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-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/ArenaTeam.cpp2
-rwxr-xr-xsrc/server/game/Entities/Object/ObjectPosSelector.cpp8
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rwxr-xr-xsrc/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rwxr-xr-xsrc/server/game/Handlers/SpellHandler.cpp6
-rwxr-xr-xsrc/server/game/Maps/Map.cpp2
-rwxr-xr-xsrc/server/game/Movement/MotionMaster.cpp4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp6
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/WorldLog.cpp1
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp3
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp44
-rwxr-xr-xsrc/server/game/Server/WorldSocket.h2
-rwxr-xr-xsrc/server/game/Server/WorldSocketMgr.cpp10
-rwxr-xr-xsrc/server/game/World/World.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp454
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/arathi_highlands.cpp61
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/wetlands.cpp5
-rw-r--r--src/server/scripts/Examples/example_escort.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp65
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp85
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp14
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp62
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp33
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp5
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp73
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp4
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp4
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp6
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp79
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp41
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp12
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp5
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp12
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp28
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp57
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp4
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp4
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp60
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp7
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp8
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp2
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp55
-rw-r--r--src/server/scripts/Outland/nagrand.cpp8
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp17
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp5
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp89
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp20
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp5
-rw-r--r--src/server/scripts/World/npcs_special.cpp3
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp22
-rwxr-xr-xsrc/server/shared/Logging/Log.h42
88 files changed, 934 insertions, 851 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 38a5a49f7a5..683a269f508 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -795,7 +795,7 @@ void AuctionHouseMgr::DeleteExpiredAuctionsAtStartup()
AuctionEntry* auction = new AuctionEntry();
- // Can't use LoadFromDB() because it assumes the auction map is loaded
+ // Can't use LoadFromDB() because it assumes the auction map is loaded
if (!auction->LoadFromFieldList(fields))
{
// For some reason the record in the DB is broken (possibly corrupt
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 8cf504fd685..b4c86f7ef5f 100755
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -306,11 +306,13 @@ void ArenaTeam::DelMember(uint64 guid, bool cleanDb)
{
// Remove member from team
for (MemberList::iterator itr = Members.begin(); itr != Members.end(); ++itr)
+ {
if (itr->Guid == guid)
{
Members.erase(itr);
break;
}
+ }
// Inform player and remove arena team info from player data
if (Player* player = ObjectAccessor::FindPlayer(guid))
diff --git a/src/server/game/Entities/Object/ObjectPosSelector.cpp b/src/server/game/Entities/Object/ObjectPosSelector.cpp
index 6f27c1cb948..f5c36f5a3c9 100755
--- a/src/server/game/Entities/Object/ObjectPosSelector.cpp
+++ b/src/server/game/Entities/Object/ObjectPosSelector.cpp
@@ -75,9 +75,9 @@ void ObjectPosSelector::InitializeAngle()
bool ObjectPosSelector::FirstAngle(float& angle)
{
- if (m_UsedPosLists[USED_POS_PLUS].empty() && !m_UsedPosLists[USED_POS_MINUS].empty() )
+ if (m_UsedPosLists[USED_POS_PLUS].empty() && !m_UsedPosLists[USED_POS_MINUS].empty())
return NextAngleFor(*m_UsedPosLists[USED_POS_MINUS].begin(), 1.0f, USED_POS_PLUS, angle);
- else if (m_UsedPosLists[USED_POS_MINUS].empty() && !m_UsedPosLists[USED_POS_PLUS].empty() )
+ else if (m_UsedPosLists[USED_POS_MINUS].empty() && !m_UsedPosLists[USED_POS_PLUS].empty())
return NextAngleFor(*m_UsedPosLists[USED_POS_PLUS].begin(), -1.0f, USED_POS_MINUS, angle);
return false;
@@ -100,7 +100,7 @@ bool ObjectPosSelector::NextAngle(float& angle)
bool ObjectPosSelector::NextUsedAngle(float& angle)
{
while (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
- m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() )
+ m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end())
{
// calculate next possible angle
if (!NextPosibleAngle(angle))
@@ -114,7 +114,7 @@ bool ObjectPosSelector::NextPosibleAngle(float& angle)
{
// ++ direction less updated
if (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() &&
- (m_nextUsedPos[USED_POS_MINUS]==m_UsedPosLists[USED_POS_MINUS].end() || m_nextUsedPos[USED_POS_PLUS]->first <= m_nextUsedPos[USED_POS_MINUS]->first) )
+ (m_nextUsedPos[USED_POS_MINUS]==m_UsedPosLists[USED_POS_MINUS].end() || m_nextUsedPos[USED_POS_PLUS]->first <= m_nextUsedPos[USED_POS_MINUS]->first))
{
bool ok;
if (m_smallStepOk[USED_POS_PLUS])
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index a7788da524f..f4a5cbb5572 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -20475,7 +20475,7 @@ void Player::SendProficiency(ItemClass itemClass, uint32 itemSubclassMask)
{
WorldPacket data(SMSG_SET_PROFICIENCY, 1 + 4);
data << uint8(itemClass) << uint32(itemSubclassMask);
- GetSession()->SendPacket (&data);
+ GetSession()->SendPacket(&data);
}
void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 9adbb7f6cd7..8d02db9d515 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9020,10 +9020,10 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
case 70893:
{
// check if we're doing a critical hit
- if (!(procSpell->SpellFamilyFlags[1] & 0x10000000) && (procEx != PROC_EX_CRITICAL_HIT) )
+ if (!(procSpell->SpellFamilyFlags[1] & 0x10000000) && (procEx != PROC_EX_CRITICAL_HIT))
return false;
// check if we're procced by Claw, Bite or Smack (need to use the spell icon ID to detect it)
- if (!(procSpell->SpellIconID == 262 || procSpell->SpellIconID == 1680 || procSpell->SpellIconID == 473 ))
+ if (!(procSpell->SpellIconID == 262 || procSpell->SpellIconID == 1680 || procSpell->SpellIconID == 473))
return false;
break;
}
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 5c459b45b5f..768531b0aea 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -756,7 +756,7 @@ void Group::SendLootStartRollToPlayer(uint32 countDown, uint32 mapId, Player* p,
if (!p || !p->GetSession())
return;
- WorldPacket data(SMSG_LOOT_START_ROLL, (8 + 4 + 4 + 4 + 4 + 4 + 4 + 1 ));
+ WorldPacket data(SMSG_LOOT_START_ROLL, (8 + 4 + 4 + 4 + 4 + 4 + 4 + 1));
data << uint64(r.itemGUID); // guid of rolled item
data << uint32(mapId); // 3.3.3 mapid
data << uint32(r.totalPlayersRolling); // maybe the number of players rolling for it???
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 6e98c2e248a..1e54bbe6995 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1673,7 +1673,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
{
WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1);
data << uint8(CHAR_NAME_RESERVED);
- SendPacket (&data);
+ SendPacket(&data);
return;
}
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 36986075b4e..b2d52c85467 100755
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -173,12 +173,6 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
}
}
-#define OPEN_CHEST 11437
-#define OPEN_SAFE 11535
-#define OPEN_CAGE 11792
-#define OPEN_BOOTY_CHEST 5107
-#define OPEN_STRONGBOX 8517
-
void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
{
sLog->outDetail("WORLD: CMSG_OPEN_ITEM packet, data length = %i", (uint32)recvPacket.size());
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 3be247947fe..f60a8f20c1c 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2355,7 +2355,7 @@ bool InstanceMap::CanEnter(Player* player)
return false;
}
// player inside instance has no group or his groups is different to entering player's one, deny entry
- if (!iPlayer->GetGroup() || iPlayer->GetGroup() != player->GetGroup() )
+ if (!iPlayer->GetGroup() || iPlayer->GetGroup() != player->GetGroup())
{
player->SendTransferAborted(GetId(), TRANSFER_ABORT_MAX_PLAYERS);
return false;
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 27816753ca7..b8a7ee848ed 100755
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -202,11 +202,11 @@ void MotionMaster::MoveTargetedHome()
}
else if (_owner->GetTypeId()==TYPEID_UNIT && ((Creature*)_owner)->GetCharmerOrOwnerGUID())
{
- sLog->outStaticDebug("Pet or controlled creature (Entry: %u GUID: %u) targeting home", _owner->GetEntry(), _owner->GetGUIDLow() );
+ sLog->outStaticDebug("Pet or controlled creature (Entry: %u GUID: %u) targeting home", _owner->GetEntry(), _owner->GetGUIDLow());
Unit *target = ((Creature*)_owner)->GetCharmerOrOwner();
if (target)
{
- sLog->outStaticDebug("Following %s (GUID: %u)", target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow() );
+ sLog->outStaticDebug("Following %s (GUID: %u)", target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow());
Mutate(new FollowMovementGenerator<Creature>(*target,PET_FOLLOW_DIST,PET_FOLLOW_ANGLE), MOTION_SLOT_ACTIVE);
}
}
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index f7534ec800e..da830a9a49b 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -118,7 +118,7 @@ bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff)
{
// waiting for next move
i_nextMoveTime.Update(diff);
- if(i_nextMoveTime.Passed() )
+ if (i_nextMoveTime.Passed())
{
// start moving
unit.AddUnitState(UNIT_STATE_CONFUSED_MOVE);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index ecf314c8bbc..7de5f1095c4 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -182,7 +182,7 @@ FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z)
}
}
i_to_distance_from_caster = 0.0f;
- i_nextCheckTime.Reset( urand(500,1000) );
+ i_nextCheckTime.Reset(urand(500,1000));
return false;
}
@@ -201,12 +201,12 @@ FleeingMovementGenerator<T>::_setMoveData(T &owner)
(i_last_distance_from_caster < i_to_distance_from_caster && cur_dist_xyz > i_to_distance_from_caster) ||
// if we reach bigger distance
(cur_dist_xyz > MAX_QUIET_DISTANCE) || // if we are too far
- (i_last_distance_from_caster > MIN_QUIET_DISTANCE && cur_dist_xyz < MIN_QUIET_DISTANCE) )
+ (i_last_distance_from_caster > MIN_QUIET_DISTANCE && cur_dist_xyz < MIN_QUIET_DISTANCE))
// if we leave 'quiet zone'
