diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b1b441e678c..55f13138868 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6129,7 +6129,7 @@ void Player::SendActionButtons(uint32 state) const packet.Reason = state; SendDirectMessage(packet.Write()); - TC_LOG_INFO("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup()); + TC_LOG_DEBUG("network", "Action Buttons for '%s' group '%u' Sent", GetGUID().ToString().c_str(), GetActiveTalentGroup()); } bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type) @@ -6377,7 +6377,7 @@ void Player::CheckAreaExploreAndOutdoor() GiveXP(XP, NULL); SendExplorationExperience(area, XP); } - TC_LOG_INFO("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area); + TC_LOG_DEBUG("entities.player", "Player %s discovered a new area: %u", GetGUID().ToString().c_str(), area); } } } @@ -7603,7 +7603,7 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply) if (item->IsBroken()) return; - TC_LOG_INFO("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str()); + TC_LOG_DEBUG("entities.player.items", "applying mods for item %s", item->GetGUID().ToString().c_str()); uint8 attacktype = Player::GetAttackBySlot(slot); @@ -9452,7 +9452,7 @@ uint32 Player::GetXPRestBonus(uint32 xp) SetRestBonus(GetRestBonus() - rested_bonus); - TC_LOG_INFO("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); + TC_LOG_DEBUG("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus()); return rested_bonus; } @@ -17424,7 +17424,7 @@ void Player::_LoadAuras(PreparedQueryResult auraResult, PreparedQueryResult effe aura->SetLoadedState(maxDuration, remainTime, remainCharges, stackCount, recalculateMask, info.Amounts.data()); aura->ApplyForTargets(); - TC_LOG_INFO("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); + TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, key.EffectMask); } } while (auraResult->NextRow()); @@ -24964,7 +24964,7 @@ bool Player::LearnTalent(uint32 talentId) LearnSpell(spellid, false); - TC_LOG_INFO("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup()); + TC_LOG_DEBUG("misc", "TalentID: %u Spell: %u Group: %u\n", talentId, spellid, GetActiveTalentGroup()); return true; } |