diff options
Diffstat (limited to 'src')
24 files changed, 248 insertions, 115 deletions
diff --git a/src/server/bnetserver/Packets/PacketManager.h b/src/server/bnetserver/Packets/PacketManager.h index 1e64e6a502c..d36aed8fd22 100644 --- a/src/server/bnetserver/Packets/PacketManager.h +++ b/src/server/bnetserver/Packets/PacketManager.h @@ -37,7 +37,7 @@ namespace Battlenet { typedef ClientPacket*(*PacketCreateFn)(PacketHeader const& header, BitStream& stream); - struct PacketInfo + struct PacketInfo { PacketCreateFn Constructor; char const* Name; diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 333b7f5a2c2..d3c21c99968 100644 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -373,7 +373,7 @@ void LoadDBCStores(const std::string& dataPath) PowersByClass[power->ClassID][power->PowerType] = index; } } - + LoadDBC(availableDbcLocales, bad_dbc_files, sChrSpecializationStore, dbcPath, "ChrSpecialization.dbc"); LoadDBC(availableDbcLocales, bad_dbc_files, sCinematicSequencesStore, dbcPath, "CinematicSequences.dbc");//19116 diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index e1f6344e067..49877769810 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1408,13 +1408,13 @@ struct ItemRandomPropertiesEntry { uint32 ID; // 0 //char* Name; // 1 - uint32 Enchantment[MAX_ITEM_ENCHANTMENT_EFFECTS]; // 2-6 + uint32 Enchantment[MAX_ITEM_ENCHANTMENT_EFFECTS]; // 2-6 char* Name_lang; // 7 }; struct ItemRandomSuffixEntry { - uint32 ID; // 0 + uint32 ID; // 0 char* Name_lang; // 1 //char* InternalName; // 2 uint32 Enchantment[MAX_ITEM_ENCHANTMENT_EFFECTS]; // 3-7 @@ -1473,7 +1473,7 @@ struct LFGDungeonEntry //uint32 BonusReputationAmount; // 23 //uint32 MentorCharLevel; // 24 //uint32 MentorItemLevel; // 25 - + // Helpers uint32 Entry() const { return ID + (Type << 24); } }; diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 3acd386c416..eb2dc5171cc 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -70,6 +70,7 @@ enum CreatureFlagsExtra #define MAX_KILL_CREDIT 2 #define MAX_CREATURE_MODELS 4 #define MAX_CREATURE_QUEST_ITEMS 6 +#define MAX_CREATURE_NAMES 4 #define CREATURE_MAX_SPELLS 8 // from `creature_template` table diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 4b4874666fd..74c6f7516db 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -74,7 +74,7 @@ void AddItemsSetItem(Player* player, Item* item) } ++eff->item_count; - + ItemSetSpells& spells = sItemSetSpellsStore[setid]; for (uint32 x = 0; x < spells.size(); ++x) @@ -140,7 +140,7 @@ void RemoveItemsSetItem(Player*player, ItemTemplate const* proto) return; --eff->item_count; - + ItemSetSpells& spells = sItemSetSpellsStore[setid]; for (uint32 x = 0; x < spells.size(); x++) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c1088c0a406..3fb7c8572fb 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3272,7 +3272,7 @@ bool Player::AddTalent(uint32 talentId, uint8 spec) TC_LOG_ERROR("spells", "Player::addTalent: Talent %u not found", talentId); return false; } - + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(talentEntry->SpellID); if (!spellInfo) { @@ -4119,10 +4119,10 @@ bool Player::ResetTalents(bool no_cost) } // Unlearn masteries - ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(specID); - for (uint32 i = 0; i < MAX_MASTERY_SPELLS; ++i) - if (uint32 mastery = chrSpec->MasterySpellID[i]) - RemoveAurasDueToSpell(mastery); + if (ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(specID)) + for (uint32 i = 0; i < MAX_MASTERY_SPELLS; ++i) + if (uint32 mastery = chrSpec->MasterySpellID[i]) + RemoveAurasDueToSpell(mastery); // Reset talents store GetTalentGroupInfo(group)->Reset(); @@ -25598,16 +25598,16 @@ void Player::SendTalentsInfoData() WorldPackets::Talent::UpdateTalentData packet; packet.Info.ActiveGroup = GetActiveTalentGroup(); - + uint8 groupsCount = GetTalentGroupsCount(); for (uint8 i = 0; i < groupsCount; ++i) { TalentGroupInfo* groupInfo = GetTalentGroupInfo(i); WorldPackets::Talent::TalentGroupInfo groupInfoPkt; - + groupInfoPkt.SpecID = groupInfo->SpecID; - + groupInfoPkt.TalentIDs.reserve(MAX_TALENT_TIERS); for (uint32 x = 0; x < MAX_TALENT_TIERS; ++x) { @@ -25617,10 +25617,10 @@ void Player::SendTalentsInfoData() groupInfoPkt.TalentIDs.push_back(groupInfo->Talents[x]); } - + for (uint32 x = 0; x < MAX_GLYPH_SLOT_INDEX; ++x) groupInfoPkt.GlyphIDs[x] = groupInfo->Glyphs[x]; - + packet.Info.TalentGroups.push_back(groupInfoPkt); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 8d90d73d0c1..89ded594990 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8160,7 +8160,7 @@ int32 Unit::DealHeal(Unit* victim, uint32 addhealth) bool Unit::IsMagnet() const { - // Grounding Totem + // Grounding Totem if (GetUInt32Value(UNIT_CREATED_BY_SPELL) == 8177) /// @todo: find a more generic solution return true; diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index fbf696770dc..bb392caeffb 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1353,7 +1353,7 @@ class ObjectMgr void LoadRealmNames(); std::string GetRealmName(uint32 realm) const; - + ExpansionRequirementContainer const& GetRaceExpansionRequirements() const { return _raceExpansionRequirementStore; } uint8 GetRaceExpansionRequirement(uint8 race) const { @@ -1362,7 +1362,7 @@ class ObjectMgr return itr->second; return EXPANSION_CLASSIC; } - + ExpansionRequirementContainer const& GetClassExpansionRequirements() const { return _classExpansionRequirementStore; } uint8 GetClassExpansionRequirement(uint8 class_) const { diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 7be46b4723b..490097ec647 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -32,6 +32,7 @@ #include "MapManager.h" #include "BattlenetAccountMgr.h" #include "CharacterPackets.h" +#include "QueryPackets.h" void WorldSession::SendNameQueryOpcode(ObjectGuid guid) { @@ -86,84 +87,48 @@ void WorldSession::SendQueryTimeResponse() } /// Only _static_ data is sent in this packet !!! -void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData) +void WorldSession::HandleCreatureQuery(WorldPackets::Query::QueryCreature& packet) { - uint32 entry; - recvData >> entry; - ObjectGuid guid; - recvData >> guid; + WorldPackets::Query::QueryCreatureResponse response; - CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(entry); - if (creatureInfo) - { - std::string Name, FemaleName, SubName; - Name = creatureInfo->Name; - FemaleName = creatureInfo->FemaleName; - SubName = creatureInfo->SubName; + CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(packet.CreatureID); - LocaleConstant locale = GetSessionDbLocaleIndex(); - if (locale >= 0) - { - if (CreatureLocale const* creatureLocale = sObjectMgr->GetCreatureLocale(entry)) - { - ObjectMgr::GetLocaleString(creatureLocale->Name, locale, Name); - ObjectMgr::GetLocaleString(creatureLocale->FemaleName, locale, FemaleName); - ObjectMgr::GetLocaleString(creatureLocale->SubName, locale, SubName); - } - } - - TC_LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", creatureInfo->Name.c_str(), entry); - - WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100); // guess size - data << uint32(entry); // creature entry - data << Name; // Name - - for (uint8 i = 0; i < 3; i++) - data << uint8(0); // name2, ..., name3 - - data << FemaleName; // FemaleName - - for (uint8 i = 0; i < 3; i++) - data << uint8(0); // name5, ..., name8 - - data << SubName; // SubName - data << creatureInfo->IconName; // "Directions" for guard, string for Icons 2.3.0 - data << uint32(creatureInfo->type_flags); // flags - data << uint32(creatureInfo->type_flags2); // unknown meaning - data << uint32(creatureInfo->type); // CreatureType.dbc - data << uint32(creatureInfo->family); // CreatureFamily.dbc - data << uint32(creatureInfo->rank); // Creature Rank (elite, boss, etc) - data << uint32(creatureInfo->KillCredit[0]); // new in 3.1, kill credit - data << uint32(creatureInfo->KillCredit[1]); // new in 3.1, kill credit - data << uint32(creatureInfo->Modelid1); // Modelid1 - data << uint32(creatureInfo->Modelid2); // Modelid2 - data << uint32(creatureInfo->Modelid3); // Modelid3 - data << uint32(creatureInfo->Modelid4); // Modelid4 - data << float(creatureInfo->ModHealth); // dmg/hp modifier - data << float(creatureInfo->ModMana); // dmg/mana modifier - data << uint8(creatureInfo->RacialLeader); // RacialLeader + response.CreatureID = packet.CreatureID; + if (creatureInfo) + { + response.Allow = true; + + WorldPackets::Query::CreatureStats& stats = response.Stats; + + stats.Title = creatureInfo->SubName; + stats.CursorName = creatureInfo->IconName; + stats.CreatureType = creatureInfo->type; + stats.CreatureFamily = creatureInfo->family; + stats.Classification = creatureInfo->rank; + stats.HpMulti = creatureInfo->ModHealth; + stats.EnergyMulti = creatureInfo->ModMana; + stats.Leader = creatureInfo->RacialLeader; for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - data << uint32(creatureInfo->questItems[i]); // itemId[6], quest drop - - data << uint32(creatureInfo->movementId); // CreatureMovementInfo.dbc - data << uint32(creatureInfo->expansionUnknown); // unknown meaning - - SendPacket(&data); - - TC_LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); + if (creatureInfo->questItems[i]) + stats.QuestItems.push_back(creatureInfo->questItems[i]); + stats.CreatureMovementInfoID = creatureInfo->movementId; + stats.RequiredExpansion = creatureInfo->expansionUnknown; + stats.Flags[0] = creatureInfo->type_flags; + stats.Flags[1] = creatureInfo->type_flags2; + for (uint32 i = 0; i < MAX_KILL_CREDIT; ++i) + stats.ProxyCreatureID[i] = creatureInfo->KillCredit[i]; + stats.CreatureDisplayID[0] = creatureInfo->Modelid1; + stats.CreatureDisplayID[1] = creatureInfo->Modelid2; + stats.CreatureDisplayID[2] = creatureInfo->Modelid3; + stats.CreatureDisplayID[3] = creatureInfo->Modelid4; + stats.Name[0] = creatureInfo->Name; + stats.NameAlt[0] = creatureInfo->FemaleName; } else - { - TC_LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (%s, ENTRY: %u)", - guid.ToString().c_str(), entry); - - WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4); - data << uint32(entry | 0x80000000); - SendPacket(&data); + response.Allow = false; - TC_LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); - } + SendPacket(response.Write()); } /// Only _static_ data is sent in this packet !!! diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 131a6e381e0..f77cdc392ff 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -256,7 +256,7 @@ void MotionMaster::MoveChase(Unit* target, float dist, float angle) else { TC_LOG_DEBUG("misc", "Creature (Entry: %u %s) chase %s", - _owner->GetEntry(), + _owner->GetEntry(), _owner->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str()); Mutate(new ChaseMovementGenerator<Creature>(target, dist, angle), MOTION_SLOT_ACTIVE); diff --git a/src/server/game/Server/Packets/QueryPackets.cpp b/src/server/game/Server/Packets/QueryPackets.cpp new file mode 100644 index 00000000000..23c851d36ce --- /dev/null +++ b/src/server/game/Server/Packets/QueryPackets.cpp @@ -0,0 +1,88 @@ +/* + * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "QueryPackets.h" + +void WorldPackets::Query::QueryCreature::Read() +{ + _worldPacket >> CreatureID; +} + +WorldPacket const* WorldPackets::Query::QueryCreatureResponse::Write() +{ + _worldPacket << CreatureID; + _worldPacket.WriteBit(Allow); + + if (Allow) + { + _worldPacket.WriteBits(uint32(Stats.Title.length()+1), 11); + _worldPacket.WriteBits(uint32(Stats.TitleAlt.length()+1), 