0, "Yes", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->SEND_GOSSIP_MENU(7339, _Creature->GetGUID());
+ }
+
+ return true;
+}
+
+void SendAction_npc_sayge(Player *player, Creature *_Creature, uint32 action)
+{
+ switch(action)
+ {
+ case GOSSIP_ACTION_INFO_DEF+1:
+ player->ADD_GOSSIP_ITEM(0, "Slay the Man", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ player->ADD_GOSSIP_ITEM(0, "Turn him over to liege", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+ player->ADD_GOSSIP_ITEM(0, "Confiscate the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ player->ADD_GOSSIP_ITEM(0, "Let him go and have the corn", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(7340, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+2:
+ player->ADD_GOSSIP_ITEM(0, "Execute your friend painfully", GOSSIP_SENDER_MAIN+1, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Execute your friend painlessly", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Let your friend go", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(7341, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+3:
+ player->ADD_GOSSIP_ITEM(0, "Confront the diplomat", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Show not so quiet defiance", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Remain quiet", GOSSIP_SENDER_MAIN+2, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(7361, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+4:
+ player->ADD_GOSSIP_ITEM(0, "Speak against your brother openly", GOSSIP_SENDER_MAIN+6, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Help your brother in", GOSSIP_SENDER_MAIN+7, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Keep your brother out without letting him know", GOSSIP_SENDER_MAIN+8, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(7362, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+5:
+ player->ADD_GOSSIP_ITEM(0, "Take credit, keep gold", GOSSIP_SENDER_MAIN+5, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Take credit, share the gold", GOSSIP_SENDER_MAIN+4, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(0, "Let the knight take credit", GOSSIP_SENDER_MAIN+3, GOSSIP_ACTION_INFO_DEF);
+ player->SEND_GOSSIP_MENU(7363, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF:
+ player->ADD_GOSSIP_ITEM(0, "Thanks", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
+ player->SEND_GOSSIP_MENU(7364, _Creature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+6:
+ _Creature->CastSpell(player, SPELL_FORTUNE, false);
+ player->SEND_GOSSIP_MENU(7365, _Creature->GetGUID());
+ break;
+ }
+}
+
+bool GossipSelect_npc_sayge(Player *player, Creature *_Creature, uint32 sender, uint32 action )
+{
+ switch(sender)
+ {
+ case GOSSIP_SENDER_MAIN:
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+1:
+ _Creature->CastSpell(player, SPELL_DMG, false);
+ player->AddSpellCooldown(SPELL_DMG,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+2:
+ _Creature->CastSpell(player, SPELL_RES, false);
+ player->AddSpellCooldown(SPELL_RES,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+3:
+ _Creature->CastSpell(player, SPELL_ARM, false);
+ player->AddSpellCooldown(SPELL_ARM,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+4:
+ _Creature->CastSpell(player, SPELL_SPI, false);
+ player->AddSpellCooldown(SPELL_SPI,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+5:
+ _Creature->CastSpell(player, SPELL_INT, false);
+ player->AddSpellCooldown(SPELL_INT,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+6:
+ _Creature->CastSpell(player, SPELL_STM, false);
+ player->AddSpellCooldown(SPELL_STM,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+7:
+ _Creature->CastSpell(player, SPELL_STR, false);
+ player->AddSpellCooldown(SPELL_STR,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ case GOSSIP_SENDER_MAIN+8:
+ _Creature->CastSpell(player, SPELL_AGI, false);
+ player->AddSpellCooldown(SPELL_AGI,0,time(NULL) + 7200);
+ SendAction_npc_sayge(player, _Creature, action);
+ break;
+ }
+ return true;
+}
+
+struct TRINITY_DLL_DECL npc_steam_tonkAI : public ScriptedAI
+{
+ npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ void Reset() {}
+ void Aggro(Unit *who) {}
+
+ void OnPossess(bool apply)
+ {
+ if (apply)
+ {
+ // Initialize the action bar without the melee attack command
+ m_creature->InitCharmInfo(m_creature);
+ m_creature->GetCharmInfo()->InitEmptyActionBar(false);
+ }
+ }
+
+};
+
+CreatureAI* GetAI_npc_steam_tonk(Creature *_Creature)
+{
+ return new npc_steam_tonkAI(_Creature);
+}
+
+#define SPELL_TONK_MINE_DETONATE 25099
+
+struct TRINITY_DLL_DECL npc_tonk_mineAI : public ScriptedAI
+{
+ npc_tonk_mineAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ uint32 ExplosionTimer;
+
+ void Reset()
+ {
+ ExplosionTimer = 3000;
+ }
+
+ void Aggro(Unit *who) {}
+ void AttackStart(Unit *who) {}
+ void MoveInLineOfSight(Unit *who) {}
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (ExplosionTimer < diff)
+ {
+ m_creature->CastSpell(m_creature, SPELL_TONK_MINE_DETONATE, true);
+ m_creature->setDeathState(DEAD); // unsummon it
+ } else
+ ExplosionTimer -= diff;
+ }
+};
+
+CreatureAI* GetAI_npc_tonk_mine(Creature *_Creature)
+{
+ return new npc_tonk_mineAI(_Creature);
+}
+
+void AddSC_npcs_special()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name="npc_chicken_cluck";
+ newscript->GetAI = GetAI_npc_chicken_cluck;
+ newscript->pReceiveEmote = &ReceiveEmote_npc_chicken_cluck;
+ newscript->pQuestAccept = &QuestAccept_npc_chicken_cluck;
+ newscript->pQuestComplete = &QuestComplete_npc_chicken_cluck;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_dancing_flames";
+ newscript->pReceiveEmote = &ReceiveEmote_npc_dancing_flames;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_injured_patient";
+ newscript->GetAI = GetAI_npc_injured_patient;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_doctor";
+ newscript->GetAI = GetAI_npc_doctor;
+ newscript->pQuestAccept = &QuestAccept_npc_doctor;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_guardian";
+ newscript->GetAI = GetAI_npc_guardian;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_mount_vendor";
+ newscript->pGossipHello = &GossipHello_npc_mount_vendor;
+ newscript->pGossipSelect = &GossipSelect_npc_mount_vendor;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_rogue_trainer";
+ newscript->pGossipHello = &GossipHello_npc_rogue_trainer;
+ newscript->pGossipSelect = &GossipSelect_npc_rogue_trainer;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_sayge";
+ newscript->pGossipHello = &GossipHello_npc_sayge;
+ newscript->pGossipSelect = &GossipSelect_npc_sayge;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_steam_tonk";
+ newscript->GetAI = &GetAI_npc_steam_tonk;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="npc_tonk_mine";
+ newscript->GetAI = &GetAI_npc_tonk_mine;
+ newscript->RegisterSelf();
+}
diff --git a/src/bindings/scripts/scripts/zone/alterac_mountains/alterac_mountains.cpp b/src/bindings/scripts/scripts/zone/alterac_mountains/alterac_mountains.cpp
index 98597afae3a..bb43a989a6b 100644
--- a/src/bindings/scripts/scripts/zone/alterac_mountains/alterac_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/alterac_mountains/alterac_mountains.cpp
@@ -58,5 +58,5 @@ void AddSC_alterac_mountains()
newscript = new Script;
newscript->Name="npc_ravenholdt";
newscript->GetAI = GetAI_npc_ravenholdt;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
index 055e0cbdbb9..810486aede7 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
@@ -348,15 +348,15 @@ void AddSC_boss_exarch_maladaar()
newscript = new Script;
newscript->Name="boss_exarch_maladaar";
newscript->GetAI = GetAI_boss_exarch_maladaar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_avatar_of_martyred";
newscript->GetAI = GetAI_mob_avatar_of_martyred;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_stolen_soul";
newscript->GetAI = GetAI_mob_stolen_soul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index 3db39e4f477..a9589736784 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -271,10 +271,10 @@ void AddSC_boss_nexusprince_shaffar()
newscript = new Script;
newscript->Name="boss_nexusprince_shaffar";
newscript->GetAI = GetAI_boss_nexusprince_shaffar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ethereal_beacon";
newscript->GetAI = GetAI_mob_ethereal_beacon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
index d4c950c754b..3542c3e484a 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
@@ -134,5 +134,5 @@ void AddSC_boss_pandemonius()
newscript = new Script;
newscript->Name="boss_pandemonius";
newscript->GetAI = GetAI_boss_pandemonius;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
index 1b77d81a908..0581e9ac3af 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
@@ -392,25 +392,25 @@ void AddSC_boss_darkweaver_syth()
newscript = new Script;
newscript->Name="boss_darkweaver_syth";
newscript->GetAI = GetAI_boss_darkweaver_syth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_syth_fire";
newscript->GetAI = GetAI_mob_syth_arcane;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_syth_arcane";
newscript->GetAI = GetAI_mob_syth_arcane;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_syth_frost";
newscript->GetAI = GetAI_mob_syth_frost;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_syth_shadow";
newscript->GetAI = GetAI_mob_syth_shadow;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
index ab9cd0f083b..be69ee79844 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
@@ -219,5 +219,5 @@ void AddSC_boss_talon_king_ikiss()
newscript = new Script;
newscript->Name="boss_talon_king_ikiss";
newscript->GetAI = GetAI_boss_talon_king_ikiss;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp
index b49d18445c2..4ae6ad5c7a4 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp
@@ -70,5 +70,5 @@ void AddSC_instance_sethekk_halls()
newscript = new Script;
newscript->Name = "instance_sethekk_halls";
newscript->GetInstanceData = GetInstanceData_instance_sethekk_halls;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
index e565becfaba..20bf7c2d95e 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
@@ -194,5 +194,5 @@ void AddSC_boss_ambassador_hellmaw()
newscript = new Script;
newscript->Name="boss_ambassador_hellmaw";
newscript->GetAI = GetAI_boss_ambassador_hellmaw;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
index ed2784471b3..8dd0a5f7060 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
@@ -173,5 +173,5 @@ void AddSC_boss_blackheart_the_inciter()
newscript = new Script;
newscript->Name="boss_blackheart_the_inciter";
newscript->GetAI = GetAI_boss_blackheart_the_inciter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
index 16bd012e576..ed7108ad3e7 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
@@ -220,18 +220,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
if ( DrawnShadows_Timer < diff)
{
- Map *map = m_creature->GetMap();
- if(map->IsDungeon())
- {
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if((*i)->isAlive())
- {
- (*i)->TeleportTo(555,VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
- }
- }
- }
+ DoTeleportAll(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
m_creature->Relocate(VorpilPosition[0][0],VorpilPosition[0][1],VorpilPosition[0][2],0);
DoCast(m_creature,SPELL_DRAWN_SHADOWS,true);
@@ -374,10 +363,10 @@ void AddSC_boss_grandmaster_vorpil()
newscript = new Script;
newscript->Name="boss_grandmaster_vorpil";
newscript->GetAI = GetAI_boss_grandmaster_vorpil;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_voidtraveler";
newscript->GetAI = GetAI_mob_voidtraveler;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
index 5b223b8d5ad..a5c387dc317 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -148,5 +148,5 @@ void AddSC_boss_murmur()
newscript = new Script;
newscript->Name="boss_murmur";
newscript->GetAI = GetAI_boss_murmur;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
index 1d482754cbc..ff5afc179e2 100644
--- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
+++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
@@ -174,5 +174,5 @@ void AddSC_instance_shadow_labyrinth()
newscript = new Script;
newscript->Name = "instance_shadow_labyrinth";
newscript->GetInstanceData = GetInstanceData_instance_shadow_labyrinth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/azshara/azshara.cpp b/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
index 92c522fba60..5a62f5ee6c5 100644
--- a/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
+++ b/src/bindings/scripts/scripts/zone/azshara/azshara.cpp
@@ -492,23 +492,23 @@ void AddSC_azshara()
newscript = new Script;
newscript->Name="mobs_spitelashes";
newscript->GetAI = GetAI_mobs_spitelashes;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_loramus_thalipedes";
newscript->pGossipHello = &GossipHello_npc_loramus_thalipedes;
newscript->pGossipSelect = &GossipSelect_npc_loramus_thalipedes;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_rizzle_sprysprocket";
newscript->GetAI = GetAI_mob_rizzle_sprysprocket;
newscript->pGossipHello = &GossipHello_mob_rizzle_sprysprocket;
newscript->pGossipSelect = &GossipSelect_mob_rizzle_sprysprocket;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_depth_charge";
newscript->GetAI = GetAI_mob_depth_charge;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
index 2908dc04285..f688892d709 100644
--- a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
+++ b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp
@@ -149,5 +149,5 @@ void AddSC_boss_azuregos()
newscript = new Script;
newscript->Name="boss_azuregos";
newscript->GetAI = GetAI_boss_azuregos;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
index 43209b64ba8..03e26504228 100644
--- a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
+++ b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp
@@ -350,23 +350,23 @@ void AddSC_azuremyst_isle()
newscript = new Script;
newscript->Name="npc_draenei_survivor";
newscript->GetAI = GetAI_npc_draenei_survivor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_engineer_spark_overgrind";
newscript->GetAI = GetAI_npc_engineer_spark_overgrind;
newscript->pGossipHello = &GossipHello_npc_engineer_spark_overgrind;
newscript->pGossipSelect = &GossipSelect_npc_engineer_spark_overgrind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_injured_draenei";
newscript->GetAI = GetAI_npc_injured_draenei;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_susurrus";
newscript->pGossipHello = &GossipHello_npc_susurrus;
newscript->pGossipSelect = &GossipSelect_npc_susurrus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
index 788f4e2b8ce..468efc4d6a3 100644
--- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
+++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp
@@ -369,22 +369,22 @@ void AddSC_the_barrens()
newscript->Name="npc_beaten_corpse";
newscript->pGossipHello = &GossipHello_npc_beaten_corpse;
newscript->pGossipSelect = &GossipSelect_npc_beaten_corpse;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_sputtervalve";
newscript->pGossipHello = &GossipHello_npc_sputtervalve;
newscript->pGossipSelect = &GossipSelect_npc_sputtervalve;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_taskmaster_fizzule";
newscript->GetAI = GetAI_npc_taskmaster_fizzule;
newscript->pReceiveEmote = &ReciveEmote_npc_taskmaster_fizzule;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_twiggy_flathead";
newscript->GetAI = GetAI_npc_twiggy_flathead;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp b/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
index 757f6acef06..68b581bae1c 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/black_temple.cpp
@@ -64,5 +64,5 @@ void AddSC_black_temple()
newscript->Name = "npc_spirit_of_olum";
newscript->pGossipHello = GossipHello_npc_spirit_of_olum;
newscript->pGossipSelect = GossipSelect_npc_spirit_of_olum;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
index 44bf36cad93..3f56e3cd59b 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp
@@ -361,5 +361,5 @@ void AddSC_boss_gurtogg_bloodboil()
newscript = new Script;
newscript->Name="boss_gurtogg_bloodboil";
newscript->GetAI = GetAI_boss_gurtogg_bloodboil;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
index ce03d8eac3a..c7f2ec460d9 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp
@@ -2247,52 +2247,52 @@ void AddSC_boss_illidan()
newscript = new Script;
newscript->Name = "boss_illidan_stormrage";
newscript->GetAI = GetAI_boss_illidan_stormrage;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_akama_illidan";
newscript->GetAI = GetAI_npc_akama_at_illidan;
newscript->pGossipHello = GossipHello_npc_akama_at_illidan;
newscript->pGossipSelect = GossipSelect_npc_akama_at_illidan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "boss_maiev_shadowsong";
newscript->GetAI = GetAI_boss_maiev;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_flame_of_azzinoth";
newscript->GetAI = GetAI_mob_flame_of_azzinoth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_blade_of_azzinoth";
newscript->GetAI = GetAI_blade_of_azzinoth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "gameobject_cage_trap";
newscript->pGOHello = GOHello_cage_trap;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_cage_trap_trigger";
newscript->GetAI = &GetAI_cage_trap_trigger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_shadow_demon";
newscript->GetAI = GetAI_shadow_demon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_demon_fire";
newscript->GetAI = GetAI_demonfire;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_parasitic_shadowfiend";
newscript->GetAI = GetAI_parasitic_shadowfiend;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
index 0f5d2af3c22..ee8a2c8348e 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp
@@ -357,5 +357,5 @@ void AddSC_boss_mother_shahraz()
newscript = new Script;
newscript->Name="boss_mother_shahraz";
newscript->GetAI = GetAI_boss_shahraz;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
index 3d6233ca3f7..8c5bdbc4a4a 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp
@@ -723,25 +723,25 @@ void AddSC_boss_reliquary_of_souls()
newscript = new Script;
newscript->Name="boss_reliquary_of_souls";
newscript->GetAI = GetAI_boss_reliquary_of_souls;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_essence_of_suffering";
newscript->GetAI = GetAI_boss_essence_of_suffering;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_essence_of_desire";
newscript->GetAI = GetAI_boss_essence_of_desire;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_essence_of_anger";
newscript->GetAI = GetAI_boss_essence_of_anger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_enslaved_soul";
newscript->GetAI = GetAI_npc_enslaved_soul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
index 9c1d50950dc..3cd73df1bc7 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_shade_of_akama.cpp
@@ -796,22 +796,22 @@ void AddSC_boss_shade_of_akama()
newscript = new Script;
newscript->Name="boss_shade_of_akama";
newscript->GetAI = GetAI_boss_shade_of_akama;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ashtongue_channeler";
newscript->GetAI = GetAI_mob_ashtongue_channeler;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ashtongue_sorcerer";
newscript->GetAI = GetAI_mob_ashtongue_sorcerer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_akama_shade";
newscript->GetAI = GetAI_npc_akama_shade;
newscript->pGossipHello = &GossipHello_npc_akama;
newscript->pGossipSelect = &GossipSelect_npc_akama;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
index d6b2e08fac0..640977d0eb9 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp
@@ -236,10 +236,10 @@ void AddSC_boss_supremus()
newscript = new Script;
newscript->Name="boss_supremus";
newscript->GetAI = GetAI_boss_supremus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="molten_flame";
newscript->GetAI = GetAI_molten_flame;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
index e2ab402c7ff..97fcde9265f 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp
@@ -575,15 +575,15 @@ void AddSC_boss_teron_gorefiend()
newscript = new Script;
newscript->Name = "mob_doom_blossom";
newscript->GetAI = GetAI_mob_doom_blossom;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_shadowy_construct";
newscript->GetAI = GetAI_mob_shadowy_construct;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_teron_gorefiend";
newscript->GetAI = GetAI_boss_teron_gorefiend;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
index f49c2ef17c7..f2fe6f64f2f 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/boss_warlord_najentus.cpp
@@ -258,10 +258,10 @@ void AddSC_boss_najentus()
newscript = new Script;
newscript->Name="boss_najentus";
newscript->GetAI = GetAI_boss_najentus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_najentus_spine";
newscript->pGOHello = &GOHello_go_najentus_spine;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
index 6e5cabc034c..42197029a89 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/illidari_council.cpp
@@ -855,30 +855,30 @@ void AddSC_boss_illidari_council()
newscript = new Script;
newscript->Name="mob_illidari_council";
newscript->GetAI = GetAI_mob_illidari_council;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_blood_elf_council_voice_trigger";
newscript->GetAI = GetAI_mob_blood_elf_council_voice_trigger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_gathios_the_shatterer";
newscript->GetAI = GetAI_boss_gathios_the_shatterer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lady_malande";
newscript->GetAI = GetAI_boss_lady_malande;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_veras_darkshadow";
newscript->GetAI = GetAI_boss_veras_darkshadow;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_high_nethermancer_zerevor";
newscript->GetAI = GetAI_boss_high_nethermancer_zerevor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp b/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp
index cfeb700282b..0ff92762389 100644
--- a/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp
+++ b/src/bindings/scripts/scripts/zone/black_temple/instance_black_temple.cpp
@@ -332,5 +332,5 @@ void AddSC_instance_black_temple()
newscript = new Script;
newscript->Name = "instance_black_temple";
newscript->GetInstanceData = GetInstanceData_instance_black_temple;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
index 95a920d39a3..c6e1cbcafe9 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp
@@ -221,17 +221,17 @@ void AddSC_blackrock_depths()
newscript = new Script;
newscript->Name="phalanx";
newscript->GetAI = GetAI_mob_phalanx;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_kharan_mighthammer";
newscript->pGossipHello = &GossipHello_npc_kharan_mighthammer;
newscript->pGossipSelect = &GossipSelect_npc_kharan_mighthammer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lokhtos_darkbargainer";
newscript->pGossipHello = &GossipHello_npc_lokhtos_darkbargainer;
newscript->pGossipSelect = &GossipSelect_npc_lokhtos_darkbargainer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
index b63691a3b6e..2bb2a2ae004 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
@@ -102,5 +102,5 @@ void AddSC_boss_ambassador_flamelash()
newscript = new Script;
newscript->Name="boss_ambassador_flamelash";
newscript->GetAI = GetAI_boss_ambassador_flamelash;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_angerrel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_angerrel.cpp
index 13b9f31e734..cbf895cc3e4 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_angerrel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_angerrel.cpp
@@ -87,5 +87,5 @@ void AddSC_boss_angerrel()
newscript = new Script;
newscript->Name="boss_angerrel";
newscript->GetAI = GetAI_boss_angerrel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
index 50cf2af8169..091863de655 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_anubshiah.cpp
@@ -111,5 +111,5 @@ void AddSC_boss_anubshiah()
newscript = new Script;
newscript->Name="boss_anubshiah";
newscript->GetAI = GetAI_boss_anubshiah;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doomrel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doomrel.cpp
index b58ebc7b97a..867afe417cd 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doomrel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doomrel.cpp
@@ -135,5 +135,5 @@ void AddSC_boss_doomrel()
newscript = new Script;
newscript->Name="boss_doomrel";
newscript->GetAI = GetAI_boss_doomrel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doperel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doperel.cpp
index f9da16dd2fd..3c394476106 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doperel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_doperel.cpp
@@ -87,5 +87,5 @@ void AddSC_boss_doperel()
newscript = new Script;
newscript->Name="boss_doperel";
newscript->GetAI = GetAI_boss_doperel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
index e8b1fb791ee..d463ed7f38f 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
@@ -100,5 +100,5 @@ void AddSC_boss_draganthaurissan()
newscript = new Script;
newscript->Name="boss_emperor_dagran_thaurissan";
newscript->GetAI = GetAI_boss_draganthaurissan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
index 0760bc65733..7e3b8d9fba7 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_general_angerforge.cpp
@@ -163,5 +163,5 @@ void AddSC_boss_general_angerforge()
newscript = new Script;
newscript->Name="boss_general_angerforge";
newscript->GetAI = GetAI_boss_general_angerforge;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gloomrel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gloomrel.cpp
index 30caa104b31..966fe4b8c22 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gloomrel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gloomrel.cpp
@@ -138,5 +138,5 @@ void AddSC_boss_gloomrel()
newscript->GetAI = GetAI_boss_gloomrel;
newscript->pGossipHello = &GossipHello_boss_gloomrel;
newscript->pGossipSelect = &GossipSelect_boss_gloomrel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
index 91770069779..f2b617b73f0 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
@@ -77,5 +77,5 @@ void AddSC_boss_gorosh_the_dervish()
newscript = new Script;
newscript->Name="boss_gorosh_the_dervish";
newscript->GetAI = GetAI_boss_gorosh_the_dervish;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
index 7e489cca5a7..5005bb3935a 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_grizzle.cpp
@@ -82,5 +82,5 @@ void AddSC_boss_grizzle()
newscript = new Script;
newscript->Name="boss_grizzle";
newscript->GetAI = GetAI_boss_grizzle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_haterel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_haterel.cpp
index 778c68f73d3..53a94865002 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_haterel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_haterel.cpp
@@ -101,5 +101,5 @@ void AddSC_boss_haterel()
newscript = new Script;
newscript->Name="boss_haterel";
newscript->GetAI = GetAI_boss_haterel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
index 8ee1a00c85b..43aa38ba4d4 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
@@ -101,5 +101,5 @@ void AddSC_boss_high_interrogator_gerstahn()
newscript = new Script;
newscript->Name="boss_high_interrogator_gerstahn";
newscript->GetAI = GetAI_boss_high_interrogator_gerstahn;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
index 0d163d31775..7703d6b2b31 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_magmus.cpp
@@ -80,5 +80,5 @@ void AddSC_boss_magmus()
newscript = new Script;
newscript->Name="boss_magmus";
newscript->GetAI = GetAI_boss_magmus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
index 208353e66f3..68923722380 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
@@ -95,5 +95,5 @@ void AddSC_boss_moira_bronzebeard()
newscript = new Script;
newscript->Name="boss_moira_bronzebeard";
newscript->GetAI = GetAI_boss_moira_bronzebeard;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_seethrel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_seethrel.cpp
index 93f3c124f29..e8753971898 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_seethrel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_seethrel.cpp
@@ -111,5 +111,5 @@ void AddSC_boss_seethrel()
newscript = new Script;
newscript->Name="boss_seethrel";
newscript->GetAI = GetAI_boss_seethrel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_vilerel.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_vilerel.cpp
index 0ecf70148fe..db1b0923f4c 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_depths/boss_vilerel.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_depths/boss_vilerel.cpp
@@ -97,5 +97,5 @@ void AddSC_boss_vilerel()
newscript = new Script;
newscript->Name="boss_vilerel";
newscript->GetAI = GetAI_boss_vilerel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
index c26ba2ed6b9..56f4b3f385f 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_drakkisath.cpp
@@ -97,5 +97,5 @@ void AddSC_boss_drakkisath()
newscript = new Script;
newscript->Name="boss_drakkisath";
newscript->GetAI = GetAI_boss_drakkisath;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
index 68107e820bf..d6089c269e7 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_gyth.cpp
@@ -201,5 +201,5 @@ void AddSC_boss_gyth()
newscript = new Script;
newscript->Name="boss_gyth";
newscript->GetAI = GetAI_boss_gyth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
index 0b2c09acccf..e0c5d69d631 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_halycon.cpp
@@ -91,5 +91,5 @@ void AddSC_boss_halycon()
newscript = new Script;
newscript->Name="boss_halycon";
newscript->GetAI = GetAI_boss_halycon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
index afaedcc4ad8..0ee0a9df7f8 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
@@ -127,5 +127,5 @@ void AddSC_boss_highlordomokk()
newscript = new Script;
newscript->Name="boss_highlord_omokk";
newscript->GetAI = GetAI_boss_highlordomokk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
index 8c1d3096597..c9686346057 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
@@ -82,5 +82,5 @@ void AddSC_boss_mothersmolderweb()
newscript = new Script;
newscript->Name="boss_mother_smolderweb";
newscript->GetAI = GetAI_boss_mothersmolderweb;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
index 5ab5847e38a..5852a12302e 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
@@ -123,5 +123,5 @@ void AddSC_boss_overlordwyrmthalak()
newscript = new Script;
newscript->Name="boss_overlord_wyrmthalak";
newscript->GetAI = GetAI_boss_overlordwyrmthalak;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
index f7705c647af..cbabb24d752 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
@@ -89,5 +89,5 @@ void AddSC_boss_pyroguard_emberseer()
newscript = new Script;
newscript->Name="boss_pyroguard_emberseer";
newscript->GetAI = GetAI_boss_pyroguard_emberseer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
index 7c0901e1f40..82561cb954f 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
@@ -81,5 +81,5 @@ void AddSC_boss_quatermasterzigris()
newscript = new Script;
newscript->Name="quartermaster_zigris";
newscript->GetAI = GetAI_boss_quatermasterzigris;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
index 7ca84b3c429..b80a941ad17 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
@@ -87,5 +87,5 @@ void AddSC_boss_rend_blackhand()
newscript = new Script;
newscript->Name="boss_rend_blackhand";
newscript->GetAI = GetAI_boss_rend_blackhand;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
index 17c73e43c82..83a324a2c38 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
@@ -91,5 +91,5 @@ void AddSC_boss_shadowvosh()
newscript = new Script;
newscript->Name="boss_shadow_hunter_voshgajin";
newscript->GetAI = GetAI_boss_shadowvosh;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
index d7e403d0e72..586addd9d76 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_the_beast.cpp
@@ -89,5 +89,5 @@ void AddSC_boss_thebeast()
newscript = new Script;
newscript->Name="boss_the_beast";
newscript->GetAI = GetAI_boss_thebeast;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
index 7377b46526f..bcc1469ccd9 100644
--- a/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
+++ b/src/bindings/scripts/scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
@@ -117,5 +117,5 @@ void AddSC_boss_warmastervoone()
newscript = new Script;
newscript->Name="boss_warmaster_voone";
newscript->GetAI = GetAI_boss_warmastervoone;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
index 0e40276903a..2c69e8ff599 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
@@ -124,5 +124,5 @@ void AddSC_boss_broodlord()
newscript = new Script;
newscript->Name="boss_broodlord";
newscript->GetAI = GetAI_boss_broodlord;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
index ea683bd1a13..920a50d4e49 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_chromaggus.cpp
@@ -310,5 +310,5 @@ void AddSC_boss_chromaggus()
newscript = new Script;
newscript->Name="boss_chromaggus";
newscript->GetAI = GetAI_boss_chromaggus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
index 703dec09536..0dd8095a94b 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_ebonroc.cpp
@@ -99,5 +99,5 @@ void AddSC_boss_ebonroc()
newscript = new Script;
newscript->Name="boss_ebonroc";
newscript->GetAI = GetAI_boss_ebonroc;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
index 05a3e36948b..c1915d45a15 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_firemaw.cpp
@@ -90,5 +90,5 @@ void AddSC_boss_firemaw()
newscript = new Script;
newscript->Name="boss_firemaw";
newscript->GetAI = GetAI_boss_firemaw;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
index fa34406b1fe..fbc8f4fa51a 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_flamegor.cpp
@@ -90,5 +90,5 @@ void AddSC_boss_flamegor()
newscript = new Script;
newscript->Name="boss_flamegor";
newscript->GetAI = GetAI_boss_flamegor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
index b819fde0bd5..741e61ba4de 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_nefarian.cpp
@@ -223,5 +223,5 @@ void AddSC_boss_nefarian()
newscript = new Script;
newscript->Name="boss_nefarian";
newscript->GetAI = GetAI_boss_nefarian;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
index bf76a08897f..98615b47758 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_razorgore.cpp
@@ -127,5 +127,5 @@ void AddSC_boss_razorgore()
newscript = new Script;
newscript->Name="boss_razorgore";
newscript->GetAI = GetAI_boss_razorgore;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
index 05e4b39af7d..a708a7de195 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
@@ -257,5 +257,5 @@ void AddSC_boss_vael()
newscript->GetAI = GetAI_boss_vael;
newscript->pGossipHello = &GossipHello_boss_vael;
newscript->pGossipSelect = &GossipSelect_boss_vael;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
index c9e92c7b75f..70bb6c15113 100644
--- a/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
+++ b/src/bindings/scripts/scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
@@ -390,5 +390,5 @@ void AddSC_boss_victor_nefarius()
newscript->GetAI = GetAI_boss_victor_nefarius;
newscript->pGossipHello = &GossipHello_boss_victor_nefarius;
newscript->pGossipSelect = &GossipSelect_boss_victor_nefarius;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
index 99dc4dbc82c..c47153aed7a 100644
--- a/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
@@ -406,33 +406,33 @@ void AddSC_blades_edge_mountains()
newscript = new Script;
newscript->Name="mobs_bladespire_ogre";
newscript->GetAI = GetAI_mobs_bladespire_ogre;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mobs_nether_drake";
newscript->GetAI = GetAI_mobs_nether_drake;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_daranelle";
newscript->GetAI = GetAI_npc_daranelle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_overseer_nuaar";
newscript->pGossipHello = &GossipHello_npc_overseer_nuaar;
newscript->pGossipSelect = &GossipSelect_npc_overseer_nuaar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_saikkal_the_elder";
newscript->pGossipHello = &GossipHello_npc_saikkal_the_elder;
newscript->pGossipSelect = &GossipSelect_npc_saikkal_the_elder;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_skyguard_handler_irena";
newscript->pGossipHello = &GossipHello_npc_skyguard_handler_irena;
newscript->pGossipSelect = &GossipSelect_npc_skyguard_handler_irena;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp b/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
index 9212f13946a..b47abcb4c15 100644
--- a/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
+++ b/src/bindings/scripts/scripts/zone/blasted_lands/blasted_lands.cpp
@@ -149,11 +149,11 @@ void AddSC_blasted_lands()
newscript->Name="npc_deathly_usher";
newscript->pGossipHello = &GossipHello_npc_deathly_usher;
newscript->pGossipSelect = &GossipSelect_npc_deathly_usher;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_fallen_hero_of_horde";
newscript->pGossipHello = &GossipHello_npc_fallen_hero_of_horde;
newscript->pGossipSelect = &GossipSelect_npc_fallen_hero_of_horde;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp b/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
index 9de7b6d6085..250c382f028 100644
--- a/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
+++ b/src/bindings/scripts/scripts/zone/blasted_lands/boss_kruul.cpp
@@ -178,5 +178,5 @@ void AddSC_boss_kruul()
newscript = new Script;
newscript->Name="boss_kruul";
newscript->GetAI = GetAI_boss_kruul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
index e52386fc020..3705d195ca3 100644
--- a/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
+++ b/src/bindings/scripts/scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
@@ -131,11 +131,11 @@ void AddSC_bloodmyst_isle()
newscript = new Script;
newscript->Name="mob_webbed_creature";
newscript->GetAI = GetAI_mob_webbed_creature;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_captured_sunhawk_agent";
newscript->pGossipHello = &GossipHello_npc_captured_sunhawk_agent;
newscript->pGossipSelect = &GossipSelect_npc_captured_sunhawk_agent;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
index bd926a2e7cc..7f0c2f45118 100644
--- a/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
+++ b/src/bindings/scripts/scripts/zone/burning_steppes/burning_steppes.cpp
@@ -147,5 +147,5 @@ void AddSC_burning_steppes()
newscript->GetAI = GetAI_npc_ragged_john;
newscript->pGossipHello = &GossipHello_npc_ragged_john;
newscript->pGossipSelect = &GossipSelect_npc_ragged_john;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
index f6dd7a167ff..db167ff5ab9 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
@@ -117,5 +117,5 @@ void AddSC_boss_aeonus()
newscript = new Script;
newscript->Name="boss_aeonus";
newscript->GetAI = GetAI_boss_aeonus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
index b6d00be0889..fcaade46067 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
@@ -105,5 +105,5 @@ void AddSC_boss_chrono_lord_deja()
newscript = new Script;
newscript->Name="boss_chrono_lord_deja";
newscript->GetAI = GetAI_boss_chrono_lord_deja;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
index a59ecc8e4b6..2dad8913576 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
@@ -139,5 +139,5 @@ void AddSC_boss_temporus()
newscript = new Script;
newscript->Name="boss_temporus";
newscript->GetAI = GetAI_boss_temporus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
index 7e25c0c9b15..ab208aafba9 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
@@ -769,20 +769,20 @@ void AddSC_boss_archimonde()
newscript = new Script;
newscript->Name="boss_archimonde";
newscript->GetAI = GetAI_boss_archimonde;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_doomfire";
newscript->GetAI = GetAI_mob_doomfire;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_doomfire_targetting";
newscript->GetAI = GetAI_mob_doomfire_targetting;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_ancient_wisp";
newscript->GetAI = GetAI_mob_ancient_wisp;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
index 837f1f09872..51f147badc2 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal.cpp
@@ -200,18 +200,18 @@ void AddSC_hyjal()
newscript->GetAI = GetAI_npc_jaina_proudmoore;
newscript->pGossipHello = &GossipHello_npc_jaina_proudmoore;
newscript->pGossipSelect = &GossipSelect_npc_jaina_proudmoore;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_thrall";
newscript->GetAI = GetAI_npc_thrall;
newscript->pGossipHello = &GossipHello_npc_thrall;
newscript->pGossipSelect = &GossipSelect_npc_thrall;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_tyrande_whisperwind";
newscript->pGossipHello = &GossipHello_npc_tyrande_whisperwind;
newscript->pGossipSelect = &GossipSelect_npc_tyrande_whisperwind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp
index a6f8e3a7305..3c3971d6036 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp
@@ -199,5 +199,5 @@ void AddSC_instance_mount_hyjal()
newscript = new Script;
newscript->Name = "instance_hyjal";
newscript->GetInstanceData = GetInstanceData_instance_mount_hyjal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
index 19aff777b23..c43f5c2471c 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
@@ -152,5 +152,5 @@ void AddSC_boss_captain_skarloc()
newscript = new Script;
newscript->Name="boss_captain_skarloc";
newscript->GetAI = GetAI_boss_captain_skarloc;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
index 734ea93ffbe..510ef7a039f 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
@@ -146,5 +146,5 @@ void AddSC_boss_epoch_hunter()
newscript = new Script;
newscript->Name="boss_epoch_hunter";
newscript->GetAI = GetAI_boss_epoch_hunter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
index 6733e4b8d41..76d96775056 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
@@ -194,10 +194,10 @@ void AddSC_boss_lieutenant_drake()
newscript = new Script;
newscript->Name="go_barrel_old_hillsbrad";
newscript->pGOHello = &GOHello_go_barrel_old_hillsbrad;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lieutenant_drake";
newscript->GetAI = GetAI_boss_lieutenant_drake;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
index a6e4b377358..38a20c8adaf 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
@@ -174,5 +174,5 @@ void AddSC_instance_old_hillsbrad()
newscript = new Script;
newscript->Name = "instance_old_hillsbrad";
newscript->GetInstanceData = GetInstanceData_instance_old_hillsbrad;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
index 659636e1d35..596d327bc42 100644
--- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
+++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
@@ -893,24 +893,24 @@ void AddSC_old_hillsbrad()
newscript->Name="npc_brazen";
newscript->pGossipHello = &GossipHello_npc_brazen;
newscript->pGossipSelect = &GossipSelect_npc_brazen;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_erozion";
newscript->pGossipHello = &GossipHello_npc_erozion;
newscript->pGossipSelect = &GossipSelect_npc_erozion;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_thrall_old_hillsbrad";
newscript->pGossipHello = &GossipHello_npc_thrall_old_hillsbrad;
newscript->pGossipSelect = &GossipSelect_npc_thrall_old_hillsbrad;
newscript->GetAI = GetAI_npc_thrall_old_hillsbrad;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_taretha";
newscript->pGossipHello = &GossipHello_npc_taretha;
newscript->pGossipSelect = &GossipSelect_npc_taretha;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
index 9199bcadaf1..42a707ff930 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
@@ -744,20 +744,20 @@ void AddSC_boss_fathomlord_karathress()
newscript = new Script;
newscript->Name="boss_fathomlord_karathress";
newscript->GetAI = GetAI_boss_fathomlord_karathress;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_fathomguard_sharkkis";
newscript->GetAI = GetAI_boss_fathomguard_sharkkis;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_fathomguard_tidalvess";
newscript->GetAI = GetAI_boss_fathomguard_tidalvess;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_fathomguard_caribdis";
newscript->GetAI = GetAI_boss_fathomguard_caribdis;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
index 13b8ebbf312..07adcf4b225 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
@@ -382,5 +382,5 @@ void AddSC_boss_hydross_the_unstable()
newscript = new Script;
newscript->Name="boss_hydross_the_unstable";
newscript->GetAI = GetAI_boss_hydross_the_unstable;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
index 6adc833e8a8..232a828150c 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
@@ -250,12 +250,12 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI
{
//remove old tainted cores to prevent cheating in phase 2
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- for(InstanceMap::PlayerList::const_iterator i = PlayerList.begin();i != PlayerList.end(); ++i)
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator i = PlayerList.begin();i != PlayerList.end(); ++i)
{
- if((*i))
+ if(Player* i_pl = i->getSource())
{
- (*i)->DestroyItemCount(31088, 1, true);
+ i_pl->DestroyItemCount(31088, 1, true);
}
}
}
@@ -1029,42 +1029,42 @@ void AddSC_boss_lady_vashj()
newscript = new Script;
newscript->Name="boss_lady_vashj";
newscript->GetAI = GetAI_boss_lady_vashj;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_enchanted_elemental";
newscript->GetAI = GetAI_mob_enchanted_elemental;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_tainted_elemental";
newscript->GetAI = GetAI_mob_tainted_elemental;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_toxic_sporebat";
newscript->GetAI = GetAI_mob_toxic_sporebat;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_coilfang_elite";
newscript->GetAI = GetAI_mob_coilfang_elite;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_coilfang_strider";
newscript->GetAI = GetAI_mob_coilfang_strider;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_shield_generator_channel";
newscript->GetAI = GetAI_mob_shield_generator_channel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="item_tainted_core";
newscript->pItemUse = ItemUse_item_tainted_core;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
index 53aa7c48d35..70d4d6d2c56 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
@@ -754,19 +754,22 @@ struct TRINITY_DLL_DECL mob_greyheart_spellbinderAI : public ScriptedAI
if(Earthshock_Timer < diff)
{
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- for(InstanceMap::PlayerList::const_iterator itr = PlayerList.begin();itr != PlayerList.end(); ++itr)
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator itr = PlayerList.begin();itr != PlayerList.end(); ++itr)
{
- bool isCasting = false;
- for(uint8 i = 0; i < CURRENT_MAX_SPELL; ++i)
- if((*itr)->m_currentSpells[i])
- isCasting = true;
-
- if(isCasting)
- {
- DoCast((*itr), SPELL_EARTHSHOCK);
- break;
- }
+ if (Player* i_pl = itr->getSource())
+ {
+ bool isCasting = false;
+ for(uint8 i = 0; i < CURRENT_MAX_SPELL; ++i)
+ if(i_pl->m_currentSpells[i])
+ isCasting = true;
+
+ if(isCasting)
+ {
+ DoCast(i_pl, SPELL_EARTHSHOCK);
+ break;
+ }
+ }
}
Earthshock_Timer = 8000 + rand()%7000;
}else Earthshock_Timer -= diff;
@@ -801,20 +804,20 @@ void AddSC_boss_leotheras_the_blind()
newscript = new Script;
newscript->Name="boss_leotheras_the_blind";
newscript->GetAI = GetAI_boss_leotheras_the_blind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_leotheras_the_blind_demonform";
newscript->GetAI = GetAI_boss_leotheras_the_blind_demonform;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_greyheart_spellbinder";
newscript->GetAI = GetAI_mob_greyheart_spellbinder;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_inner_demon";
newscript->GetAI = GetAI_mob_inner_demon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index 924b15397ed..509eadc2006 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -167,16 +167,16 @@ void AddSC_boss_the_lurker_below()
newscript = new Script;
newscript->Name="boss_the_lurker_below";
newscript->GetAI = GetAI_boss_the_lurker_below;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_coilfang_guardian";
newscript->GetAI = GetAI_mob_coilfang_guardian;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_coilfang_ambusher";
newscript->GetAI = GetAI_mob_coilfang_ambusher;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
index fa6a57a7fe4..900c3aad6d9 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
@@ -350,10 +350,10 @@ void AddSC_boss_morogrim_tidewalker()
newscript = new Script;
newscript->Name="boss_morogrim_tidewalker";
newscript->GetAI = GetAI_boss_morogrim_tidewalker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_water_globule";
newscript->GetAI = GetAI_mob_water_globule;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
index de0f829c3d1..25b6a1a54d5 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
@@ -215,5 +215,5 @@ void AddSC_instance_serpentshrine_cavern()
newscript = new Script;
newscript->Name = "instance_serpent_shrine";
newscript->GetInstanceData = GetInstanceData_instance_serpentshrine_cavern;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
index f51a28d61b3..cb09a94044f 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
@@ -188,10 +188,10 @@ void AddSC_boss_hydromancer_thespia()
newscript = new Script;
newscript->Name="boss_hydromancer_thespia";
newscript->GetAI = GetAI_boss_thespiaAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_coilfang_waterelemental";
newscript->GetAI = GetAI_mob_coilfang_waterelementalAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
index d769b44d9cf..6f839359d0a 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
@@ -271,10 +271,10 @@ void AddSC_boss_mekgineer_steamrigger()
newscript = new Script;
newscript->Name="boss_mekgineer_steamrigger";
newscript->GetAI = GetAI_boss_mekgineer_steamrigger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_steamrigger_mechanic";
newscript->GetAI = GetAI_mob_steamrigger_mechanic;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
index 85c6657bebb..a3b3c68ba82 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
@@ -226,10 +226,10 @@ void AddSC_boss_warlord_kalithresh()
newscript = new Script;
newscript->Name="mob_naga_distiller";
newscript->GetAI = GetAI_mob_naga_distiller;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_warlord_kalithresh";
newscript->GetAI = GetAI_boss_warlord_kalithresh;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
index 798d04d6cfb..dc082244846 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
@@ -166,5 +166,5 @@ void AddSC_instance_steam_vault()
newscript = new Script;
newscript->Name = "instance_steam_vault";
newscript->GetInstanceData = GetInstanceData_instance_steam_vault;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
index 13ac880295b..34c854ad8bf 100644
--- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
+++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
@@ -147,10 +147,10 @@ void AddSC_boss_hungarfen()
newscript = new Script;
newscript->Name="boss_hungarfen";
newscript->GetAI = GetAI_boss_hungarfen;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_underbog_mushroom";
newscript->GetAI = GetAI_mob_underbog_mushroom;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp b/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
index c5f7bf6fc07..ee8c531593b 100644
--- a/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
+++ b/src/bindings/scripts/scripts/zone/dun_morogh/dun_morogh.cpp
@@ -94,5 +94,5 @@ void AddSC_dun_morogh()
newscript = new Script;
newscript->Name="npc_narm_faulk";
newscript->GetAI = GetAI_npc_narm_faulk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp b/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
index 7a8c1329b36..16e5d3fc62e 100644
--- a/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
+++ b/src/bindings/scripts/scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
@@ -204,28 +204,28 @@ void AddSC_dustwallow_marsh()
newscript = new Script;
newscript->Name="mobs_risen_husk_spirit";
newscript->GetAI = GetAI_mobs_risen_husk_spirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_restless_apparition";
newscript->pGossipHello = &GossipHello_npc_restless_apparition;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_deserter_agitator";
newscript->GetAI = GetAI_npc_deserter_agitator;
newscript->pGossipHello = &GossipHello_npc_deserter_agitator;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lady_jaina_proudmoore";
newscript->pGossipHello = &GossipHello_npc_lady_jaina_proudmoore;
newscript->pGossipSelect = &GossipSelect_npc_lady_jaina_proudmoore;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_nat_pagle";
newscript->pGossipHello = &GossipHello_npc_nat_pagle;
newscript->pGossipSelect = &GossipSelect_npc_nat_pagle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp b/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
index e8d44931f11..125fdf44817 100644
--- a/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
+++ b/src/bindings/scripts/scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
@@ -158,23 +158,23 @@ void AddSC_eastern_plaguelands()
newscript = new Script;
newscript->Name="mobs_ghoul_flayer";
newscript->GetAI = GetAI_mobs_ghoul_flayer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_augustus_the_touched";
newscript->pGossipHello = &GossipHello_npc_augustus_the_touched;
newscript->pGossipSelect = &GossipSelect_npc_augustus_the_touched;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_darrowshire_spirit";
newscript->GetAI = GetAI_npc_darrowshire_spirit;
newscript->pGossipHello = &GossipHello_npc_darrowshire_spirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_tirion_fordring";
newscript->pGossipHello = &GossipHello_npc_tirion_fordring;
newscript->pGossipSelect = &GossipSelect_npc_tirion_fordring;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp b/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
index d91b4533de2..b1061213649 100644
--- a/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/elwynn_forest/elwynn_forest.cpp
@@ -94,5 +94,5 @@ void AddSC_elwynn_forest()
newscript = new Script;
newscript->Name="npc_henze_faulk";
newscript->GetAI = GetAI_npc_henze_faulk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
index 932dea11a60..4f9c2a775af 100644
--- a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
+++ b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp
@@ -152,12 +152,12 @@ void AddSC_eversong_woods()
newscript = new Script;
newscript->Name="mobs_mana_tapped";
newscript->GetAI = GetAI_mobs_mana_tapped;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name= "npc_prospector_anvilward";
newscript->GetAI = GetAI_npc_prospector_anvilward;
newscript->pGossipHello = &GossipHello_npc_prospector_anvilward;
newscript->pGossipSelect = &GossipSelect_npc_prospector_anvilward;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/felwood/felwood.cpp b/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
index 59dc03456a4..2cd6d05579e 100644
--- a/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
+++ b/src/bindings/scripts/scripts/zone/felwood/felwood.cpp
@@ -85,5 +85,5 @@ void AddSC_felwood()
newscript->Name="npcs_riverbreeze_and_silversky";
newscript->pGossipHello = &GossipHello_npcs_riverbreeze_and_silversky;
newscript->pGossipSelect = &GossipSelect_npcs_riverbreeze_and_silversky;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/feralas/feralas.cpp b/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
index ca8c5d0a02d..e0a89fe5905 100644
--- a/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
+++ b/src/bindings/scripts/scripts/zone/feralas/feralas.cpp
@@ -76,10 +76,10 @@ void AddSC_feralas()
newscript->Name="npc_gregan_brewspewer";
newscript->pGossipHello = &GossipHello_npc_gregan_brewspewer;
newscript->pGossipSelect = &GossipSelect_npc_gregan_brewspewer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_screecher_spirit";
newscript->pGossipHello = &GossipHello_npc_screecher_spirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp b/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
index 35c7213d033..ade3931c75d 100644
--- a/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
+++ b/src/bindings/scripts/scripts/zone/ghostlands/ghostlands.cpp
@@ -133,22 +133,22 @@ void AddSC_ghostlands()
newscript->Name="npc_blood_knight_dawnstar";
newscript->pGossipHello = &GossipHello_npc_blood_knight_dawnstar;
newscript->pGossipSelect = &GossipSelect_npc_blood_knight_dawnstar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_budd_nedreck";
newscript->pGossipHello = &GossipHello_npc_budd_nedreck;
newscript->pGossipSelect = &GossipSelect_npc_budd_nedreck;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_rathis_tomber";
newscript->pGossipHello = &GossipHello_npc_rathis_tomber;
newscript->pGossipSelect = &GossipSelect_npc_rathis_tomber;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "go_gilded_brazier";
newscript->pGOHello = &GOHello_gilded_brazier;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
index bb2487b892e..1616d75e376 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_gruul.cpp
@@ -300,5 +300,5 @@ void AddSC_boss_gruul()
newscript = new Script;
newscript->Name="boss_gruul";
newscript->GetAI = GetAI_boss_gruul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
index 3c77b1a0acf..b0e53373a2f 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
@@ -817,25 +817,25 @@ void AddSC_boss_high_king_maulgar()
newscript = new Script;
newscript->Name="boss_high_king_maulgar";
newscript->GetAI = GetAI_boss_high_king_maulgar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_kiggler_the_crazed";
newscript->GetAI = GetAI_boss_kiggler_the_crazed;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_blindeye_the_seer";
newscript->GetAI = GetAI_boss_blindeye_the_seer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_olm_the_summoner";
newscript->GetAI = GetAI_boss_olm_the_summoner;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_krosh_firehand";
newscript->GetAI = GetAI_boss_krosh_firehand;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
index 062800da3f6..3d058060722 100644
--- a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
+++ b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
@@ -184,5 +184,5 @@ void AddSC_instance_gruuls_lair()
newscript = new Script;
newscript->Name = "instance_gruuls_lair";
newscript->GetInstanceData = GetInstanceData_instance_gruuls_lair;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
index 2237a85077a..1431be7dd51 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
@@ -123,10 +123,10 @@ void AddSC_boss_broggok()
newscript = new Script;
newscript->Name="boss_broggok";
newscript->GetAI = GetAI_boss_broggokAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_broggok_poisoncloud";
newscript->GetAI = GetAI_mob_broggok_poisoncloudAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
index bc5799ffe7e..092dfcd17be 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
@@ -225,10 +225,10 @@ void AddSC_boss_kelidan_the_breaker()
newscript = new Script;
newscript->Name="boss_kelidan_the_breaker";
newscript->GetAI = GetAI_boss_kelidan_the_breaker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_shadowmoon_channeler";
newscript->GetAI = GetAI_mob_shadowmoon_channeler;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
index ec85747032d..0c30651c9d5 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
@@ -127,5 +127,5 @@ void AddSC_boss_the_maker()
newscript = new Script;
newscript->Name="boss_the_maker";
newscript->GetAI = GetAI_boss_the_makerAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
index 676fbddf48c..1d8b1ec2c22 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
@@ -209,5 +209,5 @@ void AddSC_boss_omor_the_unscarred()
newscript = new Script;
newscript->Name="boss_omor_the_unscarred";
newscript->GetAI = GetAI_boss_omor_the_unscarredAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
index 21e9362a762..0d9e200c6e7 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
@@ -164,5 +164,5 @@ void AddSC_boss_watchkeeper_gargolmar()
newscript = new Script;
newscript->Name="boss_watchkeeper_gargolmar";
newscript->GetAI = GetAI_boss_watchkeeper_gargolmarAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
index 4d7fe35891d..4d819b3537b 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
@@ -545,21 +545,21 @@ void AddSC_boss_magtheridon()
newscript = new Script;
newscript->Name="boss_magtheridon";
newscript->GetAI = GetAI_boss_magtheridon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_hellfire_channeler";
newscript->GetAI = GetAI_mob_hellfire_channeler;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_manticron_cube";
newscript->pGOHello = &GOHello_go_Manticron_Cube;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_abyssal";
newscript->GetAI = GetAI_mob_abyssalAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
} \ No newline at end of file
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
index 8a6815e068a..51f22a1ff54 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
@@ -118,9 +118,6 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
void SetData(uint32 type, uint32 data)
{
- Player *player = GetPlayer();
- if(!player) return;
-
switch(type)
{
case DATA_MAGTHERIDON_EVENT:
@@ -129,7 +126,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
RespawnTimer = 10000;
if(data != IN_PROGRESS)
{
- if(GameObject *Door = GameObject::GetGameObject(*player, DoorGUID))
+ if(GameObject *Door = instance->GetGameObjectInMap(DoorGUID))
Door->SetGoState(0);
}
break;
@@ -142,7 +139,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
Encounters[1] = NOT_STARTED;
for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- if(Creature *Channeler = (Creature*)Unit::GetUnit(*player, *i))
+ if(Creature *Channeler = instance->GetCreatureInMap(*i))
{
if(Channeler->isAlive())
Channeler->AI()->EnterEvadeMode();
@@ -151,7 +148,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
}
}
CageTimer = 0;
- if(GameObject *Door = GameObject::GetGameObject(*player, DoorGUID))
+ if(GameObject *Door = instance->GetGameObjectInMap(DoorGUID))
Door->SetGoState(0);
}break;
case IN_PROGRESS: // Event start.
@@ -161,7 +158,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
// Let all five channelers aggro.
for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- Creature *Channeler = (Creature*)Unit::GetUnit(*player, *i);
+ Creature *Channeler = instance->GetCreatureInMap(*i);
if(Channeler && Channeler->isAlive())
{
//if(Unit *target = Channeler->SelectNearbyTarget())
@@ -170,19 +167,19 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
}
}
// Release Magtheridon after two minutes.