{
// we are very far or too close, stopping
i_to_distance_from_caster = 0.0f;
- i_nextCheckTime.Reset( urand(500,1000) );
+ i_nextCheckTime.Reset(urand(500,1000));
return false;
}
else
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 8458232c336..81fe1606ede 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -231,7 +231,7 @@ void FlightPathMovementGenerator::Reset(Player & player)
uint32 end = GetPathAtMapEnd();
for (uint32 i = GetCurrentNode(); i != end; ++i)
{
- G3D::Vector3 vertice((*i_path)[i].x,(*i_path)[i].y,(*i_path)[i].z);
+ G3D::Vector3 vertice((*i_path)[i].x, (*i_path)[i].y, (*i_path)[i].z);
init.Path().push_back(vertice);
}
init.SetFirstPointId(GetCurrentNode());
diff --git a/src/server/game/Server/Protocol/WorldLog.cpp b/src/server/game/Server/Protocol/WorldLog.cpp
index 5b1a3af996f..38b13dff095 100755
--- a/src/server/game/Server/Protocol/WorldLog.cpp
+++ b/src/server/game/Server/Protocol/WorldLog.cpp
@@ -34,6 +34,7 @@ WorldLog::~WorldLog()
{
if (i_file != NULL)
fclose(i_file);
+
i_file = NULL;
}
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 9dcacb71824..be6561c2633 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -195,7 +195,7 @@ void WorldSession::SendPacket(WorldPacket const* packet)
}
#endif // !TRINITY_DEBUG
- if (m_Socket->SendPacket (*packet) == -1)
+ if (m_Socket->SendPacket(*packet) == -1)
m_Socket->CloseSocket();
}
@@ -922,6 +922,7 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data)
{
if (data.rpos() + 4 > data.size())
return;
+
uint32 size;
data >> size;
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index cf9ec7dadc4..64137dfe7c7 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -152,7 +152,7 @@ const std::string& WorldSocket::GetRemoteAddress (void) const
return m_Address;
}
-int WorldSocket::SendPacket (const WorldPacket& pct)
+int WorldSocket::SendPacket(const WorldPacket& pct)
{
ACE_GUARD_RETURN (LockType, Guard, m_OutBufferLock, -1);
@@ -252,7 +252,7 @@ int WorldSocket::open (void *a)
if (peer().get_remote_addr(remote_addr) == -1)
{
- sLog->outError ("WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno));
+ sLog->outError("WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno));
return -1;
}
@@ -277,7 +277,7 @@ int WorldSocket::open (void *a)
// Register with ACE Reactor
if (reactor()->register_handler(this, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1)
{
- sLog->outError ("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
+ sLog->outError("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
return -1;
}
@@ -496,7 +496,7 @@ int WorldSocket::handle_input_header (void)
if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240))
{
Player* _player = m_Session ? m_Session->GetPlayer() : NULL;
- sLog->outError ("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)",
+ sLog->outError("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)",
m_Session ? m_Session->GetAccountId() : 0,
_player ? _player->GetGUIDLow() : 0,
_player ? _player->GetName() : "<none>",
@@ -602,7 +602,7 @@ int WorldSocket::handle_input_missing_data (void)
// hope this is not hack, as proper m_RecvWPct is asserted around
if (!m_RecvWPct)
{
- sLog->outError ("Forcing close on input m_RecvWPct = NULL");
+ sLog->outError("Forcing close on input m_RecvWPct = NULL");
errno = EINVAL;
return -1;
}
@@ -648,7 +648,7 @@ int WorldSocket::cancel_wakeup_output (GuardType& g)
(this, ACE_Event_Handler::WRITE_MASK) == -1)
{
// would be good to store errno from reactor with errno guard
- sLog->outError ("WorldSocket::cancel_wakeup_output");
+ sLog->outError("WorldSocket::cancel_wakeup_output");
return -1;
}
@@ -667,7 +667,7 @@ int WorldSocket::schedule_wakeup_output (GuardType& g)
if (reactor()->schedule_wakeup
(this, ACE_Event_Handler::WRITE_MASK) == -1)
{
- sLog->outError ("WorldSocket::schedule_wakeup_output");
+ sLog->outError("WorldSocket::schedule_wakeup_output");
return -1;
}
@@ -715,7 +715,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
case CMSG_AUTH_SESSION:
if (m_Session)
{
- sLog->outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
+ sLog->outError("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
return -1;
}
@@ -744,7 +744,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
}
else
{
- sLog->outError ("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
+ sLog->outError("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
return -1;
}
}
@@ -788,9 +788,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
{
packet.Initialize(SMSG_AUTH_RESPONSE, 1);
packet << uint8(AUTH_REJECT);
- SendPacket (packet);
+ SendPacket(packet);
- sLog->outError ("WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str());
+ sLog->outError("WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str());
return -1;
}
@@ -824,9 +824,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_UNKNOWN_ACCOUNT);
- SendPacket (packet);
+ SendPacket(packet);
- sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
+ sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
return -1;
}
@@ -860,7 +860,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
{
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_FAILED);
- SendPacket (packet);
+ SendPacket(packet);
sLog->outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs).");
return -1;
@@ -924,9 +924,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
{
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_BANNED);
- SendPacket (packet);
+ SendPacket(packet);
- sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
+ sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
return -1;
}
@@ -938,9 +938,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
WorldPacket Packet (SMSG_AUTH_RESPONSE, 1);
Packet << uint8 (AUTH_UNAVAILABLE);
- SendPacket (packet);
+ SendPacket(packet);
- sLog->outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
+ sLog->outDetail("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
return -1;
}
@@ -960,9 +960,9 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
packet.Initialize (SMSG_AUTH_RESPONSE, 1);
packet << uint8 (AUTH_FAILED);
- SendPacket (packet);
+ SendPacket(packet);
- sLog->outError ("WorldSocket::HandleAuthSession: Sent Auth Response (authentification failed).");
+ sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (authentification failed).");
return -1;
}
@@ -1067,7 +1067,7 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
m_Session->SetLatency (latency);
else
{
- sLog->outError ("WorldSocket::HandlePing: peer sent CMSG_PING, "
+ sLog->outError("WorldSocket::HandlePing: peer sent CMSG_PING, "
"but is not authenticated or got recently kicked, "
" address = %s",
GetRemoteAddress().c_str());
@@ -1077,5 +1077,5 @@ int WorldSocket::HandlePing (WorldPacket& recvPacket)
WorldPacket packet (SMSG_PONG, 4);
packet << ping;
- return SendPacket (packet);
+ return SendPacket(packet);
}
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 3396803ff62..b8080b128f2 100755
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -108,7 +108,7 @@ class WorldSocket : public WorldHandler
/// Send A packet on the socket, this function is reentrant.
/// @param pct packet to send
/// @return -1 of failure
- int SendPacket (const WorldPacket& pct);
+ int SendPacket(const WorldPacket& pct);
/// Add reference to this object.
long AddReference (void);
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 00a8b263847..d357651a5bf 100755
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -236,7 +236,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
if (num_threads <= 0)
{
- sLog->outError ("Network.Threads is wrong in your config file");
+ sLog->outError("Network.Threads is wrong in your config file");
return -1;
}
@@ -253,7 +253,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
if (m_SockOutUBuff <= 0)
{
- sLog->outError ("Network.OutUBuff is wrong in your config file");
+ sLog->outError("Network.OutUBuff is wrong in your config file");
return -1;
}
@@ -263,7 +263,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
if (m_Acceptor->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1)
{
- sLog->outError ("Failed to open acceptor, check if the port is free");
+ sLog->outError("Failed to open acceptor, check if the port is free");
return -1;
}
@@ -327,7 +327,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
(void*) & m_SockOutKBuff,
sizeof (int)) == -1 && errno != ENOTSUP)
{
- sLog->outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
+ sLog->outError("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
return -1;
}
}
@@ -342,7 +342,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
(void*)&ndoption,
sizeof (int)) == -1)
{
- sLog->outError ("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno));
+ sLog->outError("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno));
return -1;
}
}
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 8a9c07a7187..1a9905edd12 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -267,7 +267,7 @@ void World::AddSession_(WorldSession* s)
{
AddQueuedPlayer (s);
UpdateMaxSessionCounters();
- sLog->outDetail ("PlayerQueue: Account id %u is in Queue Position (%u).", s->GetAccountId(), ++QueueSize);
+ sLog->outDetail("PlayerQueue: Account id %u is in Queue Position (%u).", s->GetAccountId(), ++QueueSize);
return;
}
@@ -284,7 +284,7 @@ void World::AddSession_(WorldSession* s)
float popu = (float)GetActiveSessionCount(); // updated number of users on the server
popu /= pLimit;
popu *= 2;
- sLog->outDetail ("Server Population (%f).", popu);
+ sLog->outDetail("Server Population (%f).", popu);
}
}
@@ -1764,7 +1764,7 @@ void World::SetInitialWorldSettings()
uint32 startupDuration = GetMSTimeDiffToNow(startupBegin);
sLog->outString();
- sLog->outString("WORLD: World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000) );
+ sLog->outString("WORLD: World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));
sLog->outString();
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 566e8c977dc..9375cc33f27 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -177,39 +177,39 @@ public:
MobDeath_Timer = 2500;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
- case 0:
- DoScriptText(SCRIPT_TEXT1, me);//2
- CanWalk = false;
- Event_Timer = 5000;
- break;
- case 1:
- DoScriptText(SCRIPT_TEXT2, me);//4
- CanWalk = false;
- Event_Timer = 5000;
- break;
- case 2:
- CanWalk = false;
- break;
- case 3:
- DoScriptText(SCRIPT_TEXT3, me);//5
- break;
- case 4:
- DoScriptText(SCRIPT_TEXT4, me);//6
- CanWalk = false;
- Event_Timer = 5000;
- break;
- case 5:
- if (instance)
- {
- instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
- instance->SetData(TYPE_RING_OF_LAW, DONE);
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_grimstone: event reached end and set complete.");
- }
- break;
+ case 0:
+ DoScriptText(SCRIPT_TEXT1, me);//2
+ CanWalk = false;
+ Event_Timer = 5000;
+ break;
+ case 1:
+ DoScriptText(SCRIPT_TEXT2, me);//4
+ CanWalk = false;
+ Event_Timer = 5000;
+ break;
+ case 2:
+ CanWalk = false;
+ break;
+ case 3:
+ DoScriptText(SCRIPT_TEXT3, me);//5
+ break;
+ case 4:
+ DoScriptText(SCRIPT_TEXT4, me);//6
+ CanWalk = false;
+ Event_Timer = 5000;
+ break;
+ case 5:
+ if (instance)
+ {
+ instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
+ instance->SetData(TYPE_RING_OF_LAW, DONE);
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_grimstone: event reached end and set complete.");
+ }
+ break;
}
}
@@ -611,18 +611,22 @@ public:
{
npc_dughal_stormwingAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
- case 0:me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); break;
- case 1:instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
- case 2:
- me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
- break;
+ case 0:
+ me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 1:
+ instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);
+ break;
+ case 2:
+ me->SetVisible(false);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
+ break;
}
}
@@ -712,14 +716,15 @@ public:
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == 4322)
- {PlayerStart = player;
+ {
+ PlayerStart = player;
if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
{
- CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
- instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
- creature->setFaction(11);
- }
+ CAST_AI(npc_escort::npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
+ instance->SetData(DATA_QUEST_JAIL_BREAK, ENCOUNTER_STATE_IN_PROGRESS);
+ creature->setFaction(11);
}
+ }
return false;
}
@@ -730,60 +735,66 @@ public:
instance = creature->GetInstanceScript();
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
- case 1:
- me->Say(SAY_WINDSOR_1, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 7:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- me->Say(SAY_WINDSOR_4_1, LANG_UNIVERSAL, PlayerGUID);
- IsOnHold=true;
- break;
- case 10:
- me->setFaction(534);
- break;
- case 12:
- me->Say(SAY_WINDSOR_6, LANG_UNIVERSAL, PlayerGUID);
- instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_IN_PROGRESS);
- break;
- case 13:
- me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
- break;
- case 14:
- instance->SetData(DATA_GATE_SR, 0);
- me->setFaction(11);
- break;
- case 16:
- me->Say(SAY_WINDSOR_9, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 17:
- me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
- break;
- case 18:
- instance->SetData(DATA_GATE_SC, 0);
- break;
- case 19:
- me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
- instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
- break;
+ case 1:
+ me->Say(SAY_WINDSOR_1, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 7:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ me->Say(SAY_WINDSOR_4_1, LANG_UNIVERSAL, PlayerGUID);
+ IsOnHold = true;
+ break;
+ case 10:
+ me->setFaction(534);
+ break;
+ case 12:
+ me->Say(SAY_WINDSOR_6, LANG_UNIVERSAL, PlayerGUID);
+ instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_IN_PROGRESS);
+ break;
+ case 13:
+ me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
+ break;
+ case 14:
+ instance->SetData(DATA_GATE_SR, 0);
+ me->setFaction(11);
+ break;
+ case 16:
+ me->Say(SAY_WINDSOR_9, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 17:
+ me->HandleEmoteCommand(EMOTE_STATE_USESTANDING);//EMOTE_STATE_WORK
+ break;
+ case 18:
+ instance->SetData(DATA_GATE_SC, 0);
+ break;
+ case 19:
+ me->SetVisible(false);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
+ break;
}
}
void EnterCombat(Unit* who)
- {
+ {
switch (urand(0, 2))
{
- case 0: me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); break;
- case 1: me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); break;
- case 2: me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID); break;
- }
+ case 0:
+ me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 1:
+ me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 2:
+ me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID);
+ break;
}
+ }
void Reset() {}
@@ -794,19 +805,22 @@ public:
void UpdateAI(const uint32 diff)
{
- if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return;
+ if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
+ return;
+
if (instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED)
SetEscortPaused(false);
+
if (!instance->GetData(DATA_GATE_D) && instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_NOT_STARTED)
- {
+ {
me->Say(SAY_WINDSOR_4_2, LANG_UNIVERSAL, PlayerGUID);
instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_BEFORE_START);
- }
+ }
if (instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED)
- {
+ {
me->Say(SAY_WINDSOR_4_3, LANG_UNIVERSAL, PlayerGUID);
instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
- }
+ }
if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_SUPPLY_ROOM) == ENCOUNTER_STATE_ENDED)
{
me->SetVisible(false);
@@ -900,61 +914,61 @@ public:
{
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- wp=i;
- switch (i)
+ wp = waypointId;
+ switch (waypointId)
{
- case 0:
- me->setFaction(11);
- me->Say(SAY_REGINALD_WINDSOR_0_1, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 1:
- me->Say(SAY_REGINALD_WINDSOR_0_2, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 7:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- me->Say(SAY_REGINALD_WINDSOR_5_1, LANG_UNIVERSAL, PlayerGUID);
- IsOnHold=true;
- break;
- case 8:
- me->Say(SAY_REGINALD_WINDSOR_5_2, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 11:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- me->Say(SAY_REGINALD_WINDSOR_7_1, LANG_UNIVERSAL, PlayerGUID);
- IsOnHold=true;
- break;
- case 12:
- me->Say(SAY_REGINALD_WINDSOR_7_2, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 13:
- me->Say(SAY_REGINALD_WINDSOR_7_3, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 20:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- me->Say(SAY_REGINALD_WINDSOR_13_1, LANG_UNIVERSAL, PlayerGUID);
- IsOnHold=true;
- break;
- case 21:
- me->Say(SAY_REGINALD_WINDSOR_13_3, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 23:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- me->Say(SAY_REGINALD_WINDSOR_14_1, LANG_UNIVERSAL, PlayerGUID);
- IsOnHold=true;
- break;
- case 24:
- me->Say(SAY_REGINALD_WINDSOR_14_2, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 31:
- me->Say(SAY_REGINALD_WINDSOR_20_1, LANG_UNIVERSAL, PlayerGUID);
- break;
- case 32:
- me->Say(SAY_REGINALD_WINDSOR_20_2, LANG_UNIVERSAL, PlayerGUID);
- PlayerStart->GroupEventHappens(QUEST_JAIL_BREAK, me);
- instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
- break;
+ case 0:
+ me->setFaction(11);
+ me->Say(SAY_REGINALD_WINDSOR_0_1, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 1:
+ me->Say(SAY_REGINALD_WINDSOR_0_2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 7:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ me->Say(SAY_REGINALD_WINDSOR_5_1, LANG_UNIVERSAL, PlayerGUID);
+ IsOnHold=true;
+ break;
+ case 8:
+ me->Say(SAY_REGINALD_WINDSOR_5_2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 11:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ me->Say(SAY_REGINALD_WINDSOR_7_1, LANG_UNIVERSAL, PlayerGUID);
+ IsOnHold=true;
+ break;
+ case 12:
+ me->Say(SAY_REGINALD_WINDSOR_7_2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 13:
+ me->Say(SAY_REGINALD_WINDSOR_7_3, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 20:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ me->Say(SAY_REGINALD_WINDSOR_13_1, LANG_UNIVERSAL, PlayerGUID);
+ IsOnHold=true;
+ break;
+ case 21:
+ me->Say(SAY_REGINALD_WINDSOR_13_3, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 23:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ me->Say(SAY_REGINALD_WINDSOR_14_1, LANG_UNIVERSAL, PlayerGUID);
+ IsOnHold=true;
+ break;
+ case 24:
+ me->Say(SAY_REGINALD_WINDSOR_14_2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 31:
+ me->Say(SAY_REGINALD_WINDSOR_20_1, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 32:
+ me->Say(SAY_REGINALD_WINDSOR_20_2, LANG_UNIVERSAL, PlayerGUID);
+ PlayerStart->GroupEventHappens(QUEST_JAIL_BREAK, me);
+ instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
+ break;
}
}
@@ -978,14 +992,20 @@ public:
}
void EnterCombat(Unit* who)
- {
+ {
switch (urand(0, 2))
{
- case 0: me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID); break;
- case 1: me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID); break;
- case 2: me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID); break;
- }
+ case 0:
+ me->Say(SAY_WINDSOR_AGGRO1, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 1:
+ me->Say(SAY_WINDSOR_AGGRO2, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 2:
+ me->Say(SAY_WINDSOR_AGGRO3, LANG_UNIVERSAL, PlayerGUID);
+ break;
}
+ }
void Reset() {}
void JustDied(Unit* slayer)
@@ -995,47 +1015,49 @@ public:
void UpdateAI(const uint32 diff)
{
- if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return;
+ if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
+ return;
+
if (wp == 7)
- {
+ {
if (!instance->GetData(DATA_GATE_J) && instance->GetData(DATA_JAZ) == ENCOUNTER_STATE_NOT_STARTED)
- {
- instance->SetData(DATA_CREATURE_JAZ, 1);
- instance->SetData(DATA_JAZ, ENCOUNTER_STATE_IN_PROGRESS);
- }
+ {
+ instance->SetData(DATA_CREATURE_JAZ, 1);
+ instance->SetData(DATA_JAZ, ENCOUNTER_STATE_IN_PROGRESS);
+ }
if (instance->GetData(DATA_CREATURE_JAZ) && instance->GetData(DATA_CREATURE_OGRABISI) && instance->GetData(DATA_JAZ) == ENCOUNTER_STATE_IN_PROGRESS)
- {
- SetEscortPaused(false);
- instance->SetData(DATA_JAZ, ENCOUNTER_STATE_ENDED);
- }
+ {
+ SetEscortPaused(false);
+ instance->SetData(DATA_JAZ, ENCOUNTER_STATE_ENDED);
}
+ }
else if (wp == 11)
- {
+ {
if (!instance->GetData(DATA_GATE_S) && instance->GetData(DATA_SHILL) == ENCOUNTER_STATE_NOT_STARTED)
- {
- instance->SetData(DATA_CREATURE_SHILL, 1);
- instance->SetData(DATA_SHILL, ENCOUNTER_STATE_IN_PROGRESS);
- }
+ {
+ instance->SetData(DATA_CREATURE_SHILL, 1);
+ instance->SetData(DATA_SHILL, ENCOUNTER_STATE_IN_PROGRESS);
+ }
if (instance->GetData(DATA_CREATURE_SHILL) && instance->GetData(DATA_SHILL) == ENCOUNTER_STATE_IN_PROGRESS)
- {
- instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
- SetEscortPaused(false);
- }
+ {
+ instance->SetData(DATA_SHILL, ENCOUNTER_STATE_ENDED);
+ SetEscortPaused(false);
}
+ }
else if (wp == 20)
- {
+ {
if (!instance->GetData(DATA_GATE_C) && instance->GetData(DATA_CREST) == ENCOUNTER_STATE_NOT_STARTED)
- {
- instance->SetData(DATA_CREATURE_CREST, 1);
- me->Say(SAY_REGINALD_WINDSOR_13_2, LANG_UNIVERSAL, PlayerGUID);
- instance->SetData(DATA_CREST, ENCOUNTER_STATE_IN_PROGRESS);
- }
+ {
+ instance->SetData(DATA_CREATURE_CREST, 1);
+ me->Say(SAY_REGINALD_WINDSOR_13_2, LANG_UNIVERSAL, PlayerGUID);
+ instance->SetData(DATA_CREST, ENCOUNTER_STATE_IN_PROGRESS);
+ }
if (instance->GetData(DATA_CREATURE_CREST) && instance->GetData(DATA_CREST) == ENCOUNTER_STATE_IN_PROGRESS)
- {
- SetEscortPaused(false);
- instance->SetData(DATA_CREST, ENCOUNTER_STATE_ENDED);
- }
+ {
+ SetEscortPaused(false);
+ instance->SetData(DATA_CREST, ENCOUNTER_STATE_ENDED);
}
+ }
if (instance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_OBJECTIVE_COMPLETED) SetEscortPaused(false);
npc_escortAI::UpdateAI(diff);
}
@@ -1045,6 +1067,7 @@ public:
// npc_tobias_seecher
#define SAY_TOBIAS_FREE "Thank you! I will run for safety immediately!"
