diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/World/npc_innkeeper.cpp | 130 | ||||
-rw-r--r-- | src/server/scripts/World/world_script_loader.cpp | 2 |
2 files changed, 0 insertions, 132 deletions
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp deleted file mode 100644 index 5776315419c..00000000000 --- a/src/server/scripts/World/npc_innkeeper.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* - * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* ScriptData -SDName: Npc_Innkeeper -SDAuthor: WarHead -SD%Complete: 99% -SDComment: Complete -SDCategory: NPCs -EndScriptData */ - -#include "ScriptMgr.h" -#include "GameEventMgr.h" -#include "Player.h" -#include "ScriptedCreature.h" -#include "ScriptedGossip.h" -#include "WorldSession.h" - -enum Spells -{ - SPELL_TRICK_OR_TREATED = 24755, - SPELL_TREAT = 24715 -}; - -enum Npc -{ - NPC_GOSSIP_MENU = 9733, - NPC_GOSSIP_MENU_EVENT = 342, -}; - -class npc_innkeeper : public CreatureScript -{ -public: - npc_innkeeper() : CreatureScript("npc_innkeeper") { } - - struct npc_innkeeperAI : public ScriptedAI - { - npc_innkeeperAI(Creature* creature) : ScriptedAI(creature) { } - - bool OnGossipHello(Player* player) override - { - InitGossipMenuFor(player, NPC_GOSSIP_MENU); - if (IsHolidayActive(HOLIDAY_HALLOWS_END) && !player->HasAura(SPELL_TRICK_OR_TREATED)) - AddGossipItemFor(player, NPC_GOSSIP_MENU_EVENT, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - - if (me->IsQuestGiver()) - player->PrepareQuestMenu(me->GetGUID()); - - if (me->IsVendor()) - AddGossipItemFor(player, NPC_GOSSIP_MENU, 2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - - if (me->IsInnkeeper()) - AddGossipItemFor(player, NPC_GOSSIP_MENU, 1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INN); - - player->TalkedToCreature(me->GetEntry(), me->GetGUID()); - SendGossipMenuFor(player, player->GetGossipTextId(me), me->GetGUID()); - return true; - } - - bool OnGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override - { - uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId); - ClearGossipMenuFor(player); - if (action == GOSSIP_ACTION_INFO_DEF + 1 && IsHolidayActive(HOLIDAY_HALLOWS_END) && !player->HasAura(SPELL_TRICK_OR_TREATED)) - { - player->CastSpell(player, SPELL_TRICK_OR_TREATED, true); - - if (urand(0, 1)) - player->CastSpell(player, SPELL_TREAT, true); - else - { - uint32 trickspell = 0; - switch (urand(0, 13)) - { - case 0: trickspell = 24753; break; // cannot cast, random 30sec - case 1: trickspell = 24713; break; // lepper gnome costume - case 2: trickspell = 24735; break; // male ghost costume - case 3: trickspell = 24736; break; // female ghostcostume - case 4: trickspell = 24710; break; // male ninja costume - case 5: trickspell = 24711; break; // female ninja costume - case 6: trickspell = 24708; break; // male pirate costume - case 7: trickspell = 24709; break; // female pirate costume - case 8: trickspell = 24723; break; // skeleton costume - case 9: trickspell = 24753; break; // Trick - case 10: trickspell = 24924; break; // Hallow's End Candy - case 11: trickspell = 24925; break; // Hallow's End Candy - case 12: trickspell = 24926; break; // Hallow's End Candy - case 13: trickspell = 24927; break; // Hallow's End Candy - } - player->CastSpell(player, trickspell, true); - } - CloseGossipMenuFor(player); - return true; - } - - CloseGossipMenuFor(player); - - switch (action) - { - case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(me->GetGUID()); break; - case GOSSIP_ACTION_INN: player->SetBindPoint(me->GetGUID()); break; - } - return true; - } - }; - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_innkeeperAI(creature); - } -}; - -void AddSC_npc_innkeeper() -{ - new npc_innkeeper(); -} diff --git a/src/server/scripts/World/world_script_loader.cpp b/src/server/scripts/World/world_script_loader.cpp index 3e28250d381..ee8651b0e27 100644 --- a/src/server/scripts/World/world_script_loader.cpp +++ b/src/server/scripts/World/world_script_loader.cpp @@ -26,7 +26,6 @@ void AddSC_go_scripts(); void AddSC_npc_guard(); void AddSC_item_scripts(); void AddSC_npc_professions(); -void AddSC_npc_innkeeper(); void AddSC_npcs_special(); void AddSC_achievement_scripts(); void AddSC_action_ip_logger(); @@ -47,7 +46,6 @@ void AddWorldScripts() AddSC_npc_guard(); AddSC_item_scripts(); AddSC_npc_professions(); - AddSC_npc_innkeeper(); AddSC_npcs_special(); AddSC_achievement_scripts(); AddSC_chat_log(); // location: scripts\World\chat_log.cpp |