- Creature *Magtheridon = (Creature*)Unit::GetUnit(*player, MagtheridonGUID);
+ Creature *Magtheridon = instance->GetCreatureInMap(MagtheridonGUID);
if(Magtheridon && Magtheridon->isAlive())
{
Magtheridon->TextEmote("'s bonds begin to weaken!", 0);
CageTimer = 120000;
}
- if(GameObject *Door = GameObject::GetGameObject(*player, DoorGUID))
+ if(GameObject *Door = instance->GetGameObjectInMap(DoorGUID))
Door->SetGoState(1);
}break;
case DONE: // Add buff and check if all channelers are dead.
for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- Unit *Channeler = Unit::GetUnit(*player, *i);
+ Creature *Channeler = instance->GetCreatureInMap(*i);
if(Channeler && Channeler->isAlive())
{
//Channeler->CastSpell(Channeler, SPELL_SOUL_TRANSFER, true);
@@ -197,7 +194,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
// true - collapse / false - reset
for(std::set<uint64>::iterator i = ColumnGUID.begin(); i != ColumnGUID.end(); ++i)
{
- if(GameObject *Column = GameObject::GetGameObject(*player, *i))
+ if(GameObject *Column = instance->GetGameObjectInMap(*i))
Column->SetGoState(!data);
}
break;
@@ -213,30 +210,26 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
return 0;
}
- Player* GetPlayer()
- {
- if(((InstanceMap*)instance)->GetPlayers().size())
- return ((InstanceMap*)instance)->GetPlayers().front();
- return NULL;
- }
-
void AttackNearestTarget(Creature *creature)
{
float minRange = 999.0f;
float range;
Player* target = NULL;
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)instance)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
+ Map::PlayerList const &PlayerList = instance->GetPlayers();
+ Map::PlayerList::const_iterator i;
for(i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if((*i)->isTargetableForAttack())
+ if(Player* i_pl = i->getSource())
{
- range = (*i)->GetDistance(creature);
- if(range < minRange)
+ if(i_pl->isTargetableForAttack())
{
- minRange = range;
- target = *i;
- }
+ range = i_pl->GetDistance(creature);
+ if(range < minRange)
+ {
+ minRange = range;
+ target = i_pl;
+ }
+ }
}
}
creature->AI()->AttackStart(target);
@@ -248,14 +241,11 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
{
if(CageTimer <= diff)
{
- if(Player *player = GetPlayer())
+ Creature *Magtheridon = instance->GetCreatureInMap(MagtheridonGUID);
+ if(Magtheridon && Magtheridon->isAlive())
{
- Creature *Magtheridon = (Creature*)Unit::GetUnit(*player, MagtheridonGUID);
- if(Magtheridon && Magtheridon->isAlive())
- {
- Magtheridon->clearUnitState(UNIT_STAT_STUNNED);
- AttackNearestTarget(Magtheridon);
- }
+ Magtheridon->clearUnitState(UNIT_STAT_STUNNED);
+ AttackNearestTarget(Magtheridon);
}
CageTimer = 0;
}else CageTimer -= diff;
@@ -265,17 +255,14 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance
{
if(RespawnTimer <= diff)
{
- if(Player *player = GetPlayer())
+ for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- for(std::set<uint64>::iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
+ if(Creature *Channeler = instance->GetCreatureInMap(*i))
{
- if(Creature *Channeler = (Creature*)Unit::GetUnit(*player, *i))
- {
- if(Channeler->isAlive())
- Channeler->AI()->EnterEvadeMode();
- else
- Channeler->Respawn();
- }
+ if(Channeler->isAlive())
+ Channeler->AI()->EnterEvadeMode();
+ else
+ Channeler->Respawn();
}
}
RespawnTimer = 0;
@@ -295,5 +282,5 @@ void AddSC_instance_magtheridons_lair()
newscript = new Script;
newscript->Name = "instance_magtheridons_lair";
newscript->GetInstanceData = GetInstanceData_instance_magtheridons_lair;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index 9d8335c527b..299f72a041b 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -444,15 +444,15 @@ void AddSC_boss_grand_warlock_nethekurse()
newscript = new Script;
newscript->Name="boss_grand_warlock_nethekurse";
newscript->GetAI = GetAI_boss_grand_warlock_nethekurse;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_fel_orc_convert";
newscript->GetAI = GetAI_mob_fel_orc_convert;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_lesser_shadow_fissure";
newscript->GetAI = GetAI_mob_lesser_shadow_fissure;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
index 092e82df0ed..2c128b3c047 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
@@ -394,10 +394,10 @@ void AddSC_boss_warbringer_omrogg()
newscript = new Script;
newscript->Name="boss_warbringer_omrogg";
newscript->GetAI = GetAI_boss_warbringer_omrogg;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_omrogg_heads";
newscript->GetAI = GetAI_mob_omrogg_heads;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
index 9dc78cb82cb..bee90392fe3 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
@@ -110,5 +110,5 @@ void AddSC_instance_shattered_halls()
newscript = new Script;
newscript->Name = "instance_shattered_halls";
newscript->GetInstanceData = GetInstanceData_instance_shattered_halls;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp b/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
index 51b4017b707..9b1822226a7 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
@@ -137,5 +137,5 @@ void AddSC_boss_doomlordkazzak()
newscript = new Script;
newscript->Name="boss_doomlord_kazzak";
newscript->GetAI = GetAI_boss_doomlordkazzak;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp b/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
index 1c3a4c71725..81d23457aab 100644
--- a/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
+++ b/src/bindings/scripts/scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
@@ -171,17 +171,17 @@ void AddSC_hellfire_peninsula()
newscript->Name="npc_wing_commander_dabiree";
newscript->pGossipHello = &GossipHello_npc_wing_commander_dabiree;
newscript->pGossipSelect = &GossipSelect_npc_wing_commander_dabiree;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_gryphoneer_windbellow";
newscript->pGossipHello = &GossipHello_npc_gryphoneer_windbellow;
newscript->pGossipSelect = &GossipSelect_npc_gryphoneer_windbellow;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_wing_commander_brack";
newscript->pGossipHello = &GossipHello_npc_wing_commander_brack;
newscript->pGossipSelect = &GossipSelect_npc_wing_commander_brack;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp b/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
index 7bb51ad499c..701f208f2a3 100644
--- a/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
+++ b/src/bindings/scripts/scripts/zone/ironforge/ironforge.cpp
@@ -89,5 +89,5 @@ void AddSC_ironforge()
newscript->Name="npc_royal_historian_archesonus";
newscript->pGossipHello = &GossipHello_npc_royal_historian_archesonus;
newscript->pGossipSelect = &GossipSelect_npc_royal_historian_archesonus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
index 9b2c1cda518..2690ecfa0ac 100644
--- a/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
+++ b/src/bindings/scripts/scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
@@ -140,16 +140,16 @@ void AddSC_isle_of_queldanas()
newscript->Name="npc_ayren_cloudbreaker";
newscript->pGossipHello = &GossipHello_npc_ayren_cloudbreaker;
newscript->pGossipSelect = &GossipSelect_npc_ayren_cloudbreaker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_converted_sentry";
newscript->GetAI = GetAI_npc_converted_sentry;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_unrestrained_dragonhawk";
newscript->pGossipHello = &GossipHello_npc_unrestrained_dragonhawk;
newscript->pGossipSelect = &GossipSelect_npc_unrestrained_dragonhawk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
index b560caad0d1..3c83b618604 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_curator.cpp
@@ -196,5 +196,5 @@ void AddSC_boss_curator()
newscript = new Script;
newscript->Name="boss_curator";
newscript->GetAI = GetAI_boss_curator;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
index e0bbadf5650..b4075e72b73 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_maiden_of_virtue.cpp
@@ -179,5 +179,5 @@ void AddSC_boss_maiden_of_virtue()
newscript = new Script;
newscript->Name="boss_maiden_of_virtue";
newscript->GetAI = GetAI_boss_maiden_of_virtue;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
index 1be1a2df16f..1331e59c2f2 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_midnight.cpp
@@ -362,10 +362,10 @@ void AddSC_boss_attumen()
newscript = new Script;
newscript->Name="boss_attumen";
newscript->GetAI = GetAI_boss_attumen;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_midnight";
newscript->GetAI = GetAI_boss_midnight;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
index 06a47787fa0..ce8f26ff0e5 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp
@@ -835,35 +835,35 @@ void AddSC_boss_moroes()
newscript = new Script;
newscript->Name="boss_moroes";
newscript->GetAI = GetAI_boss_moroes;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_baroness_dorothea_millstipe";
newscript->GetAI = GetAI_baroness_dorothea_millstipe;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_baron_rafe_dreuger";
newscript->GetAI = GetAI_baron_rafe_dreuger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lady_catriona_von_indi";
newscript->GetAI = GetAI_lady_catriona_von_indi;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lady_keira_berrybuck";
newscript->GetAI = GetAI_lady_keira_berrybuck;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lord_robin_daris";
newscript->GetAI = GetAI_lord_robin_daris;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lord_crispin_ference";
newscript->GetAI = GetAI_lord_crispin_ference;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
index 6dfa4cb01b7..6d4e75afdb9 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp
@@ -666,10 +666,10 @@ void AddSC_boss_malchezaar()
newscript = new Script;
newscript->Name="boss_malchezaar";
newscript->GetAI = GetAI_boss_malchezaar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="netherspite_infernal";
newscript->GetAI = GetAI_netherspite_infernal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
index 20cdb5b2d7d..71325d21f22 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp
@@ -654,20 +654,20 @@ void AddSC_boss_shade_of_aran()
newscript = new Script;
newscript->Name="boss_shade_of_aran";
newscript->GetAI = GetAI_boss_aran;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_shadow_of_aran";
newscript->GetAI = GetAI_shadow_of_aran;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_aran_elemental";
newscript->GetAI = GetAI_water_elemental;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
//newscript = new Script;
//newscript->Name="mob_aran_blizzard";
//newscript->GetAI = GetAI_boss_aran;
- //m_scripts[nrscripts++] = newscript;
+ //newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
index ddf6e9cb451..00a8cd46281 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/boss_terestian_illhoof.cpp
@@ -436,20 +436,20 @@ void AddSC_boss_terestian_illhoof()
newscript = new Script;
newscript->Name="boss_terestian_illhoof";
newscript->GetAI = GetAI_boss_terestian_illhoof;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_karazhan_imp";
newscript->GetAI = GetAI_mob_karazhan_imp;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_kilrek";
newscript->GetAI = GetAI_mob_kilrek;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_demon_chain";
newscript->GetAI = GetAI_mob_demon_chain;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
index 91dab811d00..2509445f3d0 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/bosses_opera.cpp
@@ -1414,58 +1414,58 @@ void AddSC_bosses_opera()
newscript = new Script;
newscript->GetAI = GetAI_boss_dorothee;
newscript->Name = "boss_dorothee";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_strawman;
newscript->Name = "boss_strawman";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_tinhead;
newscript->Name = "boss_tinhead";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_roar;
newscript->Name = "boss_roar";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_crone;
newscript->Name = "boss_crone";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_mob_tito;
newscript->Name = "mob_tito";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_mob_cyclone;
newscript->Name = "mob_cyclone";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
// Hood
newscript = new Script;
newscript->pGossipHello = GossipHello_npc_grandmother;
newscript->pGossipSelect = GossipSelect_npc_grandmother;
newscript->Name = "npc_grandmother";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_bigbadwolf;
newscript->Name = "boss_bigbadwolf";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
// Romeo And Juliet
newscript = new Script;
newscript->GetAI = GetAI_boss_julianne;
newscript->Name = "boss_julianne";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->GetAI = GetAI_boss_romulo;
newscript->Name = "boss_romulo";
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp b/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp
index f683eea5336..29e07fe254f 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/instance_karazhan.cpp
@@ -249,5 +249,5 @@ void AddSC_instance_karazhan()
newscript = new Script;
newscript->Name = "instance_karazhan";
newscript->GetInstanceData = GetInstanceData_instance_karazhan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
index b0ab0d86db5..404014565e6 100644
--- a/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
+++ b/src/bindings/scripts/scripts/zone/karazhan/karazhan.cpp
@@ -285,14 +285,14 @@ struct TRINITY_DLL_DECL npc_barnesAI : public npc_escortAI
Map *map = m_creature->GetMap();
if(!map->IsDungeon()) return;
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- if(PlayerList.empty())
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ if(PlayerList.isEmpty())
return;
RaidWiped = true;
- for(InstanceMap::PlayerList::const_iterator i = PlayerList.begin();i != PlayerList.end(); ++i)
+ for(Map::PlayerList::const_iterator i = PlayerList.begin();i != PlayerList.end(); ++i)
{
- if((*i)->isAlive() && !(*i)->isGameMaster())
+ if (i->getSource()->isAlive() && !i->getSource()->isGameMaster())
{
RaidWiped = false;
break;
@@ -460,11 +460,11 @@ void AddSC_karazhan()
newscript->Name = "npc_barnes";
newscript->pGossipHello = GossipHello_npc_barnes;
newscript->pGossipSelect = GossipSelect_npc_barnes;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_berthold";
newscript->pGossipHello = GossipHello_npc_berthold;
newscript->pGossipSelect = GossipSelect_npc_berthold;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp b/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
index 966bf7c40a3..0e48a72535f 100644
--- a/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
+++ b/src/bindings/scripts/scripts/zone/loch_modan/loch_modan.cpp
@@ -87,5 +87,5 @@ void AddSC_loch_modan()
newscript->Name="npc_mountaineer_pebblebitty";
newscript->pGossipHello = &GossipHello_npc_mountaineer_pebblebitty;
newscript->pGossipSelect = &GossipSelect_npc_mountaineer_pebblebitty;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp
index 7a44e04dd6d..f08ff848237 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp
@@ -231,17 +231,17 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI
float x,y,z;
m_creature->Relocate(KaelLocations[0][0], KaelLocations[0][1], LOCATION_Z, 0);
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList::const_iterator i;
for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- //if(!(*i)->isGameMaster())
- if((*i) && (*i)->isAlive())
- {
- (*i)->CastSpell((*i), SPELL_TELEPORT_CENTER, true);
- m_creature->GetNearPoint(m_creature,x,y,z,5,5,0);
- (*i)->TeleportTo(m_creature->GetMapId(),x,y,LOCATION_Z,(*i)->GetOrientation());
- }
+ if (Player* i_pl = i->getSource())
+ if(i_pl->isAlive())
+ {
+ i_pl->CastSpell(i_pl, SPELL_TELEPORT_CENTER, true);
+ m_creature->GetNearPoint(m_creature,x,y,z,5,5,0);
+ i_pl->TeleportTo(m_creature->GetMapId(),x,y,LOCATION_Z,i_pl->GetOrientation());
+ }
}
DoCast(m_creature, SPELL_TELEPORT_CENTER, true);
}
@@ -249,34 +249,38 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI
void CastGravityLapseKnockUp()
{
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList::const_iterator i;
for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if((*i) && (*i)->isAlive())
+ {
+ if (Player* i_pl = i->getSource())
+ if(i_pl->isAlive())
// Knockback into the air
- (*i)->CastSpell((*i), SPELL_GRAVITY_LAPSE_DOT, true, 0, 0, m_creature->GetGUID());
+ i_pl->CastSpell(i_pl, SPELL_GRAVITY_LAPSE_DOT, true, 0, 0, m_creature->GetGUID());
}
}
void CastGravityLapseFly() // Use Fly Packet hack for now as players can't cast "fly" spells unless in map 530. Has to be done a while after they get knocked into the air...
{
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList::const_iterator i;
for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if((*i) && (*i)->isAlive())
+ {
+ if (Player* i_pl = i->getSource())
{
- // Also needs an exception in spell system.
- (*i)->CastSpell((*i), SPELL_GRAVITY_LAPSE_FLY, true, 0, 0, m_creature->GetGUID());
- // Use packet hack
- WorldPacket data(12);
- data.SetOpcode(SMSG_MOVE_SET_CAN_FLY);
- data.append((*i)->GetPackGUID());
- data << uint32(0);
- (*i)->SendMessageToSet(&data, true);
- (*i)->SetSpeed(MOVE_FLY, 2.0f);
+ if(i_pl->isAlive())
+ {
+ // Also needs an exception in spell system.
+ i_pl->CastSpell(i_pl, SPELL_GRAVITY_LAPSE_FLY, true, 0, 0, m_creature->GetGUID());
+ // Use packet hack
+ WorldPacket data(12);
+ data.SetOpcode(SMSG_MOVE_SET_CAN_FLY);
+ data.append(i_pl->GetPackGUID());
+ data << uint32(0);
+ i_pl->SendMessageToSet(&data, true);
+ i_pl->SetSpeed(MOVE_FLY, 2.0f);
+ }
}
}
}
@@ -284,19 +288,19 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI
void RemoveGravityLapse()
{
Map *map = m_creature->GetMap();
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList::const_iterator i;
for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if((*i))
+ if(Player* i_pl = i->getSource())
{
- (*i)->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY);
- (*i)->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_DOT);
+ i_pl->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY);
+ i_pl->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_DOT);
WorldPacket data(12);
data.SetOpcode(SMSG_MOVE_UNSET_CAN_FLY);
- data.append((*i)->GetPackGUID());
+ data.append(i_pl->GetPackGUID());
data << uint32(0);
- (*i)->SendMessageToSet(&data, true);
+ i_pl->SendMessageToSet(&data, true);
}
}
}
@@ -757,35 +761,35 @@ void AddSC_boss_felblood_kaelthas()
newscript = new Script;
newscript->Name = "boss_felblood_kaelthas";
newscript->GetAI = GetAI_boss_felblood_kaelthas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_arcane_sphere";
newscript->GetAI = GetAI_mob_arcane_sphere;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_felkael_phoenix";
newscript->GetAI = GetAI_mob_felkael_phoenix;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_felkael_phoenix_egg";
newscript->GetAI = GetAI_mob_felkael_phoenix_egg;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_felkael_flamestrike";
newscript->GetAI = GetAI_mob_felkael_flamestrike;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_kael_orb";
newscript->pGOHello = &GOHello_go_kael_orb;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="go_movie_orb";
newscript->pGOHello = &GOHello_go_movie_orb;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
index bd4a336eff4..afae183a4ec 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
@@ -1355,60 +1355,60 @@ void AddSC_boss_priestess_delrissa()
newscript = new Script;
newscript->Name="boss_priestess_delrissa";
newscript->GetAI = GetAI_boss_priestess_delrissa;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_kagani_nightstrike";
newscript->GetAI = GetAI_boss_kagani_nightstrike;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_ellris_duskhallow";
newscript->GetAI = GetAI_ellris_duskhallow;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_eramas_brightblaze";
newscript->GetAI = GetAI_eramas_brightblaze;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_yazzai";
newscript->GetAI = GetAI_yazzai;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_warlord_salaris";
newscript->GetAI = GetAI_warlord_salaris;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_garaxxas";
newscript->GetAI = GetAI_garaxxas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_apoko";
newscript->GetAI = GetAI_apoko;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_zelfan";
newscript->GetAI = GetAI_zelfan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
/*newscript = new Script;
newscript->Name="mob_high_explosive_sheep";
newscript->GetAI = GetAI_mob_high_explosive_sheep;
- m_scripts[nrscripts++] = newscript;*/
+ newscript->RegisterSelf();*/
/*newscript = new Script;
newscript->Name="mob_fizzle";
newscript->GetAI = GetAI_mob_fizzle;
- m_scripts[nrscripts++] = newscript;*/
+ newscript->RegisterSelf();*/
/*newscript = new Script;
newscript->Name="mob_sliver";
newscript->GetAI = GetAI_mob_sliver;
- m_scripts[nrscripts++] = newscript;*/
+ newscript->RegisterSelf();*/
}
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
index 24526dac185..83174dd5a4c 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
@@ -403,10 +403,10 @@ void AddSC_boss_selin_fireheart()
newscript = new Script;
newscript->Name="boss_selin_fireheart";
newscript->GetAI = GetAI_boss_selin_fireheart;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_fel_crystal";
newscript->GetAI = GetAI_mob_fel_crystal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
index ff11b425bd2..4f073cb884d 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_vexallus.cpp
@@ -238,10 +238,10 @@ void AddSC_boss_vexallus()
newscript = new Script;
newscript->Name="boss_vexallus";
newscript->GetAI = GetAI_boss_vexallus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_pure_energy";
newscript->GetAI = GetAI_mob_pure_energy;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp
index 8afecdc32e9..70d12865158 100644
--- a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp
+++ b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp
@@ -249,5 +249,5 @@ void AddSC_instance_magisters_terrace()
newscript = new Script;
newscript->Name = "instance_magisters_terrace";
newscript->GetInstanceData = GetInstanceData_instance_magisters_terrace;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
index 543686e2648..8830b7f3e4b 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_celebras_the_cursed.cpp
@@ -93,5 +93,5 @@ void AddSC_boss_celebras_the_cursed()
newscript = new Script;
newscript->Name="celebras_the_cursed";
newscript->GetAI = GetAI_celebras_the_cursed;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
index 20b93fe64b3..ab68f68c6e3 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_landslide.cpp
@@ -90,5 +90,5 @@ void AddSC_boss_landslide()
newscript = new Script;
newscript->Name="boss_landslide";
newscript->GetAI = GetAI_boss_landslide;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
index c5d5a51ffb9..0ffe9cd7f56 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_noxxion.cpp
@@ -145,5 +145,5 @@ void AddSC_boss_noxxion()
newscript = new Script;
newscript->Name="boss_noxxion";
newscript->GetAI = GetAI_boss_noxxion;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp b/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
index 1920109f3d8..01cfb86a372 100644
--- a/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
+++ b/src/bindings/scripts/scripts/zone/maraudon/boss_princess_theradras.cpp
@@ -104,5 +104,5 @@ void AddSC_boss_ptheradras()
newscript = new Script;
newscript->Name="boss_princess_theradras";
newscript->GetAI = GetAI_boss_ptheradras;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
index 163926881f6..75cf6cb0a45 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_baron_geddon.cpp
@@ -101,5 +101,5 @@ void AddSC_boss_baron_geddon()
newscript = new Script;
newscript->Name="boss_baron_geddon";
newscript->GetAI = GetAI_boss_baron_geddon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
index 70e98d648ee..830af78c430 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_garr.cpp
@@ -140,10 +140,10 @@ void AddSC_boss_garr()
newscript = new Script;
newscript->Name="boss_garr";
newscript->GetAI = GetAI_boss_garr;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_firesworn";
newscript->GetAI = GetAI_mob_firesworn;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
index f15c66f26af..dc8bd9a5d9c 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_gehennas.cpp
@@ -87,5 +87,5 @@ void AddSC_boss_gehennas()
newscript = new Script;
newscript->Name="boss_gehennas";
newscript->GetAI = GetAI_boss_gehennas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
index 6d17621ceb2..ebefd0185fc 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_golemagg.cpp
@@ -192,10 +192,10 @@ void AddSC_boss_golemagg()
newscript = new Script;
newscript->Name="boss_golemagg";
newscript->GetAI = GetAI_boss_golemagg;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_core_rager";
newscript->GetAI = GetAI_mob_core_rager;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
index 6e8938bc542..f45657c8dae 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_lucifron.cpp
@@ -86,5 +86,5 @@ void AddSC_boss_lucifron()
newscript = new Script;
newscript->Name="boss_lucifron";
newscript->GetAI = GetAI_boss_lucifron;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
index a892c83f175..d08f393fbee 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_magmadar.cpp
@@ -93,5 +93,5 @@ void AddSC_boss_magmadar()
newscript = new Script;
newscript->Name="boss_magmadar";
newscript->GetAI = GetAI_boss_magmadar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
index d61f08ee7e7..43be23046ea 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_majordomo_executus.cpp
@@ -129,5 +129,5 @@ void AddSC_boss_majordomo()
newscript = new Script;
newscript->Name="boss_majordomo";
newscript->GetAI = GetAI_boss_majordomo;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
index 723fba0edf7..d357d9580e9 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_ragnaros.cpp
@@ -313,5 +313,5 @@ void AddSC_boss_ragnaros()
newscript = new Script;
newscript->Name="boss_ragnaros";
newscript->GetAI = GetAI_boss_ragnaros;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
index c9d4f4f3eec..c78b9ac3c91 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_shazzrah.cpp
@@ -117,5 +117,5 @@ void AddSC_boss_shazzrah()
newscript = new Script;
newscript->Name="boss_shazzrah";
newscript->GetAI = GetAI_boss_shazzrah;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp b/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
index 8a2a7764daa..0bc0e8e729e 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
@@ -206,10 +206,10 @@ void AddSC_boss_sulfuron()
newscript = new Script;
newscript->Name="boss_sulfuron";
newscript->GetAI = GetAI_boss_sulfuron;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_flamewaker_priest";
newscript->GetAI = GetAI_mob_flamewaker_priest;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp
index 42a2ec35678..efba77f41f0 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp
@@ -253,5 +253,5 @@ void AddSC_instance_molten_core()
newscript = new Script;
newscript->Name="instance_molten_core";
newscript->GetInstanceData = &GetInstance_instance_molten_core;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp b/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
index e36f56c7817..9446fb54a12 100644
--- a/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
+++ b/src/bindings/scripts/scripts/zone/molten_core/molten_core.cpp
@@ -84,5 +84,5 @@ void AddSC_molten_core()
newscript = new Script;
newscript->Name="mob_ancient_core_hound";
newscript->GetAI = GetAI_mob_ancient_core_hound;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
index 7ac2326327b..1b0afbaaf94 100644
--- a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
+++ b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
@@ -545,27 +545,27 @@ void AddSC_moonglade()
newscript->Name="npc_bunthen_plainswind";
newscript->pGossipHello = &GossipHello_npc_bunthen_plainswind;
newscript->pGossipSelect = &GossipSelect_npc_bunthen_plainswind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_great_bear_spirit";
newscript->pGossipHello = &GossipHello_npc_great_bear_spirit;
newscript->pGossipSelect = &GossipSelect_npc_great_bear_spirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_silva_filnaveth";
newscript->pGossipHello = &GossipHello_npc_silva_filnaveth;
newscript->pGossipSelect = &GossipSelect_npc_silva_filnaveth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_clintar_dreamwalker";
newscript->pQuestAccept = &QuestAccept_npc_clintar_dreamwalker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_clintar_spirit";
newscript->GetAI = GetAI_npc_clintar_spirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp b/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
index d2fb6643423..44de5eab777 100644
--- a/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
+++ b/src/bindings/scripts/scripts/zone/mulgore/mulgore.cpp
@@ -60,5 +60,5 @@ void AddSC_mulgore()
newscript->Name="npc_skorn_whitecloud";
newscript->pGossipHello = &GossipHello_npc_skorn_whitecloud;
newscript->pGossipSelect = &GossipSelect_npc_skorn_whitecloud;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
index dcd3f57bef3..f662fe4c2c4 100644
--- a/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
+++ b/src/bindings/scripts/scripts/zone/nagrand/nagrand.cpp
@@ -631,46 +631,46 @@ void AddSC_nagrand()
newscript = new Script;
newscript->Name="mob_shattered_rumbler";
newscript->GetAI = GetAI_mob_shattered_rumbler;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_lump";
newscript->GetAI = GetAI_mob_lump;
newscript->pGossipHello = &GossipHello_mob_lump;
newscript->pGossipSelect = &GossipSelect_mob_lump;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_sunspring_villager";
newscript->GetAI = GetAI_mob_sunspring_villager;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_altruis_the_sufferer";
newscript->pGossipHello = &GossipHello_npc_altruis_the_sufferer;
newscript->pGossipSelect = &GossipSelect_npc_altruis_the_sufferer;
newscript->pQuestAccept = &QuestAccept_npc_altruis_the_sufferer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_greatmother_geyah";
newscript->pGossipHello = &GossipHello_npc_greatmother_geyah;
newscript->pGossipSelect = &GossipSelect_npc_greatmother_geyah;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lantresor_of_the_blade";
newscript->pGossipHello = &GossipHello_npc_lantresor_of_the_blade;
newscript->pGossipSelect = &GossipSelect_npc_lantresor_of_the_blade;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_creditmarker_visit_with_ancestors";
newscript->GetAI = GetAI_npc_creditmarker_visit_with_ancestors;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_sparrowhawk";
newscript->GetAI = GetAI_mob_sparrowhawk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
index 50a4f867b4c..2b93e7828f9 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_anubrekhan.cpp
@@ -208,5 +208,5 @@ void AddSC_boss_anubrekhan()
newscript = new Script;
newscript->Name="boss_anubrekhan";
newscript->GetAI = GetAI_boss_anubrekhan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
index 4add49e17b4..dbcf72510aa 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_faerlina.cpp
@@ -197,5 +197,5 @@ void AddSC_boss_faerlina()
newscript = new Script;
newscript->Name="boss_faerlina";
newscript->GetAI = GetAI_boss_faerlina;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
index 09e3c1ecf25..b5b40a4b245 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_gluth.cpp
@@ -170,5 +170,5 @@ void AddSC_boss_gluth()
newscript = new Script;
newscript->Name="boss_gluth";
newscript->GetAI = GetAI_boss_gluth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
index 96d94ad51ad..d21e2a2119f 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_highlord_mograine.cpp
@@ -174,5 +174,5 @@ void AddSC_boss_highlord_mograine()
newscript = new Script;
newscript->Name="boss_highlord_mograine";
newscript->GetAI = GetAI_boss_highlord_mograine;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
index 3a47f6f5c27..e65bfb62fdd 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_kelthuzad.cpp
@@ -537,6 +537,6 @@ void AddSC_boss_kelthuzad()
newscript = new Script;
newscript->Name="boss_kelthuzad";
newscript->GetAI = GetAI_boss_kelthuzadAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
*/
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_lady_blaumeux.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_lady_blaumeux.cpp
index ee3b47e478d..770f880557d 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_lady_blaumeux.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_lady_blaumeux.cpp
@@ -143,5 +143,5 @@ void AddSC_boss_lady_blaumeux()
newscript = new Script;
newscript->Name="boss_lady_blaumeux";
newscript->GetAI = GetAI_boss_lady_blaumeux;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
index 56fe786e6c8..4da5c6626cb 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_loatheb.cpp
@@ -212,5 +212,5 @@ void AddSC_boss_loatheb()
newscript = new Script;
newscript->Name="boss_loatheb";
newscript->GetAI = GetAI_boss_loatheb;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
index 4c65feb9c7b..821ca832e65 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_maexxna.cpp
@@ -237,10 +237,10 @@ void AddSC_boss_maexxna()
newscript = new Script;
newscript->Name="boss_maexxna";
newscript->GetAI = GetAI_boss_maexxna;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_webwrap";
newscript->GetAI = GetAI_mob_webwrap;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
index cda01c57e40..43616311bb4 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_noth.cpp
@@ -176,5 +176,5 @@ void AddSC_boss_noth()
newscript = new Script;
newscript->Name="boss_noth";
newscript->GetAI = GetAI_boss_noth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
index d0edc7f46b3..2f51c9c3064 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_patchwerk.cpp
@@ -156,5 +156,5 @@ void AddSC_boss_patchwerk()
newscript = new Script;
newscript->Name="boss_patchwerk";
newscript->GetAI = GetAI_boss_patchwerk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
index d83f99bda43..ac7de1db7eb 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_razuvious.cpp
@@ -163,5 +163,5 @@ void AddSC_boss_razuvious()
newscript = new Script;
newscript->Name="boss_razuvious";
newscript->GetAI = GetAI_boss_razuvious;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
index 0be1619ad74..75a2f20db14 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_sapphiron.cpp
@@ -195,5 +195,5 @@ void AddSC_boss_sapphiron()
newscript = new Script;
newscript->Name="boss_sapphiron";
newscript->GetAI = GetAI_boss_sapphiron;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_sir_zeliek.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_sir_zeliek.cpp
index 0a3ca7a951b..8dead488208 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_sir_zeliek.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_sir_zeliek.cpp
@@ -142,5 +142,5 @@ void AddSC_boss_sir_zeliek()
newscript = new Script;
newscript->Name="boss_sir_zeliek";
newscript->GetAI = GetAI_boss_sir_zeliek;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/naxxramas/boss_thane_korthazz.cpp b/src/bindings/scripts/scripts/zone/naxxramas/boss_thane_korthazz.cpp
index a040626258d..500f0955316 100644
--- a/src/bindings/scripts/scripts/zone/naxxramas/boss_thane_korthazz.cpp
+++ b/src/bindings/scripts/scripts/zone/naxxramas/boss_thane_korthazz.cpp
@@ -143,5 +143,5 @@ void AddSC_boss_thane_korthazz()
newscript = new Script;
newscript->Name="boss_thane_korthazz";
newscript->GetAI = GetAI_boss_thane_korthazz;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
index 2d35802338e..4125c4e888e 100644
--- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
+++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp
@@ -400,22 +400,22 @@ void AddSC_netherstorm()
newscript = new Script;
newscript->Name="go_manaforge_control_console";
newscript->pGOHello = &GOHello_go_manaforge_control_console;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_manaforge_control_console";
newscript->GetAI = GetAI_npc_manaforge_control_console;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_protectorate_nether_drake";
newscript->pGossipHello = &GossipHello_npc_protectorate_nether_drake;
newscript->pGossipSelect = &GossipSelect_npc_protectorate_nether_drake;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_veronia";
newscript->pGossipHello = &GossipHello_npc_veronia;
newscript->pGossipSelect = &GossipSelect_npc_veronia;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
index 7774f65411d..eb73f8bfb3a 100644
--- a/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
+++ b/src/bindings/scripts/scripts/zone/onyxias_lair/boss_onyxia.cpp
@@ -229,5 +229,5 @@ void AddSC_boss_onyxia()
newscript = new Script;
newscript->Name="boss_onyxia";
newscript->GetAI = GetAI_boss_onyxiaAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp b/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
index cb4be0499fc..76c7a5f3416 100644
--- a/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
+++ b/src/bindings/scripts/scripts/zone/orgrimmar/orgrimmar.cpp
@@ -247,19 +247,19 @@ void AddSC_orgrimmar()
newscript->Name="npc_neeru_fireblade";
newscript->pGossipHello = &GossipHello_npc_neeru_fireblade;
newscript->pGossipSelect = &GossipSelect_npc_neeru_fireblade;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_shenthul";
newscript->GetAI = GetAI_npc_shenthul;
newscript->pQuestAccept = &QuestAccept_npc_shenthul;
newscript->pReceiveEmote = &ReciveEmote_npc_shenthul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_thrall_warchief";
newscript->GetAI = GetAI_npc_thrall_warchief;
newscript->pGossipHello = &GossipHello_npc_thrall_warchief;
newscript->pGossipSelect = &GossipSelect_npc_thrall_warchief;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp b/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
index 163db1c2756..e7f3184a60e 100644
--- a/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
+++ b/src/bindings/scripts/scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
@@ -136,5 +136,5 @@ void AddSC_boss_amnennar_the_coldbringer()
newscript = new Script;
newscript->Name="boss_amnennar_the_coldbringer";
newscript->GetAI = GetAI_boss_amnennar_the_coldbringer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
index 03a53d50297..374daab3344 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
@@ -103,5 +103,5 @@ void AddSC_boss_ayamiss()
newscript = new Script;
newscript->Name="boss_ayamiss";
newscript->GetAI = GetAI_boss_ayamiss;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
index 3a287d8b6ae..124ebccbcbb 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
@@ -89,5 +89,5 @@ void AddSC_boss_kurinnaxx()
newscript = new Script;
newscript->Name="boss_kurinnaxx";
newscript->GetAI = GetAI_boss_kurinnaxx;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
index 836dd3f8065..12e58066456 100644
--- a/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
+++ b/src/bindings/scripts/scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
@@ -113,5 +113,5 @@ void AddSC_boss_moam()
newscript = new Script;
newscript->Name="boss_moam";
newscript->GetAI = GetAI_boss_moam;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
index 50764c4d022..aaa156b8092 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
@@ -167,5 +167,5 @@ void AddSC_boss_arcanist_doan()
newscript = new Script;
newscript->Name="boss_arcanist_doan";
newscript->GetAI = GetAI_boss_arcanist_doan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
index 4ea395a8038..10d340eae91 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
@@ -93,5 +93,5 @@ void AddSC_boss_azshir_the_sleepless()
newscript = new Script;
newscript->Name="boss_azshir_the_sleepless";
newscript->GetAI = GetAI_boss_azshir_the_sleepless;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
index 9fa5bee9714..ae2324d8615 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
@@ -132,5 +132,5 @@ void AddSC_boss_bloodmage_thalnos()
newscript = new Script;
newscript->Name="boss_bloodmage_thalnos";
newscript->GetAI = GetAI_boss_bloodmage_thalnos;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_herod.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_herod.cpp
index de1fd991c33..494def37c11 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_herod.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_herod.cpp
@@ -193,5 +193,5 @@ void AddSC_boss_herod()
newscript = new Script;
newscript->Name="boss_herod";
newscript->GetAI = GetAI_boss_herod;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
index 5742214e31d..a230629b871 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
@@ -128,5 +128,5 @@ void AddSC_boss_high_inquisitor_fairbanks()
newscript = new Script;
newscript->Name="boss_high_inquisitor_fairbanks";
newscript->GetAI = GetAI_boss_high_inquisitor_fairbanks;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_whitemane.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_whitemane.cpp
index 97fbce31b01..c10da64c4e9 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_whitemane.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_high_inquisitor_whitemane.cpp
@@ -173,5 +173,5 @@ void AddSC_boss_high_inquisitor_whitemane()
newscript = new Script;
newscript->Name="boss_high_inquisitor_whitemane";
newscript->GetAI = GetAI_boss_high_inquisitor_whitemane;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
index 6353f600460..e268d25c9d7 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
@@ -74,5 +74,5 @@ void AddSC_boss_houndmaster_loksey()
newscript = new Script;
newscript->Name="boss_houndmaster_loksey";
newscript->GetAI = GetAI_boss_houndmaster_loksey;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
index ede58d0997e..98cb742eb01 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
@@ -109,5 +109,5 @@ void AddSC_boss_interrogator_vishas()
newscript = new Script;
newscript->Name="boss_interrogator_vishas";
newscript->GetAI = GetAI_boss_interrogator_vishas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scarlet_commander_mograine.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scarlet_commander_mograine.cpp
index 5e87b1a2b77..1d8587d9f78 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scarlet_commander_mograine.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scarlet_commander_mograine.cpp
@@ -156,5 +156,5 @@ void AddSC_boss_scarlet_commander_mograine()
newscript = new Script;
newscript->Name="boss_scarlet_commander_mograine";
newscript->GetAI = GetAI_boss_scarlet_commander_mograine;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
index 1f9e3fb2487..95a206d1657 100644
--- a/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
+++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/boss_scorn.cpp
@@ -96,5 +96,5 @@ void AddSC_boss_scorn()
newscript = new Script;
newscript->Name="boss_scorn";
newscript->GetAI = GetAI_boss_scorn;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
index f67bf9fe594..38e6ad85d8c 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_darkmaster_gandling.cpp
@@ -188,5 +188,5 @@ void AddSC_boss_darkmaster_gandling()
newscript = new Script;
newscript->Name="boss_darkmaster_gandling";
newscript->GetAI = GetAI_boss_darkmaster_gandling;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
index 747ec039363..fa410af2734 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
@@ -55,5 +55,5 @@ void AddSC_boss_death_knight_darkreaver()
newscript = new Script;
newscript->Name="boss_death_knight_darkreaver";
newscript->GetAI = GetAI_boss_death_knight_darkreaver;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
index 484a27dca98..3993a58f1cd 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
@@ -104,5 +104,5 @@ void AddSC_boss_theolenkrastinov()
newscript = new Script;
newscript->Name="boss_doctor_theolen_krastinov";
newscript->GetAI = GetAI_boss_theolenkrastinov;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
index 1edae02fcf3..4b871f8e173 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_illucia_barov.cpp
@@ -112,5 +112,5 @@ void AddSC_boss_illuciabarov()
newscript = new Script;
newscript->Name="boss_illucia_barov";
newscript->GetAI = GetAI_boss_illuciabarov;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
index 705b2835843..15e5c93a982 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_instructor_malicia.cpp
@@ -148,5 +148,5 @@ void AddSC_boss_instructormalicia()
newscript = new Script;
newscript->Name="boss_instructor_malicia";
newscript->GetAI = GetAI_boss_instructormalicia;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
index dfae0432d12..e27dc31879e 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp
@@ -212,10 +212,10 @@ void AddSC_boss_jandicebarov()
newscript = new Script;
newscript->Name="boss_jandice_barov";
newscript->GetAI = GetAI_boss_jandicebarov;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_illusionofjandicebarov";
newscript->GetAI = GetAI_mob_illusionofjandicebarov;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
index b3cc6fd0530..1e1fb1ef685 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_kormok.cpp
@@ -151,5 +151,5 @@ void AddSC_boss_kormok()
newscript = new Script;
newscript->Name="boss_kormok";
newscript->GetAI = GetAI_boss_kormok;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
index 49f3f733949..8d8f248aede 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_lord_alexei_barov.cpp
@@ -94,5 +94,5 @@ void AddSC_boss_lordalexeibarov()
newscript = new Script;
newscript->Name="boss_lord_alexei_barov";
newscript->GetAI = GetAI_boss_lordalexeibarov;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
index d17d2036d91..c05e4d64d1d 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
@@ -109,5 +109,5 @@ void AddSC_boss_lorekeeperpolkelt()
newscript = new Script;
newscript->Name="boss_lorekeeper_polkelt";
newscript->GetAI = GetAI_boss_lorekeeperpolkelt;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
index 0ea243c2d08..afe7eb8716a 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_ras_frostwhisper.cpp
@@ -121,5 +121,5 @@ void AddSC_boss_rasfrost()
newscript = new Script;
newscript->Name="boss_boss_ras_frostwhisper";
newscript->GetAI = GetAI_boss_rasfrost;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
index f27e8aa458f..d16b0f917ce 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_the_ravenian.cpp
@@ -114,5 +114,5 @@ void AddSC_boss_theravenian()
newscript = new Script;
newscript->Name="boss_the_ravenian";
newscript->GetAI = GetAI_boss_theravenian;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
index 954ee3b4eba..f92ae0732e1 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/boss_vectus.cpp
@@ -91,5 +91,5 @@ void AddSC_boss_vectus()
newscript = new Script;
newscript->Name="boss_vectus";
newscript->GetAI = GetAI_boss_vectus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp
index a48537068f8..036a34cd8fa 100644
--- a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp
+++ b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp
@@ -98,5 +98,5 @@ void AddSC_instance_scholomance()
newscript = new Script;
newscript->Name = "instance_scholomance";
newscript->GetInstanceData = GetInstanceData_instance_scholomance;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp b/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
index 7a9ef1a5449..23281eb9050 100644
--- a/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
+++ b/src/bindings/scripts/scripts/zone/searing_gorge/searing_gorge.cpp
@@ -143,17 +143,17 @@ void AddSC_searing_gorge()
newscript->Name="npc_kalaran_windblade";
newscript->pGossipHello = &GossipHello_npc_kalaran_windblade;
newscript->pGossipSelect = &GossipSelect_npc_kalaran_windblade;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lothos_riftwaker";
newscript->pGossipHello = &GossipHello_npc_lothos_riftwaker;
newscript->pGossipSelect = &GossipSelect_npc_lothos_riftwaker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_zamael_lunthistle";
newscript->pGossipHello = &GossipHello_npc_zamael_lunthistle;
newscript->pGossipSelect = &GossipSelect_npc_zamael_lunthistle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp b/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp
index dfae8457abc..a854cc96989 100644
--- a/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp
@@ -148,5 +148,5 @@ void AddSC_instance_shadowfang_keep()
newscript = new Script;
newscript->Name = "instance_shadowfang_keep";
newscript->GetInstanceData = GetInstanceData_instance_shadowfang_keep;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/shadowfang_keep/shadowfang_keep.cpp b/src/bindings/scripts/scripts/zone/shadowfang_keep/shadowfang_keep.cpp
index 65e1eaea8ba..d297ccbcdeb 100644
--- a/src/bindings/scripts/scripts/zone/shadowfang_keep/shadowfang_keep.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowfang_keep/shadowfang_keep.cpp
@@ -113,5 +113,5 @@ void AddSC_shadowfang_keep()
newscript->pGossipHello = &GossipHello_npc_shadowfang_prisoner;
newscript->pGossipSelect = &GossipSelect_npc_shadowfang_prisoner;
newscript->GetAI = GetAI_npc_shadowfang_prisoner;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
index 89536b15ac2..a67318bc41c 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
@@ -212,5 +212,5 @@ void AddSC_boss_doomwalker()
newscript = new Script;
newscript->Name="boss_doomwalker";
newscript->GetAI = GetAI_boss_doomwalker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
index 7bc1ad312a9..534a853302d 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
@@ -1106,73 +1106,73 @@ void AddSC_shadowmoon_valley()
newscript = new Script;
newscript->Name = "mob_mature_netherwing_drake";
newscript->GetAI = GetAI_mob_mature_netherwing_drake;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_enslaved_netherwing_drake";
newscript->GetAI = GetAI_mob_enslaved_netherwing_drake;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "mob_dragonmaw_peon";
newscript->GetAI = GetAI_mob_dragonmaw_peon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_drake_dealer_hurlunk";
newscript->pGossipHello = &GossipHello_npc_drake_dealer_hurlunk;
newscript->pGossipSelect = &GossipSelect_npc_drake_dealer_hurlunk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_invis_legion_teleporter";
newscript->GetAI = GetAI_npc_invis_legion_teleporter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npcs_flanis_swiftwing_and_kagrosh";
newscript->pGossipHello = &GossipHello_npcs_flanis_swiftwing_and_kagrosh;
newscript->pGossipSelect = &GossipSelect_npcs_flanis_swiftwing_and_kagrosh;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_murkblood_overseer";
newscript->pGossipHello = &GossipHello_npc_murkblood_overseer;
newscript->pGossipSelect = &GossipSelect_npc_murkblood_overseer;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_neltharaku";
newscript->pGossipHello = &GossipHello_npc_neltharaku;
newscript->pGossipSelect = &GossipSelect_npc_neltharaku;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_karynaku";
newscript->pQuestAccept = &QuestAccept_npc_karynaku;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_oronok_tornheart";
newscript->pGossipHello = &GossipHello_npc_oronok_tornheart;
newscript->pGossipSelect = &GossipSelect_npc_oronok_tornheart;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_overlord_morghor";
newscript->GetAI = GetAI_Overlord_Morghor;
newscript->pQuestAccept = &QuestAccept_Overlord_Morghor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_lord_illidan_stormrage";
newscript->GetAI = GetAI_Lord_Illidan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_yarzill_the_merc";
newscript->GetAI = GetAI_Yarzill_The_Merc;
newscript->pGossipHello = &GossipHello_npc_yarzill_fly;
newscript->pGossipSelect = &GossipSelect_npc_yarzill_fly;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
index 41cb56585ef..f974e0ec16d 100644
--- a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
+++ b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
@@ -414,28 +414,28 @@ void AddSC_shattrath_city()
newscript->Name="npc_raliq_the_drunk";
newscript->pGossipHello = &GossipHello_npc_raliq_the_drunk;
newscript->pGossipSelect = &GossipSelect_npc_raliq_the_drunk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_salsalabim";
newscript->GetAI = GetAI_npc_salsalabim;
newscript->pGossipHello = &GossipHello_npc_salsalabim;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_shattrathflaskvendors";
newscript->pGossipHello = &GossipHello_npc_shattrathflaskvendors;
newscript->pGossipSelect = &GossipSelect_npc_shattrathflaskvendors;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_zephyr";
newscript->pGossipHello = &GossipHello_npc_zephyr;
newscript->pGossipSelect = &GossipSelect_npc_zephyr;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_kservant";
newscript->GetAI = GetAI_npc_kservantAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/silithus/silithus.cpp b/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
index 5e05fa60630..bf868318342 100644
--- a/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
+++ b/src/bindings/scripts/scripts/zone/silithus/silithus.cpp
@@ -145,5 +145,5 @@ void AddSC_silithus()
newscript->Name="npcs_rutgar_and_frankal";
newscript->pGossipHello = &GossipHello_npcs_rutgar_and_frankal;
newscript->pGossipSelect = &GossipSelect_npcs_rutgar_and_frankal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp b/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
index 077c078b64a..d50a1fcbdf8 100644
--- a/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
+++ b/src/bindings/scripts/scripts/zone/silvermoon/silvermoon_city.cpp
@@ -99,5 +99,5 @@ void AddSC_silvermoon_city()
newscript = new Script;
newscript->Name="npc_blood_knight_stillblade";
newscript->GetAI = GetAI_npc_blood_knight_stillblade;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp b/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
index 597ab1ccb8d..b511ccbba4e 100644
--- a/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/silverpine_forest/silverpine_forest.cpp
@@ -96,5 +96,5 @@ void AddSC_silverpine_forest()
newscript->pGossipHello = &GossipHello_npc_astor_hadren;
newscript->pGossipSelect = &GossipSelect_npc_astor_hadren;
newscript->GetAI = GetAI_npc_astor_hadren;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
index 40cb6367379..28f0c644726 100644
--- a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
+++ b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
@@ -76,5 +76,5 @@ void AddSC_stonetalon_mountains()
newscript->Name="npc_braug_dimspirit";
newscript->pGossipHello = &GossipHello_npc_braug_dimspirit;
newscript->pGossipSelect = &GossipSelect_npc_braug_dimspirit;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
index b84b1d98cb6..9c34ec3d926 100644
--- a/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
+++ b/src/bindings/scripts/scripts/zone/stormwind/stormwind_city.cpp
@@ -245,28 +245,28 @@ void AddSC_stormwind_city()
newscript->Name="npc_archmage_malin";
newscript->pGossipHello = &GossipHello_npc_archmage_malin;
newscript->pGossipSelect = &GossipSelect_npc_archmage_malin;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_bartleby";
newscript->GetAI = GetAI_npc_bartleby;
newscript->pQuestAccept = &QuestAccept_npc_bartleby;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_dashel_stonefist";
newscript->GetAI = GetAI_npc_dashel_stonefist;
newscript->pQuestAccept = &QuestAccept_npc_dashel_stonefist;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_general_marcus_jonathan";
newscript->pReceiveEmote = &ReceiveEmote_npc_general_marcus_jonathan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lady_katrana_prestor";
newscript->pGossipHello = &GossipHello_npc_lady_katrana_prestor;
newscript->pGossipSelect = &GossipSelect_npc_lady_katrana_prestor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp b/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
index 40ff438cbd1..426c56c679d 100644
--- a/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
+++ b/src/bindings/scripts/scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
@@ -103,5 +103,5 @@ void AddSC_stranglethorn_vale()
newscript = new Script;
newscript->Name = "mob_yenniku";
newscript->GetAI = GetAI_mob_yenniku;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
index d3cfa97be75..aac9c590c97 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_baron_rivendare.cpp
@@ -211,5 +211,5 @@ void AddSC_boss_baron_rivendare()
newscript = new Script;
newscript->Name="boss_baron_rivendare";
newscript->GetAI = GetAI_boss_baron_rivendare;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
index f1315e66b83..8c88353878c 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_baroness_anastari.cpp
@@ -120,5 +120,5 @@ void AddSC_boss_baroness_anastari()
newscript = new Script;
newscript->Name="boss_baroness_anastari";
newscript->GetAI = GetAI_boss_baroness_anastari;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
index 4c1bd05b432..d3e1c4e2a3a 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_cannon_master_willey.cpp
@@ -217,5 +217,5 @@ void AddSC_boss_cannon_master_willey()
newscript = new Script;
newscript->Name="boss_cannon_master_willey";
newscript->GetAI = GetAI_boss_cannon_master_willey;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
index 3d084fe0736..67503358d9d 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
@@ -312,5 +312,5 @@ void AddSC_boss_dathrohan_balnazzar()
newscript = new Script;
newscript->Name="boss_dathrohan_balnazzar";
newscript->GetAI = GetAI_boss_dathrohan_balnazzar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
index cbea76cf205..daa8da39a67 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_magistrate_barthilas.cpp
@@ -110,5 +110,5 @@ void AddSC_boss_magistrate_barthilas()
newscript = new Script;
newscript->Name="boss_magistrate_barthilas";
newscript->GetAI = GetAI_boss_magistrate_barthilas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
index e0f9c43cba7..d3d60121a87 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_maleki_the_pallid.cpp
@@ -115,5 +115,5 @@ void AddSC_boss_maleki_the_pallid()
newscript = new Script;
newscript->Name="boss_maleki_the_pallid";
newscript->GetAI = GetAI_boss_maleki_the_pallid;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
index 3929f2513dd..b56e643bdb2 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_nerubenkan.cpp
@@ -134,5 +134,5 @@ void AddSC_boss_nerubenkan()
newscript = new Script;
newscript->Name="boss_nerubenkan";
newscript->GetAI = GetAI_boss_nerubenkan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
index a76913b658c..ee92be7737d 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_order_of_silver_hand.cpp
@@ -157,5 +157,5 @@ void AddSC_boss_order_of_silver_hand()
newscript = new Script;
newscript->Name="boss_silver_hand_bosses";
newscript->GetAI = GetAI_boss_silver_hand_bossesAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
index a4eddd46b5e..d0514bd2eb8 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_postmaster_malown.cpp
@@ -140,5 +140,5 @@ void AddSC_boss_postmaster_malown()
newscript = new Script;
newscript->Name="boss_postmaster_malown";
newscript->GetAI = GetAI_boss_postmaster_malown;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
index 674d4403266..b2965f09edf 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
@@ -88,5 +88,5 @@ void AddSC_boss_ramstein_the_gorger()
newscript = new Script;
newscript->Name="boss_ramstein_the_gorger";
newscript->GetAI = GetAI_boss_ramstein_the_gorger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
index 2256c064e11..4f526041e35 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/boss_timmy_the_cruel.cpp
@@ -96,5 +96,5 @@ void AddSC_boss_timmy_the_cruel()
newscript = new Script;
newscript->Name="boss_timmy_the_cruel";
newscript->GetAI = GetAI_boss_timmy_the_cruel;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp
index eff4edf91a8..74181d6a15e 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp
@@ -73,5 +73,5 @@ void AddSC_instance_stratholme()
newscript = new Script;
newscript->Name = "instance_stratholme";
newscript->GetInstanceData = GetInstanceData_instance_stratholme;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
index 5097648a04a..2a38abe9311 100644
--- a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
+++ b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp
@@ -310,26 +310,26 @@ void AddSC_stratholme()
newscript = new Script;
newscript->Name="mob_freed_soul";
newscript->GetAI = GetAI_mob_freed_soul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_restless_soul";
newscript->GetAI = GetAI_mob_restless_soul;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mobs_spectral_ghostly_citizen";
newscript->GetAI = GetAI_mobs_spectral_ghostly_citizen;
newscript->pReceiveEmote = &ReciveEmote_mobs_spectral_ghostly_citizen;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_mindless_skeleton";
newscript->GetAI = GetAI_mob_mindless_skeleton;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_thuzadin_acolyte";
newscript->GetAI = GetAI_mob_thuzadin_acolyte;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
index fc1bca5233f..24ce8dc4a91 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_brutallus.cpp
@@ -178,5 +178,5 @@ void AddSC_boss_brutallus()
newscript = new Script;
newscript->Name="boss_brutallus";
newscript->GetAI = GetAI_boss_brutallus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
index b49f0e391f3..b7e076b85d3 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
@@ -761,15 +761,15 @@ void AddSC_boss_eredar_twins()
newscript = new Script;
newscript->Name="boss_sacrolash";
newscript->GetAI = GetAI_boss_sacrolash;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_alythess";
newscript->GetAI = GetAI_boss_alythess;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_shadow_image";
newscript->GetAI = GetAI_mob_shadow_image;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
index e703b4b6c26..9f2b89b44f2 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp
@@ -295,7 +295,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
Timer[EVENT_FLIGHT_SEQUENCE] = 0;
break;
case 2:
- if(Player* target = SelectRandomPlayer(150))
+ if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 150, true))
{
Creature* Vapor = m_creature->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
if(Vapor)
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
case 3:
DespawnSummons(MOB_VAPOR_TRAIL);
//m_creature->CastSpell(m_creature, SPELL_VAPOR_SELECT); need core support
- if(Player* target = SelectRandomPlayer(150))
+ if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 150, true))
{
//target->CastSpell(target, SPELL_VAPOR_SUMMON, true); need core support
Creature* Vapor = m_creature->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000);
@@ -330,7 +330,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
Timer[EVENT_FLIGHT_SEQUENCE] = 1;
break;
case 5:
- if(Player* target = SelectRandomPlayer(150))
+ if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 150, true))
{
BreathX = target->GetPositionX();
BreathY = target->GetPositionY();
@@ -433,7 +433,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
Timer[EVENT_GAS_NOVA] = 20000 + rand()%5 * 1000;
break;
case EVENT_ENCAPSULATE:
- if(Unit* target = SelectRandomPlayer(150))
+ if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 150, true))
{
m_creature->CastSpell(target, SPELL_ENCAPSULATE_CHANNEL, false);
target->CastSpell(target, SPELL_ENCAPSULATE_EFFECT, true);// linked aura, need core patch to remove this hack
@@ -515,26 +515,6 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI
(*i)->RemoveCorpse();
}
}
-
- Player* SelectRandomPlayer(float range = 0.0f)
- {
- Map *map = m_creature->GetMap();
- if (!map->IsDungeon()) return NULL;
-
- InstanceMap::PlayerList PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::iterator i;
- while(PlayerList.size())
- {
- i = PlayerList.begin();
- advance(i, rand()%PlayerList.size());
- if((range == 0.0f || m_creature->IsWithinDistInMap(*i, range))
- && (*i)->isTargetableForAttack())
- return *i;
- else
- PlayerList.erase(i);
- }
- return NULL;
- }
};
struct TRINITY_DLL_DECL mob_felmyst_vaporAI : public ScriptedAI
@@ -594,15 +574,15 @@ void AddSC_boss_felmyst()
newscript = new Script;
newscript->Name="boss_felmyst";
newscript->GetAI = GetAI_boss_felmyst;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_felmyst_vapor";
newscript->GetAI = GetAI_mob_felmyst_vapor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_felmyst_trail";
newscript->GetAI = GetAI_mob_felmyst_trail;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
index f3911b9b865..79d0d3766b8 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kalecgos.cpp
@@ -368,13 +368,12 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
{
Map *map = m_creature->GetMap();
if(!map->IsDungeon()) return;
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::const_iterator i;
- for (i = PlayerList.begin(); i != PlayerList.end(); ++i)
- {
- if((*i)->HasAura(AURA_SPECTRAL_REALM,0))
- (*i)->RemoveAurasDueToSpell(AURA_SPECTRAL_REALM);
- }
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ Map::PlayerList::const_iterator i;
+ for(i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ if(Player* i_pl = i->getSource())
+ if(i_pl->HasAura(AURA_SPECTRAL_REALM,0))
+ i_pl->RemoveAurasDueToSpell(AURA_SPECTRAL_REALM);
}
void Enrage(); // demon and dragon should enrage at the same time
@@ -681,20 +680,20 @@ void AddSC_boss_kalecgos()
newscript = new Script;
newscript->Name="boss_kalecgos";
newscript->GetAI = GetAI_boss_kalecgos;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_sathrovarr";
newscript->GetAI = GetAI_boss_Sathrovarr;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_kalec";
newscript->GetAI = GetAI_boss_kalec;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="kalocegos_teleporter";
newscript->pGOHello = &GOkalocegos_teleporter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
} \ No newline at end of file
diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp
index a94cf460a83..98b0bd443b1 100644
--- a/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp
+++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp
@@ -192,5 +192,5 @@ void AddSC_instance_sunwell_plateau()
newscript = new Script;
newscript->Name = "instance_sunwell_plateau";
newscript->GetInstanceData = GetInstanceData_instance_sunwell_plateau;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
index 2eb6ab80335..c6700af3e67 100644
--- a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
+++ b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp
@@ -374,29 +374,29 @@ void AddSC_tanaris()
newscript = new Script;
newscript->Name="mob_aquementas";
newscript->GetAI = GetAI_mob_aquementas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_custodian_of_time";
newscript->GetAI = GetAI_npc_custodian_of_time;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_marin_noggenfogger";
newscript->pGossipHello = &GossipHello_npc_marin_noggenfogger;
newscript->pGossipSelect = &GossipSelect_npc_marin_noggenfogger;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_steward_of_time";
newscript->pGossipHello = &GossipHello_npc_steward_of_time;
newscript->pGossipSelect = &GossipSelect_npc_steward_of_time;
newscript->pQuestAccept = &QuestAccept_npc_steward_of_time;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_stone_watcher_of_norgannon";
newscript->pGossipHello = &GossipHello_npc_stone_watcher_of_norgannon;
newscript->pGossipSelect = &GossipSelect_npc_stone_watcher_of_norgannon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
index f928a41e1e0..624ad419243 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
@@ -575,15 +575,15 @@ void AddSC_arcatraz()
newscript = new Script;
newscript->Name="npc_millhouse_manastorm";
newscript->GetAI = GetAI_npc_millhouse_manastorm;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_warden_mellichar";
newscript->GetAI = GetAI_npc_warden_mellichar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_zerekethvoidzone";
newscript->GetAI = GetAI_mob_zerekethvoidzoneAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
index fcd8cf2c607..808604d2375 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
@@ -367,10 +367,10 @@ void AddSC_boss_harbinger_skyriss()
newscript = new Script;
newscript->Name="boss_harbinger_skyriss";
newscript->GetAI = GetAI_boss_harbinger_skyriss;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_harbinger_skyriss_illusion";
newscript->GetAI = GetAI_boss_harbinger_skyriss_illusion;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp
index 93f21f2a72f..2325680d53b 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp
@@ -220,5 +220,5 @@ void AddSC_instance_arcatraz()
newscript = new Script;
newscript->Name = "instance_arcatraz";
newscript->GetInstanceData = GetInstanceData_instance_arcatraz;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
index 201b5936ee9..334fdf07b98 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
@@ -211,5 +211,5 @@ void AddSC_boss_high_botanist_freywinn()
newscript = new Script;
newscript->Name="boss_high_botanist_freywinn";
newscript->GetAI = GetAI_boss_high_botanist_freywinn;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
index c714c470c55..09a237f53cf 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_laj.cpp
@@ -194,5 +194,5 @@ void AddSC_boss_laj()
newscript = new Script;
newscript->Name="boss_laj";
newscript->GetAI = GetAI_boss_laj;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
index 5f7c87adff4..f0dc111e896 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
@@ -293,10 +293,10 @@ void AddSC_boss_warp_splinter()
newscript = new Script;
newscript->Name="boss_warp_splinter";
newscript->GetAI = GetAI_boss_warp_splinter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_warp_splinter_treant";
newscript->GetAI = GetAI_mob_treant;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
index 617fd29dbc2..138d3d19f99 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
@@ -505,15 +505,15 @@ void AddSC_boss_alar()
newscript = new Script;
newscript->Name="boss_alar";
newscript->GetAI = GetAI_boss_alar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ember_of_alar";
newscript->GetAI = GetAI_mob_ember_of_alar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_flame_patch_alar";
newscript->GetAI = GetAI_mob_flame_patch_alar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
index 477aab20241..9e93eac4693 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
@@ -536,10 +536,10 @@ void AddSC_boss_high_astromancer_solarian()
newscript = new Script;
newscript->Name="boss_high_astromancer_solarian";
newscript->GetAI = GetAI_boss_high_astromancer_solarian;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_solarium_priest";
newscript->GetAI = GetAI_mob_solarium_priest;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
index ddbfbb65bf2..ca5d8dcf7dd 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
@@ -1581,35 +1581,35 @@ void AddSC_boss_kaelthas()
newscript = new Script;
newscript->Name="boss_kaelthas";
newscript->GetAI = GetAI_boss_kaelthas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_thaladred_the_darkener";
newscript->GetAI = GetAI_boss_thaladred_the_darkener;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lord_sanguinar";
newscript->GetAI = GetAI_boss_lord_sanguinar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_grand_astromancer_capernian";
newscript->GetAI = GetAI_boss_grand_astromancer_capernian;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_master_engineer_telonicus";
newscript->GetAI = GetAI_boss_master_engineer_telonicus;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name= "mob_kael_flamestrike";
newscript->GetAI = GetAI_mob_kael_flamestrike;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_phoenix";
newscript->GetAI = GetAI_mob_phoenix;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
index 406e7e4d9ab..de6335e79e3 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
@@ -195,5 +195,5 @@ void AddSC_boss_void_reaver()
newscript = new Script;
newscript->Name="boss_void_reaver";
newscript->GetAI = GetAI_boss_void_reaver;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp
index 3f1316d45e8..1fa1030a991 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp
@@ -172,5 +172,5 @@ void AddSC_instance_the_eye()
newscript = new Script;
newscript->Name = "instance_the_eye";
newscript->GetInstanceData = GetInstanceData_instance_the_eye;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
index cd2962b509a..18d37e88bdc 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/the_eye.cpp
@@ -94,5 +94,5 @@ void AddSC_the_eye()
newscript = new Script;
newscript->Name="mob_crystalcore_devastator";
newscript->GetAI = GetAI_mob_crystalcore_devastator;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
index 90ec4076d21..dfc5d70bb42 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
@@ -157,5 +157,5 @@ void AddSC_boss_gatewatcher_iron_hand()
newscript = new Script;
newscript->Name="boss_gatewatcher_iron_hand";
newscript->GetAI = GetAI_boss_gatewatcher_iron_hand;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
index 866f641922c..d077f5b8c0c 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
@@ -277,10 +277,10 @@ void AddSC_boss_nethermancer_sepethrea()
newscript = new Script;
newscript->Name="boss_nethermancer_sepethrea";
newscript->GetAI = GetAI_boss_nethermancer_sepethrea;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ragin_flames";
newscript->GetAI = GetAI_mob_ragin_flames;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
index 06c57082357..842da61d9bf 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
@@ -1,306 +1,306 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
-* This program is free software; you can redistribute it and/or modify
-* it under the terms of the GNU General Public License as published by
-* the Free Software Foundation; either version 2 of the License, or
-* (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
-
-/* ScriptData
-SDName: Boss Pathaleon the Calculator
-SD%Complete: 50
-SDComment: Event missing. Script for himself 99% blizzlike.