+
/*
class npc_tobias_seecher : public CreatureScript
{
@@ -1105,25 +1128,30 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
- case 0:me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID); break;
- case 2:
- instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
- case 4:
- me->SetVisible(false);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
- break;
+ case 0:
+ me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID);
+ break;
+ case 2:
+ instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);
+ break;
+ case 4:
+ me->SetVisible(false);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
+ break;
}
}
void UpdateAI(const uint32 diff)
{
- if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return;
+ if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED)
+ return;
+
if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_ENDED)
{
me->SetVisible(false);
@@ -1226,29 +1254,29 @@ public:
go->SetGoState((GOState)state);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
if (!instance)
return;
- switch (i)
+ switch (waypointId)
{
- case 1:
- me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
- break;
- case 2:
- me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
- break;
- case 3:
- me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
- break;
- case 4:
- me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
- break;
- case 5:
- me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
- BreakKeg_Timer = 2000;
- break;
+ case 1:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
+ break;
+ case 2:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
+ break;
+ case 3:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
+ break;
+ case 4:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
+ break;
+ case 5:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
+ BreakKeg_Timer = 2000;
+ break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 12f2cef2d0b..6aa4c9d1a7a 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -266,14 +266,14 @@ public:
}
}
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 waypointId)
{
//just in case
if (GetPlayerForEscort())
if (me->getFaction() != GetPlayerForEscort()->getFaction())
me->setFaction(GetPlayerForEscort()->getFaction());
- switch (uiPoint)
+ switch (waypointId)
{
case 3:
SetEscortPaused(true);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index a61fd235753..89c3e371de7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -158,12 +158,12 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
if (!instance)
return;
- switch (i)
+ switch (waypointId)
{
case 0:
DoCast(me, SPELL_TUXEDO, false);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index aab18cd57be..4319fef0b05 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -994,9 +994,9 @@ public:
SetDespawnAtFar(false);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
case 1:
if (Unit* car = Unit::GetCreature(*me, carGUID))
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index bf208baf873..2b9dbdd248d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -239,9 +239,9 @@ public:
}
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 0:
DoScriptText(SAY_BREAKOUT1, me);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 6f71b100bb7..8cee23fab1c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -497,9 +497,9 @@ public:
SetEscortPaused(bOnHold);
}
- void WaypointReached(uint32 wpId)
+ void WaypointReached(uint32 waypointId)
{
- switch (wpId)
+ switch (waypointId)
{
case 0:
me->SetWalk(false);
@@ -507,7 +507,6 @@ public:
break;
case 1:
SetHoldState(true);
-
SpawnNPC();
if (Creature* temp = Unit::GetCreature(*me, uiKorfaxGUID))
DoScriptText(SAY_LIGHT_OF_DAWN07, temp);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 16b90f89bb5..58c21d86a2f 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -152,7 +152,12 @@ public:
uint32 Start_Timer;
void Reset() {}
- void WaypointReached(uint32 /*point*/) {}
+
+ void WaypointReached(uint32 /*waypointId*/)
+ {
+
+ }
+
void EnterCombat(Unit* /*who*/) {}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 0ea55d170b3..63e753a18ba 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -99,9 +99,9 @@ public:
InstanceScript* instance;
uint32 uiNpcEntry;
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPoint)
+ switch (waypointId)
{
case 0:
if (uiNpcEntry == NPC_ASH)
diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
index b53770badab..f6a62fbf092 100644
--- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
@@ -64,43 +64,42 @@ class npc_professor_phizzlethorpe : public CreatureScript
{
npc_professor_phizzlethorpeAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (uiPointId)
+ switch (waypointId)
{
- case 4:
- Talk(SAY_PROGRESS_2, player->GetGUID());
- break;
- case 5:
- Talk(SAY_PROGRESS_3, player->GetGUID());
- break;
- case 8:
- Talk(EMOTE_PROGRESS_4);
- break;
- case 9:
- me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
- me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
- break;
- case 10:
- Talk(SAY_PROGRESS_5, player->GetGUID());
- break;
- case 11:
- Talk(SAY_PROGRESS_6, player->GetGUID());
- SetRun();
- break;
- case 19:
- Talk(SAY_PROGRESS_7, player->GetGUID());
- break;
- case 20:
- Talk(EMOTE_PROGRESS_8);
- Talk(SAY_PROGRESS_9, player->GetGUID());
- CAST_PLR(player)->GroupEventHappens(QUEST_SUNKEN_TREASURE, me);
- break;
+ case 4:
+ Talk(SAY_PROGRESS_2, player->GetGUID());
+ break;
+ case 5:
+ Talk(SAY_PROGRESS_3, player->GetGUID());
+ break;
+ case 8:
+ Talk(EMOTE_PROGRESS_4);
+ break;
+ case 9:
+ me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
+ break;
+ case 10:
+ Talk(SAY_PROGRESS_5, player->GetGUID());
+ break;
+ case 11:
+ Talk(SAY_PROGRESS_6, player->GetGUID());
+ SetRun();
+ break;
+ case 19:
+ Talk(SAY_PROGRESS_7, player->GetGUID());
+ break;
+ case 20:
+ Talk(EMOTE_PROGRESS_8);
+ Talk(SAY_PROGRESS_9, player->GetGUID());
+ CAST_PLR(player)->GroupEventHappens(QUEST_SUNKEN_TREASURE, me);
+ break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 8859dff1c77..e40a2f785e6 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -130,14 +130,13 @@ public:
{
npc_ranger_lilathaAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 0:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -145,16 +144,13 @@ public:
Cage->SetGoState(GO_STATE_ACTIVE);
DoScriptText(SAY_START, me, player);
break;
-
case 5:
DoScriptText(SAY_PROGRESS1, me, player);
break;
-
case 11:
DoScriptText(SAY_PROGRESS2, me, player);
me->SetOrientation(4.762841f);
break;
-
case 18:
{
DoScriptText(SAY_PROGRESS3, me, player);
@@ -168,25 +164,20 @@ public:
me->AI()->AttackStart(Summ1);
}
break;
-
case 19:
me->SetWalk(false);
break;
-
case 25:
me->SetWalk(true);
break;
-
case 30:
if (player->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(player)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS, me);
break;
-
case 32:
me->SetOrientation(2.978281f);
DoScriptText(SAY_END1, me, player);
break;
-
case 33:
me->SetOrientation(5.858011f);
DoScriptText(SAY_END2, me, player);
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index f217cb2a0dd..8de895cb51f 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -87,9 +87,9 @@ public:
void Reset() { }
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 26:
DoScriptText(SAY_OOX_AMBUSH, me);
@@ -276,14 +276,13 @@ public:
summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ);
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (uiPointId)
+ switch (waypointId)
{
case 1:
DoScriptText(SAY_RIN_FREE, me, player);
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index f6aaa4e4712..3ade1da4a19 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -76,17 +76,16 @@ public:
uiShieldBashTimer = 8000;
}
- void WaypointReached(uint32 uiI)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- if (uiI >= 65 && me->GetUnitMovementFlags() == MOVEMENTFLAG_WALKING)
+ if (waypointId >= 65 && me->GetUnitMovementFlags() == MOVEMENTFLAG_WALKING)
me->SetWalk(false);
- switch (uiI)
+ switch (waypointId)
{
case 39:
SetEscortPaused(true);
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index 88df13ffc26..bc3110878de 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -66,50 +66,41 @@ public:
{
npc_deathstalker_erlandAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 1:
DoScriptText(SAY_START, me, player);
break;
-
case 13:
DoScriptText(SAY_LAST, me, player);
player->GroupEventHappens(QUEST_ESCORTING, me);
break;
-
case 14:
DoScriptText(SAY_THANKS, me, player);
break;
-
case 15:
if (Unit* Rane = me->FindNearestCreature(NPC_RANE, 20))
DoScriptText(SAY_RANE, Rane);
break;
-
case 16:
DoScriptText(SAY_ANSWER, me);
break;
-
case 17:
DoScriptText(SAY_MOVE_QUINN, me);
break;
-
case 24:
DoScriptText(SAY_GREETINGS, me);
break;
-
case 25:
if (Unit* Quinn = me->FindNearestCreature(NPC_QUINN, 20))
DoScriptText(SAY_QUINN, Quinn);
break;
-
case 26:
DoScriptText(SAY_ON_BYE, me, NULL);
break;
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index 3852a1de3b0..7e5e9e3cf89 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -268,9 +268,9 @@ public:
}
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 14:
SetEscortPaused(true);
@@ -497,9 +497,9 @@ public:
uiPhase = 0;
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 1:
SetEscortPaused(true);
diff --git a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
index ef6fccd8bde..6507ec911c0 100644
--- a/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
+++ b/src/server/scripts/EasternKingdoms/swamp_of_sorrows.cpp
@@ -106,24 +106,24 @@ public:
}
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
- case 0:
- if (GameObject* pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID))
- pCage->ResetDoorOrButton();
- break;
- case 20:
- if (Player* player = GetPlayerForEscort())
- {
- me->SetFacingToObject(player);
- DoScriptText(SAY_QUEST_COMPLETE, me, player);
- DoScriptText(EMOTE_WHISPER, me, player);
- player->GroupEventHappens(QUEST_GALENS_ESCAPE, me);
- }
- SetRun(true);
- break;
+ case 0:
+ if (GameObject* pCage = me->GetMap()->GetGameObject(m_uiGalensCageGUID))
+ pCage->ResetDoorOrButton();
+ break;
+ case 20:
+ if (Player* player = GetPlayerForEscort())
+ {
+ me->SetFacingToObject(player);
+ DoScriptText(SAY_QUEST_COMPLETE, me, player);
+ DoScriptText(EMOTE_WHISPER, me, player);
+ player->GroupEventHappens(QUEST_GALENS_ESCAPE, me);
+ }
+ SetRun(true);
+ break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 94b5b070992..0057c01b882 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -328,10 +328,11 @@ public:
summoned->AI()->AttackStart(me);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
- switch (i)
+
+ switch (waypointId)
{
case 8:
DoScriptText(SAY_WP_0, me);
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index c8d2afc3375..46f1526c5bf 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -85,9 +85,15 @@ public:
{
switch (uiWPHolder)
{
- case 7: DoScriptText(SAY_DS_DOWN_1, me); break;
- case 8: DoScriptText(SAY_DS_DOWN_2, me); break;
- case 9: DoScriptText(SAY_DS_DOWN_3, me); break;
+ case 7:
+ DoScriptText(SAY_DS_DOWN_1, me);
+ break;
+ case 8:
+ DoScriptText(SAY_DS_DOWN_2, me);
+ break;
+ case 9:
+ DoScriptText(SAY_DS_DOWN_3, me);
+ break;
}
}
else
@@ -96,16 +102,15 @@ public:
uiShootTimer = 0;
}
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- uiWPHolder = uiPoint;
+ uiWPHolder = waypointId;
- switch (uiPoint)
