diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5f448567b16..f80175b74d2 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11528,7 +11528,7 @@ bool Unit::IsImmunedToDamage(SpellInfo const* spellInfo) return false; uint32 shoolMask = spellInfo->GetSchoolMask(); - if (spellInfo->Id != 42292 && spellInfo->Id !=59752) + if (spellInfo->Id != 42292 && spellInfo->Id != 59752) { // If m_immuneToSchool type contain this school type, IMMUNE damage. SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL]; @@ -11588,10 +11588,11 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) break; } } + if (immuneToAllEffects) //Return immune only if the target is immune to all spell effects. return true; - if (spellInfo->Id != 42292 && spellInfo->Id !=59752) + if (spellInfo->Id != 42292 && spellInfo->Id != 59752) { SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL]; for (SpellImmuneList::const_iterator itr = schoolList.begin(); itr != schoolList.end(); ++itr) @@ -11609,8 +11610,9 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const { - if (!spellInfo || !spellInfo->Effects[index]) + if (!spellInfo || !spellInfo->Effects[index].IsEffect()) return false; + // If m_immuneToEffect type contain this effect type, IMMUNE effect. uint32 effect = spellInfo->Effects[index].Effect; SpellImmuneList const& effectList = m_spellImmune[IMMUNITY_EFFECT]; |