-SDCategory: Tempest Keep, The Mechanar
-EndScriptData */
-
-#include "precompiled.h"
-
-// Spells to be casted
-#define SPELL_SUMMON_NETHER_WRAITH 35287 //Spell not working. Summon is working but Pets dont attack and wrong HP.
-#define SPELL_MANA_TAP 36021
-#define SPELL_ARCANE_TORRENT 36022
-#define SPELL_DOMINATION 35280
-#define H_SPELL_ARCANE_EXPLOSION 34791 //Spell not right.
-#define SPELL_ENRAGE 36992
-
-// Add Spells
-#define SPELL_DETONATION 35058
-#define SPELL_ARCANE_MISSILES 35034
-
-// On Domination
-#define SAY_SPELL_DOMINATION_1 "I'm looking for a team player... "
-#define SOUND_SPELL_DOMINATION_1 11197
-#define SAY_SPELL_DOMINATION_2 "You work for me now!"
-#define SOUND_SPELL_DOMINATION_2 11198
-
-// On Summon
-#define SAY_SUMMON_1 "Time to supplement my work force."
-#define SOUND_SAY_SUMMON_1 11196
-
-// On Enrage
-#define SAY_ENRAGE_1 "A minor inconvenience."
-#define SOUND_SAY_ENRAGE_1 11199
-
-// On Aggro
-#define SAY_AGGRO_1 "We are on a strict timetable. You will not interfere!"
-#define SOUND_SAY_AGGRO_1 11193
-
-//On Kill Unit
-#define SAY_SLAY_1 "Looks like you lose"
-#define SOUND_SLAY_1 11195
-
-// On Death
-#define SAY_DEATH_1 "The project will... continue."
-#define SOUND_DEATH_1 11200
-
-
-struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
-{
- boss_pathaleon_the_calculatorAI(Creature *c) : ScriptedAI(c)
- {
- HeroicMode = m_creature->GetMap()->IsHeroic();
- Reset();
- }
-
- uint32 Summon_Timer;
- uint32 ManaTap_Timer;
- uint32 ArcaneTorrent_Timer;
- uint32 Domination_Timer;
- uint32 ArcaneExplosion_Timer;
- bool HeroicMode;
- bool Enraged;
-
- uint32 Counter;
- Creature* Wraith;
-
- void Reset()
- {
- Summon_Timer = 30000;
- ManaTap_Timer = 12000 + rand()%8000;
- ArcaneTorrent_Timer = 16000 + rand()%9000;
- Domination_Timer = 25000 + rand()%15000;
- ArcaneExplosion_Timer = 8000 + rand()%5000;
-
- Enraged = false;
-
- Counter = 0;
-
- }
- void Aggro(Unit *who)
- {
- DoYell(SAY_AGGRO_1,LANG_UNIVERSAL,NULL);
- DoPlaySoundToSet(m_creature, SOUND_SAY_AGGRO_1);
- }
-
- // On Killed Unit
- void KilledUnit(Unit* victim)
- {
-
- DoYell(SAY_SLAY_1, LANG_UNIVERSAL, NULL);
- DoPlaySoundToSet(m_creature,SOUND_SLAY_1);
-
- }
-
- // On Death
- void JustDied(Unit* Killer)
- {
- DoYell(SAY_DEATH_1,LANG_UNIVERSAL,NULL);
- DoPlaySoundToSet(m_creature, SOUND_DEATH_1);
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )
- return;
-
- if(Summon_Timer < diff)
- {
-
- Unit* target = NULL;
-
- for(int i = 0; i < 3;i++)
- {
- target = SelectUnit(SELECT_TARGET_RANDOM,0);
- Wraith = m_creature->SummonCreature(21062,m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- if (target)
- Wraith->AI()->AttackStart(target);
- }
-
- DoYell(SAY_SUMMON_1,LANG_UNIVERSAL,NULL);
- DoPlaySoundToSet(m_creature, SOUND_SAY_SUMMON_1);
-
- Summon_Timer = 30000 + rand()%15000;
- }else Summon_Timer -= diff;
-
- if(ManaTap_Timer < diff)
- {
- //time to cast
- DoCast(m_creature->getVictim(),SPELL_MANA_TAP);
-
- //Cast again on time
- ManaTap_Timer = 14000 + rand()%8000;
- }else ManaTap_Timer -= diff;
-
- if(ArcaneTorrent_Timer < diff)
- {
- //time to cast
- DoCast(m_creature->getVictim(),SPELL_ARCANE_TORRENT);
-
- //Cast again on time
- ArcaneTorrent_Timer = 12000 + rand()%6000;
- }else ArcaneTorrent_Timer -= diff;
-
- if(Domination_Timer < diff)
- {
- //time to cast
- switch(rand()%2)
- {
- case 0:
- DoYell(SAY_SPELL_DOMINATION_1, LANG_UNIVERSAL, NULL);
- DoPlaySoundToSet(m_creature, SOUND_SPELL_DOMINATION_1);
- break;
-
- case 1:
- DoYell(SAY_SPELL_DOMINATION_2, LANG_UNIVERSAL, NULL);
- DoPlaySoundToSet(m_creature, SOUND_SPELL_DOMINATION_2);
- break;
- }
-
- Unit* target = NULL;
- target = SelectUnit(SELECT_TARGET_RANDOM,1);
- if (target) DoCast(target,SPELL_DOMINATION);
-
- //Cast again on time
- Domination_Timer = 25000 + rand()%5000;
- }else Domination_Timer -= diff;
-
- //Only casting if Heroic Mode is used
- if (HeroicMode)
- {
- if(ArcaneExplosion_Timer < diff)
- {
- //time to cast
- DoCast(m_creature->getVictim(),H_SPELL_ARCANE_EXPLOSION);
-
- //Cast again on time
- ArcaneExplosion_Timer = 10000 + rand()%4000;
- }else ArcaneExplosion_Timer -= diff;
- }
-
- if (!Enraged && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 21)
- {
-
- DoCast(m_creature, SPELL_ENRAGE);
- DoYell(SAY_ENRAGE_1, LANG_UNIVERSAL, NULL);
- DoPlaySoundToSet(m_creature,SOUND_SAY_ENRAGE_1);
- Enraged = true;
-
- }
-
- DoMeleeAttackIfReady();
- }
-};
-CreatureAI* GetAI_boss_pathaleon_the_calculator(Creature *_Creature)
-{
- return new boss_pathaleon_the_calculatorAI (_Creature);
-}
-
-struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
-{
- mob_nether_wraithAI(Creature *c) : ScriptedAI(c) {Reset();}
-
- ScriptedInstance *pInstance;
-
- uint32 ArcaneMissiles_Timer;
- uint32 Detonation_Timer;
- uint32 Die_Timer;
- bool Detonation;
-
- void Reset()
- {
- ArcaneMissiles_Timer = 1000 + rand()%3000;
- Detonation_Timer = 20000;
- Die_Timer = 2200;
- Detonation = false;
-
- }
-
- void Aggro(Unit* who)
- {
- }
-
- void UpdateAI(const uint32 diff)
- {
- Unit* target = NULL;
-
- if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
- return;
-
- if(ArcaneMissiles_Timer < diff)
- {
-
- Unit* target = NULL;
- target = SelectUnit(SELECT_TARGET_RANDOM,1);
- if (!target)
- target = m_creature->getVictim();
- if (target)
- {
- DoCast(target,SPELL_ARCANE_MISSILES);
- }
-
- ArcaneMissiles_Timer = 5000 + rand()%5000;
- }else ArcaneMissiles_Timer -=diff;
-
- if (!Detonation)
- {
- if(Detonation_Timer < diff)
- {
- //time to cast
- DoCast(m_creature,SPELL_DETONATION);
- Detonation = true;
-
- }else Detonation_Timer -= diff;
-
- }
-
- if (Detonation)
- {
- if (Die_Timer < diff)
- {
- m_creature->setDeathState(JUST_DIED);
- m_creature->RemoveCorpse();
- }else Die_Timer -= diff;
- }
-
-
- DoMeleeAttackIfReady();
- }
-
-};
-CreatureAI* GetAI_mob_nether_wraith(Creature *_Creature)
-{
- return new mob_nether_wraithAI (_Creature);
-}
-
-void AddSC_boss_pathaleon_the_calculator()
-{
- Script *newscript;
- newscript = new Script;
- newscript->Name="boss_pathaleon_the_calculator";
- newscript->GetAI = GetAI_boss_pathaleon_the_calculator;
- m_scripts[nrscripts++] = newscript;
-
- newscript = new Script;
- newscript->Name="mob_nether_wraith";
- newscript->GetAI = GetAI_mob_nether_wraith;
- m_scripts[nrscripts++] = newscript;
-}
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+/* ScriptData
+SDName: Boss Pathaleon the Calculator
+SD%Complete: 50
+SDComment: Event missing. Script for himself 99% blizzlike.
+SDCategory: Tempest Keep, The Mechanar
+EndScriptData */
+
+#include "precompiled.h"
+
+// Spells to be casted
+#define SPELL_SUMMON_NETHER_WRAITH 35287 //Spell not working. Summon is working but Pets dont attack and wrong HP.
+#define SPELL_MANA_TAP 36021
+#define SPELL_ARCANE_TORRENT 36022
+#define SPELL_DOMINATION 35280
+#define H_SPELL_ARCANE_EXPLOSION 34791 //Spell not right.
+#define SPELL_ENRAGE 36992
+
+// Add Spells
+#define SPELL_DETONATION 35058
+#define SPELL_ARCANE_MISSILES 35034
+
+// On Domination
+#define SAY_SPELL_DOMINATION_1 "I'm looking for a team player... "
+#define SOUND_SPELL_DOMINATION_1 11197
+#define SAY_SPELL_DOMINATION_2 "You work for me now!"
+#define SOUND_SPELL_DOMINATION_2 11198
+
+// On Summon
+#define SAY_SUMMON_1 "Time to supplement my work force."
+#define SOUND_SAY_SUMMON_1 11196
+
+// On Enrage
+#define SAY_ENRAGE_1 "A minor inconvenience."
+#define SOUND_SAY_ENRAGE_1 11199
+
+// On Aggro
+#define SAY_AGGRO_1 "We are on a strict timetable. You will not interfere!"
+#define SOUND_SAY_AGGRO_1 11193
+
+//On Kill Unit
+#define SAY_SLAY_1 "Looks like you lose"
+#define SOUND_SLAY_1 11195
+
+// On Death
+#define SAY_DEATH_1 "The project will... continue."
+#define SOUND_DEATH_1 11200
+
+
+struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI
+{
+ boss_pathaleon_the_calculatorAI(Creature *c) : ScriptedAI(c)
+ {
+ HeroicMode = m_creature->GetMap()->IsHeroic();
+ Reset();
+ }
+
+ uint32 Summon_Timer;
+ uint32 ManaTap_Timer;
+ uint32 ArcaneTorrent_Timer;
+ uint32 Domination_Timer;
+ uint32 ArcaneExplosion_Timer;
+ bool HeroicMode;
+ bool Enraged;
+
+ uint32 Counter;
+ Creature* Wraith;
+
+ void Reset()
+ {
+ Summon_Timer = 30000;
+ ManaTap_Timer = 12000 + rand()%8000;
+ ArcaneTorrent_Timer = 16000 + rand()%9000;
+ Domination_Timer = 25000 + rand()%15000;
+ ArcaneExplosion_Timer = 8000 + rand()%5000;
+
+ Enraged = false;
+
+ Counter = 0;
+
+ }
+ void Aggro(Unit *who)
+ {
+ DoYell(SAY_AGGRO_1,LANG_UNIVERSAL,NULL);
+ DoPlaySoundToSet(m_creature, SOUND_SAY_AGGRO_1);
+ }
+
+ // On Killed Unit
+ void KilledUnit(Unit* victim)
+ {
+
+ DoYell(SAY_SLAY_1, LANG_UNIVERSAL, NULL);
+ DoPlaySoundToSet(m_creature,SOUND_SLAY_1);
+
+ }
+
+ // On Death
+ void JustDied(Unit* Killer)
+ {
+ DoYell(SAY_DEATH_1,LANG_UNIVERSAL,NULL);
+ DoPlaySoundToSet(m_creature, SOUND_DEATH_1);
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ //Return since we have no target
+ if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )
+ return;
+
+ if(Summon_Timer < diff)
+ {
+
+ Unit* target = NULL;
+
+ for(int i = 0; i < 3;i++)
+ {
+ target = SelectUnit(SELECT_TARGET_RANDOM,0);
+ Wraith = m_creature->SummonCreature(21062,m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ if (target)
+ Wraith->AI()->AttackStart(target);
+ }
+
+ DoYell(SAY_SUMMON_1,LANG_UNIVERSAL,NULL);
+ DoPlaySoundToSet(m_creature, SOUND_SAY_SUMMON_1);
+
+ Summon_Timer = 30000 + rand()%15000;
+ }else Summon_Timer -= diff;
+
+ if(ManaTap_Timer < diff)
+ {
+ //time to cast
+ DoCast(m_creature->getVictim(),SPELL_MANA_TAP);
+
+ //Cast again on time
+ ManaTap_Timer = 14000 + rand()%8000;
+ }else ManaTap_Timer -= diff;
+
+ if(ArcaneTorrent_Timer < diff)
+ {
+ //time to cast
+ DoCast(m_creature->getVictim(),SPELL_ARCANE_TORRENT);
+
+ //Cast again on time
+ ArcaneTorrent_Timer = 12000 + rand()%6000;
+ }else ArcaneTorrent_Timer -= diff;
+
+ if(Domination_Timer < diff)
+ {
+ //time to cast
+ switch(rand()%2)
+ {
+ case 0:
+ DoYell(SAY_SPELL_DOMINATION_1, LANG_UNIVERSAL, NULL);
+ DoPlaySoundToSet(m_creature, SOUND_SPELL_DOMINATION_1);
+ break;
+
+ case 1:
+ DoYell(SAY_SPELL_DOMINATION_2, LANG_UNIVERSAL, NULL);
+ DoPlaySoundToSet(m_creature, SOUND_SPELL_DOMINATION_2);
+ break;
+ }
+
+ Unit* target = NULL;
+ target = SelectUnit(SELECT_TARGET_RANDOM,1);
+ if (target) DoCast(target,SPELL_DOMINATION);
+
+ //Cast again on time
+ Domination_Timer = 25000 + rand()%5000;
+ }else Domination_Timer -= diff;
+
+ //Only casting if Heroic Mode is used
+ if (HeroicMode)
+ {
+ if(ArcaneExplosion_Timer < diff)
+ {
+ //time to cast
+ DoCast(m_creature->getVictim(),H_SPELL_ARCANE_EXPLOSION);
+
+ //Cast again on time
+ ArcaneExplosion_Timer = 10000 + rand()%4000;
+ }else ArcaneExplosion_Timer -= diff;
+ }
+
+ if (!Enraged && m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 21)
+ {
+
+ DoCast(m_creature, SPELL_ENRAGE);
+ DoYell(SAY_ENRAGE_1, LANG_UNIVERSAL, NULL);
+ DoPlaySoundToSet(m_creature,SOUND_SAY_ENRAGE_1);
+ Enraged = true;
+
+ }
+
+ DoMeleeAttackIfReady();
+ }
+};
+CreatureAI* GetAI_boss_pathaleon_the_calculator(Creature *_Creature)
+{
+ return new boss_pathaleon_the_calculatorAI (_Creature);
+}
+
+struct TRINITY_DLL_DECL mob_nether_wraithAI : public ScriptedAI
+{
+ mob_nether_wraithAI(Creature *c) : ScriptedAI(c) {Reset();}
+
+ ScriptedInstance *pInstance;
+
+ uint32 ArcaneMissiles_Timer;
+ uint32 Detonation_Timer;
+ uint32 Die_Timer;
+ bool Detonation;
+
+ void Reset()
+ {
+ ArcaneMissiles_Timer = 1000 + rand()%3000;
+ Detonation_Timer = 20000;
+ Die_Timer = 2200;
+ Detonation = false;
+
+ }
+
+ void Aggro(Unit* who)
+ {
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ Unit* target = NULL;
+
+ if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
+ return;
+
+ if(ArcaneMissiles_Timer < diff)
+ {
+
+ Unit* target = NULL;
+ target = SelectUnit(SELECT_TARGET_RANDOM,1);
+ if (!target)
+ target = m_creature->getVictim();
+ if (target)
+ {
+ DoCast(target,SPELL_ARCANE_MISSILES);
+ }
+
+ ArcaneMissiles_Timer = 5000 + rand()%5000;
+ }else ArcaneMissiles_Timer -=diff;
+
+ if (!Detonation)
+ {
+ if(Detonation_Timer < diff)
+ {
+ //time to cast
+ DoCast(m_creature,SPELL_DETONATION);
+ Detonation = true;
+
+ }else Detonation_Timer -= diff;
+
+ }
+
+ if (Detonation)
+ {
+ if (Die_Timer < diff)
+ {
+ m_creature->setDeathState(JUST_DIED);
+ m_creature->RemoveCorpse();
+ }else Die_Timer -= diff;
+ }
+
+
+ DoMeleeAttackIfReady();
+ }
+
+};
+CreatureAI* GetAI_mob_nether_wraith(Creature *_Creature)
+{
+ return new mob_nether_wraithAI (_Creature);
+}
+
+void AddSC_boss_pathaleon_the_calculator()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name="boss_pathaleon_the_calculator";
+ newscript->GetAI = GetAI_boss_pathaleon_the_calculator;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="mob_nether_wraith";
+ newscript->GetAI = GetAI_mob_nether_wraith;
+ newscript->RegisterSelf();
+}
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp
index c58ab523b90..d25b9d05470 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp
@@ -1,90 +1,90 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* ScriptData
-SDName: Instance_Mechanar
-SD%Complete: 100
-SDComment:
-SDCategory: Mechanar
-EndScriptData */
-
-#include "precompiled.h"
-#include "def_mechanar.h"
-
-struct TRINITY_DLL_DECL instance_mechanar : public ScriptedInstance
-{
- instance_mechanar(Map *Map) : ScriptedInstance(Map) {Initialize();};
-
-
- bool IsBossDied[1];
-
- void OnCreatureCreate (Creature *creature, uint32 creature_entry)
- {
- }
-
- void Initialize()
- {
- IsBossDied[0] = false;
- }
-
- bool IsEncounterInProgress() const
- {
- //not active
- return false;
- }
-
- uint32 GetData(uint32 type)
- {
- switch(type)
- {
- case DATA_SEPETHREAISDEAD:
- if(IsBossDied[0])
- return 1;
- break;
- }
-
- return 0;
- }
-
- uint64 GetData64 (uint32 identifier)
- {
- return 0;
- }
-
- void SetData(uint32 type, uint32 data)
- {
- switch(type)
- {
- case DATA_SEPETHREA_DEATH:
- IsBossDied[0] = true;
- break;
- }
- }
-};
-
-InstanceData* GetInstanceData_instance_mechanar(Map* map)
-{
- return new instance_mechanar(map);
-}
-
-void AddSC_instance_mechanar()
-{
- Script *newscript;
- newscript = new Script;
- newscript->Name = "instance_mechanar";
- newscript->GetInstanceData = GetInstanceData_instance_mechanar;
- m_scripts[nrscripts++] = newscript;
-}
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Instance_Mechanar
+SD%Complete: 100
+SDComment:
+SDCategory: Mechanar
+EndScriptData */
+
+#include "precompiled.h"
+#include "def_mechanar.h"
+
+struct TRINITY_DLL_DECL instance_mechanar : public ScriptedInstance
+{
+ instance_mechanar(Map *Map) : ScriptedInstance(Map) {Initialize();};
+
+
+ bool IsBossDied[1];
+
+ void OnCreatureCreate (Creature *creature, uint32 creature_entry)
+ {
+ }
+
+ void Initialize()
+ {
+ IsBossDied[0] = false;
+ }
+
+ bool IsEncounterInProgress() const
+ {
+ //not active
+ return false;
+ }
+
+ uint32 GetData(uint32 type)
+ {
+ switch(type)
+ {
+ case DATA_SEPETHREAISDEAD:
+ if(IsBossDied[0])
+ return 1;
+ break;
+ }
+
+ return 0;
+ }
+
+ uint64 GetData64 (uint32 identifier)
+ {
+ return 0;
+ }
+
+ void SetData(uint32 type, uint32 data)
+ {
+ switch(type)
+ {
+ case DATA_SEPETHREA_DEATH:
+ IsBossDied[0] = true;
+ break;
+ }
+ }
+};
+
+InstanceData* GetInstanceData_instance_mechanar(Map* map)
+{
+ return new instance_mechanar(map);
+}
+
+void AddSC_instance_mechanar()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "instance_mechanar";
+ newscript->GetInstanceData = GetInstanceData_instance_mechanar;
+ newscript->RegisterSelf();
+}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
index 1dba25cd132..8f2f025f7f1 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
@@ -334,15 +334,15 @@ void AddSC_bug_trio()
newscript = new Script;
newscript->Name="boss_kri";
newscript->GetAI = GetAI_boss_kri;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_vem";
newscript->GetAI = GetAI_boss_vem;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_yauj";
newscript->GetAI = GetAI_boss_yauj;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
index 0116947e390..b789f68e9aa 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
@@ -577,20 +577,23 @@ struct TRINITY_DLL_DECL cthunAI : public Scripted_NoMovementAI
Map *map = m_creature->GetMap();
if(!map->IsDungeon()) return;
- InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers();
- for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- //Play random sound to the zone
- switch (rand()%8)
+ if (Player* i_pl = i->getSource())
{
- case 0: (*i)->SendPlaySound(RND_WISPER_1, true); break;
- case 1: (*i)->SendPlaySound(RND_WISPER_2, true); break;
- case 2: (*i)->SendPlaySound(RND_WISPER_3, true); break;
- case 3: (*i)->SendPlaySound(RND_WISPER_4, true); break;
- case 4: (*i)->SendPlaySound(RND_WISPER_5, true); break;
- case 5: (*i)->SendPlaySound(RND_WISPER_6, true); break;
- case 6: (*i)->SendPlaySound(RND_WISPER_7, true); break;
- case 7: (*i)->SendPlaySound(RND_WISPER_8, true); break;
+ //Play random sound to the zone
+ switch (rand()%8)
+ {
+ case 0: i_pl->SendPlaySound(RND_WISPER_1, true); break;
+ case 1: i_pl->SendPlaySound(RND_WISPER_2, true); break;
+ case 2: i_pl->SendPlaySound(RND_WISPER_3, true); break;
+ case 3: i_pl->SendPlaySound(RND_WISPER_4, true); break;
+ case 4: i_pl->SendPlaySound(RND_WISPER_5, true); break;
+ case 5: i_pl->SendPlaySound(RND_WISPER_6, true); break;
+ case 6: i_pl->SendPlaySound(RND_WISPER_7, true); break;
+ case 7: i_pl->SendPlaySound(RND_WISPER_8, true); break;
+ }
}
}
@@ -1326,35 +1329,35 @@ void AddSC_boss_cthun()
newscript = new Script;
newscript->Name="boss_eye_of_cthun";
newscript->GetAI = GetAI_eye_of_cthun;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_cthun";
newscript->GetAI = GetAI_cthun;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_eye_tentacle";
newscript->GetAI = GetAI_eye_tentacle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_claw_tentacle";
newscript->GetAI = GetAI_claw_tentacle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_giant_claw_tentacle";
newscript->GetAI = GetAI_giant_claw_tentacle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_giant_eye_tentacle";
newscript->GetAI = GetAI_giant_eye_tentacle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_giant_flesh_tentacle";
newscript->GetAI = GetAI_flesh_tentacle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
index 331e43d83ef..babd0ebf7c2 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
@@ -186,5 +186,5 @@ void AddSC_boss_fankriss()
newscript = new Script;
newscript->Name="boss_fankriss";
newscript->GetAI = GetAI_boss_fankriss;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
index 7fb10528dff..51e030fa49d 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
@@ -139,5 +139,5 @@ void AddSC_boss_huhuran()
newscript = new Script;
newscript->Name="boss_huhuran";
newscript->GetAI = GetAI_boss_huhuran;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
index df7efb8f123..1e0e8fbca6d 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
@@ -136,5 +136,5 @@ void AddSC_boss_ouro()
newscript = new Script;
newscript->Name="boss_ouro";
newscript->GetAI = GetAI_boss_ouro;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
index 3315e49732c..c9a732493f7 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
@@ -259,10 +259,10 @@ void AddSC_boss_sartura()
newscript = new Script;
newscript->Name="boss_sartura";
newscript->GetAI = GetAI_boss_sartura;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_sartura_royal_guard";
newscript->GetAI = GetAI_mob_sartura_royal_guard;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
index 9d383ef0d61..9194354ddc0 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
@@ -310,5 +310,5 @@ void AddSC_boss_skeram()
newscript = new Script;
newscript->Name="boss_skeram";
newscript->GetAI = GetAI_boss_skeram;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
index 2ddb8be73c7..93525ad7246 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
@@ -689,10 +689,10 @@ void AddSC_boss_twinemperors()
newscript = new Script;
newscript->Name="boss_veknilash";
newscript->GetAI = GetAI_boss_veknilash;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_veklor";
newscript->GetAI = GetAI_boss_veklor;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
index f502b2aa23d..84713b190cf 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
@@ -161,5 +161,5 @@ void AddSC_instance_temple_of_ahnqiraj()
newscript = new Script;
newscript->Name = "instance_temple_of_ahnqiraj";
newscript->GetInstanceData = GetInstanceData_instance_temple_of_ahnqiraj;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
index 1c009721428..f5a55d711b7 100644
--- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
+++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
@@ -309,7 +309,7 @@ void AddSC_mob_anubisath_sentinel()
newscript = new Script;
newscript->Name="mob_anubisath_sentinel";
newscript->GetAI = GetAI_mob_anubisath_sentinelAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
SentinelAbilityAura::~SentinelAbilityAura() {}
diff --git a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
index d38b7186172..d84c3c58133 100644
--- a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
@@ -368,32 +368,32 @@ void AddSC_terokkar_forest()
newscript = new Script;
newscript->Name="mob_unkor_the_ruthless";
newscript->GetAI = GetAI_mob_unkor_the_ruthless;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_infested_root_walker";
newscript->GetAI = GetAI_mob_infested_root_walker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_rotting_forest_rager";
newscript->GetAI = GetAI_mob_rotting_forest_rager;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_netherweb_victim";
newscript->GetAI = GetAI_mob_netherweb_victim;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_floon";
newscript->pGossipHello = &GossipHello_npc_floon;
newscript->pGossipSelect = &GossipSelect_npc_floon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_skyguard_handler_deesak";
newscript->pGossipHello = &GossipHello_npc_skyguard_handler_deesak;
newscript->pGossipSelect = &GossipSelect_npc_skyguard_handler_deesak;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp b/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
index ae65bd9d232..4b7dcd5a84a 100644
--- a/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
+++ b/src/bindings/scripts/scripts/zone/thunder_bluff/thunder_bluff.cpp
@@ -132,5 +132,5 @@ void AddSC_thunder_bluff()
newscript->GetAI = GetAI_npc_cairne_bloodhoof;
newscript->pGossipHello = &GossipHello_npc_cairne_bloodhoof;
newscript->pGossipSelect = &GossipSelect_npc_cairne_bloodhoof;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp b/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
index f95bc029752..d037b2b7e14 100644
--- a/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
+++ b/src/bindings/scripts/scripts/zone/tirisfal_glades/tirisfal_glades.cpp
@@ -84,5 +84,5 @@ void AddSC_tirisfal_glades()
newscript->Name="npc_calvin_montague";
newscript->GetAI = GetAI_npc_calvin_montague;
newscript->pQuestAccept = &QuestAccept_npc_calvin_montague;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp b/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
index 34f8fda78cf..db4b7c22df3 100644
--- a/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
+++ b/src/bindings/scripts/scripts/zone/uldaman/boss_ironaya.cpp
@@ -103,5 +103,5 @@ void AddSC_boss_ironaya()
newscript = new Script;
newscript->Name="boss_ironaya";
newscript->GetAI = GetAI_boss_ironaya;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp b/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
index 1e1a6eb8462..e8453db9f65 100644
--- a/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
+++ b/src/bindings/scripts/scripts/zone/uldaman/uldaman.cpp
@@ -177,11 +177,11 @@ void AddSC_uldaman()
newscript = new Script;
newscript->Name="mob_jadespine_basilisk";
newscript->GetAI = GetAI_mob_jadespine_basilisk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_lore_keeper_of_norgannon";
newscript->pGossipHello = &GossipHello_npc_lore_keeper_of_norgannon;
newscript->pGossipSelect = &GossipSelect_npc_lore_keeper_of_norgannon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
index b395121c73c..89ded786ce5 100644
--- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
+++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp
@@ -245,16 +245,16 @@ void AddSC_undercity()
newscript->Name="npc_lady_sylvanas_windrunner";
newscript->GetAI = GetAI_npc_lady_sylvanas_windrunner;
newscript->pChooseReward = &ChooseReward_npc_lady_sylvanas_windrunner;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_highborne_lamenter";
newscript->GetAI = GetAI_npc_highborne_lamenter;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_parqual_fintallas";
newscript->pGossipHello = &GossipHello_npc_parqual_fintallas;
newscript->pGossipSelect = &GossipSelect_npc_parqual_fintallas;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp b/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
index c3725b0afc9..3f8dee012f4 100644
--- a/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
+++ b/src/bindings/scripts/scripts/zone/western_plaguelands/western_plaguelands.cpp
@@ -167,10 +167,10 @@ void AddSC_western_plaguelands()
newscript->Name="npcs_dithers_and_arbington";
newscript->pGossipHello = &GossipHello_npcs_dithers_and_arbington;
newscript->pGossipSelect = &GossipSelect_npcs_dithers_and_arbington;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_the_scourge_cauldron";
newscript->GetAI = GetAI_npc_the_scourge_cauldron;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/westfall/westfall.cpp b/src/bindings/scripts/scripts/zone/westfall/westfall.cpp
index 446f71f1c56..40faa01a9f0 100644
--- a/src/bindings/scripts/scripts/zone/westfall/westfall.cpp
+++ b/src/bindings/scripts/scripts/zone/westfall/westfall.cpp
@@ -1,179 +1,179 @@
-/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/* ScriptData
-SDName: Westfall
-SD%Complete: 90
-SDComment: Quest support: 155
-SDCategory: Westfall
-EndScriptData */
-
-/* ContentData
-npc_defias_traitor
-EndContentData */
-
-#include "precompiled.h"
-#include "../../npc/npc_escortAI.h"
-
-#define SAY_START -1000101
-#define SAY_PROGRESS -1000102
-#define SAY_END -1000103
-#define SAY_AGGRO_1 -1000104
-#define SAY_AGGRO_2 -1000105
-
-#define QUEST_DEFIAS_BROTHERHOOD 155
-
-struct TRINITY_DLL_DECL npc_defias_traitorAI : public npc_escortAI
-{
- npc_defias_traitorAI(Creature *c) : npc_escortAI(c) {Reset();}
-
- bool IsWalking;
-
- void WaypointReached(uint32 i)
- {
- Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
-
- if (!player)
- return;
-
- if (IsWalking && !m_creature->HasUnitMovementFlag(MOVEMENTFLAG_WALK_MODE))
- m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
-
- switch (i)
- {
- case 35:
- IsWalking = true;
- break;
- case 36:
- DoScriptText(SAY_PROGRESS, m_creature, player);
- break;
- case 44:
- DoScriptText(SAY_END, m_creature, player);
- {
- if (player && player->GetTypeId() == TYPEID_PLAYER)
- ((Player*)player)->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD,m_creature);
- }
- break;
- }
- }
- void Aggro(Unit* who)
- {
- switch(rand()%2)
- {
- case 0: DoScriptText(SAY_AGGRO_1, m_creature, who); break;
- case 1: DoScriptText(SAY_AGGRO_2, m_creature, who); break;
- }
- }
-
- void Reset()
- {
- if (IsWalking && !m_creature->HasUnitMovementFlag(MOVEMENTFLAG_WALK_MODE))
- {
- m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
- return;
- }
- IsWalking = false;
- }
-
- void JustDied(Unit* killer)
- {
- if (PlayerGUID)
- {
- if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
- ((Player*)player)->FailQuest(QUEST_DEFIAS_BROTHERHOOD);
- }
- }
-
- void UpdateAI(const uint32 diff)
- {
- npc_escortAI::UpdateAI(diff);
- }
-};
-
-bool QuestAccept_npc_defias_traitor(Player* player, Creature* creature, Quest const* quest)
-{
- if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD)
- {
- ((npc_escortAI*)(creature->AI()))->Start(true, true, true, player->GetGUID());
- DoScriptText(SAY_START, creature, player);
- }
-
- return true;
-}
-
-CreatureAI* GetAI_npc_defias_traitor(Creature *_Creature)
-{
- npc_defias_traitorAI* thisAI = new npc_defias_traitorAI(_Creature);
-
- thisAI->AddWaypoint(0, -10508.40, 1068.00, 55.21);
- thisAI->AddWaypoint(1, -10518.30, 1074.84, 53.96);
- thisAI->AddWaypoint(2, -10534.82, 1081.92, 49.88);
- thisAI->AddWaypoint(3, -10546.51, 1084.88, 50.13);
- thisAI->AddWaypoint(4, -10555.29, 1084.45, 45.75);
- thisAI->AddWaypoint(5, -10566.57, 1083.53, 42.10);
- thisAI->AddWaypoint(6, -10575.83, 1082.34, 39.46);
- thisAI->AddWaypoint(7, -10585.67, 1081.08, 37.77);
- thisAI->AddWaypoint(8, -10600.08, 1078.19, 36.23);
- thisAI->AddWaypoint(9, -10608.69, 1076.08, 35.88);
- thisAI->AddWaypoint(10, -10621.26, 1073.00, 35.40);
- thisAI->AddWaypoint(11, -10638.12, 1060.18, 33.61);
- thisAI->AddWaypoint(12, -10655.87, 1038.99, 33.48);
- thisAI->AddWaypoint(13, -10664.68, 1030.54, 32.70);
- thisAI->AddWaypoint(14, -10708.68, 1033.86, 33.32);
- thisAI->AddWaypoint(15, -10754.43, 1017.93, 32.79);
- thisAI->AddWaypoint(16, -10802.26, 1018.01, 32.16);
- thisAI->AddWaypoint(17, -10832.60, 1009.04, 32.71);
- thisAI->AddWaypoint(18, -10866.56, 1006.51, 31.71); // Fix waypoints from roughly this point, test first to get proper one
- thisAI->AddWaypoint(19, -10879.98, 1005.10, 32.84);
- thisAI->AddWaypoint(20, -10892.45, 1001.32, 34.46);
- thisAI->AddWaypoint(21, -10906.14, 997.11, 36.15);
- thisAI->AddWaypoint(22, -10922.26, 1002.23, 35.74);
- thisAI->AddWaypoint(23, -10936.32, 1023.38, 36.52);
- thisAI->AddWaypoint(24, -10933.35, 1052.61, 35.85);
- thisAI->AddWaypoint(25, -10940.25, 1077.66, 36.49);
- thisAI->AddWaypoint(26, -10957.09, 1099.33, 36.83);
- thisAI->AddWaypoint(27, -10956.53, 1119.90, 36.73);
- thisAI->AddWaypoint(28, -10939.30, 1150.75, 37.42);
- thisAI->AddWaypoint(29, -10915.14, 1202.09, 36.55);
- thisAI->AddWaypoint(30, -10892.59, 1257.03, 33.37);
- thisAI->AddWaypoint(31, -10891.93, 1306.66, 35.45);
- thisAI->AddWaypoint(32, -10896.17, 1327.86, 37.77);
- thisAI->AddWaypoint(33, -10906.03, 1368.05, 40.91);
- thisAI->AddWaypoint(34, -10910.18, 1389.33, 42.62);
- thisAI->AddWaypoint(35, -10915.42, 1417.72, 42.93);
- thisAI->AddWaypoint(36, -10926.37, 1421.18, 43.04); // walk here and say
- thisAI->AddWaypoint(37, -10952.31, 1421.74, 43.40);
- thisAI->AddWaypoint(38, -10980.04, 1411.38, 42.79);
- thisAI->AddWaypoint(39, -11006.06, 1420.47, 43.26);
- thisAI->AddWaypoint(40, -11021.98, 1450.59, 43.09);
- thisAI->AddWaypoint(41, -11025.36, 1491.59, 43.15);
- thisAI->AddWaypoint(42, -11036.09, 1508.32, 43.28);
- thisAI->AddWaypoint(43, -11060.68, 1526.72, 43.19);
- thisAI->AddWaypoint(44, -11072.75, 1527.77, 43.20, 5000);// say and quest credit
-
- return (CreatureAI*)thisAI;
-}
-
-void AddSC_westfall()
-{
- Script *newscript;
-
- newscript = new Script;
- newscript->Name="npc_defias_traitor";
- newscript->GetAI = &GetAI_npc_defias_traitor;
- newscript->pQuestAccept = &QuestAccept_npc_defias_traitor;
- m_scripts[nrscripts++] = newscript;
-}
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Westfall
+SD%Complete: 90
+SDComment: Quest support: 155
+SDCategory: Westfall
+EndScriptData */
+
+/* ContentData
+npc_defias_traitor
+EndContentData */
+
+#include "precompiled.h"
+#include "../../npc/npc_escortAI.h"
+
+#define SAY_START -1000101
+#define SAY_PROGRESS -1000102
+#define SAY_END -1000103
+#define SAY_AGGRO_1 -1000104
+#define SAY_AGGRO_2 -1000105
+
+#define QUEST_DEFIAS_BROTHERHOOD 155
+
+struct TRINITY_DLL_DECL npc_defias_traitorAI : public npc_escortAI
+{
+ npc_defias_traitorAI(Creature *c) : npc_escortAI(c) {Reset();}
+
+ bool IsWalking;
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if (!player)
+ return;
+
+ if (IsWalking && !m_creature->HasUnitMovementFlag(MOVEMENTFLAG_WALK_MODE))
+ m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
+
+ switch (i)
+ {
+ case 35:
+ IsWalking = true;
+ break;
+ case 36:
+ DoScriptText(SAY_PROGRESS, m_creature, player);
+ break;
+ case 44:
+ DoScriptText(SAY_END, m_creature, player);
+ {
+ if (player && player->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)player)->GroupEventHappens(QUEST_DEFIAS_BROTHERHOOD,m_creature);
+ }
+ break;
+ }
+ }
+ void Aggro(Unit* who)
+ {
+ switch(rand()%2)
+ {
+ case 0: DoScriptText(SAY_AGGRO_1, m_creature, who); break;
+ case 1: DoScriptText(SAY_AGGRO_2, m_creature, who); break;
+ }
+ }
+
+ void Reset()
+ {
+ if (IsWalking && !m_creature->HasUnitMovementFlag(MOVEMENTFLAG_WALK_MODE))
+ {
+ m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
+ return;
+ }
+ IsWalking = false;
+ }
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
+ ((Player*)player)->FailQuest(QUEST_DEFIAS_BROTHERHOOD);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+bool QuestAccept_npc_defias_traitor(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == QUEST_DEFIAS_BROTHERHOOD)
+ {
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, true, player->GetGUID());
+ DoScriptText(SAY_START, creature, player);
+ }
+
+ return true;
+}
+
+CreatureAI* GetAI_npc_defias_traitor(Creature *_Creature)
+{
+ npc_defias_traitorAI* thisAI = new npc_defias_traitorAI(_Creature);
+
+ thisAI->AddWaypoint(0, -10508.40, 1068.00, 55.21);
+ thisAI->AddWaypoint(1, -10518.30, 1074.84, 53.96);
+ thisAI->AddWaypoint(2, -10534.82, 1081.92, 49.88);
+ thisAI->AddWaypoint(3, -10546.51, 1084.88, 50.13);
+ thisAI->AddWaypoint(4, -10555.29, 1084.45, 45.75);
+ thisAI->AddWaypoint(5, -10566.57, 1083.53, 42.10);
+ thisAI->AddWaypoint(6, -10575.83, 1082.34, 39.46);
+ thisAI->AddWaypoint(7, -10585.67, 1081.08, 37.77);
+ thisAI->AddWaypoint(8, -10600.08, 1078.19, 36.23);
+ thisAI->AddWaypoint(9, -10608.69, 1076.08, 35.88);
+ thisAI->AddWaypoint(10, -10621.26, 1073.00, 35.40);
+ thisAI->AddWaypoint(11, -10638.12, 1060.18, 33.61);
+ thisAI->AddWaypoint(12, -10655.87, 1038.99, 33.48);
+ thisAI->AddWaypoint(13, -10664.68, 1030.54, 32.70);
+ thisAI->AddWaypoint(14, -10708.68, 1033.86, 33.32);
+ thisAI->AddWaypoint(15, -10754.43, 1017.93, 32.79);
+ thisAI->AddWaypoint(16, -10802.26, 1018.01, 32.16);
+ thisAI->AddWaypoint(17, -10832.60, 1009.04, 32.71);
+ thisAI->AddWaypoint(18, -10866.56, 1006.51, 31.71); // Fix waypoints from roughly this point, test first to get proper one
+ thisAI->AddWaypoint(19, -10879.98, 1005.10, 32.84);
+ thisAI->AddWaypoint(20, -10892.45, 1001.32, 34.46);
+ thisAI->AddWaypoint(21, -10906.14, 997.11, 36.15);
+ thisAI->AddWaypoint(22, -10922.26, 1002.23, 35.74);
+ thisAI->AddWaypoint(23, -10936.32, 1023.38, 36.52);
+ thisAI->AddWaypoint(24, -10933.35, 1052.61, 35.85);
+ thisAI->AddWaypoint(25, -10940.25, 1077.66, 36.49);
+ thisAI->AddWaypoint(26, -10957.09, 1099.33, 36.83);
+ thisAI->AddWaypoint(27, -10956.53, 1119.90, 36.73);
+ thisAI->AddWaypoint(28, -10939.30, 1150.75, 37.42);
+ thisAI->AddWaypoint(29, -10915.14, 1202.09, 36.55);
+ thisAI->AddWaypoint(30, -10892.59, 1257.03, 33.37);
+ thisAI->AddWaypoint(31, -10891.93, 1306.66, 35.45);
+ thisAI->AddWaypoint(32, -10896.17, 1327.86, 37.77);
+ thisAI->AddWaypoint(33, -10906.03, 1368.05, 40.91);
+ thisAI->AddWaypoint(34, -10910.18, 1389.33, 42.62);
+ thisAI->AddWaypoint(35, -10915.42, 1417.72, 42.93);
+ thisAI->AddWaypoint(36, -10926.37, 1421.18, 43.04); // walk here and say
+ thisAI->AddWaypoint(37, -10952.31, 1421.74, 43.40);
+ thisAI->AddWaypoint(38, -10980.04, 1411.38, 42.79);
+ thisAI->AddWaypoint(39, -11006.06, 1420.47, 43.26);
+ thisAI->AddWaypoint(40, -11021.98, 1450.59, 43.09);
+ thisAI->AddWaypoint(41, -11025.36, 1491.59, 43.15);
+ thisAI->AddWaypoint(42, -11036.09, 1508.32, 43.28);
+ thisAI->AddWaypoint(43, -11060.68, 1526.72, 43.19);
+ thisAI->AddWaypoint(44, -11072.75, 1527.77, 43.20, 5000);// say and quest credit
+
+ return (CreatureAI*)thisAI;
+}
+
+void AddSC_westfall()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name="npc_defias_traitor";
+ newscript->GetAI = &GetAI_npc_defias_traitor;
+ newscript->pQuestAccept = &QuestAccept_npc_defias_traitor;
+ newscript->RegisterSelf();
+}
diff --git a/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp b/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
index 7d6f8ea30fb..08ead2eb1de 100644
--- a/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
+++ b/src/bindings/scripts/scripts/zone/winterspring/winterspring.cpp
@@ -141,17 +141,17 @@ void AddSC_winterspring()
newscript->Name="npc_lorax";
newscript->pGossipHello = &GossipHello_npc_lorax;
newscript->pGossipSelect = &GossipSelect_npc_lorax;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_rivern_frostwind";
newscript->pGossipHello = &GossipHello_npc_rivern_frostwind;
newscript->pGossipSelect = &GossipSelect_npc_rivern_frostwind;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_witch_doctor_mauari";
newscript->pGossipHello = &GossipHello_npc_witch_doctor_mauari;
newscript->pGossipSelect = &GossipSelect_npc_witch_doctor_mauari;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
index 621d3e5da49..fdce0029e9d 100644
--- a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
+++ b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
@@ -261,23 +261,23 @@ void AddSC_zangarmarsh()
newscript->Name="npcs_ashyen_and_keleth";
newscript->pGossipHello = &GossipHello_npcs_ashyen_and_keleth;
newscript->pGossipSelect = &GossipSelect_npcs_ashyen_and_keleth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_cooshcoosh";
newscript->pGossipHello = &GossipHello_npc_cooshcoosh;
newscript->pGossipSelect = &GossipSelect_npc_cooshcoosh;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_elder_kuruti";
newscript->pGossipHello = &GossipHello_npc_elder_kuruti;
newscript->pGossipSelect = &GossipSelect_npc_elder_kuruti;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_mortog_steamhead";
newscript->pGossipHello = &GossipHello_npc_mortog_steamhead;
newscript->pGossipSelect = &GossipSelect_npc_mortog_steamhead;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
index c7327376ae1..4b9eb2afa88 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp
@@ -461,10 +461,10 @@ void AddSC_boss_akilzon()
newscript = new Script;
newscript->Name="boss_akilzon";
newscript->GetAI = GetAI_boss_akilzon;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_akilzon_eagle";
newscript->GetAI = GetAI_mob_soaring_eagle;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
index 8daab23c6b2..19235677831 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp
@@ -394,10 +394,10 @@ void AddSC_boss_halazzi()
newscript = new Script;
newscript->Name="boss_halazzi";
newscript->GetAI = GetAI_boss_halazziAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_halazzi_lynx";
newscript->GetAI = GetAI_boss_spiritlynxAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
index d0a78f3c848..4d36a138765 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_hexlord.cpp
@@ -371,7 +371,7 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
if(SiphonSoul_Timer < diff)
{
- Player* target = SelectRandomPlayer(50);
+ Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0, 70, true);
Unit *trigger = DoSpawnCreature(MOB_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000);
if(!target || !trigger) EnterEvadeMode();
else
@@ -435,26 +435,6 @@ struct TRINITY_DLL_DECL boss_hex_lord_malacrassAI : public ScriptedAI
}
m_creature->CastSpell(target, PlayerAbility[PlayerClass][random].spell, false);
}
-
- Player* SelectRandomPlayer(float range = 0.0f, bool alive = true)
- {
- Map *map = m_creature->GetMap();
- if (!map->IsDungeon()) return NULL;
-
- InstanceMap::PlayerList PlayerList = ((InstanceMap*)map)->GetPlayers();
- InstanceMap::PlayerList::iterator i;
- while(PlayerList.size())
- {
- i = PlayerList.begin();
- advance(i, rand()%PlayerList.size());
- if((range == 0.0f || m_creature->IsWithinDistInMap(*i, range))
- && (!alive || (*i)->isAlive()))
- return *i;
- else
- PlayerList.erase(i);
- }
- return NULL;
- }
};
#define SPELL_BLOODLUST 43578
@@ -888,45 +868,45 @@ void AddSC_boss_hex_lord_malacrass()
newscript = new Script;
newscript->Name="boss_hexlord_malacrass";
newscript->GetAI = GetAI_boss_hex_lord_malacrass;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_thurg";
newscript->GetAI = GetAI_boss_thurg;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_gazakroth";
newscript->GetAI = GetAI_boss_gazakroth;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_lord_raadan";
newscript->GetAI = GetAI_boss_lord_raadan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_darkheart";
newscript->GetAI = GetAI_boss_darkheart;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_slither";
newscript->GetAI = GetAI_boss_slither;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_fenstalker";
newscript->GetAI = GetAI_boss_fenstalker;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_koragg";
newscript->GetAI = GetAI_boss_koragg;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="boss_alyson_antille";
newscript->GetAI = GetAI_boss_alyson_antille;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
} \ No newline at end of file
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
index 0b460404f92..463425a5ef3 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp
@@ -397,11 +397,12 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI
//Teleport every Player into the middle
Map *map = m_creature->GetMap();
if(!map->IsDungeon()) return;
- InstanceMap::PlayerList const &PlayerList =((InstanceMap*)map)->GetPlayers();
- for(InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
+ Map::PlayerList const &PlayerList = map->GetPlayers();
+ for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if((*i)->isAlive())
- DoTeleportPlayer(*i, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0);
+ if (Player* i_pl = i->getSource())
+ if(i_pl->isAlive())
+ DoTeleportPlayer(i_pl, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0);
}
//m_creature->CastSpell(Temp, SPELL_SUMMON_PLAYERS, true); // core bug, spell does not work if too far
return;
@@ -705,25 +706,25 @@ void AddSC_boss_janalai()
newscript = new Script;
newscript->Name="boss_janalai";
newscript->GetAI = GetAI_boss_janalaiAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_janalai_firebomb";
newscript->GetAI = GetAI_mob_jandalai_firebombAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_janalai_hatcher";
newscript->GetAI = GetAI_mob_amanishi_hatcherAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_janalai_hatchling";
newscript->GetAI = GetAI_mob_hatchlingAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_janalai_egg";
newscript->GetAI = GetAI_mob_eggAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
index d51e1cdfa00..359bf496043 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_nalorakk.cpp
@@ -300,5 +300,5 @@ void AddSC_boss_nalorakk()
newscript = new Script;
newscript->Name="boss_nalorakk";
newscript->GetAI = GetAI_boss_nalorakk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
index 0b41f591d06..2fa0b83432a 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp
@@ -629,15 +629,15 @@ void AddSC_boss_zuljin()
newscript = new Script;
newscript->Name="boss_zuljin";
newscript->GetAI = GetAI_boss_zuljin;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="do_nothing";
newscript->GetAI = GetAI_do_nothing;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_zuljin_vortex";
newscript->GetAI = GetAI_feather_vortexAI;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp
index 2e9e481236f..c0c68c1a2e4 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp
@@ -139,21 +139,28 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance
void OpenDoor(uint64 DoorGUID, bool open)
{
- if(((InstanceMap*)instance)->GetPlayers().size())
- if(Player* first = ((InstanceMap*)instance)->GetPlayers().front())
- if(GameObject *Door = GameObject::GetGameObject(*first, DoorGUID))
- Door->SetUInt32Value(GAMEOBJECT_STATE, open ? 0 : 1);
+ if(GameObject *Door = instance->GetGameObjectInMap(DoorGUID))
+ Door->SetUInt32Value(GAMEOBJECT_STATE, open ? 0 : 1);
}
void SummonHostage(uint8 num)
{
- if(QuestMinute && ((InstanceMap*)instance)->GetPlayers().size())
- if(Player* first = ((InstanceMap*)instance)->GetPlayers().front())
- if(Unit* Hostage = first->SummonCreature(HostageInfo[num].npc, HostageInfo[num].x, HostageInfo[num].y, HostageInfo[num].z, HostageInfo[num].o, TEMPSUMMON_DEAD_DESPAWN, 0))
- {
- Hostage->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- Hostage->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- }
+ if(!QuestMinute)
+ return;
+
+ Map::PlayerList const &PlayerList = instance->GetPlayers();
+ if (PlayerList.isEmpty())
+ return;
+
+ Map::PlayerList::const_iterator i = PlayerList.begin();
+ if(Player* i_pl = i->getSource())
+ {
+ if(Unit* Hostage = i_pl->SummonCreature(HostageInfo[num].npc, HostageInfo[num].x, HostageInfo[num].y, HostageInfo[num].z, HostageInfo[num].o, TEMPSUMMON_DEAD_DESPAWN, 0))
+ {
+ Hostage->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ Hostage->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ }
+ }
}
void CheckInstanceStatus()
@@ -321,5 +328,5 @@ void AddSC_instance_zulaman()
newscript = new Script;
newscript->Name = "instance_zulaman";
newscript->GetInstanceData = GetInstanceData_instance_zulaman;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
index 4927ff4869a..b28b8a9bd06 100644
--- a/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
+++ b/src/bindings/scripts/scripts/zone/zulaman/zulaman.cpp
@@ -171,12 +171,12 @@ void AddSC_zulaman()
newscript = new Script;
newscript->Name="npc_forest_frog";
newscript->GetAI = GetAI_npc_forest_frog;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "npc_zulaman_hostage";
newscript->GetAI = GetAI_npc_zulaman_hostage;
newscript->pGossipHello = GossipHello_npc_zulaman_hostage;
newscript->pGossipSelect = GossipSelect_npc_zulaman_hostage;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
index 6145f640634..a385314a12d 100644
--- a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
+++ b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
@@ -213,12 +213,12 @@ void AddSC_zulfarrak()
newscript->GetAI = GetAI_npc_sergeant_bly;
newscript->pGossipHello = &GossipHello_npc_sergeant_bly;
newscript->pGossipSelect = &GossipSelect_npc_sergeant_bly;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="npc_weegli_blastfuse";
newscript->GetAI = GetAI_npc_weegli_blastfuse;
newscript->pGossipHello = &GossipHello_npc_weegli_blastfuse;
newscript->pGossipSelect = &GossipSelect_npc_weegli_blastfuse;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp
index e32538616f6..0d08f35c6a1 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_arlokk.cpp
@@ -207,5 +207,5 @@ void AddSC_boss_arlokk()
newscript = new Script;
newscript->Name="boss_arlokk";
newscript->GetAI = GetAI_boss_arlokk;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
index 7168d647d49..bcbd8287c46 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_gahzranka.cpp
@@ -88,5 +88,5 @@ void AddSC_boss_gahzranka()
newscript = new Script;
newscript->Name="boss_gahzranka";
newscript->GetAI = GetAI_boss_gahzranka;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
index c882aa3ae6f..d9ab005a8d5 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_grilek.cpp
@@ -88,5 +88,5 @@ void AddSC_boss_grilek()
newscript = new Script;
newscript->Name="boss_grilek";
newscript->GetAI = GetAI_boss_grilek;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
index cdd4c42128b..93db797e25f 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_hakkar.cpp
@@ -252,5 +252,5 @@ void AddSC_boss_hakkar()
newscript = new Script;
newscript->Name="boss_hakkar";
newscript->GetAI = GetAI_boss_hakkar;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
index 62140f5303d..166e5bb0467 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp
@@ -96,5 +96,5 @@ void AddSC_boss_hazzarah()
newscript = new Script;
newscript->Name="boss_hazzarah";
newscript->GetAI = GetAI_boss_hazzarah;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
index 86b6068cb3a..ce63d6f1587 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jeklik.cpp
@@ -288,10 +288,10 @@ void AddSC_boss_jeklik()
newscript = new Script;
newscript->Name="boss_jeklik";
newscript->GetAI = GetAI_boss_jeklik;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_batrider";
newscript->GetAI = GetAI_mob_batrider;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
index a5752845b92..f133cc6bceb 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_jindo.cpp
@@ -258,15 +258,15 @@ void AddSC_boss_jindo()
newscript = new Script;
newscript->Name="boss_jindo";
newscript->GetAI = GetAI_boss_jindo;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_healing_ward";
newscript->GetAI = GetAI_mob_healing_ward;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_shade_of_jindo";
newscript->GetAI = GetAI_mob_shade_of_jindo;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
index 9781fae1f2d..a70f39e2210 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_mandokir.cpp
@@ -302,10 +302,10 @@ void AddSC_boss_mandokir()
newscript = new Script;
newscript->Name="boss_mandokir";
newscript->GetAI = GetAI_boss_mandokir;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_ohgan";
newscript->GetAI = GetAI_mob_ohgan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
index de9a440ba38..5f276a6c3f8 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_marli.cpp
@@ -244,10 +244,10 @@ void AddSC_boss_marli()
newscript = new Script;
newscript->Name="boss_marli";
newscript->GetAI = GetAI_boss_marli;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_spawn_of_marli";
newscript->GetAI = GetAI_mob_spawn_of_marli;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
index ada5cc6cdbc..7febe276dc1 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_renataki.cpp
@@ -147,5 +147,5 @@ void AddSC_boss_renataki()
newscript = new Script;
newscript->Name="boss_renataki";
newscript->GetAI = GetAI_boss_renataki;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
index b1b44f9b94d..0eebbc1dda6 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_thekal.cpp
@@ -531,15 +531,15 @@ void AddSC_boss_thekal()
newscript = new Script;
newscript->Name="boss_thekal";
newscript->GetAI = GetAI_boss_thekal;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_zealot_lorkhan";
newscript->GetAI = GetAI_mob_zealot_lorkhan;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name="mob_zealot_zath";
newscript->GetAI = GetAI_mob_zealot_zath;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
index 771b61c372f..3d8657d1b67 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp
@@ -196,5 +196,5 @@ void AddSC_boss_venoxis()
newscript = new Script;
newscript->Name="boss_venoxis";
newscript->GetAI = GetAI_boss_venoxis;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
index 3ac05c97b04..83e682917ae 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_wushoolay.cpp
@@ -80,5 +80,5 @@ void AddSC_boss_wushoolay()
newscript = new Script;
newscript->Name="boss_wushoolay";
newscript->GetAI = GetAI_boss_wushoolay;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp b/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp
index 501c200fa5c..0e9a14a05b9 100644
--- a/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp
+++ b/src/bindings/scripts/scripts/zone/zulgurub/instance_zulgurub.cpp
@@ -234,5 +234,5 @@ void AddSC_instance_zulgurub()
newscript = new Script;
newscript->Name = "instance_zulgurub";
newscript->GetInstanceData = GetInstanceData_instance_zulgurub;
- m_scripts[nrscripts++] = newscript;
+ newscript->RegisterSelf();
}
diff --git a/src/framework/Utilities/LinkedReference/RefManager.h b/src/framework/Utilities/LinkedReference/RefManager.h
index 40b7cade914..599c4efab39 100644
--- a/src/framework/Utilities/LinkedReference/RefManager.h
+++ b/src/framework/Utilities/LinkedReference/RefManager.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _REFMANAGER_H
@@ -33,7 +33,9 @@ template <class TO, class FROM> class RefManager : public LinkedListHead
virtual ~RefManager() { clearReferences(); }
Reference<TO, FROM>* getFirst() { return ((Reference<TO, FROM>*) LinkedListHead::getFirst()); }
+ Reference<TO, FROM> const* getFirst() const { return ((Reference<TO, FROM> const*) LinkedListHead::getFirst()); }
Reference<TO, FROM>* getLast() { return ((Reference<TO, FROM>*) LinkedListHead::getLast()); }
+ Reference<TO, FROM> const* getLast() const { return ((Reference<TO, FROM> const*) LinkedListHead::getLast()); }
iterator begin() { return iterator(getFirst()); }
iterator end() { return iterator(NULL); }
diff --git a/src/framework/Utilities/LinkedReference/Reference.h b/src/framework/Utilities/LinkedReference/Reference.h
index 8e969669b99..ca837c81f91 100644
--- a/src/framework/Utilities/LinkedReference/Reference.h
+++ b/src/framework/Utilities/LinkedReference/Reference.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _REFERENCE_H