+ switch (waypointId)
{
case 4:
SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE);
@@ -226,14 +231,13 @@ public:
{
npc_defias_traitorAI(Creature* creature) : npc_escortAI(creature) { Reset(); }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 35:
SetRun(false);
diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp
index e89b8fd7fba..bf28d9838a4 100644
--- a/src/server/scripts/EasternKingdoms/wetlands.cpp
+++ b/src/server/scripts/EasternKingdoms/wetlands.cpp
@@ -67,14 +67,13 @@ public:
m_bFriendSummoned = false;
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 2:
if (me->HasStealthAura())
me->RemoveAurasByType(SPELL_AURA_MOD_STEALTH);
-
SetRun();
me->setFaction(FACTION_ENEMY);
break;
diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp
index 76c4f793a42..851a32538e9 100644
--- a/src/server/scripts/Examples/example_escort.cpp
+++ b/src/server/scripts/Examples/example_escort.cpp
@@ -75,9 +75,9 @@ class example_escort : public CreatureScript
}
// Pure Virtual Functions (Have to be implemented)
- void WaypointReached(uint32 uiWP)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiWP)
+ switch (waypointId)
{
case 1:
DoScriptText(SAY_WP_1, me);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 20f738c95ed..a86b2b8b17a 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -236,9 +236,9 @@ public:
Start(false, false, 0);
}
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPoint)
+ switch (waypointId)
{
case 4:
SetEscortPaused(true);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index ae1b0ba0c67..68a81b65d4c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -115,9 +115,9 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance)
+ if (waypointId == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index a2625861f05..2a7a3a4c8bc 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -644,7 +644,11 @@ public:
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 /*i*/){}
+
+ void WaypointReached(uint32 /*waypointId*/)
+ {
+
+ }
};
};
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index dbcfbc8ed58..77326b5cbc7 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -111,9 +111,9 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance)
+ if (waypointId == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
@@ -241,7 +241,7 @@ public:
{
}
- void WaypointReached(uint32 /*i*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index e58f9c3bf45..a30eb440e74 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -103,9 +103,9 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance)
+ if (waypointId == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index 7e628c0efa5..40ff7741857 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -105,9 +105,9 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance)
+ if (waypointId == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index f36aa19a7be..115aa3b6445 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -980,9 +980,9 @@ void hyjalAI::RespawnNearPos(float x, float y)
cell.Visit(p, obj_worker, *me->GetMap(), *me, me->GetGridActivationRange());
}
-void hyjalAI::WaypointReached(uint32 i)
+void hyjalAI::WaypointReached(uint32 waypointId)
{
- if (i == 1 || (i == 0 && me->GetEntry() == THRALL))
+ if (waypointId == 1 || (waypointId == 0 && me->GetEntry() == THRALL))
{
me->MonsterYell(YELL_HURRY, 0, 0);
WaitForTeleport = true;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
index 6abd5dd7e03..b32288ca43a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.h
@@ -196,7 +196,7 @@ struct hyjalAI : public npc_escortAI
void SummonedCreatureDespawn(Creature* summoned);
void HideNearPos(float x, float y);
void RespawnNearPos(float x, float y);
- void WaypointReached(uint32 i);
+ void WaypointReached(uint32 waypointId);
void DoOverrun(uint32 faction, const uint32 diff);
void MoveInLineOfSight(Unit* who);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 23a04bece09..011dbd32af3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -425,9 +425,9 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 0 && instance && !IsOverrun)
+ if (waypointId == 0 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
@@ -550,22 +550,24 @@ public:
KnockDownTimer = 10000;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
}
}
- if (i == LastOverronPos && IsOverrun)
+ if (waypointId == LastOverronPos && IsOverrun)
{
if ((faction == 0 && LastOverronPos == 17) || (faction == 1 && LastOverronPos == 21))
{
@@ -652,22 +654,24 @@ public:
RandomMove = false;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
}
}
- if (i == LastOverronPos && IsOverrun)
+ if (waypointId == LastOverronPos && IsOverrun)
{
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK_UNARMED);
if ((faction == 0 && LastOverronPos == 17) || (faction == 1 && LastOverronPos == 21))
@@ -675,7 +679,6 @@ public:
me->setDeathState(DEAD);
me->RemoveCorpse();
}
-
}
}
@@ -770,16 +773,18 @@ public:
summons.Despawn(summon);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
@@ -888,16 +893,18 @@ public:
ShellTimer = 50000+rand()%10000;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
@@ -987,16 +994,18 @@ public:
WebTimer = 20000+rand()%5000;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
@@ -1077,16 +1086,18 @@ public:
ManaBurnTimer = 9000+rand()%5000;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 7 && instance && !IsOverrun)
+ if (waypointId == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
- }else{
+ }
+ else
+ {
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
if (target && target->isAlive())
me->AddThreat(target, 0.0f);
@@ -1170,9 +1181,9 @@ public:
me->SetDisableGravity(true);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 2 && instance && !IsOverrun)
+ if (waypointId == 2 && instance && !IsOverrun)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
@@ -1289,9 +1300,9 @@ public:
me->SetDisableGravity(true);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- if (i == 2 && instance && !IsOverrun)
+ if (waypointId == 2 && instance && !IsOverrun)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
if (target && target->isAlive())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index e891f00ea36..6454083e424 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -446,9 +446,9 @@ public:
++uiStep;
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 0:
case 1:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 195e402e7a0..d9cdccf2291 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -296,12 +296,12 @@ public:
bool LowHp;
bool HadMount;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
if (!instance)
return;
- switch (i)
+ switch (waypointId)
{
case 8:
SetRun(false);
@@ -433,7 +433,6 @@ public:
//trigger epoch Yell("Thrall! Come outside and face your fate! ....")
//from here, thrall should not never be allowed to move to point 106 which he currently does.
break;
-
case 106:
{
//trigger taretha to run down outside
@@ -631,9 +630,9 @@ public:
InstanceScript* instance;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
case 6:
DoScriptText(SAY_TA_FREE, me);
@@ -643,6 +642,7 @@ public:
break;
}
}
+
void Reset() {}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
index 789e7096433..43e3fe6efdd 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp
@@ -72,55 +72,54 @@ public:
{
npc_willixAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 3:
- me->HandleEmoteCommand(EMOTE_STATE_POINT);
- DoScriptText(SAY_POINT, me, player);
- break;
- case 4:
- me->SummonCreature(ENTRY_BOAR, 2137.66f, 1843.98f, 48.08f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 8:
- DoScriptText(SAY_BLUELEAF, me, player);
- break;
- case 9:
- DoScriptText(SAY_DANGER, me, player);
- break;
- case 13:
- DoScriptText(SAY_BAD, me, player);
- break;
- case 14:
- me->SummonCreature(ENTRY_BOAR, 2078.91f, 1704.54f, 56.77f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 25:
- DoScriptText(SAY_THINK, me, player);
- break;
- case 31:
- DoScriptText(SAY_SOON, me, player);
- break;
- case 42:
- DoScriptText(SAY_FINALY, me, player);
- break;
- case 43:
- me->SummonCreature(ENTRY_BOAR, 1956.43f, 1596.97f, 81.75f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 45:
- DoScriptText(SAY_WIN, me, player);
- me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- if (player->GetTypeId() == TYPEID_PLAYER)
- CAST_PLR(player)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER, me);
- break;
- case 46:
- DoScriptText(SAY_END, me, player);
- break;
+ case 3:
+ me->HandleEmoteCommand(EMOTE_STATE_POINT);
+ DoScriptText(SAY_POINT, me, player);
+ break;
+ case 4:
+ me->SummonCreature(ENTRY_BOAR, 2137.66f, 1843.98f, 48.08f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 8:
+ DoScriptText(SAY_BLUELEAF, me, player);
+ break;
+ case 9:
+ DoScriptText(SAY_DANGER, me, player);
+ break;
+ case 13:
+ DoScriptText(SAY_BAD, me, player);
+ break;
+ case 14:
+ me->SummonCreature(ENTRY_BOAR, 2078.91f, 1704.54f, 56.77f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 25:
+ DoScriptText(SAY_THINK, me, player);
+ break;
+ case 31:
+ DoScriptText(SAY_SOON, me, player);
+ break;
+ case 42:
+ DoScriptText(SAY_FINALY, me, player);
+ break;
+ case 43:
+ me->SummonCreature(ENTRY_BOAR, 1956.43f, 1596.97f, 81.75f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 45:
+ DoScriptText(SAY_WIN, me, player);
+ me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
+ if (player->GetTypeId() == TYPEID_PLAYER)
+ CAST_PLR(player)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER, me);
+ break;
+ case 46:
+ DoScriptText(SAY_END, me, player);
+ break;
}
}
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index cabddc3b6d9..7e93cc7e4c7 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -151,35 +151,35 @@ public:
uint32 eventProgress;
InstanceScript* instance;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
if (!instance)
return;
- switch (i)
+ switch (waypointId)
{
case 4:
eventProgress = 1;
currentEvent = TYPE_NARALEX_PART1;
instance->SetData(TYPE_NARALEX_PART1, IN_PROGRESS);
- break;
+ break;
case 5:
DoScriptText(SAY_MUST_CONTINUE, me);
instance->SetData(TYPE_NARALEX_PART1, DONE);
- break;
+ break;
case 11:
eventProgress = 1;
currentEvent = TYPE_NARALEX_PART2;
instance->SetData(TYPE_NARALEX_PART2, IN_PROGRESS);
- break;
+ break;
case 19:
DoScriptText(SAY_BEYOND_THIS_CORRIDOR, me);
- break;
+ break;
case 24:
eventProgress = 1;
currentEvent = TYPE_NARALEX_PART3;
instance->SetData(TYPE_NARALEX_PART3, IN_PROGRESS);
- break;
+ break;
}
}
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index 08b9778cf49..ff4f90672fc 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -76,35 +76,34 @@ class npc_torek : public CreatureScript
uint32 Thunderclap_Timer;
bool Completed;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 1:
- Talk(SAY_MOVE, player->GetGUID());
- break;
- case 8:
- Talk(SAY_PREPARE, player->GetGUID());
- break;
- case 19:
- //TODO: verify location and creatures amount.
- me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
- break;
- case 20:
- DoScriptText(SAY_WIN, me, player);
- Completed = true;
- player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
- break;
- case 21:
- Talk(SAY_END, player->GetGUID());
- break;
+ case 1:
+ Talk(SAY_MOVE, player->GetGUID());
+ break;
+ case 8:
+ Talk(SAY_PREPARE, player->GetGUID());
+ break;
+ case 19:
+ //TODO: verify location and creatures amount.
