diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/DataStores/DBCStores.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 18 | ||||
-rw-r--r-- | src/server/game/Entities/Object/ObjectGuid.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Transport/Transport.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 3610 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 |
12 files changed, 1910 insertions, 1760 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 0b69391f935..ef7f30ee087 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -72,7 +72,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 00aa8eacc93..7958c330272 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -69,7 +69,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index bdad018c622..92f02583915 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -498,7 +498,7 @@ bool SmartAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h index 5161cd813e7..885f6041a60 100644 --- a/src/server/game/DataStores/DBCStores.h +++ b/src/server/game/DataStores/DBCStores.h @@ -53,7 +53,7 @@ enum ContentLevels CONTENT_71_80 = 2, CONTENT_81_85 = 3, CONTENT_86_90 = 4, - CONTENT_91_100 = 5 + CONTENT_91_100 = 5, MAX_CONTENT }; diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 2d06fe396b8..334cd5ce905 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -954,7 +954,7 @@ bool GameObject::IsTransport() const if (!gInfo) return false; - return gInfo->type == GAMEOBJECT_TYPE_TRANSPORT || gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT; + return gInfo->type == GAMEOBJECT_TYPE_TRANSPORT || gInfo->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT; } // is Dynamic transport = non-stop Transport @@ -965,7 +965,7 @@ bool GameObject::IsDynTransport() const if (!gInfo) return false; - return gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && m_goValue.Transport.StopFrames->empty()); + return gInfo->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && m_goValue.Transport.StopFrames->empty()); } bool GameObject::IsDestructibleBuilding() const @@ -1497,7 +1497,7 @@ void GameObject::Use(Unit* user) return; } - case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18 + case GAMEOBJECT_TYPE_RITUAL: //18 { if (user->GetTypeId() != TYPEID_PLAYER) return; @@ -2289,7 +2289,7 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t pathProgress = int16(timer / float(GetTransportPeriod()) * 65535.0f); break; } - case GAMEOBJECT_TYPE_MO_TRANSPORT: + case GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT: { float timer = float(m_goValue.Transport.PathProgress % GetUInt32Value(GAMEOBJECT_LEVEL)); pathProgress = int16(timer / float(GetUInt32Value(GAMEOBJECT_LEVEL)) * 65535.0f); diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index bb6a862ad4a..bfad50f1687 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -226,7 +226,7 @@ struct GameObjectTemplate uint32 openTextID; //3 can be used to replace castBarCaption? } camera; //14 GAMEOBJECT_TYPE_MAPOBJECT - empty - //15 GAMEOBJECT_TYPE_MO_TRANSPORT + //15 GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT struct { uint32 taxiPathId; //0 @@ -241,7 +241,7 @@ struct GameObjectTemplate } moTransport; //16 GAMEOBJECT_TYPE_DUELFLAG - empty //17 GAMEOBJECT_TYPE_FISHINGNODE - empty - //18 GAMEOBJECT_TYPE_SUMMONING_RITUAL + //18 GAMEOBJECT_TYPE_RITUAL struct { uint32 reqParticipants; //0 @@ -840,13 +840,13 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map GameObjectModel* m_model; void GetRespawnPosition(float &x, float &y, float &z, float* ori = NULL) const; - Transport* ToTransport() { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MO_TRANSPORT) return reinterpret_cast<Transport*>(this); else return NULL; } - Transport const* ToTransport() const { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MO_TRANSPORT) return reinterpret_cast<Transport const*>(this); else return NULL; } + Transport* ToTransport() { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport*>(this); else return NULL; } + Transport const* ToTransport() const { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport const*>(this); else return NULL; } - float GetStationaryX() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionX(); return GetPositionX(); } - float GetStationaryY() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionY(); return GetPositionY(); } - float GetStationaryZ() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); } - float GetStationaryO() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); } + float GetStationaryX() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionX(); return GetPositionX(); } + float GetStationaryY() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionY(); return GetPositionY(); } + float GetStationaryZ() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); } + float GetStationaryO() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); } float GetInteractionDistance() const; @@ -865,7 +865,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map // For traps this: spell casting cooldown, for doors/buttons: reset time. std::list<uint32> m_SkillupList; - ObjectGuid m_ritualOwnerGUID; // used for GAMEOBJECT_TYPE_SUMMONING_RITUAL where GO is not summoned (no owner) + ObjectGuid m_ritualOwnerGUID; // used for GAMEOBJECT_TYPE_RITUAL where GO is not summoned (no owner) GuidSet m_unique_users; uint32 m_usetimes; diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h index c9c17efe3f9..b604f23e3e8 100644 --- a/src/server/game/Entities/Object/ObjectGuid.h +++ b/src/server/game/Entities/Object/ObjectGuid.h @@ -67,7 +67,7 @@ enum HighGuid HIGHGUID_CORPSE = 0xF101, // blizz F100 HIGHGUID_AREATRIGGER = 0xF102, HIGHGUID_BATTLEGROUND = 0x1F1, - HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT) + HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC0 (for GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) HIGHGUID_INSTANCE = 0x1F4, // blizz 1F40 HIGHGUID_GROUP = 0x1F5, HIGHGUID_GUILD = 0x1FF diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 52553e5f67b..983e2e7c4b3 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -93,7 +93,7 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa SetEntry(goinfo->entry); SetDisplayId(goinfo->displayId); SetGoState(!goinfo->moTransport.canBeStopped ? GO_STATE_READY : GO_STATE_ACTIVE); - SetGoType(GAMEOBJECT_TYPE_MO_TRANSPORT); + SetGoType(GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT); SetGoAnimProgress(animprogress); SetName(goinfo->name); UpdateRotationFields(0.0f, 1.0f); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index bca95e155d4..d96074626ab 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10306,7 +10306,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo } Creature const* creatureAttacker = ToCreature(); - if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER) + if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) return false; Player const* playerAffectingAttacker = HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) ? GetAffectingPlayer() : NULL; @@ -10393,7 +10393,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co // can't assist non-friendly targets if (GetReactionTo(target) < REP_NEUTRAL && target->GetReactionTo(this) < REP_NEUTRAL - && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER))) + && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT))) return false; // PvP case @@ -10427,7 +10427,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co && !((target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_PVP))) { if (Creature const* creatureTarget = target->ToCreature()) - return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS; + return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST; } return true; } @@ -14498,8 +14498,8 @@ bool Unit::IsInPartyWith(Unit const* unit) const if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER) return u1->ToPlayer()->IsInSameGroupWith(u2->ToPlayer()); - else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER) || - (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER)) + else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) || + (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)) return true; else return false; @@ -14517,8 +14517,8 @@ bool Unit::IsInRaidWith(Unit const* unit) const if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER) return u1->ToPlayer()->IsInSameRaidWith(u2->ToPlayer()); - else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER) || - (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER)) + else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) || + (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)) return true; else return false; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 49049356fe0..b5cabd70d3c 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6725,7 +6725,7 @@ void ObjectMgr::LoadGameObjectTemplate() CheckGOLockId(&got, got.camera.lockId, 0); break; } - case GAMEOBJECT_TYPE_MO_TRANSPORT: //15 + case GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT: //15 { if (got.moTransport.taxiPathId) { @@ -6737,7 +6737,7 @@ void ObjectMgr::LoadGameObjectTemplate() _transportMaps.insert(transportMap); break; } - case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18 + case GAMEOBJECT_TYPE_RITUAL: //18 break; case GAMEOBJECT_TYPE_SPELLCASTER: //22 { diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 151e0be789d..c0736fb6c42 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -63,7 +63,7 @@ enum Gender GENDER_NONE = 2 }; -// ChrRaces.dbc (6.0) +// ChrRaces.dbc (6.0.2.18988) enum Races { RACE_NONE = 0, @@ -127,7 +127,7 @@ enum Classes CLASS_SHAMAN = 7, CLASS_MAGE = 8, CLASS_WARLOCK = 9, - //CLASS_UNK = 10, + CLASS_MONK = 10, CLASS_DRUID = 11 }; @@ -264,14 +264,14 @@ inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask) enum ItemQualities { - ITEM_QUALITY_POOR = 0, //GREY - ITEM_QUALITY_NORMAL = 1, //WHITE - ITEM_QUALITY_UNCOMMON = 2, //GREEN - ITEM_QUALITY_RARE = 3, //BLUE - ITEM_QUALITY_EPIC = 4, //PURPLE - ITEM_QUALITY_LEGENDARY = 5, //ORANGE - ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW - ITEM_QUALITY_HEIRLOOM = 7 + ITEM_QUALITY_POOR = 0, // GREY + ITEM_QUALITY_NORMAL = 1, // WHITE + ITEM_QUALITY_UNCOMMON = 2, // GREEN + ITEM_QUALITY_RARE = 3, // BLUE + ITEM_QUALITY_EPIC = 4, // PURPLE + ITEM_QUALITY_LEGENDARY = 5, // ORANGE + ITEM_QUALITY_ARTIFACT = 6, // LIGHT YELLOW + ITEM_QUALITY_HEIRLOOM = 7 }; #define MAX_ITEM_QUALITY 8 @@ -284,14 +284,14 @@ enum SpellCategory const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = { - 0xff9d9d9d, //GREY - 0xffffffff, //WHITE - 0xff1eff00, //GREEN - 0xff0070dd, //BLUE - 0xffa335ee, //PURPLE - 0xffff8000, //ORANGE - 0xffe6cc80, //LIGHT YELLOW - 0xffe6cc80 //LIGHT YELLOW + 0xff9d9d9d, // GREY + 0xffffffff, // WHITE + 0xff1eff00, // GREEN + 0xff0070dd, // BLUE + 0xffa335ee, // PURPLE + 0xffff8000, // ORANGE + 0xffe6cc80, // LIGHT YELLOW + 0xffe6cc80 // LIGHT YELLOW }; // *********************************** @@ -694,6 +694,106 @@ enum SpellAttr10 SPELL_ATTR10_UNK31 = 0x80000000 // 31 }; +enum SpellAttr11 +{ + SPELL_ATTR11_UNK0 = 0x00000001, // 0 + SPELL_ATTR11_UNK1 = 0x00000002, // 1 + SPELL_ATTR11_UNK2 = 0x00000004, // 2 + SPELL_ATTR11_UNK3 = 0x00000008, // 3 + SPELL_ATTR11_UNK4 = 0x00000010, // 4 + SPELL_ATTR11_UNK5 = 0x00000020, // 5 + SPELL_ATTR11_UNK6 = 0x00000040, // 6 + SPELL_ATTR11_UNK7 = 0x00000080, // 7 + SPELL_ATTR11_UNK8 = 0x00000100, // 8 + SPELL_ATTR11_UNK9 = 0x00000200, // 9 + SPELL_ATTR11_UNK10 = 0x00000400, // 10 + SPELL_ATTR11_UNK11 = 0x00000800, // 11 + SPELL_ATTR11_UNK12 = 0x00001000, // 12 + SPELL_ATTR11_UNK13 = 0x00002000, // 13 + SPELL_ATTR11_UNK14 = 0x00004000, // 14 + SPELL_ATTR11_UNK15 = 0x00008000, // 15 + SPELL_ATTR11_UNK16 = 0x00010000, // 16 + SPELL_ATTR11_UNK17 = 0x00020000, // 17 + SPELL_ATTR11_UNK18 = 0x00040000, // 18 + SPELL_ATTR11_UNK19 = 0x00080000, // 19 + SPELL_ATTR11_UNK20 = 0x00100000, // 20 + SPELL_ATTR11_UNK21 = 0x00200000, // 21 + SPELL_ATTR11_UNK22 = 0x00400000, // 22 + SPELL_ATTR11_UNK23 = 0x00800000, // 23 + SPELL_ATTR11_UNK24 = 0x01000000, // 24 + SPELL_ATTR11_UNK25 = 0x02000000, // 25 + SPELL_ATTR11_UNK26 = 0x04000000, // 26 + SPELL_ATTR11_UNK27 = 0x08000000, // 27 + SPELL_ATTR11_UNK28 = 0x10000000, // 28 + SPELL_ATTR11_UNK29 = 0x20000000, // 29 + SPELL_ATTR11_UNK30 = 0x40000000, // 30 + SPELL_ATTR11_UNK31 = 0x80000000 // 31 +}; + +enum SpellAttr12 +{ + SPELL_ATTR12_UNK0 = 0x00000001, // 0 + SPELL_ATTR12_UNK1 = 0x00000002, // 1 + SPELL_ATTR12_UNK2 = 0x00000004, // 2 + SPELL_ATTR12_UNK3 = 0x00000008, // 3 + SPELL_ATTR12_UNK4 = 0x00000010, // 4 + SPELL_ATTR12_UNK5 = 0x00000020, // 5 + SPELL_ATTR12_UNK6 = 0x00000040, // 6 + SPELL_ATTR12_UNK7 = 0x00000080, // 7 + SPELL_ATTR12_UNK8 = 0x00000100, // 8 + SPELL_ATTR12_UNK9 = 0x00000200, // 9 + SPELL_ATTR12_UNK10 = 0x00000400, // 10 + SPELL_ATTR12_UNK11 = 0x00000800, // 11 + SPELL_ATTR12_UNK12 = 0x00001000, // 12 + SPELL_ATTR12_UNK13 = 0x00002000, // 13 + SPELL_ATTR12_UNK14 = 0x00004000, // 14 + SPELL_ATTR12_UNK15 = 0x00008000, // 15 + SPELL_ATTR12_UNK16 = 0x00010000, // 16 + SPELL_ATTR12_UNK17 = 0x00020000, // 17 + SPELL_ATTR12_UNK18 = 0x00040000, // 18 + SPELL_ATTR12_UNK19 = 0x00080000, // 19 + SPELL_ATTR12_UNK20 = 0x00100000, // 20 + SPELL_ATTR12_UNK21 = 0x00200000, // 21 + SPELL_ATTR12_UNK22 = 0x00400000, // 22 + SPELL_ATTR12_UNK23 = 0x00800000, // 23 + SPELL_ATTR12_UNK24 = 0x01000000, // 24 + SPELL_ATTR12_UNK25 = 0x02000000, // 25 + SPELL_ATTR12_UNK26 = 0x04000000, // 26 + SPELL_ATTR12_UNK27 = 0x08000000, // 27 + SPELL_ATTR12_UNK28 = 0x10000000, // 28 + SPELL_ATTR12_UNK29 = 0x20000000, // 29 + SPELL_ATTR12_UNK30 = 0x40000000, // 30 + SPELL_ATTR12_UNK31 = 0x80000000 // 31 +}; + +enum SpellAttr13 +{ + SPELL_ATTR13_UNK0 = 0x00000001, // 0 + SPELL_ATTR13_UNK1 = 0x00000002, // 1 + SPELL_ATTR13_UNK2 = 0x00000004, // 2 + SPELL_ATTR13_UNK3 = 0x00000008, // 3 + SPELL_ATTR13_UNK4 = 0x00000010, // 4 + SPELL_ATTR13_UNK5 = 0x00000020, // 5 + SPELL_ATTR13_UNK6 = 0x00000040, // 6 + SPELL_ATTR13_UNK7 = 0x00000080, // 7 + SPELL_ATTR13_UNK8 = 0x00000100, // 8 + SPELL_ATTR13_UNK9 = 0x00000200, // 9 + SPELL_ATTR13_UNK10 = 0x00000400, // 10 + SPELL_ATTR13_UNK11 = 0x00000800, // 11 + SPELL_ATTR13_UNK12 = 0x00001000, // 12 + SPELL_ATTR13_UNK13 = 0x00002000, // 13 + SPELL_ATTR13_UNK14 = 0x00004000, // 14 + SPELL_ATTR13_UNK15 = 0x00008000, // 15 + SPELL_ATTR13_UNK16 = 0x00010000, // 16 + SPELL_ATTR13_UNK17 = 0x00020000, // 17 + SPELL_ATTR13_UNK18 = 0x00040000, // 18 + SPELL_ATTR13_UNK19 = 0x00080000, // 19 + SPELL_ATTR13_UNK20 = 0x00100000, // 20 + SPELL_ATTR13_UNK21 = 0x00200000, // 21 + SPELL_ATTR13_UNK22 = 0x00400000, // 22 + SPELL_ATTR13_UNK23 = 0x00800000 // 23 +}; + #define MIN_TALENT_SPEC 0 #define MAX_TALENT_SPEC 1 #define MIN_TALENT_SPECS 1 @@ -704,11 +804,11 @@ enum SpellAttr10 // Custom values enum SpellClickUserTypes { - SPELL_CLICK_USER_ANY = 0, + SPELL_CLICK_USER_ANY = 0, SPELL_CLICK_USER_FRIEND = 1, - SPELL_CLICK_USER_RAID = 2, - SPELL_CLICK_USER_PARTY = 3, - SPELL_CLICK_USER_MAX = 4 + SPELL_CLICK_USER_RAID = 2, + SPELL_CLICK_USER_PARTY = 3, + SPELL_CLICK_USER_MAX = 4 }; enum SpellClickCastFlags @@ -756,37 +856,37 @@ enum CharacterSlot SLOT_EMPTY = 19 }; -// Languages.dbc (6.0) +// Languages.dbc (6.0.2.18988) enum Language { - LANG_UNIVERSAL = 0, - LANG_ORCISH = 1, - LANG_DARNASSIAN = 2, - LANG_TAURAHE = 3, - LANG_DWARVISH = 6, - LANG_COMMON = 7, - LANG_DEMONIC = 8, - LANG_TITAN = 9, - LANG_THALASSIAN = 10, - LANG_DRACONIC = 11, - LANG_KALIMAG = 12, - LANG_GNOMISH = 13, - LANG_TROLL = 14, - LANG_GUTTERSPEAK = 33, - LANG_DRAENEI = 35, - LANG_ZOMBIE = 36, - LANG_GNOMISH_BINARY = 37, - LANG_GOBLIN_BINARY = 38, - LANG_WORGEN = 39, - LANG_GOBLIN = 40, - LANG_PANDAREN_NEUTRAL = 42, + LANG_UNIVERSAL = 0, + LANG_ORCISH = 1, + LANG_DARNASSIAN = 2, + LANG_TAURAHE = 3, + LANG_DWARVISH = 6, + LANG_COMMON = 7, + LANG_DEMONIC = 8, + LANG_TITAN = 9, + LANG_THALASSIAN = 10, + LANG_DRACONIC = 11, + LANG_KALIMAG = 12, + LANG_GNOMISH = 13, + LANG_TROLL = 14, + LANG_GUTTERSPEAK = 33, + LANG_DRAENEI = 35, + LANG_ZOMBIE = 36, + LANG_GNOMISH_BINARY = 37, + LANG_GOBLIN_BINARY = 38, + LANG_WORGEN = 39, + LANG_GOBLIN = 40, + LANG_PANDAREN_NEUTRAL = 42, LANG_PANDAREN_ALLIANCE = 43, - LANG_PANDAREN_HORDE = 44, - LANG_RIKKITUN = 168, - LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype? + LANG_PANDAREN_HORDE = 44, + LANG_RIKKITUN = 168, + LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype? }; -#define LANGUAGES_COUNT 24 +#define LANGUAGES_COUNT 25 enum TeamId { @@ -996,247 +1096,247 @@ enum SpellEffects enum SpellCastResult // (6.0) { - SPELL_FAILED_SUCCESS = 0, - SPELL_FAILED_AFFECTING_COMBAT = 1, - SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2, - SPELL_FAILED_ALREADY_AT_FULL_MANA = 3, - SPELL_FAILED_ALREADY_AT_FULL_POWER = 4, - SPELL_FAILED_ALREADY_BEING_TAMED = 5, - SPELL_FAILED_ALREADY_HAVE_CHARM = 6, - SPELL_FAILED_ALREADY_HAVE_SUMMON = 7, - SPELL_FAILED_ALREADY_HAVE_PET = 8, - SPELL_FAILED_ALREADY_OPEN = 9, - SPELL_FAILED_AURA_BOUNCED = 10, - SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11, - SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12, - SPELL_FAILED_BAD_TARGETS = 13, - SPELL_FAILED_PVP_TARGET_WHILE_UNFLAGGED = 14, - SPELL_FAILED_CANT_BE_CHARMED = 15, - SPELL_FAILED_CANT_BE_DISENCHANTED = 16, - SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 17, - SPELL_FAILED_CANT_BE_MILLED = 18, - SPELL_FAILED_CANT_BE_PROSPECTED = 19, - SPELL_FAILED_CANT_CAST_ON_TAPPED = 20, - SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 21, - SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 22, - SPELL_FAILED_CANT_STEALTH = 23, - SPELL_FAILED_CANT_UNTALENT = 24, - SPELL_FAILED_CASTER_AURASTATE = 25, - SPELL_FAILED_CASTER_DEAD = 26, - SPELL_FAILED_CHARMED = 27, - SPELL_FAILED_CHEST_IN_USE = 28, - SPELL_FAILED_CONFUSED = 29, - SPELL_FAILED_DONT_REPORT = 30, - SPELL_FAILED_EQUIPPED_ITEM = 31, - SPELL_FAILED_EQUIPPED_ITEM_CLASS = 32, - SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 33, - SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 34, - SPELL_FAILED_ERROR = 35, - SPELL_FAILED_FALLING = 36, - SPELL_FAILED_FIZZLE = 37, - SPELL_FAILED_FLEEING = 38, - SPELL_FAILED_FOOD_LOWLEVEL = 39, - SPELL_FAILED_GARRISON_NOT_OWNED = 40, - SPELL_FAILED_GARRISON_OWNED = 41, - SPELL_FAILED_GARRISON_MAX_LEVEL = 42, - SPELL_FAILED_GARRISON_NOT_UPGRADEABLE = 43, - SPELL_FAILED_HIGHLEVEL = 44, - SPELL_FAILED_HUNGER_SATIATED = 45, - SPELL_FAILED_IMMUNE = 46, - SPELL_FAILED_INCORRECT_AREA = 47, - SPELL_FAILED_INTERRUPTED = 48, - SPELL_FAILED_INTERRUPTED_COMBAT = 49, - SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 50, - SPELL_FAILED_ITEM_GONE = 51, - SPELL_FAILED_ITEM_NOT_FOUND = 52, - SPELL_FAILED_ITEM_NOT_READY = 53, - SPELL_FAILED_LEVEL_REQUIREMENT = 54, - SPELL_FAILED_LINE_OF_SIGHT = 55, - SPELL_FAILED_LOWLEVEL = 56, - SPELL_FAILED_LOW_CASTLEVEL = 57, - SPELL_FAILED_MAINHAND_EMPTY = 58, - SPELL_FAILED_MOVING = 59, - SPELL_FAILED_NEED_AMMO = 60, - SPELL_FAILED_NEED_AMMO_POUCH = 61, - SPELL_FAILED_NEED_EXOTIC_AMMO = 62, - SPELL_FAILED_NEED_MORE_ITEMS = 63, - SPELL_FAILED_NOPATH = 64, - SPELL_FAILED_NOT_BEHIND = 65, - SPELL_FAILED_NOT_FISHABLE = 66, - SPELL_FAILED_NOT_FLYING = 67, - SPELL_FAILED_NOT_HERE = 68, - SPELL_FAILED_NOT_INFRONT = 69, - SPELL_FAILED_NOT_IN_CONTROL = 70, - SPELL_FAILED_NOT_KNOWN = 71, - SPELL_FAILED_NOT_MOUNTED = 72, - SPELL_FAILED_NOT_ON_TAXI = 73, - SPELL_FAILED_NOT_ON_TRANSPORT = 74, - SPELL_FAILED_NOT_READY = 75, - SPELL_FAILED_NOT_SHAPESHIFT = 76, - SPELL_FAILED_NOT_STANDING = 77, - SPELL_FAILED_NOT_TRADEABLE = 78, - SPELL_FAILED_NOT_TRADING = 79, - SPELL_FAILED_NOT_UNSHEATHED = 80, - SPELL_FAILED_NOT_WHILE_GHOST = 81, - SPELL_FAILED_NOT_WHILE_LOOTING = 82, - SPELL_FAILED_NO_AMMO = 83, - SPELL_FAILED_NO_CHARGES_REMAIN = 84, - SPELL_FAILED_NO_CHAMPION = 85, - SPELL_FAILED_NO_COMBO_POINTS = 86, - SPELL_FAILED_NO_DUELING = 87, - SPELL_FAILED_NO_ENDURANCE = 88, - SPELL_FAILED_NO_FISH = 89, - SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 90, - SPELL_FAILED_NO_MOUNTS_ALLOWED = 91, - SPELL_FAILED_NO_PET = 92, - SPELL_FAILED_NO_POWER = 93, - SPELL_FAILED_NOTHING_TO_DISPEL = 94, - SPELL_FAILED_NOTHING_TO_STEAL = 95, - SPELL_FAILED_ONLY_ABOVEWATER = 96, - SPELL_FAILED_ONLY_DAYTIME = 97, - SPELL_FAILED_ONLY_INDOORS = 98, - SPELL_FAILED_ONLY_MOUNTED = 99, - SPELL_FAILED_ONLY_NIGHTTIME = 100, - SPELL_FAILED_ONLY_OUTDOORS = 101, - SPELL_FAILED_ONLY_SHAPESHIFT = 102, - SPELL_FAILED_ONLY_STEALTHED = 103, - SPELL_FAILED_ONLY_UNDERWATER = 104, - SPELL_FAILED_OUT_OF_RANGE = 105, - SPELL_FAILED_PACIFIED = 106, - SPELL_FAILED_POSSESSED = 107, - SPELL_FAILED_REAGENTS = 108, - SPELL_FAILED_REQUIRES_AREA = 109, - SPELL_FAILED_REQUIRES_SPELL_FOCUS = 110, - SPELL_FAILED_ROOTED = 111, - SPELL_FAILED_SILENCED = 112, - SPELL_FAILED_SPELL_IN_PROGRESS = 113, - SPELL_FAILED_SPELL_LEARNED = 114, - SPELL_FAILED_SPELL_UNAVAILABLE = 115, - SPELL_FAILED_STUNNED = 116, - SPELL_FAILED_TARGETS_DEAD = 117, - SPELL_FAILED_TARGET_AFFECTING_COMBAT = 118, - SPELL_FAILED_TARGET_AURASTATE = 119, - SPELL_FAILED_TARGET_DUELING = 120, - SPELL_FAILED_TARGET_ENEMY = 121, - SPELL_FAILED_TARGET_ENRAGED = 122, - SPELL_FAILED_TARGET_FRIENDLY = 123, - SPELL_FAILED_TARGET_IN_COMBAT = 124, - SPELL_FAILED_TARGET_IN_PET_BATTLE = 125, - SPELL_FAILED_TARGET_IS_PLAYER = 126, - SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 127, - SPELL_FAILED_TARGET_NOT_DEAD = 128, - SPELL_FAILED_TARGET_NOT_IN_PARTY = 129, - SPELL_FAILED_TARGET_NOT_LOOTED = 130, - SPELL_FAILED_TARGET_NOT_PLAYER = 131, - SPELL_FAILED_TARGET_NO_POCKETS = 132, - SPELL_FAILED_TARGET_NO_WEAPONS = 133, - SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 134, - SPELL_FAILED_TARGET_UNSKINNABLE = 135, - SPELL_FAILED_THIRST_SATIATED = 136, - SPELL_FAILED_TOO_CLOSE = 137, - SPELL_FAILED_TOO_MANY_OF_ITEM = 138, - SPELL_FAILED_TOTEM_CATEGORY = 139, - SPELL_FAILED_TOTEMS = 140, - SPELL_FAILED_TRY_AGAIN = 141, - SPELL_FAILED_UNIT_NOT_BEHIND = 142, - SPELL_FAILED_UNIT_NOT_INFRONT = 143, - SPELL_FAILED_VISION_OBSCURED = 144, - SPELL_FAILED_WRONG_PET_FOOD = 145, - SPELL_FAILED_NOT_WHILE_FATIGUED = 146, - SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 147, - SPELL_FAILED_NOT_WHILE_TRADING = 148, - SPELL_FAILED_TARGET_NOT_IN_RAID = 149, - SPELL_FAILED_TARGET_FREEFORALL = 150, - SPELL_FAILED_NO_EDIBLE_CORPSES = 151, - SPELL_FAILED_ONLY_BATTLEGROUNDS = 152, - SPELL_FAILED_TARGET_NOT_GHOST = 153, - SPELL_FAILED_TRANSFORM_UNUSABLE = 154, - SPELL_FAILED_WRONG_WEATHER = 155, - SPELL_FAILED_DAMAGE_IMMUNE = 156, - SPELL_FAILED_PREVENTED_BY_MECHANIC = 157, - SPELL_FAILED_PLAY_TIME = 158, - SPELL_FAILED_REPUTATION = 159, - SPELL_FAILED_MIN_SKILL = 160, - SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND = 161, - SPELL_FAILED_NOT_ON_SHAPESHIFT = 162, - SPELL_FAILED_NOT_ON_STEALTHED = 163, - SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 164, - SPELL_FAILED_NOT_ON_MOUNTED = 165, - SPELL_FAILED_TOO_SHALLOW = 166, - SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 167, - SPELL_FAILED_TARGET_IS_TRIVIAL = 168, - SPELL_FAILED_BM_OR_INVISGOD = 169, - SPELL_FAILED_GROUND_MOUNT_NOT_ALLOWED = 170, - SPELL_FAILED_FLOATING_MOUNT_NOT_ALLOWED = 171, - SPELL_FAILED_UNDERWATER_MOUNT_NOT_ALLOWED = 172, - SPELL_FAILED_FLYING_MOUNT_NOT_ALLOWED = 173, - SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT = 174, - SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT = 175, - SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 176, - SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 177, - SPELL_FAILED_MASTER_RIDING_REQUIREMENT = 178, - SPELL_FAILED_COLD_RIDING_REQUIREMENT = 179, + SPELL_FAILED_SUCCESS = 0, + SPELL_FAILED_AFFECTING_COMBAT = 1, + SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2, + SPELL_FAILED_ALREADY_AT_FULL_MANA = 3, + SPELL_FAILED_ALREADY_AT_FULL_POWER = 4, + SPELL_FAILED_ALREADY_BEING_TAMED = 5, + SPELL_FAILED_ALREADY_HAVE_CHARM = 6, + SPELL_FAILED_ALREADY_HAVE_SUMMON = 7, + SPELL_FAILED_ALREADY_HAVE_PET = 8, + SPELL_FAILED_ALREADY_OPEN = 9, + SPELL_FAILED_AURA_BOUNCED = 10, + SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11, + SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12, + SPELL_FAILED_BAD_TARGETS = 13, + SPELL_FAILED_PVP_TARGET_WHILE_UNFLAGGED = 14, + SPELL_FAILED_CANT_BE_CHARMED = 15, + SPELL_FAILED_CANT_BE_DISENCHANTED = 16, + SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 17, + SPELL_FAILED_CANT_BE_MILLED = 18, + SPELL_FAILED_CANT_BE_PROSPECTED = 19, + SPELL_FAILED_CANT_CAST_ON_TAPPED = 20, + SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 21, + SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 22, + SPELL_FAILED_CANT_STEALTH = 23, + SPELL_FAILED_CANT_UNTALENT = 24, + SPELL_FAILED_CASTER_AURASTATE = 25, + SPELL_FAILED_CASTER_DEAD = 26, + SPELL_FAILED_CHARMED = 27, + SPELL_FAILED_CHEST_IN_USE = 28, + SPELL_FAILED_CONFUSED = 29, + SPELL_FAILED_DONT_REPORT = 30, + SPELL_FAILED_EQUIPPED_ITEM = 31, + SPELL_FAILED_EQUIPPED_ITEM_CLASS = 32, + SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 33, + SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 34, + SPELL_FAILED_ERROR = 35, + SPELL_FAILED_FALLING = 36, + SPELL_FAILED_FIZZLE = 37, + SPELL_FAILED_FLEEING = 38, + SPELL_FAILED_FOOD_LOWLEVEL = 39, + SPELL_FAILED_GARRISON_NOT_OWNED = 40, + SPELL_FAILED_GARRISON_OWNED = 41, + SPELL_FAILED_GARRISON_MAX_LEVEL = 42, + SPELL_FAILED_GARRISON_NOT_UPGRADEABLE = 43, + SPELL_FAILED_HIGHLEVEL = 44, + SPELL_FAILED_HUNGER_SATIATED = 45, + SPELL_FAILED_IMMUNE = 46, + SPELL_FAILED_INCORRECT_AREA = 47, + SPELL_FAILED_INTERRUPTED = 48, + SPELL_FAILED_INTERRUPTED_COMBAT = 49, + SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 50, + SPELL_FAILED_ITEM_GONE = 51, + SPELL_FAILED_ITEM_NOT_FOUND = 52, + SPELL_FAILED_ITEM_NOT_READY = 53, + SPELL_FAILED_LEVEL_REQUIREMENT = 54, + SPELL_FAILED_LINE_OF_SIGHT = 55, + SPELL_FAILED_LOWLEVEL = 56, + SPELL_FAILED_LOW_CASTLEVEL = 57, + SPELL_FAILED_MAINHAND_EMPTY = 58, + SPELL_FAILED_MOVING = 59, + SPELL_FAILED_NEED_AMMO = 60, + SPELL_FAILED_NEED_AMMO_POUCH = 61, + SPELL_FAILED_NEED_EXOTIC_AMMO = 62, + SPELL_FAILED_NEED_MORE_ITEMS = 63, + SPELL_FAILED_NOPATH = 64, + SPELL_FAILED_NOT_BEHIND = 65, + SPELL_FAILED_NOT_FISHABLE = 66, + SPELL_FAILED_NOT_FLYING = 67, + SPELL_FAILED_NOT_HERE = 68, + SPELL_FAILED_NOT_INFRONT = 69, + SPELL_FAILED_NOT_IN_CONTROL = 70, + SPELL_FAILED_NOT_KNOWN = 71, + SPELL_FAILED_NOT_MOUNTED = 72, + SPELL_FAILED_NOT_ON_TAXI = 73, + SPELL_FAILED_NOT_ON_TRANSPORT = 74, + SPELL_FAILED_NOT_READY = 75, + SPELL_FAILED_NOT_SHAPESHIFT = 76, + SPELL_FAILED_NOT_STANDING = 77, + SPELL_FAILED_NOT_TRADEABLE = 78, + SPELL_FAILED_NOT_TRADING = 79, + SPELL_FAILED_NOT_UNSHEATHED = 80, + SPELL_FAILED_NOT_WHILE_GHOST = 81, + SPELL_FAILED_NOT_WHILE_LOOTING = 82, + SPELL_FAILED_NO_AMMO = 83, + SPELL_FAILED_NO_CHARGES_REMAIN = 84, + SPELL_FAILED_NO_CHAMPION = 85, + SPELL_FAILED_NO_COMBO_POINTS = 86, + SPELL_FAILED_NO_DUELING = 87, + SPELL_FAILED_NO_ENDURANCE = 88, + SPELL_FAILED_NO_FISH = 89, + SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 90, + SPELL_FAILED_NO_MOUNTS_ALLOWED = 91, + SPELL_FAILED_NO_PET = 92, + SPELL_FAILED_NO_POWER = 93, + SPELL_FAILED_NOTHING_TO_DISPEL = 94, + SPELL_FAILED_NOTHING_TO_STEAL = 95, + SPELL_FAILED_ONLY_ABOVEWATER = 96, + SPELL_FAILED_ONLY_DAYTIME = 97, + SPELL_FAILED_ONLY_INDOORS = 98, + SPELL_FAILED_ONLY_MOUNTED = 99, + SPELL_FAILED_ONLY_NIGHTTIME = 100, + SPELL_FAILED_ONLY_OUTDOORS = 101, + SPELL_FAILED_ONLY_SHAPESHIFT = 102, + SPELL_FAILED_ONLY_STEALTHED = 103, + SPELL_FAILED_ONLY_UNDERWATER = 104, + SPELL_FAILED_OUT_OF_RANGE = 105, + SPELL_FAILED_PACIFIED = 106, + SPELL_FAILED_POSSESSED = 107, + SPELL_FAILED_REAGENTS = 108, + SPELL_FAILED_REQUIRES_AREA = 109, + SPELL_FAILED_REQUIRES_SPELL_FOCUS = 110, + SPELL_FAILED_ROOTED = 111, + SPELL_FAILED_SILENCED = 112, + SPELL_FAILED_SPELL_IN_PROGRESS = 113, + SPELL_FAILED_SPELL_LEARNED = 114, + SPELL_FAILED_SPELL_UNAVAILABLE = 115, + SPELL_FAILED_STUNNED = 116, + SPELL_FAILED_TARGETS_DEAD = 117, + SPELL_FAILED_TARGET_AFFECTING_COMBAT = 118, + SPELL_FAILED_TARGET_AURASTATE = 119, + SPELL_FAILED_TARGET_DUELING = 120, + SPELL_FAILED_TARGET_ENEMY = 121, + SPELL_FAILED_TARGET_ENRAGED = 122, + SPELL_FAILED_TARGET_FRIENDLY = 123, + SPELL_FAILED_TARGET_IN_COMBAT = 124, + SPELL_FAILED_TARGET_IN_PET_BATTLE = 125, + SPELL_FAILED_TARGET_IS_PLAYER = 126, + SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 127, + SPELL_FAILED_TARGET_NOT_DEAD = 128, + SPELL_FAILED_TARGET_NOT_IN_PARTY = 129, + SPELL_FAILED_TARGET_NOT_LOOTED = 130, + SPELL_FAILED_TARGET_NOT_PLAYER = 131, + SPELL_FAILED_TARGET_NO_POCKETS = 132, + SPELL_FAILED_TARGET_NO_WEAPONS = 133, + SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 134, + SPELL_FAILED_TARGET_UNSKINNABLE = 135, + SPELL_FAILED_THIRST_SATIATED = 136, + SPELL_FAILED_TOO_CLOSE = 137, + SPELL_FAILED_TOO_MANY_OF_ITEM = 138, + SPELL_FAILED_TOTEM_CATEGORY = 139, + SPELL_FAILED_TOTEMS = 140, + SPELL_FAILED_TRY_AGAIN = 141, + SPELL_FAILED_UNIT_NOT_BEHIND = 142, + SPELL_FAILED_UNIT_NOT_INFRONT = 143, + SPELL_FAILED_VISION_OBSCURED = 144, + SPELL_FAILED_WRONG_PET_FOOD = 145, + SPELL_FAILED_NOT_WHILE_FATIGUED = 146, + SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 147, + SPELL_FAILED_NOT_WHILE_TRADING = 148, + SPELL_FAILED_TARGET_NOT_IN_RAID = 149, + SPELL_FAILED_TARGET_FREEFORALL = 150, + SPELL_FAILED_NO_EDIBLE_CORPSES = 151, + SPELL_FAILED_ONLY_BATTLEGROUNDS = 152, + SPELL_FAILED_TARGET_NOT_GHOST = 153, + SPELL_FAILED_TRANSFORM_UNUSABLE = 154, + SPELL_FAILED_WRONG_WEATHER = 155, + SPELL_FAILED_DAMAGE_IMMUNE = 156, + SPELL_FAILED_PREVENTED_BY_MECHANIC = 157, + SPELL_FAILED_PLAY_TIME = 158, + SPELL_FAILED_REPUTATION = 159, + SPELL_FAILED_MIN_SKILL = 160, + SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND = 161, + SPELL_FAILED_NOT_ON_SHAPESHIFT = 162, + SPELL_FAILED_NOT_ON_STEALTHED = 163, + SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 164, + SPELL_FAILED_NOT_ON_MOUNTED = 165, + SPELL_FAILED_TOO_SHALLOW = 166, + SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 167, + SPELL_FAILED_TARGET_IS_TRIVIAL = 168, + SPELL_FAILED_BM_OR_INVISGOD = 169, + SPELL_FAILED_GROUND_MOUNT_NOT_ALLOWED = 170, + SPELL_FAILED_FLOATING_MOUNT_NOT_ALLOWED = 171, + SPELL_FAILED_UNDERWATER_MOUNT_NOT_ALLOWED = 172, + SPELL_FAILED_FLYING_MOUNT_NOT_ALLOWED = 173, + SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT = 174, + SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT = 175, + SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 176, + SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 177, + SPELL_FAILED_MASTER_RIDING_REQUIREMENT = 178, + SPELL_FAILED_COLD_RIDING_REQUIREMENT = 179, SPELL_FAILED_FLIGHT_MASTER_RIDING_REQUIREMENT = 180, - SPELL_FAILED_CS_RIDING_REQUIREMENT = 181, - SPELL_FAILED_PANDA_RIDING_REQUIREMENT = 182, - SPELL_FAILED_MOUNT_NO_FLOAT_HERE = 183, - SPELL_FAILED_MOUNT_NO_UNDERWATER_HERE = 184, - SPELL_FAILED_MOUNT_ABOVE_WATER_HERE = 185, - SPELL_FAILED_MOUNT_COLLECTED_ON_OTHER_CHAR = 186, - SPELL_FAILED_NOT_IDLE = 187, - SPELL_FAILED_NOT_INACTIVE = 188, - SPELL_FAILED_PARTIAL_PLAYTIME = 189, - SPELL_FAILED_NO_PLAYTIME = 190, - SPELL_FAILED_NOT_IN_BATTLEGROUND = 191, - SPELL_FAILED_NOT_IN_RAID_INSTANCE = 192, - SPELL_FAILED_ONLY_IN_ARENA = 193, - SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 194, - SPELL_FAILED_ON_USE_ENCHANT = 195, - SPELL_FAILED_NOT_ON_GROUND = 196, - SPELL_FAILED_CUSTOM_ERROR = 197, - SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 198, - SPELL_FAILED_TOO_MANY_SOCKETS = 199, - SPELL_FAILED_INVALID_GLYPH = 200, - SPELL_FAILED_UNIQUE_GLYPH = 201, - SPELL_FAILED_GLYPH_SOCKET_LOCKED = 202, - SPELL_FAILED_GLYPH_EXCLUSIVE_CATEGORY = 203, - SPELL_FAILED_GLYPH_INVALID_SPEC = 204, - SPELL_FAILED_GLYPH_NO_SPEC = 205, - SPELL_FAILED_NO_VALID_TARGETS = 206, - SPELL_FAILED_ITEM_AT_MAX_CHARGES = 