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-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp130
-rw-r--r--src/server/scripts/World/world_script_loader.cpp2
2 files changed, 0 insertions, 132 deletions
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
deleted file mode 100644
index 5776315419c..00000000000
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* ScriptData
-SDName: Npc_Innkeeper
-SDAuthor: WarHead
-SD%Complete: 99%
-SDComment: Complete
-SDCategory: NPCs
-EndScriptData */
-
-#include "ScriptMgr.h"
-#include "GameEventMgr.h"
-#include "Player.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "WorldSession.h"
-
-enum Spells
-{
- SPELL_TRICK_OR_TREATED = 24755,
- SPELL_TREAT = 24715
-};
-
-enum Npc
-{
- NPC_GOSSIP_MENU = 9733,
- NPC_GOSSIP_MENU_EVENT = 342,
-};
-
-class npc_innkeeper : public CreatureScript
-{
-public:
- npc_innkeeper() : CreatureScript("npc_innkeeper") { }
-
- struct npc_innkeeperAI : public ScriptedAI
- {
- npc_innkeeperAI(Creature* creature) : ScriptedAI(creature) { }
-
- bool OnGossipHello(Player* player) override
- {
- InitGossipMenuFor(player, NPC_GOSSIP_MENU);
- if (IsHolidayActive(HOLIDAY_HALLOWS_END) && !player->HasAura(SPELL_TRICK_OR_TREATED))
- AddGossipItemFor(player, NPC_GOSSIP_MENU_EVENT, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- if (me->IsQuestGiver())
- player->PrepareQuestMenu(me->GetGUID());
-
- if (me->IsVendor())
- AddGossipItemFor(player, NPC_GOSSIP_MENU, 2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (me->IsInnkeeper())
- AddGossipItemFor(player, NPC_GOSSIP_MENU, 1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INN);
-
- player->TalkedToCreature(me->GetEntry(), me->GetGUID());
- SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
- {
- uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId);
- ClearGossipMenuFor(player);
- if (action == GOSSIP_ACTION_INFO_DEF + 1 && IsHolidayActive(HOLIDAY_HALLOWS_END) && !player->HasAura(SPELL_TRICK_OR_TREATED))
- {
- player->CastSpell(player, SPELL_TRICK_OR_TREATED, true);
-
- if (urand(0, 1))
- player->CastSpell(player, SPELL_TREAT, true);
- else
- {
- uint32 trickspell = 0;
- switch (urand(0, 13))
- {
- case 0: trickspell = 24753; break; // cannot cast, random 30sec
- case 1: trickspell = 24713; break; // lepper gnome costume
- case 2: trickspell = 24735; break; // male ghost costume
- case 3: trickspell = 24736; break; // female ghostcostume
- case 4: trickspell = 24710; break; // male ninja costume
- case 5: trickspell = 24711; break; // female ninja costume
- case 6: trickspell = 24708; break; // male pirate costume
- case 7: trickspell = 24709; break; // female pirate costume
- case 8: trickspell = 24723; break; // skeleton costume
- case 9: trickspell = 24753; break; // Trick
- case 10: trickspell = 24924; break; // Hallow's End Candy
- case 11: trickspell = 24925; break; // Hallow's End Candy
- case 12: trickspell = 24926; break; // Hallow's End Candy
- case 13: trickspell = 24927; break; // Hallow's End Candy
- }
- player->CastSpell(player, trickspell, true);
- }
- CloseGossipMenuFor(player);
- return true;
- }
-
- CloseGossipMenuFor(player);
-
- switch (action)
- {
- case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(me->GetGUID()); break;
- case GOSSIP_ACTION_INN: player->SetBindPoint(me->GetGUID()); break;
- }
- return true;
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_innkeeperAI(creature);
- }
-};
-
-void AddSC_npc_innkeeper()
-{
- new npc_innkeeper();
-}
diff --git a/src/server/scripts/World/world_script_loader.cpp b/src/server/scripts/World/world_script_loader.cpp
index 3e28250d381..ee8651b0e27 100644
--- a/src/server/scripts/World/world_script_loader.cpp
+++ b/src/server/scripts/World/world_script_loader.cpp
@@ -26,7 +26,6 @@ void AddSC_go_scripts();
void AddSC_npc_guard();
void AddSC_item_scripts();
void AddSC_npc_professions();
-void AddSC_npc_innkeeper();
void AddSC_npcs_special();
void AddSC_achievement_scripts();
void AddSC_action_ip_logger();
@@ -47,7 +46,6 @@ void AddWorldScripts()
AddSC_npc_guard();
AddSC_item_scripts();
AddSC_npc_professions();
- AddSC_npc_innkeeper();
AddSC_npcs_special();
AddSC_achievement_scripts();
AddSC_chat_log(); // location: scripts\World\chat_log.cpp