+ me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 20:
+ DoScriptText(SAY_WIN, me, player);
+ Completed = true;
+ player->GroupEventHappens(QUEST_TOREK_ASSULT, me);
+ break;
+ case 21:
+ Talk(SAY_END, player->GetGUID());
+ break;
}
}
@@ -182,32 +181,29 @@ class npc_ruul_snowhoof : public CreatureScript
{
npc_ruul_snowhoofAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 0:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
break;
-
case 13:
me->SummonCreature(3922, 3449.218018f, -587.825073f, 174.978867f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
me->SummonCreature(3921, 3446.384521f, -587.830872f, 175.186279f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
me->SummonCreature(3926, 3444.218994f, -587.835327f, 175.380600f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
-
case 19:
me->SummonCreature(3922, 3508.344482f, -492.024261f, 186.929031f, 4.145029f, TEMPSUMMON_DEAD_DESPAWN, 60000);
me->SummonCreature(3921, 3506.265625f, -490.531006f, 186.740128f, 4.239277f, TEMPSUMMON_DEAD_DESPAWN, 60000);
me->SummonCreature(3926, 3503.682373f, -489.393799f, 186.629684f, 4.349232f, TEMPSUMMON_DEAD_DESPAWN, 60000);
break;
-
case 21:
player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me);
break;
@@ -316,17 +312,19 @@ class npc_muglash : public CreatureScript
summoned->AI()->AttackStart(me);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
- switch (i)
+ switch (waypointId)
{
case 0:
- DoScriptText(SAY_MUG_START2, me, player);
+ if (player)
+ DoScriptText(SAY_MUG_START2, me, player);
break;
case 24:
- DoScriptText(SAY_MUG_BRAZIER, me, player);
+ if (player)
+ DoScriptText(SAY_MUG_BRAZIER, me, player);
if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
{
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index 258e4d259fc..dfb1f3b0bdf 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -374,29 +374,28 @@ public:
{
npc_magwinAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 0:
- DoScriptText(SAY_START, me, player);
- break;
- case 17:
- DoScriptText(SAY_PROGRESS, me, player);
- break;
- case 28:
- DoScriptText(SAY_END1, me, player);
- break;
- case 29:
- DoScriptText(EMOTE_HUG, me, player);
- DoScriptText(SAY_END2, me, player);
- player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me);
- break;
+ case 0:
+ DoScriptText(SAY_START, me, player);
+ break;
+ case 17:
+ DoScriptText(SAY_PROGRESS, me, player);
+ break;
+ case 28:
+ DoScriptText(SAY_END1, me, player);
+ break;
+ case 29:
+ DoScriptText(EMOTE_HUG, me, player);
+ DoScriptText(SAY_END2, me, player);
+ player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me);
+ break;
}
}
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index a4c8ce3b004..1de04db61c4 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -231,13 +231,13 @@ public:
{
npc_prospector_remtravelAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 0:
DoScriptText(SAY_REM_START, me, player);
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index fa337a9cf3c..f295d7626ac 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -228,10 +228,11 @@ public:
{
npc_dalindaAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
- switch (i)
+
+ switch (waypointId)
{
case 1:
me->IsStandState();
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 04c4d2922f1..4a1b67ba477 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -607,49 +607,48 @@ public:
{
npc_stinkyAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 7:
- DoScriptText(SAY_STAY_1, me, player);
- break;
- case 11:
- DoScriptText(SAY_STAY_2, me, player);
- break;
- case 25:
- DoScriptText(SAY_STAY_3, me, player);
- break;
- case 26:
- DoScriptText(SAY_STAY_4, me, player);
- break;
- case 27:
- DoScriptText(SAY_STAY_5, me, player);
- break;
- case 28:
- DoScriptText(SAY_STAY_6, me, player);
- me->SetStandState(UNIT_STAND_STATE_KNEEL);
- break;
- case 29:
- me->SetStandState(UNIT_STAND_STATE_STAND);
- break;
- case 37:
- DoScriptText(SAY_QUEST_COMPLETE, me, player);
- me->SetSpeed(MOVE_RUN, 1.2f, true);
- me->SetWalk(false);
- if (player->GetQuestStatus(QUEST_STINKYS_ESCAPE_H))
- player->GroupEventHappens(QUEST_STINKYS_ESCAPE_H, me);
- if (player->GetQuestStatus(QUEST_STINKYS_ESCAPE_A))
- player->GroupEventHappens(QUEST_STINKYS_ESCAPE_A, me);
- break;
- case 39:
- DoScriptText(EMOTE_DISAPPEAR, me);
- break;
-
+ case 7:
+ DoScriptText(SAY_STAY_1, me, player);
+ break;
+ case 11:
+ DoScriptText(SAY_STAY_2, me, player);
+ break;
+ case 25:
+ DoScriptText(SAY_STAY_3, me, player);
+ break;
+ case 26:
+ DoScriptText(SAY_STAY_4, me, player);
+ break;
+ case 27:
+ DoScriptText(SAY_STAY_5, me, player);
+ break;
+ case 28:
+ DoScriptText(SAY_STAY_6, me, player);
+ me->SetStandState(UNIT_STAND_STATE_KNEEL);
+ break;
+ case 29:
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ break;
+ case 37:
+ DoScriptText(SAY_QUEST_COMPLETE, me, player);
+ me->SetSpeed(MOVE_RUN, 1.2f, true);
+ me->SetWalk(false);
+ if (player->GetQuestStatus(QUEST_STINKYS_ESCAPE_H))
+ player->GroupEventHappens(QUEST_STINKYS_ESCAPE_H, me);
+ if (player->GetQuestStatus(QUEST_STINKYS_ESCAPE_A))
+ player->GroupEventHappens(QUEST_STINKYS_ESCAPE_A, me);
+ break;
+ case 39:
+ DoScriptText(EMOTE_DISAPPEAR, me);
+ break;
}
}
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 01193b66e30..480b94d6767 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -124,9 +124,9 @@ public:
{
npc_oox22feAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
// First Ambush(3 Yetis)
case 11:
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 6e5ead0a870..08f5b2aa592 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -537,9 +537,9 @@ public:
} else if (Event_onWait) Event_Timer -= diff;
}
- void WaypointReached(uint32 id)
+ void WaypointReached(uint32 waypointId)
{
- CurrWP = id;
+ CurrWP = waypointId;
Event_Timer = 0;
Step = 0;
Event_onWait = true;
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index e887f076e29..635bb50509e 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -114,14 +114,13 @@ public:
{
npc_kaya_flathoofAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 16:
DoScriptText(SAY_AMBUSH, me);
@@ -129,7 +128,6 @@ public:
me->SummonCreature(NPC_GRIMTOTEM_RUFFIAN, -38.85f, -503.77f, -45.90f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
me->SummonCreature(NPC_GRIMTOTEM_SORCERER, -36.37f, -496.23f, -45.71f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
break;
-
case 18:
me->SetInFront(player);
DoScriptText(SAY_END, me, player);
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 204668b086d..da0e0e738cf 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -172,31 +172,65 @@ public:
{
npc_custodian_of_timeAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, player); break;
- case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, player); break;
- case 2: DoScriptText(WHISPER_CUSTODIAN_3, me, player); break;
- case 3: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
- case 5: DoScriptText(WHISPER_CUSTODIAN_5, me, player); break;
- case 6: DoScriptText(WHISPER_CUSTODIAN_6, me, player); break;
- case 7: DoScriptText(WHISPER_CUSTODIAN_7, me, player); break;
- case 8: DoScriptText(WHISPER_CUSTODIAN_8, me, player); break;
- case 9: DoScriptText(WHISPER_CUSTODIAN_9, me, player); break;
- case 10: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
- case 13: DoScriptText(WHISPER_CUSTODIAN_10, me, player); break;
- case 14: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
- case 16: DoScriptText(WHISPER_CUSTODIAN_11, me, player); break;
- case 17: DoScriptText(WHISPER_CUSTODIAN_12, me, player); break;
- case 18: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
- case 22: DoScriptText(WHISPER_CUSTODIAN_13, me, player); break;
- case 23: DoScriptText(WHISPER_CUSTODIAN_4, me, player); break;
+ case 0:
+ DoScriptText(WHISPER_CUSTODIAN_1, me, player);
+ break;
+ case 1:
+ DoScriptText(WHISPER_CUSTODIAN_2, me, player);
+ break;
+ case 2:
+ DoScriptText(WHISPER_CUSTODIAN_3, me, player);
+ break;
+ case 3:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 5:
+ DoScriptText(WHISPER_CUSTODIAN_5, me, player);
+ break;
+ case 6:
+ DoScriptText(WHISPER_CUSTODIAN_6, me, player);
+ break;
+ case 7:
+ DoScriptText(WHISPER_CUSTODIAN_7, me, player);
+ break;
+ case 8:
+ DoScriptText(WHISPER_CUSTODIAN_8, me, player);
+ break;
+ case 9:
+ DoScriptText(WHISPER_CUSTODIAN_9, me, player);
+ break;
+ case 10:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 13:
+ DoScriptText(WHISPER_CUSTODIAN_10, me, player);
+ break;
+ case 14:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 16:
+ DoScriptText(WHISPER_CUSTODIAN_11, me, player);
+ break;
+ case 17:
+ DoScriptText(WHISPER_CUSTODIAN_12, me, player);
+ break;
+ case 18:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
+ case 22:
+ DoScriptText(WHISPER_CUSTODIAN_13, me, player);
+ break;
+ case 23:
+ DoScriptText(WHISPER_CUSTODIAN_4, me, player);
+ break;
case 24:
DoScriptText(WHISPER_CUSTODIAN_14, me, player);
DoCast(player, 34883);
@@ -428,14 +462,13 @@ public:
{
npc_OOX17AI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 23:
me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@@ -443,7 +476,6 @@ public:
me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
DoScriptText(SAY_OOX_AMBUSH, me);
break;
-
case 56:
me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@@ -452,7 +484,6 @@ public:
if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30))
DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff);
break;
-
case 86:
DoScriptText(SAY_OOX_END, me);
player->GroupEventHappens(Q_OOX17, me);
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index 27f3f1fd52b..c56991e2553 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -127,14 +127,13 @@ public:
void Reset() { }
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (uiPointId)
+ switch (waypointId)
{
case 16:
DoScriptText(SAY_GIL_AT_LAST, me, player);
@@ -593,26 +592,26 @@ public:
}
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
- case 0:
- DoScriptText(SAY_STARTUP1, me);
- break;
- case 9:
- SetRun(false);
- break;
- case 17:
- if (Creature* temp = me->SummonCreature(NPC_MERCENARY, 1128.489f, -3037.611f, 92.701f, 1.472f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000))
- {
- DoScriptText(SAY_MERCENARY, temp);
- me->SummonCreature(NPC_MERCENARY, 1160.172f, -2980.168f, 97.313f, 3.690f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
- }
- break;
- case 24:
- m_bIsPostEvent = true;
- break;
+ case 0:
+ DoScriptText(SAY_STARTUP1, me);
+ break;
+ case 9:
+ SetRun(false);
+ break;
+ case 17:
+ if (Creature* temp = me->SummonCreature(NPC_MERCENARY, 1128.489f, -3037.611f, 92.701f, 1.472f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000))
+ {
+ DoScriptText(SAY_MERCENARY, temp);
+ me->SummonCreature(NPC_MERCENARY, 1160.172f, -2980.168f, 97.313f, 3.690f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
+ }
+ break;
+ case 24:
+ m_bIsPostEvent = true;
+ break;
}
}
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index 4c7c717c7e2..5b77b8dc2c0 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -75,9 +75,9 @@ public:
void Reset() { }
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 0:
DoScriptText(SAY_KAN_START, me);
@@ -166,9 +166,9 @@ public:
void Reset() { }
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 8:
DoScriptText(SAY_LAKO_LOOK_OUT, me);
@@ -251,9 +251,9 @@ public:
void Reset() { }
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 15:
DoScriptText(SAY_WYVERN, me);
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 2ca932de169..232dba404e0 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -78,14 +78,13 @@ public:
uint32 DEMORALIZINGSHOUT_Timer;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 19:
me->SummonCreature(ENTRY_STOMPER, -6391.69f, -1730.49f, -272.83f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
index f41522f844d..b2cf755c7af 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp
@@ -227,9 +227,9 @@ class npc_onyx_flamecaller : public CreatureScript
zarithrian->AI()->JustSummoned(me);
}
- void WaypointReached(uint32 pointId)
+ void WaypointReached(uint32 waypointId)
{
- if (pointId == MAX_PATH_FLAMECALLER_WAYPOINTS || pointId == MAX_PATH_FLAMECALLER_WAYPOINTS*2)
+ if (waypointId == MAX_PATH_FLAMECALLER_WAYPOINTS || waypointId == MAX_PATH_FLAMECALLER_WAYPOINTS*2)
{
DoZoneInCombat();
SetEscortPaused(true);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 19ed96e8885..d4d1d8c8b4b 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -447,9 +447,9 @@ public:
uint8 uiWaypoint;
- void WaypointReached(uint32 uiPoint)
+ void WaypointReached(uint32 waypointId)
{
- if (uiPoint == 0)
+ if (waypointId == 0)
{
switch (uiWaypoint)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 0848d1e9524..9768b50b214 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -356,7 +356,7 @@ public:
Start(false, true, 0, NULL);
}
- void WaypointReached(uint32 /*i*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 7c82454ba87..18c972b966c 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -203,17 +203,19 @@ public:
Start(false, true, 0, NULL);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ if (!instance)
+ return;
+
+ switch (waypointId)
{
case 2:
- if (instance && (uiWaypointPath == 3 || uiWaypointPath == 2))
+ if (uiWaypointPath == 3 || uiWaypointPath == 2)
instance->SetData(DATA_MOVEMENT_DONE, instance->GetData(DATA_MOVEMENT_DONE)+1);
break;
case 3:
- if (instance)
- instance->SetData(DATA_MOVEMENT_DONE, instance->GetData(DATA_MOVEMENT_DONE)+1);
+ instance->SetData(DATA_MOVEMENT_DONE, instance->GetData(DATA_MOVEMENT_DONE)+1);
break;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 9e889bb9941..ac5520b025a 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -963,8 +963,9 @@ public:
// we dont do melee damage!
