diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SharedDefines.h | 2 | ||||
-rw-r--r-- | src/game/SpellAuras.cpp | 11 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 31 |
3 files changed, 32 insertions, 12 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 748e81e89e0..b4e9940e0b7 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -908,7 +908,7 @@ enum AuraState //AURA_STATE_UNKNOWN11 = 11, // t| AURA_STATE_FAERIE_FIRE = 12, // c t| AURA_STATE_HEALTHLESS_35_PERCENT = 13, // C T | - AURA_STATE_IMMOLATE = 14, // T | + AURA_STATE_CONFLAGRATE = 14, // T | AURA_STATE_SWIFTMEND = 15, // T | AURA_STATE_DEADLY_POISON = 16, // T | AURA_STATE_ENRAGE = 17, // C | diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index e027632328d..5f9a3d6eeae 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1203,10 +1203,13 @@ void Aura::_AddAura() if (IsSealSpell(m_spellProto)) SetAuraState(AURA_STATE_JUDGEMENT); - // Conflagrate aura state on Immolate or Shadowflame - if (m_spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && (m_spellProto->SpellFamilyFlags[0] & 4 - || m_spellProto->SpellFamilyFlags[2] & 2)) - SetAuraState(AURA_STATE_IMMOLATE); + // Conflagrate aura state on Immolate and Shadowflame + if (m_spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && + // Immolate + ((m_spellProto->SpellFamilyFlags[0] & 4) || + // Shadowflame + (m_spellProto->SpellFamilyFlags[2] & 2))) + SetAuraState(AURA_STATE_CONFLAGRATE); // Faerie Fire (druid versions) if (m_spellProto->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags[0] & 0x400) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 67e1c88c7ef..f60d04a7ff2 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -444,19 +444,36 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Incinerate Rank 1 & 2 if((m_spellInfo->SpellFamilyFlags[1] & 0x000040) && m_spellInfo->SpellIconID==2128) { - // Incinerate does more dmg (dmg*0.25) if the target is Immolated. - if(unitTarget->HasAuraState(AURA_STATE_IMMOLATE, m_spellInfo, m_caster)) - damage += int32(damage*0.25f); + // Incinerate does more dmg (dmg*0.25) if the target have Immolate debuff. + // Check aura state for speed but aura state set not only for Immolate spell + if(unitTarget->HasAuraState(AURA_STATE_CONFLAGRATE, m_spellInfo, m_caster)) + { + Unit::AuraEffectList const& RejorRegr = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); + for(Unit::AuraEffectList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) + { + // Immolate + if((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && + ((*i)->GetSpellProto()->SpellFamilyFlags[0] & 0x4)) + { + damage += damage/4; + break; + } + } + } } - // Conflagrate - consumes immolate or shadowflame - else if (m_spellInfo->TargetAuraState == AURA_STATE_IMMOLATE) + // Conflagrate - consumes Immolate or Shadowflame + else if (m_spellInfo->TargetAuraState == AURA_STATE_CONFLAGRATE) { // for caster applied auras only Unit::AuraEffectList const &mPeriodic = unitTarget->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); for(Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i) { - if( (*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && ((*i)->GetSpellProto()->SpellFamilyFlags[0] & 4 || (*i)->GetSpellProto()->SpellFamilyFlags[2] & 2) && - (*i)->GetCasterGUID()==m_caster->GetGUID() ) + if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK && + (*i)->GetCasterGUID()==m_caster->GetGUID() && + // Immolate + ((*i)->GetSpellProto()->SpellFamilyFlags[0] & 4 || + // Shadowflame + (*i)->GetSpellProto()->SpellFamilyFlags[2] & 2)) { uint32 pdamage = (*i)->GetAmount() > 0 ? (*i)->GetAmount() : 0; pdamage = m_caster->SpellDamageBonus(unitTarget, (*i)->GetSpellProto(), pdamage, DOT, (*i)->GetParentAura()->GetStackAmount()); |