207, - SPELL_FAILED_NOT_IN_BARBERSHOP = 208, - SPELL_FAILED_FISHING_TOO_LOW = 209, - SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 210, - SPELL_FAILED_SUMMON_PENDING = 211, - SPELL_FAILED_MAX_SOCKETS = 212, - SPELL_FAILED_PET_CAN_RENAME = 213, - SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 214, - SPELL_FAILED_TARGET_HAS_RESURRECT_PENDING = 215, - SPELL_FAILED_NO_ACTIONS = 216, - SPELL_FAILED_CURRENCY_WEIGHT_MISMATCH = 217, - SPELL_FAILED_WEIGHT_NOT_ENOUGH = 218, - SPELL_FAILED_WEIGHT_TOO_MUCH = 219, - SPELL_FAILED_NO_VACANT_SEAT = 220, - SPELL_FAILED_NO_LIQUID = 221, - SPELL_FAILED_ONLY_NOT_SWIMMING = 222, - SPELL_FAILED_BY_NOT_MOVING = 223, - SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = 224, - SPELL_FAILED_NOT_IN_ARENA = 225, - SPELL_FAILED_TARGET_NOT_GROUNDED = 226, - SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = 227, - SPELL_FAILED_NOT_IN_LFG_DUNGEON = 228, - SPELL_FAILED_BAD_TARGET_FILTER = 229, - SPELL_FAILED_NOT_ENOUGH_TARGETS = 230, - SPELL_FAILED_NO_SPEC = 231, - SPELL_FAILED_CANT_ADD_BATTLE_PET = 232, - SPELL_FAILED_CANT_UPGRADE_BATTLE_PET = 233, - SPELL_FAILED_WRONG_BATTLE_PET_TYPE = 234, - SPELL_FAILED_NO_DUNGEON_ENCOUNTER = 235, - SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON = 236, - SPELL_FAILED_MAX_LEVEL_TOO_LOW = 237, - SPELL_FAILED_CANT_REPLACE_ITEM_BONUS = 238, - SPELL_FAILED_UNKNOWN = 254, // custom value, default case - SPELL_CAST_OK = 255, // custom value, must not be sent to client + SPELL_FAILED_CS_RIDING_REQUIREMENT = 181, + SPELL_FAILED_PANDA_RIDING_REQUIREMENT = 182, + SPELL_FAILED_MOUNT_NO_FLOAT_HERE = 183, + SPELL_FAILED_MOUNT_NO_UNDERWATER_HERE = 184, + SPELL_FAILED_MOUNT_ABOVE_WATER_HERE = 185, + SPELL_FAILED_MOUNT_COLLECTED_ON_OTHER_CHAR = 186, + SPELL_FAILED_NOT_IDLE = 187, + SPELL_FAILED_NOT_INACTIVE = 188, + SPELL_FAILED_PARTIAL_PLAYTIME = 189, + SPELL_FAILED_NO_PLAYTIME = 190, + SPELL_FAILED_NOT_IN_BATTLEGROUND = 191, + SPELL_FAILED_NOT_IN_RAID_INSTANCE = 192, + SPELL_FAILED_ONLY_IN_ARENA = 193, + SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 194, + SPELL_FAILED_ON_USE_ENCHANT = 195, + SPELL_FAILED_NOT_ON_GROUND = 196, + SPELL_FAILED_CUSTOM_ERROR = 197, + SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 198, + SPELL_FAILED_TOO_MANY_SOCKETS = 199, + SPELL_FAILED_INVALID_GLYPH = 200, + SPELL_FAILED_UNIQUE_GLYPH = 201, + SPELL_FAILED_GLYPH_SOCKET_LOCKED = 202, + SPELL_FAILED_GLYPH_EXCLUSIVE_CATEGORY = 203, + SPELL_FAILED_GLYPH_INVALID_SPEC = 204, + SPELL_FAILED_GLYPH_NO_SPEC = 205, + SPELL_FAILED_NO_VALID_TARGETS = 206, + SPELL_FAILED_ITEM_AT_MAX_CHARGES = 207, + SPELL_FAILED_NOT_IN_BARBERSHOP = 208, + SPELL_FAILED_FISHING_TOO_LOW = 209, + SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 210, + SPELL_FAILED_SUMMON_PENDING = 211, + SPELL_FAILED_MAX_SOCKETS = 212, + SPELL_FAILED_PET_CAN_RENAME = 213, + SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 214, + SPELL_FAILED_TARGET_HAS_RESURRECT_PENDING = 215, + SPELL_FAILED_NO_ACTIONS = 216, + SPELL_FAILED_CURRENCY_WEIGHT_MISMATCH = 217, + SPELL_FAILED_WEIGHT_NOT_ENOUGH = 218, + SPELL_FAILED_WEIGHT_TOO_MUCH = 219, + SPELL_FAILED_NO_VACANT_SEAT = 220, + SPELL_FAILED_NO_LIQUID = 221, + SPELL_FAILED_ONLY_NOT_SWIMMING = 222, + SPELL_FAILED_BY_NOT_MOVING = 223, + SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = 224, + SPELL_FAILED_NOT_IN_ARENA = 225, + SPELL_FAILED_TARGET_NOT_GROUNDED = 226, + SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = 227, + SPELL_FAILED_NOT_IN_LFG_DUNGEON = 228, + SPELL_FAILED_BAD_TARGET_FILTER = 229, + SPELL_FAILED_NOT_ENOUGH_TARGETS = 230, + SPELL_FAILED_NO_SPEC = 231, + SPELL_FAILED_CANT_ADD_BATTLE_PET = 232, + SPELL_FAILED_CANT_UPGRADE_BATTLE_PET = 233, + SPELL_FAILED_WRONG_BATTLE_PET_TYPE = 234, + SPELL_FAILED_NO_DUNGEON_ENCOUNTER = 235, + SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON = 236, + SPELL_FAILED_MAX_LEVEL_TOO_LOW = 237, + SPELL_FAILED_CANT_REPLACE_ITEM_BONUS = 238, + SPELL_FAILED_UNKNOWN = 254, // custom value, default case + SPELL_CAST_OK = 255 // custom value, must not be sent to client }; enum SpellCustomErrors @@ -1517,7 +1617,7 @@ enum Mechanics MECHANIC_INTERRUPT = 26, MECHANIC_DAZE = 27, MECHANIC_DISCOVERY = 28, - MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block + MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block MECHANIC_SAPPED = 30, MECHANIC_ENRAGED = 31, MECHANIC_WOUNDED = 32, @@ -1739,52 +1839,54 @@ enum SpellPreventionType SPELL_PREVENTION_TYPE_UNK = 3 // Only a few spells have this, but most of the should be interruptable. }; -enum GameobjectTypes // (6.0) +enum GameobjectTypes // (6.0.2.18988) { - GAMEOBJECT_TYPE_DOOR = 0, - GAMEOBJECT_TYPE_BUTTON = 1, - GAMEOBJECT_TYPE_QUESTGIVER = 2, - GAMEOBJECT_TYPE_CHEST = 3, - GAMEOBJECT_TYPE_BINDER = 4, - GAMEOBJECT_TYPE_GENERIC = 5, - GAMEOBJECT_TYPE_TRAP = 6, - GAMEOBJECT_TYPE_CHAIR = 7, - GAMEOBJECT_TYPE_SPELL_FOCUS = 8, - GAMEOBJECT_TYPE_TEXT = 9, - GAMEOBJECT_TYPE_GOOBER = 10, - GAMEOBJECT_TYPE_TRANSPORT = 11, - GAMEOBJECT_TYPE_AREADAMAGE = 12, - GAMEOBJECT_TYPE_CAMERA = 13, - GAMEOBJECT_TYPE_MAP_OBJECT = 14, - GAMEOBJECT_TYPE_MO_TRANSPORT = 15, - GAMEOBJECT_TYPE_DUEL_ARBITER = 16, - GAMEOBJECT_TYPE_FISHINGNODE = 17, - GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18, - GAMEOBJECT_TYPE_MAILBOX = 19, - GAMEOBJECT_TYPE_DO_NOT_USE = 20, - GAMEOBJECT_TYPE_GUARDPOST = 21, - GAMEOBJECT_TYPE_SPELLCASTER = 22, - GAMEOBJECT_TYPE_MEETINGSTONE = 23, - GAMEOBJECT_TYPE_FLAGSTAND = 24, - GAMEOBJECT_TYPE_FISHINGHOLE = 25, - GAMEOBJECT_TYPE_FLAGDROP = 26, - GAMEOBJECT_TYPE_MINI_GAME = 27, - GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28, - GAMEOBJECT_TYPE_CONTROL_ZONE = 29, - GAMEOBJECT_TYPE_AURA_GENERATOR = 30, - GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31, - GAMEOBJECT_TYPE_BARBER_CHAIR = 32, - GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33, - GAMEOBJECT_TYPE_GUILD_BANK = 34, - GAMEOBJECT_TYPE_TRAPDOOR = 35, - GAMEOBJECT_TYPE_NEW_FLAG = 36, - GAMEOBJECT_TYPE_NEW_FLAG_DROP = 37, - GAMEOBJECT_TYPE_GARRISON_BUILDING = 38, - GAMEOBJECT_TYPE_GARRISON_PLOT = 39, - GAMEOBJECT_TYPE_CAPTURE_POINT = 42, - GAMEOBJECT_TYPE_TROPHY = 43, - GAMEOBJECT_TYPE_PHASEABLE_MO = 44, - GAMEOBJECT_TYPE_SHIPMENT = 45 + GAMEOBJECT_TYPE_DOOR = 0, + GAMEOBJECT_TYPE_BUTTON = 1, + GAMEOBJECT_TYPE_QUESTGIVER = 2, + GAMEOBJECT_TYPE_CHEST = 3, + GAMEOBJECT_TYPE_BINDER = 4, + GAMEOBJECT_TYPE_GENERIC = 5, + GAMEOBJECT_TYPE_TRAP = 6, + GAMEOBJECT_TYPE_CHAIR = 7, + GAMEOBJECT_TYPE_SPELL_FOCUS = 8, + GAMEOBJECT_TYPE_TEXT = 9, + GAMEOBJECT_TYPE_GOOBER = 10, + GAMEOBJECT_TYPE_TRANSPORT = 11, + GAMEOBJECT_TYPE_AREADAMAGE = 12, + GAMEOBJECT_TYPE_CAMERA = 13, + GAMEOBJECT_TYPE_MAP_OBJECT = 14, + GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT = 15, + GAMEOBJECT_TYPE_DUEL_ARBITER = 16, + GAMEOBJECT_TYPE_FISHINGNODE = 17, + GAMEOBJECT_TYPE_RITUAL = 18, + GAMEOBJECT_TYPE_MAILBOX = 19, + GAMEOBJECT_TYPE_DO_NOT_USE = 20, + GAMEOBJECT_TYPE_GUARDPOST = 21, + GAMEOBJECT_TYPE_SPELLCASTER = 22, + GAMEOBJECT_TYPE_MEETINGSTONE = 23, + GAMEOBJECT_TYPE_FLAGSTAND = 24, + GAMEOBJECT_TYPE_FISHINGHOLE = 25, + GAMEOBJECT_TYPE_FLAGDROP = 26, + GAMEOBJECT_TYPE_MINI_GAME = 27, + GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28, + GAMEOBJECT_TYPE_CONTROL_ZONE = 29, + GAMEOBJECT_TYPE_AURA_GENERATOR = 30, + GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31, + GAMEOBJECT_TYPE_BARBER_CHAIR = 32, + GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33, + GAMEOBJECT_TYPE_GUILD_BANK = 34, + GAMEOBJECT_TYPE_TRAPDOOR = 35, + GAMEOBJECT_TYPE_NEW_FLAG = 36, + GAMEOBJECT_TYPE_NEW_FLAG_DROP = 37, + GAMEOBJECT_TYPE_GARRISON_BUILDING = 38, + GAMEOBJECT_TYPE_GARRISON_PLOT = 39, + GAMEOBJECT_TYPE_CLIENT_CREATURE = 40, + GAMEOBJECT_TYPE_CLIENT_ITEM = 41, + GAMEOBJECT_TYPE_CAPTURE_POINT = 42, + GAMEOBJECT_TYPE_TROPHY = 43, + GAMEOBJECT_TYPE_PHASEABLE_MO = 44, + GAMEOBJECT_TYPE_SHIPMENT = 45 }; #define MAX_GAMEOBJECT_TYPE 46 // sending to client this or greater value can crash client. @@ -1820,7 +1922,7 @@ enum GameObjectDestructibleState GO_DESTRUCTIBLE_REBUILDING = 3 }; -// EmotesText.dbc (6.0) +// EmotesText.dbc (6.0.2.18988) enum TextEmotes { TEXT_EMOTE_AGREE = 1, @@ -2079,1064 +2181,1099 @@ enum TextEmotes TEXT_EMOTE_BOOT = 506 }; -// Emotes.dbc (6.0) +// Emotes.dbc (6.0.2.18988) enum Emote { - EMOTE_ONESHOT_NONE = 0, - EMOTE_ONESHOT_TALK = 1, - EMOTE_ONESHOT_BOW = 2, - EMOTE_ONESHOT_WAVE = 3, - EMOTE_ONESHOT_CHEER = 4, - EMOTE_ONESHOT_EXCLAMATION = 5, - EMOTE_ONESHOT_QUESTION = 6, - EMOTE_ONESHOT_EAT = 7, - EMOTE_STATE_DANCE = 10, - EMOTE_ONESHOT_LAUGH = 11, - EMOTE_STATE_SLEEP = 12, - EMOTE_STATE_SIT = 13, - EMOTE_ONESHOT_RUDE = 14, - EMOTE_ONESHOT_ROAR = 15, - EMOTE_ONESHOT_KNEEL = 16, - EMOTE_ONESHOT_KISS = 17, - EMOTE_ONESHOT_CRY = 18, - EMOTE_ONESHOT_CHICKEN = 19, - EMOTE_ONESHOT_BEG = 20, - EMOTE_ONESHOT_APPLAUD = 21, - EMOTE_ONESHOT_SHOUT = 22, - EMOTE_ONESHOT_FLEX = 23, - EMOTE_ONESHOT_SHY = 24, - EMOTE_ONESHOT_POINT = 25, - EMOTE_STATE_STAND = 26, - EMOTE_STATE_READY_UNARMED = 27, - EMOTE_STATE_WORK_SHEATHED = 28, - EMOTE_STATE_POINT = 29, - EMOTE_STATE_NONE = 30, - EMOTE_ONESHOT_WOUND = 33, - EMOTE_ONESHOT_WOUND_CRITICAL = 34, - EMOTE_ONESHOT_ATTACK_UNARMED = 35, - EMOTE_ONESHOT_ATTACK1H = 36, - EMOTE_ONESHOT_ATTACK2HTIGHT = 37, - EMOTE_ONESHOT_ATTACK2H_LOOSE = 38, - EMOTE_ONESHOT_PARRY_UNARMED = 39, - EMOTE_ONESHOT_PARRY_SHIELD = 43, - EMOTE_ONESHOT_READY_UNARMED = 44, - EMOTE_ONESHOT_READY1H = 45, - EMOTE_ONESHOT_READY_BOW = 48, - EMOTE_ONESHOT_SPELL_PRECAST = 50, - EMOTE_ONESHOT_SPELL_CAST = 51, - EMOTE_ONESHOT_BATTLE_ROAR = 53, - EMOTE_ONESHOT_SPECIALATTACK1H = 54, - EMOTE_ONESHOT_KICK = 60, - EMOTE_ONESHOT_ATTACK_THROWN = 61, - EMOTE_STATE_STUN = 64, - EMOTE_STATE_DEAD = 65, - EMOTE_ONESHOT_SALUTE = 66, - EMOTE_STATE_KNEEL = 68, - EMOTE_STATE_USE_STANDING = 69, - EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70, - EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71, - EMOTE_ONESHOT_EAT_NO_SHEATHE = 92, - EMOTE_STATE_STUN_NO_SHEATHE = 93, - EMOTE_ONESHOT_DANCE = 94, - EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113, - EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133, - EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153, - EMOTE_STATE_WORK = 173, - EMOTE_STATE_SPELL_PRECAST = 193, - EMOTE_ONESHOT_READY_RIFLE = 213, - EMOTE_STATE_READY_RIFLE = 214, - EMOTE_STATE_WORK_MINING = 233, - EMOTE_STATE_WORK_CHOPWOOD = 234, - EMOTE_STATE_APPLAUD = 253, - EMOTE_ONESHOT_LIFTOFF = 254, - EMOTE_ONESHOT_YES = 273, - EMOTE_ONESHOT_NO = 274, - EMOTE_ONESHOT_TRAIN = 275, - EMOTE_ONESHOT_LAND = 293, - EMOTE_STATE_AT_EASE = 313, - EMOTE_STATE_READY1H = 333, - EMOTE_STATE_SPELL_KNEEL_START = 353, - EMOTE_STATE_SUBMERGED = 373, - EMOTE_ONESHOT_SUBMERGE = 374, - EMOTE_STATE_READY2H = 375, - EMOTE_STATE_READY_BOW = 376, - EMOTE_ONESHOT_MOUNT_SPECIAL = 377, - EMOTE_STATE_TALK = 378, - EMOTE_STATE_FISHING = 379, - EMOTE_ONESHOT_FISHING = 380, - EMOTE_ONESHOT_LOOT = 381, - EMOTE_STATE_WHIRLWIND = 382, - EMOTE_STATE_DROWNED = 383, - EMOTE_STATE_HOLD_BOW = 384, - EMOTE_STATE_HOLD_RIFLE = 385, - EMOTE_STATE_HOLD_THROWN = 386, - EMOTE_ONESHOT_DROWN = 387, - EMOTE_ONESHOT_STOMP = 388, - EMOTE_ONESHOT_ATTACK_OFF = 389, - EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390, - EMOTE_STATE_ROAR = 391, - EMOTE_STATE_LAUGH = 392, - EMOTE_ONESHOT_CREATURE_SPECIAL = 393, - EMOTE_ONESHOT_JUMPLANDRUN = 394, - EMOTE_ONESHOT_JUMPEND = 395, - EMOTE_ONESHOT_TALK_NO_SHEATHE = 396, - EMOTE_ONESHOT_POINT_NO_SHEATHE = 397, - EMOTE_STATE_CANNIBALIZE = 398, - EMOTE_ONESHOT_JUMPSTART = 399, - EMOTE_STATE_DANCESPECIAL = 400, - EMOTE_ONESHOT_DANCESPECIAL = 401, - EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402, - EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403, - EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404, - EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405, - EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406, - EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407, - EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408, - EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409, - EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410, - EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411, - EMOTE_STATE_EXCLAIM = 412, - EMOTE_STATE_DANCE_CUSTOM = 413, - EMOTE_STATE_SIT_CHAIR_MED = 415, - EMOTE_STATE_CUSTOM_SPELL_01 = 416, - EMOTE_STATE_CUSTOM_SPELL_02 = 417, - EMOTE_STATE_EAT = 418, - EMOTE_STATE_CUSTOM_SPELL_04 = 419, - EMOTE_STATE_CUSTOM_SPELL_03 = 420, - EMOTE_STATE_CUSTOM_SPELL_05 = 421, - EMOTE_STATE_SPELLEFFECT_HOLD = 422, - EMOTE_STATE_EAT_NO_SHEATHE = 423, - EMOTE_STATE_MOUNT = 424, - EMOTE_STATE_READY2HL = 425, - EMOTE_STATE_SIT_CHAIR_HIGH = 426, - EMOTE_STATE_FALL = 427, - EMOTE_STATE_LOOT = 428, - EMOTE_STATE_SUBMERGED_NEW = 429, - EMOTE_ONESHOT_COWER = 430, - EMOTE_STATE_COWER = 431, - EMOTE_ONESHOT_USE_STANDING = 432, - EMOTE_STATE_STEALTH_STAND = 433, - EMOTE_ONESHOT_OMNICAST_GHOUL = 434, - EMOTE_ONESHOT_ATTACK_BOW = 435, - EMOTE_ONESHOT_ATTACK_RIFLE = 436, - EMOTE_STATE_SWIM_IDLE = 437, - EMOTE_STATE_ATTACK_UNARMED = 438, - EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439, - EMOTE_ONESHOT_DODGE = 440, - EMOTE_ONESHOT_PARRY1H = 441, - EMOTE_ONESHOT_PARRY2H = 442, - EMOTE_ONESHOT_PARRY2HL = 443, - EMOTE_STATE_FLYFALL = 444, - EMOTE_ONESHOT_FLYDEATH = 445, - EMOTE_STATE_FLY_FALL = 446, - EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447, - EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448, - EMOTE_ONESHOT_EMERGE = 449, - EMOTE_ONESHOT_DRAGON_SPIT = 450, - EMOTE_STATE_SPECIAL_UNARMED = 451, - EMOTE_ONESHOT_FLYGRAB = 452, - EMOTE_STATE_FLYGRABCLOSED = 453, - EMOTE_ONESHOT_FLYGRABTHROWN = 454, - EMOTE_STATE_FLY_SIT_GROUND = 455, - EMOTE_STATE_WALK_BACKWARDS = 456, - EMOTE_ONESHOT_FLYTALK = 457, - EMOTE_ONESHOT_FLYATTACK1H = 458, - EMOTE_STATE_CUSTOM_SPELL_08 = 459, - EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460, - EMOTE_STATE_SIT_CHAIR_LOW = 461, - EMOTE_ONESHOT_STUN = 462, - EMOTE_ONESHOT_SPELL_CAST_OMNI = 463, - EMOTE_STATE_READY_THROWN = 465, - EMOTE_ONESHOT_WORK_CHOPWOOD = 466, - EMOTE_ONESHOT_WORK_MINING = 467, - EMOTE_STATE_SPELL_CHANNEL_OMNI = 468, - EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469, - EMOTE_STAND_STATE_NONE = 470, - EMOTE_STATE_READYJOUST = 471, - EMOTE_STATE_STRANGULATE = 472, - EMOTE_STATE_STRANGULATE2 = 473, - EMOTE_STATE_READY_SPELL_OMNI = 474, - EMOTE_STATE_HOLD_JOUST = 475, - EMOTE_ONESHOT_CRY_JAINA = 476, - EMOTE_ONESHOT_SPECIAL_UNARMED = 477, - EMOTE_STATE_DANCE_NOSHEATHE = 478, - EMOTE_ONESHOT_SNIFF = 479, - EMOTE_ONESHOT_DRAGONSTOMP = 480, - EMOTE_ONESHOT_KNOCKDOWN = 482, - EMOTE_STATE_READ = 483, - EMOTE_ONESHOT_FLYEMOTETALK = 485, - EMOTE_STATE_READ_ALLOWMOVEMENT = 492, - EMOTE_STATE_CUSTOM_SPELL_06 = 498, - EMOTE_STATE_CUSTOM_SPELL_07 = 499, - EMOTE_STATE_CUSTOM_SPELL_08 = 500, - EMOTE_STATE_CUSTOM_SPELL_09 = 501, - EMOTE_STATE_CUSTOM_SPELL_10 = 502, - EMOTE_STATE_READY1H_ALLOW_MOVEMENT = 505, - EMOTE_STATE_READY2H_ALLOW_MOVEMENT = 506, - EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMED = 507, - EMOTE_ONESHOT_MONKOFFENSE_SPECIALUNARMED = 508, - EMOTE_ONESHOT_MONKOFFENSE_PARRYUNARMED = 509, - EMOTE_STATE_MONKOFFENSE_READYUNARMED = 510, - EMOTE_ONESHOT_PALMSTRIKE = 511, - EMOTE_STATE_CRANE = 512, - EMOTE_ONESHOT_OPEN = 517, - EMOTE_STATE_READ_CHRISTMAS = 518, - EMOTE_ONESHOT_FLYATTACK2HL = 526, - EMOTE_ONESHOT_FLYATTACKTHROWN = 527, - EMOTE_STATE_FLYREADYSPELLDIRECTED = 528, - EMOTE_STATE_FLY_READY_1H = 531, - EMOTE_STATE_MEDITATE = 533, - EMOTE_STATE_FLY_READY_2HL = 534, - EMOTE_ONESHOT_TOGROUND = 535, - EMOTE_ONESHOT_TOFLY = 536, - EMOTE_STATE_ATTACKTHROWN = 537, - EMOTE_STATE_SPELL_CHANNEL_DIRECTED_NOSOUND = 538, - EMOTE_ONESHOT_WORK = 539, - EMOTE_STATE_READYUNARMED_NOSOUND = 540, - EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF = 543, - EMOTE_RECLINED_MOUNT_PASSENGER = 