}
- void WaypointReached(uint32 /*i*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
+
}
private:
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index cba123e6efc..a608de5fcf3 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -346,9 +346,9 @@ public:
lDwarfGUIDList.clear();
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 7:
if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 5f4f8dfde9d..fe221465ca0 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -964,8 +964,9 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- void WaypointReached(uint32 /*i*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
+
}
void Reset()
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 0ca9ca84b57..1736861fdc6 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -447,32 +447,32 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
- void WaypointReached(uint32 uiWPointId)
+ void WaypointReached(uint32 waypointId)
{
switch (uiBoss)
{
case 1:
- if (uiWPointId == 2)
+ if (waypointId == 2)
FinishPointReached();
break;
case 2:
- if (uiWPointId == 2)
+ if (waypointId == 2)
FinishPointReached();
break;
case 3:
- if (uiWPointId == 1)
+ if (waypointId == 1)
FinishPointReached();
break;
case 4:
- if (uiWPointId == 0)
+ if (waypointId == 0)
FinishPointReached();
break;
case 5:
- if (uiWPointId == 0)
+ if (waypointId == 0)
FinishPointReached();
break;
case 6:
- if (uiWPointId == 4)
+ if (waypointId == 4)
FinishPointReached();
break;
}
@@ -690,32 +690,32 @@ struct violet_hold_trashAI : public npc_escortAI
uint32 portalLocationID;
uint32 secondPortalRouteID;
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
switch (portalLocationID)
{
case 0:
- if (uiPointId == 5)
+ if (waypointId == 5)
CreatureStartAttackDoor();
break;
case 1:
- if ((uiPointId == 8 && secondPortalRouteID == 0) || (uiPointId == 7 && secondPortalRouteID == 1))
+ if ((waypointId == 8 && secondPortalRouteID == 0) || (waypointId == 7 && secondPortalRouteID == 1))
CreatureStartAttackDoor();
break;
case 2:
- if (uiPointId == 7)
+ if (waypointId == 7)
CreatureStartAttackDoor();
break;
case 3:
- if (uiPointId == 8)
+ if (waypointId == 8)
CreatureStartAttackDoor();
break;
case 4:
- if (uiPointId == 5)
+ if (waypointId == 5)
CreatureStartAttackDoor();
break;
case 5:
- if (uiPointId == 3)
+ if (waypointId == 3)
CreatureStartAttackDoor();
break;
}
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 6c1b5ca36d2..17cd3ac0c09 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -716,9 +716,9 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
- switch (i)
+ switch (waypointId)
{
case 0:
IntroPhase = 1;
@@ -1012,13 +1012,13 @@ public:
uiPhaseTimer = 0;
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (uiPointId)
+ switch (waypointId)
{
case 3:
SetEscortPaused(true);
@@ -1038,7 +1038,6 @@ public:
}
me->SetWalk(false);
break;
-
case 4:
SetEscortPaused(true);
uiPhase = 7;
@@ -1851,34 +1850,33 @@ public:
player->FailQuest(QUEST_ESCAPING_THE_MIST);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 10:
- me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
- DoScriptText(SAY_2, me);
- break;
- case 12:
- DoScriptText(SAY_3, me);
- me->HandleEmoteCommand(EMOTE_ONESHOT_LOOT);
- break;
- case 16:
- DoScriptText(SAY_4, me);
- me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
- break;
- case 20:
- me->SetPhaseMask(1, true);
- DoScriptText(SAY_5, me);
- me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
- player->GroupEventHappens(QUEST_ESCAPING_THE_MIST, me);
- SetRun(true);
- break;
+ case 10:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ DoScriptText(SAY_2, me);
+ break;
+ case 12:
+ DoScriptText(SAY_3, me);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LOOT);
+ break;
+ case 16:
+ DoScriptText(SAY_4, me);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ break;
+ case 20:
+ me->SetPhaseMask(1, true);
+ DoScriptText(SAY_5, me);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ player->GroupEventHappens(QUEST_ESCAPING_THE_MIST, me);
+ SetRun(true);
+ break;
}
}
};
@@ -1951,14 +1949,13 @@ public:
else Bonker_agro=0;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 29:
player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me);
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 07fb398ff8a..2da84dd3fdb 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -74,13 +74,13 @@ public:
summoned->AI()->AttackStart(me->getVictim());
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 9:
if (Creature* Mrfloppy = GetClosestCreatureWithEntry(me, NPC_MRFLOPPY, 100.0f))
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 86fc4a50b6c..88cc297868b 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -97,13 +97,13 @@ public:
DoMeleeAttackIfReady();
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 1:
me->SetReactState(REACT_AGGRESSIVE);
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index afc742c9f7e..37c0e9fc976 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -70,39 +70,40 @@ public:
}
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 1: SetRun(); break;
- case 10:
- case 11:
- case 12:
- case 13:
- case 14:
- case 15:
- case 16:
- case 17:
- case 18:
- me->RemoveUnitMovementFlag(MOVEMENTFLAG_SWIMMING);
- me->RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
- me->SetSpeed(MOVE_SWIM, 0.85f, true);
- me->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_DISABLE_GRAVITY);
- break;
- case 19:
- me->SetUnitMovementFlags(MOVEMENTFLAG_FALLING);
- break;
- case 28:
- player->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
- // me->RestoreFaction();
- DoScriptText(SAY_END_IRO, me);
- SetRun(false);
- break;
+ case 1:
+ SetRun();
+ break;
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ me->RemoveUnitMovementFlag(MOVEMENTFLAG_SWIMMING);
+ me->RemoveUnitMovementFlag(MOVEMENTFLAG_FALLING);
+ me->SetSpeed(MOVE_SWIM, 0.85f, true);
+ me->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_DISABLE_GRAVITY);
+ break;
+ case 19:
+ me->SetUnitMovementFlags(MOVEMENTFLAG_FALLING);
+ break;
+ case 28:
+ player->GroupEventHappens(QUEST_FORTUNATE_MISUNDERSTANDINGS, me);
+ // me->RestoreFaction();
+ DoScriptText(SAY_END_IRO, me);
+ SetRun(false);
+ break;
}
}
@@ -359,10 +360,11 @@ public:
uint32 m_uiChatTimer;
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
- switch (i)
+
+ switch (waypointId)
{
case 0:
DoScriptText(SAY_WP_2, me);
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 8253e2615cf..3560774ce0d 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -374,18 +374,17 @@ public:
{
npc_injured_goblinAI(Creature* creature) : npc_escortAI(creature) { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 26:
DoScriptText(SAY_END_WP_REACHED, me, player);
break;
-
case 27:
player->GroupEventHappens(QUEST_BITTER_DEPARTURE, me);
break;
@@ -672,7 +671,7 @@ public:
}
}
- void WaypointReached(uint32 /*wp*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
}
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index f0e8ce9b2c1..369f47cfb1c 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -740,9 +740,9 @@ public:
bEnrage = false;
}
- void WaypointReached(uint32 uiI)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiI)
+ switch (waypointId)
{
case 6:
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
@@ -934,9 +934,9 @@ public:
bThunderClap = false;
}
- void WaypointReached(uint32 uiI)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiI)
+ switch (waypointId)
{
case 7:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index 8fd1b163ce3..784adad166c 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -102,7 +102,7 @@ public:
npc_escortAI::MoveInLineOfSight(who);
}
- void WaypointReached(uint32 /*i*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
}
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 75a402a5338..b0e19f0e322 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -180,9 +180,9 @@ public:
npc_escortAI::MoveInLineOfSight(who);
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 0:
DoScriptText(EMOTE_WOLF_LIFT_HEAD, me);
@@ -402,38 +402,37 @@ public:
{
npc_wounded_blood_elfAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 0:
- DoScriptText(SAY_ELF_START, me, player);
- break;
- case 9:
- DoScriptText(SAY_ELF_SUMMON1, me, player);
- // Spawn two Haal'eshi Talonguard
- DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- break;
- case 13:
- DoScriptText(SAY_ELF_RESTING, me, player);
- break;
- case 14:
- DoScriptText(SAY_ELF_SUMMON2, me, player);
- // Spawn two Haal'eshi Windwalker
- DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
- break;
- case 27:
- DoScriptText(SAY_ELF_COMPLETE, me, player);
- // Award quest credit
- player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me);
- break;
+ case 0:
+ DoScriptText(SAY_ELF_START, me, player);
+ break;
+ case 9:
+ DoScriptText(SAY_ELF_SUMMON1, me, player);
+ // Spawn two Haal'eshi Talonguard
+ DoSpawnCreature(16967, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(16967, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ break;
+ case 13:
+ DoScriptText(SAY_ELF_RESTING, me, player);
+ break;
+ case 14:
+ DoScriptText(SAY_ELF_SUMMON2, me, player);
+ // Spawn two Haal'eshi Windwalker
+ DoSpawnCreature(16966, -15, -15, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ DoSpawnCreature(16966, -17, -17, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
+ break;
+ case 27:
+ DoScriptText(SAY_ELF_COMPLETE, me, player);
+ // Award quest credit
+ player->GroupEventHappens(QUEST_ROAD_TO_FALCON_WATCH, me);
+ break;
}
}
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 50cc1a00e47..8080a1402af 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -221,9 +221,9 @@ public:
DoCast(me, SPELL_EARTHBIND_TOTEM, false);
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
- switch (uiPointId)
+ switch (waypointId)
{
case 7:
DoScriptText(SAY_MAG_MORE, me);
@@ -565,9 +565,9 @@ public:
}
}
- void WaypointReached(uint32 PointId)
+ void WaypointReached(uint32 waypointId)
{
- switch(PointId)
+ switch (waypointId)
{
case 3:
{
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index dc401ac3c7a..17b9ec23f3d 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -889,33 +889,32 @@ public:
player->FailQuest(Q_ALMABTRIEB);
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 3: //first spawn