@@ -74,6 +74,7 @@ template <class TO, class FROM> class Reference : public LinkedListElement
}
Reference<TO,FROM>* next() { return((Reference<TO,FROM>*)LinkedListElement::next()); }
+ Reference<TO,FROM>const* next() const { return((Reference<TO,FROM> const*)LinkedListElement::next()); }
Reference<TO,FROM>* prev() { return((Reference<TO,FROM>*)LinkedListElement::prev()); }
inline TO* operator ->() const { return iRefTo; }
diff --git a/src/game/AuctionHouse.cpp b/src/game/AuctionHouse.cpp
index ca549f4d404..5526240528b 100644
--- a/src/game/AuctionHouse.cpp
+++ b/src/game/AuctionHouse.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "WorldPacket.h"
@@ -89,8 +89,8 @@ bool WorldSession::SendAuctionInfo(WorldPacket & data, AuctionEntry* auction)
sLog.outError("auction to item, that doesn't exist !!!!");
return false;
}
- data << auction->Id;
- data << pItem->GetUInt32Value(OBJECT_FIELD_ENTRY);
+ data << (uint32) auction->Id;
+ data << (uint32) pItem->GetEntry();
for (uint8 i = 0; i < MAX_INSPECTED_ENCHANTMENT_SLOT; i++)
{
@@ -245,7 +245,7 @@ void WorldSession::HandleAuctionSellItem( WorldPacket & recv_data )
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_INTERNAL_ERROR);
return;
}
- // prevent sending bag with items (cheat: can be placed in bag after adding equipped empty bag to auction)
+ // prevent sending bag with items (cheat: can be placed in bag after adding equiped empty bag to auction)
if(!it)
{
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, AUCTION_ITEM_NOT_FOUND);
@@ -716,7 +716,7 @@ void WorldSession::HandleAuctionListItems( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(proto->ItemId);
if (il)
{
- if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
+ if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
name = il->Name[loc_idx];
}
}
diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp
index 4b8284c7c37..765d40f3962 100644
--- a/src/game/Bag.cpp
+++ b/src/game/Bag.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -41,7 +41,7 @@ Bag::~Bag()
{
for(int i = 0; i < MAX_BAG_SIZE; ++i)
if (m_bagslot[i])
- delete m_bagslot[i];
+ delete m_bagslot[i];
}
void Bag::AddToWorld()
@@ -71,7 +71,7 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
Object::_Create( guidlow, 0, HIGHGUID_CONTAINER );
- SetUInt32Value(OBJECT_FIELD_ENTRY, itemid);
+ SetEntry(itemid);
SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
@@ -85,7 +85,7 @@ bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner)
// Setting the number of Slots the Container has
SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots);
- // Cleanning 20 slots
+ // Cleaning 20 slots
for (uint8 i = 0; i < MAX_BAG_SIZE; i++)
{
SetUInt64Value(CONTAINER_FIELD_SLOT_1 + (i*2), 0);
@@ -213,6 +213,7 @@ uint8 Bag::GetSlotByItemGUID(uint64 guid) const
if(m_bagslot[i] != 0)
if(m_bagslot[i]->GetGUID() == guid)
return i;
+
return NULL_SLOT;
}
@@ -220,6 +221,6 @@ Item* Bag::GetItemByPos( uint8 slot ) const
{
if( slot < GetBagSize() )
return m_bagslot[slot];
-
+
return NULL;
}
diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h
index 80bd52a14fe..e53ed1d21e6 100644
--- a/src/game/BattleGround.h
+++ b/src/game/BattleGround.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __BATTLEGROUND_H
@@ -95,7 +95,8 @@ enum BattleGroundTimeIntervals
START_DELAY3 = 15000, // ms used only in arena
RESPAWN_ONE_DAY = 86400, // secs
RESPAWN_IMMEDIATELY = 0, // secs
- BUFF_RESPAWN_TIME = 180 // secs
+ BUFF_RESPAWN_TIME = 180, // secs
+ BG_HONOR_SCORE_TICKS = 330 // points
};
enum BattleGroundBuffObjects
@@ -433,7 +434,6 @@ class BattleGround
virtual WorldSafeLocsEntry const* GetClosestGraveYard(float /*x*/, float /*y*/, float /*z*/, uint32 /*team*/) { return NULL; }
virtual void AddPlayer(Player *plr); // must be implemented in BG subclass
-
virtual void RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPacket);
// can be extended in in BG subclass
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index 7a61a33fd4f..42732a17d2b 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -64,7 +64,7 @@ bool LoginQueryHolder::Initialize()
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
- res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
+ res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADSPELLS, "SELECT spell,slot,active,disabled FROM character_spell WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADQUESTSTATUS, "SELECT quest,status,rewarded,explored,timer,mobcount1,mobcount2,mobcount3,mobcount4,itemcount1,itemcount2,itemcount3,itemcount4 FROM character_queststatus WHERE guid = '%u'", GUID_LOPART(m_guid));
res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADDAILYQUESTSTATUS,"SELECT quest,time FROM character_queststatus_daily WHERE guid = '%u'", GUID_LOPART(m_guid));
@@ -180,6 +180,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
std::string name;
uint8 race_,class_;
+
recv_data >> name;
// recheck with known string size
@@ -214,6 +215,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data )
ChrClassesEntry const* classEntry = sChrClassesStore.LookupEntry(class_);
ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(race_);
+
if( !classEntry || !raceEntry )
{
data << (uint8)CHAR_CREATE_FAILED;
@@ -607,7 +609,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
pCurrChar->SetRank(0);
}
- if (!MapManager::Instance().GetMap(pCurrChar->GetMapId(), pCurrChar)->Add(pCurrChar))
+ if (!pCurrChar->GetMap()->Add(pCurrChar))
{
AreaTrigger const* at = objmgr.GetGoBackTrigger(pCurrChar->GetMapId());
if(at)
@@ -999,35 +1001,35 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
{
uint64 guid;
- CHECK_PACKET_SIZE(recv_data, 8+6);
+ CHECK_PACKET_SIZE(recv_data, 8);
recv_data >> guid;
// not accept declined names for unsupported languages
std::string name;
- if(!objmgr.GetPlayerNameByGUID(guid,name))
+ if(!objmgr.GetPlayerNameByGUID(guid, name))
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
std::wstring wname;
- if(!Utf8toWStr(name,wname))
+ if(!Utf8toWStr(name, wname))
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
if(!isCyrillicCharacter(wname[0])) // name already stored as only single alphabet using
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
@@ -1035,35 +1037,37 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
std::string name2;
DeclinedName declinedname;
+ CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> name2;
- if(name2!=name) // character have different name
+ if(name2 != name) // character have different name
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
{
+ CHECK_PACKET_SIZE(recv_data, recv_data.rpos() + 1);
recv_data >> declinedname.name[i];
if(!normalizePlayerName(declinedname.name[i]))
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
}
- if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname))
+ if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname, 0), declinedname))
{
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)1;
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(1);
+ data << uint64(guid);
SendPacket(&data);
return;
}
@@ -1074,11 +1078,11 @@ void WorldSession::HandleDeclinedPlayerNameOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid = '%u'", GUID_LOPART(guid));
CharacterDatabase.PExecute("INSERT INTO character_declinedname (guid, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%s','%s','%s','%s','%s')",
- GUID_LOPART(guid), declinedname.name[0].c_str(),declinedname.name[1].c_str(),declinedname.name[2].c_str(),declinedname.name[3].c_str(),declinedname.name[4].c_str());
+ GUID_LOPART(guid), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str());
CharacterDatabase.CommitTransaction();
- WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT,4+8);
- data << (uint32)0; // OK
- data << guid;
+ WorldPacket data(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, 4+8);
+ data << uint32(0); // OK
+ data << uint64(guid);
SendPacket(&data);
}
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index bff970be3b7..862cfc638ca 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -63,16 +63,44 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
+ static ChatCommand serverIdleRestartCommandTable[] =
+ {
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand serverIdleShutdownCommandTable[] =
+ {
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand serverRestartCommandTable[] =
+ {
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
+ static ChatCommand serverShutdownCommandTable[] =
+ {
+ { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
+ { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
static ChatCommand serverCommandTable[] =
{
{ "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL },
{ "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL },
- { "idlerestart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleRestartCommand, "", NULL },
- { "idleshutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleIdleShutDownCommand, "", NULL },
+ { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
+ { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
- { "restart", SEC_ADMINISTRATOR, true, &ChatHandler::HandleRestartCommand, "", NULL },
- { "shutdown", SEC_ADMINISTRATOR, true, &ChatHandler::HandleShutDownCommand, "", NULL },
+ { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
+ { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
diff --git a/src/game/Chat.h b/src/game/Chat.h
index 0ba253defd9..b62bae39d17 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -175,6 +175,7 @@ class ChatHandler
bool HandleModifyHonorCommand (const char* args);
bool HandleModifyRepCommand(const char* args);
bool HandleModifyArenaCommand(const char* args);
+ bool HandleModifyGenderCommand(const char* args);
bool HandleNpcAddCommand(const char* args);
bool HandleNpcAddMoveCommand(const char* args);
@@ -191,6 +192,7 @@ class ChatHandler
bool HandleNpcSetMoveTypeCommand(const char* args);
bool HandleNpcSpawnDistCommand(const char* args);
bool HandleNpcSpawnTimeCommand(const char* args);
+ bool HandleNpcTameCommand(const char* args);
bool HandleNpcTextEmoteCommand(const char* args);
bool HandleNpcUnFollowCommand(const char* args);
bool HandleNpcWhisperCommand(const char* args);
@@ -215,6 +217,7 @@ class ChatHandler
bool HandleReloadCommandCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
+ bool HandleReloadDbScriptStringCommand(const char* args);
bool HandleReloadGameGraveyardZoneCommand(const char* args);
bool HandleReloadGameObjectScriptsCommand(const char* args);
bool HandleReloadGameTeleCommand(const char* args);
@@ -270,10 +273,15 @@ class ChatHandler
bool HandleServerCorpsesCommand(const char* args);
bool HandleServerExitCommand(const char* args);
+ bool HandleServerIdleRestartCommand(const char* args);
+ bool HandleServerIdleShutDownCommand(const char* args);
bool HandleServerInfoCommand(const char* args);
bool HandleServerMotdCommand(const char* args);
+ bool HandleServerRestartCommand(const char* args);
bool HandleServerSetMotdCommand(const char* args);
bool HandleServerSetLogLevelCommand(const char* args);
+ bool HandleServerShutDownCommand(const char* args);
+ bool HandleServerShutDownCancelCommand(const char* args);
bool HandleAddHonorCommand(const char* args);
bool HandleHonorAddKillCommand(const char* args);
@@ -327,11 +335,6 @@ class ChatHandler
bool HandleBanListAccountCommand(const char* args);
bool HandleBanListCharacterCommand(const char* args);
bool HandleBanListIPCommand(const char* args);
- bool HandleIdleRestartCommand(const char* args);
- bool HandleIdleShutDownCommand(const char* args);
- bool HandleShutDownCommand(const char* args);
- bool HandleRestartCommand(const char* args);
- bool HandleSecurityCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
@@ -365,7 +368,6 @@ class ChatHandler
bool HandleHideAreaCommand(const char* args);
bool HandleAddItemCommand(const char* args);
bool HandleAddItemSetCommand(const char* args);
- bool HandleModifyGenderCommand(const char* args);
bool HandlePetTpCommand(const char* args);
bool HandlePetUnlearnCommand(const char* args);
bool HandlePetLearnCommand(const char* args);
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp
index 646feb4951f..cb6a7640d16 100644
--- a/src/game/Creature.cpp
+++ b/src/game/Creature.cpp
@@ -122,7 +122,7 @@ Unit(), i_AI(NULL), i_AI_possessed(NULL),
lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), lootingGroupLeaderGUID(0),
m_lootMoney(0), m_lootRecipient(0),
m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(0.0f),
-m_gossipOptionLoaded(false), m_emoteState(0), m_isPet(false), m_isTotem(false),
+m_gossipOptionLoaded(false), m_emoteState(0), m_isPet(false), m_isTotem(false), m_isAggressive(true),
m_regenTimer(2000), m_defaultMovementType(IDLE_MOTION_TYPE), m_equipmentId(0),
m_AlreadyCallAssistence(false), m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false),
m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL),m_creatureInfo(NULL), m_DBTableGuid(0)
@@ -181,7 +181,7 @@ void Creature::RemoveCorpse()
float x,y,z,o;
GetRespawnCoord(x, y, z, &o);
- MapManager::Instance().GetMap(GetMapId(), this)->CreatureRelocation(this,x,y,z,o);
+ GetMap()->CreatureRelocation(this,x,y,z,o);
}
/**
@@ -213,7 +213,7 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data )
}
}
- SetUInt32Value(OBJECT_FIELD_ENTRY, Entry); // normal entry always
+ SetEntry(Entry); // normal entry always
m_creatureInfo = cinfo; // map mode related always
// Cancel load if no model defined
@@ -297,6 +297,7 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data )
SetUInt32Value(UNIT_FIELD_FLAGS,GetCreatureInfo()->unit_flags);
SetUInt32Value(UNIT_DYNAMIC_FLAGS,GetCreatureInfo()->dynamicflags);
+ SetMeleeDamageSchool(SpellSchools(GetCreatureInfo()->dmgschool));
SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(GetCreatureInfo()->armor));
SetModifierValue(UNIT_MOD_RESISTANCE_HOLY, BASE_VALUE, float(GetCreatureInfo()->resistance1));
SetModifierValue(UNIT_MOD_RESISTANCE_FIRE, BASE_VALUE, float(GetCreatureInfo()->resistance2));
@@ -327,6 +328,12 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data )
if(GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER)
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ if(isTotem() || isCivilian() || GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER
+ || GetCreatureType() == CREATURE_TYPE_CRITTER)
+ m_isAggressive = false;
+ else
+ m_isAggressive = true;
+
return true;
}
@@ -356,7 +363,7 @@ void Creature::Update(uint32 diff)
lootForPickPocketed = false;
lootForBody = false;
- if(m_originalEntry != GetUInt32Value(OBJECT_FIELD_ENTRY))
+ if(m_originalEntry != GetEntry())
UpdateEntry(m_originalEntry);
CreatureInfo const *cinfo = GetCreatureInfo();
@@ -375,9 +382,9 @@ void Creature::Update(uint32 diff)
setDeathState( JUST_ALIVED );
//Call AI respawn virtual function
- AI()->JustRespawned();
+ i_AI->JustRespawned();
- MapManager::Instance().GetMap(GetMapId(), this)->Add(this);
+ GetMap()->Add(this);
}
break;
}
@@ -439,7 +446,7 @@ void Creature::Update(uint32 diff)
{
// do not allow the AI to be changed during update
m_AI_locked = true;
- AI()->UpdateAI(diff);
+ i_AI->UpdateAI(diff);
m_AI_locked = false;
}
@@ -1411,8 +1418,6 @@ bool Creature::LoadFromDB(uint32 guid, Map *map)
SetHealth(m_deathState == ALIVE ? curhealth : 0);
SetPower(POWER_MANA,data->curmana);
- SetMeleeDamageSchool(SpellSchools(GetCreatureInfo()->dmgschool));
-
// checked at creature_template loading
m_defaultMovementType = MovementGeneratorType(data->movementType);
@@ -1539,6 +1544,19 @@ bool Creature::IsWithinSightDist(Unit const* u) const
return IsWithinDistInMap(u, sWorld.getConfig(CONFIG_SIGHT_MONSTER));
}
+bool Creature::canStartAttack(Unit const* who) const
+{
+ if(!who->isInAccessiblePlaceFor(this)
+ || !canFly() && GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE
+ || !IsWithinDistInMap(who, GetAttackDistance(who)))
+ return false;
+
+ if(!canAttack(who))
+ return false;
+
+ return IsWithinLOSInMap(who);
+}
+
float Creature::GetAttackDistance(Unit const* pl) const
{
float aggroRate = sWorld.getRate(RATE_CREATURE_AGGRO);
@@ -1818,6 +1836,30 @@ void Creature::DoFleeToGetAssistance(float radius) // Optional parameter
}
}
+Unit* Creature::SelectNearestTarget(float dist) const
+{
+ CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY()));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+ cell.SetNoCreate();
+
+ Unit *target = NULL;
+
+ {
+ Trinity::NearestHostileUnitInAttackDistanceCheck u_check(this, dist);
+ Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck> searcher(target, u_check);
+
+ TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
+ TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::NearestHostileUnitInAttackDistanceCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
+
+ CellLock<GridReadGuard> cell_lock(cell, p);
+ cell_lock->Visit(cell_lock, world_unit_searcher, *GetMap());
+ cell_lock->Visit(cell_lock, grid_unit_searcher, *GetMap());
+ }
+
+ return target;
+}
+
void Creature::CallAssistence()
{
if( !m_AlreadyCallAssistence && getVictim() && !isPet() && !isCharmed())
@@ -2097,9 +2139,14 @@ uint32 Creature::getLevelForTarget( Unit const* target ) const
return level;
}
-char const* Creature::GetScriptName() const
+std::string Creature::GetScriptName()
+{
+ return objmgr.GetScriptName(GetScriptId());
+}
+
+uint32 Creature::GetScriptId()
{
- return ObjectMgr::GetCreatureTemplate(GetEntry())->ScriptName;
+ return ObjectMgr::GetCreatureTemplate(GetEntry())->ScriptID;
}
VendorItemData const* Creature::GetVendorItems() const
diff --git a/src/game/Creature.h b/src/game/Creature.h
index fbebcb1e06e..da62a9834ca 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_CREATURE_H
@@ -205,10 +205,11 @@ struct CreatureInfo
uint32 equipmentId;
uint32 MechanicImmuneMask;
uint32 flags_extra;
- char const* ScriptName;
+ uint32 ScriptID;
uint32 GetRandomValidModelId() const;
uint32 GetFirstValidModelId() const;
-
+
+ // helpers
SkillType GetRequiredLootSkill() const
{
if(type_flags & CREATURE_TYPEFLAGS_HERBLOOT)
@@ -218,7 +219,7 @@ struct CreatureInfo
else
return SKILL_SKINNING; // normal case
}
-
+
bool isTameable() const
{
return type == CREATURE_TYPE_BEAST && family != 0 && (type_flags & CREATURE_TYPEFLAGS_TAMEBLE);
@@ -425,6 +426,8 @@ class TRINITY_DLL_SPEC Creature : public Unit
bool canWalk() const { return GetCreatureInfo()->InhabitType & INHABIT_GROUND; }
bool canSwim() const { return GetCreatureInfo()->InhabitType & INHABIT_WATER; }
bool canFly() const { return GetCreatureInfo()->InhabitType & INHABIT_AIR; }
+ bool isAggressive() const { return m_isAggressive; }
+ void SetAggressive(bool agg) { m_isAggressive = agg; }
///// TODO RENAME THIS!!!!!
bool isCanTrainingOf(Player* player, bool msg) const;
bool isCanIneractWithBattleMaster(Player* player, bool msg) const;
@@ -498,7 +501,9 @@ class TRINITY_DLL_SPEC Creature : public Unit
CreatureInfo const *GetCreatureInfo() const { return m_creatureInfo; }
CreatureDataAddon const* GetCreatureAddon() const;
- char const* GetScriptName() const;
+
+ std::string GetScriptName();
+ uint32 GetScriptId();
void prepareGossipMenu( Player *pPlayer, uint32 gossipid = 0 );
void sendPreparedGossip( Player* player );
@@ -524,7 +529,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
// overwrite WorldObject function for proper name localization
const char* GetNameForLocaleIdx(int32 locale_idx) const;
-
+
void setDeathState(DeathState s); // overwrite virtual Unit::setDeathState
bool LoadFromDB(uint32 guid, Map *map);
@@ -552,8 +557,10 @@ class TRINITY_DLL_SPEC Creature : public Unit
bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList) const;
bool IsWithinSightDist(Unit const* u) const;
+ bool canStartAttack(Unit const* u) const;
float GetAttackDistance(Unit const* pl) const;
+ Unit* SelectNearestTarget(float dist = 0) const;
void CallAssistence();
void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; }
void DoFleeToGetAssistance(float radius = 50);
@@ -633,6 +640,7 @@ class TRINITY_DLL_SPEC Creature : public Unit
uint8 m_emoteState;
bool m_isPet; // set only in Pet::Pet
bool m_isTotem; // set only in Totem::Totem
+ bool m_isAggressive;
void RegenerateMana();
void RegenerateHealth();
uint32 m_regenTimer;
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 3cb8db202fa..ad663d13b38 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "CreatureAI.h"
diff --git a/src/game/CreatureAIImpl.h b/src/game/CreatureAIImpl.h
index 877ed885152..76ba93a3cb5 100644
--- a/src/game/CreatureAIImpl.h
+++ b/src/game/CreatureAIImpl.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CREATUREAIIMPL_H
#define CREATUREAIIMPL_H
diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp
index 7219f71cd81..a4ee030c34e 100644
--- a/src/game/CreatureAIRegistry.cpp
+++ b/src/game/CreatureAIRegistry.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "CreatureAIRegistry.h"
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp
index 2e0d297305c..5e15efafe6f 100644
--- a/src/game/CreatureAISelector.cpp
+++ b/src/game/CreatureAISelector.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Creature.h"
diff --git a/src/game/Formulas.h b/src/game/Formulas.h
index cef4fab9c7b..f9915a2001c 100644
--- a/src/game/Formulas.h
+++ b/src/game/Formulas.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_FORMULAS_H
@@ -29,7 +29,7 @@ namespace Trinity
{
inline uint32 hk_honor_at_level(uint32 level, uint32 count=1)
{
- return (uint32) ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f )));
+ return (uint32)ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f )));
}
}
namespace XP
@@ -80,6 +80,7 @@ namespace Trinity
inline uint32 BaseGain(uint32 pl_level, uint32 mob_level, ContentLevels content)
{
+ //TODO: need modifier for CONTENT_71_80 different from CONTENT_61_70?
const uint32 nBaseExp = content == CONTENT_1_60 ? 45 : 235;
if( mob_level >= pl_level )
{
diff --git a/src/game/GMTicketHandler.cpp b/src/game/GMTicketHandler.cpp
index 6d005c2806a..448730bd3ea 100644
--- a/src/game/GMTicketHandler.cpp
+++ b/src/game/GMTicketHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -66,8 +66,6 @@ void WorldSession::HandleGMTicketUpdateTextOpcode( WorldPacket & recv_data )
std::string ticketText;
recv_data >> ticketText;
- CharacterDatabase.escape_string(ticketText);
-
if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
ticket->SetText(ticketText.c_str());
else
@@ -105,9 +103,7 @@ void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
sLog.outDebug("TicketCreate: map %u, x %f, y %f, z %f, text %s, unk1 %u, unk2 %u", map, x, y, z, ticketText.c_str(), unk1, unk2);
- CharacterDatabase.escape_string(ticketText);
-
- if(GMTicket* ticket = ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
+ if(ticketmgr.GetGMTicket(GetPlayer()->GetGUIDLow()))
{
WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
data << uint32(1);
diff --git a/src/game/GMTicketMgr.h b/src/game/GMTicketMgr.h
index a7b7a02ea17..1fd4e4c3a8f 100644
--- a/src/game/GMTicketMgr.h
+++ b/src/game/GMTicketMgr.h
@@ -50,7 +50,10 @@ class GMTicket
{
m_text = text ? text : "";
m_lastUpdate = time(NULL);
- CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", m_text.c_str(), m_guid);
+
+ std::string escapedString = m_text;
+ CharacterDatabase.escape_string(escapedString);
+ CharacterDatabase.PExecute("UPDATE character_ticket SET ticket_text = '%s' WHERE guid = '%u'", escapedString.c_str(), m_guid);
}
void DeleteFromDB() const
@@ -62,7 +65,11 @@ class GMTicket
{
CharacterDatabase.BeginTransaction();
DeleteFromDB();
- CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, GetText());
+
+ std::string escapedString = m_text;
+ CharacterDatabase.escape_string(escapedString);
+
+ CharacterDatabase.PExecute("INSERT INTO character_ticket (guid, ticket_text) VALUES ('%u', '%s')", m_guid, escapedString.c_str());
CharacterDatabase.CommitTransaction();
}
private:
@@ -115,4 +122,4 @@ class GMTicketMgr
};
#define ticketmgr Trinity::Singleton<GMTicketMgr>::Instance()
-#endif \ No newline at end of file
+#endif
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp
index 88028290dba..67d895cfc89 100644
--- a/src/game/GameEvent.cpp
+++ b/src/game/GameEvent.cpp
@@ -1503,7 +1503,7 @@ void GameEvent::SaveWorldEventStateToDB(uint16 event_id)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM game_event_save WHERE event_id = '%u'",event_id);
if(mGameEvent[event_id].nextstart)
- CharacterDatabase.PExecute("INSERT INTO game_event_save (event_id, state, next_start) VALUES ('%u','%u',FROM_UNIXTIME("I64FMTD"))",event_id,mGameEvent[event_id].state,mGameEvent[event_id].nextstart);
+ CharacterDatabase.PExecute("INSERT INTO game_event_save (event_id, state, next_start) VALUES ('%u','%u',FROM_UNIXTIME("I64FMTD"))",event_id,mGameEvent[event_id].state,(uint64)(mGameEvent[event_id].nextstart));
else
CharacterDatabase.PExecute("INSERT INTO game_event_save (event_id, state, next_start) VALUES ('%u','%u','0000-00-00 00:00:00')",event_id,mGameEvent[event_id].state);
CharacterDatabase.CommitTransaction();
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 75a1f9be985..f6f89f482e5 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1280,7 +1280,7 @@ void GameObject::CastSpell(Unit* target, uint32 spell)
else
{
trigger->setFaction(14);
- trigger->CastSpell(target, spell, true);
+ trigger->CastSpell(target, spell, true, 0, 0, target->GetGUID());
}
//trigger->setDeathState(JUST_DIED);
//trigger->RemoveCorpse();
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 7dc5a879913..afeaba98cc9 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_GAMEOBJECT_H
@@ -357,7 +357,7 @@ struct GameObjectInfo
uint32 data[24];
} raw;
};
- char *ScriptName;
+ uint32 ScriptId;
};
struct GameObjectLocale
diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h
index 972c209964c..3561f30861c 100644
--- a/src/game/GridNotifiers.h
+++ b/src/game/GridNotifiers.h
@@ -698,19 +698,40 @@ namespace Trinity
// Creature checks
- class InAttackDistanceFromAnyHostileCreatureCheck
+ class NearestHostileUnitInAttackDistanceCheck
{
public:
- explicit InAttackDistanceFromAnyHostileCreatureCheck(Unit* funit) : i_funit(funit) {}
- bool operator()(Creature* u)
+ explicit NearestHostileUnitInAttackDistanceCheck(Creature const* creature, float dist = 0) : m_creature(creature)
{
- if(u->isAlive() && u->IsHostileTo(i_funit) && i_funit->IsWithinDistInMap(u, u->GetAttackDistance(i_funit)))
- return true;
+ m_range = (dist == 0 ? 9999 : dist);
+ m_force = (dist == 0 ? false : true);
+ }
+ bool operator()(Unit* u)
+ {
+ // TODO: addthreat for every enemy in range?
+ if(!m_creature->IsWithinDistInMap(u, m_range))
+ return false;
- return false;
+ if(m_force)
+ {
+ if(!m_creature->canAttack(u))
+ return false;
+ }
+ else
+ {
+ if(!m_creature->canStartAttack(u))
+ return false;
+ }
+
+ m_range = m_creature->GetDistance(u);
+ return true;
}
+ float GetLastRange() const { return m_range; }
private:
- Unit* const i_funit;
+ Creature const *m_creature;
+ float m_range;
+ bool m_force;
+ NearestHostileUnitInAttackDistanceCheck(NearestHostileUnitInAttackDistanceCheck const&);
};
class NearestAssistCreatureInCreatureRangeCheck
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index 80ab442bcd6..41f7cc6c068 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -72,7 +72,7 @@ inline void PlayerCreatureRelocationWorker(Player* pl, Creature* c)
pl->UpdateVisibilityOf(c);
// Creature AI reaction
- if(!c->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
+ if(c->isAggressive() && !c->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
{
if( c->AI() && c->IsWithinSightDist(pl) /*c->AI()->IsVisible(pl)*/ && !c->IsInEvadeMode() )
c->AI()->MoveInLineOfSight(pl);
@@ -81,13 +81,13 @@ inline void PlayerCreatureRelocationWorker(Player* pl, Creature* c)
inline void CreatureCreatureRelocationWorker(Creature* c1, Creature* c2)
{
- if(!c1->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
+ if(c1->isAggressive() && !c1->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
{
if( c1->AI() && c1->IsWithinSightDist(c2) /*c1->AI()->IsVisible(c2)*/ && !c1->IsInEvadeMode() )
c1->AI()->MoveInLineOfSight(c2);
}
- if(!c2->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
+ if(c2->isAggressive() && !c2->hasUnitState(UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FLEEING))
{
if( c2->AI() && c1->IsWithinSightDist(c2) /*c2->AI()->IsVisible(c1)*/ && !c2->IsInEvadeMode() )
c2->AI()->MoveInLineOfSight(c1);
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 2c4ebfb0a3e..0c264a76d8b 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -179,7 +179,7 @@ bool ItemCanGoIntoBag(ItemPrototype const *pProto, ItemPrototype const *pBagProt
case ITEM_SUBCLASS_CONTAINER:
return true;
case ITEM_SUBCLASS_SOUL_CONTAINER:
- if(!(pProto->BagFamily & BAG_FAMILY_MASK_SHARDS))
+ if(!(pProto->BagFamily & BAG_FAMILY_MASK_SOUL_SHARDS))
return false;
return true;
case ITEM_SUBCLASS_HERB_CONTAINER:
@@ -247,7 +247,7 @@ bool Item::Create( uint32 guidlow, uint32 itemid, Player const* owner)
{
Object::_Create( guidlow, 0, HIGHGUID_ITEM );
- SetUInt32Value(OBJECT_FIELD_ENTRY, itemid);
+ SetEntry(itemid);
SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0f);
SetUInt64Value(ITEM_FIELD_OWNER, owner ? owner->GetGUID() : 0);
@@ -429,7 +429,7 @@ void Item::DeleteFromInventoryDB()
ItemPrototype const *Item::GetProto() const
{
- return objmgr.GetItemPrototype(GetUInt32Value(OBJECT_FIELD_ENTRY));
+ return objmgr.GetItemPrototype(GetEntry());
}
Player* Item::GetOwner()const
@@ -762,9 +762,7 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges)
{
// Better lost small time at check in comparison lost time at item save to DB.
- if( GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET)==id &&
- GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET)==duration &&
- GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET)==charges )
+ if((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges))
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id);
@@ -775,7 +773,7 @@ void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint
void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration)
{
- if(GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET)==duration)
+ if(GetEnchantmentDuration(slot) == duration)
return;
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration);
@@ -784,17 +782,20 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration)
void Item::SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges)
{
+ if(GetEnchantmentCharges(slot) == charges)
+ return;
+
SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges);
SetState(ITEM_CHANGED);
}
void Item::ClearEnchantment(EnchantmentSlot slot)
{
- if(!GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET))
+ if(!GetEnchantmentId(slot))
return;
- for(int x=0;x<3;x++)
- SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x,0);
+ for(uint8 x = 0; x < 3; ++x)
+ SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x, 0);
SetState(ITEM_CHANGED);
}
diff --git a/src/game/Item.h b/src/game/Item.h
index 7b265b9cbf2..72c09b0c1da 100644
--- a/src/game/Item.h
+++ b/src/game/Item.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_ITEM_H
@@ -228,7 +228,6 @@ class TRINITY_DLL_SPEC Item : public Object
bool IsLimitedToAnotherMapOrZone( uint32 cur_mapId, uint32 cur_zoneId) const;
bool GemsFitSockets() const;
- uint32 GetEntry() const { return GetUInt32Value(OBJECT_FIELD_ENTRY); }
uint32 GetCount() const { return GetUInt32Value (ITEM_FIELD_STACK_COUNT); }
void SetCount(uint32 value) { SetUInt32Value (ITEM_FIELD_STACK_COUNT, value); }
uint32 GetMaxStackCount() const { return GetProto()->Stackable; }
diff --git a/src/game/ItemEnchantmentMgr.cpp b/src/game/ItemEnchantmentMgr.cpp
index 6d4197b0335..52a2e5dc1eb 100644
--- a/src/game/ItemEnchantmentMgr.cpp
+++ b/src/game/ItemEnchantmentMgr.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdlib.h>
diff --git a/src/game/ItemEnchantmentMgr.h b/src/game/ItemEnchantmentMgr.h
index a6b84c17418..97053c1ec36 100644
--- a/src/game/ItemEnchantmentMgr.h
+++ b/src/game/ItemEnchantmentMgr.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _ITEM_ENCHANTMENT_MGR_H
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 5f9daa44336..c074ac98d77 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -313,9 +313,9 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
- if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
+ if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
- if (il->Description.size() > loc_idx && !il->Description[loc_idx].empty())
+ if (il->Description.size() > size_t(loc_idx) && !il->Description[loc_idx].empty())
Description = il->Description[loc_idx];
}
}
@@ -360,6 +360,8 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->Damage[i].DamageMax;
data << pProto->Damage[i].DamageType;
}
+
+ // resistances (7)
data << pProto->Armor;
data << pProto->HolyRes;
data << pProto->FireRes;
@@ -367,10 +369,11 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->FrostRes;
data << pProto->ShadowRes;
data << pProto->ArcaneRes;
+
data << pProto->Delay;
data << pProto->Ammo_type;
+ data << pProto->RangedModRange;
- data << (float)pProto->RangedModRange;
for(int s = 0; s < 5; s++)
{
// send DBC data for cooldowns in same way as it used in Spell::SendSpellCooldown
@@ -976,7 +979,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
ItemLocale const *il = objmgr.GetItemLocale(pProto->ItemId);
if (il)
{
- if (il->Name.size() > loc_idx && !il->Name[loc_idx].empty())
+ if (il->Name.size() > size_t(loc_idx) && !il->Name[loc_idx].empty())
Name = il->Name[loc_idx];
}
}
@@ -1027,7 +1030,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
return;
}
- if(item==gift) // not possible with pacjket from real client
+ if(item==gift) // not possable with pacjket from real client
{
_player->SendEquipError( EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED, item, NULL );
return;
@@ -1072,16 +1075,16 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("INSERT INTO character_gifts VALUES ('%u', '%u', '%u', '%u')", GUID_LOPART(item->GetOwnerGUID()), item->GetGUIDLow(), item->GetEntry(), item->GetUInt32Value(ITEM_FIELD_FLAGS));
- item->SetUInt32Value(OBJECT_FIELD_ENTRY, gift->GetUInt32Value(OBJECT_FIELD_ENTRY));
+ item->SetEntry(gift->GetEntry());
switch (item->GetEntry())
{
- case 5042: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 5043); break;
- case 5048: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 5044); break;
- case 17303: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17302); break;
- case 17304: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17305); break;
- case 17307: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 17308); break;
- case 21830: item->SetUInt32Value(OBJECT_FIELD_ENTRY, 21831); break;
+ case 5042: item->SetEntry( 5043); break;
+ case 5048: item->SetEntry( 5044); break;
+ case 17303: item->SetEntry(17302); break;
+ case 17304: item->SetEntry(17305); break;
+ case 17307: item->SetEntry(17308); break;
+ case 21830: item->SetEntry(21831); break;
}
item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, _player->GetGUID());
item->SetUInt32Value(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED);
diff --git a/src/game/ItemPrototype.h b/src/game/ItemPrototype.h
index 42607095e65..8a90ad49adb 100644
--- a/src/game/ItemPrototype.h
+++ b/src/game/ItemPrototype.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _ITEMPROTOTYPE_H
@@ -78,7 +78,7 @@ enum ItemBondingType
{
NO_BIND = 0,
BIND_WHEN_PICKED_UP = 1,
- BIND_WHEN_EQUIPPED = 2,
+ BIND_WHEN_EQUIPED = 2,
BIND_WHEN_USE = 3,
BIND_QUEST_ITEM = 4,
BIND_QUEST_ITEM1 = 5 // not used in game
@@ -99,16 +99,18 @@ enum ITEM_FLAGS
ITEM_FLAGS_UNIQUE_EQUIPPED = 0x00080000,
ITEM_FLAGS_USEABLE_IN_ARENA = 0x00200000,
ITEM_FLAGS_THROWABLE = 0x00400000, // not used in game for check trow possibility, only for item in game tooltip
- ITEM_FLAGS_SPECIALUSE = 0x00800000 // last used flag in 2.3.0
+ ITEM_FLAGS_SPECIALUSE = 0x00800000, // last used flag in 2.3.0
+ ITEM_FLAGS_BOA = 0x08000000, // bind on account
+ ITEM_FLAGS_MILLABLE = 0x20000000
};
enum BAG_FAMILY_MASK
{
BAG_FAMILY_MASK_ARROWS = 0x00000001,
BAG_FAMILY_MASK_BULLETS = 0x00000002,
- BAG_FAMILY_MASK_SHARDS = 0x00000004,
+ BAG_FAMILY_MASK_SOUL_SHARDS = 0x00000004,
BAG_FAMILY_MASK_LEATHERWORKING_SUPP = 0x00000008,
- BAG_FAMILY_MASK_UNUSED = 0x00000010, // not used currently
+ BAG_FAMILY_MASK_INSCRIPTION_SUPP = 0x00000010,
BAG_FAMILY_MASK_HERBS = 0x00000020,
BAG_FAMILY_MASK_ENCHANTING_SUPP = 0x00000040,
BAG_FAMILY_MASK_ENGINEERING_SUPP = 0x00000080,
@@ -116,13 +118,11 @@ enum BAG_FAMILY_MASK
BAG_FAMILY_MASK_GEMS = 0x00000200,
BAG_FAMILY_MASK_MINING_SUPP = 0x00000400,
BAG_FAMILY_MASK_SOULBOUND_EQUIPMENT = 0x00000800,
- BAG_FAMILY_MASK_VANITY_PETS = 0x00001000
+ BAG_FAMILY_MASK_VANITY_PETS = 0x00001000,
+ BAG_FAMILY_MASK_CURRENCY_TOKENS = 0x00002000,
+ BAG_FAMILY_MASK_QUEST_ITEMS = 0x00004000
};
-/* TODO: Not entirely positive on need for this??
-enum SOCKET_CONTENT ();
-*/
-
enum SocketColor
{
SOCKET_COLOR_META = 1,
@@ -275,7 +275,7 @@ enum ItemSubclassArmor
ITEM_SUBCLASS_ARMOR_TOTEM = 9
};
-#define MAX_ITEM_SUBCLASS_ARMOR 10
+#define MAX_ITEM_SUBCLASS_ARMOR 10
enum ItemSubclassReagent
{
@@ -390,6 +390,22 @@ enum ItemSubclassJunk
#define MAX_ITEM_SUBCLASS_JUNK 6
+enum ItemSubclassGlyph
+{
+ ITEM_SUBCLASS_GLYPH_WARRIOR = 1,
+ ITEM_SUBCLASS_GLYPH_PALADIN = 2,
+ ITEM_SUBCLASS_GLYPH_HUNTER = 3,
+ ITEM_SUBCLASS_GLYPH_ROGUE = 4,
+ ITEM_SUBCLASS_GLYPH_PRIEST = 5,
+ ITEM_SUBCLASS_GLYPH_DEATH_KNIGHT = 6,
+ ITEM_SUBCLASS_GLYPH_SHAMAN = 7,
+ ITEM_SUBCLASS_GLYPH_MAGE = 8,
+ ITEM_SUBCLASS_GLYPH_WARLOCK = 9,
+ ITEM_SUBCLASS_GLYPH_DRUID = 11
+};
+
+#define MAX_ITEM_SUBCLASS_GLYPH 12
+
const uint32 MaxItemSubclassValues[MAX_ITEM_CLASS] =
{
MAX_ITEM_SUBCLASS_CONSUMABLE,
@@ -524,7 +540,7 @@ struct ItemPrototype
uint32 GemProperties; // id from GemProperties.dbc
uint32 RequiredDisenchantSkill;
float ArmorDamageModifier;
- char* ScriptName;
+ uint32 ScriptId;
uint32 DisenchantID;
uint32 FoodType;
uint32 MinMoneyLoot;
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 643a5b6f819..bb6a4473e0b 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -2361,8 +2361,8 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
std::string show = show_str;
// Check
// Remember: "show" must also be the name of a column!
- if( (show != "emote") && (show != "spell") && (show != "text1") && (show != "text2")
- && (show != "text3") && (show != "text4") && (show != "text5")
+ if( (show != "emote") && (show != "spell") && (show != "textid1") && (show != "textid2")
+ && (show != "textid3") && (show != "textid4") && (show != "textid5")
&& (show != "waittime") && (show != "del") && (show != "move") && (show != "add")
&& (show != "model1") && (show != "model2") && (show != "orientation"))
{
@@ -2705,6 +2705,13 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
return false;
}
+ // set in game textids not supported
+ if( show == "textid1" || show == "textid2" || show == "textid3" ||
+ show == "textid4" || show == "textid5" )
+ {
+ return false;
+ }
+
WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str);
Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT));
@@ -2842,7 +2849,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
//pCreature->GetPositionX();
QueryResult *result =
- WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE wpguid = %u",
+ WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE wpguid = %u",
target->GetGUIDLow() );
if(!result)
{
@@ -2854,7 +2861,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
const char* maxDIFF = "0.01";
PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID());
- result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, text1, text2, text3, text4, text5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
+ result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF);
if(!result)
{
@@ -2871,11 +2878,9 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
int waittime = fields[2].GetUInt32();
uint32 emote = fields[3].GetUInt32();
uint32 spell = fields[4].GetUInt32();
- const char * text1 = fields[5].GetString();
- const char * text2 = fields[6].GetString();
- const char * text3 = fields[7].GetString();
- const char * text4 = fields[8].GetString();
- const char * text5 = fields[9].GetString();
+ uint32 textid[MAX_WAYPOINT_TEXT];
+ for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
+ textid[i] = fields[5+i].GetUInt32();
uint32 model1 = fields[10].GetUInt32();
uint32 model2 = fields[11].GetUInt32();
@@ -2888,11 +2893,8 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2);
PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote);
PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell);
- PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 1, text1);
- PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 2, text2);
- PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 3, text3);
- PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 4, text4);
- PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, 5, text5);
+ for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
+ PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, i+1, textid[i], (textid[i] ? GetTrinityString(textid[i]) : ""));
}while( result->NextRow() );
// Cleanup memory
@@ -3213,8 +3215,8 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid);
QueryResult *result = WorldDatabase.PQuery(
- // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
- "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid );
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
+ "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid );
if (!result)
{
@@ -3231,7 +3233,7 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
Field *fields = result->Fetch();
outfile << "INSERT INTO creature_movement ";
- outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5 ) VALUES ";
+ outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5 ) VALUES ";
outfile << "( ";
outfile << fields[15].GetUInt32(); // id
@@ -3256,65 +3258,15 @@ bool ChatHandler::HandleWpExportCommand(const char *args)
outfile << ", ";
outfile << fields[9].GetUInt32(); // spell
outfile << ", ";
- const char *tmpChar = fields[10].GetString();
- if( !tmpChar )
- {
- outfile << "NULL"; // text1
- }
- else
- {
- outfile << "'";
- outfile << tmpChar; // text1
- outfile << "'";
- }
+ outfile << fields[10].GetUInt32(); // textid1
outfile << ", ";
- tmpChar = fields[11].GetString();
- if( !tmpChar )
- {
- outfile << "NULL"; // text2
- }
- else
- {
- outfile << "'";
- outfile << tmpChar; // text2
- outfile << "'";
- }
+ outfile << fields[11].GetUInt32(); // textid2
outfile << ", ";
- tmpChar = fields[12].GetString();
- if( !tmpChar )
- {
- outfile << "NULL"; // text3
- }
- else
- {
- outfile << "'";
- outfile << tmpChar; // text3
- outfile << "'";
- }
+ outfile << fields[12].GetUInt32(); // textid3
outfile << ", ";
- tmpChar = fields[13].GetString();
- if( !tmpChar )
- {
- outfile << "NULL"; // text4
- }
- else
- {
- outfile << "'";
- outfile << tmpChar; // text4
- outfile << "'";
- }
+ outfile << fields[13].GetUInt32(); // textid4
outfile << ", ";
- tmpChar = fields[14].GetString();
- if( !tmpChar )
- {
- outfile << "NULL"; // text5
- }
- else
- {
- outfile << "'";
- outfile << tmpChar; // text5
- outfile << "'";
- }
+ outfile << fields[14].GetUInt32(); // textid5
outfile << ");\n ";
} while( result->NextRow() );
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index a2f68a4ce58..1fb799cde6b 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -135,6 +135,7 @@ bool ChatHandler::HandleReloadAllScriptsCommand(const char*)
HandleReloadQuestStartScriptsCommand("a");
HandleReloadSpellScriptsCommand("a");
SendGlobalSysMessage("DB tables `*_scripts` reloaded.");
+ HandleReloadDbScriptStringCommand("a");
return true;
}
@@ -601,6 +602,14 @@ bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg)
return true;
}
+bool ChatHandler::HandleReloadDbScriptStringCommand(const char* arg)
+{
+ sLog.outString( "Re-Loading Script strings from `db_script_string`...");
+ objmgr.LoadDbScriptStrings();
+ SendGlobalSysMessage("DB table `db_script_string` reloaded.");
+ return true;
+}
+
bool ChatHandler::HandleReloadGameGraveyardZoneCommand(const char* /*arg*/)
{
sLog.outString( "Re-Loading Graveyard-zone links...");
@@ -1767,7 +1776,8 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
// search highest talent rank
uint32 spellid = 0;
- for(int rank = 4; rank >= 0; --rank)
+ int rank = 4;
+ for(; rank >= 0; --rank)
{
if(talentInfo->RankID[rank]!=0)
{
@@ -4645,91 +4655,149 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
return true;
}
-bool ChatHandler::HandleShutDownCommand(const char* args)
+bool ChatHandler::HandleServerShutDownCancelCommand(const char* args)
+{
+ sWorld.ShutdownCancel();
+ return true;
+}
+
+bool ChatHandler::HandleServerShutDownCommand(const char* args)
{
if(!*args)
return false;
- if(std::string(args)=="cancel")
- {
- sWorld.ShutdownCancel();
- }
- else
+ char* time_str = strtok ((char*) args, " ");
+ char* exitcode_str = strtok (NULL, "");
+
+ int32 time = atoi (time_str);
+
+ ///- Prevent interpret wrong arg value as 0 secs shutdown time
+ if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
+ return false;
+
+ if (exitcode_str)
{
- int32 time = atoi(args);
+ int32 exitcode = atoi (exitcode_str);
- ///- Prevent interpret wrong arg value as 0 secs shutdown time
- if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
+ // Handle atoi() errors
+ if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
- sWorld.ShutdownServ(time);
+ // Exit code should be in range of 0-125, 126-255 is used
+ // in many shells for their own return codes and code > 255
+ // is not supported in many others
+ if (exitcode < 0 || exitcode > 125)
+ return false;
+
+ sWorld.ShutdownServ (time, 0, exitcode);
}
+ else
+ sWorld.ShutdownServ(time,0,SHUTDOWN_EXIT_CODE);
return true;
}
-bool ChatHandler::HandleRestartCommand(const char* args)
+bool ChatHandler::HandleServerRestartCommand(const char* args)
{
if(!*args)
return false;
- if(std::string(args)=="cancel")
- {
- sWorld.ShutdownCancel();
- }
- else
+ char* time_str = strtok ((char*) args, " ");
+ char* exitcode_str = strtok (NULL, "");
+
+ int32 time = atoi (time_str);
+
+ ///- Prevent interpret wrong arg value as 0 secs shutdown time
+ if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
+ return false;
+
+ if (exitcode_str)
{
- int32 time = atoi(args);
+ int32 exitcode = atoi (exitcode_str);
+
+ // Handle atoi() errors
+ if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
+ return false;
- ///- Prevent interpret wrong arg value as 0 secs shutdown time
- if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
+ // Exit code should be in range of 0-125, 126-255 is used
+ // in many shells for their own return codes and code > 255
+ // is not supported in many others
+ if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART);
+ sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART, exitcode);
}
+ else
+ sWorld.ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE);
return true;
}
-bool ChatHandler::HandleIdleRestartCommand(const char* args)
+bool ChatHandler::HandleServerIdleRestartCommand(const char* args)
{
if(!*args)
return false;
- if(std::string(args)=="cancel")
- {
- sWorld.ShutdownCancel();
- }
- else
+ char* time_str = strtok ((char*) args, " ");
+ char* exitcode_str = strtok (NULL, "");
+
+ int32 time = atoi (time_str);
+
+ ///- Prevent interpret wrong arg value as 0 secs shutdown time
+ if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
+ return false;
+
+ if (exitcode_str)
{
- int32 time = atoi(args);
+ int32 exitcode = atoi (exitcode_str);
+
+ // Handle atoi() errors
+ if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
+ return false;
- ///- Prevent interpret wrong arg value as 0 secs shutdown time
- if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
+ // Exit code should be in range of 0-125, 126-255 is used
+ // in many shells for their own return codes and code > 255
+ // is not supported in many others
+ if (exitcode < 0 || exitcode > 125)
return false;
- sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART+SHUTDOWN_MASK_IDLE);
+ sWorld.ShutdownServ (time, SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE, exitcode);
}
+ else
+ sWorld.ShutdownServ(time,SHUTDOWN_MASK_RESTART|SHUTDOWN_MASK_IDLE,RESTART_EXIT_CODE);
return true;
}
-bool ChatHandler::HandleIdleShutDownCommand(const char* args)
+bool ChatHandler::HandleServerIdleShutDownCommand(const char* args)
{
if(!*args)
return false;
- if(std::string(args)=="cancel")
- {
- sWorld.ShutdownCancel();
- }
- else
+ char* time_str = strtok ((char*) args, " ");
+ char* exitcode_str = strtok (NULL, "");
+
+ int32 time = atoi (time_str);
+
+ ///- Prevent interpret wrong arg value as 0 secs shutdown time
+ if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
+ return false;
+
+ if (exitcode_str)
{
- int32 time = atoi(args);
+ int32 exitcode = atoi (exitcode_str);
- ///- Prevent interpret wrong arg value as 0 secs shutdown time
- if(time == 0 && (args[0]!='0' || args[1]!='\0') || time < 0)
+ // Handle atoi() errors
+ if (exitcode == 0 && (exitcode_str[0] != '0' || exitcode_str[1] != '\0'))
return false;
- sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE);
+ // Exit code should be in range of 0-125, 126-255 is used
+ // in many shells for their own return codes and code > 255
+ // is not supported in many others
+ if (exitcode < 0 || exitcode > 125)
+ return false;
+
+ sWorld.ShutdownServ (time, SHUTDOWN_MASK_IDLE, exitcode);
}
+ else
+ sWorld.ShutdownServ(time,SHUTDOWN_MASK_IDLE,SHUTDOWN_EXIT_CODE);
return true;
}
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp
index d91206bf6d9..6605cc78057 100644
--- a/src/game/Mail.cpp
+++ b/src/game/Mail.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Mail.h"
@@ -187,18 +187,17 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR);
return;
}
-
if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION))
{
pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR);
return;
}
- if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
- {
- pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD);
- return;
- }
+ if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
+ {
+ pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD);
+ return;
+ }
}
}
pl->SendMailResult(0, 0, MAIL_OK);
diff --git a/src/game/Map.cpp b/src/game/Map.cpp
index 7b3e40c00b3..39006c932c6 100644
--- a/src/game/Map.cpp
+++ b/src/game/Map.cpp
@@ -35,6 +35,7 @@
#include "World.h"
#include "ScriptCalls.h"
#include "Group.h"
+#include "MapRefManager.h"
#include "MapInstanced.h"
#include "InstanceSaveMgr.h"
@@ -449,6 +450,8 @@ Map::LoadGrid(const Cell& cell, bool no_unload)
bool Map::Add(Player *player)
{
+ player->GetMapRef().link(this, player);
+
player->SetInstanceId(GetInstanceId());
// update player state for other player and visa-versa
@@ -593,6 +596,56 @@ bool Map::loaded(const GridPair &p) const
void Map::Update(const uint32 &t_diff)
{
+ // TODO: need have an active object list for every map
+
+ /*resetMarkedCells();
+
+ Trinity::ObjectUpdater updater(t_diff);
+ // for creature
+ TypeContainerVisitor<Trinity::ObjectUpdater, GridTypeMapContainer > grid_object_update(updater);
+ // for pets
+ TypeContainerVisitor<Trinity::ObjectUpdater, WorldTypeMapContainer > world_object_update(updater);
+
+ for(MapRefManager::iterator iter = m_mapRefManager.begin(); iter != m_mapRefManager.end(); ++iter)
+ {
+ Player* plr = iter->getSource();
+ if(!plr->IsInWorld())
+ continue;
+
+ CellPair standing_cell(Trinity::ComputeCellPair(plr->GetPositionX(), plr->GetPositionY()));
+
+ // Check for correctness of standing_cell, it also avoids problems with update_cell
+ if (standing_cell.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || standing_cell.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP)
+ continue;
+
+ // the overloaded operators handle range checking
+ // so ther's no need for range checking inside the loop
+ CellPair begin_cell(standing_cell), end_cell(standing_cell);
+ begin_cell << 1; begin_cell -= 1; // upper left
+ end_cell >> 1; end_cell += 1; // lower right
+
+ for(uint32 x = begin_cell.x_coord; x <= end_cell.x_coord; ++x)
+ {
+ for(uint32 y = begin_cell.y_coord; y <= end_cell.y_coord; ++y)
+ {
+ // marked cells are those that have been visited
+ // don't visit the same cell twice
+ uint32 cell_id = (y * TOTAL_NUMBER_OF_CELLS_PER_MAP) + x;
+ if(!isCellMarked(cell_id))
+ {
+ markCell(cell_id);
+ CellPair pair(x,y);
+ Cell cell(pair);
+ cell.data.Part.reserved = CENTER_DISTRICT;
+ cell.SetNoCreate();
+ CellLock<NullGuard> cell_lock(cell, pair);
+ cell_lock->Visit(cell_lock, grid_object_update, *this);
+ cell_lock->Visit(cell_lock, world_object_update, *this);
+ }
+ }
+ }
+ }*/
+
// Don't unload grids if it's battleground, since we may have manually added GOs,creatures, those doesn't load from DB at grid re-load !