546, - EMOTE_ONESHOT_QUESTION = 547, + EMOTE_ONESHOT_NONE = 0, + EMOTE_ONESHOT_TALK = 1, + EMOTE_ONESHOT_BOW = 2, + EMOTE_ONESHOT_WAVE = 3, + EMOTE_ONESHOT_CHEER = 4, + EMOTE_ONESHOT_EXCLAMATION = 5, + EMOTE_ONESHOT_QUESTION = 6, + EMOTE_ONESHOT_EAT = 7, + EMOTE_STATE_DANCE = 10, + EMOTE_ONESHOT_LAUGH = 11, + EMOTE_STATE_SLEEP = 12, + EMOTE_STATE_SIT = 13, + EMOTE_ONESHOT_RUDE = 14, + EMOTE_ONESHOT_ROAR = 15, + EMOTE_ONESHOT_KNEEL = 16, + EMOTE_ONESHOT_KISS = 17, + EMOTE_ONESHOT_CRY = 18, + EMOTE_ONESHOT_CHICKEN = 19, + EMOTE_ONESHOT_BEG = 20, + EMOTE_ONESHOT_APPLAUD = 21, + EMOTE_ONESHOT_SHOUT = 22, + EMOTE_ONESHOT_FLEX = 23, + EMOTE_ONESHOT_SHY = 24, + EMOTE_ONESHOT_POINT = 25, + EMOTE_STATE_STAND = 26, + EMOTE_STATE_READY_UNARMED = 27, + EMOTE_STATE_WORK_SHEATHED = 28, + EMOTE_STATE_POINT = 29, + EMOTE_STATE_NONE = 30, + EMOTE_ONESHOT_WOUND = 33, + EMOTE_ONESHOT_WOUND_CRITICAL = 34, + EMOTE_ONESHOT_ATTACK_UNARMED = 35, + EMOTE_ONESHOT_ATTACK1H = 36, + EMOTE_ONESHOT_ATTACK2HTIGHT = 37, + EMOTE_ONESHOT_ATTACK2H_LOOSE = 38, + EMOTE_ONESHOT_PARRY_UNARMED = 39, + EMOTE_ONESHOT_PARRY_SHIELD = 43, + EMOTE_ONESHOT_READY_UNARMED = 44, + EMOTE_ONESHOT_READY1H = 45, + EMOTE_ONESHOT_READY_BOW = 48, + EMOTE_ONESHOT_SPELL_PRECAST = 50, + EMOTE_ONESHOT_SPELL_CAST = 51, + EMOTE_ONESHOT_BATTLE_ROAR = 53, + EMOTE_ONESHOT_SPECIALATTACK1H = 54, + EMOTE_ONESHOT_KICK = 60, + EMOTE_ONESHOT_ATTACK_THROWN = 61, + EMOTE_STATE_STUN = 64, + EMOTE_STATE_DEAD = 65, + EMOTE_ONESHOT_SALUTE = 66, + EMOTE_STATE_KNEEL = 68, + EMOTE_STATE_USE_STANDING = 69, + EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70, + EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71, + EMOTE_ONESHOT_EAT_NO_SHEATHE = 92, + EMOTE_STATE_STUN_NO_SHEATHE = 93, + EMOTE_ONESHOT_DANCE = 94, + EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113, + EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133, + EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153, + EMOTE_STATE_WORK = 173, + EMOTE_STATE_SPELL_PRECAST = 193, + EMOTE_ONESHOT_READY_RIFLE = 213, + EMOTE_STATE_READY_RIFLE = 214, + EMOTE_STATE_WORK_MINING = 233, + EMOTE_STATE_WORK_CHOPWOOD = 234, + EMOTE_STATE_APPLAUD = 253, + EMOTE_ONESHOT_LIFTOFF = 254, + EMOTE_ONESHOT_YES = 273, + EMOTE_ONESHOT_NO = 274, + EMOTE_ONESHOT_TRAIN = 275, + EMOTE_ONESHOT_LAND = 293, + EMOTE_STATE_AT_EASE = 313, + EMOTE_STATE_READY1H = 333, + EMOTE_STATE_SPELL_KNEEL_START = 353, + EMOTE_STATE_SUBMERGED = 373, + EMOTE_ONESHOT_SUBMERGE = 374, + EMOTE_STATE_READY2H = 375, + EMOTE_STATE_READY_BOW = 376, + EMOTE_ONESHOT_MOUNT_SPECIAL = 377, + EMOTE_STATE_TALK = 378, + EMOTE_STATE_FISHING = 379, + EMOTE_ONESHOT_FISHING = 380, + EMOTE_ONESHOT_LOOT = 381, + EMOTE_STATE_WHIRLWIND = 382, + EMOTE_STATE_DROWNED = 383, + EMOTE_STATE_HOLD_BOW = 384, + EMOTE_STATE_HOLD_RIFLE = 385, + EMOTE_STATE_HOLD_THROWN = 386, + EMOTE_ONESHOT_DROWN = 387, + EMOTE_ONESHOT_STOMP = 388, + EMOTE_ONESHOT_ATTACK_OFF = 389, + EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390, + EMOTE_STATE_ROAR = 391, + EMOTE_STATE_LAUGH = 392, + EMOTE_ONESHOT_CREATURE_SPECIAL = 393, + EMOTE_ONESHOT_JUMPLANDRUN = 394, + EMOTE_ONESHOT_JUMPEND = 395, + EMOTE_ONESHOT_TALK_NO_SHEATHE = 396, + EMOTE_ONESHOT_POINT_NO_SHEATHE = 397, + EMOTE_STATE_CANNIBALIZE = 398, + EMOTE_ONESHOT_JUMPSTART = 399, + EMOTE_STATE_DANCESPECIAL = 400, + EMOTE_ONESHOT_DANCESPECIAL = 401, + EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402, + EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403, + EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404, + EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405, + EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406, + EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407, + EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408, + EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409, + EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410, + EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411, + EMOTE_STATE_EXCLAIM = 412, + EMOTE_STATE_DANCE_CUSTOM = 413, + EMOTE_STATE_SIT_CHAIR_MED = 415, + EMOTE_STATE_CUSTOM_SPELL_01 = 416, + EMOTE_STATE_CUSTOM_SPELL_02 = 417, + EMOTE_STATE_EAT = 418, + EMOTE_STATE_CUSTOM_SPELL_04 = 419, + EMOTE_STATE_CUSTOM_SPELL_03 = 420, + EMOTE_STATE_CUSTOM_SPELL_05 = 421, + EMOTE_STATE_SPELLEFFECT_HOLD = 422, + EMOTE_STATE_EAT_NO_SHEATHE = 423, + EMOTE_STATE_MOUNT = 424, + EMOTE_STATE_READY2HL = 425, + EMOTE_STATE_SIT_CHAIR_HIGH = 426, + EMOTE_STATE_FALL = 427, + EMOTE_STATE_LOOT = 428, + EMOTE_STATE_SUBMERGED_NEW = 429, + EMOTE_ONESHOT_COWER = 430, + EMOTE_STATE_COWER = 431, + EMOTE_ONESHOT_USE_STANDING = 432, + EMOTE_STATE_STEALTH_STAND = 433, + EMOTE_ONESHOT_OMNICAST_GHOUL = 434, + EMOTE_ONESHOT_ATTACK_BOW = 435, + EMOTE_ONESHOT_ATTACK_RIFLE = 436, + EMOTE_STATE_SWIM_IDLE = 437, + EMOTE_STATE_ATTACK_UNARMED = 438, + EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439, + EMOTE_ONESHOT_DODGE = 440, + EMOTE_ONESHOT_PARRY1H = 441, + EMOTE_ONESHOT_PARRY2H = 442, + EMOTE_ONESHOT_PARRY2HL = 443, + EMOTE_STATE_FLYFALL = 444, + EMOTE_ONESHOT_FLYDEATH = 445, + EMOTE_STATE_FLY_FALL = 446, + EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447, + EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448, + EMOTE_ONESHOT_EMERGE = 449, + EMOTE_ONESHOT_DRAGON_SPIT = 450, + EMOTE_STATE_SPECIAL_UNARMED = 451, + EMOTE_ONESHOT_FLYGRAB = 452, + EMOTE_STATE_FLYGRABCLOSED = 453, + EMOTE_ONESHOT_FLYGRABTHROWN = 454, + EMOTE_STATE_FLY_SIT_GROUND = 455, + EMOTE_STATE_WALK_BACKWARDS = 456, + EMOTE_ONESHOT_FLYTALK = 457, + EMOTE_ONESHOT_FLYATTACK1H = 458, + EMOTE_STATE_CUSTOM_SPELL_08 = 459, + EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460, + EMOTE_STATE_SIT_CHAIR_LOW = 461, + EMOTE_ONESHOT_STUN = 462, + EMOTE_ONESHOT_SPELL_CAST_OMNI = 463, + EMOTE_STATE_READY_THROWN = 465, + EMOTE_ONESHOT_WORK_CHOPWOOD = 466, + EMOTE_ONESHOT_WORK_MINING = 467, + EMOTE_STATE_SPELL_CHANNEL_OMNI = 468, + EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469, + EMOTE_STAND_STATE_NONE = 470, + EMOTE_STATE_READYJOUST = 471, + EMOTE_STATE_STRANGULATE = 472, + EMOTE_STATE_STRANGULATE2 = 473, + EMOTE_STATE_READY_SPELL_OMNI = 474, + EMOTE_STATE_HOLD_JOUST = 475, + EMOTE_ONESHOT_CRY_JAINA = 476, + EMOTE_ONESHOT_SPECIAL_UNARMED = 477, + EMOTE_STATE_DANCE_NOSHEATHE = 478, + EMOTE_ONESHOT_SNIFF = 479, + EMOTE_ONESHOT_DRAGONSTOMP = 480, + EMOTE_ONESHOT_KNOCKDOWN = 482, + EMOTE_STATE_READ = 483, + EMOTE_ONESHOT_FLYEMOTETALK = 485, + EMOTE_STATE_READ_ALLOWMOVEMENT = 492, + EMOTE_STATE_CUSTOM_SPELL_06 = 498, + EMOTE_STATE_CUSTOM_SPELL_07 = 499, + EMOTE_STATE_CUSTOM_SPELL_08_2 = 500, + EMOTE_STATE_CUSTOM_SPELL_09 = 501, + EMOTE_STATE_CUSTOM_SPELL_10 = 502, + EMOTE_STATE_READY1H_ALLOW_MOVEMENT = 505, + EMOTE_STATE_READY2H_ALLOW_MOVEMENT = 506, + EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMED = 507, + EMOTE_ONESHOT_MONKOFFENSE_SPECIALUNARMED = 508, + EMOTE_ONESHOT_MONKOFFENSE_PARRYUNARMED = 509, + EMOTE_STATE_MONKOFFENSE_READYUNARMED = 510, + EMOTE_ONESHOT_PALMSTRIKE = 511, + EMOTE_STATE_CRANE = 512, + EMOTE_ONESHOT_OPEN = 517, + EMOTE_STATE_READ_CHRISTMAS = 518, + EMOTE_ONESHOT_FLYATTACK2HL = 526, + EMOTE_ONESHOT_FLYATTACKTHROWN = 527, + EMOTE_STATE_FLYREADYSPELLDIRECTED = 528, + EMOTE_STATE_FLY_READY_1H = 531, + EMOTE_STATE_MEDITATE = 533, + EMOTE_STATE_FLY_READY_2HL = 534, + EMOTE_ONESHOT_TOGROUND = 535, + EMOTE_ONESHOT_TOFLY = 536, + EMOTE_STATE_ATTACKTHROWN = 537, + EMOTE_STATE_SPELL_CHANNEL_DIRECTED_NOSOUND = 538, + EMOTE_ONESHOT_WORK = 539, + EMOTE_STATE_READYUNARMED_NOSOUND = 540, + EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF = 543, + EMOTE_RECLINED_MOUNT_PASSENGER = 546, + EMOTE_ONESHOT_QUESTION_2 = 547, EMOTE_ONESHOT_SPELL_CHANNEL_DIRECTED_NOSOUND = 549, - EMOTE_STATE_KNEEL = 550, - EMOTE_ONESHOT_FLYATTACKUNARMED = 551, - EMOTE_ONESHOT_FLYCOMBATWOUND = 552, - EMOTE_ONESHOT_MOUNTSELFSPECIAL = 553, - EMOTE_ONESHOT_ATTACKUNARMED_NOSOUND = 554, - EMOTE_STATE_WOUNDCRITICAL_DOESNT_WORK = 555, - EMOTE_ONESHOT_ATTACK1H_NO_SOUND = 556, - EMOTE_STATE_MOUNT_SELF_IDLE = 557, - EMOTE_ONESHOT_WALK = 558, - EMOTE_STATE_OPENED = 559, - EMOTE_STATE_CUSTOMSPELL03 = 564, - EMOTE_ONESHOT_BREATHOFFIRE = 565, - EMOTE_STATE_ATTACK1H = 567, - EMOTE_STATE_WORK_CHOPWOOD = 568, - EMOTE_STATE_USESTANDING_LOOP = 569, - EMOTE_STATE_USESTANDING = 572, - EMOTE_ONESHOT_SHEATH = 573, - EMOTE_ONESHOT_LAUGH_NO_SOUND = 574, - EMOTE_RECLINED_MOUNT = 575, - EMOTE_ONESHOT_ATTACK1H = 577, - EMOTE_STATE_CRY_NOSOUND = 578, - EMOTE_ONESHOT_CRY_NOSOUND = 579, - EMOTE_ONESHOT_COMBATCRITICAL = 584, - EMOTE_STATE_TRAIN = 585, - EMOTE_STATE_WORK_CHOPWOOD_LUMBER_AXE = 586, - EMOTE_ONESHOT_SPECIALATTACK2H = 587, - EMOTE_STATE_READ_AND_TALK = 588, - EMOTE_ONESHOT_STAND_VAR1 = 589, - EMOTE_REXXAR_STRANGLES_GOBLIN = 590, - EMOTE_ONESHOT_STAND_VAR2 = 591, - EMOTE_ONESHOT_DEATH = 592 + EMOTE_STATE_KNEEL_2 = 550, + EMOTE_ONESHOT_FLYATTACKUNARMED = 551, + EMOTE_ONESHOT_FLYCOMBATWOUND = 552, + EMOTE_ONESHOT_MOUNTSELFSPECIAL = 553, + EMOTE_ONESHOT_ATTACKUNARMED_NOSOUND = 554, + EMOTE_STATE_WOUNDCRITICAL_DOESNT_WORK = 555, + EMOTE_ONESHOT_ATTACK1H_NO_SOUND = 556, + EMOTE_STATE_MOUNT_SELF_IDLE = 557, + EMOTE_ONESHOT_WALK = 558, + EMOTE_STATE_OPENED = 559, + EMOTE_STATE_CUSTOMSPELL03 = 564, + EMOTE_ONESHOT_BREATHOFFIRE = 565, + EMOTE_STATE_ATTACK1H = 567, + EMOTE_STATE_WORK_CHOPWOOD_2 = 568, + EMOTE_STATE_USESTANDING_LOOP = 569, + EMOTE_STATE_USESTANDING = 572, + EMOTE_ONESHOT_SHEATH = 573, + EMOTE_ONESHOT_LAUGH_NO_SOUND = 574, + EMOTE_RECLINED_MOUNT = 575, + EMOTE_ONESHOT_ATTACK1H_2 = 577, + EMOTE_STATE_CRY_NOSOUND = 578, + EMOTE_ONESHOT_CRY_NOSOUND = 579, + EMOTE_ONESHOT_COMBATCRITICAL = 584, + EMOTE_STATE_TRAIN = 585, + EMOTE_STATE_WORK_CHOPWOOD_LUMBER_AXE = 586, + EMOTE_ONESHOT_SPECIALATTACK2H = 587, + EMOTE_STATE_READ_AND_TALK = 588, + EMOTE_ONESHOT_STAND_VAR1 = 589, + EMOTE_REXXAR_STRANGLES_GOBLIN = 590, + EMOTE_ONESHOT_STAND_VAR2 = 591, + EMOTE_ONESHOT_DEATH = 592, + EMOTE_STATE_TALKONCE = 595, + EMOTE_STATE_ATTACK2H = 596, + EMOTE_STATE_SIT_GROUND = 598, + EMOTE_STATE_WORK_CHOPWOOD3 = 599, + EMOTE_STATE_CUSTOMSPELL01 = 601, + EMOTE_ONESHOT_COMBATWOUND = 602, + EMOTE_ONESHOT_TALK_EXCLAMATION = 603, + EMOTE_ONESHOT_QUESTION2 = 604, + EMOTE_STATE_CRY = 605, + EMOTE_STATE_USESTANDING_LOOP2 = 606, + EMOTE_STATE_WORK_SMITH = 613, + EMOTE_STATE_WORK_CHOPWOOD4 = 614, + EMOTE_STATE_CUSTOMSPELL02 = 615, + EMOTE_STATE_READ_AND_SIT = 616, + EMOTE_STATE_PARRY_UNARMED = 619, + EMOTE_STATE_BLOCK_SHIELD = 620, + EMOTE_STATE_SIT_GROUND_2 = 621 }; -// AnimationData.dbc (6.0) +// AnimationData.dbc (6.0.2.18988) enum Anim { - ANIM_STAND = 0, - ANIM_DEATH = 1, - ANIM_SPELL = 2, - ANIM_STOP = 3, - ANIM_WALK = 4, - ANIM_RUN = 5, - ANIM_DEAD = 6, - ANIM_RISE = 7, - ANIM_STAND_WOUND = 8, - ANIM_COMBAT_WOUND = 9, - ANIM_COMBAT_CRITICAL = 10, - ANIM_SHUFFLE_LEFT = 11, - ANIM_SHUFFLE_RIGHT = 12, - ANIM_WALK_BACKWARDS = 13, - ANIM_STUN = 14, - ANIM_HANDS_CLOSED = 15, - ANIM_ATTACK_UNARMED = 16, - ANIM_ATTACK1H = 17, - ANIM_ATTACK2H = 18, - ANIM_ATTACK2HL = 19, - ANIM_PARRY_UNARMED = 20, - ANIM_PARRY1H = 21, - ANIM_PARRY2H = 22, - ANIM_PARRY2HL = 23, - ANIM_SHIELD_BLOCK = 24, - ANIM_READY_UNARMED = 25, - ANIM_READY1H = 26, - ANIM_READY2H = 27, - ANIM_READY2HL = 28, - ANIM_READY_BOW = 29, - ANIM_DODGE = 30, - ANIM_SPELL_PRECAST = 31, - ANIM_SPELL_CAST = 32, - ANIM_SPELL_CAST_AREA = 33, - ANIM_NPC_WELCOME = 34, - ANIM_NPC_GOODBYE = 35, - ANIM_BLOCK = 36, - ANIM_JUMP_START = 37, - ANIM_JUMP = 38, - ANIM_JUMP_END = 39, - ANIM_FALL = 40, - ANIM_SWIM_IDLE = 41, - ANIM_SWIM = 42, - ANIM_SWIM_LEFT = 43, - ANIM_SWIM_RIGHT = 44, - ANIM_SWIM_BACKWARDS = 45, - ANIM_ATTACK_BOW = 46, - ANIM_FIRE_BOW = 47, - ANIM_READY_RIFLE = 48, - ANIM_ATTACK_RIFLE = 49, - ANIM_LOOT = 50, - ANIM_READY_SPELL_DIRECTED = 51, - ANIM_READY_SPELL_OMNI = 52, - ANIM_SPELL_CAST_DIRECTED = 53, - ANIM_SPELL_CAST_OMNI = 54, - ANIM_BATTLE_ROAR = 55, - ANIM_READY_ABILITY = 56, - ANIM_SPECIAL1H = 57, - ANIM_SPECIAL2H = 58, - ANIM_SHIELD_BASH = 59, - ANIM_EMOTE_TALK = 60, - ANIM_EMOTE_EAT = 61, - ANIM_EMOTE_WORK = 62, - ANIM_EMOTE_USE_STANDING = 63, - ANIM_EMOTE_TALK_EXCLAMATION = 64, - ANIM_EMOTE_TALK_QUESTION = 65, - ANIM_EMOTE_BOW = 66, - ANIM_EMOTE_WAVE = 67, - ANIM_EMOTE_CHEER = 68, - ANIM_EMOTE_DANCE = 69, - ANIM_EMOTE_LAUGH = 70, - ANIM_EMOTE_SLEEP = 71, - ANIM_EMOTE_SIT_GROUND = 72, - ANIM_EMOTE_RUDE = 73, - ANIM_EMOTE_ROAR = 74, - ANIM_EMOTE_KNEEL = 75, - ANIM_EMOTE_KISS = 76, - ANIM_EMOTE_CRY = 77, - ANIM_EMOTE_CHICKEN = 78, - ANIM_EMOTE_BEG = 79, - ANIM_EMOTE_APPLAUD = 80, - ANIM_EMOTE_SHOUT = 81, - ANIM_EMOTE_FLEX = 82, - ANIM_EMOTE_SHY = 83, - ANIM_EMOTE_POINT = 84, - ANIM_ATTACK1H_PIERCE = 85, - ANIM_ATTACK2H_LOOSE_PIERCE = 86, - ANIM_ATTACK_OFF = 87, - ANIM_ATTACK_OFF_PIERCE = 88, - ANIM_SHEATHE = 89, - ANIM_HIP_SHEATHE = 90, - ANIM_MOUNT = 91, - ANIM_RUN_RIGHT = 92, - ANIM_RUN_LEFT = 93, - ANIM_MOUNT_SPECIAL = 94, - ANIM_KICK = 95, - ANIM_SIT_GROUND_DOWN = 96, - ANIM_SIT_GROUND = 97, - ANIM_SIT_GROUND_UP = 98, - ANIM_SLEEP_DOWN = 99, - ANIM_SLEEP = 100, - ANIM_SLEEP_UP = 101, - ANIM_SIT_CHAIR_LOW = 102, - ANIM_SIT_CHAIR_MED = 103, - ANIM_SIT_CHAIR_HIGH = 104, - ANIM_LOAD_BOW = 105, - ANIM_LOAD_RIFLE = 106, - ANIM_ATTACK_THROWN = 107, - ANIM_READY_THROWN = 108, - ANIM_HOLD_BOW = 109, - ANIM_HOLD_RIFLE = 110, - ANIM_HOLD_THROWN = 111, - ANIM_LOAD_THROWN = 112, - ANIM_EMOTE_SALUTE = 113, - ANIM_KNEEL_START = 114, - ANIM_KNEEL_LOOP = 115, - ANIM_KNEEL_END = 116, - ANIM_ATTACK_UNARMED_OFF = 117, - ANIM_SPECIAL_UNARMED = 118, - ANIM_STEALTH_WALK = 119, - ANIM_STEALTH_STAND = 120, - ANIM_KNOCKDOWN = 121, - ANIM_EATING_LOOP = 122, - ANIM_USE_STANDING_LOOP = 123, - ANIM_CHANNEL_CAST_DIRECTED = 124, - ANIM_CHANNEL_CAST_OMNI = 125, - ANIM_WHIRLWIND = 126, - ANIM_BIRTH = 127, - ANIM_USE_STANDING_START = 128, - ANIM_USE_STANDING_END = 129, - ANIM_CREATURE_SPECIAL = 130, - ANIM_DROWN = 131, - ANIM_DROWNED = 132, - ANIM_FISHING_CAST = 133, - ANIM_FISHING_LOOP = 134, - ANIM_FLY = 135, - ANIM_EMOTE_WORK_NO_SHEATHE = 136, - ANIM_EMOTE_STUN_NO_SHEATHE = 137, - ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138, - ANIM_SPELL_SLEEP_DOWN = 139, - ANIM_SPELL_KNEEL_START = 140, - ANIM_SPELL_KNEEL_LOOP = 141, - ANIM_SPELL_KNEEL_END = 142, - ANIM_SPRINT = 143, - ANIM_IN_FLIGHT = 144, - ANIM_SPAWN = 145, - ANIM_CLOSE = 146, - ANIM_CLOSED = 147, - ANIM_OPEN = 148, - ANIM_OPENED = 149, - ANIM_DESTROY = 150, - ANIM_DESTROYED = 151, - ANIM_REBUILD = 152, - ANIM_CUSTOM_0 = 153, - ANIM_CUSTOM_1 = 154, - ANIM_CUSTOM_2 = 155, - ANIM_CUSTOM_3 = 156, - ANIM_DESPAWN = 157, - ANIM_HOLD = 158, - ANIM_DECAY = 159, - ANIM_BOW_PULL = 160, - ANIM_BOW_RELEASE = 161, - ANIM_SHIP_START = 162, - ANIM_SHIP_MOVING = 163, - ANIM_SHIP_STOP = 164, - ANIM_GROUP_ARROW = 165, - ANIM_ARROW = 166, - ANIM_CORPSE_ARROW = 167, - ANIM_GUIDE_ARROW = 168, - ANIM_SWAY = 169, - ANIM_DRUID_CAT_POUNCE = 170, - ANIM_DRUID_CAT_RIP = 171, - ANIM_DRUID_CAT_RAKE = 172, - ANIM_DRUID_CAT_RAVAGE = 173, - ANIM_DRUID_CAT_CLAW = 174, - ANIM_DRUID_CAT_COWER = 175, - ANIM_DRUID_BEAR_SWIPE = 176, - ANIM_DRUID_BEAR_BITE = 177, - ANIM_DRUID_BEAR_MAUL = 178, - ANIM_DRUID_BEAR_BASH = 179, - ANIM_DRAGON_TAIL = 180, - ANIM_DRAGON_STOMP = 181, - ANIM_DRAGON_SPIT = 182, - ANIM_DRAGON_SPIT_HOVER = 183, - ANIM_DRAGON_SPIT_FLY = 184, - ANIM_EMOTE_YES = 185, - ANIM_EMOTE_NO = 186, - ANIM_JUMP_LAND_RUN = 187, - ANIM_LOOT_HOLD = 188, - ANIM_LOOT_UP = 189, - ANIM_STAND_HIGH = 190, - ANIM_IMPACT = 191, - ANIM_LIFTOFF = 192, - ANIM_HOVER = 193, - ANIM_SUCCUBUS_ENTICE = 194, - ANIM_EMOTE_TRAIN = 195, - ANIM_EMOTE_DEAD = 196, - ANIM_EMOTE_DANCE_ONCE = 197, - ANIM_DEFLECT = 198, - ANIM_EMOTE_EAT_NO_SHEATHE = 199, - ANIM_LAND = 200, - ANIM_SUBMERGE = 201, - ANIM_SUBMERGED = 202, - ANIM_CANNIBALIZE = 203, - ANIM_ARROW_BIRTH = 204, - ANIM_GROUP_ARROW_BIRTH = 205, - ANIM_CORPSE_ARROW_BIRTH = 206, - ANIM_GUIDE_ARROW_BIRTH = 207, - ANIM_EMOTE_TALK_NO_SHEATHE = 208, - ANIM_EMOTE_POINT_NO_SHEATHE = 