me->SummonCreature(SPAWN_FIRST, 2449.67f, 2183.11f, 96.85f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_FIRST, 2449.53f, 2184.43f, 96.36f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_FIRST, 2449.85f, 2186.34f, 97.57f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
-
case 7:
me->SummonCreature(SPAWN_SECOND, 2309.64f, 2186.24f, 92.25f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_SECOND, 2309.25f, 2183.46f, 91.75f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
break;
-
case 12:
player->GroupEventHappens(Q_ALMABTRIEB, me);
if (me->FindNearestCreature(N_THADELL, 30))
- DoScriptText(SAY_THADELL_1, me); break;
+ DoScriptText(SAY_THADELL_1, me);
+ break;
case 13:
if (me->FindNearestCreature(N_THADELL, 30))
- DoScriptText(SAY_THADELL_2, me, player); break;
+ DoScriptText(SAY_THADELL_2, me, player);
+ break;
}
}
@@ -964,13 +963,13 @@ public:
uiTakeTimer=3000;
}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 7:
case 17:
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 059373c6589..f9aaf87fa8a 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -1054,14 +1054,13 @@ public:
m_uiHealingTimer = 0;
}
- void WaypointReached(uint32 uiPointId)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (uiPointId)
+ switch (waypointId)
{
case 13:
DoScriptText(SAY_WIL_PROGRESS1, me, player);
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index 639c0c25cf4..79cce47e16c 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -319,36 +319,77 @@ public:
public:
npc_kservantAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
- case 0: DoScriptText(SAY1, me, player); break;
- case 4: DoScriptText(WHISP1, me, player); break;
- case 6: DoScriptText(WHISP2, me, player); break;
- case 7: DoScriptText(WHISP3, me, player); break;
- case 8: DoScriptText(WHISP4, me, player); break;
- case 17: DoScriptText(WHISP5, me, player); break;
- case 18: DoScriptText(WHISP6, me, player); break;
- case 19: DoScriptText(WHISP7, me, player); break;
- case 33: DoScriptText(WHISP8, me, player); break;
- case 34: DoScriptText(WHISP9, me, player); break;
- case 35: DoScriptText(WHISP10, me, player); break;
- case 36: DoScriptText(WHISP11, me, player); break;
- case 43: DoScriptText(WHISP12, me, player); break;
- case 44: DoScriptText(WHISP13, me, player); break;
- case 49: DoScriptText(WHISP14, me, player); break;
- case 50: DoScriptText(WHISP15, me, player); break;
- case 51: DoScriptText(WHISP16, me, player); break;
- case 52: DoScriptText(WHISP17, me, player); break;
- case 53: DoScriptText(WHISP18, me, player); break;
- case 54: DoScriptText(WHISP19, me, player); break;
- case 55: DoScriptText(WHISP20, me, player); break;
+ case 0:
+ DoScriptText(SAY1, me, player);
+ break;
+ case 4:
+ DoScriptText(WHISP1, me, player);
+ break;
+ case 6:
+ DoScriptText(WHISP2, me, player);
+ break;
+ case 7:
+ DoScriptText(WHISP3, me, player);
+ break;
+ case 8:
+ DoScriptText(WHISP4, me, player);
+ break;
+ case 17:
+ DoScriptText(WHISP5, me, player);
+ break;
+ case 18:
+ DoScriptText(WHISP6, me, player);
+ break;
+ case 19:
+ DoScriptText(WHISP7, me, player);
+ break;
+ case 33:
+ DoScriptText(WHISP8, me, player);
+ break;
+ case 34:
+ DoScriptText(WHISP9, me, player);
+ break;
+ case 35:
+ DoScriptText(WHISP10, me, player);
+ break;
+ case 36:
+ DoScriptText(WHISP11, me, player);
+ break;
+ case 43:
+ DoScriptText(WHISP12, me, player);
+ break;
+ case 44:
+ DoScriptText(WHISP13, me, player);
+ break;
+ case 49:
+ DoScriptText(WHISP14, me, player);
+ break;
+ case 50:
+ DoScriptText(WHISP15, me, player);
+ break;
+ case 51:
+ DoScriptText(WHISP16, me, player);
+ break;
+ case 52:
+ DoScriptText(WHISP17, me, player);
+ break;
+ case 53:
+ DoScriptText(WHISP18, me, player);
+ break;
+ case 54:
+ DoScriptText(WHISP19, me, player);
+ break;
+ case 55:
+ DoScriptText(WHISP20, me, player);
+ break;
case 56:
DoScriptText(WHISP21, me, player);
player->GroupEventHappens(10211, me);
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 87cbf095848..b8f4be9e599 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -202,13 +202,13 @@ public:
public:
npc_skywingAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 8:
player->AreaExploredOrEventHappens(10898);
@@ -461,32 +461,27 @@ public:
{
npc_isla_starmaneAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 0:
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 10))
Cage->SetGoState(GO_STATE_ACTIVE);
break;
-
case 2:
DoScriptText(SAY_PROGRESS_1, me, player);
break;
-
case 5:
DoScriptText(SAY_PROGRESS_2, me, player);
break;
-
case 6:
DoScriptText(SAY_PROGRESS_3, me, player);
break;
-
case 29:
DoScriptText(SAY_PROGRESS_4, me, player);
if (player->GetTeam() == ALLIANCE)
@@ -495,11 +490,9 @@ public:
player->GroupEventHappens(QUEST_EFTW_H, me);
me->SetInFront(player);
break;
-
case 30:
me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
break;
-
case 31:
DoCast(me, SPELL_CAT);
me->SetWalk(false);
@@ -673,14 +666,13 @@ public:
{
npc_akunoAI(Creature* creature) : npc_escortAI(creature) {}
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 3:
me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 7557de9ca36..90ce070ecc7 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -322,14 +322,13 @@ public:
void Reset() { }
- void WaypointReached(uint32 i)
+ void WaypointReached(uint32 waypointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
- switch (i)
+ switch (waypointId)
{
case 4:
DoScriptText(SAY_AMBUSH1, me, player);
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index a6f68b8fb32..d3dc577175d 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1040,8 +1040,9 @@ public:
}
}
- void WaypointReached(uint32 /*point*/)
+ void WaypointReached(uint32 /*waypointId*/)
{
+
}
void UpdateAI(uint32 const diff)
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 0a53706fea2..79eab053d08 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -38,11 +38,11 @@ Log::Log() :
Log::~Log()
{
- if ( logfile != NULL )
+ if (logfile != NULL)
fclose(logfile);
logfile = NULL;
- if ( gmLogfile != NULL )
+ if (gmLogfile != NULL)
fclose(gmLogfile);
gmLogfile = NULL;
@@ -50,7 +50,7 @@ Log::~Log()
fclose(charLogfile);
charLogfile = NULL;
- if ( dberLogfile != NULL )
+ if (dberLogfile != NULL)
fclose(dberLogfile);
dberLogfile = NULL;
@@ -81,32 +81,32 @@ Log::~Log()
void Log::SetLogLevel(char *Level)
{
- int32 NewLevel =atoi((char*)Level);
- if ( NewLevel <0 )
+ int32 NewLevel = atoi((char*)Level);
+ if (NewLevel < 0)
NewLevel = 0;
m_logLevel = NewLevel;
- outString( "LogLevel is %u", m_logLevel );
+ outString("LogLevel is %u", m_logLevel);
}
void Log::SetLogFileLevel(char *Level)
{
- int32 NewLevel =atoi((char*)Level);
- if ( NewLevel <0 )
+ int32 NewLevel = atoi((char*)Level);
+ if (NewLevel < 0)
NewLevel = 0;
m_logFileLevel = NewLevel;
- outString( "LogFileLevel is %u", m_logFileLevel );
+ outString("LogFileLevel is %u", m_logFileLevel);
}
void Log::SetDBLogLevel(char *Level)
{
int32 NewLevel = atoi((char*)Level);
- if ( NewLevel < 0 )
+ if (NewLevel < 0)
NewLevel = 0;
m_dbLogLevel = NewLevel;
- outString( "DBLogLevel is %u", m_dbLogLevel );
+ outString("DBLogLevel is %u", m_dbLogLevel);
}
void Log::Initialize()
diff --git a/src/server/shared/Logging/Log.h b/src/server/shared/Logging/Log.h
index 4baa1695a55..9ee9d83ad3f 100755
--- a/src/server/shared/Logging/Log.h
+++ b/src/server/shared/Logging/Log.h
@@ -117,28 +117,28 @@ class Log
void SetColor(bool stdout_stream, ColorTypes color);
void ResetColor(bool stdout_stream);
- void outErrorST( const char * err, ... ) ATTR_PRINTF(2, 3);
- void outDB( LogTypes type, const char * str );
- void outString( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outString( );
- void outStringInLine( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outError( const char * err, ... ) ATTR_PRINTF(2, 3);
- void outCrash( const char * err, ... ) ATTR_PRINTF(2, 3);
- void outBasic( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outDetail( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outSQLDev( const char * str, ... ) ATTR_PRINTF(2, 3);
+ void outErrorST(const char * err, ...) ATTR_PRINTF(2, 3);
+ void outDB(LogTypes type, const char * str);
+ void outString(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outString();
+ void outStringInLine(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outError(const char * err, ...) ATTR_PRINTF(2, 3);
+ void outCrash(const char * err, ...) ATTR_PRINTF(2, 3);
+ void outBasic(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outDetail(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outSQLDev(const char * str, ...) ATTR_PRINTF(2, 3);
void outDebug(DebugLogFilters f, const char* str, ...) ATTR_PRINTF(3, 4);
- void outStaticDebug( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outDebugInLine( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outErrorDb( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outChar( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outCommand( uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
- void outRemote( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outChat( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outArena( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outSQLDriver( const char* str, ... ) ATTR_PRINTF(2, 3);
- void outWarden( const char * str, ... ) ATTR_PRINTF(2, 3);
- void outCharDump( const char * str, uint32 account_id, uint32 guid, const char * name );
+ void outStaticDebug(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outDebugInLine(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outErrorDb(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outChar(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outCommand(uint32 account, const char * str, ...) ATTR_PRINTF(3, 4);
+ void outRemote(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outChat(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outArena(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outSQLDriver(const char* str, ...) ATTR_PRINTF(2, 3);
+ void outWarden(const char * str, ...) ATTR_PRINTF(2, 3);
+ void outCharDump(const char * str, uint32 account_id, uint32 guid, const char * name);
static void outTimestamp(FILE* file);
static std::string GetTimestampStr();