// This isn't really bother us, since as soon as we have instanced BG-s, the whole map unloads as the BG gets ended
if (IsBattleGroundOrArena())
@@ -610,6 +663,7 @@ void Map::Update(const uint32 &t_diff)
void Map::Remove(Player *player, bool remove)
{
+ player->GetMapRef().unlink();
CellPair p = Trinity::ComputeCellPair(player->GetPositionX(), player->GetPositionY());
if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP)
{
@@ -909,7 +963,7 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool pForce)
assert( grid != NULL);
{
- if(!pForce && ObjectAccessor::Instance().ActiveObjectsNearGrid(x, y, i_id, i_InstanceId) )
+ if(!pForce && PlayersNearGrid(x, y) )
return false;
DEBUG_LOG("Unloading grid[%u,%u] for map %u", x,y, i_id);
@@ -1418,6 +1472,43 @@ bool Map::CanUnload(const uint32 &diff)
return false;
}
+uint32 Map::GetPlayersCountExceptGMs() const
+{
+ uint32 count = 0;
+ for(MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ if(!itr->getSource()->isGameMaster())
+ ++count;
+ return count;
+}
+
+void Map::SendToPlayers(WorldPacket const* data) const
+{
+ for(MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ itr->getSource()->GetSession()->SendPacket(data);
+}
+
+bool Map::PlayersNearGrid(uint32 x, uint32 y) const
+{
+ CellPair cell_min(x*MAX_NUMBER_OF_CELLS, y*MAX_NUMBER_OF_CELLS);
+ CellPair cell_max(cell_min.x_coord + MAX_NUMBER_OF_CELLS, cell_min.y_coord+MAX_NUMBER_OF_CELLS);
+ cell_min << 2;
+ cell_min -= 2;
+ cell_max >> 2;
+ cell_max += 2;
+
+ for(MapRefManager::const_iterator iter = m_mapRefManager.begin(); iter != m_mapRefManager.end(); ++iter)
+ {
+ Player* plr = iter->getSource();
+
+ CellPair p = Trinity::ComputeCellPair(plr->GetPositionX(), plr->GetPositionY());
+ if( (cell_min.x_coord <= p.x_coord && p.x_coord <= cell_max.x_coord) &&
+ (cell_min.y_coord <= p.y_coord && p.y_coord <= cell_max.y_coord) )
+ return true;
+ }
+
+ return false;
+}
+
template void Map::Add(Corpse *);
template void Map::Add(Creature *);
template void Map::Add(GameObject *);
@@ -1453,7 +1544,7 @@ InstanceMap::~InstanceMap()
*/
bool InstanceMap::CanEnter(Player *player)
{
- if(std::find(i_Players.begin(),i_Players.end(),player)!=i_Players.end())
+ if(player->GetMapRef().getTarget() == this)
{
sLog.outError("InstanceMap::CanEnter - player %s(%u) already in map %d,%d,%d!", player->GetName(), player->GetGUIDLow(), GetId(), GetInstanceId(), GetSpawnMode());
assert(false);
@@ -1570,7 +1661,6 @@ bool InstanceMap::Add(Player *player)
if(i_data) i_data->OnPlayerEnter(player);
SetResetSchedule(false);
- i_Players.push_back(player);
player->SendInitWorldStates();
sLog.outDetail("MAP: Player '%s' entered the instance '%u' of map '%s'", player->GetName(), GetInstanceId(), GetMapName());
// initialize unload state
@@ -1595,9 +1685,9 @@ void InstanceMap::Update(const uint32& t_diff)
void InstanceMap::Remove(Player *player, bool remove)
{
sLog.outDetail("MAP: Removing player '%s' from instance '%u' of map '%s' before relocating to other map", player->GetName(), GetInstanceId(), GetMapName());
- i_Players.remove(player);
SetResetSchedule(true);
- if(!m_unloadTimer && i_Players.empty())
+ //if last player set unload timer
+ if(!m_unloadTimer && m_mapRefManager.getSize() == 1)
m_unloadTimer = m_unloadWhenEmpty ? MIN_UNLOAD_DELAY : std::max(sWorld.getConfig(CONFIG_INSTANCE_UNLOAD_DELAY), (uint32)MIN_UNLOAD_DELAY);
Map::Remove(player, remove);
}
@@ -1624,7 +1714,7 @@ void InstanceMap::CreateInstanceData(bool load)
InstanceTemplate const* mInstance = objmgr.GetInstanceTemplate(GetId());
if (mInstance)
{
- i_script = mInstance->script;
+ i_script_id = mInstance->script_id;
i_data = Script->CreateInstanceData(this);
}
@@ -1641,7 +1731,7 @@ void InstanceMap::CreateInstanceData(bool load)
const char* data = fields[0].GetString();
if(data)
{
- sLog.outDebug("Loading instance data for `%s` with id %u", i_script.c_str(), i_InstanceId);
+ sLog.outDebug("Loading instance data for `%s` with id %u", objmgr.GetScriptName(i_script_id), i_InstanceId);
i_data->Load(data);
}
delete result;
@@ -1649,7 +1739,7 @@ void InstanceMap::CreateInstanceData(bool load)
}
else
{
- sLog.outDebug("New instance data, \"%s\" ,initialized!",i_script.c_str());
+ sLog.outDebug("New instance data, \"%s\" ,initialized!", objmgr.GetScriptName(i_script_id));
i_data->Initialize();
}
}
@@ -1662,21 +1752,21 @@ bool InstanceMap::Reset(uint8 method)
// note: since the map may not be loaded when the instance needs to be reset
// the instance must be deleted from the DB by InstanceSaveManager
- if(!i_Players.empty())
+ if(HavePlayers())
{
if(method == INSTANCE_RESET_ALL)
{
// notify the players to leave the instance so it can be reset
- for(PlayerList::iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- (*itr)->SendResetFailedNotify(GetId());
+ for(MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ itr->getSource()->SendResetFailedNotify(GetId());
}
else
{
if(method == INSTANCE_RESET_GLOBAL)
{
// set the homebind timer for players inside (1 minute)
- for(PlayerList::iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- (*itr)->m_InstanceValid = false;
+ for(MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ itr->getSource()->m_InstanceValid = false;
}
// the unload timer is not started
@@ -1692,16 +1782,7 @@ bool InstanceMap::Reset(uint8 method)
m_resetAfterUnload = true;
}
- return i_Players.empty();
-}
-
-uint32 InstanceMap::GetPlayersCountExceptGMs() const
-{
- uint32 count = 0;
- for(PlayerList::const_iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- if(!(*itr)->isGameMaster())
- ++count;
- return count;
+ return m_mapRefManager.isEmpty();
}
void InstanceMap::PermBindAllPlayers(Player *player)
@@ -1715,25 +1796,23 @@ void InstanceMap::PermBindAllPlayers(Player *player)
Group *group = player->GetGroup();
// group members outside the instance group don't get bound
- for(PlayerList::iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
+ for(MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
{
- if(*itr)
+ Player* plr = itr->getSource();
+ // players inside an instance cannot be bound to other instances
+ // some players may already be permanently bound, in this case nothing happens
+ InstancePlayerBind *bind = plr->GetBoundInstance(save->GetMapId(), save->GetDifficulty());
+ if(!bind || !bind->perm)
{
- // players inside an instance cannot be bound to other instances
- // some players may already be permanently bound, in this case nothing happens
- InstancePlayerBind *bind = (*itr)->GetBoundInstance(save->GetMapId(), save->GetDifficulty());
- if(!bind || !bind->perm)
- {
- (*itr)->BindToInstance(save, true);
- WorldPacket data(SMSG_INSTANCE_SAVE_CREATED, 4);
- data << uint32(0);
- (*itr)->GetSession()->SendPacket(&data);
- }
-
- // if the leader is not in the instance the group will not get a perm bind
- if(group && group->GetLeaderGUID() == (*itr)->GetGUID())
- group->BindToInstance(save, true);
+ plr->BindToInstance(save, true);
+ WorldPacket data(SMSG_INSTANCE_SAVE_CREATED, 4);
+ data << uint32(0);
+ plr->GetSession()->SendPacket(&data);
}
+
+ // if the leader is not in the instance the group will not get a perm bind
+ if(group && group->GetLeaderGUID() == plr->GetGUID())
+ group->BindToInstance(save, true);
}
}
@@ -1745,11 +1824,14 @@ time_t InstanceMap::GetResetTime()
void InstanceMap::UnloadAll(bool pForce)
{
- if(!i_Players.empty())
+ if(HavePlayers())
{
sLog.outError("InstanceMap::UnloadAll: there are still players in the instance at unload, should not happen!");
- for(PlayerList::iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- if(*itr) (*itr)->TeleportTo((*itr)->m_homebindMapId, (*itr)->m_homebindX, (*itr)->m_homebindY, (*itr)->m_homebindZ, (*itr)->GetOrientation());
+ for(MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ {
+ Player* plr = itr->getSource();
+ plr->TeleportTo(plr->m_homebindMapId, plr->m_homebindX, plr->m_homebindY, plr->m_homebindZ, plr->GetOrientation());
+ }
}
if(m_resetAfterUnload == true)
@@ -1758,10 +1840,10 @@ void InstanceMap::UnloadAll(bool pForce)
Map::UnloadAll(pForce);
}
-void InstanceMap::SendResetWarnings(uint32 timeLeft)
+void InstanceMap::SendResetWarnings(uint32 timeLeft) const
{
- for(PlayerList::iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- (*itr)->SendInstanceResetWarning(GetId(), timeLeft);
+ for(MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
+ itr->getSource()->SendInstanceResetWarning(GetId(), timeLeft);
}
void InstanceMap::SetResetSchedule(bool on)
@@ -1769,7 +1851,7 @@ void InstanceMap::SetResetSchedule(bool on)
// only for normal instances
// the reset time is only scheduled when there are no payers inside
// it is assumed that the reset time will rarely (if ever) change while the reset is scheduled
- if(i_Players.empty() && !IsRaid() && !IsHeroic())
+ if(!HavePlayers() && !IsRaid() && !IsHeroic())
{
InstanceSave *save = sInstanceSaveManager.GetInstanceSave(GetInstanceId());
if(!save) sLog.outError("InstanceMap::SetResetSchedule: cannot turn schedule %s, no save available for instance %d of %d", on ? "on" : "off", GetInstanceId(), GetId());
@@ -1777,12 +1859,6 @@ void InstanceMap::SetResetSchedule(bool on)
}
}
-void InstanceMap::SendToPlayers(WorldPacket const* data) const
-{
- for(PlayerList::const_iterator itr = i_Players.begin(); itr != i_Players.end(); ++itr)
- (*itr)->GetSession()->SendPacket(data);
-}
-
/* ******* Battleground Instance Maps ******* */
BattleGroundMap::BattleGroundMap(uint32 id, time_t expiry, uint32 InstanceId)
@@ -1796,7 +1872,7 @@ BattleGroundMap::~BattleGroundMap()
bool BattleGroundMap::CanEnter(Player * player)
{
- if(std::find(i_Players.begin(),i_Players.end(),player)!=i_Players.end())
+ if(player->GetMapRef().getTarget() == this)
{
sLog.outError("BGMap::CanEnter - player %u already in map!", player->GetGUIDLow());
assert(false);
@@ -1817,7 +1893,6 @@ bool BattleGroundMap::Add(Player * player)
Guard guard(*this);
if(!CanEnter(player))
return false;
- i_Players.push_back(player);
// reset instance validity, battleground maps do not homebind
player->m_InstanceValid = true;
}
@@ -1827,7 +1902,6 @@ bool BattleGroundMap::Add(Player * player)
void BattleGroundMap::Remove(Player *player, bool remove)
{
sLog.outDetail("MAP: Removing player '%s' from bg '%u' of map '%s' before relocating to other map", player->GetName(), GetInstanceId(), GetMapName());
- i_Players.remove(player);
Map::Remove(player, remove);
}
@@ -1838,15 +1912,14 @@ void BattleGroundMap::SetUnload()
void BattleGroundMap::UnloadAll(bool pForce)
{
- while(!i_Players.empty())
+ while(HavePlayers())
{
- PlayerList::iterator itr = i_Players.begin();
- Player * plr = *itr;
- if(plr) (plr)->TeleportTo((*itr)->m_homebindMapId, (*itr)->m_homebindX, (*itr)->m_homebindY, (*itr)->m_homebindZ, (*itr)->GetOrientation());
+ Player * plr = m_mapRefManager.getFirst()->getSource();
+ if(plr) (plr)->TeleportTo(plr->m_homebindMapId, plr->m_homebindX, plr->m_homebindY, plr->m_homebindZ, plr->GetOrientation());
// TeleportTo removes the player from this map (if the map exists) -> calls BattleGroundMap::Remove -> invalidates the iterator.
// just in case, remove the player from the list explicitly here as well to prevent a possible infinite loop
// note that this remove is not needed if the code works well in other places
- i_Players.remove(plr);
+ plr->GetMapRef().unlink();
}
Map::UnloadAll(pForce);
diff --git a/src/game/Map.h b/src/game/Map.h
index 2ded7cf0975..6e0e9cb37a9 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_MAP_H
@@ -33,6 +33,7 @@
#include "Timer.h"
#include "SharedDefines.h"
#include "GameSystem/GridRefManager.h"
+#include "MapRefManager.h"
#include <bitset>
#include <list>
@@ -104,7 +105,7 @@ struct InstanceTemplate
float startLocY;
float startLocZ;
float startLocO;
- char const* script;
+ uint32 script_id;
};
enum LevelRequirementVsMode
@@ -126,6 +127,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList;
class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ZThread::Mutex>
{
+ friend class MapReference;
public:
Map(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode);
virtual ~Map();
@@ -237,6 +239,14 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
Creature* GetCreatureInMap(uint64 guid);
GameObject* GetGameObjectInMap(uint64 guid);
+ bool HavePlayers() const { return !m_mapRefManager.isEmpty(); }
+ uint32 GetPlayersCountExceptGMs() const;
+ bool PlayersNearGrid(uint32 x,uint32 y) const;
+
+ void SendToPlayers(WorldPacket const* data) const;
+
+ typedef MapRefManager PlayerList;
+ PlayerList const& GetPlayers() const { return m_mapRefManager; }
template<class T> void SwitchGridContainers(T* obj, bool active);
private:
void LoadVMap(int pX, int pY);
@@ -286,6 +296,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
uint32 i_InstanceId;
uint32 m_unloadTimer;
+ MapRefManager m_mapRefManager;
private:
typedef GridReadGuard ReadGuard;
typedef GridWriteGuard WriteGuard;
@@ -325,8 +336,6 @@ enum InstanceResetMethod
class TRINITY_DLL_SPEC InstanceMap : public Map
{
public:
- typedef std::list<Player *> PlayerList; // online players only
-
InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode);
~InstanceMap();
bool Add(Player *);
@@ -334,33 +343,24 @@ class TRINITY_DLL_SPEC InstanceMap : public Map
void Update(const uint32&);
void CreateInstanceData(bool load);
bool Reset(uint8 method);
- std::string GetScript() { return i_script; }
+ uint32 GetScriptId() { return i_script_id; }
InstanceData* GetInstanceData() { return i_data; }
void PermBindAllPlayers(Player *player);
- PlayerList const& GetPlayers() const { return i_Players;}
- void SendToPlayers(WorldPacket const* data) const;
time_t GetResetTime();
void UnloadAll(bool pForce);
bool CanEnter(Player* player);
- uint32 GetPlayersCountExceptGMs() const;
- uint32 HavePlayers() const { return !i_Players.empty(); }
- void SendResetWarnings(uint32 timeLeft);
+ void SendResetWarnings(uint32 timeLeft) const;
void SetResetSchedule(bool on);
private:
bool m_resetAfterUnload;
bool m_unloadWhenEmpty;
InstanceData* i_data;
- std::string i_script;
- // only online players that are inside the instance currently
- // TODO ? - use the grid instead to access the players
- PlayerList i_Players;
+ uint32 i_script_id;
};
class TRINITY_DLL_SPEC BattleGroundMap : public Map
{
public:
- typedef std::list<Player *> PlayerList; // online players only
-
BattleGroundMap(uint32 id, time_t, uint32 InstanceId);
~BattleGroundMap();
@@ -369,8 +369,6 @@ class TRINITY_DLL_SPEC BattleGroundMap : public Map
bool CanEnter(Player* player);
void SetUnload();
void UnloadAll(bool pForce);
- private:
- PlayerList i_Players;
};
/*inline
diff --git a/src/game/MapInstanced.cpp b/src/game/MapInstanced.cpp
index 9a9128363f2..7b8f5fb9b64 100644
--- a/src/game/MapInstanced.cpp
+++ b/src/game/MapInstanced.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MapInstanced.h"
@@ -26,7 +26,7 @@
#include "InstanceSaveMgr.h"
#include "World.h"
-MapInstanced::MapInstanced(uint32 id, time_t expiry, uint32 aInstanceId) : Map(id, expiry, 0, 0)
+MapInstanced::MapInstanced(uint32 id, time_t expiry) : Map(id, expiry, 0, 0)
{
// initialize instanced maps list
m_InstancedMaps.clear();
@@ -261,4 +261,3 @@ void MapInstanced::DestroyInstance(InstancedMaps::iterator &itr)
delete itr->second;
m_InstancedMaps.erase(itr++);
}
-
diff --git a/src/game/MapInstanced.h b/src/game/MapInstanced.h
index 44f39facbfe..cde37f9f3ff 100644
--- a/src/game/MapInstanced.h
+++ b/src/game/MapInstanced.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_MAP_INSTANCED_H
@@ -30,7 +30,7 @@ class TRINITY_DLL_DECL MapInstanced : public Map
public:
typedef UNORDERED_MAP< uint32, Map* > InstancedMaps;
- MapInstanced(uint32 id, time_t, uint32 aInstanceId);
+ MapInstanced(uint32 id, time_t expiry);
~MapInstanced() {}
// functions overwrite Map versions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 86206fef49b..26279cb76ec 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MapManager.h"
@@ -111,7 +111,7 @@ MapManager::_GetBaseMap(uint32 id)
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
- m = new MapInstanced(id, i_gridCleanUpDelay, 0);
+ m = new MapInstanced(id, i_gridCleanUpDelay);
}
else
{
@@ -222,7 +222,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
return true;
}
-void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode)
+void MapManager::DeleteInstance(uint32 mapid, uint32 instanceId)
{
Map *m = _GetBaseMap(mapid);
if (m && m->Instanceable())
@@ -246,6 +246,8 @@ MapManager::Update(time_t diff)
if( !i_timer.Passed() )
return;
+ ObjectAccessor::Instance().UpdatePlayers(i_timer.GetCurrent());
+
for(MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day
@@ -336,7 +338,7 @@ uint32 MapManager::GetNumPlayersInInstances()
MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps();
for(MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if(mitr->second->IsDungeon())
- ret += ((InstanceMap*)mitr->second)->GetPlayers().size();
+ ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
}
return ret;
}
diff --git a/src/game/MapManager.h b/src/game/MapManager.h
index 44197ccd84a..cba0a86d1a5 100644
--- a/src/game/MapManager.h
+++ b/src/game/MapManager.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_MAPMANAGER_H
@@ -27,6 +27,7 @@
#include "Common.h"
#include "Map.h"
#include "GridStates.h"
+
class Transport;
class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ZThread::Mutex> >
@@ -44,7 +45,7 @@ class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinit
// only const version for outer users
Map const* GetBaseMap(uint32 id) const { return const_cast<MapManager*>(this)->_GetBaseMap(id); }
- void DeleteInstance(uint32 mapid, uint32 instanceId, uint8 mode);
+ void DeleteInstance(uint32 mapid, uint32 instanceId);
inline uint16 GetAreaFlag(uint32 mapid, float x, float y) const
{
diff --git a/src/game/MapRefManager.h b/src/game/MapRefManager.h
new file mode 100644
index 00000000000..da0c81a9138
--- /dev/null
+++ b/src/game/MapRefManager.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _MAPREFMANAGER
+#define _MAPREFMANAGER
+
+#include "Utilities/LinkedReference/RefManager.h"
+
+class MapReference;
+
+class MapRefManager : public RefManager<Map, Player>
+{
+ public:
+ typedef LinkedListHead::Iterator< MapReference > iterator;
+ typedef LinkedListHead::Iterator< MapReference const > const_iterator;
+
+ MapReference* getFirst() { return (MapReference*)RefManager<Map, Player>::getFirst(); }
+ MapReference const* getFirst() const { return (MapReference const*)RefManager<Map, Player>::getFirst(); }
+ MapReference* getLast() { return (MapReference*)RefManager<Map, Player>::getLast(); }
+ MapReference const* getLast() const { return (MapReference const*)RefManager<Map, Player>::getLast(); }
+
+ iterator begin() { return iterator(getFirst()); }
+ iterator end() { return iterator(NULL); }
+ iterator rbegin() { return iterator(getLast()); }
+ iterator rend() { return iterator(NULL); }
+ const_iterator begin() const { return const_iterator(getFirst()); }
+ const_iterator end() const { return const_iterator(getLast()); }
+};
+#endif
diff --git a/src/game/MapReference.h b/src/game/MapReference.h
new file mode 100644
index 00000000000..b41796ea91b
--- /dev/null
+++ b/src/game/MapReference.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _MAPREFERENCE_H
+#define _MAPREFERENCE_H
+
+#include "Utilities/LinkedReference/Reference.h"
+#include "Map.h"
+
+class TRINITY_DLL_SPEC MapReference : public Reference<Map, Player>
+{
+ protected:
+ void targetObjectBuildLink()
+ {
+ // called from link()
+ getTarget()->m_mapRefManager.insertFirst(this);
+ getTarget()->m_mapRefManager.incSize();
+ }
+ void targetObjectDestroyLink()
+ {
+ // called from unlink()
+ if(isValid()) getTarget()->m_mapRefManager.decSize();
+ }
+ void sourceObjectDestroyLink()
+ {
+ // called from invalidate()
+ getTarget()->m_mapRefManager.decSize();
+ }
+ public:
+ MapReference() : Reference<Map, Player>() {}
+ ~MapReference() { unlink(); }
+ MapReference *next() { return (MapReference*)Reference<Map, Player>::next(); }
+ MapReference const *next() const { return (MapReference const*)Reference<Map, Player>::next(); }
+};
+#endif
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index 15a77c6c01e..4936e9f0991 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -222,7 +222,7 @@ void WorldSession::HandleTrainerBuySpellOpcode( WorldPacket & recv_data )
// check present spell in trainer spell list
TrainerSpellData const* trainer_spells = unit->GetTrainerSpells();
if(!trainer_spells)
- return;
+ return;
// not found, cheat?
TrainerSpell const* trainer_spell = trainer_spells->Find(spellId);
@@ -339,15 +339,13 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if(!code.empty())
{
-
if (!Script->GossipSelectWithCode(_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction( option ), code.c_str()))
unit->OnGossipSelect (_player, option);
}
else
-
{
if (!Script->GossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option)))
- unit->OnGossipSelect (_player, option);
+ unit->OnGossipSelect (_player, option);
}
}
@@ -377,7 +375,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
void WorldSession::SendSpiritResurrect()
{
- _player->ResurrectPlayer(0.5f,false, true);
+ _player->ResurrectPlayer(0.5f, true);
_player->DurabilityLossAll(0.25f,true);
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp
index c03dbab09e9..8d9f3f63fc2 100644
--- a/src/game/ObjectAccessor.cpp
+++ b/src/game/ObjectAccessor.cpp
@@ -142,7 +142,15 @@ Creature*
ObjectAccessor::GetCreature(WorldObject const &u, uint64 guid)
{
Creature * ret = GetObjectInWorld(guid, (Creature*)NULL);
- if(ret && ret->GetMapId() != u.GetMapId()) ret = NULL;
+ if(!ret)
+ return NULL;
+
+ if(ret->GetMapId() != u.GetMapId())
+ return NULL;
+
+ if(ret->GetInstanceId() != u.GetInstanceId())
+ return NULL;
+
return ret;
}
@@ -248,32 +256,6 @@ ObjectAccessor::SaveAllPlayers()
}
void
-ObjectAccessor::_update()
-{
- UpdateDataMapType update_players;
- {
- Guard guard(i_updateGuard);
- while(!i_objects.empty())
- {
- Object* obj = *i_objects.begin();
- i_objects.erase(i_objects.begin());
- if (!obj)
- continue;
- _buildUpdateObject(obj, update_players);
- obj->ClearUpdateMask(false);
- }
- }
-
- WorldPacket packet; // here we allocate a std::vector with a size of 0x10000
- for(UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ++iter)
- {
- iter->second.BuildPacket(&packet);
- iter->first->GetSession()->SendPacket(&packet);
- packet.clear(); // clean the string
- }
-}
-
-void
ObjectAccessor::UpdateObject(Object* obj, Player* exceptPlayer)
{
UpdateDataMapType update_players;
@@ -361,7 +343,7 @@ ObjectAccessor::_buildChangeObjectForPlayer(WorldObject *obj, UpdateDataMapType
WorldObjectChangeAccumulator notifier(*obj, update_players);
TypeContainerVisitor<WorldObjectChangeAccumulator, WorldTypeMapContainer > player_notifier(notifier);
CellLock<GridReadGuard> cell_lock(cell, p);
- cell_lock->Visit(cell_lock, player_notifier, *MapManager::Instance().GetMap(obj->GetMapId(), obj));
+ cell_lock->Visit(cell_lock, player_notifier, *obj->GetMap());
}
Pet*
@@ -519,7 +501,10 @@ ObjectAccessor::RemoveActiveObject( WorldObject * obj )
void
ObjectAccessor::Update(uint32 diff)
{
+
{
+ //Player update now in MapManager -> UpdatePlayers
+ /*
// player update might remove the player from grid, and that causes crashes. We HAVE to update players first, and then the active objects.
HashMapHolder<Player>::MapType& playerMap = HashMapHolder<Player>::GetContainer();
for(HashMapHolder<Player>::MapType::iterator iter = playerMap.begin(); iter != playerMap.end(); ++iter)
@@ -528,8 +513,9 @@ ObjectAccessor::Update(uint32 diff)
{
iter->second->Update(diff);
}
- }
+ }*/
+ // TODO: move this to Map::Update
// clone the active object list, because update might remove from it
std::set<WorldObject *> activeobjects(i_activeobjects);
@@ -590,7 +576,36 @@ ObjectAccessor::Update(uint32 diff)
}
}
- _update();
+ UpdateDataMapType update_players;
+ {
+ Guard guard(i_updateGuard);
+ while(!i_objects.empty())
+ {
+ Object* obj = *i_objects.begin();
+ i_objects.erase(i_objects.begin());
+ if (!obj)
+ continue;
+ _buildUpdateObject(obj, update_players);
+ obj->ClearUpdateMask(false);
+ }
+ }
+
+ WorldPacket packet; // here we allocate a std::vector with a size of 0x10000
+ for(UpdateDataMapType::iterator iter = update_players.begin(); iter != update_players.end(); ++iter)
+ {
+ iter->second.BuildPacket(&packet);
+ iter->first->GetSession()->SendPacket(&packet);
+ packet.clear(); // clean the string
+ }
+}
+
+void
+ObjectAccessor::UpdatePlayers(uint32 diff)
+{
+ HashMapHolder<Player>::MapType& playerMap = HashMapHolder<Player>::GetContainer();
+ for(HashMapHolder<Player>::MapType::iterator iter = playerMap.begin(); iter != playerMap.end(); ++iter)
+ if(iter->second->IsInWorld())
+ iter->second->Update(diff);
}
bool
@@ -677,14 +692,14 @@ ObjectAccessor::UpdateObjectVisibility(WorldObject *obj)
CellPair p = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY());
Cell cell(p);
- MapManager::Instance().GetMap(obj->GetMapId(), obj)->UpdateObjectVisibility(obj,cell,p);
+ obj->GetMap()->UpdateObjectVisibility(obj,cell,p);
}
void ObjectAccessor::UpdateVisibilityForPlayer( Player* player )
{
CellPair p = Trinity::ComputeCellPair(player->GetPositionX(), player->GetPositionY());
Cell cell(p);
- Map* m = MapManager::Instance().GetMap(player->GetMapId(),player);
+ Map* m = player->GetMap();
m->UpdatePlayerVisibility(player,cell,p);
m->UpdateObjectsVisibilityFor(player,cell,p);
diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h
index d0007d37f21..89ea6d1e43d 100644
--- a/src/game/ObjectAccessor.h
+++ b/src/game/ObjectAccessor.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_OBJECTACCESSOR_H
@@ -186,6 +186,7 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
void RemoveUpdateObject(Object *obj);
void Update(uint32 diff);
+ void UpdatePlayers(uint32 diff);
Corpse* GetCorpseForPlayerGUID(uint64 guid);
void RemoveCorpse(Corpse *corpse);
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 43d867d779d..751a3ca4fbc 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -10,17 +10,18 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Database/SQLStorage.h"
+#include "Database/SQLStorageImpl.h"
#include "Log.h"
#include "MapManager.h"
@@ -116,8 +117,12 @@ ObjectMgr::ObjectMgr()
m_hiGoGuid = 1;
m_hiDoGuid = 1;
m_hiCorpseGuid = 1;
-
m_hiPetNumber = 1;
+ m_ItemTextId = 1;
+ m_mailid = 1;
+ m_auctionid = 1;
+ m_guildId = 1;
+ m_arenaTeamId = 1;
mGuildBankTabPrice.resize(GUILD_BANK_MAX_TABS);
mGuildBankTabPrice[0] = 100;
@@ -415,7 +420,7 @@ void ObjectMgr::SendAuctionWonMail( AuctionEntry *auction )
sLog.outDebug( "AuctionWon body string : %s", msgAuctionWonBody.str().c_str() );
//prepare mail data... :
- uint32 itemTextId = this->CreateItemText( msgAuctionWonBody.str() );
+ uint32 itemTextId = CreateItemText( msgAuctionWonBody.str() );
// set owner to bidder (to prevent delete item with sender char deleting)
// owner in `data` will set at mail receive and item extracting
@@ -466,7 +471,7 @@ void ObjectMgr::SendAuctionSalePendingMail( AuctionEntry * auction )
sLog.outDebug("AuctionSalePending body string : %s", msgAuctionSalePendingBody.str().c_str());
- uint32 itemTextId = this->CreateItemText( msgAuctionSalePendingBody.str() );
+ uint32 itemTextId = CreateItemText( msgAuctionSalePendingBody.str() );
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->location, auction->owner, msgAuctionSalePendingSubject.str(), itemTextId, NULL, 0, 0, MAIL_CHECK_MASK_AUCTION);
}
@@ -498,7 +503,7 @@ void ObjectMgr::SendAuctionSuccessfulMail( AuctionEntry * auction )
sLog.outDebug("AuctionSuccessful body string : %s", auctionSuccessfulBody.str().c_str());
- uint32 itemTextId = this->CreateItemText( auctionSuccessfulBody.str() );
+ uint32 itemTextId = CreateItemText( auctionSuccessfulBody.str() );
uint32 profit = auction->bid + auction->deposit - auctionCut;
@@ -545,7 +550,6 @@ void ObjectMgr::SendAuctionExpiredMail( AuctionEntry * auction )
// will delete item or place to receiver mail list
WorldSession::SendMailTo(owner, MAIL_AUCTION, MAIL_STATIONERY_AUCTION, auction->location, GUID_LOPART(owner_guid), subject.str(), 0, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
-
}
// owner not found
else
@@ -563,8 +567,8 @@ CreatureInfo const* ObjectMgr::GetCreatureTemplate(uint32 id)
void ObjectMgr::LoadCreatureLocales()
{
- mCreatureLocaleMap.clear();
-
+ mCreatureLocaleMap.clear(); // need for reload case
+
QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,subname_loc1,name_loc2,subname_loc2,name_loc3,subname_loc3,name_loc4,subname_loc4,name_loc5,subname_loc5,name_loc6,subname_loc6,name_loc7,subname_loc7,name_loc8,subname_loc8 FROM locales_creature");
if(!result)
@@ -623,7 +627,7 @@ void ObjectMgr::LoadCreatureLocales()
sLog.outString();
sLog.outString( ">> Loaded %u creature locale strings", mCreatureLocaleMap.size() );
}
-
+
void ObjectMgr::LoadNpcOptionLocales()
{
mNpcOptionLocaleMap.clear(); // need for reload case
@@ -692,9 +696,19 @@ void ObjectMgr::LoadNpcOptionLocales()
sLog.outString( ">> Loaded %u npc_option locale strings", mNpcOptionLocaleMap.size() );
}
+struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader>
+{
+ template<class D>
+ void convert_from_str(uint32 field_pos, char *src, D &dst)
+ {
+ dst = D(objmgr.GetScriptId(src));
+ }
+};
+
void ObjectMgr::LoadCreatureTemplates()
{
- sCreatureStorage.Load();
+ SQLCreatureLoader loader;
+ loader.Load(sCreatureStorage);
sLog.outString( ">> Loaded %u creature definitions", sCreatureStorage.RecordCount );
sLog.outString();
@@ -1512,7 +1526,7 @@ void ObjectMgr::LoadAuctions()
aItem->deposit = fields[10].GetUInt32();
aItem->location = fields[11].GetUInt8();
//check if sold item exists
- if ( this->GetAItem( aItem->item_guidlow ) )
+ if ( GetAItem( aItem->item_guidlow ) )
{
GetAuctionsMap( aItem->location )->AddAuction(aItem);
}
@@ -1532,8 +1546,8 @@ void ObjectMgr::LoadAuctions()
void ObjectMgr::LoadItemLocales()
{
- mItemLocaleMap.clear();
-
+ mItemLocaleMap.clear(); // need for reload case
+
QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,description_loc1,name_loc2,description_loc2,name_loc3,description_loc3,name_loc4,description_loc4,name_loc5,description_loc5,name_loc6,description_loc6,name_loc7,description_loc7,name_loc8,description_loc8 FROM locales_item");
if(!result)
@@ -1594,9 +1608,19 @@ void ObjectMgr::LoadItemLocales()
sLog.outString( ">> Loaded %u Item locale strings", mItemLocaleMap.size() );
}
+struct SQLItemLoader : public SQLStorageLoaderBase<SQLItemLoader>
+{
+ template<class D>
+ void convert_from_str(uint32 field_pos, char *src, D &dst)
+ {
+ dst = D(objmgr.GetScriptId(src));
+ }
+};
+
void ObjectMgr::LoadItemPrototypes()
{
- sItemStorage.Load ();
+ SQLItemLoader loader;
+ loader.Load(sItemStorage);
sLog.outString( ">> Loaded %u item prototypes", sItemStorage.RecordCount );
sLog.outString();
@@ -2506,7 +2530,7 @@ void ObjectMgr::LoadPlayerInfo()
// skip expansion races if not playing with expansion
if (sWorld.getConfig(CONFIG_EXPANSION) < 1 && (race == RACE_BLOODELF || race == RACE_DRAENEI))
continue;
-
+
// skip expansion classes if not playing with expansion
if (sWorld.getConfig(CONFIG_EXPANSION) < 2 && class_ == CLASS_DEATH_KNIGHT)
continue;
@@ -3555,7 +3579,7 @@ void ObjectMgr::LoadQuests()
void ObjectMgr::LoadQuestLocales()
{
- mQuestLocaleMap.clear();
+ mQuestLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"Title_loc1,Details_loc1,Objectives_loc1,OfferRewardText_loc1,RequestItemsText_loc1,EndText_loc1,ObjectiveText1_loc1,ObjectiveText2_loc1,ObjectiveText3_loc1,ObjectiveText4_loc1,"
@@ -3749,7 +3773,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
scripts.clear(); // need for reload support
- QueryResult *result = WorldDatabase.PQuery( "SELECT id,delay,command,datalong,datalong2,datatext, x, y, z, o FROM %s", tablename );
+ QueryResult *result = WorldDatabase.PQuery( "SELECT id,delay,command,datalong,datalong2,dataint, x, y, z, o FROM %s", tablename );
uint32 count = 0;
@@ -3771,16 +3795,16 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
Field *fields = result->Fetch();
ScriptInfo tmp;
- tmp.id = fields[0].GetUInt32();
- tmp.delay = fields[1].GetUInt32();
- tmp.command = fields[2].GetUInt32();
- tmp.datalong = fields[3].GetUInt32();
+ tmp.id = fields[0].GetUInt32();
+ tmp.delay = fields[1].GetUInt32();
+ tmp.command = fields[2].GetUInt32();
+ tmp.datalong = fields[3].GetUInt32();
tmp.datalong2 = fields[4].GetUInt32();
- tmp.datatext = fields[5].GetCppString();
- tmp.x = fields[6].GetFloat();
- tmp.y = fields[7].GetFloat();
- tmp.z = fields[8].GetFloat();
- tmp.o = fields[9].GetFloat();
+ tmp.dataint = fields[5].GetInt32();
+ tmp.x = fields[6].GetFloat();
+ tmp.y = fields[7].GetFloat();
+ tmp.z = fields[8].GetFloat();
+ tmp.o = fields[9].GetFloat();
// generic command args check
switch(tmp.command)
@@ -3792,6 +3816,18 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
sLog.outErrorDb("Table `%s` has invalid talk type (datalong = %u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.datalong,tmp.id);
continue;
}
+ if(tmp.dataint==0)
+ {
+ sLog.outErrorDb("Table `%s` has invalid talk text id (dataint = %i) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.dataint,tmp.id);
+ continue;
+ }
+ if(tmp.dataint < MIN_DB_SCRIPT_STRING_ID || tmp.dataint >= MAX_DB_SCRIPT_STRING_ID)
+ {
+ sLog.outErrorDb("Table `%s` has out of range text id (dataint = %i expected %u-%u) in SCRIPT_COMMAND_TALK for script id %u",tablename,tmp.dataint,MIN_DB_SCRIPT_STRING_ID,MAX_DB_SCRIPT_STRING_ID,tmp.id);
+ continue;
+ }
+
+ // if(!objmgr.GetMangosStringLocale(tmp.dataint)) will checked after db_script_string loading
break;
}
@@ -4156,8 +4192,8 @@ void ObjectMgr::LoadPageTexts()
void ObjectMgr::LoadPageTextLocales()
{
- mPageTextLocaleMap.clear();
-
+ mPageTextLocaleMap.clear(); // need for reload case
+
QueryResult *result = WorldDatabase.Query("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text");
if(!result)
@@ -4206,9 +4242,19 @@ void ObjectMgr::LoadPageTextLocales()
sLog.outString( ">> Loaded %u PageText locale strings", mPageTextLocaleMap.size() );
}
+struct SQLInstanceLoader : public SQLStorageLoaderBase<SQLInstanceLoader>
+{
+ template<class D>
+ void convert_from_str(uint32 field_pos, char *src, D &dst)
+ {
+ dst = D(objmgr.GetScriptId(src));
+ }
+};
+
void ObjectMgr::LoadInstanceTemplate()
{
- sInstanceTemplate.Load();
+ SQLInstanceLoader loader;
+ loader.Load(sInstanceTemplate);
for(uint32 i = 0; i < sInstanceTemplate.MaxEntry; i++)
{
@@ -4324,8 +4370,8 @@ void ObjectMgr::LoadGossipText()
void ObjectMgr::LoadNpcTextLocales()
{
- mNpcTextLocaleMap.clear();
-
+ mNpcTextLocaleMap.clear(); // need for reload case
+
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"Text0_0_loc1,Text0_1_loc1,Text1_0_loc1,Text1_1_loc1,Text2_0_loc1,Text2_1_loc1,Text3_0_loc1,Text3_1_loc1,Text4_0_loc1,Text4_1_loc1,Text5_0_loc1,Text5_1_loc1,Text6_0_loc1,Text6_1_loc1,Text7_0_loc1,Text7_1_loc1,"
"Text0_0_loc2,Text0_1_loc2,Text1_0_loc2,Text1_1_loc2,Text2_0_loc2,Text2_1_loc2,Text3_0_loc2,Text3_1_loc1,Text4_0_loc2,Text4_1_loc2,Text5_0_loc2,Text5_1_loc2,Text6_0_loc2,Text6_1_loc2,Text7_0_loc2,Text7_1_loc2,"
@@ -4622,7 +4668,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
Field *fields = result->Fetch();
uint32 Trigger_ID = fields[0].GetUInt32();
- std::string scriptName = fields[1].GetCppString();
+ const char *scriptName = fields[1].GetString();
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if(!atEntry)
@@ -4630,7 +4676,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
sLog.outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
continue;
}
- mAreaTriggerScripts[Trigger_ID] = scriptName;
+ mAreaTriggerScripts[Trigger_ID] = GetScriptId(scriptName);
} while( result->NextRow() );
delete result;
@@ -4638,6 +4684,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
sLog.outString();
sLog.outString( ">> Loaded %u areatrigger scripts", count );
}
+
uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid )
{
bool found = false;
@@ -4696,11 +4743,11 @@ void ObjectMgr::GetTaxiPath( uint32 source, uint32 destination, uint32 &path, ui
uint16 ObjectMgr::GetTaxiMount( uint32 id, uint32 team )
{
- uint32 mount_entry = 0;
- uint32 mount_id = 0;
+ uint16 mount_entry = 0;
+ uint16 mount_id = 0;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id);
- if (node)
+ if(node)
{
if (team == ALLIANCE) mount_entry = node->alliance_mount_type;
else mount_entry = node->horde_mount_type;
@@ -4939,7 +4986,6 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
}
}
- // find now nearest graveyard at same map
if(entryNear)
return entryNear;
@@ -5180,7 +5226,6 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiCharGuid = (*result)[0].GetUInt32()+1;
-
delete result;
}
@@ -5188,23 +5233,16 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiCreatureGuid = (*result)[0].GetUInt32()+1;
-
delete result;
}
- result = CharacterDatabase.Query( "SELECT MAX(id) FROM character_pet" );
- if( result )
- {
- m_hiPetGuid = (*result)[0].GetUInt32()+1;
-
- delete result;
- }
+ // pet guids are not saved to DB, set to 0 (pet guid != pet id)
+ m_hiPetGuid = 0;
result = CharacterDatabase.Query( "SELECT MAX(guid) FROM item_instance" );
if( result )
{
m_hiItemGuid = (*result)[0].GetUInt32()+1;
-
delete result;
}
@@ -5218,7 +5256,6 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_hiGoGuid = (*result)[0].GetUInt32()+1;
-
delete result;
}
@@ -5226,74 +5263,93 @@ void ObjectMgr::SetHighestGuids()
if( result )
{
m_auctionid = (*result)[0].GetUInt32()+1;
-
delete result;
}
- else
- {
- m_auctionid = 0;
- }
+
result = CharacterDatabase.Query( "SELECT MAX(id) FROM mail" );
if( result )
{
m_mailid = (*result)[0].GetUInt32()+1;
-
delete result;
}
- else
- {
- m_mailid = 0;
- }
+
result = CharacterDatabase.Query( "SELECT MAX(id) FROM item_text" );
if( result )
{
- m_ItemTextId = (*result)[0].GetUInt32();
-
+ m_ItemTextId = (*result)[0].GetUInt32()+1;
delete result;
}
- else
- m_ItemTextId = 0;
result = CharacterDatabase.Query( "SELECT MAX(guid) FROM corpse" );
if( result )
{
m_hiCorpseGuid = (*result)[0].GetUInt32()+1;
+ delete result;
+ }
+ result = CharacterDatabase.Query("SELECT MAX(arenateamid) FROM arena_team");
+ if (result)
+ {
+ m_arenaTeamId = (*result)[0].GetUInt32()+1;
+ delete result;
+ }
+
+ result = CharacterDatabase.Query( "SELECT MAX(guildid) FROM guild" );
+ if (result)
+ {
+ m_guildId = (*result)[0].GetUInt32()+1;
delete result;
}
}
+uint32 ObjectMgr::GenerateArenaTeamId()
+{
+ if(m_arenaTeamId>=0xFFFFFFFE)
+ {
+ sLog.outError("Arena team ids overflow!! Can't continue, shutting down server. ");
+ World::StopNow(ERROR_EXIT_CODE);
+ }
+ return m_arenaTeamId++;
+}
+
+uint32 ObjectMgr::GenerateGuildId()
+{
+ if(m_guildId>=0xFFFFFFFE)
+ {
+ sLog.outError("Guild ids overflow!! Can't continue, shutting down server. ");
+ World::StopNow(ERROR_EXIT_CODE);
+ }
+ return m_guildId++;
+}
+
uint32 ObjectMgr::GenerateAuctionID()
{
- ++m_auctionid;
- if(m_auctionid>=0xFFFFFFFF)
+ if(m_auctionid>=0xFFFFFFFE)
{
sLog.outError("Auctions ids overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_auctionid;
+ return m_auctionid++;
}
uint32 ObjectMgr::GenerateMailID()
{
- ++m_mailid;
- if(m_mailid>=0xFFFFFFFF)
+ if(m_mailid>=0xFFFFFFFE)
{
sLog.outError("Mail ids overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_mailid;
+ return m_mailid++;
}
uint32 ObjectMgr::GenerateItemTextID()
{
- ++m_ItemTextId;
- if(m_ItemTextId>=0xFFFFFFFF)
+ if(m_ItemTextId>=0xFFFFFFFE)
{
sLog.outError("Item text ids overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_ItemTextId;
+ return m_ItemTextId++;
}
uint32 ObjectMgr::CreateItemText(std::string text)
@@ -5315,61 +5371,54 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
switch(guidhigh)
{
case HIGHGUID_ITEM:
- ++m_hiItemGuid;
- if(m_hiItemGuid>=0xFFFFFFFF)
+ if(m_hiItemGuid>=0xFFFFFFFE)
{
sLog.outError("Item guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiItemGuid;
+ return m_hiItemGuid++;
case HIGHGUID_UNIT:
- ++m_hiCreatureGuid;
- if(m_hiCreatureGuid>=0x00FFFFFF)
+ if(m_hiCreatureGuid>=0x00FFFFFE)
{
sLog.outError("Creature guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiCreatureGuid;
+ return m_hiCreatureGuid++;
case HIGHGUID_PET:
- ++m_hiPetGuid;
- if(m_hiPetGuid>=0x00FFFFFF)
+ if(m_hiPetGuid>=0x00FFFFFE)
{
sLog.outError("Pet guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiPetGuid;
+ return m_hiPetGuid++;
case HIGHGUID_PLAYER:
- ++m_hiCharGuid;
- if(m_hiCharGuid>=0xFFFFFFFF)
+ if(m_hiCharGuid>=0xFFFFFFFE)
{
sLog.outError("Players guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiCharGuid;
+ return m_hiCharGuid++;
case HIGHGUID_GAMEOBJECT:
- ++m_hiGoGuid;
- if(m_hiGoGuid>=0x00FFFFFF)
+ if(m_hiGoGuid>=0x00FFFFFE)
{
sLog.outError("Gameobject guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiGoGuid;
+ return m_hiGoGuid++;
case HIGHGUID_CORPSE:
- ++m_hiCorpseGuid;
- if(m_hiCorpseGuid>=0xFFFFFFFF)
+ if(m_hiCorpseGuid>=0xFFFFFFFE)
{
sLog.outError("Corpse guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiCorpseGuid;
+ return m_hiCorpseGuid++;
case HIGHGUID_DYNAMICOBJECT:
- ++m_hiDoGuid;
- if(m_hiDoGuid>=0xFFFFFFFF)
+ if(m_hiDoGuid>=0xFFFFFFFE)
{
sLog.outError("DynamicObject guid overflow!! Can't continue, shutting down server. ");
- sWorld.m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
}
- return m_hiDoGuid;
+ return m_hiDoGuid++;
default:
ASSERT(0);
}
@@ -5380,8 +5429,8 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
void ObjectMgr::LoadGameObjectLocales()
{
- mGameObjectLocaleMap.clear();
-
+ mGameObjectLocaleMap.clear(); // need for reload case
+
QueryResult *result = WorldDatabase.Query("SELECT entry,"
"name_loc1,name_loc2,name_loc3,name_loc4,name_loc5,name_loc6,name_loc7,name_loc8,"
"castbarcaption_loc1,castbarcaption_loc2,castbarcaption_loc3,castbarcaption_loc4,"
@@ -5449,9 +5498,19 @@ void ObjectMgr::LoadGameObjectLocales()
sLog.outString( ">> Loaded %u gameobject locale strings", mGameObjectLocaleMap.size() );
}
+struct SQLGameObjectLoader : public SQLStorageLoaderBase<SQLGameObjectLoader>
+{
+ template<class D>
+ void convert_from_str(uint32 field_pos, char *src, D &dst)
+ {
+ dst = D(objmgr.GetScriptId(src));
+ }
+};
+
void ObjectMgr::LoadGameobjectInfo()
{
- sGOStorage.Load();
+ SQLGameObjectLoader loader;
+ loader.Load(sGOStorage);
// some checks
for(uint32 id = 1; id < sGOStorage.MaxEntry; id++)
@@ -6624,12 +6683,12 @@ bool ObjectMgr::CheckDeclinedNames( std::wstring mainpart, DeclinedName const& n
return true;
}
-const char* ObjectMgr::GetAreaTriggerScriptName(uint32 id)
+uint32 ObjectMgr::GetAreaTriggerScriptId(uint32 trigger_id)
{
- AreaTriggerScriptMap::const_iterator i = mAreaTriggerScripts.find(id);
+ AreaTriggerScriptMap::const_iterator i = mAreaTriggerScripts.find(trigger_id);
if(i!= mAreaTriggerScripts.end())
- return i->second.c_str();
- return "";
+ return i->second;
+ return 0;
}
// Checks if player meets the condition
@@ -6674,10 +6733,10 @@ bool PlayerCondition::Meets(Player const * player) const
return true;
return false;
}
- case CONDITION_NO_AURA:
- return !player->HasAura(value1, value2);
- case CONDITION_ACTIVE_EVENT:
- return gameeventmgr.IsActiveEvent(value1);
+ case CONDITION_NO_AURA:
+ return !player->HasAura(value1, value2);
+ case CONDITION_ACTIVE_EVENT:
+ return gameeventmgr.IsActiveEvent(value1);
default:
return false;
}
@@ -6798,30 +6857,30 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
sLog.outErrorDb("Quest condition has useless data in value2 (%u)!", value2);
break;
}
- case CONDITION_NO_AURA:
- {
- if(!sSpellStore.LookupEntry(value1))
- {
- sLog.outErrorDb("Aura condition requires to have non existing spell (Id: %d), skipped", value1);
- return false;
- }
- if(value2 > 2)
- {
- sLog.outErrorDb("Aura condition requires to have non existing effect index (%u) (must be 0..2), skipped", value2);
- return false;
- }
- break;
- }
- case CONDITION_ACTIVE_EVENT:
- {
- GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap();
- if(value1 >=events.size() || !events[value1].isValid())
- {
- sLog.outErrorDb("Active event condition requires existed event id (%u), skipped", value1);
- return false;
- }
- break;
- }
+ case CONDITION_NO_AURA:
+ {
+ if(!sSpellStore.LookupEntry(value1))
+ {
+ sLog.outErrorDb("Aura condition requires to have non existing spell (Id: %d), skipped", value1);
+ return false;
+ }
+ if(value2 > 2)
+ {
+ sLog.outErrorDb("Aura condition requires to have non existing effect index (%u) (must be 0..2), skipped", value2);
+ return false;
+ }
+ break;
+ }
+ case CONDITION_ACTIVE_EVENT:
+ {
+ GameEvent::GameEventDataMap const& events = gameeventmgr.GetEventMap();
+ if(value1 >=events.size() || !events[value1].isValid())
+ {
+ sLog.outErrorDb("Active event condition requires existed event id (%u), skipped", value1);
+ return false;
+ }
+ break;
+ }
}
return true;
}
@@ -6951,7 +7010,7 @@ bool ObjectMgr::AddGameTele(GameTele& tele)
for(GameTeleMap::const_iterator itr = m_GameTeleMap.begin(); itr != m_GameTeleMap.end(); ++itr)
if(itr->first > new_id)
new_id = itr->first;
-
+
// use next
++new_id;
@@ -6991,7 +7050,7 @@ bool ObjectMgr::DeleteGameTele(std::string name)
void ObjectMgr::LoadTrainerSpell()
{
- // For reload case
+ // For reload case
for (CacheTrainerSpellMap::iterator itr = m_mCacheTrainerSpellMap.begin(); itr != m_mCacheTrainerSpellMap.end(); ++itr)
itr->second.Clear();
m_mCacheTrainerSpellMap.clear();
@@ -7082,7 +7141,7 @@ void ObjectMgr::LoadTrainerSpell()
void ObjectMgr::LoadVendors()
{
- // For reload case
+ // For reload case
for (CacheVendorItemMap::iterator itr = m_mCacheVendorItemMap.begin(); itr != m_mCacheVendorItemMap.end(); ++itr)
itr->second.Clear();
m_mCacheVendorItemMap.clear();
@@ -7189,6 +7248,7 @@ void ObjectMgr::LoadNpcOptions()
// 0 1 2 3 4 5 6 7 8
"SELECT id,gossip_id,npcflag,icon,action,box_money,coded,option_text,box_text "
"FROM npc_option");
+
if( !result )
{
barGoLink bar( 1 );
@@ -7341,10 +7401,84 @@ bool ObjectMgr::IsVendorItemValid( uint32 vendor_entry, uint32 item_id, uint32 m
return true;
}
+void ObjectMgr::LoadScriptNames()
+{
+ m_scriptNames.push_back("");
+ QueryResult *result = WorldDatabase.Query(
+ "SELECT DISTINCT(ScriptName) FROM creature_template WHERE ScriptName <> '' "
+ "UNION "
+ "SELECT DISTINCT(ScriptName) FROM gameobject_template WHERE ScriptName <> '' "
+ "UNION "
+ "SELECT DISTINCT(ScriptName) FROM item_template WHERE ScriptName <> '' "
+ "UNION "
+ "SELECT DISTINCT(ScriptName) FROM areatrigger_scripts WHERE ScriptName <> '' "
+ "UNION "
+ "SELECT DISTINCT(script) FROM instance_template WHERE script <> ''");
+ if(result)
+ {
+ do
+ {
+ m_scriptNames.push_back((*result)[0].GetString());
+ } while (result->NextRow());
+ delete result;
+ }
+
+ std::sort(m_scriptNames.begin(), m_scriptNames.end());
+}
+
+uint32 ObjectMgr::GetScriptId(const char *name)
+{
+ // use binary search to find the script name in the sorted vector
+ // assume "" is the first element
+ if(!name) return 0;
+ ScriptNameMap::const_iterator itr =
+ std::lower_bound(m_scriptNames.begin(), m_scriptNames.end(), name);
+ if(itr == m_scriptNames.end()) return 0;
+ return itr - m_scriptNames.begin();
+}
+
+void ObjectMgr::CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids)
+{
+ for(ScriptMapMap::const_iterator itrMM = scripts.begin(); itrMM != scripts.end(); ++itrMM)
+ {
+ for(ScriptMap::const_iterator itrM = itrMM->second.begin(); itrM != itrMM->second.end(); ++itrM)
+ {
+ if(itrM->second.dataint)
+ {
+ if(!GetTrinityStringLocale (itrM->second.dataint))
+ sLog.outErrorDb( "Table `db_script_string` has not existed string id %u", *itrM);
+
+ if(ids.count(itrM->second.dataint))
+ ids.erase(itrM->second.dataint);
+ }
+ }
+ }
+}
+
+void ObjectMgr::LoadDbScriptStrings()
+{
+ LoadTrinityStrings(WorldDatabase,"db_script_string",MIN_DB_SCRIPT_STRING_ID,MAX_DB_SCRIPT_STRING_ID);
+
+ std::set<int32> ids;
+
+ for(int32 i = MIN_DB_SCRIPT_STRING_ID; i < MAX_DB_SCRIPT_STRING_ID; ++i)
+ if(GetTrinityStringLocale(i))
+ ids.insert(i);
+
+ CheckScripts(sQuestEndScripts,ids);
+ CheckScripts(sQuestStartScripts,ids);
+ CheckScripts(sSpellScripts,ids);
+ CheckScripts(sGameObjectScripts,ids);
+ CheckScripts(sEventScripts,ids);
+
+ for(std::set<int32>::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
+ sLog.outErrorDb( "Table `db_script_string` has unused string id %u", *itr);
+}
+
// Functions for scripting access
-const char* GetAreaTriggerScriptNameById(uint32 id)
+uint32 GetAreaTriggerScriptId(uint32 trigger_id)
{
- return objmgr.GetAreaTriggerScriptName(id);
+ return objmgr.GetAreaTriggerScriptId(trigger_id);
}
bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value, int32 end_value)
@@ -7359,3 +7493,13 @@ bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value, i
// for scripting localized strings allowed use _only_ negative entries
return objmgr.LoadTrinityStrings(db,table,end_value,start_value);
}
+
+uint32 TRINITY_DLL_SPEC GetScriptId(const char *name)
+{
+ return objmgr.GetScriptId(name);
+}
+
+ObjectMgr::ScriptNameMap & GetScriptNames()
+{
+ return objmgr.GetScriptNames();
+}
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index a5d8a679fdd..9595418ed22 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _OBJECTMGR_H
@@ -84,7 +84,7 @@ struct ScriptInfo
uint32 command;
uint32 datalong;
uint32 datalong2;
- std::string datatext;
+ int32 dataint;
float x;
float y;
float z;
@@ -128,6 +128,13 @@ typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapOb
typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
+
+// mangos string ranges
+#define MIN_TRINITY_STRING_ID 1
+#define MAX_TRINITY_STRING_ID 2000000000
+#define MIN_DB_SCRIPT_STRING_ID MAX_TRINITY_STRING_ID
+#define MAX_DB_SCRIPT_STRING_ID 2000010000
+
struct TrinityStringLocale
{
std::vector<std::string> Content; // 0 -> default, i -> i-1 locale index
@@ -207,8 +214,8 @@ enum ConditionType
CONDITION_QUESTREWARDED = 8, // quest_id 0
CONDITION_QUESTTAKEN = 9, // quest_id 0, for condition true while quest active.
