diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 9 | ||||
-rwxr-xr-x | src/server/game/Entities/Object/Object.h | 1 | ||||
-rwxr-xr-x | src/server/game/Grids/Notifiers/GridNotifiers.h | 24 |
3 files changed, 34 insertions, 0 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index fe5d32b9b95..cbdae9de0bf 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2537,6 +2537,15 @@ GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) const return go; } +GameObject* WorldObject::FindNearestGameObjectOfType(GameobjectTypes type, float range) const +{ + GameObject* go = NULL; + Trinity::NearestGameObjectTypeInObjectRangeCheck checker(*this, type, range); + Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectTypeInObjectRangeCheck> searcher(this, go, checker); + VisitNearbyGridObject(range, searcher); + return go; +} + void WorldObject::GetGameObjectListWithEntryInGrid(std::list<GameObject*>& gameobjectList, uint32 entry, float maxSearchRange) const { CellCoord pair(Trinity::ComputeCellCoord(this->GetPositionX(), this->GetPositionY())); diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index ab9ea2daea9..410903f6619 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -799,6 +799,7 @@ class WorldObject : public Object, public WorldLocation Creature* FindNearestCreature(uint32 entry, float range, bool alive = true) const; GameObject* FindNearestGameObject(uint32 entry, float range) const; + GameObject* FindNearestGameObjectOfType(GameobjectTypes type, float range) const; void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& lList, uint32 uiEntry, float fMaxSearchRange) const; void GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, uint32 uiEntry, float fMaxSearchRange) const; diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index 072db578220..db4dc819557 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -694,6 +694,30 @@ namespace Trinity NearestGameObjectEntryInObjectRangeCheck(NearestGameObjectEntryInObjectRangeCheck const&); }; + // Success at unit in range, range update for next check (this can be use with GameobjectLastSearcher to find nearest GO with a certain type) + class NearestGameObjectTypeInObjectRangeCheck + { + public: + NearestGameObjectTypeInObjectRangeCheck(WorldObject const& obj, GameobjectTypes type, float range) : i_obj(obj), i_type(type), i_range(range) {} + bool operator()(GameObject* go) + { + if (go->GetGoType() == i_type && i_obj.IsWithinDistInMap(go, i_range)) + { + i_range = i_obj.GetDistance(go); // use found GO range as new range limit for next check + return true; + } + return false; + } + float GetLastRange() const { return i_range; } + private: + WorldObject const& i_obj; + GameobjectTypes i_type; + float i_range; + + // prevent clone this object + NearestGameObjectTypeInObjectRangeCheck(NearestGameObjectTypeInObjectRangeCheck const&); + }; + class GameObjectWithDbGUIDCheck { public: |