diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraDefines.h | 4 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 24 |
2 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h index 09b28f017d5..c198f4c178b 100755 --- a/src/server/game/Spells/Auras/SpellAuraDefines.h +++ b/src/server/game/Spells/Auras/SpellAuraDefines.h @@ -403,7 +403,7 @@ enum AuraType SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN = 341, // NYI SPELL_AURA_MOD_MELEE_RANGED_HASTE_2 = 342, SPELL_AURA_343 = 343, - SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344, + SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344, // NYI SPELL_AURA_BYPASS_ARMOR_FOR_CASTER = 345, SPELL_AURA_ENABLE_ALT_POWER = 346, // NYI SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE = 347, // NYI @@ -425,7 +425,7 @@ enum AuraType SPELL_AURA_MOD_NEXT_SPELL = 363, // Used by 101601 Throw Totem - causes the client to initialize spell cast with specified spell SPELL_AURA_364 = 364, // Not used in 4.3.4 SPELL_AURA_MAX_FAR_CLIP_PLANE = 365, // Overrides client's View Distance setting to max("Fair", current_setting) and turns off terrain display - SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366, // Sets spellpower equal to % of attack power, discarding all other bonuses (from gear and buffs) + SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT = 366, // NYI - Sets spellpower equal to % of attack power, discarding all other bonuses (from gear and buffs) SPELL_AURA_367 = 367, SPELL_AURA_368 = 368, // Not used in 4.3.4 SPELL_AURA_ENABLE_POWER_BAR_TIMER = 369, diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index d70c68b9be2..29c27bc871f 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -396,16 +396,16 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNoImmediateEffect, //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES &AuraEffect::HandleNoImmediateEffect, //338 SPELL_AURA_MOD_DURABILITY_LOSS &AuraEffect::HandleNULL, //339 SPELL_AURA_INCREASE_SKILL_GAIN_CHANCE - &AuraEffect::HandleNULL, //340 SPELL_AURA_340 + &AuraEffect::HandleNULL, //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER &AuraEffect::HandleNULL, //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN &AuraEffect::HandleModMeleeRangedSpeedPct, //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2 &AuraEffect::HandleNULL, //343 SPELL_AURA_343 &AuraEffect::HandleNULL, //344 SPELL_AURA_MOD_AUTOATTACK_DAMAGE &AuraEffect::HandleNoImmediateEffect, //345 SPELL_AURA_BYPASS_ARMOR_FOR_CASTER - &AuraEffect::HandleNULL, //346 SPELL_AURA_PROGRESS_BAR + &AuraEffect::HandleNULL, //346 SPELL_AURA_ENABLE_ALT_POWER &AuraEffect::HandleNULL, //347 SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE - &AuraEffect::HandleNoImmediateEffect, //348 SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT - &AuraEffect::HandleNoImmediateEffect, //349 SPELL_AURA_MOD_CURRENCY_GAIN + &AuraEffect::HandleNoImmediateEffect, //348 SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT implemented in WorldSession::HandleLootMoneyOpcode + &AuraEffect::HandleNoImmediateEffect, //349 SPELL_AURA_MOD_CURRENCY_GAIN implemented in Player::ModifyCurrency &AuraEffect::HandleNULL, //350 SPELL_AURA_MOD_GATHERING_ITEMS_GAINED_PERCENT &AuraEffect::HandleNULL, //351 SPELL_AURA_351 &AuraEffect::HandleNULL, //352 SPELL_AURA_352 @@ -413,20 +413,20 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNULL, //354 SPELL_AURA_354 &AuraEffect::HandleUnused, //355 unused (4.3.4) &AuraEffect::HandleNULL, //356 SPELL_AURA_356 - &AuraEffect::HandleNULL, //357 SPELL_AURA_357 + &AuraEffect::HandleNULL, //357 SPELL_AURA_ENABLE_BOSS1_UNIT_FRAME &AuraEffect::HandleNULL, //358 SPELL_AURA_358 &AuraEffect::HandleNULL, //359 SPELL_AURA_359 - &AuraEffect::HandleNULL, //360 SPELL_AURA_360 - &AuraEffect::HandleNULL, //361 SPELL_AURA_361 + &AuraEffect::HandleNULL, //360 SPELL_AURA_PROC_TRIGGER_SPELL_COPY + &AuraEffect::HandleNULL, //361 SPELL_AURA_PROC_TRIGGER_SPELL_2 implemented in Unit::ProcDamageAndSpellFor &AuraEffect::HandleUnused, //362 unused (4.3.4) - &AuraEffect::HandleNULL, //363 SPELL_AURA_363 + &AuraEffect::HandleNULL, //363 SPELL_AURA_MOD_NEXT_SPELL &AuraEffect::HandleUnused, //364 unused (4.3.4) - &AuraEffect::HandleNULL, //365 SPELL_AURA_365 - &AuraEffect::HandleNULL, //366 SPELL_AURA_366 + &AuraEffect::HandleNULL, //365 SPELL_AURA_MAX_FAR_CLIP_PLANE + &AuraEffect::HandleNULL, //366 SPELL_AURA_OVERRIDE_SPELL_POWER_BY_AP_PCT &AuraEffect::HandleNULL, //367 SPELL_AURA_367 &AuraEffect::HandleUnused, //368 unused (4.3.4) - &AuraEffect::HandleNULL, //369 SPELL_AURA_369 - &AuraEffect::HandleNULL, //370 SPELL_AURA_370 + &AuraEffect::HandleNULL, //369 SPELL_AURA_ENABLE_POWER_BAR_TIMER + &AuraEffect::HandleNULL, //370 SPELL_AURA_SET_FAIR_FAR_CLIP }; AuraEffect::AuraEffect(Aura* base, uint8 effIndex, int32 *baseAmount, Unit* caster): |