CONDITION_AD_COMMISSION_AURA = 10, // 0 0, for condition true while one from AD ñommission aura active
- CONDITION_NO_AURA = 11, // spell_id effindex
- CONDITION_ACTIVE_EVENT = 12, // event_id
+ CONDITION_NO_AURA = 11, // spell_id effindex
+ CONDITION_ACTIVE_EVENT = 12, // event_id
};
#define MAX_CONDITION 13 // maximum value in ConditionType enum
@@ -250,7 +257,7 @@ struct PlayerCondition
// NPC gossip text id
typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
-
+typedef std::list<GossipOption> CacheNpcOptionList;
typedef UNORDERED_MAP<uint32, VendorItemData> CacheVendorItemMap;
typedef UNORDERED_MAP<uint32, TrainerSpellData> CacheTrainerSpellMap;
@@ -299,9 +306,10 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, Quest*> QuestMap;
+
typedef UNORDERED_MAP<uint32, AreaTrigger> AreaTriggerMap;
- typedef UNORDERED_MAP<uint32, std::string> AreaTriggerScriptMap;
+ typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
@@ -309,6 +317,8 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, PetCreateSpellEntry> PetCreateSpellMap;
+ typedef std::vector<std::string> ScriptNameMap;
+
Player* GetPlayer(const char* name) const { return ObjectAccessor::Instance().FindPlayerByName(name);}
Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
@@ -476,7 +486,7 @@ class ObjectMgr
AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
- const char* GetAreaTriggerScriptName(uint32 id);
+ uint32 GetAreaTriggerScriptId(uint32 trigger_id);
ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
{
@@ -522,7 +532,8 @@ class ObjectMgr
void LoadSpellScripts();
bool LoadTrinityStrings(DatabaseType& db, char const* table, int32 min_value, int32 max_value);
- bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",1,std::numeric_limits<int32>::max()); }
+ bool LoadTrinityStrings() { return LoadTrinityStrings(WorldDatabase,"trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); }
+ void LoadDbScriptStrings();
void LoadPetCreateSpells();
void LoadCreatureLocales();
void LoadCreatureTemplates();
@@ -592,6 +603,8 @@ class ObjectMgr
uint32 GenerateMailID();
uint32 GenerateItemTextID();
uint32 GeneratePetNumber();
+ uint32 GenerateArenaTeamId();
+ uint32 GenerateGuildId();
void LoadPlayerInfoInCache();
PCachePlayerInfo GetPlayerInfoFromCache(uint32 unPlayerGuid) const;
@@ -668,7 +681,6 @@ class ObjectMgr
if(itr==mPageTextLocaleMap.end()) return NULL;
return &itr->second;
}
-
NpcOptionLocale const* GetNpcOptionLocale(uint32 entry) const
{
NpcOptionLocaleMap::const_iterator itr = mNpcOptionLocaleMap.find(entry);
@@ -693,7 +705,7 @@ class ObjectMgr
}
const char *GetTrinityString(int32 entry, int locale_idx) const;
const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
- int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
+ int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; }
void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); }
void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance);
@@ -732,7 +744,7 @@ class ObjectMgr
int GetIndexForLocale(LocaleConstant loc);
LocaleConstant GetLocaleForIndex(int i);
// guild bank tabs
- const uint32 GetGuildBankTabPrice(uint8 Index) { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
+ uint32 GetGuildBankTabPrice(uint8 Index) const { return Index < GUILD_BANK_MAX_TABS ? mGuildBankTabPrice[Index] : 0; }
uint16 GetConditionId(ConditionType condition, uint32 value1, uint32 value2);
bool IsPlayerMeetToCondition(Player const* player, uint16 condition_id) const
@@ -753,7 +765,7 @@ class ObjectMgr
GameTeleMap const& GetGameTeleMap() const { return m_GameTeleMap; }
bool AddGameTele(GameTele& data);
bool DeleteGameTele(std::string name);
-
+
CacheNpcOptionList const& GetNpcOptions() const { return m_mCacheNpcOptionList; }
uint32 GetNpcGossip(uint32 entry) const
@@ -761,7 +773,7 @@ class ObjectMgr
CacheNpcTextIdMap::const_iterator iter = m_mCacheNpcTextIdMap.find(entry);
if(iter == m_mCacheNpcTextIdMap.end())
return 0;
-
+
return iter->second;
}
@@ -782,15 +794,25 @@ class ObjectMgr
return &iter->second;
}
- void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true);
- bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true);
- bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const;
+ void AddVendorItem(uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
+ bool RemoveVendorItem(uint32 entry,uint32 item, bool savetodb = true); // for event
+ bool IsVendorItemValid( uint32 vendor_entry, uint32 item, uint32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0 ) const;
+ void LoadScriptNames();
+ ScriptNameMap &GetScriptNames() { return m_scriptNames; }
+ const char * GetScriptName(uint32 id) { return id < m_scriptNames.size() ? m_scriptNames[id].c_str() : ""; }
+ uint32 GetScriptId(const char *name);
protected:
+
+ // first free id for selected id type
uint32 m_auctionid;
uint32 m_mailid;
uint32 m_ItemTextId;
+ uint32 m_arenaTeamId;
+ uint32 m_guildId;
+ uint32 m_hiPetNumber;
+ // first free low guid for seelcted guid type
uint32 m_hiCharGuid;
uint32 m_hiCreatureGuid;
uint32 m_hiPetGuid;
@@ -799,9 +821,7 @@ class ObjectMgr
uint32 m_hiDoGuid;
uint32 m_hiCorpseGuid;
- uint32 m_hiPetNumber;
-
- QuestMap mQuestTemplates;
+ QuestMap mQuestTemplates;
typedef UNORDERED_MAP<uint32, GossipText*> GossipTextMap;
typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
@@ -848,6 +868,8 @@ class ObjectMgr
GameTeleMap m_GameTeleMap;
+ ScriptNameMap m_scriptNames;
+
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;
int GetOrNewIndexForLocale(LocaleConstant loc);
@@ -855,6 +877,7 @@ class ObjectMgr
int DBCLocaleIndex;
private:
void LoadScripts(ScriptMapMap& scripts, char const* tablename);
+ void CheckScripts(ScriptMapMap const& scripts,std::set<int32>& ids);
void ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* table, char const* guidEntryStr);
void LoadQuestRelationsHelper(QuestRelations& map,char const* table);
@@ -907,7 +930,9 @@ class ObjectMgr
#define objmgr Trinity::Singleton<ObjectMgr>::Instance()
// scripting access functions
-bool TRINITY_DLL_SPEC LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = -1, int32 end_value = std::numeric_limits<int32>::min());
-TRINITY_DLL_SPEC const char* GetAreaTriggerScriptNameById(uint32 id);
+TRINITY_DLL_SPEC bool LoadTrinityStrings(DatabaseType& db, char const* table,int32 start_value = -1, int32 end_value = std::numeric_limits<int32>::min());
+TRINITY_DLL_SPEC uint32 GetAreaTriggerScriptId(uint32 trigger_id);
+TRINITY_DLL_SPEC uint32 GetScriptId(const char *name);
+TRINITY_DLL_SPEC ObjectMgr::ScriptNameMap& GetScriptNames();
#endif
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 9bf67fae2c1..65d5fd73199 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -286,6 +286,11 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu
m_charmInfo->GetActionBarEntry(index)->Type = atol((*iter).c_str());
++iter;
m_charmInfo->GetActionBarEntry(index)->SpellOrAction = atol((*iter).c_str());
+
+ // patch for old data where some spells have ACT_DECIDE but should have ACT_CAST
+ // so overwrite old state
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_charmInfo->GetActionBarEntry(index)->SpellOrAction);
+ if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_CAST;
}
//init teach spells
@@ -1322,7 +1327,7 @@ void Pet::_LoadAuras(uint32 timediff)
for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i)
SetUInt32Value(i, 0);
- QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
+ QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
if(result)
{
@@ -1332,10 +1337,11 @@ void Pet::_LoadAuras(uint32 timediff)
uint64 caster_guid = fields[0].GetUInt64();
uint32 spellid = fields[1].GetUInt32();
uint32 effindex = fields[2].GetUInt32();
- int32 damage = (int32)fields[3].GetUInt32();
- int32 maxduration = (int32)fields[4].GetUInt32();
- int32 remaintime = (int32)fields[5].GetUInt32();
- int32 remaincharges = (int32)fields[6].GetUInt32();
+ uint32 stackcount= fields[3].GetUInt32();
+ int32 damage = (int32)fields[4].GetUInt32();
+ int32 maxduration = (int32)fields[5].GetUInt32();
+ int32 remaintime = (int32)fields[6].GetUInt32();
+ int32 remaincharges = (int32)fields[7].GetUInt32();
SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid);
if(!spellproto)
@@ -1372,12 +1378,15 @@ void Pet::_LoadAuras(uint32 timediff)
if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
continue;
- Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL);
+ for(uint32 i=0; i<stackcount; i++)
+ {
+ Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL);
- if(!damage)
- damage = aura->GetModifier()->m_amount;
- aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
- AddAura(aura);
+ if(!damage)
+ damage = aura->GetModifier()->m_amount;
+ aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
+ AddAura(aura);
+ }
}
while( result->NextRow() );
@@ -1390,30 +1399,52 @@ void Pet::_SaveAuras()
CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
AuraMap const& auras = GetAuras();
- for(AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
- {
- // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras.
- SpellEntry const *spellInfo = itr->second->GetSpellProto();
- uint8 i;
- for (i = 0; i < 3; i++)
- if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH ||
- spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_OWNER ||
- spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET )
- break;
+ if (auras.empty())
+ return;
- if (i != 3)
- continue;
-
- if(itr->second->IsPassive())
- continue;
+ spellEffectPair lastEffectPair = auras.begin()->first;
+ uint32 stackCounter = 1;
- /// do not save single target auras (unless they were cast by the player)
- if (itr->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo))
- continue;
+ for(AuraMap::const_iterator itr = auras.begin(); ; ++itr)
+ {
+ if(itr == auras.end() || lastEffectPair != itr->first)
+ {
+ AuraMap::const_iterator itr2 = itr;
+ // save previous spellEffectPair to db
+ itr2--;
+ SpellEntry const *spellInfo = itr2->second->GetSpellProto();
+ /// do not save single target auras (unless they were cast by the player)
+ if (!(itr2->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo)))
+ {
+ if(!itr2->second->IsPassive())
+ {
+ // skip all auras from spell that apply at cast SPELL_AURA_MOD_SHAPESHIFT or pet area auras.
+ uint8 i;
+ for (i = 0; i < 3; i++)
+ if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH ||
+ spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_OWNER ||
+ spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PET )
+ break;
+
+ if (i == 3)
+ {
+ CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
+ "VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
+ m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
+ }
+ }
+ }
+ if(itr == auras.end())
+ break;
+ }
- CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges) "
- "VALUES ('%u', '" I64FMTD "', '%u', '%u', '%d', '%d', '%d', '%d')",
- m_charmInfo->GetPetNumber(), itr->second->GetCasterGUID(),(uint32)(*itr).second->GetId(), (uint32)(*itr).second->GetEffIndex(),(*itr).second->GetModifier()->m_amount,int((*itr).second->GetAuraMaxDuration()),int((*itr).second->GetAuraDuration()),int((*itr).second->m_procCharges));
+ if (lastEffectPair == itr->first)
+ stackCounter++;
+ else
+ {
+ lastEffectPair = itr->first;
+ stackCounter = 1;
+ }
}
}
@@ -1434,6 +1465,10 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s
return false;
}
+ // same spells don't have autocast option
+ if (spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET)
+ active = ACT_CAST;
+
PetSpellMap::iterator itr = m_spells.find(spell_id);
if (itr != m_spells.end())
{
@@ -1508,7 +1543,7 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s
if (IsPassiveSpell(spell_id))
CastSpell(this, spell_id, true);
else if(state == PETSPELL_NEW)
- m_charmInfo->AddSpellToAB(oldspell_id, spell_id);
+ m_charmInfo->AddSpellToAB(oldspell_id, spell_id, (ActiveStates)active);
if(newspell->active == ACT_ENABLED)
ToggleAutocast(spell_id, true);
@@ -1658,10 +1693,10 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if(IsPassiveSpell(spellid))
return;
- if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid))
- if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER
- && tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE)
- return;
+ //if(const SpellEntry *tempSpell = GetSpellStore()->LookupEntry(spellid))
+ // if(tempSpell->EffectImplicitTargetA[0] != TARGET_ALL_AROUND_CASTER
+ // && tempSpell->EffectImplicitTargetA[0] != TARGET_CHAIN_DAMAGE)
+ // return;
PetSpellMap::const_iterator itr = m_spells.find((uint16)spellid);
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 0ebd331ed04..5b63b87bc6f 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -799,7 +799,7 @@ void Player::StopMirrorTimer(MirrorTimerType Type)
GetSession()->SendPacket( &data );
}
-void Player::EnvironmentalDamage(uint64 guid, EnvironmentalDamageType type, uint32 damage)
+void Player::EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 damage)
{
WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
data << (uint64)guid;
@@ -1641,7 +1641,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
else
{
// far teleport to another map
- Map* oldmap = IsInWorld() ? MapManager::Instance().GetMap(GetMapId(), this) : NULL;
+ Map* oldmap = IsInWorld() ? GetMap() : NULL;
// check if we can enter before stopping combat / removing pet / totems / interrupting spells
// Check enter rights before map getting to avoid creating instance copy for player
@@ -3750,7 +3750,7 @@ void Player::SendDelayResponse(const uint32 ml_seconds)
GetSession()->SendPacket( &data );
}
-void Player::ResurrectPlayer(float restore_percent, bool updateToWorld, bool applySickness)
+void Player::ResurrectPlayer(float restore_percent, bool applySickness)
{
WorldPacket data(SMSG_DEATH_RELEASE_LOC, 4*4); // remove spirit healer position
data << uint32(-1);
@@ -4281,7 +4281,7 @@ void Player::UpdateDefense()
}
}
-void Player::HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, float amount, bool apply, bool affectStats)
+void Player::HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, float amount, bool apply)
{
if(modGroup >= BASEMOD_END || modType >= MOD_END)
{
@@ -5243,7 +5243,7 @@ bool Player::SetPosition(float x, float y, float z, float orientation, bool tele
return false;
}
- Map *m = MapManager::Instance().GetMap(GetMapId(), this);
+ Map *m = GetMap();
const float old_x = GetPositionX();
const float old_y = GetPositionY();
@@ -5261,7 +5261,7 @@ bool Player::SetPosition(float x, float y, float z, float orientation, bool tele
m->PlayerRelocation(this, x, y, z, orientation);
// reread after Map::Relocation
- m = MapManager::Instance().GetMap(GetMapId(), this);
+ m = GetMap();
x = GetPositionX();
y = GetPositionY();
z = GetPositionZ();
@@ -6176,7 +6176,9 @@ uint32 Player::GetArenaTeamIdFromDB(uint64 guid, uint8 type)
if(!result)
return 0;
- return (*result)[0].GetUInt32();
+ uint32 id = (*result)[0].GetUInt32();
+ delete result;
+ return id;
}
uint32 Player::GetZoneIdFromDB(uint64 guid)
@@ -6707,7 +6709,7 @@ void Player::_ApplyItemBonuses(ItemPrototype const *proto,uint8 slot,bool apply)
SetBaseWeaponDamage(attType, MAXDAMAGE, damage);
}
- if(!IsUseEquippedWeapon(slot==EQUIPMENT_SLOT_MAINHAND))
+ if(!IsUseEquipedWeapon(slot==EQUIPMENT_SLOT_MAINHAND))
return;
if (proto->Delay)
@@ -8485,7 +8487,7 @@ Item* Player::GetWeaponForAttack(WeaponAttackType attackType, bool useable) cons
if(!useable)
return item;
- if( item->IsBroken() || !IsUseEquippedWeapon(attackType==BASE_ATTACK) )
+ if( item->IsBroken() || !IsUseEquipedWeapon(attackType==BASE_ATTACK) )
return NULL;
return item;
@@ -8640,6 +8642,7 @@ bool Player::IsValidPos( uint8 bag, uint8 slot )
return false;
}
+
bool Player::HasItemCount( uint32 item, uint32 count, bool inBankAlso ) const
{
uint32 tempcount = 0;
@@ -10155,7 +10158,7 @@ Item* Player::_StoreItem( uint16 pos, Item *pItem, uint32 count, bool clone, boo
if( pItem->GetProto()->Bonding == BIND_WHEN_PICKED_UP ||
pItem->GetProto()->Bonding == BIND_QUEST_ITEM ||
- pItem->GetProto()->Bonding == BIND_WHEN_EQUIPPED && IsBagPos(pos) )
+ pItem->GetProto()->Bonding == BIND_WHEN_EQUIPED && IsBagPos(pos) )
pItem->SetBinding( true );
if( bag == INVENTORY_SLOT_BAG_0 )
@@ -10201,7 +10204,7 @@ Item* Player::_StoreItem( uint16 pos, Item *pItem, uint32 count, bool clone, boo
{
if( pItem2->GetProto()->Bonding == BIND_WHEN_PICKED_UP ||
pItem2->GetProto()->Bonding == BIND_QUEST_ITEM ||
- pItem2->GetProto()->Bonding == BIND_WHEN_EQUIPPED && IsBagPos(pos) )
+ pItem2->GetProto()->Bonding == BIND_WHEN_EQUIPED && IsBagPos(pos) )
pItem2->SetBinding( true );
pItem2->SetCount( pItem2->GetCount() + count );
@@ -10403,7 +10406,7 @@ void Player::VisualizeItem( uint8 slot, Item *pItem)
return;
// check also BIND_WHEN_PICKED_UP and BIND_QUEST_ITEM for .additem or .additemset case by GM (not binded at adding to inventory)
- if( pItem->GetProto()->Bonding == BIND_WHEN_EQUIPPED || pItem->GetProto()->Bonding == BIND_WHEN_PICKED_UP || pItem->GetProto()->Bonding == BIND_QUEST_ITEM )
+ if( pItem->GetProto()->Bonding == BIND_WHEN_EQUIPED || pItem->GetProto()->Bonding == BIND_WHEN_PICKED_UP || pItem->GetProto()->Bonding == BIND_QUEST_ITEM )
pItem->SetBinding( true );
sLog.outDebug( "STORAGE: EquipItem slot = %u, item = %u", slot, pItem->GetEntry());
@@ -10548,8 +10551,6 @@ void Player::DestroyItem( uint8 bag, uint8 slot, bool update )
if(pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED))
CharacterDatabase.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow());
- ItemPrototype const *pProto = pItem->GetProto();
-
RemoveEnchantmentDurations(pItem);
RemoveItemDurations(pItem);
@@ -14207,7 +14208,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i)
SetUInt32Value(i, 0);
- //QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'",GetGUIDLow());
+ //QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'",GetGUIDLow());
if(result)
{
@@ -14217,10 +14218,11 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
uint64 caster_guid = fields[0].GetUInt64();
uint32 spellid = fields[1].GetUInt32();
uint32 effindex = fields[2].GetUInt32();
- int32 damage = (int32)fields[3].GetUInt32();
- int32 maxduration = (int32)fields[4].GetUInt32();
- int32 remaintime = (int32)fields[5].GetUInt32();
- int32 remaincharges = (int32)fields[6].GetUInt32();
+ uint32 stackcount = fields[3].GetUInt32();
+ int32 damage = (int32)fields[4].GetUInt32();
+ int32 maxduration = (int32)fields[5].GetUInt32();
+ int32 remaintime = (int32)fields[6].GetUInt32();
+ int32 remaincharges = (int32)fields[7].GetUInt32();
SpellEntry const* spellproto = sSpellStore.LookupEntry(spellid);
if(!spellproto)
@@ -14257,11 +14259,15 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
continue;
- Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL);
- if(!damage)
- damage = aura->GetModifier()->m_amount;
- aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
- AddAura(aura);
+ for(uint32 i=0; i<stackcount; i++)
+ {
+ Aura* aura = CreateAura(spellproto, effindex, NULL, this, NULL);
+ if(!damage)
+ damage = aura->GetModifier()->m_amount;
+ aura->SetLoadedState(caster_guid,damage,maxduration,remaintime,remaincharges);
+ AddAura(aura);
+ sLog.outString("Added aura spellid %u, effect %u", spellproto->Id, effindex);
+ }
}
while( result->NextRow() );
@@ -15320,31 +15326,54 @@ void Player::_SaveAuras()
CharacterDatabase.PExecute("DELETE FROM character_aura WHERE guid = '%u'",GetGUIDLow());
AuraMap const& auras = GetAuras();
- for(AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
+
+ if (auras.empty())
+ return;
+
+ spellEffectPair lastEffectPair = auras.begin()->first;
+ uint32 stackCounter = 1;
+
+ for(AuraMap::const_iterator itr = auras.begin(); ; ++itr)
{
- SpellEntry const *spellInfo = itr->second->GetSpellProto();
+ if(itr == auras.end() || lastEffectPair != itr->first)
+ {
+ AuraMap::const_iterator itr2 = itr;
+ // save previous spellEffectPair to db
+ itr2--;
+ SpellEntry const *spellInfo = itr2->second->GetSpellProto();
- //skip all auras from spells that are passive or need a shapeshift
- if (itr->second->IsPassive() || itr->second->IsRemovedOnShapeLost())
- continue;
+ //skip all auras from spells that are passive or need a shapeshift
+ if (!(itr2->second->IsPassive() || itr2->second->IsRemovedOnShapeLost()))
+ {
+ //do not save single target auras (unless they were cast by the player)
+ if (!(itr2->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo)))
+ {
+ uint8 i;
+ // or apply at cast SPELL_AURA_MOD_SHAPESHIFT or SPELL_AURA_MOD_STEALTH auras
+ for (i = 0; i < 3; i++)
+ if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_SHAPESHIFT ||
+ spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH)
+ break;
- //do not save single target auras (unless they were cast by the player)
- if (itr->second->GetCasterGUID() != GetGUID() && IsSingleTargetSpell(spellInfo))
- continue;
+ if (i == 3)
+ {
+ CharacterDatabase.PExecute("INSERT INTO character_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
+ "VALUES ('%u', '" I64FMTD "' ,'%u', '%u', '%u', '%d', '%d', '%d', '%d')",
+ GetGUIDLow(), itr2->second->GetCasterGUID(), (uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
+ }
+ }
+ }
- uint8 i;
- // or apply at cast SPELL_AURA_MOD_SHAPESHIFT or SPELL_AURA_MOD_STEALTH auras
- for (i = 0; i < 3; i++)
- if (spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_SHAPESHIFT ||
- spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_STEALTH)
+ if(itr == auras.end())
break;
+ }
- if (i == 3)
+ if (lastEffectPair == itr->first)
+ stackCounter++;
+ else
{
- CharacterDatabase.PExecute("DELETE FROM character_aura WHERE guid = '%u' and spell = '%u' and effect_index= '%u'",GetGUIDLow(),(uint32)(*itr).second->GetId(), (uint32)(*itr).second->GetEffIndex());
- CharacterDatabase.PExecute("INSERT INTO character_aura (guid,caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges) "
- "VALUES ('%u', '" I64FMTD "' ,'%u', '%u', '%d', '%d', '%d', '%d')",
- GetGUIDLow(), itr->second->GetCasterGUID(), (uint32)(*itr).second->GetId(), (uint32)(*itr).second->GetEffIndex(), (*itr).second->GetModifier()->m_amount,int((*itr).second->GetAuraMaxDuration()),int((*itr).second->GetAuraDuration()),int((*itr).second->m_procCharges));
+ lastEffectPair = itr->first;
+ stackCounter = 1;
}
}
}
@@ -17910,7 +17939,7 @@ void Player::learnSkillRewardedSpells(uint32 skill_id )
if (pAbility->classmask && !(pAbility->classmask & classMask))
continue;
- if (SpellEntry const* spellentry = sSpellStore.LookupEntry(pAbility->spellId))
+ if (sSpellStore.LookupEntry(pAbility->spellId))
{
// Ok need learn spell
learnSpell(pAbility->spellId);
@@ -18323,7 +18352,6 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
Player* member_with_max_level = NULL;
Player* not_gray_member_with_max_level = NULL;
- // gets the max member level of the group, and the max member level that still gets XP
pGroup->GetDataForXPAtKill(pVictim,count,sum_level,member_with_max_level,not_gray_member_with_max_level);
if(member_with_max_level)
@@ -18332,7 +18360,7 @@ bool Player::RewardPlayerAndGroupAtKill(Unit* pVictim)
// also no XP gained if there is no member below gray level
xp = (PvP || !not_gray_member_with_max_level) ? 0 : Trinity::XP::Gain(not_gray_member_with_max_level, pVictim);
- // skip in check PvP case (for speed, not used)
+ /// skip in check PvP case (for speed, not used)
bool is_raid = PvP ? false : sMapStore.LookupEntry(GetMapId())->IsRaid() && pGroup->isRaidGroup();
bool is_dungeon = PvP ? false : sMapStore.LookupEntry(GetMapId())->IsDungeon();
float group_rate = Trinity::XP::xp_in_group_rate(count,is_raid);
@@ -18660,6 +18688,18 @@ void Player::SetCanBlock( bool value )
UpdateBlockPercentage();
}
+bool ItemPosCount::isContainedIn(ItemPosCountVec const& vec) const
+{
+ for(ItemPosCountVec::const_iterator itr = vec.begin(); itr != vec.end();++itr)
+ if(itr->pos == pos)
+ return true;
+ return false;
+}
+
+//***********************************
+//-------------TRINITY---------------
+//***********************************
+
void Player::HandleFallDamage(MovementInfo& movementInfo)
{
//Players with Feather Fall or low fall time, or physical immunity (charges used) are ignored
@@ -18961,15 +19001,6 @@ bool Player::isAllowUseBattleGroundObject()
);
}
-bool ItemPosCount::isContainedIn(ItemPosCountVec const& vec) const
-{
- for(ItemPosCountVec::const_iterator itr = vec.begin(); itr != vec.end();++itr)
- if(itr->pos == this->pos)
- return true;
-
- return false;
-}
-
bool Player::isTotalImmunity()
{
AuraList const& immune = GetAurasByType(SPELL_AURA_SCHOOL_IMMUNITY);
diff --git a/src/game/Player.h b/src/game/Player.h
index 4b92f8316d0..87f0ad11ae8 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _PLAYER_H
@@ -33,6 +33,7 @@
#include "Bag.h"
#include "WorldSession.h"
#include "Pet.h"
+#include "MapReference.h"
#include "Util.h" // for Tokens typedef
#include<string>
@@ -779,7 +780,7 @@ enum TeleportToOptions
};
/// Type of environmental damages
-enum EnvironmentalDamageType
+enum EnviromentalDamage
{
DAMAGE_EXHAUSTED = 0,
DAMAGE_DROWNING = 1,
@@ -1124,7 +1125,7 @@ class TRINITY_DLL_SPEC Player : public Unit
uint32 GetWeaponProficiency() const { return m_WeaponProficiency; }
uint32 GetArmorProficiency() const { return m_ArmorProficiency; }
bool IsInFeralForm() const { return m_form == FORM_CAT || m_form == FORM_BEAR || m_form == FORM_DIREBEAR; }
- bool IsUseEquippedWeapon( bool mainhand ) const
+ bool IsUseEquipedWeapon( bool mainhand ) const
{
// disarm applied only to mainhand weapon
return !IsInFeralForm() && (!mainhand || !HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISARMED) );
@@ -1306,7 +1307,7 @@ class TRINITY_DLL_SPEC Player : public Unit
if(d < 0)
SetMoney (GetMoney() > uint32(-d) ? GetMoney() + d : 0);
else
- SetMoney (GetMoney() < MAX_MONEY_AMOUNT - d ? GetMoney() + d : MAX_MONEY_AMOUNT);
+ SetMoney (GetMoney() < uint32(MAX_MONEY_AMOUNT - d) ? GetMoney() + d : MAX_MONEY_AMOUNT);
// "At Gold Limit"
if(GetMoney() >= MAX_MONEY_AMOUNT)
@@ -1428,7 +1429,6 @@ class TRINITY_DLL_SPEC Player : public Unit
PlayerSpellMap const& GetSpellMap() const { return m_spells; }
PlayerSpellMap & GetSpellMap() { return m_spells; }
- ActionButtonList const& GetActionButtonList() const { return m_actionButtons; }
void AddSpellMod(SpellModifier* mod, bool apply);
int32 GetTotalFlatMods(uint32 spellId, SpellModOp op);
@@ -1518,8 +1518,8 @@ class TRINITY_DLL_SPEC Player : public Unit
void RemoveFromGroup() { RemoveFromGroup(GetGroup(),GetGUID()); }
void SendUpdateToOutOfRangeGroupMembers();
- void SetInGuild(uint32 GuildId) { SetUInt32Value(PLAYER_GUILDID, GuildId); Player::SetUInt32ValueInDB(PLAYER_GUILDID, GuildId, this->GetGUID()); }
- void SetRank(uint32 rankId){ SetUInt32Value(PLAYER_GUILDRANK, rankId); Player::SetUInt32ValueInDB(PLAYER_GUILDRANK, rankId, this->GetGUID()); }
+ void SetInGuild(uint32 GuildId) { SetUInt32Value(PLAYER_GUILDID, GuildId); Player::SetUInt32ValueInDB(PLAYER_GUILDID, GuildId, GetGUID()); }
+ void SetRank(uint32 rankId){ SetUInt32Value(PLAYER_GUILDRANK, rankId); Player::SetUInt32ValueInDB(PLAYER_GUILDRANK, rankId, GetGUID()); }
void SetGuildIdInvited(uint32 GuildId) { m_GuildIdInvited = GuildId; }
uint32 GetGuildId() { return GetUInt32Value(PLAYER_GUILDID); }
static uint32 GetGuildIdFromDB(uint64 guid);
@@ -1532,7 +1532,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SetInArenaTeam(uint32 ArenaTeamId, uint8 slot)
{
SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 6), ArenaTeamId);
- SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 6), ArenaTeamId, this->GetGUID());
+ SetUInt32ValueInDB(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 6), ArenaTeamId, GetGUID());
}
uint32 GetArenaTeamId(uint8 slot) { return GetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot * 6)); }
static uint32 GetArenaTeamIdFromDB(uint64 guid, uint8 slot);
@@ -1608,7 +1608,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SendDelayResponse(const uint32);
void SendLogXPGain(uint32 GivenXP,Unit* victim,uint32 RestXP);
- //Low Level Packets
+ //Low Level Packets
void PlaySound(uint32 Sound, bool OnlySelf);
//notifiers
void SendAttackSwingCantAttack();
@@ -1640,7 +1640,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void CreateCorpse();
void KillPlayer();
uint32 GetResurrectionSpellId();
- void ResurrectPlayer(float restore_percent, bool updateToWorld = true, bool applySickness = false);
+ void ResurrectPlayer(float restore_percent, bool applySickness = false);
void BuildPlayerRepop();
void RepopAtGraveyard();
@@ -1762,14 +1762,14 @@ class TRINITY_DLL_SPEC Player : public Unit
void SetRegularAttackTime();
void SetBaseModValue(BaseModGroup modGroup, BaseModType modType, float value) { m_auraBaseMod[modGroup][modType] = value; }
- void HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, float amount, bool apply, bool affectStats = true);
+ void HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, float amount, bool apply);
float GetBaseModValue(BaseModGroup modGroup, BaseModType modType) const;
float GetTotalBaseModValue(BaseModGroup modGroup) const;
float GetTotalPercentageModValue(BaseModGroup modGroup) const { return m_auraBaseMod[modGroup][FLAT_MOD] + m_auraBaseMod[modGroup][PCT_MOD]; }
void _ApplyAllStatBonuses();
void _RemoveAllStatBonuses();
- void _ApplyWeaponDependentAuraMods(Item *item,WeaponAttackType attackType,bool apply);
+ void _ApplyWeaponDependentAuraMods(Item *item, WeaponAttackType attackType, bool apply);
void _ApplyWeaponDependentAuraCritMod(Item *item, WeaponAttackType attackType, Aura* aura, bool apply);
void _ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType attackType, Aura* aura, bool apply);
@@ -1934,10 +1934,10 @@ class TRINITY_DLL_SPEC Player : public Unit
void SetRestTime(uint32 v) { m_restTime = v;};
/*********************************************************/
- /*** ENVIRONMENTAL SYSTEM ***/
+ /*** ENVIROMENTAL SYSTEM ***/
/*********************************************************/
- void EnvironmentalDamage(uint64 guid, EnvironmentalDamageType type, uint32 damage);
+ void EnvironmentalDamage(uint64 guid, EnviromentalDamage type, uint32 damage);
/*********************************************************/
/*** FLOOD FILTER SYSTEM ***/
@@ -2062,6 +2062,8 @@ class TRINITY_DLL_SPEC Player : public Unit
Player* GetNextRandomRaidMember(float radius);
GridReference<Player> &GetGridRef() { return m_gridRef; }
+ MapReference &GetMapRef() { return m_mapRef; }
+
bool isAllowedToLoot(Creature* creature);
WorldLocation& GetTeleportDest() { return m_teleport_dest; }
@@ -2307,6 +2309,7 @@ class TRINITY_DLL_SPEC Player : public Unit
Item* _StoreItem( uint16 pos, Item *pItem, uint32 count, bool clone, bool update );
GridReference<Player> m_gridRef;
+ MapReference m_mapRef;
};
void AddItemsSetItem(Player*player,Item *item);
diff --git a/src/game/PlayerDump.cpp b/src/game/PlayerDump.cpp
index 78f90bc9c9e..7b32f547bff 100644
--- a/src/game/PlayerDump.cpp
+++ b/src/game/PlayerDump.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -277,7 +277,7 @@ void PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl
// for guid set stop if set is empty
if(guids && guids->empty())
- return; // nothing to do
+ return; // nothing to do
// setup for guids case start position
GUIDs::const_iterator guids_itr;
@@ -343,7 +343,7 @@ DumpReturn PlayerDumpWriter::WriteDump(std::string file, uint32 guid)
{
FILE *fout = fopen(file.c_str(), "w");
if (!fout)
- return DUMP_FILE_OPEN_ERROR;
+ return DUMP_FILE_OPEN_ERROR;
std::string dump = GetDump(guid);
@@ -371,9 +371,10 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
return DUMP_TOO_MANY_CHARS;
}
}
+
FILE *fin = fopen(file.c_str(), "r");
if(!fin)
- return DUMP_FILE_OPEN_ERROR;
+ return DUMP_FILE_OPEN_ERROR;
QueryResult * result = NULL;
char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];
@@ -390,7 +391,8 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
}
else incHighest = false;
}
- else guid = objmgr.m_hiCharGuid;
+ else
+ guid = objmgr.m_hiCharGuid;
// normalize the name if specified and check if it exists
if(!normalizePlayerName(name))
@@ -468,29 +470,25 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
{
case DTT_CHAR_TABLE:
if(!changenth(line, 1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
case DTT_CHARACTER: // character t.
{
if(!changenth(line, 1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
// guid, data field:guid, items
if(!changenth(line, 2, chraccount))
- ROLLBACK(DUMP_FILE_BROKEN);
-
+ ROLLBACK(DUMP_FILE_BROKEN);
std::string vals = getnth(line, 3);
if(!changetoknth(vals, OBJECT_FIELD_GUID+1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
-
+ ROLLBACK(DUMP_FILE_BROKEN);
for(uint16 field = PLAYER_FIELD_INV_SLOT_HEAD; field < PLAYER_FARSIGHT; field++)
if(!changetokGuid(vals, field+1, items, objmgr.m_hiItemGuid, true))
- ROLLBACK(DUMP_FILE_BROKEN);
-
+ ROLLBACK(DUMP_FILE_BROKEN);
if(!changenth(line, 3, vals.c_str()))
- ROLLBACK(DUMP_FILE_BROKEN);
-
+ ROLLBACK(DUMP_FILE_BROKEN);
if (name == "")
{
// check if the original name already exists
@@ -503,50 +501,49 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
delete result;
// rename on login: `at_login` field 30 in raw field list
if(!changenth(line, 30, "1"))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
}
}
else if(!changenth(line, 4, name.c_str()))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_INVENTORY: // character_inventory t.
{
if(!changenth(line, 1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
// bag, item
if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid, true))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM: // item_instance t.
{
// item, owner, data field:item, owner guid
if(!changeGuid(line, 1, items, objmgr.m_hiItemGuid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changenth(line, 2, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
-
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 2, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
std::string vals = getnth(line,3);
if(!changetokGuid(vals, OBJECT_FIELD_GUID+1, items, objmgr.m_hiItemGuid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changenth(line, 3, vals.c_str()))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 3, vals.c_str()))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM_GIFT: // character_gift
{
// guid,item_guid,
if(!changenth(line, 1, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_PET: // character_pet t
@@ -569,9 +566,9 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
// item, entry, owner, ...
if(!changenth(line, 1, newpetid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changenth(line, 3, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 3, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
@@ -582,12 +579,12 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
// lookup currpetid and match to new inserted pet id
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
if(petids_iter == petids.end()) // couldn't find new inserted id
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
snprintf(newpetid, 20, "%d", petids_iter->second);
if(!changenth(line, 1, newpetid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
@@ -595,20 +592,20 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
{
// id,messageType,stationery,sender,receiver
if(!changeGuid(line, 1, mails, objmgr.m_mailid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changenth(line, 5, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 5, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_MAIL_ITEM: // mail_items
{
// mail_id,item_guid,item_template,receiver
if(!changeGuid(line, 1, mails, objmgr.m_mailid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
- ROLLBACK(DUMP_FILE_BROKEN);
- if(!changenth(line, 4, newguid))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 4, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
default:
@@ -617,7 +614,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::str
}
if(!CharacterDatabase.Execute(line.c_str()))
- ROLLBACK(DUMP_FILE_BROKEN);
+ ROLLBACK(DUMP_FILE_BROKEN);
}
CharacterDatabase.CommitTransaction();
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index dd097c68bcb..dc22b3affbc 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -248,7 +248,7 @@ enum ItemQualities
#define SPELL_ATTR_EX_UNK14 0x00004000 // 14
#define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
#define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
-#define SPELL_ATTR_EX_UNK17 0x00020000 // 17
+#define SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET 0x00020000 // 17
#define SPELL_ATTR_EX_UNK18 0x00040000 // 18
#define SPELL_ATTR_EX_UNK19 0x00080000 // 19
#define SPELL_ATTR_EX_REQ_COMBO_POINTS1 0x00100000 // 20 Req combo points on target
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index eae232085ed..59d019800ed 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -996,6 +996,9 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
}
unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_HITBYSPELL);
+ //TODO: find a better way to judge CC auras
+ if(m_spellInfo->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CC);
}
else
{
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 3548c19e6bc..35d39a22b27 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -169,10 +169,10 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoImmediateEffect, //112 SPELL_AURA_OVERRIDE_CLASS_SCRIPTS
&Aura::HandleNoImmediateEffect, //113 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN implemented in Unit::MeleeDamageBonus
&Aura::HandleNoImmediateEffect, //114 SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT implemented in Unit::MeleeDamageBonus
- &Aura::HandleAuraHealing, //115 SPELL_AURA_MOD_HEALING
+ &Aura::HandleNoImmediateEffect, //115 SPELL_AURA_MOD_HEALING implemented in Unit::SpellBaseHealingBonusForVictim
&Aura::HandleNoImmediateEffect, //116 SPELL_AURA_MOD_REGEN_DURING_COMBAT
&Aura::HandleNoImmediateEffect, //117 SPELL_AURA_MOD_MECHANIC_RESISTANCE implemented in Unit::MagicSpellHitResult
- &Aura::HandleAuraHealingPct, //118 SPELL_AURA_MOD_HEALING_PCT
+ &Aura::HandleNoImmediateEffect, //118 SPELL_AURA_MOD_HEALING_PCT implemented in Unit::SpellHealingBonus
&Aura::HandleUnused, //119 SPELL_AURA_SHARE_PET_TRACKING useless
&Aura::HandleAuraUntrackable, //120 SPELL_AURA_UNTRACKABLE
&Aura::HandleAuraEmpathy, //121 SPELL_AURA_EMPATHY
@@ -190,7 +190,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleAuraModIncreaseHealthPercent, //133 SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT
&Aura::HandleAuraModRegenInterrupt, //134 SPELL_AURA_MOD_MANA_REGEN_INTERRUPT
&Aura::HandleModHealingDone, //135 SPELL_AURA_MOD_HEALING_DONE
- &Aura::HandleAuraHealingPct, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT implemented in Unit::SpellHealingBonus
+ &Aura::HandleNoImmediateEffect, //136 SPELL_AURA_MOD_HEALING_DONE_PERCENT implemented in Unit::SpellHealingBonus
&Aura::HandleModTotalPercentStat, //137 SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
&Aura::HandleHaste, //138 SPELL_AURA_MOD_HASTE
&Aura::HandleForceReaction, //139 SPELL_AURA_FORCE_REACTION
@@ -219,7 +219,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleAuraPowerBurn, //162 SPELL_AURA_POWER_BURN_MANA
&Aura::HandleNoImmediateEffect, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS_MELEE
&Aura::HandleUnused, //164 useless, only one test spell
- &Aura::HandleAuraAttackPowerAttacker, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
+ &Aura::HandleNoImmediateEffect, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus
&Aura::HandleAuraModAttackPowerPercent, //166 SPELL_AURA_MOD_ATTACK_POWER_PCT
&Aura::HandleAuraModRangedAttackPowerPercent, //167 SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT
&Aura::HandleNoImmediateEffect, //168 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
@@ -1998,6 +1998,16 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
return;
}
+ // Waiting to Resurrect
+ if(GetId()==2584)
+ {
+ // Waiting to resurrect spell cancel, we must remove player from resurrect queue
+ if(m_target->GetTypeId() == TYPEID_PLAYER)
+ if(BattleGround *bg = ((Player*)m_target)->GetBattleGround())
+ bg->RemovePlayerFromResurrectQueue(m_target->GetGUID());
+ return;
+ }
+
// Dark Fiend
if(GetId()==45934)
{
@@ -2286,6 +2296,10 @@ void Aura::HandleAuraPeriodicDummy(bool apply, bool Real)
void Aura::HandleAuraMounted(bool apply, bool Real)
{
+ // only at real add/remove aura
+ if(!Real)
+ return;
+
if(apply)
{
CreatureInfo const* ci = objmgr.GetCreatureTemplate(m_modifier.m_miscvalue);
@@ -2685,7 +2699,9 @@ void Aura::HandleAuraTransform(bool apply, bool Real)
}
else
{
- if (uint32 modelid = ci->GetRandomValidModelId()) m_target->SetDisplayId(modelid);
+ // Will use the default model here
+ if (uint32 modelid = ci->GetRandomValidModelId())
+ m_target->SetDisplayId(modelid);
// Dragonmaw Illusion (set mount model also)
if(GetId()==42016 && m_target->GetMountID() && !m_target->GetAurasByType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED).empty())
@@ -3581,7 +3597,7 @@ void Aura::HandleModTaunt(bool apply, bool Real)
/*********************************************************/
/*** MODIFY SPEED ***/
/*********************************************************/
-void Aura::HandleAuraModIncreaseSpeed(bool apply, bool Real)
+void Aura::HandleAuraModIncreaseSpeed(bool /*apply*/, bool Real)
{
// all applied/removed only at real aura add/remove
if(!Real)
@@ -3590,7 +3606,7 @@ void Aura::HandleAuraModIncreaseSpeed(bool apply, bool Real)
m_target->UpdateSpeed(MOVE_RUN, true);
}
-void Aura::HandleAuraModIncreaseMountedSpeed(bool apply, bool Real)
+void Aura::HandleAuraModIncreaseMountedSpeed(bool /*apply*/, bool Real)
{
// all applied/removed only at real aura add/remove
if(!Real)
@@ -3629,7 +3645,7 @@ void Aura::HandleAuraModIncreaseFlightSpeed(bool apply, bool Real)
m_target->UpdateSpeed(MOVE_FLY, true);
}
-void Aura::HandleAuraModIncreaseSwimSpeed(bool apply, bool Real)
+void Aura::HandleAuraModIncreaseSwimSpeed(bool /*apply*/, bool Real)
{
// all applied/removed only at real aura add/remove
if(!Real)
@@ -3638,7 +3654,7 @@ void Aura::HandleAuraModIncreaseSwimSpeed(bool apply, bool Real)
m_target->UpdateSpeed(MOVE_SWIM, true);
}
-void Aura::HandleAuraModDecreaseSpeed(bool apply, bool Real)
+void Aura::HandleAuraModDecreaseSpeed(bool /*apply*/, bool Real)
{
// all applied/removed only at real aura add/remove
if(!Real)
@@ -3649,7 +3665,7 @@ void Aura::HandleAuraModDecreaseSpeed(bool apply, bool Real)
m_target->UpdateSpeed(MOVE_FLY, true);
}
-void Aura::HandleAuraModUseNormalSpeed(bool apply, bool Real)
+void Aura::HandleAuraModUseNormalSpeed(bool /*apply*/, bool Real)
{
// all applied/removed only at real aura add/remove
if(!Real)
@@ -4334,7 +4350,7 @@ void Aura::HandleModPercentStat(bool apply, bool Real)
}
}
-void Aura::HandleModSpellDamagePercentFromStat(bool apply, bool Real)
+void Aura::HandleModSpellDamagePercentFromStat(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4345,7 +4361,7 @@ void Aura::HandleModSpellDamagePercentFromStat(bool apply, bool Real)
((Player*)m_target)->UpdateSpellDamageAndHealingBonus();
}
-void Aura::HandleModSpellHealingPercentFromStat(bool apply, bool Real)
+void Aura::HandleModSpellHealingPercentFromStat(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4363,7 +4379,7 @@ void Aura::HandleAuraModDispelResist(bool apply, bool Real)
m_target->CastSpell(m_target,44416,true,NULL,this,GetCasterGUID());
}
-void Aura::HandleModSpellDamagePercentFromAttackPower(bool apply, bool Real)
+void Aura::HandleModSpellDamagePercentFromAttackPower(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4374,7 +4390,7 @@ void Aura::HandleModSpellDamagePercentFromAttackPower(bool apply, bool Real)
((Player*)m_target)->UpdateSpellDamageAndHealingBonus();
}
-void Aura::HandleModSpellHealingPercentFromAttackPower(bool apply, bool Real)
+void Aura::HandleModSpellHealingPercentFromAttackPower(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4383,7 +4399,7 @@ void Aura::HandleModSpellHealingPercentFromAttackPower(bool apply, bool Real)
((Player*)m_target)->UpdateSpellDamageAndHealingBonus();
}
-void Aura::HandleModHealingDone(bool apply, bool Real)
+void Aura::HandleModHealingDone(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4423,7 +4439,7 @@ void Aura::HandleModTotalPercentStat(bool apply, bool Real)
}
}
-void Aura::HandleAuraModResistenceOfStatPercent(bool apply, bool Real)
+void Aura::HandleAuraModResistenceOfStatPercent(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -4558,7 +4574,7 @@ void Aura::HandleModPowerRegen(bool apply, bool Real) // drinking
((Player*)m_target)->UpdateManaRegen();
}
-void Aura::HandleModPowerRegenPCT(bool apply, bool Real)
+void Aura::HandleModPowerRegenPCT(bool /*apply*/, bool Real)
{
// spells required only Real aura add/remove
if(!Real)
@@ -4572,7 +4588,7 @@ void Aura::HandleModPowerRegenPCT(bool apply, bool Real)
((Player*)m_target)->UpdateManaRegen();
}
-void Aura::HandleModManaRegen(bool apply, bool Real)
+void Aura::HandleModManaRegen(bool /*apply*/, bool Real)
{
// spells required only Real aura add/remove
if(!Real)
@@ -4659,7 +4675,7 @@ void Aura::HandleAuraModIncreaseHealthPercent(bool apply, bool Real)
/*** FIGHT ***/
/********************************/
-void Aura::HandleAuraModParryPercent(bool apply, bool Real)
+void Aura::HandleAuraModParryPercent(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId()!=TYPEID_PLAYER)
return;
@@ -4667,7 +4683,7 @@ void Aura::HandleAuraModParryPercent(bool apply, bool Real)
((Player*)m_target)->UpdateParryPercentage();
}
-void Aura::HandleAuraModDodgePercent(bool apply, bool Real)
+void Aura::HandleAuraModDodgePercent(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId()!=TYPEID_PLAYER)
return;
@@ -4676,7 +4692,7 @@ void Aura::HandleAuraModDodgePercent(bool apply, bool Real)
//sLog.outError("BONUS DODGE CHANCE: + %f", float(m_modifier.m_amount));
}
-void Aura::HandleAuraModBlockPercent(bool apply, bool Real)
+void Aura::HandleAuraModBlockPercent(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId()!=TYPEID_PLAYER)
return;
@@ -4685,7 +4701,7 @@ void Aura::HandleAuraModBlockPercent(bool apply, bool Real)
//sLog.outError("BONUS BLOCK CHANCE: + %f", float(m_modifier.m_amount));
}
-void Aura::HandleAuraModRegenInterrupt(bool apply, bool Real)
+void Aura::HandleAuraModRegenInterrupt(bool /*apply*/, bool Real)
{
// spells required only Real aura add/remove
if(!Real)
@@ -4753,7 +4769,7 @@ void Aura::HandleModSpellCritChance(bool apply, bool Real)
}
}
-void Aura::HandleModSpellCritChanceShool(bool apply, bool Real)
+void Aura::HandleModSpellCritChanceShool(bool /*apply*/, bool Real)
{
// spells required only Real aura add/remove
if(!Real)
@@ -4835,39 +4851,6 @@ void Aura::HandleAuraModRangedAttackPower(bool apply, bool Real)
m_target->HandleStatModifier(UNIT_MOD_ATTACK_POWER_RANGED, TOTAL_VALUE, float(m_modifier.m_amount), apply);
}
-void Aura::HandleAuraAttackPowerAttacker(bool apply, bool Real)
-{
- // spells required only Real aura add/remove
- if(!Real)
- return;
- Unit *caster = GetCaster();
-
- if (!caster)
- return;
-
- // Hunter's Mark
- if (m_spellProto->SpellFamilyName == SPELLFAMILY_HUNTER && m_spellProto->SpellFamilyFlags & 0x0000000000000400LL)
- {
- // Check Improved Hunter's Mark bonus on caster
- Unit::AuraList const& mOverrideClassScript = caster->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
- for(Unit::AuraList::const_iterator i = mOverrideClassScript.begin(); i != mOverrideClassScript.end(); ++i)
- {
- Modifier* mod = (*i)->GetModifier();
- // mproved Hunter's Mark script from 5236 to 5240
- if (mod->m_miscvalue >= 5236 && mod->m_miscvalue <= 5240)
- {
- // Get amount of ranged bonus for this spell..
