diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/DataStores/DB2Structure.h | 2 | ||||
| -rw-r--r-- | src/server/game/DataStores/DBCStructure.h | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h index 303c81a7966..01b468dae9d 100644 --- a/src/server/game/DataStores/DB2Structure.h +++ b/src/server/game/DataStores/DB2Structure.h @@ -157,7 +157,7 @@ struct CreatureDisplayInfoEntry uint32 SoundID; // 2 uint32 ExtendedDisplayInfoID; // 3 float CreatureModelScale; // 4 - float Unknown620; // 5 + float PlayerModelScale; // 5 Used for players if greater than 0, see client's CGUnit_C::GetModelScale uint32 CreatureModelAlpha; // 6 LocalizedString* TextureVariation[3]; // 7-9 LocalizedString* PortraitTextureName; // 10 diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index f694b05ece1..4f5f162b33e 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -804,10 +804,10 @@ struct LiquidTypeEntry //uint32 ParticleTexSlots; // 13 //uint32 MaterialID; // 14 //char* Texture[6]; // 15-20 - //uint32 Color[2]; // 21-23 - //float Float[18]; // 24-41 - //uint32 Int[4]; // 42-45 - //uint32 Unk3[5]; // 46-50 + //uint32 DepthTexCount[6] // 21-26 + //uint32 Color[2]; // 27-28 + //float Float[18]; // 29-46 + //uint32 Int[4]; // 47-50 }; #define MAX_LOCK_CASE 8 |