11); + _worldPacket.WriteBits(uint32(Stats.CursorName.length()+1), 6); + _worldPacket.WriteBit(Stats.Leader); + + for (uint32 i = 0; i < MAX_CREATURE_NAMES; ++i) + { + _worldPacket.WriteBits(uint32(Stats.Name[i].length()+1), 11); + _worldPacket.WriteBits(uint32(Stats.NameAlt[i].length()+1), 11); + } + + for (uint32 i = 0; i < MAX_CREATURE_NAMES; ++i) + { + if (!Stats.Name[i].empty()) + _worldPacket << Stats.Name[i]; + if (!Stats.NameAlt[i].empty()) + _worldPacket << Stats.NameAlt[i]; + } + + _worldPacket << Stats.Flags[0]; + _worldPacket << Stats.Flags[1]; + _worldPacket << Stats.CreatureType; + _worldPacket << Stats.CreatureFamily; + _worldPacket << Stats.Classification; + + for (uint32 i = 0; i < MAX_KILL_CREDIT; ++i) + _worldPacket << Stats.ProxyCreatureID[i]; + + for (uint32 i = 0; i < MAX_CREATURE_MODELS; ++i) + _worldPacket << Stats.CreatureDisplayID[i]; + + _worldPacket << Stats.HpMulti; + _worldPacket << Stats.EnergyMulti; + + _worldPacket << int32(Stats.QuestItems.size()); + _worldPacket << Stats.CreatureMovementInfoID; + _worldPacket << Stats.RequiredExpansion; + + _worldPacket << int32(0); // FlagQuest + + if (Stats.Title.length()) + _worldPacket << Stats.Title; + + if (Stats.TitleAlt.length()) + _worldPacket << Stats.TitleAlt; + + if (Stats.CursorName.length()) + _worldPacket << Stats.CursorName; + + for (uint32 i = 0; i < Stats.QuestItems.size(); ++i) + _worldPacket << Stats.QuestItems[i]; + } + + _worldPacket.FlushBits(); + + return &_worldPacket; +} diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h new file mode 100644 index 00000000000..49bb5847400 --- /dev/null +++ b/src/server/game/Server/Packets/QueryPackets.h @@ -0,0 +1,73 @@ +/* +* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/> +* +* This program is free software; you can redistribute it and/or modify it +* under the terms of the GNU General Public License as published by the +* Free Software Foundation; either version 2 of the License, or (at your +* option) any later version. +* +* This program is distributed in the hope that it will be useful, but WITHOUT +* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for +* more details. +* +* You should have received a copy of the GNU General Public License along +* with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef QueryPackets_h__ +#define QueryPackets_h__ + +#include "Packet.h" +#include "Creature.h" + +namespace WorldPackets +{ + namespace Query + { + class QueryCreature final : public ClientPacket + { + public: + QueryCreature(WorldPacket&& packet) : ClientPacket(CMSG_CREATURE_QUERY, std::move(packet)) { } + + void Read() override; + + uint32 CreatureID = 0; + }; + + struct CreatureStats + { + std::string Title; + std::string TitleAlt; + std::string CursorName; + int32 CreatureType = 0; + int32 CreatureFamily = 0; + int32 Classification = 0; + float HpMulti = 0.0f; + float EnergyMulti = 0.0f; + bool Leader = false; + std::vector<int32> QuestItems; + uint32 CreatureMovementInfoID = 0; + uint32 RequiredExpansion = 0; + uint32 Flags[2]; + uint32 ProxyCreatureID[MAX_KILL_CREDIT]; + uint32 CreatureDisplayID[MAX_CREATURE_MODELS]; + std::string Name[MAX_CREATURE_NAMES]; + std::string NameAlt[MAX_CREATURE_NAMES]; + }; + + class QueryCreatureResponse final : public ServerPacket + { + public: + QueryCreatureResponse() : ServerPacket(SMSG_CREATURE_QUERY_RESPONSE, 2+4+4+4+12) { } + + WorldPacket const* Write() override; + + bool Allow = false; + CreatureStats Stats; + uint32 CreatureID = 0; + }; + } +} + +#endif // QueryPackets_h__ diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 556560c5e70..e28bf0f0bd4 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -22,6 +22,7 @@ #include "Packets/GuildPackets.h" #include "Packets/TradePackets.h" #include "Packets/MiscPackets.h" +#include "Packets/QueryPackets.h" template<class PacketClass, void(WorldSession::*HandlerFunction)(PacketClass&)> class PacketHandler : public OpcodeHandler @@ -250,7 +251,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CONTACT_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_CREATURE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode ); + DEFINE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryCreature, &WorldSession::HandleCreatureQuery); DEFINE_OPCODE_HANDLER_OLD(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DB_QUERY_BULK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DEL_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode ); @@ -839,7 +840,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_NOT_IN_INSTANCE, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_UNHANDLED); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_UNHANDLED); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_UNHANDLED); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_UNHANDLED); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 6e863b9e580..36de09be5a2 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -110,6 +110,11 @@ namespace WorldPackets { class ViolenceLevel; } + + namespace Query + { + class QueryCreature; + } } enum AccountDataType @@ -579,7 +584,7 @@ class WorldSession void HandleQueryTimeOpcode(WorldPacket& recvPacket); - void HandleCreatureQueryOpcode(WorldPacket& recvPacket); + void HandleCreatureQuery(WorldPackets::Query::QueryCreature& packet); void HandleGameObjectQueryOpcode(WorldPacket& recvPacket); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 8bef55128c4..451cc180cd3 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -865,7 +865,7 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] = SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effects) { Id = spellEntry->ID; - + SpellName = spellEntry->Name_lang; //Rank = spellEntry->Rank; RuneCostID = spellEntry->RuneCostID; @@ -886,7 +886,7 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effe SpellTargetRestrictionsId = spellEntry->TargetRestrictionsID; SpellTotemsId = spellEntry->TotemsID; SpellMiscId = spellEntry->MiscID; - + // SpellMiscEntry SpellMiscEntry const* _misc = GetSpellMisc(); Attributes = _misc ? _misc->Attributes : 0; diff --git a/src/server/ipc/ZmqContext.h b/src/server/ipc/ZmqContext.h index a6ad12b1b70..e1168eb97a3 100644 --- a/src/server/ipc/ZmqContext.h +++ b/src/server/ipc/ZmqContext.h @@ -24,7 +24,7 @@ /* * We need to serialize access to zmq context otherwise stuff blows up. */ -class ZmqContext +class ZmqContext { public: ~ZmqContext(); diff --git a/src/server/ipc/ZmqListener.h b/src/server/ipc/ZmqListener.h index 8b79ba67f6d..370d8811781 100644 --- a/src/server/ipc/ZmqListener.h +++ b/src/server/ipc/ZmqListener.h @@ -24,8 +24,8 @@ class ZmqListener : public ZMQTask { /* - * Read broadcasts from remote PUB socket, and forward them to - * another socket. + * Read broadcasts from remote PUB socket, and forward them to + * another socket. * * from - client SUB socket * to - listen PUSH socket diff --git a/src/server/ipc/ZmqMux.h b/src/server/ipc/ZmqMux.h index 4b81f11daaf..07336330253 100644 --- a/src/server/ipc/ZmqMux.h +++ b/src/server/ipc/ZmqMux.h @@ -23,7 +23,7 @@ #include <boost/thread/tss.hpp> /* - * Multiplexes zmq messages from many threads, + * Multiplexes zmq messages from many threads, * and then passes them to another socket. */ class ZmqMux : public ZMQTask diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp index 2d522928fce..01baf54eef7 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp @@ -119,7 +119,7 @@ class boss_corborus : public CreatureScript events.ScheduleEvent(EVENT_CORBORUS_CHARGE, 1000); break; - } + } default: break; } @@ -192,7 +192,7 @@ class boss_corborus : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_CLEAR_ALL_DEBUFFS); me->AttackStop(); - + DoCast(me, SPELL_SUBMERGE); countTrashingCharge = 0; @@ -298,7 +298,7 @@ class npc_rock_borer : public CreatureScript break; } } - + DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp index 92c9bba4bc1..0b260de944a 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp @@ -102,7 +102,7 @@ class boss_ozruk : public CreatureScript void JustSummoned(Creature* summon) override { - if (summon->GetEntry() != NPC_RUPTURE_CONTROLLER) + if (summon->GetEntry() != NPC_RUPTURE_CONTROLLER) return; summon->SetReactState(REACT_PASSIVE); @@ -161,7 +161,7 @@ class boss_ozruk : public CreatureScript me->AttackStop(); DoCast(me, SPELL_SHATTER); events.ScheduleEvent(EVENT_START_ATTACK, 4600); - // Spells are cast in same order everytime after Shatter, so we schedule them here + // Spells are cast in same order everytime after Shatter, so we schedule them here events.ScheduleEvent(EVENT_ELEMENTIUM_BULWARK, urand(3000,4000)); events.ScheduleEvent(EVENT_GROUND_SLAM, urand(7000,9000)); events.ScheduleEvent(EVENT_ELEMENTIUM_SPIKE_SHIELD, urand(10000,12000)); @@ -178,7 +178,7 @@ class boss_ozruk : public CreatureScript } void RemoveBouncerSpikes() - { + { Vehicle* vehicle = me->GetVehicleKit(); if (!vehicle) return; diff --git a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp index 6827312deef..c5f0718e240 100644 --- a/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp @@ -46,7 +46,7 @@ enum Spells }; enum Entries -{ +{ NPC_LAVA_FISSURE = 43242, NPC_STALACTITE_TRIGGER_GROUND = 43357, NPC_STALACTITE_TRIGGER = 43159, @@ -174,7 +174,7 @@ class boss_slabhide : public CreatureScript { if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE) return; - + switch (id) { case POINT_SLABHIDE_INTRO: @@ -295,7 +295,7 @@ class boss_slabhide : public CreatureScript for (std::list<GameObject*>::const_iterator itr = listStalactite.begin(); itr != listStalactite.end(); ++itr) (*itr)->Delete(); } - + EventMap events; }; @@ -570,7 +570,7 @@ public: caster->GetGameObjectListWithEntryInGrid(goList, GO_STALACTITE, 40.0f); if (goList.empty()) return; - + unitList.remove_if(BehindObjectCheck(caster, goList)); } @@ -595,5 +595,5 @@ void AddSC_boss_slabhide() new spell_s81028_s80650_stalactite(); new spell_stalactite_mod_dest_height(); new spell_s92306_crystal_storm(); - new spell_s92300_crystal_storm(); + new spell_s92300_crystal_storm(); } diff --git a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp index ca5e40ab117..b2ac21a1edf 100644 --- a/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp @@ -246,7 +246,7 @@ class instance_stonecore : public InstanceMapScript ObjectGuid highPriestessAzilGUID; ObjectGuid stonecoreTeleporterGUID[2]; GuidVector slabhideRockWallGUIDs; - + EncounterState slabhideIntro; }; diff --git a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp index 4ed84732eff..dc2fdb62d19 100644 --- a/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp +++ b/src/server/scripts/Maelstrom/Stonecore/stonecore.cpp @@ -49,7 +49,7 @@ enum Spells SPELL_TIGULE_AND_FORORS_SPECIAL_BLEND = 81220, SPELL_IMPENDING_DOOM = 86838, SPELL_IMPENDING_DOOM_CHANNEL = 86830, - + // SPELL_PORTAL_VISUAL = 79754, }; @@ -340,7 +340,7 @@ class spell_sc_twilight_documents : public SpellScriptLoader return false; return true; } - + void SetTarget(WorldObject*& target) { target = GetCaster()->FindNearestCreature(NPC_GENERIC_TRIGGER_LAB, 100.0f); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index f8f788b0332..580549a3d99 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -2426,7 +2426,7 @@ public: void HandleDummyEffect() { Unit* caster = GetCaster(); - + if (Creature* injuredStormwindInfantry = caster->FindNearestCreature(NPC_INJURED_STORMWIND_INFANTRY, 5.0f, true)) { injuredStormwindInfantry->SetCreatorGUID(caster->GetGUID()); |