- int32 ranged_bonus = caster->CalculateSpellDamage(m_spellProto, 1, m_spellProto->EffectBasePoints[1], m_target);
- // Set melee attack power bonus % from ranged depends from Improved mask aura
- m_modifier.m_amount = mod->m_amount * ranged_bonus / 100;
- m_currentBasePoints = m_modifier.m_amount;
- break;
- }
- }
- return;
- }
-}
-
void Aura::HandleAuraModAttackPowerPercent(bool apply, bool Real)
{
//UNIT_FIELD_ATTACK_POWER_MULTIPLIER = multiplier - 1
@@ -5315,7 +5298,7 @@ void Aura::HandleForceMoveForward(bool apply, bool Real)
m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FORCE_MOVE);
}
-void Aura::HandleAuraModExpertise(bool apply, bool Real)
+void Aura::HandleAuraModExpertise(bool /*apply*/, bool Real)
{
if(m_target->GetTypeId() != TYPEID_PLAYER)
return;
@@ -5340,17 +5323,6 @@ void Aura::HandleModTargetResistance(bool apply, bool Real)
m_target->ApplyModInt32Value(PLAYER_FIELD_MOD_TARGET_RESISTANCE,m_modifier.m_amount, apply);
}
-//HandleNoImmediateEffect auras implementation to support new stat system
-void Aura::HandleAuraHealing(bool apply, bool Real)
-{
- //m_target->HandleStatModifier(UNIT_MOD_HEALING, TOTAL_VALUE, float(m_modifier.m_amount), apply);
-}
-
-void Aura::HandleAuraHealingPct(bool apply, bool Real)
-{
- //m_target->HandleStatModifier(UNIT_MOD_HEALING, TOTAL_PCT, float(m_modifier.m_amount), apply);
-}
-
void Aura::HandleShieldBlockValue(bool apply, bool Real)
{
BaseModType modType = FLAT_MOD;
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index e4fe29fbc60..d803d9ede13 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_SPELLAURAS_H
#define TRINITY_SPELLAURAS_H
@@ -185,15 +185,12 @@ class TRINITY_DLL_SPEC Aura
void HandleAuraAllowFlight(bool Apply, bool Real);
void HandleModRating(bool apply, bool Real);
void HandleModTargetResistance(bool apply, bool Real);
- void HandleAuraAttackPowerAttacker(bool apply, bool Real);
void HandleAuraModAttackPowerPercent(bool apply, bool Real);
void HandleAuraModRangedAttackPowerPercent(bool apply, bool Real);
void HandleAuraModRangedAttackPowerOfStatPercent(bool apply, bool Real);
void HandleSpiritOfRedemption(bool apply, bool Real);
- void HandleAuraHealingPct(bool apply, bool Real);
void HandleModManaRegen(bool apply, bool Real);
void HandleComprehendLanguage(bool apply, bool Real);
- void HandleAuraHealing(bool apply, bool Real);
void HandleShieldBlockValue(bool apply, bool Real);
void HandleModSpellCritChanceShool(bool apply, bool Real);
void HandleAuraRetainComboPoints(bool apply, bool Real);
@@ -253,7 +250,7 @@ class TRINITY_DLL_SPEC Aura
{
uint8 slot = GetAuraSlot();
- // only aura inslot with charges and without stack limitation
+ // only aura in slot with charges and without stack limitation
if (slot < MAX_AURAS && m_procCharges >= 1 && GetSpellProto()->StackAmount==0)
SetAuraApplication(slot, m_procCharges - 1);
}
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 9789200939b..b3dcc2c5069 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -333,13 +333,26 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
damage = 200;
break;
}
- // must only affect demons
+ // must only affect demons (also undead?)
case 45072:
{
- if(unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON)
+ if(unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON
+ || unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD)
return;
break;
}
+ // gruul's shatter
+ case 33671:
+ {
+ // don't damage self and only players
+ if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER)
+ return;
+
+ float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0]));
+ if(!radius) return;
+ float distance = m_caster->GetDistance2d(unitTarget);
+ damage = (distance > radius ) ? 0 : (int32)(m_spellInfo->EffectBasePoints[0]*((radius - distance)/radius));
+ }break;
}
break;
}
@@ -1158,7 +1171,7 @@ void Spell::EffectDummy(uint32 i)
//Converted Sentry Credit
m_caster->CastSpell(m_caster, 45009, true);
return;
- }
+ }
case 45030: // Impale Emissary
{
// Emissary of Hate Credit
@@ -1261,7 +1274,7 @@ void Spell::EffectDummy(uint32 i)
{
//Polymorph Cast Visual Rank 1
const uint32 spell_list[6] = {32813, 32816, 32817, 32818, 32819, 32820};
- unitTarget->CastSpell( unitTarget, spell_list[urand(0, 5)], true);
+ unitTarget->CastSpell( unitTarget, spell_list[urand(0, 5)], true);
}
return;
}
@@ -2237,7 +2250,7 @@ void Spell::EffectPowerDrain(uint32 i)
m_caster->ModifyPower(POWER_MANA,gain);
//send log
- m_caster->SendEnergizeSpellLog(m_caster, m_spellInfo->Id,gain,POWER_MANA,false);
+ m_caster->SendEnergizeSpellLog(m_caster, m_spellInfo->Id,gain,POWER_MANA);
}
}
@@ -2253,7 +2266,7 @@ void Spell::EffectSendEvent(uint32 EffectIndex)
case 23333: // Pickup Horde Flag
/*do not uncomment .
if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget);
+ bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
sLog.outDebug("Send Event Horde Flag Picked Up");
break;
/* not used :
@@ -2266,7 +2279,7 @@ void Spell::EffectSendEvent(uint32 EffectIndex)
case 23335: // Pickup Alliance Flag
/*do not uncomment ... (it will cause crash, because of null targetobject!) anyway this is a bad way to call that event, because it would cause recursion
if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget);
+ bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
sLog.outDebug("Send Event Alliance Flag Picked Up");
break;
/* not used :
@@ -2277,18 +2290,18 @@ void Spell::EffectSendEvent(uint32 EffectIndex)
break;
case 23385: // Alliance Flag Returns
if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget);
+ bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
sLog.outDebug("Alliance Flag Returned");
break;
case 23386: // Horde Flag Returns
if(bg->GetTypeID()==BATTLEGROUND_WS)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget);
+ bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
sLog.outDebug("Horde Flag Returned");
break;*/
case 34976:
/*
if(bg->GetTypeID()==BATTLEGROUND_EY)
- bg->EventPlayerClickedOnFlag((Player*)m_caster, this->gameObjTarget);
+ bg->EventPlayerClickedOnFlag((Player*)m_caster, gameObjTarget);
*/
break;
default:
@@ -2637,6 +2650,7 @@ void Spell::EffectPersistentAA(uint32 i)
{
float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i]));
Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster;
+ if(!caster) return;
if(Player* modOwner = caster->GetSpellModOwner())
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius);
@@ -2666,24 +2680,24 @@ void Spell::EffectEnergize(uint32 i)
return;
// Some level depends spells
- int multiplier = 0;
+ int multiplier = 0;
int level_diff = 0;
switch (m_spellInfo->Id)
{
// Restore Energy
case 9512:
level_diff = m_caster->getLevel() - 40;
- multiplier = 2;
+ multiplier = 2;
break;
// Blood Fury
case 24571:
level_diff = m_caster->getLevel() - 60;
- multiplier = 10;
+ multiplier = 10;
break;
// Burst of Energy
case 24532:
level_diff = m_caster->getLevel() - 60;
- multiplier = 4;
+ multiplier = 4;
break;
default:
break;
@@ -3745,7 +3759,7 @@ void Spell::EffectTeleUnitsFaceCaster(uint32 i)
if(unitTarget->GetTypeId() == TYPEID_PLAYER)
((Player*)unitTarget)->TeleportTo(mapid, fx, fy, fz, -m_caster->GetOrientation(), TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET | (unitTarget==m_caster ? TELE_TO_SPELL : 0));
else
- MapManager::Instance().GetMap(mapid, m_caster)->CreatureRelocation((Creature*)m_caster, fx, fy, fz, -m_caster->GetOrientation());
+ m_caster->GetMap()->CreatureRelocation((Creature*)m_caster, fx, fy, fz, -m_caster->GetOrientation());
}
void Spell::EffectLearnSkill(uint32 i)
@@ -3766,13 +3780,13 @@ void Spell::EffectAddHonor(uint32 /*i*/)
if(unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
- sLog.outDebug("SpellEffect::AddHonor called for spell_id %u , that rewards %d honor points to player: %u", m_spellInfo->Id, this->damage, ((Player*)unitTarget)->GetGUIDLow());
+ sLog.outDebug("SpellEffect::AddHonor called for spell_id %u , that rewards %d honor points to player: %u", m_spellInfo->Id, damage, ((Player*)unitTarget)->GetGUIDLow());
// TODO: find formula for honor reward based on player's level!
// now fixed only for level 70 players:
if (((Player*)unitTarget)->getLevel() == 70)
- ((Player*)unitTarget)->RewardHonor(NULL, 1, this->damage);
+ ((Player*)unitTarget)->RewardHonor(NULL, 1, damage);
}
void Spell::EffectTradeSkill(uint32 /*i*/)
@@ -3987,7 +4001,7 @@ void Spell::EffectTameCreature(uint32 /*i*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1);
// add to world
- MapManager::Instance().GetMap(pet->GetMapId(), pet)->Add((Creature*)pet);
+ pet->GetMap()->Add((Creature*)pet);
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
@@ -4017,14 +4031,14 @@ void Spell::EffectSummonPet(uint32 i)
if( OldSummon->isDead() )
return;
- MapManager::Instance().GetMap(OldSummon->GetMapId(), OldSummon)->Remove((Creature*)OldSummon,false);
+ OldSummon->GetMap()->Remove((Creature*)OldSummon,false);
OldSummon->SetMapId(m_caster->GetMapId());
float px, py, pz;
m_caster->GetClosePoint(px, py, pz, OldSummon->GetObjectSize());
OldSummon->Relocate(px, py, pz, OldSummon->GetOrientation());
- MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)->Add((Creature*)OldSummon);
+ m_caster->GetMap()->Add((Creature*)OldSummon);
if(m_caster->GetTypeId() == TYPEID_PLAYER && OldSummon->isControlled() )
{
@@ -4107,10 +4121,10 @@ void Spell::EffectSummonPet(uint32 i)
uint32 faction = m_caster->getFaction();
if(m_caster->GetTypeId() == TYPEID_UNIT)
{
- if ( ((Creature*)m_caster)->isTotem() )
- NewSummon->GetCharmInfo()->SetReactState(REACT_AGGRESSIVE);
- else
- NewSummon->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
+ if ( ((Creature*)m_caster)->isTotem() )
+ NewSummon->GetCharmInfo()->SetReactState(REACT_AGGRESSIVE);
+ else
+ NewSummon->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
}
NewSummon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_caster->GetGUID());
@@ -4432,6 +4446,7 @@ void Spell::EffectWeaponDmg(uint32 i)
if(m_caster->GetTypeId()==TYPEID_PLAYER)
((Player*)m_caster)->AddComboPoints(unitTarget, 1);
}
+
// Mangle (Cat): CP
if(m_spellInfo->SpellFamilyName==SPELLFAMILY_DRUID && (m_spellInfo->SpellFamilyFlags==0x0000040000000000LL))
{
@@ -4439,7 +4454,6 @@ void Spell::EffectWeaponDmg(uint32 i)
((Player*)m_caster)->AddComboPoints(unitTarget,1);
}
-
// take ammo
if(m_attackType == RANGED_ATTACK && m_caster->GetTypeId() == TYPEID_PLAYER)
{
@@ -5434,7 +5448,7 @@ void Spell::EffectSummonObject(uint32 i)
m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID();
}
-void Spell::EffectResurrect(uint32 i)
+void Spell::EffectResurrect(uint32 /*effIndex*/)
{
if(!unitTarget)
return;
@@ -5655,7 +5669,7 @@ void Spell::EffectSkinning(uint32 /*i*/)
Creature* creature = (Creature*) unitTarget;
int32 targetLevel = creature->getLevel();
- uint32 skill = creature->GetCreatureInfo()->GetRequiredLootSkill();
+ uint32 skill = creature->GetCreatureInfo()->GetRequiredLootSkill();
((Player*)m_caster)->SendLoot(creature->GetGUID(),LOOT_SKINNING);
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
@@ -5682,7 +5696,7 @@ void Spell::EffectCharge(uint32 /*i*/)
m_caster->SendMonsterMove(x, y, z, 0, MOVEMENTFLAG_WALK_MODE, 1);
if(m_caster->GetTypeId() != TYPEID_PLAYER)
- MapManager::Instance().GetMap(m_caster->GetMapId(), m_caster)->CreatureRelocation((Creature*)m_caster,x,y,z,m_caster->GetOrientation());
+ m_caster->GetMap()->CreatureRelocation((Creature*)m_caster,x,y,z,m_caster->GetOrientation());
// not all charge effects used in negative spells
if ( !IsPositiveSpell(m_spellInfo->Id))
@@ -6118,7 +6132,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
linkedGO->SetSpellId(m_spellInfo->Id);
linkedGO->SetOwnerGUID(m_caster->GetGUID() );
- MapManager::Instance().GetMap(linkedGO->GetMapId(), linkedGO)->Add(linkedGO);
+ linkedGO->GetMap()->Add(linkedGO);
}
else
{
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 10b955fb7af..6caab76e061 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Common.h"
@@ -55,6 +55,12 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
return;
}
+ if(pItem->GetGUID() != item_guid)
+ {
+ pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL );
+ return;
+ }
+
sLog.outDetail("WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, spell_count: %u , cast_count: %u, Item: %u, data length = %i", bagIndex, slot, spell_count, cast_count, pItem->GetEntry(), recvPacket.size());
ItemPrototype const *proto = pItem->GetProto();
@@ -238,7 +244,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
uint32 flags = fields[1].GetUInt32();
pItem->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
- pItem->SetUInt32Value(OBJECT_FIELD_ENTRY, entry);
+ pItem->SetEntry(entry);
pItem->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
pItem->SetState(ITEM_CHANGED, pUser);
delete result;
@@ -260,7 +266,6 @@ void WorldSession::HandleGameObjectUseOpcode( WorldPacket & recv_data )
CHECK_PACKET_SIZE(recv_data,8);
uint64 guid;
- uint32 spellId = OPEN_CHEST;
recv_data >> guid;
@@ -323,7 +328,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
}
Spell *spell = new Spell(_player, spellInfo, false);
- spell->m_cast_count = cast_count; //set count of casts
+ spell->m_cast_count = cast_count; // set count of casts
spell->prepare(&targets);
}
@@ -364,10 +369,11 @@ void WorldSession::HandleCancelAuraOpcode( WorldPacket& recvPacket)
spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_CHARM ||
spellInfo->EffectApplyAuraName[i] == SPELL_AURA_BIND_SIGHT)
{
+ // Fix me: creature may be killed during player aura cancel
_player->RemoveAurasDueToSpellByCancel(spellId);
if (_player->GetCharm())
_player->GetCharm()->RemoveAurasDueToSpellByCancel(spellId);
- else if (_player->GetFarsightTarget()->GetTypeId() != TYPEID_DYNAMICOBJECT)
+ else if (_player->GetFarsightTarget() && _player->GetFarsightTarget()->GetTypeId() != TYPEID_DYNAMICOBJECT)
((Unit*)_player->GetFarsightTarget())->RemoveAurasDueToSpellByCancel(spellId);
return;
}
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 07a0df04450..98585fceaaf 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -99,7 +99,7 @@ bool IsPassiveSpell(uint32 spellId)
return (spellInfo->Attributes & SPELL_ATTR_PASSIVE) != 0;
}
-bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2)
+/*bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2)
{
SpellEntry const *spellInfo_1 = sSpellStore.LookupEntry(spellId_1);
SpellEntry const *spellInfo_2 = sSpellStore.LookupEntry(spellId_2);
@@ -113,7 +113,7 @@ bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_
return false;
return true;
-}
+}*/
int32 CompareAuraRanks(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2)
{
@@ -244,14 +244,24 @@ bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1,uint32 spellSpec2)
case SPELL_STING:
case SPELL_CURSE:
case SPELL_ASPECT:
+ case SPELL_POSITIVE_SHOUT:
+ case SPELL_JUDGEMENT:
+ case SPELL_WARLOCK_CORRUPTION:
+ return spellSpec1==spellSpec2;
+ default:
+ return false;
+ }
+}
+
+bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1,uint32 spellSpec2)
+{
+ switch(spellSpec1)
+ {
case SPELL_TRACKER:
case SPELL_WARLOCK_ARMOR:
case SPELL_MAGE_ARMOR:
case SPELL_ELEMENTAL_SHIELD:
case SPELL_MAGE_POLYMORPH:
- case SPELL_POSITIVE_SHOUT:
- case SPELL_JUDGEMENT:
- case SPELL_WARLOCK_CORRUPTION:
return spellSpec1==spellSpec2;
case SPELL_BATTLE_ELIXIR:
return spellSpec2==SPELL_BATTLE_ELIXIR
@@ -1030,10 +1040,10 @@ bool SpellMgr::canStackSpellRanks(SpellEntry const *spellInfo)
return true;
}
-bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) const
+bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool sameCaster) const
{
- if(spellId_1 == spellId_2) // auras due to the same spell
- return false;
+ //if(spellId_1 == spellId_2) // auras due to the same spell
+ // return false;
SpellEntry const *spellInfo_1 = sSpellStore.LookupEntry(spellId_1);
SpellEntry const *spellInfo_2 = sSpellStore.LookupEntry(spellId_2);
@@ -1041,22 +1051,65 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
if(!spellInfo_1 || !spellInfo_2)
return false;
+ SpellSpecific spellId_spec_1 = GetSpellSpecific(spellId_1);
+ SpellSpecific spellId_spec_2 = GetSpellSpecific(spellId_2);
+ if (spellId_spec_1 && spellId_spec_2)
+ if (IsSingleFromSpellSpecificPerTarget(spellId_spec_1, spellId_spec_2)
+ ||(IsSingleFromSpellSpecificPerCaster(spellId_spec_1, spellId_spec_2) && sameCaster))
+ return true;
+
if(spellInfo_1->SpellFamilyName != spellInfo_2->SpellFamilyName)
return false;
- if(!spellInfo_1->SpellFamilyName) // generic spells
+ // generic spells
+ if(!spellInfo_1->SpellFamilyName)
{
if(!spellInfo_1->SpellIconID
|| spellInfo_1->SpellIconID != spellInfo_2->SpellIconID)
return false;
}
- else if (spellInfo_1->SpellFamilyFlags != spellInfo_2->SpellFamilyFlags)
- return false;
+
+ // if both elixirs are not battle/guardian/potions/flasks then always stack
+ else if(spellInfo_1->SpellFamilyName == SPELLFAMILY_POTION)
+ {
+ if(spellId_spec_1 || spellId_spec_2)
+ return false;
+ }
+
+ // check for class spells
+ else
+ {
+ if (spellInfo_1->SpellFamilyFlags != spellInfo_2->SpellFamilyFlags)
+ return false;
+ }
for(uint32 i = 0; i < 3; ++i)
+ {
if(spellInfo_1->Effect[i] != spellInfo_2->Effect[i]
- || spellInfo_1->EffectApplyAuraName[i] != spellInfo_2->EffectApplyAuraName[i])
- return false;
+ || spellInfo_1->EffectApplyAuraName[i] != spellInfo_2->EffectApplyAuraName[i]
+ || spellInfo_1->EffectMiscValue[i] != spellInfo_2->EffectMiscValue[i]) // paladin resist aura
+ return false; // need itemtype check? need an example to add that check
+
+ if(spellInfo_1->EffectApplyAuraName[i] // both spell has the same auras
+ && !sameCaster
+ && spellInfo_1->Effect[i] != SPELL_EFFECT_APPLY_AREA_AURA_PARTY) // not area auras (shaman totem)
+ // a better check may be effect == SPELL_EFFECT_APPLY_AURA
+ {
+ switch(spellInfo_1->EffectApplyAuraName[i])
+ {
+ // DOT or HOT from different casters will stack
+ case SPELL_AURA_PERIODIC_DAMAGE:
+ case SPELL_AURA_PERIODIC_HEAL:
+ case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
+ case SPELL_AURA_PERIODIC_ENERGIZE:
+ case SPELL_AURA_PERIODIC_MANA_LEECH:
+ case SPELL_AURA_PERIODIC_LEECH:
+ return false;
+ default:
+ break;
+ }
+ }
+ }
return true;
}
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 7de9c54c6cb..6e3c5c3ddff 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -284,7 +284,7 @@ inline bool IsSpellHaveEffect(SpellEntry const *spellInfo, SpellEffects effect)
return false;
}
-bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2);
+//bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2);
inline bool IsSealSpell(SpellEntry const *spellInfo)
{
@@ -300,7 +300,8 @@ inline bool IsElementalShield(SpellEntry const *spellInfo)
}
int32 CompareAuraRanks(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2);
-bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1,uint32 spellSpec2);
+bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1, uint32 spellSpec2);
+bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1, uint32 spellSpec2);
bool IsPassiveSpell(uint32 spellId);
inline bool IsDeathPersistentSpell(SpellEntry const *spellInfo)
@@ -768,7 +769,7 @@ class SpellMgr
bool IsRankSpellDueToSpell(SpellEntry const *spellInfo_1,uint32 spellId_2) const;
static bool canStackSpellRanks(SpellEntry const *spellInfo);
- bool IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) const;
+ bool IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2, bool sameCaster) const;
SpellEntry const* SelectAuraRankForPlayerLevel(SpellEntry const* spellInfo, uint32 playerLevel) const;
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 0e766136696..3533c5c8a02 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -384,7 +384,7 @@ void Player::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, fl
weapon_mindamage = lvl*0.85*att_speed;
weapon_maxdamage = lvl*1.25*att_speed;
}
- else if(!IsUseEquippedWeapon(attType==BASE_ATTACK)) //check if player not in form but still can't use weapon (broken/etc)
+ else if(!IsUseEquipedWeapon(attType==BASE_ATTACK)) //check if player not in form but still can't use weapon (broken/etc)
{
weapon_mindamage = BASE_MINDAMAGE;
weapon_maxdamage = BASE_MAXDAMAGE;
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp
index 4f8b03827ae..73ae274644e 100644
--- a/src/game/Totem.cpp
+++ b/src/game/Totem.cpp
@@ -97,6 +97,9 @@ void Totem::Summon(Unit* owner)
case TOTEM_STATUE: CastSpell(GetOwner(), GetSpell(), true); break;
default: break;
}
+
+ if(GetEntry() == SENTRY_TOTEM_ENTRY)
+ SetAggressive(true);
}
void Totem::UnSummon()
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index c54ab4b7f0d..bcdd771bcea 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1149,8 +1149,6 @@ void Unit::DealFlatDamage(Unit *pVictim, SpellEntry const *spellInfo, uint32 *da
// Physical Damage
if ( GetSpellSchoolMask(spellInfo) & SPELL_SCHOOL_MASK_NORMAL )
{
- uint32 modDamage=*damage;
-
// apply spellmod to Done damage
if(Player* modOwner = GetSpellModOwner())
modOwner->ApplySpellMod(spellInfo->Id, SPELLMOD_DAMAGE, *damage);
@@ -1435,7 +1433,7 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage
{
if(!this || !pVictim)
return 0;
- if(!this->isAlive() || !pVictim->isAlive())
+ if(!isAlive() || !pVictim->isAlive())
return 0;
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellID);
@@ -3798,7 +3796,6 @@ bool Unit::AddAura(Aura *Aur)
if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
{
m_ccAuras.push_back(Aur);
- RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CC);
}
}
@@ -3914,32 +3911,18 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
if(!is_triggered_by_spell)
{
- SpellSpecific i_spellId_spec = GetSpellSpecific(i_spellId);
-
- bool is_sspc = IsSingleFromSpellSpecificPerCaster(spellId_spec,i_spellId_spec);
-
- if( is_sspc && Aur->GetCasterGUID() == (*i).second->GetCasterGUID() )
+ bool sameCaster = Aur->GetCasterGUID() == (*i).second->GetCasterGUID();
+ if( spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId, sameCaster) )
{
- // cannot remove higher rank
- if (spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
- if(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0)
- return false;
-
- // Its a parent aura (create this aura in ApplyModifier)
- if ((*i).second->IsInUse())
- {
- sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex());
- continue;
- }
- RemoveAurasDueToSpell(i_spellId);
+ //some spells should be not removed by lower rank of them
+ // what is this spell?
+ if (!sameCaster
+ &&(spellProto->Effect[effIndex]==SPELL_EFFECT_APPLY_AREA_AURA_PARTY)
+ &&(spellProto->DurationIndex==21)
+ &&(spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
+ &&(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0))
+ return false;
- if( m_Auras.empty() )
- break;
- else
- next = m_Auras.begin();
- }
- else if( !is_sspc && spellmgr.IsNoStackSpellDueToSpell(spellId, i_spellId) )
- {
// Its a parent aura (create this aura in ApplyModifier)
if ((*i).second->IsInUse())
{
@@ -3953,24 +3936,6 @@ bool Unit::RemoveNoStackAurasDueToAura(Aura *Aur)
else
next = m_Auras.begin();
}
- // Potions stack aura by aura (elixirs/flask already checked)
- else if( spellProto->SpellFamilyName == SPELLFAMILY_POTION && i_spellProto->SpellFamilyName == SPELLFAMILY_POTION )
- {
- if (IsNoStackAuraDueToAura(spellId, effIndex, i_spellId, i_effIndex))
- {
- if(CompareAuraRanks(spellId, effIndex, i_spellId, i_effIndex) < 0)
- return false; // cannot remove higher rank
-
- // Its a parent aura (create this aura in ApplyModifier)
- if ((*i).second->IsInUse())
- {
- sLog.outError("Aura (Spell %u Effect %u) is in process but attempt removed at aura (Spell %u Effect %u) adding, need add stack rule for Unit::RemoveNoStackAurasDueToAura", i->second->GetId(), i->second->GetEffIndex(),Aur->GetId(), Aur->GetEffIndex());
- continue;
- }
- RemoveAura(i);
- next = i;
- }
- }
}
}
return true;
@@ -4144,12 +4109,17 @@ void Unit::RemoveNotOwnSingleTargetAuras()
void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
{
- if (IsSingleTargetSpell((*i).second->GetSpellProto()))
+ Aura* Aur = i->second;
+ SpellEntry const* AurSpellInfo = Aur->GetSpellProto();
+
+ Unit* caster = NULL;
+ if (IsSingleTargetSpell(AurSpellInfo))
{
- if(Unit* caster = (*i).second->GetCaster())
+ caster = Aur->GetCaster();
+ if(caster)
{
AuraList& scAuras = caster->GetSingleCastAuras();
- scAuras.remove((*i).second);
+ scAuras.remove(Aur);
}
else
{
@@ -4158,7 +4128,8 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
}
}
- if ((*i).second->GetModifier()->m_auraname < TOTAL_AURAS)
+ // remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
+ if (Aur->GetModifier()->m_auraname < TOTAL_AURAS)
{
m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second);
if((*i).second->GetSpellProto()->AuraInterruptFlags)
@@ -4170,8 +4141,6 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
m_ccAuras.remove((*i).second);
}
- // remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order)
- Aura* Aur = i->second;
// Set remove mode
Aur->SetRemoveMode(mode);
// some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura
@@ -4179,13 +4148,22 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
m_Auras.erase(i);
++m_removedAuras; // internal count used by unit update
- // Status unsummoned at aura remove
+ // Statue unsummoned at aura remove
Totem* statue = NULL;
- if(IsChanneledSpell(Aur->GetSpellProto()))
- if(Unit* caster = Aur->GetCaster())
+ bool caster_channeled = false;
+ if(IsChanneledSpell(AurSpellInfo))
+ {
+ if(!caster) // can be already located for IsSingleTargetSpell case
+ caster = Aur->GetCaster();
+
+ if(caster)
+ {
if(caster->GetTypeId()==TYPEID_UNIT && ((Creature*)caster)->isTotem() && ((Totem*)caster)->GetTotemType()==TOTEM_STATUE)
statue = ((Totem*)caster);
-
+ else
+ caster_channeled = caster==this;
+ }
+ }
if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
{
@@ -4203,6 +4181,9 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
Aur->_RemoveAura();
delete Aur;
+ if(caster_channeled)
+ RemoveAurasAtChanneledTarget (AurSpellInfo);
+
if(statue)
statue->UnSummon();
@@ -4628,8 +4609,10 @@ void Unit::CastMeleeProcDamageAndSpell(Unit* pVictim, uint32 damage, SpellSchool
ProcDamageAndSpell(pVictim, procAttacker, procVictim, damage, damageSchoolMask, spellCasted, isTriggeredSpell, attType);
}
-bool Unit::HandleHasteAuraProc(Unit *pVictim, SpellEntry const *hasteSpell, uint32 /*effIndex*/, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 /*procFlag*/, uint32 cooldown)
+bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const * /*procSpell*/, uint32 /*procFlag*/, uint32 cooldown)
{
+ SpellEntry const *hasteSpell = triggeredByAura->GetSpellProto();
+
Item* castItem = triggeredByAura->GetCastItemGUID() && GetTypeId()==TYPEID_PLAYER
? ((Player*)this)->GetItemByGuid(triggeredByAura->GetCastItemGUID()) : NULL;
@@ -4689,8 +4672,11 @@ bool Unit::HandleHasteAuraProc(Unit *pVictim, SpellEntry const *hasteSpell, uint
return true;
}
-bool Unit::HandleDummyAuraProc(Unit *pVictim, SpellEntry const *dummySpell, uint32 effIndex, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag, uint32 cooldown)
+bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag, uint32 cooldown)
{
+ SpellEntry const *dummySpell = triggeredByAura->GetSpellProto ();
+ uint32 effIndex = triggeredByAura->GetEffIndex ();
+
Item* castItem = triggeredByAura->GetCastItemGUID() && GetTypeId()==TYPEID_PLAYER
? ((Player*)this)->GetItemByGuid(triggeredByAura->GetCastItemGUID()) : NULL;
@@ -6278,7 +6264,6 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
if(!pVictim || !pVictim->isAlive())
return false;
- uint32 spell = 0;
switch(triggeredByAura->GetSpellProto()->Id)
{
case 20186:
@@ -6308,7 +6293,6 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
return false;
// overwrite non existing triggered spell call in spell.dbc
- uint32 spell = 0;
switch(triggeredByAura->GetSpellProto()->Id)
{
case 20185:
@@ -6508,8 +6492,10 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredB
return true;
}
-bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, int32 scriptId, uint32 damage, Aura *triggeredByAura, SpellEntry const *procSpell, uint32 cooldown)
+bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, Aura *triggeredByAura, SpellEntry const *procSpell, uint32 cooldown)
{
+ int32 scriptId = triggeredByAura->GetModifier()->m_miscvalue;
+
if(!pVictim || !pVictim->isAlive())
return false;
@@ -7275,7 +7261,7 @@ void Unit::SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, bool c
SendMessageToSet(&data, true);
}
-void Unit::SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, Powers powertype, bool critical)
+void Unit::SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, Powers powertype)
{
WorldPacket data(SMSG_SPELLENERGIZELOG, (8+8+4+4+4+1));
data.append(pVictim->GetPackGUID());
@@ -7375,7 +7361,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
// ..taken
AuraList const& mModDamagePercentTaken = pVictim->GetAurasByType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
for(AuraList::const_iterator i = mModDamagePercentTaken.begin(); i != mModDamagePercentTaken.end(); ++i)
- if((*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto))
+ if( (*i)->GetModifier()->m_miscvalue & GetSpellSchoolMask(spellProto) )
TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
// .. taken pct: scripted (increases damage of * against targets *)
@@ -8223,7 +8209,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT
int32 TakenFlatBenefit = 0;
// ..done (for creature type by mask) in taken
- AuraList const& mDamageDoneCreature = this->GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_CREATURE);
+ AuraList const& mDamageDoneCreature = GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_CREATURE);
for(AuraList::const_iterator i = mDamageDoneCreature.begin();i != mDamageDoneCreature.end(); ++i)
if(creatureTypeMask & uint32((*i)->GetModifier()->m_miscvalue))
DoneFlatBenefit += (*i)->GetModifier()->m_amount;
@@ -8291,7 +8277,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT
// SPELL_AURA_MOD_DAMAGE_PERCENT_DONE included in weapon damage
// SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT included in weapon damage
- AuraList const& mDamageDoneVersus = this->GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS);
+ AuraList const& mDamageDoneVersus = GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS);
for(AuraList::const_iterator i = mDamageDoneVersus.begin();i != mDamageDoneVersus.end(); ++i)
if(creatureTypeMask & uint32((*i)->GetModifier()->m_miscvalue))
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
@@ -8521,7 +8507,8 @@ void Unit::CombatStart(Unit* target)
if(!target->IsStandState() && !target->hasUnitState(UNIT_STAT_STUNNED))
target->SetStandState(PLAYER_STATE_NONE);
- if(!target->isInCombat() && target->GetTypeId() != TYPEID_PLAYER && ((Creature*)target)->AI())
+ if(!target->isInCombat() && target->GetTypeId() != TYPEID_PLAYER
+ && ((Creature*)target)->isAggressive() && ((Creature*)target)->AI())
((Creature*)target)->AI()->AttackStart(this);
SetInCombatWith(target);
@@ -8571,6 +8558,9 @@ bool Unit::canAttack(Unit const* target) const
{
assert(target);
+ if(!IsHostileTo(target))
+ return false;
+
if(!target->isAttackableByAOE() || target->hasUnitState(UNIT_STAT_DIED))
return false;
@@ -8746,7 +8736,7 @@ void Unit::SetVisibility(UnitVisibility x)
if(IsInWorld())
{
- Map *m = MapManager::Instance().GetMap(GetMapId(), this);
+ Map *m = GetMap();
if(GetTypeId()==TYPEID_PLAYER)
m->PlayerRelocation((Player*)this,GetPositionX(),GetPositionY(),GetPositionZ(),GetOrientation());
@@ -9155,6 +9145,13 @@ bool Unit::SelectHostilTarget()
}
}
+ // search nearby enemy before enter evade mode
+ if(Unit *target = ((Creature*)this)->SelectNearestTarget())
+ {
+ ((Creature*)this)->AI()->AttackStart(target);
+ return true;
+ }
+
// enter in evade mode in other case
((Creature*)this)->AI()->EnterEvadeMode();
@@ -9808,8 +9805,6 @@ void Unit::CleanupsBeforeDelete()
RemoveFromWorld();
}
-
-
CharmInfo* Unit::InitCharmInfo(Unit *charm)
{
if(!m_charmInfo)
@@ -9984,17 +9979,15 @@ bool Unit::isFrozen() const
struct ProcTriggeredData
{
- ProcTriggeredData(SpellEntry const * _spellInfo, uint32 _spellParam, Aura* _triggeredByAura, uint32 _cooldown)
- : spellInfo(_spellInfo), spellParam(_spellParam), triggeredByAura(_triggeredByAura),
+ ProcTriggeredData(Aura* _triggeredByAura, uint32 _cooldown)
+ : triggeredByAura(_triggeredByAura),
triggeredByAura_SpellPair(Unit::spellEffectPair(triggeredByAura->GetId(),triggeredByAura->GetEffIndex())),
cooldown(_cooldown)
- {}
+ {}
- SpellEntry const * spellInfo;
- uint32 spellParam;
- Aura* triggeredByAura;
- Unit::spellEffectPair triggeredByAura_SpellPair;
- uint32 cooldown;
+ Aura* triggeredByAura; // triggred aura, can be invalidate at triggered aura proccessing
+ Unit::spellEffectPair triggeredByAura_SpellPair; // spell pair, used for re-find aura (by pointer comparison in range)
+ uint32 cooldown; // possible hidden cooldown
};
typedef std::list< ProcTriggeredData > ProcTriggeredList;
@@ -10011,87 +10004,13 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
{
next = i; ++next;
- SpellEntry const *spellProto = (*i)->GetSpellProto();
- if(!spellProto)
- continue;
-
- SpellProcEventEntry const *spellProcEvent = spellmgr.GetSpellProcEvent(spellProto->Id);
- if(!spellProcEvent)
- {
- // used to prevent spam in log about same non-handled spells
- static std::set<uint32> nonHandledSpellProcSet;
+ Aura* i_aura = *i;
- if(spellProto->procFlags != 0 && nonHandledSpellProcSet.find(spellProto->Id)==nonHandledSpellProcSet.end())
- {
- sLog.outError("ProcDamageAndSpell: spell %u (%s aura source) not have record in `spell_proc_event`)",spellProto->Id,(isVictim?"a victim's":"an attacker's"));
- nonHandledSpellProcSet.insert(spellProto->Id);
- }
-
- // spell.dbc use totally different flags, that only can create problems if used.
+ uint32 cooldown; // returned at next line
+ if(!IsTriggeredAtSpellProcEvent(i_aura->GetSpellProto(), procSpell, procFlag,attType,isVictim,cooldown))
continue;
- }
-
- // Check spellProcEvent data requirements
- if(!SpellMgr::IsSpellProcEventCanTriggeredBy(spellProcEvent, procSpell,procFlag))
- continue;
-
- // Check if current equipment allows aura to proc
- if(!isVictim && GetTypeId() == TYPEID_PLAYER )
- {
- if(spellProto->EquippedItemClass == ITEM_CLASS_WEAPON)
- {
- Item *item = ((Player*)this)->GetWeaponForAttack(attType,true);
-
- if(!item || !((1<<item->GetProto()->SubClass) & spellProto->EquippedItemSubClassMask))
- continue;
- }
- else if(spellProto->EquippedItemClass == ITEM_CLASS_ARMOR)
- {
- // Check if player is wearing shield
- Item *item = ((Player*)this)->GetShield(true);
- if(!item || !((1<<item->GetProto()->SubClass) & spellProto->EquippedItemSubClassMask))
- continue;
- }
- }
-
- float chance = (float)spellProto->procChance;
-
- if(Player* modOwner = GetSpellModOwner())
- modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_CHANCE_OF_SUCCESS,chance);
-
- if(!isVictim && spellProcEvent->ppmRate != 0)
- {
- uint32 WeaponSpeed = GetAttackTime(attType);
- chance = GetPPMProcChance(WeaponSpeed, spellProcEvent->ppmRate);
- }
-
- if(roll_chance_f(chance))
- {
- uint32 cooldown = spellProcEvent->cooldown;
-
- uint32 i_spell_eff = (*i)->GetEffIndex();
-
- int32 i_spell_param;
- switch(*aur)
- {
- case SPELL_AURA_PROC_TRIGGER_SPELL:
- i_spell_param = procFlag;
- break;
- case SPELL_AURA_DUMMY:
- case SPELL_AURA_PRAYER_OF_MENDING:
- case SPELL_AURA_MOD_HASTE:
- i_spell_param = i_spell_eff;
- break;
- case SPELL_AURA_OVERRIDE_CLASS_SCRIPTS:
- i_spell_param = (*i)->GetModifier()->m_miscvalue;
- break;
- default:
- i_spell_param = (*i)->GetModifier()->m_amount;
- break;
- }
- procTriggered.push_back( ProcTriggeredData(spellProto,i_spell_param,*i, cooldown) );
- }
+ procTriggered.push_back( ProcTriggeredData(i_aura, cooldown) );
}
// Handle effects proceed this time
@@ -10124,106 +10043,71 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
}
}
- // save charges existence before processing to prevent crash at access to deleted triggered aura after
- bool triggeredByAuraWithCharges = i->triggeredByAura->m_procCharges > 0;
+ /// this is aura triggering code call
+ Aura* triggeredByAura = i->triggeredByAura;
+
+ /// save charges existence before processing to prevent crash at access to deleted triggered aura after
+ /// used in speedup code check before check aura existance.
+ bool triggeredByAuraWithCharges = triggeredByAura->m_procCharges > 0;
+ /// success in event proccesing
+ /// used in speedup code check before check aura existance.
bool casted = false;
+
+ /// process triggered code
switch(*aur)
{
case SPELL_AURA_PROC_TRIGGER_SPELL:
{
- sLog.outDebug("ProcDamageAndSpell: casting spell %u (triggered by %s aura of spell %u)", i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
- casted = HandleProcTriggerSpell(pTarget, damage, i->triggeredByAura, procSpell,i->spellParam,attType,i->cooldown);
+ sLog.outDebug("ProcDamageAndSpell: casting spell (triggered by %s proc aura of spell %u)",
+ (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
+ casted = HandleProcTriggerSpell(pTarget, damage, triggeredByAura, procSpell, procFlag, attType, i->cooldown);
break;
}
case SPELL_AURA_PROC_TRIGGER_DAMAGE:
{
- sLog.outDebug("ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", i->spellParam, i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
- uint32 damage = i->spellParam;
- SpellNonMeleeDamageLog(pTarget, i->spellInfo->Id, damage, true, true);
+ uint32 triggered_damage = triggeredByAura->GetModifier()->m_amount;
+ sLog.outDebug("ProcDamageAndSpell: doing %u damage (triggered by %s aura of spell %u)",
+ triggered_damage, (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
+ SpellNonMeleeDamageLog(pTarget, triggeredByAura->GetId(), triggered_damage, true, true);
casted = true;
break;
}
case SPELL_AURA_DUMMY:
{
- sLog.outDebug("ProcDamageAndSpell: casting spell id %u (triggered by %s dummy aura of spell %u)", i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
- casted = HandleDummyAuraProc(pTarget, i->spellInfo, i->spellParam, damage, i->triggeredByAura, procSpell, procFlag,i->cooldown);
+ uint32 effect = triggeredByAura->GetEffIndex();
+ sLog.outDebug("ProcDamageAndSpell: casting spell (triggered by %s dummy aura of spell %u)",
+ (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
+ casted = HandleDummyAuraProc(pTarget, damage, triggeredByAura, procSpell, procFlag,i->cooldown);
break;
}
case SPELL_AURA_PRAYER_OF_MENDING:
{
- sLog.outDebug("ProcDamageAndSpell(mending): casting spell id %u (triggered by %s dummy aura of spell %u)", i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
-
- // aura can be deleted at casts
- int32 heal = i->triggeredByAura->GetModifier()->m_amount;
- uint64 caster_guid = i->triggeredByAura->GetCasterGUID();
-
- // jumps
- int32 jumps = i->triggeredByAura->m_procCharges-1;
-
- // current aura expire
- i->triggeredByAura->m_procCharges = 1; // will removed at next charges decrease
-
- // next target selection
- if(jumps > 0 && GetTypeId()==TYPEID_PLAYER && IS_PLAYER_GUID(caster_guid))
- {
- Aura* aura = i->triggeredByAura;
-
- SpellEntry const* spellProto = aura->GetSpellProto();
- uint32 effIdx = aura->GetEffIndex();
-
- float radius;
- if (spellProto->EffectRadiusIndex[effIdx])
- radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(spellProto->EffectRadiusIndex[effIdx]));
- else
- radius = GetSpellMaxRange(sSpellRangeStore.LookupEntry(spellProto->rangeIndex));
-
- if(Player* caster = ((Player*)aura->GetCaster()))
- {
- caster->ApplySpellMod(spellProto->Id, SPELLMOD_RADIUS, radius,NULL);
-
- if(Player* target = ((Player*)this)->GetNextRandomRaidMember(radius))
- {
- // aura will applied from caster, but spell casted from current aura holder
- SpellModifier *mod = new SpellModifier;
- mod->op = SPELLMOD_CHARGES;
- mod->value = jumps-5; // negative
- mod->type = SPELLMOD_FLAT;
- mod->spellId = spellProto->Id;
- mod->effectId = effIdx;
- mod->lastAffected = NULL;
- mod->mask = spellProto->SpellFamilyFlags;
- mod->charges = 0;
-
- caster->AddSpellMod(mod, true);
- CastCustomSpell(target,spellProto->Id,&heal,NULL,NULL,true,NULL,aura,caster->GetGUID());
- caster->AddSpellMod(mod, false);
- }
- }
- }
+ sLog.outDebug("ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)",
+ (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
- // heal
- CastCustomSpell(this,33110,&heal,NULL,NULL,true,NULL,NULL,caster_guid);
- casted = true;
+ casted = HandleMeandingAuraProc(triggeredByAura);
break;
}
case SPELL_AURA_MOD_HASTE:
{
- sLog.outDebug("ProcDamageAndSpell: casting spell id %u (triggered by %s haste aura of spell %u)", i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
- casted = HandleHasteAuraProc(pTarget, i->spellInfo, i->spellParam, damage, i->triggeredByAura, procSpell, procFlag,i->cooldown);
+ sLog.outDebug("ProcDamageAndSpell: casting spell (triggered by %s haste aura of spell %u)",
+ (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
+ casted = HandleHasteAuraProc(pTarget, damage, triggeredByAura, procSpell, procFlag,i->cooldown);
break;
}
case SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN:
{
// nothing do, just charges counter
// but count only in case appropriate school damage
- casted = i->triggeredByAura->GetModifier()->m_miscvalue & damageSchoolMask;
+ casted = triggeredByAura->GetModifier()->m_miscvalue & damageSchoolMask;
break;
}
case SPELL_AURA_OVERRIDE_CLASS_SCRIPTS:
{
- sLog.outDebug("ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", i->spellInfo->Id,(isVictim?"a victim's":"an attacker's"),i->triggeredByAura->GetId());
- casted = HandleOverrideClassScriptAuraProc(pTarget, i->spellParam, damage, i->triggeredByAura, procSpell,i->cooldown);
+ sLog.outDebug("ProcDamageAndSpell: casting spell (triggered by %s class script aura of spell %u)",
+ (isVictim?"a victim's":"an attacker's"),triggeredByAura->GetId());
+ casted = HandleOverrideClassScriptAuraProc(pTarget, triggeredByAura, procSpell,i->cooldown);
break;
}
default:
@@ -10234,27 +10118,27 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
}
}
- // Update charge (aura can be removed by triggers)
+ /// Update charge (aura can be removed by triggers)
if(casted && triggeredByAuraWithCharges)
{
- // need found aura (can be dropped by triggers)
+ /// need re-found aura (can be dropped by triggers)
AuraMap::const_iterator lower = GetAuras().lower_bound(i->triggeredByAura_SpellPair);
AuraMap::const_iterator upper = GetAuras().upper_bound(i->triggeredByAura_SpellPair);
for(AuraMap::const_iterator itr = lower; itr!= upper; ++itr)
{
- if(itr->second == i->triggeredByAura)
+ if(itr->second == triggeredByAura) // pointer still valid
{
- if(i->triggeredByAura->m_procCharges > 0)
- i->triggeredByAura->m_procCharges -= 1;
+ if(triggeredByAura->m_procCharges > 0)
+ triggeredByAura->m_procCharges -= 1;
- i->triggeredByAura->UpdateAuraCharges();
+ triggeredByAura->UpdateAuraCharges();
break;
}
}
}
}
- // Safely remove auras with zero charges
+ /// Safely remove auras with zero charges
for(AuraList::const_iterator i = auras.begin(), next; i != auras.end(); i = next)
{
next = i; ++next;
@@ -10367,7 +10251,7 @@ void Unit::StopMoving()
// send explicit stop packet
// rely on vmaps here because for example stormwind is in air
- float z = MapManager::Instance().GetBaseMap(GetMapId())->GetHeight(GetPositionX(), GetPositionY(), GetPositionZ(), true);
+ //float z = MapManager::Instance().GetBaseMap(GetMapId())->GetHeight(GetPositionX(), GetPositionY(), GetPositionZ(), true);
//if (fabs(GetPositionZ() - z) < 2.0f)
// Relocate(GetPositionX(), GetPositionY(), z);
Relocate(GetPositionX(), GetPositionY(),GetPositionZ());
@@ -10577,7 +10461,7 @@ void Unit::UpdateReactives( uint32 p_time )
}
}
-Unit* Unit::SelectNearbyTarget() const
+Unit* Unit::SelectNearbyTarget(float dist) const
{
CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY()));
Cell cell(p);
@@ -10587,7 +10471,7 @@ Unit* Unit::SelectNearbyTarget() const
std::list<Unit *> targets;
{
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, this, ATTACK_DISTANCE);
+ Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, this, dist);
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(targets, u_check);
TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck>, WorldTypeMapContainer > world_unit_searcher(searcher);
@@ -10851,9 +10735,9 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
return NULL;
}
- pet->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, this->GetGUID());
- pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, this->GetGUID());
- pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,this->getFaction());
+ pet->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, GetGUID());
+ pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, GetGUID());
+ pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,getFaction());
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
if(!pet->InitStatsForLevel(creatureTarget->getLevel()))
@@ -10871,3 +10755,132 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
return pet;
}
+
+bool Unit::IsTriggeredAtSpellProcEvent(SpellEntry const* spellProto, SpellEntry const* procSpell, uint32 procFlag, WeaponAttackType attType, bool isVictim, uint32& cooldown )
+{
+ SpellProcEventEntry const * spellProcEvent = spellmgr.GetSpellProcEvent(spellProto->Id);
+
+ if(!spellProcEvent)
+ {
+ // used to prevent spam in log about same non-handled spells
+ static std::set<uint32> nonHandledSpellProcSet;
+
+ if(spellProto->procFlags != 0 && nonHandledSpellProcSet.find(spellProto->Id)==nonHandledSpellProcSet.end())
+ {
+ sLog.outError("ProcDamageAndSpell: spell %u (%s aura source) not have record in `spell_proc_event`)",spellProto->Id,(isVictim?"a victim's":"an attacker's"));
+ nonHandledSpellProcSet.insert(spellProto->Id);
+ }
+
+ // spell.dbc use totally different flags, that only can create problems if used.
+ return false;
+ }
+
+ // Check spellProcEvent data requirements
+ if(!SpellMgr::IsSpellProcEventCanTriggeredBy(spellProcEvent, procSpell,procFlag))
+ return false;
+
+ // Check if current equipment allows aura to proc
+ if(!isVictim && GetTypeId() == TYPEID_PLAYER )
+ {
+ if(spellProto->EquippedItemClass == ITEM_CLASS_WEAPON)
+ {
+ Item *item = ((Player*)this)->GetWeaponForAttack(attType,true);
+
+ if(!item || !((1<<item->GetProto()->SubClass) & spellProto->EquippedItemSubClassMask))
+ return false;
+ }
+ else if(spellProto->EquippedItemClass == ITEM_CLASS_ARMOR)
+ {
+ // Check if player is wearing shield
+ Item *item = ((Player*)this)->GetShield(true);
+ if(!item || !((1<<item->GetProto()->SubClass) & spellProto->EquippedItemSubClassMask))
+ return false;
+ }
+ }
+
+ float chance = (float)spellProto->procChance;
+
+ if(Player* modOwner = GetSpellModOwner())
+ modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_CHANCE_OF_SUCCESS,chance);
+
+ if(!isVictim && spellProcEvent && spellProcEvent->ppmRate != 0)
+ {
+ uint32 WeaponSpeed = GetAttackTime(attType);
+ chance = GetPPMProcChance(WeaponSpeed, spellProcEvent->ppmRate);
+ }
+
+ cooldown = spellProcEvent ? spellProcEvent->cooldown : 0;
+ return roll_chance_f(chance);
+}
+
+bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
+{
+ // aura can be deleted at casts
+ SpellEntry const* spellProto = triggeredByAura->GetSpellProto();
+ uint32 effIdx = triggeredByAura->GetEffIndex();
+ int32 heal = triggeredByAura->GetModifier()->m_amount;
+ uint64 caster_guid = triggeredByAura->GetCasterGUID();
+
+ // jumps
+ int32 jumps = triggeredByAura->m_procCharges-1;
+
+ // current aura expire
+ triggeredByAura->m_procCharges = 1; // will removed at next charges decrease
+
+ // next target selection
+ if(jumps > 0 && GetTypeId()==TYPEID_PLAYER && IS_PLAYER_GUID(caster_guid))
+ {
+ float radius;
+ if (spellProto->EffectRadiusIndex[effIdx])
+ radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(spellProto->EffectRadiusIndex[effIdx]));
+ else
+ radius = GetSpellMaxRange(sSpellRangeStore.LookupEntry(spellProto->rangeIndex));
+
+ if(Player* caster = ((Player*)triggeredByAura->GetCaster()))
+ {
+ caster->ApplySpellMod(spellProto->Id, SPELLMOD_RADIUS, radius,NULL);
+
+ if(Player* target = ((Player*)this)->GetNextRandomRaidMember(radius))
+ {
+ // aura will applied from caster, but spell casted from current aura holder
+ SpellModifier *mod = new SpellModifier;
+ mod->op = SPELLMOD_CHARGES;
+ mod->value = jumps-5; // negative
+ mod->type = SPELLMOD_FLAT;
+ mod->spellId = spellProto->Id;
+ mod->effectId = effIdx;
+ mod->lastAffected = NULL;
+ mod->mask = spellProto->SpellFamilyFlags;
+ mod->charges = 0;
+
+ caster->AddSpellMod(mod, true);
+ CastCustomSpell(target,spellProto->Id,&heal,NULL,NULL,true,NULL,triggeredByAura,caster->GetGUID());
+ caster->AddSpellMod(mod, false);
+ }
+ }
+ }
+
+ // heal
+ CastCustomSpell(this,33110,&heal,NULL,NULL,true,NULL,NULL,caster_guid);
+ return true;
+}
+
+void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo)
+{
+ uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT);
+
+ if(!IS_UNIT_GUID(target_guid))
+ return;
+
+ Unit* target = ObjectAccessor::GetUnit(*this, target_guid);
+ if(!target)
+ return;
+
+ for (AuraMap::iterator iter = target->GetAuras().begin(); iter != target->GetAuras().end(); )
+ {
+ if (iter->second->GetId() == spellInfo->Id && iter->second->GetCasterGUID()==GetGUID())
+ target->RemoveAura(iter);
+ else
+ ++iter;
+ }
+}
diff --git a/src/game/Unit.h b/src/game/Unit.h
index e9e44804444..5ae34624c96 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -15,7 +15,7 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __UNIT_H
@@ -763,7 +763,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
Unit* getVictim() const { return m_attacking; }
void CombatStop(bool cast = false);
void CombatStopWithPets(bool cast = false);
- Unit* SelectNearbyTarget() const;
+ Unit* SelectNearbyTarget(float dist = ATTACK_DISTANCE) const;
void addUnitState(uint32 f) { m_state |= f; }
bool hasUnitState(const uint32 f) const { return (m_state & f); }
@@ -934,7 +934,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
bool isInAccessiblePlaceFor(Creature const* c) const;
void SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, bool critical = false);
- void SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage,Powers powertype, bool critical = false);
+ void SendEnergizeSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage,Powers powertype);
uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage, bool isTriggeredSpell = false, bool useSpellDamage = true);
void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, Aura* triggeredByAura = NULL, uint64 originalCaster = 0);
void CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, Item *castItem= NULL, Aura* triggeredByAura = NULL, uint64 originalCaster = 0);
@@ -1040,6 +1040,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
void RemoveAurasDueToSpellByCancel(uint32 spellId);
+ void RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo);
void RemoveNotOwnSingleTargetAuras();
void RemoveSpellsCausingAura(AuraType auraType);
@@ -1371,10 +1372,12 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
//void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*)
void ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag, AuraTypeSet const& procAuraTypes, WeaponAttackType attType, SpellEntry const * procSpell, uint32 damage, SpellSchoolMask damageSchoolMask );
- bool HandleDummyAuraProc(Unit *pVictim, SpellEntry const *spellProto, uint32 effIndex, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag,uint32 cooldown);
- bool HandleProcTriggerSpell(Unit *pVictim,uint32 damage, Aura* triggeredByAura, SpellEntry const *procSpell, uint32 procFlags,WeaponAttackType attType,uint32 cooldown);
- bool HandleHasteAuraProc(Unit *pVictim, SpellEntry const *spellProto, uint32 effIndex, uint32 damage, Aura* triggeredByAura, SpellEntry const * procSpell, uint32 procFlag,uint32 cooldown);
- bool HandleOverrideClassScriptAuraProc(Unit *pVictim, int32 scriptId, uint32 damage, Aura* triggeredByAura, SpellEntry const *procSpell,uint32 cooldown);
+ bool IsTriggeredAtSpellProcEvent( SpellEntry const* spellProto, SpellEntry const* procSpell, uint32 procFlag, WeaponAttackType attType, bool isVictim, uint32& cooldown );
+ bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, uint32 cooldown);
+ bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, WeaponAttackType attType, uint32 cooldown);
+ bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, Aura* triggeredByAura, SpellEntry const* procSpell, uint32 procFlag, uint32 cooldown);
+ bool HandleOverrideClassScriptAuraProc(Unit *pVictim, Aura* triggeredByAura, SpellEntry const *procSpell, uint32 cooldown);
+ bool HandleMeandingAuraProc(Aura* triggeredByAura);
uint32 m_state; // Even derived shouldn't modify
uint32 m_CombatTimer;
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index d72ac1e266e..a6dda2477ff 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/DatabaseEnv.h"
@@ -24,20 +24,30 @@
#include "WaypointManager.h"
#include "ProgressBar.h"
#include "MapManager.h"
+#include "ObjectMgr.h"
INSTANTIATE_SINGLETON_1(WaypointManager);
bool WaypointBehavior::isEmpty()
{
- return emote == 0 && spell == 0 && model1 == 0 && model2 == 0 && text[0].empty() &&
- text[1].empty() && text[2].empty() && text[3].empty() && text[4].empty();
+ if (emote || spell || model1 || model2)
+ return false;
+
+ for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
+ if(textid[i])
+ return false;
+
+ return true;
}
WaypointBehavior::WaypointBehavior(const WaypointBehavior &b)
{
- emote = b.emote; spell = b.spell; model1 = b.model1; model2 = b.model2;
- text[0] = b.text[0]; text[1] = b.text[1]; text[2] = b.text[2];
- text[3] = b.text[3]; text[4] = b.text[4];
+ emote = b.emote;
+ spell = b.spell;
+ model1 = b.model1;
+ model2 = b.model2;
+ for(int i=0; i < MAX_WAYPOINT_TEXT; ++i)
+ textid[i] = b.textid[i];
}
void WaypointManager::Load()
@@ -66,7 +76,7 @@ void WaypointManager::Load()
delete result;
}
- result = WorldDatabase.Query("SELECT position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, text1, text2, text3, text4, text5, id, point FROM creature_movement");
+ result = WorldDatabase.Query("SELECT position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, id, point FROM creature_movement");
if(result)
{
barGoLink bar( result->GetRowCount() );
@@ -113,11 +123,33 @@ void WaypointManager::Load()
be.model2 = fields[5].GetUInt32();
be.emote = fields[7].GetUInt32();
be.spell = fields[8].GetUInt32();
- be.text[0] = fields[9].GetCppString();
- be.text[1] = fields[10].GetCppString();
- be.text[2] = fields[11].GetCppString();
- be.text[3] = fields[12].GetCppString();
- be.text[4] = fields[13].GetCppString();
+
+ // load and store without holes in array
+ int j = 0;
+ for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i)
+ {
+ be.textid[j] = fields[9+i].GetUInt32();
+ if(be.textid[j])
+ {
+ if (be.textid[j] < MIN_DB_SCRIPT_STRING_ID || be.textid[j] >= MAX_DB_SCRIPT_STRING_ID)
+ {
+ sLog.outErrorDb( "Table `db_script_string` not have string id %u", be.textid[j]);
+ continue;
+ }
+
+ if (!objmgr.GetTrinityStringLocale (be.textid[j]))
+ {
+ sLog.outErrorDb("ERROR: Waypoint path %d (point %d), have invalid text id (%i) in `textid%d, ignored.",
+ id, point, be.textid[j], i+1);
+ continue;
+ }
+
+ ++j; // to next internal field
+ }
+ }
+ // fill array tail
+ for(; j < MAX_WAYPOINT_TEXT; ++j)
+ be.textid[j] = 0;
// save memory by not storing empty behaviors
if(!be.isEmpty())
@@ -265,11 +297,11 @@ void WaypointManager::SetNodeText(uint32 id, uint32 point, const char *text_fiel
WaypointNode &node = itr->second[point-1];
if(!node.behavior) node.behavior = new WaypointBehavior();
- if(field == "text1") node.behavior->text[0] = text ? text : "";
- if(field == "text2") node.behavior->text[1] = text ? text : "";
- if(field == "text3") node.behavior->text[2] = text ? text : "";
- if(field == "text4") node.behavior->text[3] = text ? text : "";
- if(field == "text5") node.behavior->text[4] = text ? text : "";
+// if(field == "text1") node.behavior->text[0] = text ? text : "";
+// if(field == "text2") node.behavior->text[1] = text ? text : "";
+// if(field == "text3") node.behavior->text[2] = text ? text : "";
+// if(field == "text4") node.behavior->text[3] = text ? text : "";
+// if(field == "text5") node.behavior->text[4] = text ? text : "";
if(field == "emote") node.behavior->emote = text ? atoi(text) : 0;
if(field == "spell") node.behavior->spell = text ? atoi(text) : 0;
if(field == "model1") node.behavior->model1 = text ? atoi(text) : 0;
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h
index 2fdf5622c2e..75f01cc82f3 100644
--- a/src/game/WaypointManager.h
+++ b/src/game/WaypointManager.h
@@ -25,11 +25,12 @@
#include <string>
#include "Utilities/UnorderedMap.h"
+#define MAX_WAYPOINT_TEXT 5
struct WaypointBehavior
{
uint32 emote;
uint32 spell;
- std::string text[5];
+ int32 textid[MAX_WAYPOINT_TEXT];
uint32 model1;
uint32 model2;
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp
index ef3a8a04ef3..7969c375e81 100644
--- a/src/game/WaypointMovementGenerator.cpp
+++ b/src/game/WaypointMovementGenerator.cpp
@@ -21,11 +21,11 @@
/*
creature_movement Table
-alter table creature_movement add `text1` varchar(255) default NULL;
-alter table creature_movement add `text2` varchar(255) default NULL;
-alter table creature_movement add `text3` varchar(255) default NULL;
-alter table creature_movement add `text4` varchar(255) default NULL;
-alter table creature_movement add `text5` varchar(255) default NULL;
+alter table creature_movement add `textid1` int(11) NOT NULL default '0';
+alter table creature_movement add `textid2` int(11) NOT NULL default '0';
+alter table creature_movement add `textid3` int(11) NOT NULL default '0';
+alter table creature_movement add `textid4` int(11) NOT NULL default '0';
+alter table creature_movement add `textid5` int(11) NOT NULL default '0';
alter table creature_movement add `emote` int(10) unsigned default '0';
alter table creature_movement add `spell` int(5) unsigned default '0';
alter table creature_movement add `wpguid` int(11) default '0';
@@ -148,22 +148,21 @@ WaypointMovementGenerator<Creature>::Update(Creature &creature, const uint32 &di
creature.CastSpell(&creature,behavior->spell, false);
if(behavior->model1 != 0)
creature.SetDisplayId(behavior->model1);
- if(!behavior->text[0].empty())
+ if(behavior->textid[0])
{
- // Only one text is set
- if( !behavior->text[1].empty() )
+ // Not only one text is set
+ if( behavior->textid[1] )
{
// Select one from max 5 texts (0 and 1 already checked)
int i = 2;
- for( ; i < 5; ++i )
- if( behavior->text[i].empty() )
+ for( ; i < MAX_WAYPOINT_TEXT; ++i )
+ if( !behavior->textid[i] )
break;
- creature.Say(behavior->text[rand() % i].c_str(), 0, 0);
-
+ creature.Say(behavior->textid[rand() % i], 0, 0);
}
else
- creature.Say(behavior->text[0].c_str(), 0, 0);
+ creature.Say(behavior->textid[0], 0, 0);
}
} // wpBehaviour found
i_hasDone[idx] = true;
diff --git a/src/game/World.cpp b/src/game/World.cpp
index d6017ac0669..64c2bd49099 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
@@ -66,6 +66,7 @@
INSTANTIATE_SINGLETON_1( World );
volatile bool World::m_stopEvent = false;
+uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
volatile uint32 World::m_worldLoopCounter = 0;
float World::m_MaxVisibleDistanceForCreature = DEFAULT_VISIBILITY_DISTANCE;
@@ -542,7 +543,6 @@ void World::LoadConfigSettings(bool reload)
else
m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
-
m_configs[CONFIG_GROUP_XP_DISTANCE] = sConfig.GetIntDefault("MaxGroupXPDistance", 74);
/// \todo Add MonsterSight and GuarderSight (with meaning) in Trinityd.conf or put them as define
m_configs[CONFIG_SIGHT_MONSTER] = sConfig.GetIntDefault("MonsterSight", 50);
@@ -605,7 +605,6 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_SKIP_CINEMATICS] = 0;
}
-
if(reload)
{
uint32 val = sConfig.GetIntDefault("MaxPlayerLevel", 60);
@@ -769,8 +768,8 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_THREAT_RADIUS] = sConfig.GetIntDefault("ThreatRadius", 100);
- // always use declined names in the Russian client
- m_configs[CONFIG_DECLINED_NAMES_USED] =
+ // always use declined names in the russian client
+ m_configs[CONFIG_DECLINED_NAMES_USED] =
(m_configs[CONFIG_REALM_ZONE] == REALM_ZONE_RUSSIAN) ? true : sConfig.GetBoolDefault("DeclinedNames", false);
m_configs[CONFIG_LISTEN_RANGE_SAY] = sConfig.GetIntDefault("ListenRange.Say", 25);
@@ -965,6 +964,9 @@ void World::SetInitialWorldSettings()
LoadDBCStores(m_dataPath);
DetectDBCLang();
+ sLog.outString( "Loading Script Names...");
+ objmgr.LoadScriptNames();
+
sLog.outString( "Loading InstanceTemplate" );
objmgr.LoadInstanceTemplate();
@@ -1080,11 +1082,10 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Tavern Area Triggers..." );
objmgr.LoadTavernAreaTriggers();
-
+
sLog.outString( "Loading AreaTrigger script names..." );
objmgr.LoadAreaTriggerScripts();
-
sLog.outString( "Loading Graveyard-zone links...");
objmgr.LoadGraveyardZones();
@@ -1164,7 +1165,7 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading Npc Text Id..." );
objmgr.LoadNpcTextId(); // must be after load Creature and NpcText
-
+
sLog.outString( "Loading Npc Options..." );
objmgr.LoadNpcOptions();
@@ -1192,6 +1193,9 @@ void World::SetInitialWorldSettings()
objmgr.LoadGameObjectScripts(); // must be after load Creature/Gameobject(Template/Data)
objmgr.LoadEventScripts(); // must be after load Creature/Gameobject(Template/Data)
+ sLog.outString( "Loading Scripts text locales..." ); // must be after Load*Scripts calls
+ objmgr.LoadDbScriptStrings();
+
sLog.outString( "Initializing Scripts..." );
if(!LoadScriptingModule())
exit(1);
@@ -1262,6 +1266,7 @@ void World::SetInitialWorldSettings()
sLog.outString( "WORLD: World initialized" );
}
+
void World::DetectDBCLang()
{
uint32 m_lang_confid = sConfig.GetIntDefault("DBC.Locale", 255);
@@ -1462,7 +1467,9 @@ void World::Update(time_t diff)
m_timers[WUPDATE_EVENTS].Reset();
}
- MapManager::Instance().DoDelayedMovesAndRemoves(); ///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
+ /// </ul>
+ ///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
+ MapManager::Instance().DoDelayedMovesAndRemoves();
// update the instance reset times
sInstanceSaveManager.Update();
@@ -1582,6 +1589,8 @@ void World::ScriptsProcess()
}
}
+ //if(source && !source->IsInWorld()) source = NULL;
+
Object* target = NULL;
if(step.targetGUID)
@@ -1609,6 +1618,8 @@ void World::ScriptsProcess()
}
}
+ //if(target && !target->IsInWorld()) target = NULL;
+
switch (step.script->command)
{
case SCRIPT_COMMAND_TALK:
@@ -1636,7 +1647,7 @@ void World::ScriptsProcess()
switch(step.script->datalong)
{
case 0: // Say
- ((Creature *)source)->Say(step.script->datatext.c_str(), LANG_UNIVERSAL, unit_target);
+ ((Creature *)source)->Say(step.script->dataint, LANG_UNIVERSAL, unit_target);
break;
case 1: // Whisper
if(!unit_target)
@@ -1644,13 +1655,13 @@ void World::ScriptsProcess()
sLog.outError("SCRIPT_COMMAND_TALK attempt to whisper (%u) NULL, skipping.",step.script->datalong);
break;
}
- ((Creature *)source)->Whisper(step.script->datatext.c_str(),unit_target);
+ ((Creature *)source)->Whisper(step.script->dataint,unit_target);
break;
case 2: // Yell
- ((Creature *)source)->Yell(step.script->datatext.c_str(), LANG_UNIVERSAL, unit_target);
+ ((Creature *)source)->Yell(step.script->dataint, LANG_UNIVERSAL, unit_target);
break;
case 3: // Emote text
- ((Creature *)source)->TextEmote(step.script->datatext.c_str(), unit_target);
+ ((Creature *)source)->TextEmote(step.script->dataint, unit_target);
break;
default:
break; // must be already checked at load
@@ -1701,7 +1712,7 @@ void World::ScriptsProcess()
break;
}
((Unit *)source)->SendMonsterMoveWithSpeed(step.script->x, step.script->y, step.script->z, ((Unit *)source)->GetUnitMovementFlags(), step.script->datalong2 );
- MapManager::Instance().GetMap(((Unit *)source)->GetMapId(), ((Unit *)source))->CreatureRelocation(((Creature *)source), step.script->x, step.script->y, step.script->z, 0);
+ ((Unit *)source)->GetMap()->CreatureRelocation(((Creature *)source), step.script->x, step.script->y, step.script->z, 0);
break;
case SCRIPT_COMMAND_FLAG_SET:
if(!source)
@@ -1851,7 +1862,7 @@ void World::ScriptsProcess()
go->SetLootState(GO_READY);
go->SetRespawnTime(time_to_despawn); //despawn object in ? seconds
- MapManager::Instance().GetMap(go->GetMapId(), go)->Add(go);
+ go->GetMap()->Add(go);
break;
}
case SCRIPT_COMMAND_OPEN_DOOR:
@@ -2373,13 +2384,13 @@ void World::_UpdateGameTime()
m_gameTime = thisTime;
///- if there is a shutdown timer
- if(m_ShutdownTimer > 0 && elapsed > 0)
+ if(!m_stopEvent && m_ShutdownTimer > 0 && elapsed > 0)
{
///- ... and it is overdue, stop the world (set m_stopEvent)
if( m_ShutdownTimer <= elapsed )
{
if(!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0)
- m_stopEvent = true;
+ m_stopEvent = true; // exist code already set
else
m_ShutdownTimer = 1; // minimum timer value to wait idle state
}
@@ -2394,15 +2405,20 @@ void World::_UpdateGameTime()
}
/// Shutdown the server
-void World::ShutdownServ(uint32 time, uint32 options)
+void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode)
{
+ // ignore if server shutdown at next tick
+ if(m_stopEvent)
+ return;
+
m_ShutdownMask = options;
+ m_ExitCode = exitcode;
///- If the shutdown time is 0, set m_stopEvent (except if shutdown is 'idle' with remaining sessions)
if(time==0)
{
if(!(options & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0)
- m_stopEvent = true;
+ m_stopEvent = true; // exist code already set
else
m_ShutdownTimer = 1; //So that the session count is re-evaluated at next world tick
}
@@ -2447,16 +2463,18 @@ void World::ShutdownMsg(bool show, Player* player)
/// Cancel a planned server shutdown
void World::ShutdownCancel()
{
- if(!m_ShutdownTimer)
+ // nothing cancel or too later
+ if(!m_ShutdownTimer || m_stopEvent)
return;
uint32 msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_CANCELLED : SERVER_MSG_SHUTDOWN_CANCELLED;
m_ShutdownMask = 0;
m_ShutdownTimer = 0;
+ m_ExitCode = SHUTDOWN_EXIT_CODE; // to default value
SendServerMessage(msgid);
- DEBUG_LOG("Server %s canceled.",(m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
+ DEBUG_LOG("Server %s cancelled.",(m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
}
/// Send a server message to the user(s)
@@ -2501,6 +2519,7 @@ void World::UpdateSessions( time_t diff )
///- and remove not active sessions from the list
if(!itr->second->Update(diff)) // As interval = 0
{
+ RemoveQueuedPlayer (itr->second);
delete itr->second;
m_sessions.erase(itr);
}
diff --git a/src/game/World.h b/src/game/World.h
index c1ceb6891a5..50065b360dd 100644
--- a/src/game/World.h
+++ b/src/game/World.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/// \addtogroup world The World
@@ -51,6 +51,13 @@ enum ShutdownMask
SHUTDOWN_MASK_IDLE = 2,
};
+enum ShutdownExitCode
+{
+ SHUTDOWN_EXIT_CODE = 0,
+ ERROR_EXIT_CODE = 1,
+ RESTART_EXIT_CODE = 2,
+};
+
/// Timers for different object refresh rates
enum WorldTimers
{
@@ -61,8 +68,7 @@ enum WorldTimers
WUPDATE_UPTIME = 4,
WUPDATE_CORPSES = 5,
WUPDATE_EVENTS = 6,
- WUPDATE_COUNT = 7,
-
+ WUPDATE_COUNT = 7
};
/// Configuration elements
@@ -105,6 +111,8 @@ enum WorldConfigs
CONFIG_INSTANCE_IGNORE_LEVEL,
CONFIG_INSTANCE_IGNORE_RAID,
CONFIG_BATTLEGROUND_CAST_DESERTER,
+ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE,
+ CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY,
CONFIG_INSTANCE_RESET_TIME_HOUR,
CONFIG_INSTANCE_UNLOAD_DELAY,
CONFIG_CAST_UNSTUCK,
@@ -143,6 +151,7 @@ enum WorldConfigs
CONFIG_WORLD_BOSS_LEVEL_DIFF,
CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF,
CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF,
+ CONFIG_DETECT_POS_COLLISION,
CONFIG_RESTRICTED_LFG_CHANNEL,
CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL,
CONFIG_TALENTS_INSPECTING,
@@ -316,27 +325,26 @@ enum RealmZone
/// Storage class for commands issued for delayed execution
struct CliCommandHolder
{
- typedef void Print(const char*);
+ typedef void Print(const char*);
- char *m_command;
- Print* m_print;
+ char *m_command;
+ Print* m_print;
- CliCommandHolder(const char *command, Print* zprint)
- : m_print(zprint)
- {
- size_t len = strlen(command)+1;
- m_command = new char[len];
- memcpy(m_command, command, len);
- }
+ CliCommandHolder(const char *command, Print* zprint)
+ : m_print(zprint)
+ {
+ size_t len = strlen(command)+1;
+ m_command = new char[len];
+ memcpy(m_command, command, len);
+ }
- ~CliCommandHolder() { delete[] m_command; }
+ ~CliCommandHolder() { delete[] m_command; }
};
/// The World
class World
{
public:
- static volatile bool m_stopEvent;
static volatile uint32 m_worldLoopCounter;
World();
@@ -344,7 +352,6 @@ class World
WorldSession* FindSession(uint32 id) const;
void AddSession(WorldSession *s);
-
bool RemoveSession(uint32 id);
/// Get the number of current active sessions
void UpdateMaxSessionCounters();
@@ -407,18 +414,20 @@ class World
void SetInitialWorldSettings();
void LoadConfigSettings(bool reload = false);
- void SendWorldText(int32 string_id, ...);
+ void SendWorldText(int32 string_id, ...);
void SendGlobalMessage(WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
void SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self = 0, uint32 team = 0);
void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
void SendServerMessage(uint32 type, const char *text = "", Player* player = NULL);
/// Are we in the middle of a shutdown?
- uint32 GetShutdownMask() const { return m_ShutdownMask; }
bool IsShutdowning() const { return m_ShutdownTimer > 0; }
- void ShutdownServ(uint32 time, uint32 options = 0);
+ void ShutdownServ(uint32 time, uint32 options, uint8 exitcode);
void ShutdownCancel();
void ShutdownMsg(bool show = false, Player* player = NULL);
+ static uint8 GetExitCode() { return m_ExitCode; }
+ static void StopNow(uint8 exitcode) { m_stopEvent = true; m_ExitCode = exitcode; }
+ static bool IsStopped() { return m_stopEvent; }
void Update(time_t diff);
@@ -453,7 +462,7 @@ class World
void KickAllLess(AccountTypes sec);
void KickAllQueued();
BanReturn BanAccount(BanMode mode, std::string nameOrIP, std::string duration, std::string reason, std::string author);
- bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
+ bool RemoveBanAccount(BanMode mode, std::string nameOrIP);
void ScriptsStart(std::map<uint32, std::multimap<uint32, ScriptInfo> > const& scripts, uint32 id, Object* source, Object* target);
void ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* source, Object* target);
@@ -481,13 +490,13 @@ class World
LocaleConstant GetAvailableDbcLocale(LocaleConstant locale) const { if(m_availableDbcLocaleMask & (1 << locale)) return locale; else return m_defaultDbcLocale; }
- //used World DB version
- void LoadDBVersion();
- char const* GetDBVersion() { return m_DBVersion.c_str(); }
+ //used World DB version
+ void LoadDBVersion();
+ char const* GetDBVersion() { return m_DBVersion.c_str(); }
- //used Script version
- void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
- char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
+ //used Script version
+ void SetScriptsVersion(char const* version) { m_ScriptsVersion = version ? version : "unknown scripting library"; }
+ char const* GetScriptsVersion() { return m_ScriptsVersion.c_str(); }
protected:
void _UpdateGameTime();
@@ -498,6 +507,11 @@ class World
void InitDailyQuestResetTime();
void ResetDailyQuests();
private:
+ static volatile bool m_stopEvent;
+ static uint8 m_ExitCode;
+ uint32 m_ShutdownTimer;
+ uint32 m_ShutdownMask;
+
time_t m_startTime;
time_t m_gameTime;
IntervalTimer m_timers[WUPDATE_COUNT];
@@ -525,9 +539,6 @@ class World
std::string m_dataPath;
std::set<uint32> m_forbiddenMapIds;
- uint32 m_ShutdownTimer;
- uint32 m_ShutdownMask;
-
// for max speed access
static float m_MaxVisibleDistanceForCreature;
static float m_MaxVisibleDistanceForPlayer;
@@ -545,14 +556,14 @@ class World
//Player Queue
Queue m_QueuedPlayer;
-
+
//sessions that are added async
void AddSession_(WorldSession* s);
ZThread::LockedQueue<WorldSession*, ZThread::FastMutex> addSessQueue;
- //used versions
- std::string m_DBVersion;
- std::string m_ScriptsVersion;
+ //used versions
+ std::string m_DBVersion;
+ std::string m_ScriptsVersion;
};
extern uint32 realmID;
diff --git a/src/shared/Database/DBCEnums.h b/src/shared/Database/DBCEnums.h
new file mode 100644
index 00000000000..6ad7fdb127a
--- /dev/null
+++ b/src/shared/Database/DBCEnums.h
@@ -0,0 +1,104 @@
+/*
+* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef DBCENUMS_H
+#define DBCENUMS_H
+
+enum AreaTeams
+{
+ AREATEAM_NONE = 0,
+ AREATEAM_ALLY = 2,
+ AREATEAM_HORDE = 4
+};
+
+enum AreaFlags
+{
+ AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
+ AREA_FLAG_UNK1 = 0x00000002, // unknown, (only Naxxramas and Razorfen Downs)
+ AREA_FLAG_UNK2 = 0x00000004, // Only used on development map
+ AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // slave capital city flag?
+ AREA_FLAG_UNK3 = 0x00000010, // unknown
+ AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
+ AREA_FLAG_UNK4 = 0x00000040, // many zones have this flag
+ AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
+ AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
+ AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
+ AREA_FLAG_OUTLAND = 0x00000400, // outland zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
+ AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
+ AREA_FLAG_NEED_FLY = 0x00001000, // only Netherwing Ledge, Socrethar's Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway
+ AREA_FLAG_UNUSED1 = 0x00002000, // not used now (no area/zones with this flag set in 2.4.2)
+ AREA_FLAG_OUTLAND2 = 0x00004000, // outland zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
+ AREA_FLAG_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
+ AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
+ AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 2.4.2)
+ AREA_FLAG_UNK5 = 0x00040000, // just used for Amani Pass, Hatchet Hills
+ AREA_FLAG_LOWLEVEL = 0x00100000 // used for some starting areas with area_level <=15
+};
+
+enum FactionTemplateFlags
+{
+ FACTION_TEMPLATE_FLAG_CONTESTED_GUARD = 0x00001000, // faction will attack players that were involved in PvP combats
+};
+
+enum FactionMasks
+{
+ FACTION_MASK_PLAYER = 1, // any player
+ FACTION_MASK_ALLIANCE = 2, // player or creature from alliance team
+ FACTION_MASK_HORDE = 4, // player or creature from horde team
+ FACTION_MASK_MONSTER = 8 // aggressive creature from monster team
+ // if none flags set then non-aggressive creature
+};
+
+enum MapTypes
+{
+ MAP_COMMON = 0,
+ MAP_INSTANCE = 1,
+ MAP_RAID = 2,
+ MAP_BATTLEGROUND = 3,
+ MAP_ARENA = 4
+};
+
+enum AbilytyLearnType
+{
+ ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1,
+ ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2
+};
+
+enum ItemEnchantmentType
+{
+ ITEM_ENCHANTMENT_TYPE_NONE = 0,
+ ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL = 1,
+ ITEM_ENCHANTMENT_TYPE_DAMAGE = 2,
+ ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL = 3,
+ ITEM_ENCHANTMENT_TYPE_RESISTANCE = 4,
+ ITEM_ENCHANTMENT_TYPE_STAT = 5,
+ ITEM_ENCHANTMENT_TYPE_TOTEM = 6
+};
+
+enum TotemCategoryType
+{
+ TOTEM_CATEGORY_TYPE_KNIFE = 1,
+ TOTEM_CATEGORY_TYPE_TOTEM = 2,
+ TOTEM_CATEGORY_TYPE_ROD = 3,
+ TOTEM_CATEGORY_TYPE_PICK = 21,
+ TOTEM_CATEGORY_TYPE_STONE = 22,
+ TOTEM_CATEGORY_TYPE_HAMMER = 23,
+ TOTEM_CATEGORY_TYPE_SPANNER = 24
+};
+
+#endif
diff --git a/src/shared/Database/DBCStores.cpp b/src/shared/Database/DBCStores.cpp
index 020cd53e61d..71e3483a1ab 100644
--- a/src/shared/Database/DBCStores.cpp
+++ b/src/shared/Database/DBCStores.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "DBCStores.h"
@@ -121,21 +121,9 @@ DBCStorage <TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt);
// DBC used only for initialization sTaxiPathSetBySource at startup.
TaxiPathNodesByPath sTaxiPathNodesByPath;
-struct TaxiPathNodeEntry
-{
- uint32 path;
- uint32 index;
- uint32 mapid;
- float x;
- float y;
- float z;
- uint32 actionFlag;
- uint32 delay;
-};
-static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
+static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
-
DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt);
DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt);
@@ -235,7 +223,7 @@ void LoadDBCStores(std::string dataPath)
flist.push_back(i);
}
}
-
+
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionTemplateStore, dbcPath,"FactionTemplate.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGemPropertiesStore, dbcPath,"GemProperties.dbc");
@@ -283,21 +271,21 @@ void LoadDBCStores(std::string dataPath)
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
-
+
if(!skillLine)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if(spellInfo && (spellInfo->Attributes & 0x1D0) == 0x1D0)
- {
+ {
for (unsigned int i = 1; i < sCreatureFamilyStore.GetNumRows(); ++i)
{
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(i);
if(!cFamily)
continue;
- if(skillLine->skillId != cFamily->skillLine && skillLine->skillId != cFamily->skillLine2)
+ if(skillLine->skillId != cFamily->skillLine[0] && skillLine->skillId != cFamily->skillLine[1])
continue;
sPetFamilySpellsStore[i].insert(spellInfo->Id);
@@ -309,7 +297,6 @@ void LoadDBCStores(std::string dataPath)
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellDurationStore, dbcPath,"SpellDuration.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellFocusObjectStore, dbcPath,"SpellFocusObject.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentStore,dbcPath,"SpellItemEnchantment.dbc");
-
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentConditionStore,dbcPath,"SpellItemEnchantmentCondition.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRadiusStore, dbcPath,"SpellRadius.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRangeStore, dbcPath,"SpellRange.dbc");
@@ -455,11 +442,11 @@ void LoadDBCStores(std::string dataPath)
// check at up-to-date DBC files (2425 is last item extended cost added in 2.4.3)
// check at up-to-date DBC files (71 is last char title added in 2.4.3)
// check at up-to-date DBC files (1768 is last area added in 2.4.3)
- if( !sSpellStore.LookupEntry(53085) ||
- !sSkillLineAbilityStore.LookupEntry(17514) ||
+ if( !sSpellStore.LookupEntry(53085) ||
+ !sSkillLineAbilityStore.LookupEntry(17514) ||
!sMapStore.LookupEntry(598) ||
- !sGemPropertiesStore.LookupEntry(1127) ||
- !sItemExtendedCostStore.LookupEntry(2425) ||
+ !sGemPropertiesStore.LookupEntry(1127) ||
+ !sItemExtendedCostStore.LookupEntry(2425) ||
!sCharTitlesStore.LookupEntry(71) ||
!sAreaStore.LookupEntry(1768) )
{
diff --git a/src/shared/Database/DBCStores.h b/src/shared/Database/DBCStores.h
index 2c17935d9f5..0375f20c7eb 100644
--- a/src/shared/Database/DBCStores.h
+++ b/src/shared/Database/DBCStores.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DBCSTORES_H
@@ -75,7 +75,6 @@ class DBCStorage
bool Load(char const* fn)
{
-
DBCFile dbc;
// Check if load was sucessful, only then continue
if(!dbc.Load(fn, fmt))
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h
index b57b031ef55..a71f80ac8c7 100644
--- a/src/shared/Database/DBCStructure.h
+++ b/src/shared/Database/DBCStructure.h
@@ -10,17 +10,18 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DBCSTRUCTURE_H
#define DBCSTRUCTURE_H
+#include "DBCEnums.h"
#include "Platform/Define.h"
#include <map>
@@ -36,42 +37,6 @@
#pragma pack(push,1)
#endif
-enum AreaTeams
-{
- AREATEAM_NONE = 0,
- AREATEAM_ALLY = 2,
- AREATEAM_HORDE = 4
-};
-
-enum AreaFlags
-{
- AREA_FLAG_SNOW = 0x00000001, // snow (only Dun Morogh, Naxxramas, Razorfen Downs and Winterspring)
- AREA_FLAG_UNK1 = 0x00000002, // unknown, (only Naxxramas and Razorfen Downs)
- AREA_FLAG_UNK2 = 0x00000004, // Only used on development map
- AREA_FLAG_SLAVE_CAPITAL = 0x00000008, // slave capital city flag?
- AREA_FLAG_UNK3 = 0x00000010, // unknown
- AREA_FLAG_SLAVE_CAPITAL2 = 0x00000020, // slave capital city flag?
- AREA_FLAG_UNK4 = 0x00000040, // many zones have this flag
- AREA_FLAG_ARENA = 0x00000080, // arena, both instanced and world arenas
- AREA_FLAG_CAPITAL = 0x00000100, // main capital city flag
- AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?)
- AREA_FLAG_OUTLAND = 0x00000400, // outland zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag)
- AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled)
- AREA_FLAG_NEED_FLY = 0x00001000, // only Netherwing Ledge, Socrethar's Seat, Tempest Keep, The Arcatraz, The Botanica, The Mechanar, Sorrow Wing Point, Dragonspine Ridge, Netherwing Mines, Dragonmaw Base Camp, Dragonmaw Skyway
- AREA_FLAG_UNUSED1 = 0x00002000, // not used now (no area/zones with this flag set in 2.4.2)
- AREA_FLAG_OUTLAND2 = 0x00004000, // outland zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag)
- AREA_FLAG_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area)
- AREA_FLAG_ARENA_INSTANCE = 0x00010000, // used by instanced arenas only
- AREA_FLAG_UNUSED2 = 0x00020000, // not used now (no area/zones with this flag set in 2.4.2)
- AREA_FLAG_UNK5 = 0x00040000, // just used for Amani Pass, Hatchet Hills
- AREA_FLAG_LOWLEVEL = 0x00100000 // used for some starting areas with area_level <=15
-};
-
-enum FactionTemplateFlags
-{
- FACTION_TEMPLATE_FLAG_CONTESTED_GUARD = 0x00001000, // faction will attack players that were involved in PvP combats
-};
-
struct AreaTableEntry
{
uint32 ID; // 0
@@ -179,7 +144,7 @@ struct ChrRacesEntry
//char* string2[16]; // 48-63 used for DBC language detection/selection
// 64 string flags, unused
// 65-67 unused
- uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
+ uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
};
struct CreatureDisplayInfoEntry
@@ -193,12 +158,11 @@ struct CreatureDisplayInfoEntry
struct CreatureFamilyEntry
{
uint32 ID; // 0
- float minScale; // 1
- uint32 minScaleLevel; // 2 0/1
+ float minScale; // 1
+ uint32 minScaleLevel; // 2 0/1
float maxScale; // 3
uint32 maxScaleLevel; // 4 0/60
- uint32 skillLine; // 5
- uint32 skillLine2; // 6
+ uint32 skillLine[2]; // 5-6
uint32 petFoodMask; // 7
char* Name[16]; // 8-23
// 24 string flags, unused
@@ -244,15 +208,6 @@ struct FactionEntry
// 52 string flags, unused
};
-enum FactionMasks
-{
- FACTION_MASK_PLAYER = 1, // any player
- FACTION_MASK_ALLIANCE = 2, // player or creature from alliance team
- FACTION_MASK_HORDE = 4, // player or creature from horde team
- FACTION_MASK_MONSTER = 8 // aggressive creature from monster team
- // if none flags set then non-aggressive creature
-};
-
struct FactionTemplateEntry
{
uint32 ID; // 0
@@ -301,6 +256,7 @@ struct GemPropertiesEntry
};
#define GT_MAX_LEVEL 100
+
struct GtCombatRatingsEntry
{
float ratio;
@@ -431,15 +387,6 @@ struct MailTemplateEntry
//char* content[16]; // 18-33
};
-enum MapTypes
-{
- MAP_COMMON = 0,
- MAP_INSTANCE = 1,
- MAP_RAID = 2,
- MAP_BATTLEGROUND = 3,
- MAP_ARENA = 4
-};
-
struct MapEntry
{
uint32 MapID; // 0
@@ -545,12 +492,6 @@ struct SkillLineEntry
uint32 spellIcon; // 37
};
-enum AbilytyLearnType
-{
- ABILITY_LEARNED_ON_GET_PROFESSION_SKILL = 1,
- ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL = 2
-};
-
struct SkillLineAbilityEntry
{
uint32 id; // 0, INDEX
@@ -758,17 +699,6 @@ struct SpellDurationEntry
int32 Duration[3];
};
-enum ItemEnchantmentType
-{
- ITEM_ENCHANTMENT_TYPE_NONE = 0,
- ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL = 1,
- ITEM_ENCHANTMENT_TYPE_DAMAGE = 2,
- ITEM_ENCHANTMENT_TYPE_EQUIP_SPELL = 3,
- ITEM_ENCHANTMENT_TYPE_RESISTANCE = 4,
- ITEM_ENCHANTMENT_TYPE_STAT = 5,
- ITEM_ENCHANTMENT_TYPE_TOTEM = 6
-};
-
struct SpellItemEnchantmentEntry
{
uint32 ID; // 0
@@ -826,14 +756,6 @@ struct TalentTabEntry
//char* internalname; // 22
};
-struct TaxiPathEntry
-{
- uint32 ID;
- uint32 from;
- uint32 to;
- uint32 price;
-};
-
struct TaxiNodesEntry
{
uint32 ID; // 0
@@ -847,15 +769,24 @@ struct TaxiNodesEntry
uint32 alliance_mount_type; // 24
};
-enum TotemCategoryType
+struct TaxiPathEntry
+{
+ uint32 ID;
+ uint32 from;
+ uint32 to;
+ uint32 price;
+};
+
+struct TaxiPathNodeEntry
{
- TOTEM_CATEGORY_TYPE_KNIFE = 1,
- TOTEM_CATEGORY_TYPE_TOTEM = 2,
- TOTEM_CATEGORY_TYPE_ROD = 3,
- TOTEM_CATEGORY_TYPE_PICK = 21,
- TOTEM_CATEGORY_TYPE_STONE = 22,
- TOTEM_CATEGORY_TYPE_HAMMER = 23,
- TOTEM_CATEGORY_TYPE_SPANNER = 24
+ uint32 path;
+ uint32 index;
+ uint32 mapid;
+ float x;
+ float y;
+ float z;
+ uint32 actionFlag;
+ uint32 delay;
};
struct TotemCategoryEntry
diff --git a/src/shared/Database/DatabaseEnv.h b/src/shared/Database/DatabaseEnv.h
index 7491464285d..cc09b7611db 100644
--- a/src/shared/Database/DatabaseEnv.h
+++ b/src/shared/Database/DatabaseEnv.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if !defined(DATABASEENV_H)
diff --git a/src/shared/Database/DatabaseImpl.h b/src/shared/Database/DatabaseImpl.h
index 694ac566db1..175de989d75 100644
--- a/src/shared/Database/DatabaseImpl.h
+++ b/src/shared/Database/DatabaseImpl.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Database/Database.h"
diff --git a/src/shared/Database/DatabaseMysql.cpp b/src/shared/Database/DatabaseMysql.cpp
index 3d9358d9639..d11d29111be 100644
--- a/src/shared/Database/DatabaseMysql.cpp
+++ b/src/shared/Database/DatabaseMysql.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DO_POSTGRESQL
diff --git a/src/shared/Database/DatabaseMysql.h b/src/shared/Database/DatabaseMysql.h
index 83d01758d58..23d1e4c8ff3 100644
--- a/src/shared/Database/DatabaseMysql.h
+++ b/src/shared/Database/DatabaseMysql.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DO_POSTGRESQL
diff --git a/src/shared/Database/Field.cpp b/src/shared/Database/Field.cpp
index 1c1f9193059..3ec30cdfb64 100644
--- a/src/shared/Database/Field.cpp
+++ b/src/shared/Database/Field.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "DatabaseEnv.h"
diff --git a/src/shared/Database/Field.h b/src/shared/Database/Field.h
index ebfdf04cca3..a81c61e8516 100644
--- a/src/shared/Database/Field.h
+++ b/src/shared/Database/Field.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if !defined(FIELD_H)
diff --git a/src/shared/Database/QueryResult.h b/src/shared/Database/QueryResult.h
index e3d63c31029..5c26b04a2c0 100644
--- a/src/shared/Database/QueryResult.h
+++ b/src/shared/Database/QueryResult.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#if !defined(QUERYRESULT_H)
diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp
index b9168cbc416..720e6e3e683 100644
--- a/src/shared/Database/SQLStorage.cpp
+++ b/src/shared/Database/SQLStorage.cpp
@@ -10,18 +10,16 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "SQLStorage.h"
-#include "ProgressBar.h"
-#include "Log.h"
-#include "dbcfile.h"
+#include "SQLStorageImpl.h"
#ifdef DO_POSTGRESQL
extern DatabasePostgre WorldDatabase;
@@ -29,165 +27,57 @@ extern DatabasePostgre WorldDatabase;
extern DatabaseMysql WorldDatabase;
#endif
-const char CreatureInfofmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiis";
+const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiis";
+const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiilliiii";
const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis";
const char EquipmentInfofmt[]="iiiiiiiiii";
-const char GameObjectInfofmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis";
-const char ItemPrototypefmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifsiiiii";
+const char GameObjectInfosrcfmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiis";
+const char GameObjectInfodstfmt[]="iiissiifiiiiiiiiiiiiiiiiiiiiiiiii";
+const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifsiiiii";
+const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiii";
const char PageTextfmt[]="isi";
const char SpellThreatfmt[]="ii";
-const char InstanceTemplatefmt[]="iiiiiiffffs";
+const char InstanceTemplatesrcfmt[]="iiiiiiffffs";
+const char InstanceTemplatedstfmt[]="iiiiiiffffi";
-SQLStorage sCreatureStorage(CreatureInfofmt,"entry","creature_template");
+SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");
SQLStorage sCreatureModelStorage(CreatureModelfmt,"modelid","creature_model_info");
SQLStorage sCreatureInfoAddonStorage(CreatureInfoAddonInfofmt,"entry","creature_template_addon");
SQLStorage sEquipmentStorage(EquipmentInfofmt,"entry","creature_equip_template");
-SQLStorage sGOStorage(GameObjectInfofmt,"entry","gameobject_template");
-SQLStorage sItemStorage(ItemPrototypefmt,"entry","item_template");
+SQLStorage sGOStorage(GameObjectInfosrcfmt, GameObjectInfodstfmt, "entry","gameobject_template");
+SQLStorage sItemStorage(ItemPrototypesrcfmt, ItemPrototypedstfmt, "entry","item_template");
SQLStorage sPageTextStore(PageTextfmt,"entry","page_text");
SQLStorage sSpellThreatStore(SpellThreatfmt,"entry","spell_threat");
-SQLStorage sInstanceTemplate(InstanceTemplatefmt,"map","instance_template");
+SQLStorage sInstanceTemplate(InstanceTemplatesrcfmt, InstanceTemplatedstfmt, "map","instance_template");
void SQLStorage::Free ()
{
uint32 offset=0;
for(uint32 x=0;x<iNumFields;x++)
- if (format[x]==FT_STRING)
+ if (dst_format[x]==FT_STRING)
{
for(uint32 y=0;y<MaxEntry;y++)
if(pIndex[y])
delete [] *(char**)((char*)(pIndex[y])+offset);
- offset+=sizeof(char*);
+ offset += sizeof(char*);
}
- else if (format[x]==FT_LOGIC)
- offset+=sizeof(bool);
- else if (format[x]==FT_BYTE)
- offset+=sizeof(char);
+ else if (dst_format[x]==FT_LOGIC)
+ offset += sizeof(bool);
+ else if (dst_format[x]==FT_BYTE)
+ offset += sizeof(char);
else
- offset+=4;
+ offset += 4;
delete [] pIndex;
delete [] data;
}
-void SQLStorage::Load ()
+void SQLStorage::Load()
{
- uint32 maxi;
- Field *fields;
- QueryResult *result = WorldDatabase.PQuery("SELECT MAX(%s) FROM %s",entry_field,table);
- if(!result)
- {
- sLog.outError("Error loading %s table (not exist?)\n",table);
- exit(1); // Stop server at loading non exited table or not accessable table
- }
-
- maxi= (*result)[0].GetUInt32()+1;
- delete result;
-
- result = WorldDatabase.PQuery("SELECT COUNT(*) FROM %s",table);
- if(result)
- {
- fields = result->Fetch();
- RecordCount=fields[0].GetUInt32();
- delete result;
- }
- else
- RecordCount = 0;
-
- result = WorldDatabase.PQuery("SELECT * FROM %s",table);
-
- if(!result)
- {
- sLog.outError("%s table is empty!\n",table);
- RecordCount = 0;
- return;
- }
-
- uint32 recordsize=0;
- uint32 offset=0;
-
- if(iNumFields!=result->GetFieldCount())
- {
- RecordCount = 0;
- sLog.outError("Error in %s table, probably sql file format was updated (there should be %d fields in sql).\n",table,iNumFields);
- delete result;
- exit(1); // Stop server at loading broken or non-compatiable table.
- }
-
- //get struct size
- uint32 sc=0;
- uint32 bo=0;
- uint32 bb=0;
- for(uint32 x=0;x<iNumFields;x++)
- if(format[x]==FT_STRING)
- ++sc;
- else if (format[x]==FT_LOGIC)
- ++bo;
- else if (format[x]==FT_BYTE)
- ++bb;
- recordsize=(iNumFields-sc-bo-bb)*4+sc*sizeof(char*)+bo*sizeof(bool)+bb*sizeof(char);
-
- char** newIndex=new char*[maxi];
- memset(newIndex,0,maxi*sizeof(char*));
-
- char * _data= new char[RecordCount *recordsize];
- uint32 count=0;
- barGoLink bar( RecordCount );
- do
- {
- fields = result->Fetch();
- bar.step();
- char *p=(char*)&_data[recordsize*count];
- newIndex[fields[0].GetUInt32()]=p;
-
- offset=0;
- for(uint32 x=0;x<iNumFields;x++)
- switch(format[x])
- {
- case FT_LOGIC:
- *((bool*)(&p[offset]))=(fields[x].GetUInt32()>0);
- offset+=sizeof(bool);
- break;
- case FT_BYTE:
- *((char*)(&p[offset]))=(fields[x].GetUInt8());
- offset+=sizeof(char);
- break;
- case FT_INT:
- *((uint32*)(&p[offset]))=fields[x].GetUInt32();
- offset+=sizeof(uint32);
- break;
- case FT_FLOAT:
- *((float*)(&p[offset]))=fields[x].GetFloat();
- offset+=sizeof(float);
- break;
- case FT_STRING:
- char const* tmp = fields[x].GetString();
- char* st;
- if(!tmp)
- {
- st=new char[1];
- *st=0;
- }
- else
- {
- uint32 l=strlen(tmp)+1;
- st=new char[l];
- memcpy(st,tmp,l);
- }
- *((char**)(&p[offset]))=st;
- offset+=sizeof(char*);
- break;
- }
- ++count;
- }while( result->NextRow() );
-
- delete result;
-
- pIndex =newIndex;
- MaxEntry=maxi;
- data=_data;
+ SQLStorageLoader loader;
+ loader.Load(*this);
}
diff --git a/src/shared/Database/SQLStorage.h b/src/shared/Database/SQLStorage.h
index 5131a73fe4d..2d154f4e1ca 100644
--- a/src/shared/Database/SQLStorage.h
+++ b/src/shared/Database/SQLStorage.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SQLSTORAGE_H
@@ -26,18 +26,26 @@
class SQLStorage
{
+ template<class T>
+ friend struct SQLStorageLoaderBase;
+
public:
- SQLStorage(const char*fmt,const char * _entry_field,const char * sqlname)
+ SQLStorage(const char* fmt, const char * _entry_field, const char * sqlname)
{
- format=fmt;
- entry_field = _entry_field;
- table=sqlname;
- data=NULL;
- pIndex=NULL;
- iNumFields =strlen(fmt);
- MaxEntry = 0;
+ src_format = fmt;
+ dst_format = fmt;
+ init(_entry_field, sqlname);
+ }
+
+ SQLStorage(const char* src_fmt, const char* dst_fmt, const char * _entry_field, const char * sqlname)
+ {
+ src_format = src_fmt;
+ dst_format = dst_fmt;
+ init(_entry_field, sqlname);
}
+
+
~SQLStorage()
{
Free();
@@ -56,15 +64,53 @@ class SQLStorage
uint32 RecordCount;
uint32 MaxEntry;
uint32 iNumFields;
+
void Load();
void Free();
+
private:
+ void init(const char * _entry_field, const char * sqlname)
+ {
+ entry_field = _entry_field;
+ table=sqlname;
+ data=NULL;
+ pIndex=NULL;
+ iNumFields = strlen(src_format);
+ MaxEntry = 0;
+ }
+
char** pIndex;
char *data;
- const char *format;
+ const char *src_format;
+ const char *dst_format;
const char *table;
const char *entry_field;
//bool HasString;
};
+
+template <class T>
+struct SQLStorageLoaderBase
+{
+ public:
+ void Load(SQLStorage &storage);
+
+ template<class S, class D>
+ void convert(uint32 field_pos, S src, D &dst);
+ template<class S>
+ void convert_to_str(uint32 field_pos, S src, char * & dst);
+ template<class D>
+ void convert_from_str(uint32 field_pos, char * src, D& dst);
+ void convert_str_to_str(uint32 field_pos, char *src, char *&dst);
+
+ private:
+ template<class V>
+ void storeValue(V value, SQLStorage &store, char *p, int x, uint32 &offset);
+ void storeValue(char * value, SQLStorage &store, char *p, int x, uint32 &offset);
+};
+
+struct SQLStorageLoader : public SQLStorageLoaderBase<SQLStorageLoader>
+{
+};
+
#endif
diff --git a/src/shared/Database/SQLStorageImpl.h b/src/shared/Database/SQLStorageImpl.h
new file mode 100644
index 00000000000..4f10c6eee05
--- /dev/null
+++ b/src/shared/Database/SQLStorageImpl.h
@@ -0,0 +1,214 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ProgressBar.h"
+#include "Log.h"
+#include "dbcfile.h"
+
+template<class T>
+template<class S, class D>
+void SQLStorageLoaderBase<T>::convert(uint32 field_pos, S src, D &dst)
+{
+ dst = D(src);
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::convert_str_to_str(uint32 field_pos, char *src, char *&dst)
+{
+ if(!src)
+ {
+ dst = new char[1];
+ *dst = 0;
+ }
+ else
+ {
+ uint32 l = strlen(src) + 1;
+ dst = new char[l];
+ memcpy(dst, src, l);
+ }
+}
+
+template<class T>
+template<class S>
+void SQLStorageLoaderBase<T>::convert_to_str(uint32 field_pos, S src, char * & dst)
+{
+ dst = new char[1];
+ *dst = 0;
+}
+
+template<class T>
+template<class D>
+void SQLStorageLoaderBase<T>::convert_from_str(uint32 field_pos, char * src, D& dst)
+{
+ dst = 0;
+}
+
+template<class T>
+template<class V>
+void SQLStorageLoaderBase<T>::storeValue(V value, SQLStorage &store, char *p, int x, uint32 &offset)
+{
+ T * subclass = (static_cast<T*>(this));
+ switch(store.dst_format[x])
+ {
+ case FT_LOGIC:
+ subclass->convert(x, value, *((bool*)(&p[offset])) );
+ offset+=sizeof(bool);
+ break;
+ case FT_BYTE:
+ subclass->convert(x, value, *((char*)(&p[offset])) );
+ offset+=sizeof(char);
+ break;
+ case FT_INT:
+ subclass->convert(x, value, *((uint32*)(&p[offset])) );
+ offset+=sizeof(uint32);
+ break;
+ case FT_FLOAT:
+ subclass->convert(x, value, *((float*)(&p[offset])) );
+ offset+=sizeof(float);
+ break;
+ case FT_STRING:
+ subclass->convert_to_str(x, value, *((char**)(&p[offset])) );
+ offset+=sizeof(char*);
+ break;
+ }
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::storeValue(char * value, SQLStorage &store, char *p, int x, uint32 &offset)
+{
+ T * subclass = (static_cast<T*>(this));
+ switch(store.dst_format[x])
+ {
+ case FT_LOGIC:
+ subclass->convert_from_str(x, value, *((bool*)(&p[offset])) );
+ offset+=sizeof(bool);
+ break;
+ case FT_BYTE:
+ subclass->convert_from_str(x, value, *((char*)(&p[offset])) );
+ offset+=sizeof(char);
+ break;
+ case FT_INT:
+ subclass->convert_from_str(x, value, *((uint32*)(&p[offset])) );
+ offset+=sizeof(uint32);
+ break;
+ case FT_FLOAT:
+ subclass->convert_from_str(x, value, *((float*)(&p[offset])) );
+ offset+=sizeof(float);
+ break;
+ case FT_STRING:
+ subclass->convert_str_to_str(x, value, *((char**)(&p[offset])) );
+ offset+=sizeof(char*);
+ break;
+ }
+}
+
+template<class T>
+void SQLStorageLoaderBase<T>::Load(SQLStorage &store)
+{
+ uint32 maxi;
+ Field *fields;
+ QueryResult *result = WorldDatabase.PQuery("SELECT MAX(%s) FROM %s", store.entry_field, store.table);
+ if(!result)
+ {
+ sLog.outError("Error loading %s table (not exist?)\n", store.table);
+ exit(1); // Stop server at loading non exited table or not accessable table
+ }
+
+ maxi = (*result)[0].GetUInt32()+1;
+ delete result;
+
+ result = WorldDatabase.PQuery("SELECT COUNT(*) FROM %s", store.table);
+ if(result)
+ {
+ fields = result->Fetch();
+ store.RecordCount = fields[0].GetUInt32();
+ delete result;
+ }
+ else
+ store.RecordCount = 0;
+
+ result = WorldDatabase.PQuery("SELECT * FROM %s", store.table);
+
+ if(!result)
+ {
+ sLog.outError("%s table is empty!\n", store.table);
+ store.RecordCount = 0;
+ return;
+ }
+
+ uint32 recordsize = 0;
+ uint32 offset = 0;
+
+ if(store.iNumFields != result->GetFieldCount())
+ {
+ store.RecordCount = 0;
+ sLog.outError("Error in %s table, probably sql file format was updated (there should be %d fields in sql).\n", store.table, store.iNumFields);
+ delete result;
+ exit(1); // Stop server at loading broken or non-compatible table.
+ }
+
+ //get struct size
+ uint32 sc=0;
+ uint32 bo=0;
+ uint32 bb=0;
+ for(uint32 x=0; x< store.iNumFields; x++)
+ if(store.dst_format[x]==FT_STRING)
+ ++sc;
+ else if (store.dst_format[x]==FT_LOGIC)
+ ++bo;
+ else if (store.dst_format[x]==FT_BYTE)
+ ++bb;
+ recordsize=(store.iNumFields-sc-bo-bb)*4+sc*sizeof(char*)+bo*sizeof(bool)+bb*sizeof(char);
+
+ char** newIndex=new char*[maxi];
+ memset(newIndex,0,maxi*sizeof(char*));
+
+ char * _data= new char[store.RecordCount *recordsize];
+ uint32 count=0;
+ barGoLink bar( store.RecordCount );
+ do
+ {
+ fields = result->Fetch();
+ bar.step();
+ char *p=(char*)&_data[recordsize*count];
+ newIndex[fields[0].GetUInt32()]=p;
+
+ offset=0;
+ for(uint32 x = 0; x < store.iNumFields; x++)
+ switch(store.src_format[x])
+ {
+ case FT_LOGIC:
+ storeValue((bool)(fields[x].GetUInt32() > 0), store, p, x, offset); break;
+ case FT_BYTE:
+ storeValue((char)fields[x].GetUInt8(), store, p, x, offset); break;
+ case FT_INT:
+ storeValue((uint32)fields[x].GetUInt32(), store, p, x, offset); break;
+ case FT_FLOAT:
+ storeValue((float)fields[x].GetFloat(), store, p, x, offset); break;
+ case FT_STRING:
+ storeValue((char*)fields[x].GetString(), store, p, x, offset); break;
+ }
+ ++count;
+ }while( result->NextRow() );
+
+ delete result;
+
+ store.pIndex = newIndex;
+ store.MaxEntry = maxi;
+ store.data = _data;
+}
diff --git a/src/shared/Database/SqlOperations.cpp b/src/shared/Database/SqlOperations.cpp
index 12eb5585c21..b229b9a5918 100644
--- a/src/shared/Database/SqlOperations.cpp
+++ b/src/shared/Database/SqlOperations.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "SqlOperations.h"
diff --git a/src/shared/Database/SqlOperations.h b/src/shared/Database/SqlOperations.h
index 7d9ecee6832..a51e48bf929 100644
--- a/src/shared/Database/SqlOperations.h
+++ b/src/shared/Database/SqlOperations.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __SQLOPERATIONS_H
diff --git a/src/shared/Database/dbcfile.cpp b/src/shared/Database/dbcfile.cpp
index 07f7b662e73..c6c12a99b8b 100644
--- a/src/shared/Database/dbcfile.cpp
+++ b/src/shared/Database/dbcfile.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
diff --git a/src/shared/Database/dbcfile.h b/src/shared/Database/dbcfile.h
index cc2f117d6d1..8d0b2e45451 100644
--- a/src/shared/Database/dbcfile.h
+++ b/src/shared/Database/dbcfile.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DBCFILE_H
diff --git a/src/shared/ProgressBar.cpp b/src/shared/ProgressBar.cpp
index 724e749c1d9..f4163a6133e 100644
--- a/src/shared/ProgressBar.cpp
+++ b/src/shared/ProgressBar.cpp
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ProgressBar.h"
diff --git a/src/shared/ProgressBar.h b/src/shared/ProgressBar.h
index de73596dd55..98720c90385 100644
--- a/src/shared/ProgressBar.h
+++ b/src/shared/ProgressBar.h
@@ -10,12 +10,12 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITYCORE_PROGRESSBAR_H
#define TRINITYCORE_PROGRESSBAR_H
diff --git a/src/trinitycore/CliRunnable.cpp b/src/trinitycore/CliRunnable.cpp
index 065a6662a50..0af892819b6 100644
--- a/src/trinitycore/CliRunnable.cpp
+++ b/src/trinitycore/CliRunnable.cpp
@@ -169,7 +169,7 @@ bool ChatHandler::HandleCharacterDeleteCommand(const char* args)
bool ChatHandler::HandleServerExitCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_EXIT);
- World::m_stopEvent = true;
+ World::StopNow(SHUTDOWN_EXIT_CODE);
return true;
}
@@ -310,14 +310,14 @@ void CliRunnable::run()
printf("TC>");
///- As long as the World is running (no World::m_stopEvent), get the command line and handle it
- while (!World::m_stopEvent)
+ while (!World::IsStopped())
{
fflush(stdout);
#ifdef linux
- while (!kb_hit_return() && !World::m_stopEvent)
+ while (!kb_hit_return() && !World::IsStopped())
// With this, we limit CLI to 10commands/second
usleep(100);
- if (World::m_stopEvent)
+ if (World::IsStopped())
break;
#endif
char *command_str = fgets(commandbuf,sizeof(commandbuf),stdin);
@@ -348,7 +348,7 @@ void CliRunnable::run()
}
else if (feof(stdin))
{
- World::m_stopEvent = true;
+ World::StopNow(SHUTDOWN_EXIT_CODE);
}
}
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp
index 47a12484151..317a3a31a15 100644
--- a/src/trinitycore/Master.cpp
+++ b/src/trinitycore/Master.cpp
@@ -77,7 +77,7 @@ public:
w_loops = 0;
m_lastchange = 0;
w_lastchange = 0;
- while(!World::m_stopEvent)
+ while(!World::IsStopped())
{
ZThread::Thread::sleep(1000);
uint32 curtime = getMSTime();
@@ -172,13 +172,13 @@ public:
// if use ra spend time waiting for io, if not use ra ,just sleep
if (usera)
- while (!World::m_stopEvent)
+ while (!World::IsStopped())
{
h.Select (0, socketSelecttime);
checkping ();
}
else
- while (!World::m_stopEvent)
+ while (!World::IsStopped())
{
ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000));
checkping ();
@@ -323,7 +323,7 @@ int Master::Run()
if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
{
sLog.outError ("Failed to start network");
- World::m_stopEvent = true;
+ World::StopNow(ERROR_EXIT_CODE);
// go down and shutdown the server
}
@@ -394,7 +394,8 @@ int Master::Run()
// fixes a memory leak related to detaching threads from the module
UnloadScriptingModule();
- return sWorld.GetShutdownMask() & SHUTDOWN_MASK_RESTART ? 2 : 0;
+ // Exit the process with specified return value
+ return World::GetExitCode();
}
/// Initialize connection to the databases
@@ -477,17 +478,18 @@ void Master::clearOnlineAccounts()
}
/// Handle termination signals
-/** Put the World::m_stopEvent to 'true' if a termination signal is caught **/
void Master::_OnSignal(int s)
{
switch (s)
{
case SIGINT:
+ World::StopNow(RESTART_EXIT_CODE);
+ break;
case SIGTERM:
#ifdef _WIN32
case SIGBREAK:
#endif
- World::m_stopEvent = true;
+ World::StopNow(SHUTDOWN_EXIT_CODE);
break;
}
diff --git a/src/trinitycore/WorldRunnable.cpp b/src/trinitycore/WorldRunnable.cpp
index 1a30740ddd9..5592b1d2064 100644
--- a/src/trinitycore/WorldRunnable.cpp
+++ b/src/trinitycore/WorldRunnable.cpp
@@ -51,7 +51,7 @@ void WorldRunnable::run()
uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST
///- While we have not World::m_stopEvent, update the world
- while (!World::m_stopEvent)
+ while (!World::IsStopped())
{
++World::m_worldLoopCounter;
realCurrTime = getMSTime();