209, - ANIM_EMOTE_SALUTE_NO_SHEATHE = 210, - ANIM_EMOTE_DANCE_SPECIAL = 211, - ANIM_MUTILATE = 212, - ANIM_CUSTOM_SPELL_01 = 213, - ANIM_CUSTOM_SPELL_02 = 214, - ANIM_CUSTOM_SPELL_03 = 215, - ANIM_CUSTOM_SPELL_04 = 216, - ANIM_CUSTOM_SPELL_05 = 217, - ANIM_CUSTOM_SPELL_06 = 218, - ANIM_CUSTOM_SPELL_07 = 219, - ANIM_CUSTOM_SPELL_08 = 220, - ANIM_CUSTOM_SPELL_09 = 221, - ANIM_CUSTOM_SPELL_10 = 222, - ANIM_STEALTH_RUN = 223, - ANIM_EMERGE = 224, - ANIM_COWER = 225, - ANIM_GRAB = 226, - ANIM_GRAB_CLOSED = 227, - ANIM_GRAB_THROWN = 228, - ANIM_FLY_STAND = 229, - ANIM_FLY_DEATH = 230, - ANIM_FLY_SPELL = 231, - ANIM_FLY_STOP = 232, - ANIM_FLY_WALK = 233, - ANIM_FLY_RUN = 234, - ANIM_FLY_DEAD = 235, - ANIM_FLY_RISE = 236, - ANIM_FLY_STAND_WOUND = 237, - ANIM_FLY_COMBAT_WOUND = 238, - ANIM_FLY_COMBAT_CRITICAL = 239, - ANIM_FLY_SHUFFLE_LEFT = 240, - ANIM_FLY_SHUFFLE_RIGHT = 241, - ANIM_FLY_WALK_BACKWARDS = 242, - ANIM_FLY_STUN = 243, - ANIM_FLY_HANDS_CLOSED = 244, - ANIM_FLY_ATTACK_UNARMED = 245, - ANIM_FLY_ATTACK1H = 246, - ANIM_FLY_ATTACK2H = 247, - ANIM_FLY_ATTACK2HL = 248, - ANIM_FLY_PARRY_UNARMED = 249, - ANIM_FLY_PARRY1H = 250, - ANIM_FLY_PARRY2H = 251, - ANIM_FLY_PARRY2HL = 252, - ANIM_FLY_SHIELD_BLOCK = 253, - ANIM_FLY_READY_UNARMED = 254, - ANIM_FLY_READY1H = 255, - ANIM_FLY_READY2H = 256, - ANIM_FLY_READY2HL = 257, - ANIM_FLY_READY_BOW = 258, - ANIM_FLY_DODGE = 259, - ANIM_FLY_SPELL_PRECAST = 260, - ANIM_FLY_SPELL_CAST = 261, - ANIM_FLY_SPELL_CAST_AREA = 262, - ANIM_FLY_NPC_WELCOME = 263, - ANIM_FLY_NPC_GOODBYE = 264, - ANIM_FLY_BLOCK = 265, - ANIM_FLY_JUMP_START = 266, - ANIM_FLY_JUMP = 267, - ANIM_FLY_JUMP_END = 268, - ANIM_FLY_FALL = 269, - ANIM_FLY_SWIM_IDLE = 270, - ANIM_FLY_SWIM = 271, - ANIM_FLY_SWIM_LEFT = 272, - ANIM_FLY_SWIM_RIGHT = 273, - ANIM_FLY_SWIM_BACKWARDS = 274, - ANIM_FLY_ATTACK_BOW = 275, - ANIM_FLY_FIRE_BOW = 276, - ANIM_FLY_READY_RIFLE = 277, - ANIM_FLY_ATTACK_RIFLE = 278, - ANIM_FLY_LOOT = 279, - ANIM_FLY_READY_SPELL_DIRECTED = 280, - ANIM_FLY_READY_SPELL_OMNI = 281, - ANIM_FLY_SPELL_CAST_DIRECTED = 282, - ANIM_FLY_SPELL_CAST_OMNI = 283, - ANIM_FLY_SPELL_BATTLE_ROAR = 284, - ANIM_FLY_READY_ABILITY = 285, - ANIM_FLY_SPECIAL1H = 286, - ANIM_FLY_SPECIAL2H = 287, - ANIM_FLY_SHIELD_BASH = 288, - ANIM_FLY_EMOTE_TALK = 289, - ANIM_FLY_EMOTE_EAT = 290, - ANIM_FLY_EMOTE_WORK = 291, - ANIM_FLY_USE_STANDING = 292, - ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293, - ANIM_FLY_EMOTE_TALK_QUESTION = 294, - ANIM_FLY_EMOTE_BOW = 295, - ANIM_FLY_EMOTE_WAVE = 296, - ANIM_FLY_EMOTE_CHEER = 297, - ANIM_FLY_EMOTE_DANCE = 298, - ANIM_FLY_EMOTE_LAUGH = 299, - ANIM_FLY_EMOTE_SLEEP = 300, - ANIM_FLY_EMOTE_SIT_GROUND = 301, - ANIM_FLY_EMOTE_RUDE = 302, - ANIM_FLY_EMOTE_ROAR = 303, - ANIM_FLY_EMOTE_KNEEL = 304, - ANIM_FLY_EMOTE_KISS = 305, - ANIM_FLY_EMOTE_CRY = 306, - ANIM_FLY_EMOTE_CHICKEN = 307, - ANIM_FLY_EMOTE_BEG = 308, - ANIM_FLY_EMOTE_APPLAUD = 309, - ANIM_FLY_EMOTE_SHOUT = 310, - ANIM_FLY_EMOTE_FLEX = 311, - ANIM_FLY_EMOTE_SHY = 312, - ANIM_FLY_EMOTE_POINT = 313, - ANIM_FLY_ATTACK1H_PIERCE = 314, - ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315, - ANIM_FLY_ATTACK_OFF = 316, - ANIM_FLY_ATTACK_OFF_PIERCE = 317, - ANIM_FLY_SHEATH = 318, - ANIM_FLY_HIP_SHEATH = 319, - ANIM_FLY_MOUNT = 320, - ANIM_FLY_RUN_RIGHT = 321, - ANIM_FLY_RUN_LEFT = 322, - ANIM_FLY_MOUNT_SPECIAL = 323, - ANIM_FLY_KICK = 324, - ANIM_FLY_SIT_GROUND_DOWN = 325, - ANIM_FLY_SIT_GROUND = 326, - ANIM_FLY_SIT_GROUND_UP = 327, - ANIM_FLY_SLEEP_DOWN = 328, - ANIM_FLY_SLEEP = 329, - ANIM_FLY_SLEEP_UP = 330, - ANIM_FLY_SIT_CHAIR_LOW = 331, - ANIM_FLY_SIT_CHAIR_MED = 332, - ANIM_FLY_SIT_CHAIR_HIGH = 333, - ANIM_FLY_LOAD_BOW = 334, - ANIM_FLY_LOAD_RIFLE = 335, - ANIM_FLY_ATTACK_THROWN = 336, - ANIM_FLY_READY_THROWN = 337, - ANIM_FLY_HOLD_BOW = 338, - ANIM_FLY_HOLD_RIFLE = 339, - ANIM_FLY_HOLD_THROWN = 340, - ANIM_FLY_LOAD_THROWN = 341, - ANIM_FLY_EMOTE_SALUTE = 342, - ANIM_FLY_KNEEL_START = 343, - ANIM_FLY_KNEEL_LOOP = 344, - ANIM_FLY_KNEEL_END = 345, - ANIM_FLY_ATTACK_UNARMED_OFF = 346, - ANIM_FLY_SPECIAL_UNARMED = 347, - ANIM_FLY_STEALTH_WALK = 348, - ANIM_FLY_STEALTH_STAND = 349, - ANIM_FLY_KNOCKDOWN = 350, - ANIM_FLY_EATING_LOOP = 351, - ANIM_FLY_USE_STANDING_LOOP = 352, - ANIM_FLY_CHANNEL_CAST_DIRECTED = 353, - ANIM_FLY_CHANNEL_CAST_OMNI = 354, - ANIM_FLY_WHIRLWIND = 355, - ANIM_FLY_BIRTH = 356, - ANIM_FLY_USE_STANDING_START = 357, - ANIM_FLY_USE_STANDING_END = 358, - ANIM_FLY_CREATURE_SPECIAL = 359, - ANIM_FLY_DROWN = 360, - ANIM_FLY_DROWNED = 361, - ANIM_FLY_FISHING_CAST = 362, - ANIM_FLY_FISHING_LOOP = 363, - ANIM_FLY_FLY = 364, - ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365, - ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366, - ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367, - ANIM_FLY_SPELL_SLEEP_DOWN = 368, - ANIM_FLY_SPELL_KNEEL_START = 369, - ANIM_FLY_SPELL_KNEEL_LOOP = 370, - ANIM_FLY_SPELL_KNEEL_END = 371, - ANIM_FLY_SPRINT = 372, - ANIM_FLY_IN_FLIGHT = 373, - ANIM_FLY_SPAWN = 374, - ANIM_FLY_CLOSE = 375, - ANIM_FLY_CLOSED = 376, - ANIM_FLY_OPEN = 377, - ANIM_FLY_OPENED = 378, - ANIM_FLY_DESTROY = 379, - ANIM_FLY_DESTROYED = 380, - ANIM_FLY_REBUILD = 381, - ANIM_FLY_CUSTOM_0 = 382, - ANIM_FLY_CUSTOM_1 = 383, - ANIM_FLY_CUSTOM_2 = 384, - ANIM_FLY_CUSTOM_3 = 385, - ANIM_FLY_DESPAWN = 386, - ANIM_FLY_HOLD = 387, - ANIM_FLY_DECAY = 388, - ANIM_FLY_BOW_PULL = 389, - ANIM_FLY_BOW_RELEASE = 390, - ANIM_FLY_SHIP_START = 391, - ANIM_FLY_SHIP_MOVING = 392, - ANIM_FLY_SHIP_STOP = 393, - ANIM_FLY_GROUP_ARROW = 394, - ANIM_FLY_ARROW = 395, - ANIM_FLY_CORPSE_ARROW = 396, - ANIM_FLY_GUIDE_ARROW = 397, - ANIM_FLY_SWAY = 398, - ANIM_FLY_DRUID_CAT_POUNCE = 399, - ANIM_FLY_DRUID_CAT_RIP = 400, - ANIM_FLY_DRUID_CAT_RAKE = 401, - ANIM_FLY_DRUID_CAT_RAVAGE = 402, - ANIM_FLY_DRUID_CAT_CLAW = 403, - ANIM_FLY_DRUID_CAT_COWER = 404, - ANIM_FLY_DRUID_BEAR_SWIPE = 405, - ANIM_FLY_DRUID_BEAR_BITE = 406, - ANIM_FLY_DRUID_BEAR_MAUL = 407, - ANIM_FLY_DRUID_BEAR_BASH = 408, - ANIM_FLY_DRAGON_TAIL = 409, - ANIM_FLY_DRAGON_STOMP = 410, - ANIM_FLY_DRAGON_SPIT = 411, - ANIM_FLY_DRAGON_SPIT_HOVER = 412, - ANIM_FLY_DRAGON_SPIT_FLY = 413, - ANIM_FLY_EMOTE_YES = 414, - ANIM_FLY_EMOTE_NO = 415, - ANIM_FLY_JUMP_LAND_RUN = 416, - ANIM_FLY_LOOT_HOLD = 417, - ANIM_FLY_LOOT_UP = 418, - ANIM_FLY_STAND_HIGH = 419, - ANIM_FLY_IMPACT = 420, - ANIM_FLY_LIFTOFF = 421, - ANIM_FLY_HOVER = 422, - ANIM_FLY_SUCCUBUS_ENTICE = 423, - ANIM_FLY_EMOTE_TRAIN = 424, - ANIM_FLY_EMOTE_DEAD = 425, - ANIM_FLY_EMOTE_DANCE_ONCE = 426, - ANIM_FLY_DEFLECT = 427, - ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428, - ANIM_FLY_LAND = 429, - ANIM_FLY_SUBMERGE = 430, - ANIM_FLY_SUBMERGED = 431, - ANIM_FLY_CANNIBALIZE = 432, - ANIM_FLY_ARROW_BIRTH = 433, - ANIM_FLY_GROUP_ARROW_BIRTH = 434, - ANIM_FLY_CORPSE_ARROW_BIRTH = 435, - ANIM_FLY_GUIDE_ARROW_BIRTH = 436, - ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437, - ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438, - ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439, - ANIM_FLY_EMOTE_DANCE_SPECIAL = 440, - ANIM_FLY_MUTILATE = 441, - ANIM_FLY_CUSTOM_SPELL_01 = 442, - ANIM_FLY_CUSTOM_SPELL_02 = 443, - ANIM_FLY_CUSTOM_SPELL_03 = 444, - ANIM_FLY_CUSTOM_SPELL_04 = 445, - ANIM_FLY_CUSTOM_SPELL_05 = 446, - ANIM_FLY_CUSTOM_SPELL_06 = 447, - ANIM_FLY_CUSTOM_SPELL_07 = 448, - ANIM_FLY_CUSTOM_SPELL_08 = 449, - ANIM_FLY_CUSTOM_SPELL_09 = 450, - ANIM_FLY_CUSTOM_SPELL_10 = 451, - ANIM_FLY_STEALTH_RUN = 452, - ANIM_FLY_EMERGE = 453, - ANIM_FLY_COWER = 454, - ANIM_FLY_GRAB = 455, - ANIM_FLY_GRAB_CLOSED = 456, - ANIM_FLY_GRAB_THROWN = 457, - ANIM_TO_FLY = 458, - ANIM_TO_HOVER = 459, - ANIM_TO_GROUND = 460, - ANIM_FLY_TO_FLY = 461, - ANIM_FLY_TO_HOVER = 462, - ANIM_FLY_TO_GROUND = 463, - ANIM_SETTLE = 464, - ANIM_FLY_SETTLE = 465, - ANIM_DEATH_START = 466, - ANIM_DEATH_LOOP = 467, - ANIM_DEATH_END = 468, - ANIM_FLY_DEATH_START = 469, - ANIM_FLY_DEATH_LOOP = 470, - ANIM_FLY_DEATH_END = 471, - ANIM_DEATH_END_HOLD = 472, - ANIM_FLY_DEATH_END_HOLD = 473, - ANIM_STRANGULATE = 474, - ANIM_FLY_STRANGULATE = 475, - ANIM_READY_JOUST = 476, - ANIM_LOAD_JOUST = 477, - ANIM_HOLD_JOUST = 478, - ANIM_FLY_READY_JOUST = 479, - ANIM_FLY_LOAD_JOUST = 480, - ANIM_FLY_HOLD_JOUST = 481, - ANIM_ATTACK_JOUST = 482, - ANIM_FLY_ATTACK_JOUST = 483, - ANIM_RECLINED_MOUNT = 484, - ANIM_FLY_RECLINED_MOUNT = 485, - ANIM_TO_ALTERED = 486, - ANIM_FROM_ALTERED = 487, - ANIM_FLY_TO_ALTERED = 488, - ANIM_FLY_FROM_ALTERED = 489, - ANIM_IN_STOCKS = 490, - ANIM_FLY_IN_STOCKS = 491, - ANIM_VEHICLE_GRAB = 492, - ANIM_VEHICLE_THROW = 493, - ANIM_FLY_VEHICLE_GRAB = 494, - ANIM_FLY_VEHICLE_THROW = 495, - ANIM_TO_ALTERED_POST_SWAP = 496, - ANIM_FROM_ALTERED_POST_SWAP = 497, - ANIM_FLY_TO_ALTERED_POST_SWAP = 498, - ANIM_FLY_FROM_ALTERED_POST_SWAP = 499, - ANIM_RECLINED_MOUNT_PASSENGER = 500, - ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501, - ANIM_CARRY2H = 502, - ANIM_CARRIED2H = 503, - ANIM_FLY_CARRY2H = 504, - ANIM_FLY_CARRIED2H = 505, - ANIM_EMOTE_SNIFF = 506, - ANIM_EMOTE_FLY_SNIFF = 507, - ANIM_ATTACK_FIST1H = 508, - ANIM_FLY_ATTACK_FIST1H = 509, - ANIM_ATTACK_FIST_1H_OFF = 510, - ANIM_FLY_ATTACK_FIST_1H_OFF = 511, - ANIM_PARRY_FIST1H = 512, - ANIM_FLY_PARRY_FIST1H = 513, - ANIM_READY_FIST1H = 514, - ANIM_FLY_READY_FIST1H = 515, - ANIM_SPECIAL_FIST1H = 516, - ANIM_FLY_SPECIAL_FIST1H = 517, - ANIM_EMOTE_READ_START = 518, - ANIM_FLY_EMOTE_READ_START = 519, - ANIM_EMOTE_READ_LOOP = 520, - ANIM_FLY_EMOTE_READ_LOOP = 521, - ANIM_EMOTE_READ_END = 522, - ANIM_FLY_EMOTE_READ_END = 523, - ANIM_SWIM_RUN = 524, - ANIM_FLY_SWIM_RUN = 525, - ANIM_SWIM_WALK = 526, - ANIM_FLY_SWIM_WALK = 527, - ANIM_SWIM_WALK_BACKWARDS = 528, - ANIM_FLY_SWIM_WALK_BACKWARDS = 529, - ANIM_SWIM_SPRINT = 530, - ANIM_FLY_SWIM_SPRINT = 531, - ANIM_MOUNT_SWIM_IDLE = 532, - ANIM_FLY_MOUNT_SWIM_IDLE = 533, - ANIM_MOUNT_SWIM_BACKWARDS = 534, - ANIM_FLY_MOUNT_SWIM_BACKWARDS = 535, - ANIM_MOUNT_SWIM_LEFT = 536, - ANIM_FLY_MOUNT_SWIM_LEFT = 537, - ANIM_MOUNT_SWIM_RIGHT = 538, - ANIM_FLY_MOUNT_SWIM_RIGHT = 539, - ANIM_MOUNT_SWIM_RUN = 540, - ANIM_FLY_MOUNT_SWIM_RUN = 541, - ANIM_MOUNT_SWIM_SPRINT = 542, - ANIM_FLY_MOUNT_SWIM_SPRINT = 543, - ANIM_MOUNT_SWIM_WALK = 544, - ANIM_FLY_MOUNT_SWIM_WALK = 545, - ANIM_MOUNT_SWIM_WALK_BACKWARDS = 546, - ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS = 547, - ANIM_MOUNT_FLIGHT_IDLE = 548, - ANIM_FLY_MOUNT_FLIGHT_IDLE = 549, - ANIM_MOUNT_FLIGHT_BACKWARDS = 550, - ANIM_FLY_MOUNT_FLIGHT_BACKWARDS = 551, - ANIM_MOUNT_FLIGHT_LEFT = 552, - ANIM_FLY_MOUNT_FLIGHT_LEFT = 553, - ANIM_MOUNT_FLIGHT_RIGHT = 554, - ANIM_FLY_MOUNT_FLIGHT_RIGHT = 555, - ANIM_MOUNT_FLIGHT_RUN = 556, - ANIM_FLY_MOUNT_FLIGHT_RUN = 557, - ANIM_MOUNT_FLIGHT_SPRINT = 558, - ANIM_FLY_MOUNT_FLIGHT_SPRINT = 559, - ANIM_MOUNT_FLIGHT_WALK = 560, - ANIM_FLY_MOUNT_FLIGHT_WALK = 561, - ANIM_MOUNT_FLIGHT_WALK_BACKWARDS = 562, - ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS = 563, - ANIM_MOUNT_FLIGHT_START = 564, - ANIM_FLY_MOUNT_FLIGHT_START = 565, - ANIM_MOUNT_SWIM_START = 566, - ANIM_FLY_MOUNT_SWIM_START = 567, - ANIM_MOUNT_SWIM_LAND = 568, - ANIM_FLY_MOUNT_SWIM_LAND = 569, - ANIM_MOUNT_SWIM_LAND_RUN = 570, - ANIM_FLY_MOUNT_SWIM_LAND_RUN = 571, - ANIM_MOUNT_FLIGHT_LAND = 572, - ANIM_FLY_MOUNT_FLIGHT_LAND = 573, - ANIM_MOUNT_FLIGHT_LAND_RUN = 574, - ANIM_FLY_MOUNT_FLIGHT_LAND_RUN = 575, - ANIM_READY_BLOW_DART = 576, - ANIM_FLY_READY_BLOW_DART = 577, - ANIM_LOAD_BLOW_DART = 578, - ANIM_FLY_LOAD_BLOW_DART = 579, - ANIM_HOLD_BLOW_DART = 580, - ANIM_FLY_HOLD_BLOW_DART = 581, - ANIM_ATTACK_BLOW_DART = 582, - ANIM_FLY_ATTACK_BLOW_DART = 583, - ANIM_CARRIAGE_MOUNT = 584, - ANIM_FLY_CARRIAGE_MOUNT = 585, - ANIM_CARRIAGE_PASSENGER_MOUNT = 586, - ANIM_FLY_CARRIAGE_PASSENGER_MOUNT = 587, - ANIM_CARRIAGE_MOUNT_ATTACK = 588, - ANIM_FLY_CARRIAGE_MOUNT_ATTACK = 589, - ANIM_BARTENDER_STAND = 590, - ANIM_FLY_BARTENDER_STAND = 591, - ANIM_BARTENDER_WALK = 592, - ANIM_FLY_BARTENDER_WALK = 593, - ANIM_BARTENDER_RUN = 594, - ANIM_FLY_BARTENDER_RUN = 595, - ANIM_BARTENDER_SHUFFLE_LEFT = 596, - ANIM_FLY_BARTENDER_SHUFFLE_LEFT = 597, - ANIM_BARTENDER_SHUFFLE_RIGHT = 598, - ANIM_FLY_BARTENDER_SHUFFLE_RIGHT = 599, - ANIM_BARTENDER_EMOTE_TALK = 600, - ANIM_FLY_BARTENDER_EMOTE_TALK = 601, - ANIM_BARTENDER_EMOTE_POINT = 602, - ANIM_FLY_BARTENDER_EMOTE_POINT = 603, - ANIM_BARMAID_STAND = 604, - ANIM_FLY_BARMAID_STAND = 605, - ANIM_BARMAID_WALK = 606, - ANIM_FLY_BARMAID_WALK = 607, - ANIM_BARMAID_RUN = 608, - ANIM_FLY_BARMAID_RUN = 609, - ANIM_BARMAID_SHUFFLE_LEFT = 610, - ANIM_FLY_BARMAID_SHUFFLE_LEFT = 611, - ANIM_BARMAID_SHUFFLE_RIGHT = 612, - ANIM_FLY_BARMAID_SHUFFLE_RIGHT = 613, - ANIM_BARMAID_EMOTE_TALK = 614, - ANIM_FLY_BARMAID_EMOTE_TALK = 615, - ANIM_BARMAID_EMOTE_POINT = 616, - ANIM_FLY_BARMAID_EMOTE_POINT = 617, - ANIM_MOUNT_SELF_IDLE = 618, - ANIM_FLY_MOUNT_SELF_IDLE = 619, - ANIM_MOUNT_SELF_WALK = 620, - ANIM_FLY_MOUNT_SELF_WALK = 621, - ANIM_MOUNT_SELF_RUN = 622, - ANIM_FLY_MOUNT_SELF_RUN = 623, - ANIM_MOUNT_SELF_SPRINT = 624, - ANIM_FLY_MOUNT_SELF_SPRINT = 625, - ANIM_MOUNT_SELF_RUN_LEFT = 626, - ANIM_FLY_MOUNT_SELF_RUN_LEFT = 627, - ANIM_MOUNT_SELF_RUN_RIGHT = 628, - ANIM_FLY_MOUNT_SELF_RUN_RIGHT = 629, - ANIM_MOUNT_SELF_SHUFFLE_LEFT = 630, - ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT = 631, - ANIM_MOUNT_SELF_SHUFFLE_RIGHT = 632, - ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT = 633, - ANIM_MOUNT_SELF_WALK_BACKWARDS = 634, - ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS = 635, - ANIM_MOUNT_SELF_SPECIAL = 636, - ANIM_FLY_MOUNT_SELF_SPECIAL = 637, - ANIM_MOUNT_SELF_JUMP = 638, - ANIM_FLY_MOUNT_SELF_JUMP = 639, - ANIM_MOUNT_SELF_JUMP_START = 640, - ANIM_FLY_MOUNT_SELF_JUMP_START = 641, - ANIM_MOUNT_SELF_JUMP_END = 642, - ANIM_FLY_MOUNT_SELF_JUMP_END = 643, - ANIM_MOUNT_SELF_JUMP_LAND_RUN = 644, - ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN = 645, - ANIM_MOUNT_SELF_START = 646, - ANIM_FLY_MOUNT_SELF_START = 647, - ANIM_MOUNT_SELF_FALL = 648, - ANIM_FLY_MOUNT_SELF_FALL = 649, - ANIM_STORMSTRIKE = 650, - ANIM_FLY_STORMSTRIKE = 651, - ANIM_READY_JOUST_NO_SHEATHE = 652, - ANIM_FLY_READY_JOUST_NO_SHEATHE = 653, - ANIM_SLAM = 654, - ANIM_FLY_SLAM = 655, - ANIM_DEATH_STRIKE = 656, - ANIM_FLY_DEATH_STRIKE = 657, - ANIM_SWIM_ATTACK_UNARMED = 658, - ANIM_FLY_SWIM_ATTACK_UNARMED = 659, - ANIM_SPINNING_KICK = 660, - ANIM_FLY_SPINNING_KICK = 661, - ANIM_ROUND_HOUSE_KICK = 662, - ANIM_FLY_ROUND_HOUSE_KICK = 663, - ANIM_ROLL_START = 664, - ANIM_FLY_ROLL_START = 665, - ANIM_ROLL = 666, - ANIM_FLY_ROLL = 667, - ANIM_ROLL_END = 668, - ANIM_FLY_ROLL_END = 669, - ANIM_PALM_STRIKE = 670, - ANIM_FLY_PALM_STRIKE = 671, - ANIM_MONK_OFFENSE_ATTACK_UNARMED = 672, - ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED = 673, - ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF = 674, + ANIM_STAND = 0, + ANIM_DEATH = 1, + ANIM_SPELL = 2, + ANIM_STOP = 3, + ANIM_WALK = 4, + ANIM_RUN = 5, + ANIM_DEAD = 6, + ANIM_RISE = 7, + ANIM_STAND_WOUND = 8, + ANIM_COMBAT_WOUND = 9, + ANIM_COMBAT_CRITICAL = 10, + ANIM_SHUFFLE_LEFT = 11, + ANIM_SHUFFLE_RIGHT = 12, + ANIM_WALK_BACKWARDS = 13, + ANIM_STUN = 14, + ANIM_HANDS_CLOSED = 15, + ANIM_ATTACK_UNARMED = 16, + ANIM_ATTACK1H = 17, + ANIM_ATTACK2H = 18, + ANIM_ATTACK2HL = 19, + ANIM_PARRY_UNARMED = 20, + ANIM_PARRY1H = 21, + ANIM_PARRY2H = 22, + ANIM_PARRY2HL = 23, + ANIM_SHIELD_BLOCK = 24, + ANIM_READY_UNARMED = 25, + ANIM_READY1H = 26, + ANIM_READY2H = 27, + ANIM_READY2HL = 28, + ANIM_READY_BOW = 29, + ANIM_DODGE = 30, + ANIM_SPELL_PRECAST = 31, + ANIM_SPELL_CAST = 32, + ANIM_SPELL_CAST_AREA = 33, + ANIM_NPC_WELCOME = 34, + ANIM_NPC_GOODBYE = 35, + ANIM_BLOCK = 36, + ANIM_JUMP_START = 37, + ANIM_JUMP = 38, + ANIM_JUMP_END = 39, + ANIM_FALL = 40, + ANIM_SWIM_IDLE = 41, + ANIM_SWIM = 42, + ANIM_SWIM_LEFT = 43, + ANIM_SWIM_RIGHT = 44, + ANIM_SWIM_BACKWARDS = 45, + ANIM_ATTACK_BOW = 46, + ANIM_FIRE_BOW = 47, + ANIM_READY_RIFLE = 48, + ANIM_ATTACK_RIFLE = 49, + ANIM_LOOT = 50, + ANIM_READY_SPELL_DIRECTED = 51, + ANIM_READY_SPELL_OMNI = 52, + ANIM_SPELL_CAST_DIRECTED = 53, + ANIM_SPELL_CAST_OMNI = 54, + ANIM_BATTLE_ROAR = 55, + ANIM_READY_ABILITY = 56, + ANIM_SPECIAL1H = 57, + ANIM_SPECIAL2H = 58, + ANIM_SHIELD_BASH = 59, + ANIM_EMOTE_TALK = 60, + ANIM_EMOTE_EAT = 61, + ANIM_EMOTE_WORK = 62, + ANIM_EMOTE_USE_STANDING = 63, + ANIM_EMOTE_TALK_EXCLAMATION = 64, + ANIM_EMOTE_TALK_QUESTION = 65, + ANIM_EMOTE_BOW = 66, + ANIM_EMOTE_WAVE = 67, + ANIM_EMOTE_CHEER = 68, + ANIM_EMOTE_DANCE = 69, + ANIM_EMOTE_LAUGH = 70, + ANIM_EMOTE_SLEEP = 71, + ANIM_EMOTE_SIT_GROUND = 72, + ANIM_EMOTE_RUDE = 73, + ANIM_EMOTE_ROAR = 74, + ANIM_EMOTE_KNEEL = 75, + ANIM_EMOTE_KISS = 76, + ANIM_EMOTE_CRY = 77, + ANIM_EMOTE_CHICKEN = 78, + ANIM_EMOTE_BEG = 79, + ANIM_EMOTE_APPLAUD = 80, + ANIM_EMOTE_SHOUT = 81, + ANIM_EMOTE_FLEX = 82, + ANIM_EMOTE_SHY = 83, + ANIM_EMOTE_POINT = 84, + ANIM_ATTACK1H_PIERCE = 85, + ANIM_ATTACK2H_LOOSE_PIERCE = 86, + ANIM_ATTACK_OFF = 87, + ANIM_ATTACK_OFF_PIERCE = 88, + ANIM_SHEATHE = 89, + ANIM_HIP_SHEATHE = 90, + ANIM_MOUNT = 91, + ANIM_RUN_RIGHT = 92, + ANIM_RUN_LEFT = 93, + ANIM_MOUNT_SPECIAL = 94, + ANIM_KICK = 95, + ANIM_SIT_GROUND_DOWN = 96, + ANIM_SIT_GROUND = 97, + ANIM_SIT_GROUND_UP = 98, + ANIM_SLEEP_DOWN = 99, + ANIM_SLEEP = 100, + ANIM_SLEEP_UP = 101, + ANIM_SIT_CHAIR_LOW = 102, + ANIM_SIT_CHAIR_MED = 103, + ANIM_SIT_CHAIR_HIGH = 104, + ANIM_LOAD_BOW = 105, + ANIM_LOAD_RIFLE = 106, + ANIM_ATTACK_THROWN = 107, + ANIM_READY_THROWN = 108, + ANIM_HOLD_BOW = 109, + ANIM_HOLD_RIFLE = 110, + ANIM_HOLD_THROWN = 111, + ANIM_LOAD_THROWN = 112, + ANIM_EMOTE_SALUTE = 113, + ANIM_KNEEL_START = 114, + ANIM_KNEEL_LOOP = 115, + ANIM_KNEEL_END = 116, + ANIM_ATTACK_UNARMED_OFF = 117, + ANIM_SPECIAL_UNARMED = 118, + ANIM_STEALTH_WALK = 119, + ANIM_STEALTH_STAND = 120, + ANIM_KNOCKDOWN = 121, + ANIM_EATING_LOOP = 122, + ANIM_USE_STANDING_LOOP = 123, + ANIM_CHANNEL_CAST_DIRECTED = 124, + ANIM_CHANNEL_CAST_OMNI = 125, + ANIM_WHIRLWIND = 126, + ANIM_BIRTH = 127, + ANIM_USE_STANDING_START = 128, + ANIM_USE_STANDING_END = 129, + ANIM_CREATURE_SPECIAL = 130, + ANIM_DROWN = 131, + ANIM_DROWNED = 132, + ANIM_FISHING_CAST = 133, + ANIM_FISHING_LOOP = 134, + ANIM_FLY = 135, + ANIM_EMOTE_WORK_NO_SHEATHE = 136, + ANIM_EMOTE_STUN_NO_SHEATHE = 137, + ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138, + ANIM_SPELL_SLEEP_DOWN = 139, + ANIM_SPELL_KNEEL_START = 140, + ANIM_SPELL_KNEEL_LOOP = 141, + ANIM_SPELL_KNEEL_END = 142, + ANIM_SPRINT = 143, + ANIM_IN_FLIGHT = 144, + ANIM_SPAWN = 145, + ANIM_CLOSE = 146, + ANIM_CLOSED = 147, + ANIM_OPEN = 148, + ANIM_OPENED = 149, + ANIM_DESTROY = 150, + ANIM_DESTROYED = 151, + ANIM_REBUILD = 152, + ANIM_CUSTOM_0 = 153, + ANIM_CUSTOM_1 = 154, + ANIM_CUSTOM_2 = 155, + ANIM_CUSTOM_3 = 156, + ANIM_DESPAWN = 157, + ANIM_HOLD = 158, + ANIM_DECAY = 159, + ANIM_BOW_PULL = 160, + ANIM_BOW_RELEASE = 161, + ANIM_SHIP_START = 162, + ANIM_SHIP_MOVING = 163, + ANIM_SHIP_STOP = 164, + ANIM_GROUP_ARROW = 165, + ANIM_ARROW = 166, + ANIM_CORPSE_ARROW = 167, + ANIM_GUIDE_ARROW = 168, + ANIM_SWAY = 169, + ANIM_DRUID_CAT_POUNCE = 170, + ANIM_DRUID_CAT_RIP = 171, + ANIM_DRUID_CAT_RAKE = 172, + ANIM_DRUID_CAT_RAVAGE = 173, + ANIM_DRUID_CAT_CLAW = 174, + ANIM_DRUID_CAT_COWER = 175, + ANIM_DRUID_BEAR_SWIPE = 176, + ANIM_DRUID_BEAR_BITE = 177, + ANIM_DRUID_BEAR_MAUL = 178, + ANIM_DRUID_BEAR_BASH = 179, + ANIM_DRAGON_TAIL = 180, + ANIM_DRAGON_STOMP = 181, + ANIM_DRAGON_SPIT = 182, + ANIM_DRAGON_SPIT_HOVER = 183, + ANIM_DRAGON_SPIT_FLY = 184, + ANIM_EMOTE_YES = 185, + ANIM_EMOTE_NO = 186, + ANIM_JUMP_LAND_RUN = 187, + ANIM_LOOT_HOLD = 188, + ANIM_LOOT_UP = 189, + ANIM_STAND_HIGH = 190, + ANIM_IMPACT = 191, + ANIM_LIFTOFF = 192, + ANIM_HOVER = 193, + ANIM_SUCCUBUS_ENTICE = 194, + ANIM_EMOTE_TRAIN = 195, + ANIM_EMOTE_DEAD = 196, + ANIM_EMOTE_DANCE_ONCE = 197, + ANIM_DEFLECT = 198, + ANIM_EMOTE_EAT_NO_SHEATHE = 199, + ANIM_LAND = 200, + ANIM_SUBMERGE = 201, + ANIM_SUBMERGED = 202, + ANIM_CANNIBALIZE = 203, + ANIM_ARROW_BIRTH = 204, + ANIM_GROUP_ARROW_BIRTH = 205, + ANIM_CORPSE_ARROW_BIRTH = 206, + ANIM_GUIDE_ARROW_BIRTH = 207, + ANIM_EMOTE_TALK_NO_SHEATHE = 208, + ANIM_EMOTE_POINT_NO_SHEATHE = 209, + ANIM_EMOTE_SALUTE_NO_SHEATHE = 210, + ANIM_EMOTE_DANCE_SPECIAL = 211, + ANIM_MUTILATE = 212, + ANIM_CUSTOM_SPELL_01 = 213, + ANIM_CUSTOM_SPELL_02 = 214, + ANIM_CUSTOM_SPELL_03 = 215, + ANIM_CUSTOM_SPELL_04 = 216, + ANIM_CUSTOM_SPELL_05 = 217, + ANIM_CUSTOM_SPELL_06 = 218, + ANIM_CUSTOM_SPELL_07 = 219, + ANIM_CUSTOM_SPELL_08 = 220, + ANIM_CUSTOM_SPELL_09 = 221, + ANIM_CUSTOM_SPELL_10 = 222, + ANIM_STEALTH_RUN = 223, + ANIM_EMERGE = 224, + ANIM_COWER = 225, + ANIM_GRAB = 226, + ANIM_GRAB_CLOSED = 227, + ANIM_GRAB_THROWN = 228, + ANIM_FLY_STAND = 229, + ANIM_FLY_DEATH = 230, + ANIM_FLY_SPELL = 231, + ANIM_FLY_STOP = 232, + ANIM_FLY_WALK = 233, + ANIM_FLY_RUN = 234, + ANIM_FLY_DEAD = 235, + ANIM_FLY_RISE = 236, + ANIM_FLY_STAND_WOUND = 237, + ANIM_FLY_COMBAT_WOUND = 238, + ANIM_FLY_COMBAT_CRITICAL = 239, + ANIM_FLY_SHUFFLE_LEFT = 240, + ANIM_FLY_SHUFFLE_RIGHT = 241, + ANIM_FLY_WALK_BACKWARDS = 242, + ANIM_FLY_STUN = 243, + ANIM_FLY_HANDS_CLOSED = 244, + ANIM_FLY_ATTACK_UNARMED = 245, + ANIM_FLY_ATTACK1H = 246, + ANIM_FLY_ATTACK2H = 247, + ANIM_FLY_ATTACK2HL = 248, + ANIM_FLY_PARRY_UNARMED = 249, + ANIM_FLY_PARRY1H = 250, + ANIM_FLY_PARRY2H = 251, + ANIM_FLY_PARRY2HL = 252, + ANIM_FLY_SHIELD_BLOCK = 253, + ANIM_FLY_READY_UNARMED = 254, + ANIM_FLY_READY1H = 255, + ANIM_FLY_READY2H = 256, + ANIM_FLY_READY2HL = 257, + ANIM_FLY_READY_BOW = 258, + ANIM_FLY_DODGE = 259, + ANIM_FLY_SPELL_PRECAST = 260, + ANIM_FLY_SPELL_CAST = 261, + ANIM_FLY_SPELL_CAST_AREA = 262, + ANIM_FLY_NPC_WELCOME = 263, + ANIM_FLY_NPC_GOODBYE = 264, + ANIM_FLY_BLOCK = 265, + ANIM_FLY_JUMP_START = 266, + ANIM_FLY_JUMP = 267, + ANIM_FLY_JUMP_END = 268, + ANIM_FLY_FALL = 269, + ANIM_FLY_SWIM_IDLE = 270, + ANIM_FLY_SWIM = 271, + ANIM_FLY_SWIM_LEFT = 272, + ANIM_FLY_SWIM_RIGHT = 273, + ANIM_FLY_SWIM_BACKWARDS = 274, + ANIM_FLY_ATTACK_BOW = 275, + ANIM_FLY_FIRE_BOW = 276, + ANIM_FLY_READY_RIFLE = 277, + ANIM_FLY_ATTACK_RIFLE = 278, + ANIM_FLY_LOOT = 279, + ANIM_FLY_READY_SPELL_DIRECTED = 280, + ANIM_FLY_READY_SPELL_OMNI = 281, + ANIM_FLY_SPELL_CAST_DIRECTED = 282, + ANIM_FLY_SPELL_CAST_OMNI = 283, + ANIM_FLY_SPELL_BATTLE_ROAR = 284, + ANIM_FLY_READY_ABILITY = 285, + ANIM_FLY_SPECIAL1H = 286, + ANIM_FLY_SPECIAL2H = 287, + ANIM_FLY_SHIELD_BASH = 288, + ANIM_FLY_EMOTE_TALK = 289, + ANIM_FLY_EMOTE_EAT = 290, + ANIM_FLY_EMOTE_WORK = 291, + ANIM_FLY_USE_STANDING = 292, + ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293, + ANIM_FLY_EMOTE_TALK_QUESTION = 294, + ANIM_FLY_EMOTE_BOW = 295, + ANIM_FLY_EMOTE_WAVE = 296, + ANIM_FLY_EMOTE_CHEER = 297, + ANIM_FLY_EMOTE_DANCE = 298, + ANIM_FLY_EMOTE_LAUGH = 299, + ANIM_FLY_EMOTE_SLEEP = 300, + ANIM_FLY_EMOTE_SIT_GROUND = 301, + ANIM_FLY_EMOTE_RUDE = 302, + ANIM_FLY_EMOTE_ROAR = 303, + ANIM_FLY_EMOTE_KNEEL = 304, + ANIM_FLY_EMOTE_KISS = 305, + ANIM_FLY_EMOTE_CRY = 306, + ANIM_FLY_EMOTE_CHICKEN = 307, + ANIM_FLY_EMOTE_BEG = 308, + ANIM_FLY_EMOTE_APPLAUD = 309, + ANIM_FLY_EMOTE_SHOUT = 310, + ANIM_FLY_EMOTE_FLEX = 311, + ANIM_FLY_EMOTE_SHY = 312, + ANIM_FLY_EMOTE_POINT = 313, + ANIM_FLY_ATTACK1H_PIERCE = 314, + ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315, + ANIM_FLY_ATTACK_OFF = 316, + ANIM_FLY_ATTACK_OFF_PIERCE = 317, + ANIM_FLY_SHEATH = 318, + ANIM_FLY_HIP_SHEATH = 319, + ANIM_FLY_MOUNT = 320, + ANIM_FLY_RUN_RIGHT = 321, + ANIM_FLY_RUN_LEFT = 322, + ANIM_FLY_MOUNT_SPECIAL = 323, + ANIM_FLY_KICK = 324, + ANIM_FLY_SIT_GROUND_DOWN = 325, + ANIM_FLY_SIT_GROUND = 326, + ANIM_FLY_SIT_GROUND_UP = 327, + ANIM_FLY_SLEEP_DOWN = 328, + ANIM_FLY_SLEEP = 329, + ANIM_FLY_SLEEP_UP = 330, + ANIM_FLY_SIT_CHAIR_LOW = 331, + ANIM_FLY_SIT_CHAIR_MED = 332, + ANIM_FLY_SIT_CHAIR_HIGH = 333, + ANIM_FLY_LOAD_BOW = 334, + ANIM_FLY_LOAD_RIFLE = 335, + ANIM_FLY_ATTACK_THROWN = 336, + ANIM_FLY_READY_THROWN = 337, + ANIM_FLY_HOLD_BOW = 338, + ANIM_FLY_HOLD_RIFLE = 339, + ANIM_FLY_HOLD_THROWN = 340, + ANIM_FLY_LOAD_THROWN = 341, + ANIM_FLY_EMOTE_SALUTE = 342, + ANIM_FLY_KNEEL_START = 343, + ANIM_FLY_KNEEL_LOOP = 344, + ANIM_FLY_KNEEL_END = 345, + ANIM_FLY_ATTACK_UNARMED_OFF = 346, + ANIM_FLY_SPECIAL_UNARMED = 347, + ANIM_FLY_STEALTH_WALK = 348, + ANIM_FLY_STEALTH_STAND = 349, + ANIM_FLY_KNOCKDOWN = 350, + ANIM_FLY_EATING_LOOP = 351, + ANIM_FLY_USE_STANDING_LOOP = 352, + ANIM_FLY_CHANNEL_CAST_DIRECTED = 353, + ANIM_FLY_CHANNEL_CAST_OMNI = 354, + ANIM_FLY_WHIRLWIND = 355, + ANIM_FLY_BIRTH = 356, + ANIM_FLY_USE_STANDING_START = 357, + ANIM_FLY_USE_STANDING_END = 358, + ANIM_FLY_CREATURE_SPECIAL = 359, + ANIM_FLY_DROWN = 360, + ANIM_FLY_DROWNED = 361, + ANIM_FLY_FISHING_CAST = 362, + ANIM_FLY_FISHING_LOOP = 363, + ANIM_FLY_FLY = 364, + ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365, + ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366, + ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367, + ANIM_FLY_SPELL_SLEEP_DOWN = 368, + ANIM_FLY_SPELL_KNEEL_START = 369, + ANIM_FLY_SPELL_KNEEL_LOOP = 370, + ANIM_FLY_SPELL_KNEEL_END = 371, + ANIM_FLY_SPRINT = 372, + ANIM_FLY_IN_FLIGHT = 373, + ANIM_FLY_SPAWN = 374, + ANIM_FLY_CLOSE = 375, + ANIM_FLY_CLOSED = 376, + ANIM_FLY_OPEN = 377, + ANIM_FLY_OPENED = 378, + ANIM_FLY_DESTROY = 379, + ANIM_FLY_DESTROYED = 380, + ANIM_FLY_REBUILD = 381, + ANIM_FLY_CUSTOM_0 = 382, + ANIM_FLY_CUSTOM_1 = 383, + ANIM_FLY_CUSTOM_2 = 384, + ANIM_FLY_CUSTOM_3 = 385, + ANIM_FLY_DESPAWN = 386, + ANIM_FLY_HOLD = 387, + ANIM_FLY_DECAY = 388, + ANIM_FLY_BOW_PULL = 389, + ANIM_FLY_BOW_RELEASE = 390, + ANIM_FLY_SHIP_START = 391, + ANIM_FLY_SHIP_MOVING = 392, + ANIM_FLY_SHIP_STOP = 393, + ANIM_FLY_GROUP_ARROW = 394, + ANIM_FLY_ARROW = 395, + ANIM_FLY_CORPSE_ARROW = 396, + ANIM_FLY_GUIDE_ARROW = 397, + ANIM_FLY_SWAY = 398, + ANIM_FLY_DRUID_CAT_POUNCE = 399, + ANIM_FLY_DRUID_CAT_RIP = 400, + ANIM_FLY_DRUID_CAT_RAKE = 401, + ANIM_FLY_DRUID_CAT_RAVAGE = 402, + ANIM_FLY_DRUID_CAT_CLAW = 403, + ANIM_FLY_DRUID_CAT_COWER = 404, + ANIM_FLY_DRUID_BEAR_SWIPE = 405, + ANIM_FLY_DRUID_BEAR_BITE = 406, + ANIM_FLY_DRUID_BEAR_MAUL = 407, + ANIM_FLY_DRUID_BEAR_BASH = 408, + ANIM_FLY_DRAGON_TAIL = 409, + ANIM_FLY_DRAGON_STOMP = 410, + ANIM_FLY_DRAGON_SPIT = 411, + ANIM_FLY_DRAGON_SPIT_HOVER = 412, + ANIM_FLY_DRAGON_SPIT_FLY = 413, + ANIM_FLY_EMOTE_YES = 414, + ANIM_FLY_EMOTE_NO = 415, + ANIM_FLY_JUMP_LAND_RUN = 416, + ANIM_FLY_LOOT_HOLD = 417, + ANIM_FLY_LOOT_UP = 418, + ANIM_FLY_STAND_HIGH = 419, + ANIM_FLY_IMPACT = 420, + ANIM_FLY_LIFTOFF = 421, + ANIM_FLY_HOVER = 422, + ANIM_FLY_SUCCUBUS_ENTICE = 423, + ANIM_FLY_EMOTE_TRAIN = 424, + ANIM_FLY_EMOTE_DEAD = 425, + ANIM_FLY_EMOTE_DANCE_ONCE = 426, + ANIM_FLY_DEFLECT = 427, + ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428, + ANIM_FLY_LAND = 429, + ANIM_FLY_SUBMERGE = 430, + ANIM_FLY_SUBMERGED = 431, + ANIM_FLY_CANNIBALIZE = 432, + ANIM_FLY_ARROW_BIRTH = 433, + ANIM_FLY_GROUP_ARROW_BIRTH = 434, + ANIM_FLY_CORPSE_ARROW_BIRTH = 435, + ANIM_FLY_GUIDE_ARROW_BIRTH = 436, + ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437, + ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438, + ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439, + ANIM_FLY_EMOTE_DANCE_SPECIAL = 440, + ANIM_FLY_MUTILATE = 441, + ANIM_FLY_CUSTOM_SPELL_01 = 442, + ANIM_FLY_CUSTOM_SPELL_02 = 443, + ANIM_FLY_CUSTOM_SPELL_03 = 444, + ANIM_FLY_CUSTOM_SPELL_04 = 445, + ANIM_FLY_CUSTOM_SPELL_05 = 446, + ANIM_FLY_CUSTOM_SPELL_06 = 447, + ANIM_FLY_CUSTOM_SPELL_07 = 448, + ANIM_FLY_CUSTOM_SPELL_08 = 449, + ANIM_FLY_CUSTOM_SPELL_09 = 450, + ANIM_FLY_CUSTOM_SPELL_10 = 451, + ANIM_FLY_STEALTH_RUN = 452, + ANIM_FLY_EMERGE = 453, + ANIM_FLY_COWER = 454, + ANIM_FLY_GRAB = 455, + ANIM_FLY_GRAB_CLOSED = 456, + ANIM_FLY_GRAB_THROWN = 457, + ANIM_TO_FLY = 458, + ANIM_TO_HOVER = 459, + ANIM_TO_GROUND = 460, + ANIM_FLY_TO_FLY = 461, + ANIM_FLY_TO_HOVER = 462, + ANIM_FLY_TO_GROUND = 463, + ANIM_SETTLE = 464, + ANIM_FLY_SETTLE = 465, + ANIM_DEATH_START = 466, + ANIM_DEATH_LOOP = 467, + ANIM_DEATH_END = 468, + ANIM_FLY_DEATH_START = 469, + ANIM_FLY_DEATH_LOOP = 470, + ANIM_FLY_DEATH_END = 471, + ANIM_DEATH_END_HOLD = 472, + ANIM_FLY_DEATH_END_HOLD = 473, + ANIM_STRANGULATE = 474, + ANIM_FLY_STRANGULATE = 475, + ANIM_READY_JOUST = 476, + ANIM_LOAD_JOUST = 477, + ANIM_HOLD_JOUST = 478, + ANIM_FLY_READY_JOUST = 479, + ANIM_FLY_LOAD_JOUST = 480, + ANIM_FLY_HOLD_JOUST = 481, + ANIM_ATTACK_JOUST = 482, + ANIM_FLY_ATTACK_JOUST = 483, + ANIM_RECLINED_MOUNT = 484, + ANIM_FLY_RECLINED_MOUNT = 485, + ANIM_TO_ALTERED = 486, + ANIM_FROM_ALTERED = 487, + ANIM_FLY_TO_ALTERED = 488, + ANIM_FLY_FROM_ALTERED = 489, + ANIM_IN_STOCKS = 490, + ANIM_FLY_IN_STOCKS = 491, + ANIM_VEHICLE_GRAB = 492, + ANIM_VEHICLE_THROW = 493, + ANIM_FLY_VEHICLE_GRAB = 494, + ANIM_FLY_VEHICLE_THROW = 495, + ANIM_TO_ALTERED_POST_SWAP = 496, + ANIM_FROM_ALTERED_POST_SWAP = 497, + ANIM_FLY_TO_ALTERED_POST_SWAP = 498, + ANIM_FLY_FROM_ALTERED_POST_SWAP = 499, + ANIM_RECLINED_MOUNT_PASSENGER = 500, + ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501, + ANIM_CARRY2H = 502, + ANIM_CARRIED2H = 503, + ANIM_FLY_CARRY2H = 504, + ANIM_FLY_CARRIED2H = 505, + ANIM_EMOTE_SNIFF = 506, + ANIM_EMOTE_FLY_SNIFF = 507, + ANIM_ATTACK_FIST1H = 508, + ANIM_FLY_ATTACK_FIST1H = 509, + ANIM_ATTACK_FIST_1H_OFF = 510, + ANIM_FLY_ATTACK_FIST_1H_OFF = 511, + ANIM_PARRY_FIST1H = 512, + ANIM_FLY_PARRY_FIST1H = 513, + ANIM_READY_FIST1H = 514, + ANIM_FLY_READY_FIST1H = 515, + ANIM_SPECIAL_FIST1H = 516, + ANIM_FLY_SPECIAL_FIST1H = 517, + ANIM_EMOTE_READ_START = 518, + ANIM_FLY_EMOTE_READ_START = 519, + ANIM_EMOTE_READ_LOOP = 520, + ANIM_FLY_EMOTE_READ_LOOP = 521, + ANIM_EMOTE_READ_END = 522, + ANIM_FLY_EMOTE_READ_END = 523, + ANIM_SWIM_RUN = 524, + ANIM_FLY_SWIM_RUN = 525, + ANIM_SWIM_WALK = 526, + ANIM_FLY_SWIM_WALK = 527, + ANIM_SWIM_WALK_BACKWARDS = 528, + ANIM_FLY_SWIM_WALK_BACKWARDS = 529, + ANIM_SWIM_SPRINT = 530, + ANIM_FLY_SWIM_SPRINT = 531, + ANIM_MOUNT_SWIM_IDLE = 532, + ANIM_FLY_MOUNT_SWIM_IDLE = 533, + ANIM_MOUNT_SWIM_BACKWARDS = 534, + ANIM_FLY_MOUNT_SWIM_BACKWARDS = 535, + ANIM_MOUNT_SWIM_LEFT = 536, + ANIM_FLY_MOUNT_SWIM_LEFT = 537, + ANIM_MOUNT_SWIM_RIGHT = 538, + ANIM_FLY_MOUNT_SWIM_RIGHT = 539, + ANIM_MOUNT_SWIM_RUN = 540, + ANIM_FLY_MOUNT_SWIM_RUN = 541, + ANIM_MOUNT_SWIM_SPRINT = 542, + ANIM_FLY_MOUNT_SWIM_SPRINT = 543, + ANIM_MOUNT_SWIM_WALK = 544, + ANIM_FLY_MOUNT_SWIM_WALK = 545, + ANIM_MOUNT_SWIM_WALK_BACKWARDS = 546, + ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS = 547, + ANIM_MOUNT_FLIGHT_IDLE = 548, + ANIM_FLY_MOUNT_FLIGHT_IDLE = 549, + ANIM_MOUNT_FLIGHT_BACKWARDS = 550, + ANIM_FLY_MOUNT_FLIGHT_BACKWARDS = 551, + ANIM_MOUNT_FLIGHT_LEFT = 552, + ANIM_FLY_MOUNT_FLIGHT_LEFT = 553, + ANIM_MOUNT_FLIGHT_RIGHT = 554, + ANIM_FLY_MOUNT_FLIGHT_RIGHT = 555, + ANIM_MOUNT_FLIGHT_RUN = 556, + ANIM_FLY_MOUNT_FLIGHT_RUN = 557, + ANIM_MOUNT_FLIGHT_SPRINT = 558, + ANIM_FLY_MOUNT_FLIGHT_SPRINT = 559, + ANIM_MOUNT_FLIGHT_WALK = 560, + ANIM_FLY_MOUNT_FLIGHT_WALK = 561, + ANIM_MOUNT_FLIGHT_WALK_BACKWARDS = 562, + ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS = 563, + ANIM_MOUNT_FLIGHT_START = 564, + ANIM_FLY_MOUNT_FLIGHT_START = 565, + ANIM_MOUNT_SWIM_START = 566, + ANIM_FLY_MOUNT_SWIM_START = 567, + ANIM_MOUNT_SWIM_LAND = 568, + ANIM_FLY_MOUNT_SWIM_LAND = 569, + ANIM_MOUNT_SWIM_LAND_RUN = 570, + ANIM_FLY_MOUNT_SWIM_LAND_RUN = 571, + ANIM_MOUNT_FLIGHT_LAND = 572, + ANIM_FLY_MOUNT_FLIGHT_LAND = 573, + ANIM_MOUNT_FLIGHT_LAND_RUN = 574, + ANIM_FLY_MOUNT_FLIGHT_LAND_RUN = 575, + ANIM_READY_BLOW_DART = 576, + ANIM_FLY_READY_BLOW_DART = 577, + ANIM_LOAD_BLOW_DART = 578, + ANIM_FLY_LOAD_BLOW_DART = 579, + ANIM_HOLD_BLOW_DART = 580, + ANIM_FLY_HOLD_BLOW_DART = 581, + ANIM_ATTACK_BLOW_DART = 582, + ANIM_FLY_ATTACK_BLOW_DART = 583, + ANIM_CARRIAGE_MOUNT = 584, + ANIM_FLY_CARRIAGE_MOUNT = 585, + ANIM_CARRIAGE_PASSENGER_MOUNT = 586, + ANIM_FLY_CARRIAGE_PASSENGER_MOUNT = 587, + ANIM_CARRIAGE_MOUNT_ATTACK = 588, + ANIM_FLY_CARRIAGE_MOUNT_ATTACK = 589, + ANIM_BARTENDER_STAND = 590, + ANIM_FLY_BARTENDER_STAND = 591, + ANIM_BARTENDER_WALK = 592, + ANIM_FLY_BARTENDER_WALK = 593, + ANIM_BARTENDER_RUN = 594, + ANIM_FLY_BARTENDER_RUN = 595, + ANIM_BARTENDER_SHUFFLE_LEFT = 596, + ANIM_FLY_BARTENDER_SHUFFLE_LEFT = 597, + ANIM_BARTENDER_SHUFFLE_RIGHT = 598, + ANIM_FLY_BARTENDER_SHUFFLE_RIGHT = 599, + ANIM_BARTENDER_EMOTE_TALK = 600, + ANIM_FLY_BARTENDER_EMOTE_TALK = 601, + ANIM_BARTENDER_EMOTE_POINT = 602, + ANIM_FLY_BARTENDER_EMOTE_POINT = 603, + ANIM_BARMAID_STAND = 604, + ANIM_FLY_BARMAID_STAND = 605, + ANIM_BARMAID_WALK = 606, + ANIM_FLY_BARMAID_WALK = 607, + ANIM_BARMAID_RUN = 608, + ANIM_FLY_BARMAID_RUN = 609, + ANIM_BARMAID_SHUFFLE_LEFT = 610, + ANIM_FLY_BARMAID_SHUFFLE_LEFT = 611, + ANIM_BARMAID_SHUFFLE_RIGHT = 612, + ANIM_FLY_BARMAID_SHUFFLE_RIGHT = 613, + ANIM_BARMAID_EMOTE_TALK = 614, + ANIM_FLY_BARMAID_EMOTE_TALK = 615, + ANIM_BARMAID_EMOTE_POINT = 616, + ANIM_FLY_BARMAID_EMOTE_POINT = 617, + ANIM_MOUNT_SELF_IDLE = 618, + ANIM_FLY_MOUNT_SELF_IDLE = 619, + ANIM_MOUNT_SELF_WALK = 620, + ANIM_FLY_MOUNT_SELF_WALK = 621, + ANIM_MOUNT_SELF_RUN = 622, + ANIM_FLY_MOUNT_SELF_RUN = 623, + ANIM_MOUNT_SELF_SPRINT = 624, + ANIM_FLY_MOUNT_SELF_SPRINT = 625, + ANIM_MOUNT_SELF_RUN_LEFT = 626, + ANIM_FLY_MOUNT_SELF_RUN_LEFT = 627, + ANIM_MOUNT_SELF_RUN_RIGHT = 628, + ANIM_FLY_MOUNT_SELF_RUN_RIGHT = 629, + ANIM_MOUNT_SELF_SHUFFLE_LEFT = 630, + ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT = 631, + ANIM_MOUNT_SELF_SHUFFLE_RIGHT = 632, + ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT = 633, + ANIM_MOUNT_SELF_WALK_BACKWARDS = 634, + ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS = 635, + ANIM_MOUNT_SELF_SPECIAL = 636, + ANIM_FLY_MOUNT_SELF_SPECIAL = 637, + ANIM_MOUNT_SELF_JUMP = 638, + ANIM_FLY_MOUNT_SELF_JUMP = 639, + ANIM_MOUNT_SELF_JUMP_START = 640, + ANIM_FLY_MOUNT_SELF_JUMP_START = 641, + ANIM_MOUNT_SELF_JUMP_END = 642, + ANIM_FLY_MOUNT_SELF_JUMP_END = 643, + ANIM_MOUNT_SELF_JUMP_LAND_RUN = 644, + ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN = 645, + ANIM_MOUNT_SELF_START = 646, + ANIM_FLY_MOUNT_SELF_START = 647, + ANIM_MOUNT_SELF_FALL = 648, + ANIM_FLY_MOUNT_SELF_FALL = 649, + ANIM_STORMSTRIKE = 650, + ANIM_FLY_STORMSTRIKE = 651, + ANIM_READY_JOUST_NO_SHEATHE = 652, + ANIM_FLY_READY_JOUST_NO_SHEATHE = 653, + ANIM_SLAM = 654, + ANIM_FLY_SLAM = 655, + ANIM_DEATH_STRIKE = 656, + ANIM_FLY_DEATH_STRIKE = 657, + ANIM_SWIM_ATTACK_UNARMED = 658, + ANIM_FLY_SWIM_ATTACK_UNARMED = 659, + ANIM_SPINNING_KICK = 660, + ANIM_FLY_SPINNING_KICK = 661, + ANIM_ROUND_HOUSE_KICK = 662, + ANIM_FLY_ROUND_HOUSE_KICK = 663, + ANIM_ROLL_START = 664, + ANIM_FLY_ROLL_START = 665, + ANIM_ROLL = 666, + ANIM_FLY_ROLL = 667, + ANIM_ROLL_END = 668, + ANIM_FLY_ROLL_END = 669, + ANIM_PALM_STRIKE = 670, + ANIM_FLY_PALM_STRIKE = 671, + ANIM_MONK_OFFENSE_ATTACK_UNARMED = 672, + ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED = 673, + ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF = 674, ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED_OFF = 675, - ANIM_MONK_OFFENSE_PARRY_UNARMED = 676, - ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED = 677, - ANIM_MONK_OFFENSE_READY_UNARMED = 678, - ANIM_FLY_MONK_OFFENSE_READY_UNARMED = 679, - ANIM_MONK_OFFENSE_SPECIAL_UNARMED = 680, - ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED = 681, - ANIM_MONK_DEFENSE_ATTACK_UNARMED = 682, - ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED = 683, - ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF = 684, + ANIM_MONK_OFFENSE_PARRY_UNARMED = 676, + ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED = 677, + ANIM_MONK_OFFENSE_READY_UNARMED = 678, + ANIM_FLY_MONK_OFFENSE_READY_UNARMED = 679, + ANIM_MONK_OFFENSE_SPECIAL_UNARMED = 680, + ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED = 681, + ANIM_MONK_DEFENSE_ATTACK_UNARMED = 682, + ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED = 683, + ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF = 684, ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED_OFF = 685, - ANIM_MONK_DEFENSE_PARRY_UNARMED = 686, - ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED = 687, - ANIM_MONK_DEFENSE_READY_UNARMED = 688, - ANIM_FLY_MONK_DEFENSE_READY_UNARMED = 689, - ANIM_MONK_DEFENSE_SPECIAL_UNARMED = 690, - ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED = 691, - ANIM_MONK_HEAL_ATTACK_UNARMED = 692, - ANIM_FLY_MONK_HEAL_ATTACK_UNARMED = 693, - ANIM_MONK_HEAL_ATTACK_UNARMED_OFF = 694, - ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF = 695, - ANIM_MONK_HEAL_PARRY_UNARMED = 696, - ANIM_FLY_MONK_HEAL_PARRY_UNARMED = 697, - ANIM_MONK_HEAL_READY_UNARMED = 698, - ANIM_FLY_MONK_HEAL_READY_UNARMED = 699, - ANIM_MONK_HEAL_SPECIAL_UNARMED = 700, - ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED = 701, - ANIM_FLYING_KICK = 702, - ANIM_FLY_FLYING_KICK = 703, - ANIM_FLYING_KICK_START = 704, - ANIM_FLY_FLYING_KICK_START = 705, - ANIM_FLYING_KICK_END = 706, - ANIM_FLY_FLYING_KICK_END = 707, - ANIM_CRANE_START = 708, - ANIM_FLY_CRANE_START = 709, - ANIM_CRANE_LOOP = 710, - ANIM_FLY_CRANE_LOOP = 711, - ANIM_CRANE_END = 712, - ANIM_FLY_CRANE_END = 713, - ANIM_DESPAWNED = 714, - ANIM_FLY_DESPAWNED = 715, - ANIM_THOUSAND_FISTS = 716, - ANIM_FLY_THOUSAND_FISTS = 717, - ANIM_MONK_HEAL_READY_SPELL_DIRECTED = 718, - ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED = 719, - ANIM_MONK_HEAL_READY_SPELL_OMNI = 720, - ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI = 721, - ANIM_MONK_HEAL_SPELL_CAST_DIRECTED = 722, - ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED = 723, - ANIM_MONK_HEAL_SPELL_CAST_OMNI = 724, - ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI = 725, - ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED = 726, + ANIM_MONK_DEFENSE_PARRY_UNARMED = 686, + ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED = 687, + ANIM_MONK_DEFENSE_READY_UNARMED = 688, + ANIM_FLY_MONK_DEFENSE_READY_UNARMED = 689, + ANIM_MONK_DEFENSE_SPECIAL_UNARMED = 690, + ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED = 691, + ANIM_MONK_HEAL_ATTACK_UNARMED = 692, + ANIM_FLY_MONK_HEAL_ATTACK_UNARMED = 693, + ANIM_MONK_HEAL_ATTACK_UNARMED_OFF = 694, + ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF = 695, + ANIM_MONK_HEAL_PARRY_UNARMED = 696, + ANIM_FLY_MONK_HEAL_PARRY_UNARMED = 697, + ANIM_MONK_HEAL_READY_UNARMED = 698, + ANIM_FLY_MONK_HEAL_READY_UNARMED = 699, + ANIM_MONK_HEAL_SPECIAL_UNARMED = 700, + ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED = 701, + ANIM_FLYING_KICK = 702, + ANIM_FLY_FLYING_KICK = 703, + ANIM_FLYING_KICK_START = 704, + ANIM_FLY_FLYING_KICK_START = 705, + ANIM_FLYING_KICK_END = 706, + ANIM_FLY_FLYING_KICK_END = 707, + ANIM_CRANE_START = 708, + ANIM_FLY_CRANE_START = 709, + ANIM_CRANE_LOOP = 710, + ANIM_FLY_CRANE_LOOP = 711, + ANIM_CRANE_END = 712, + ANIM_FLY_CRANE_END = 713, + ANIM_DESPAWNED = 714, + ANIM_FLY_DESPAWNED = 715, + ANIM_THOUSAND_FISTS = 716, + ANIM_FLY_THOUSAND_FISTS = 717, + ANIM_MONK_HEAL_READY_SPELL_DIRECTED = 718, + ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED = 719, + ANIM_MONK_HEAL_READY_SPELL_OMNI = 720, + ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI = 721, + ANIM_MONK_HEAL_SPELL_CAST_DIRECTED = 722, + ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED = 723, + ANIM_MONK_HEAL_SPELL_CAST_OMNI = 724, + ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI = 725, + ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED = 726, ANIM_FLY_MONK_HEAL_CHANNEL_CAST_DIRECTED = 727, - ANIM_MONK_HEAL_CHANNEL_CAST_OMNI = 728, - ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI = 729, - ANIM_TORPEDO = 730, - ANIM_FLY_TORPEDO = 731, - ANIM_MEDITATE = 732, - ANIM_FLY_MEDITATE = 733, - ANIM_BREATH_OF_FIRE = 734, - ANIM_FLY_BREATH_OF_FIRE = 735, - ANIM_RISING_SUN_KICK = 736, - ANIM_FLY_RISING_SUN_KICK = 737, - ANIM_GROUND_KICK = 738, - ANIM_FLY_GROUND_KICK = 739, - ANIM_KICK_BACK = 740, - ANIM_FLY_KICK_BACK = 741, - ANIM_PET_BATTLE_STAND = 742, - ANIM_FLY_PET_BATTLE_STAND = 743, - ANIM_PET_BATTLE_DEATH = 744, - ANIM_FLY_PET_BATTLE_DEATH = 745, - ANIM_PET_BATTLE_RUN = 746, - ANIM_FLY_PET_BATTLE_RUN = 747, - ANIM_PET_BATTLE_WOUND = 748, - ANIM_FLY_PET_BATTLE_WOUND = 749, - ANIM_PET_BATTLE_ATTACK = 750, - ANIM_FLY_PET_BATTLE_ATTACK = 751, - ANIM_PET_BATTLE_READY_SPELL = 752, - ANIM_FLY_PET_BATTLE_READY_SPELL = 753, - ANIM_PET_BATTLE_SPELL_CAST = 754, - ANIM_FLY_PET_BATTLE_SPELL_CAST = 755, - ANIM_PET_BATTLE_CUSTOM0 = 756, - ANIM_FLY_PET_BATTLE_CUSTOM0 = 757, - ANIM_PET_BATTLE_CUSTOM1 = 758, - ANIM_FLY_PET_BATTLE_CUSTOM1 = 759, - ANIM_PET_BATTLE_CUSTOM2 = 760, - ANIM_FLY_PET_BATTLE_CUSTOM2 = 761, - ANIM_PET_BATTLE_CUSTOM3 = 762, - ANIM_FLY_PET_BATTLE_CUSTOM3 = 763, - ANIM_PET_BATTLE_VICTORY = 764, - ANIM_FLY_PET_BATTLE_VICTORY = 765, - ANIM_PET_BATTLE_LOSS = 766, - ANIM_FLY_PET_BATTLE_LOSS = 767, - ANIM_PET_BATTLE_STUN = 768, - ANIM_FLY_PET_BATTLE_STUN = 769, - ANIM_PET_BATTLE_DEAD = 770, - ANIM_FLY_PET_BATTLE_DEAD = 771, - ANIM_PET_BATTLE_FREEZE = 772, - ANIM_FLY_PET_BATTLE_FREEZE = 773, - ANIM_MONK_OFFENSE_ATTACK_WEAPON = 774, - ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON = 775, - ANIM_BAR_TEND_EMOTE_WAVE = 776, - ANIM_FLY_BAR_TEND_EMOTE_WAVE = 777, - ANIM_BAR_SERVER_EMOTE_TALK = 778, - ANIM_FLY_BAR_SERVER_EMOTE_TALK = 779, - ANIM_BAR_SERVER_EMOTE_WAVE = 780, - ANIM_FLY_BAR_SERVER_EMOTE_WAVE = 781, - ANIM_BAR_SERVER_POUR_DRINKS = 782, - ANIM_FLY_BAR_SERVER_POUR_DRINKS = 783, - ANIM_BAR_SERVER_PICKUP = 784, - ANIM_FLY_BAR_SERVER_PICKUP = 785, - ANIM_BAR_SERVER_PUT_DOWN = 786, - ANIM_FLY_BAR_SERVER_PUT_DOWN = 787, - ANIM_BAR_SWEEP_STAND = 788, - ANIM_FLY_BAR_SWEEP_STAND = 789, - ANIM_BAR_PATRON_SIT = 790, - ANIM_FLY_BAR_PATRON_SIT = 791, - ANIM_BAR_PATRON_SIT_EMOTE_TALK = 792, - ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK = 793, - ANIM_BAR_PATRON_STAND = 794, - ANIM_FLY_BAR_PATRON_STAND = 795, - ANIM_BAR_PATRON_STAND_EMOTE_TALK = 796, - ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK = 797, - ANIM_BAR_PATRON_STAND_EMOTE_POINT = 798, - ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT = 799, - ANIM_CARRION_SWARM = 800, - ANIM_FLY_CARRION_SWARM = 801, - ANIM_WHEEL_LOOP = 802, - ANIM_FLY_WHEEL_LOOP = 803 + ANIM_MONK_HEAL_CHANNEL_CAST_OMNI = 728, + ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI = 729, + ANIM_TORPEDO = 730, + ANIM_FLY_TORPEDO = 731, + ANIM_MEDITATE = 732, + ANIM_FLY_MEDITATE = 733, + ANIM_BREATH_OF_FIRE = 734, + ANIM_FLY_BREATH_OF_FIRE = 735, + ANIM_RISING_SUN_KICK = 736, + ANIM_FLY_RISING_SUN_KICK = 737, + ANIM_GROUND_KICK = 738, + ANIM_FLY_GROUND_KICK = 739, + ANIM_KICK_BACK = 740, + ANIM_FLY_KICK_BACK = 741, + ANIM_PET_BATTLE_STAND = 742, + ANIM_FLY_PET_BATTLE_STAND = 743, + ANIM_PET_BATTLE_DEATH = 744, + ANIM_FLY_PET_BATTLE_DEATH = 745, + ANIM_PET_BATTLE_RUN = 746, + ANIM_FLY_PET_BATTLE_RUN = 747, + ANIM_PET_BATTLE_WOUND = 748, + ANIM_FLY_PET_BATTLE_WOUND = 749, + ANIM_PET_BATTLE_ATTACK = 750, + ANIM_FLY_PET_BATTLE_ATTACK = 751, + ANIM_PET_BATTLE_READY_SPELL = 752, + ANIM_FLY_PET_BATTLE_READY_SPELL = 753, + ANIM_PET_BATTLE_SPELL_CAST = 754, + ANIM_FLY_PET_BATTLE_SPELL_CAST = 755, + ANIM_PET_BATTLE_CUSTOM0 = 756, + ANIM_FLY_PET_BATTLE_CUSTOM0 = 757, + ANIM_PET_BATTLE_CUSTOM1 = 758, + ANIM_FLY_PET_BATTLE_CUSTOM1 = 759, + ANIM_PET_BATTLE_CUSTOM2 = 760, + ANIM_FLY_PET_BATTLE_CUSTOM2 = 761, + ANIM_PET_BATTLE_CUSTOM3 = 762, + ANIM_FLY_PET_BATTLE_CUSTOM3 = 763, + ANIM_PET_BATTLE_VICTORY = 764, + ANIM_FLY_PET_BATTLE_VICTORY = 765, + ANIM_PET_BATTLE_LOSS = 766, + ANIM_FLY_PET_BATTLE_LOSS = 767, + ANIM_PET_BATTLE_STUN = 768, + ANIM_FLY_PET_BATTLE_STUN = 769, + ANIM_PET_BATTLE_DEAD = 770, + ANIM_FLY_PET_BATTLE_DEAD = 771, + ANIM_PET_BATTLE_FREEZE = 772, + ANIM_FLY_PET_BATTLE_FREEZE = 773, + ANIM_MONK_OFFENSE_ATTACK_WEAPON = 774, + ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON = 775, + ANIM_BAR_TEND_EMOTE_WAVE = 776, + ANIM_FLY_BAR_TEND_EMOTE_WAVE = 777, + ANIM_BAR_SERVER_EMOTE_TALK = 778, + ANIM_FLY_BAR_SERVER_EMOTE_TALK = 779, + ANIM_BAR_SERVER_EMOTE_WAVE = 780, + ANIM_FLY_BAR_SERVER_EMOTE_WAVE = 781, + ANIM_BAR_SERVER_POUR_DRINKS = 782, + ANIM_FLY_BAR_SERVER_POUR_DRINKS = 783, + ANIM_BAR_SERVER_PICKUP = 784, + ANIM_FLY_BAR_SERVER_PICKUP = 785, + ANIM_BAR_SERVER_PUT_DOWN = 786, + ANIM_FLY_BAR_SERVER_PUT_DOWN = 787, + ANIM_BAR_SWEEP_STAND = 788, + ANIM_FLY_BAR_SWEEP_STAND = 789, + ANIM_BAR_PATRON_SIT = 790, + ANIM_FLY_BAR_PATRON_SIT = 791, + ANIM_BAR_PATRON_SIT_EMOTE_TALK = 792, + ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK = 793, + ANIM_BAR_PATRON_STAND = 794, + ANIM_FLY_BAR_PATRON_STAND = 795, + ANIM_BAR_PATRON_STAND_EMOTE_TALK = 796, + ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK = 797, + ANIM_BAR_PATRON_STAND_EMOTE_POINT = 798, + ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT = 799, + ANIM_CARRION_SWARM = 800, + ANIM_FLY_CARRION_SWARM = 801, + ANIM_WHEEL_LOOP = 802, + ANIM_FLY_WHEEL_LOOP = 803, + ANIM_STAND_CHARACTER_CREATE = 804, + ANIM_FLY_STAND_CHARACTER_CREATE = 805, + ANIM_MOUNT_CHOPPER = 806, + ANIM_FLY_MOUNT_CHOPPER = 807, + ANIM_FACE_POSE = 808, + ANIM_FLY_FACE_POSE = 809, + ANIM_WARRIOR_COLOSSUS_SMASH = 810, + ANIM_FLY_WARRIOR_COLOSSUS_SMASH = 811, + ANIM_WARRIOR_MORTAL_STRIKE = 812, + ANIM_FLY_WARRIOR_MORTAL_STRIKE = 813, + ANIM_WARRIOR_WHIRLWIND = 814, + ANIM_FLY_WARRIOR_WHIRLWIND = 815, + ANIM_WARRIOR_CHARGE = 816, + ANIM_FLY_WARRIOR_CHARGE = 817, + ANIM_WARRIOR_CHARGE_START = 818, + ANIM_FLY_WARRIOR_CHARGE_START = 819, + ANIM_WARRIOR_CHARGE_END = 820, + ANIM_FLY_WARRIOR_CHARGE_END = 821 }; enum LockKeyType @@ -3146,7 +3283,7 @@ enum LockKeyType LOCK_KEY_SKILL = 2 }; -// LockType.dbc (6.0) +// LockType.dbc (6.0.2.18988) enum LockType { LOCKTYPE_PICKLOCK = 1, @@ -3171,20 +3308,22 @@ enum LockType LOCKTYPE_INSCRIPTION = 20, LOCKTYPE_OPEN_FROM_VEHICLE = 21, LOCKTYPE_ARCHAELOGY = 22, - LOCKTYPE_PVP_OPEN_FAST = 23 + LOCKTYPE_PVP_OPEN_FAST = 23, + LOCKTYPE_LUMBER_MILL = 28 }; -enum TrainerType // this is important type for npcs! +// this is important type for npcs! +enum TrainerType { TRAINER_TYPE_CLASS = 0, - TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2 + TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2 TRAINER_TYPE_TRADESKILLS = 2, TRAINER_TYPE_PETS = 3 }; #define MAX_TRAINER_TYPE 4 -// CreatureType.dbc (6.0) +// CreatureType.dbc (6.0.2.18988) enum CreatureType { CREATURE_TYPE_BEAST = 1, @@ -3208,7 +3347,7 @@ uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1)) uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1)); uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1)); -// CreatureFamily.dbc (6.0) +// CreatureFamily.dbc (6.0.2.18988) enum CreatureFamily { CREATURE_FAMILY_WOLF = 1, @@ -3220,7 +3359,7 @@ enum CreatureFamily CREATURE_FAMILY_CARRION_BIRD = 7, CREATURE_FAMILY_CRAB = 8, CREATURE_FAMILY_GORILLA = 9, - CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB + CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB CREATURE_FAMILY_RAPTOR = 11, CREATURE_FAMILY_TALLSTRIDER = 12, CREATURE_FAMILY_FELHUNTER = 15, @@ -3260,78 +3399,79 @@ enum CreatureFamily CREATURE_FAMILY_SHALE_SPIDER = 55, CREATURE_FAMILY_ZOMBIE = 56, CREATURE_FAMILY_BEETLE_OLD = 57, - CREATURE_FAMILY_SILITHID_2 = 59, - CREATURE_FAMILY_WASP_2 = 66, - CREATURE_FAMILY_HYDRA = 67, - CREATURE_FAMILY_FEL_IMP = 68, - CREATURE_FAMILY_VOIDLORD = 69, - CREATURE_FAMILY_SHIVARRA = 70, - CREATURE_FAMILY_OBSERVER = 71, - CREATURE_FAMILY_WRATHGUARD = 72, - CREATURE_FAMILY_INFERNAL = 73, - CREATURE_FAMILY_FIRE_ELEMENTAL = 74, - CREATURE_FAMILY_EARTH_ELEMENTAL = 75, - CREATURE_FAMILY_CRANE = 76, - CREATURE_FAMILY_WATER_STRIDER = 77, - CREATURE_FAMILY_PORCUPINE = 78, - CREATURE_FAMILY_QUILEN = 79, - CREATURE_FAMILY_GOAT = 80, - CREATURE_FAMILY_BASILISK = 81, - CREATURE_FAMILY_DIREHORN = 82, - CREATURE_FAMILY_STORM_ELEMENTAL = 83, - CREATURE_FAMILY_MT_WATER_ELEMENTAL = 84, - CREATURE_FAMILY_TERRORGUARD = 85, - CREATURE_FAMILY_ABYSSAL = 86, - CREATURE_FAMILY_HOOK_WASP = 87, - CREATURE_FAMILY_RIVERBEAST = 88 + CREATURE_FAMILY_SILITHID2 = 59, + CREATURE_FAMILY_WASP2 = 66, + CREATURE_FAMILY_HYDRA = 68, + CREATURE_FAMILY_FELIMP = 100, + CREATURE_FAMILY_VOIDLORD = 101, + CREATURE_FAMILY_SHIVARA = 102, + CREATURE_FAMILY_OBSERVER = 103, + CREATURE_FAMILY_WRATHGUARD = 104, + CREATURE_FAMILY_INFERNAL = 108, + CREATURE_FAMILY_FIREELEMENTAL = 116, + CREATURE_FAMILY_EARTHELEMENTAL = 117, + CREATURE_FAMILY_CRANE = 125, + CREATURE_FAMILY_WATERSTRIDER = 126, + CREATURE_FAMILY_PORCUPINE = 127, + CREATURE_FAMILY_QUILEN = 128, + CREATURE_FAMILY_GOAT = 129, + CREATURE_FAMILY_BASILISK = 130, + CREATURE_FAMILY_DIREHORN = 138, + CREATURE_FAMILY_STORMELEMENTAL = 145, + CREATURE_FAMILY_MTWATERELEMENTAL = 146, + CREATURE_FAMILY_TORRORGUARD = 147, + CREATURE_FAMILY_ABYSSAL = 148, + CREATURE_FAMILY_RYLAK = 149, + CREATURE_FAMILY_RIVERBEAST = 150, + CREATURE_FAMILY_STAG = 151 }; enum CreatureTypeFlags { - CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter - CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow? - CREATURE_TYPEFLAGS_BOSS = 0x00000004, - CREATURE_TYPEFLAGS_UNK3 = 0x00000008, - CREATURE_TYPEFLAGS_UNK4 = 0x00000010, - CREATURE_TYPEFLAGS_UNK5 = 0x00000020, - CREATURE_TYPEFLAGS_UNK6 = 0x00000040, - CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead) - CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist - CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner - CREATURE_TYPEFLAGS_DONT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log - CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat - CREATURE_TYPEFLAGS_AID_PLAYERS = 0x00001000, // ? Can aid any player in combat if in range? - CREATURE_TYPEFLAGS_UNK13 = 0x00002000, - CREATURE_TYPEFLAGS_UNK14 = 0x00004000, // ? Possibly not in use - CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer - CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet - CREATURE_TYPEFLAGS_UNK17 = 0x00020000, // ? Related to vehicles/pvp? - CREATURE_TYPEFLAGS_UNK18 = 0x00040000, // ? Related to vehicle/siege weapons? - CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ - CREATURE_TYPEFLAGS_UNK20 = 0x00100000, - CREATURE_TYPEFLAGS_UNK21 = 0x00200000, - CREATURE_TYPEFLAGS_UNK22 = 0x00400000, - CREATURE_TYPEFLAGS_UNK23 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion? - CREATURE_TYPEFLAGS_UNK24 = 0x01000000, - CREATURE_TYPEFLAGS_UNK25 = 0x02000000, - CREATURE_TYPEFLAGS_PARTY_MEMBER = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid - CREATURE_TYPEFLAGS_UNK27 = 0x08000000, - CREATURE_TYPEFLAGS_UNK28 = 0x10000000, - CREATURE_TYPEFLAGS_UNK29 = 0x20000000, - CREATURE_TYPEFLAGS_UNK30 = 0x40000000, - CREATURE_TYPEFLAGS_UNK31 = 0x80000000 + CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter + CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow? + CREATURE_TYPEFLAGS_BOSS = 0x00000004, + CREATURE_TYPEFLAGS_DO_NOT_PLAY_WOUND_PARRY_ANIMATION = 0x00000008, + CREATURE_TYPEFLAGS_HIDE_FACTION_TOOLTIP = 0x00000010, + CREATURE_TYPEFLAGS_UNK5 = 0x00000020, + CREATURE_TYPEFLAGS_SPELL_ATTACKABLE = 0x00000040, + CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead) + CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist + CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner + CREATURE_TYPEFLAGS_DONT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log + CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat + CREATURE_TYPEFLAGS_CAN_ASSIST = 0x00001000, + CREATURE_TYPEFLAGS_IS_PET_BAR_USED = 0x00002000, + CREATURE_TYPEFLAGS_MASK_UID = 0x00004000, + CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer + CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet + CREATURE_TYPEFLAGS_USE_DEFAULT_COLLISION_BOX = 0x00020000, + CREATURE_TYPEFLAGS_IS_SIEGE_WEAPON = 0x00040000, + CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ + CREATURE_TYPEFLAGS_HIDE_NAMEPLATE = 0x00100000, + CREATURE_TYPEFLAGS_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000, + CREATURE_TYPEFLAGS_IS_LINK_ALL = 0x00400000, + CREATURE_TYPEFLAGS_INTERACT_ONLY_WITH_CREATOR = 0x00800000, + CREATURE_TYPEFLAGS_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000, + CREATURE_TYPEFLAGS_HAS_NO_SHADOW_BLOB = 0x02000000, + CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid + CREATURE_TYPEFLAGS_FORCE_GOSSIP = 0x08000000, + CREATURE_TYPEFLAGS_DO_NOT_SHEATHE = 0x10000000, + CREATURE_TYPEFLAGS_DO_NOT_TARGET_ON_INTERACTION = 0x20000000, + CREATURE_TYPEFLAGS_DO_NOT_RENDER_OBJECT_NAME = 0x40000000, + CREATURE_TYPEFLAGS_UNIT_IS_QUEST_BOSS = 0x80000000 // Not verified }; enum CreatureTypeFlags2 { - CREATURE_TYPEFLAGS_2_UNK1 = 0x00000001, - CREATURE_TYPEFLAGS_2_UNK2 = 0x00000002, - CREATURE_TYPEFLAGS_2_UNK3 = 0x00000004, - CREATURE_TYPEFLAGS_2_UNK4 = 0x00000008, - CREATURE_TYPEFLAGS_2_UNK5 = 0x00000010, - CREATURE_TYPEFLAGS_2_UNK6 = 0x00000020, - CREATURE_TYPEFLAGS_2_UNK7 = 0x00000040, - CREATURE_TYPEFLAGS_2_UNK8 = 0x00000080 + CREATURE_TYPEFLAGS_2_UNK1 = 0x00000001, + CREATURE_TYPEFLAGS_2_UNK2 = 0x00000002, + CREATURE_TYPEFLAGS_2_UNK3 = 0x00000004, + CREATURE_TYPEFLAGS_2_UNK4 = 0x00000008, + CREATURE_TYPEFLAGS_2_UNK5 = 0x00000010, + CREATURE_TYPEFLAGS_2_UNK6 = 0x00000020, + CREATURE_TYPEFLAGS_2_UNK7 = 0x00000040, + CREATURE_TYPEFLAGS_2_UNK8 = 0x00000080 }; enum CreatureEliteType @@ -3341,7 +3481,8 @@ enum CreatureEliteType CREATURE_ELITE_RAREELITE = 2, CREATURE_ELITE_WORLDBOSS = 3, CREATURE_ELITE_RARE = 4, - CREATURE_UNKNOWN = 5 // found in 2.2.3 for 2 mobs + CREATURE_UNKNOWN = 5, // found in 2.2.3 for 2 mobs + CREATURE_WEAK = 6 }; // Holidays.dbc (6.0) @@ -3400,7 +3541,7 @@ enum HolidayIds //HOLIDAY_CALL_TO_ARMS_DG = 516 }; -// QuestInfo.dbc (6.0) +// QuestInfo.dbc (6.0.2.18988) enum QuestTypes { QUEST_TYPE_ELITE = 1, // Group @@ -3422,64 +3563,66 @@ enum QuestTypes // QuestSort.dbc (6.0) enum QuestSort { - QUEST_SORT_EPIC = 1, - QUEST_SORT_HALLOWS_END = 21, - QUEST_SORT_SEASONAL = 22, - QUEST_SORT_CATACLYSM = 23, - QUEST_SORT_HERBALISM = 24, - QUEST_SORT_BATTLEGROUNDS = 25, - QUEST_SORT_DAY_OF_THE_DEAD = 41, - QUEST_SORT_WARLOCK = 61, - QUEST_SORT_WARRIOR = 81, - QUEST_SORT_SHAMAN = 82, - QUEST_SORT_FISHING = 101, - QUEST_SORT_BLACKSMITHING = 121, - QUEST_SORT_PALADIN = 141, - QUEST_SORT_MAGE = 161, - QUEST_SORT_ROGUE = 162, - QUEST_SORT_ALCHEMY = 181, - QUEST_SORT_LEATHERWORKING = 182, - QUEST_SORT_ENGINEERING = 201, - QUEST_SORT_TREASURE_MAP = 221, - QUEST_SORT_TOURNAMENT = 241, - QUEST_SORT_HUNTER = 261, - QUEST_SORT_PRIEST = 262, - QUEST_SORT_DRUID = 263, - QUEST_SORT_TAILORING = 264, - QUEST_SORT_SPECIAL = 284, - QUEST_SORT_COOKING = 304, - QUEST_SORT_FIRST_AID = 324, - QUEST_SORT_LEGENDARY = 344, - QUEST_SORT_DARKMOON_FAIRE = 364, - QUEST_SORT_AHN_QIRAJ_WAR = 365, - QUEST_SORT_LUNAR_FESTIVAL = 366, - QUEST_SORT_REPUTATION = 367, - QUEST_SORT_INVASION = 368, - QUEST_SORT_MIDSUMMER = 369, - QUEST_SORT_BREWFEST = 370, - QUEST_SORT_INSCRIPTION = 371, - QUEST_SORT_DEATH_KNIGHT = 372, - QUEST_SORT_JEWELCRAFTING = 373, - QUEST_SORT_NOBLEGARDEN = 374, - QUEST_SORT_PILGRIMS_BOUNTY = 375, - QUEST_SORT_LOVE_IS_IN_THE_AIR = 376, - QUEST_SORT_ARCHAEOLOGY = 377, - QUEST_SORT_CHILDRENS_WEEK = 378, - QUEST_SORT_FIRELANDS_INVASION = 379, - QUEST_SORT_THE_ZANDALARI = 380, - QUEST_SORT_ELEMENTAL_BONDS = 381, - QUEST_SORT_PANDAREN_BREWMASTER = 391, - QUEST_SORT_SCENARIO = 392, - QUEST_SORT_BATTLE_PETS = 394, - QUEST_SORT_MONK = 395, - QUEST_SORT_LANDFALL = 396, - QUEST_SORT_PANDAREN_CAMPAIGN = 397, - QUEST_SORT_RIDING = 398, - QUEST_SORT_BRAWLERS_GUILD = 399, - QUEST_SORT_PROVING_GROUNDS = 400, - QUEST_SORT_GARRISON_CAMPAIGN = 401, + QUEST_SORT_EPIC = 1, + QUEST_SORT_HALLOWS_END = 21, + QUEST_SORT_SEASONAL = 22, + QUEST_SORT_CATACLYSM = 23, + QUEST_SORT_HERBALISM = 24, + QUEST_SORT_BATTLEGROUNDS = 25, + QUEST_SORT_DAY_OF_THE_DEAD = 41, + QUEST_SORT_WARLOCK = 61, + QUEST_SORT_WARRIOR = 81, + QUEST_SORT_SHAMAN = 82, + QUEST_SORT_FISHING = 101, + QUEST_SORT_BLACKSMITHING = 121, + QUEST_SORT_PALADIN = 141, + QUEST_SORT_MAGE = 161, + QUEST_SORT_ROGUE = 162, + QUEST_SORT_ALCHEMY = 181, + QUEST_SORT_LEATHERWORKING = 182, + QUEST_SORT_ENGINEERING = 201, + QUEST_SORT_TREASURE_MAP = 221, + QUEST_SORT_TOURNAMENT = 241, + QUEST_SORT_HUNTER = 261, + QUEST_SORT_PRIEST = 262, + QUEST_SORT_DRUID = 263, + QUEST_SORT_TAILORING = 264, + QUEST_SORT_SPECIAL = 284, + QUEST_SORT_COOKING = 304, + QUEST_SORT_FIRST_AID = 324, + QUEST_SORT_LEGENDARY = 344, + QUEST_SORT_DARKMOON_FAIRE = 364, + QUEST_SORT_AHN_QIRAJ_WAR = 365, + QUEST_SORT_LUNAR_FESTIVAL = 366, + QUEST_SORT_REPUTATION = 367, + QUEST_SORT_INVASION = 368, + QUEST_SORT_MIDSUMMER = 369, + QUEST_SORT_BREWFEST = 370, + QUEST_SORT_INSCRIPTION = 371, + QUEST_SORT_DEATH_KNIGHT = 372, + QUEST_SORT_JEWELCRAFTING = 373, + QUEST_SORT_NOBLEGARDEN = 374, + QUEST_SORT_PILGRIMS_BOUNTY = 375, + QUEST_SORT_LOVE_IS_IN_THE_AIR = 376, + QUEST_SORT_ARCHAEOLOGY = 377, + QUEST_SORT_CHILDRENS_WEEK = 378, + QUEST_SORT_FIRELANDS_INVASION = 379, + QUEST_SORT_THE_ZANDALARI = 380, + QUEST_SORT_ELEMENTAL_BONDS = 381, + QUEST_SORT_PANDAREN_BREWMASTER = 391, + QUEST_SORT_SCENARIO = 392, + QUEST_SORT_BATTLE_PETS = 394, + QUEST_SORT_MONK = 395, + QUEST_SORT_LANDFALL = 396, + QUEST_SORT_PANDAREN_CAMPAIGN = 397, + QUEST_SORT_RIDING = 398, + QUEST_SORT_BRAWLERS_GUILD = 399, + QUEST_SORT_PROVING_GROUNDS = 400, + QUEST_SORT_GARRISON_CAMPAIGN = 401, QUEST_SORT_ASSAULT_ON_THE_DARK_PORTAL = 402, - QUEST_SORT_GARRISON_SUPPORT = 403 + QUEST_SORT_GARRISON_SUPPORT = 403, + QUEST_SORT_LOGGING = 404, + QUEST_SORT_PICKPOCKETING = 405 }; inline uint8 ClassByQuestSort(int32 QuestSort) @@ -3503,224 +3646,230 @@ inline uint8 ClassByQuestSort(int32 QuestSort) // SkillLine.dbc (6.0) enum SkillType { - SKILL_NONE = 0, - - SKILL_FROST = 6, - SKILL_FIRE = 8, - SKILL_ARMS = 26, - SKILL_COMBAT = 38, - SKILL_SUBTLETY = 39, - SKILL_SWORDS = 43, - SKILL_AXES = 44, - SKILL_BOWS = 45, - SKILL_GUNS = 46, - SKILL_BEAST_MASTERY = 50, - SKILL_SURVIVAL = 51, - SKILL_MACES = 54, - SKILL_2H_SWORDS = 55, - SKILL_HOLY = 56, - SKILL_SHADOW = 78, - SKILL_DEFENSE = 95, - SKILL_LANG_COMMON = 98, - SKILL_RACIAL_DWARVEN = 101, - SKILL_LANG_ORCISH = 109, - SKILL_LANG_DWARVEN = 111, - SKILL_LANG_DARNASSIAN = 113, - SKILL_LANG_TAURAHE = 115, - SKILL_DUAL_WIELD = 118, - SKILL_RACIAL_TAUREN = 124, - SKILL_ORC_RACIAL = 125, - SKILL_RACIAL_NIGHT_ELF = 126, - SKILL_FIRST_AID = 129, - SKILL_FERAL_COMBAT = 134, - SKILL_STAVES = 136, - SKILL_LANG_THALASSIAN = 137, - SKILL_LANG_DRACONIC = 138, - SKILL_LANG_DEMON_TONGUE = 139, - SKILL_LANG_TITAN = 140, - SKILL_LANG_OLD_TONGUE = 141, - SKILL_SURVIVAL2 = 142, - SKILL_RIDING_HORSE = 148, - SKILL_RIDING_WOLF = 149, - SKILL_RIDING_TIGER = 150, - SKILL_RIDING_RAM = 152, - SKILL_SWIMING = 155, - SKILL_2H_MACES = 160, - SKILL_UNARMED = 162, - SKILL_MARKSMANSHIP = 163, - SKILL_BLACKSMITHING = 164, - SKILL_LEATHERWORKING = 165, - SKILL_ALCHEMY = 171, - SKILL_2H_AXES = 172, - SKILL_DAGGERS = 173, - SKILL_THROWN = 176, - SKILL_HERBALISM = 182, - SKILL_GENERIC_DND = 183, - SKILL_RETRIBUTION = 184, - SKILL_COOKING = 185, - SKILL_MINING = 186, - SKILL_PET_IMP = 188, - SKILL_PET_FELHUNTER = 189, - SKILL_TAILORING = 197, - SKILL_ENGINEERING = 202, - SKILL_PET_SPIDER = 203, - SKILL_PET_VOIDWALKER = 204, - SKILL_PET_SUCCUBUS = 205, - SKILL_PET_INFERNAL = 206, - SKILL_PET_DOOMGUARD = 207, - SKILL_PET_WOLF = 208, - SKILL_PET_CAT = 209, - SKILL_PET_BEAR = 210, - SKILL_PET_BOAR = 211, - SKILL_PET_CROCILISK = 212, - SKILL_PET_CARRION_BIRD = 213, - SKILL_PET_CRAB = 214, - SKILL_PET_GORILLA = 215, - SKILL_PET_RAPTOR = 217, - SKILL_PET_TALLSTRIDER = 218, - SKILL_RACIAL_UNDED = 220, - SKILL_CROSSBOWS = 226, - SKILL_WANDS = 228, - SKILL_POLEARMS = 229, - SKILL_PET_SCORPID = 236, - SKILL_ARCANE = 237, - SKILL_PET_TURTLE = 251, - SKILL_ASSASSINATION = 253, - SKILL_FURY = 256, - SKILL_PROTECTION = 257, - SKILL_PROTECTION2 = 267, - SKILL_PET_TALENTS = 270, - SKILL_PLATE_MAIL = 293, - SKILL_LANG_GNOMISH = 313, - SKILL_LANG_TROLL = 315, - SKILL_ENCHANTING = 333, - SKILL_DEMONOLOGY = 354, - SKILL_AFFLICTION = 355, - SKILL_FISHING = 356, - SKILL_ENHANCEMENT = 373, - SKILL_RESTORATION = 374, - SKILL_ELEMENTAL_COMBAT = 375, - SKILL_SKINNING = 393, - SKILL_MAIL = 413, - SKILL_LEATHER = 414, - SKILL_CLOTH = 415, - SKILL_SHIELD = 433, - SKILL_FIST_WEAPONS = 473, - SKILL_RIDING_RAPTOR = 533, - SKILL_RIDING_MECHANOSTRIDER = 553, - SKILL_RIDING_UNDEAD_HORSE = 554, - SKILL_RESTORATION2 = 573, - SKILL_BALANCE = 574, - SKILL_DESTRUCTION = 593, - SKILL_HOLY2 = 594, - SKILL_DISCIPLINE = 613, - SKILL_LOCKPICKING = 633, - SKILL_PET_BAT = 653, - SKILL_PET_HYENA = 654, - SKILL_PET_BIRD_OF_PREY = 655, - SKILL_PET_WIND_SERPENT = 656, - SKILL_LANG_GUTTERSPEAK = 673, - SKILL_RIDING_KODO = 713, - SKILL_RACIAL_TROLL = 733, - SKILL_RACIAL_GNOME = 753, - SKILL_RACIAL_HUMAN = 754, - SKILL_JEWELCRAFTING = 755, - SKILL_RACIAL_BLOODELF = 756, - SKILL_PET_EVENT_RC = 758, // SkillCategory = -1 - SKILL_LANG_DRAENEI = 759, - SKILL_RACIAL_DRAENEI = 760, - SKILL_PET_FELGUARD = 761, - SKILL_RIDING = 762, - SKILL_PET_DRAGONHAWK = 763, - SKILL_PET_NETHER_RAY = 764, - SKILL_PET_SPOREBAT = 765, - SKILL_PET_WARP_STALKER = 766, - SKILL_PET_RAVAGER = 767, - SKILL_PET_SERPENT = 768, - SKILL_INTERNAL = 769, - SKILL_DK_BLOOD = 770, - SKILL_DK_FROST = 771, - SKILL_DK_UNHOLY = 772, - SKILL_INSCRIPTION = 773, - SKILL_PET_MOTH = 775, - SKILL_RUNEFORGING = 776, - SKILL_MOUNTS = 777, - SKILL_COMPANIONS = 778, - SKILL_PET_EXOTIC_CHIMAERA = 780, - SKILL_PET_EXOTIC_DEVILSAUR = 781, - SKILL_PET_GHOUL = 782, - SKILL_PET_EXOTIC_SILITHID = 783, - SKILL_PET_EXOTIC_WORM = 784, - SKILL_PET_WASP = 785, - SKILL_PET_EXOTIC_RHINO = 786, - SKILL_PET_EXOTIC_CORE_HOUND = 787, - SKILL_PET_EXOTIC_SPIRIT_BEAST = 788, - SKILL_RACIAL_WORGEN = 789, - SKILL_RACIAL_GOBLIN = 790, - SKILL_LANG_WORGEN = 791, - SKILL_LANG_GOBLIN = 792, - SKILL_ARCHAEOLOGY = 794, - SKILL_GENERAL_HUNTER = 795, - SKILL_GENERAL_DEATH_KNIGHT = 796, - SKILL_GENERAL_ROGUE = 797, - SKILL_GENERAL_DRUID = 798, - SKILL_GENERAL_MAGE = 799, - SKILL_GENERAL_PALADIN = 800, - SKILL_GENERAL_SHAMAN = 801, - SKILL_GENERAL_WARLOCK = 802, - SKILL_GENERAL_WARRIOR = 803, - SKILL_GENERAL_PRIEST = 804, - SKILL_PET_WATER_ELEMENTAL = 805, - SKILL_PET_FOX = 808, - SKILL_ALL_GLYPHS = 810, - SKILL_PET_DOG = 811, - SKILL_PET_MONKEY = 815, - SKILL_PET_SHALE_SPIDER = 817, - SKILL_PET_BEETLE = 818, - SKILL_ALL_GUILD_PERKS = 821, - SKILL_PET_HYDRA = 824, - SKILL_MONK = 829, - SKILL_WARRIOR = 840, - SKILL_WARLOCK = 849, - SKILL_RACIAL_PANDAREN = 899, - SKILL_MAGE = 904, - SKILL_LANG_PANDAREN_NEUTRAL = 905, - SKILL_LANG_PANDAREN_ALLIANCE = 906, - SKILL_LANG_PANDAREN_HORDE = 907, - SKILL_ROGUE = 921, - SKILL_SHAMAN = 924, - SKILL_FEL_IMP = 927, - SKILL_VOIDLORD = 928, - SKILL_SHIVARRA = 929, - SKILL_OBSERVER = 930, - SKILL_WRATHGUARD = 931, - SKILL_ALL_SPECIALIZATIONS = 934, - SKILL_RUNEFORGING = 960, - SKILL_PET_PRIMAL_FIRE_ELEMENTAL = 962, - SKILL_PET_PRIMAL_EARTH_ELEMENTAL = 963, - SKILL_WAY_OF_THE_GRILL = 975, - SKILL_WAY_OF_THE_WOK = 976, - SKILL_WAY_OF_THE_POT = 977, - SKILL_WAY_OF_THE_STEAMER = 978, - SKILL_WAY_OF_THE_OVEN = 979, - SKILL_WAY_OF_THE_BREW = 980, - SKILL_APPRENTICE_COOKING = 981, - SKILL_JOURNEYMAN_COOKBOOK = 982, - SKILL_PORCUPINE = 983, - SKILL_CRANE = 984, - SKILL_WATER_STRIDER = 985, - SKILL_PET_EXOTIC_QUILEN = 986, - SKILL_PET_GOAT = 987, - SKILL_BASILISK = 988, - SKILL_NO_PLAYERS = 999, - SKILL_DIREHORN = 1305, - SKILL_PET_PRIMAL_STORM_ELEMENTAL = 1748, + SKILL_NONE = 0, + + SKILL_FROST = 6, + SKILL_FIRE = 8, + SKILL_ARMS = 26, + SKILL_COMBAT = 38, + SKILL_SUBTLETY = 39, + SKILL_SWORDS = 43, + SKILL_AXES = 44, + SKILL_BOWS = 45, + SKILL_GUNS = 46, + SKILL_BEAST_MASTERY = 50, + SKILL_SURVIVAL = 51, + SKILL_MACES = 54, + SKILL_2H_SWORDS = 55, + SKILL_HOLY = 56, + SKILL_SHADOW = 78, + SKILL_DEFENSE = 95, + SKILL_LANG_COMMON = 98, + SKILL_RACIAL_DWARVEN = 101, + SKILL_LANG_ORCISH = 109, + SKILL_LANG_DWARVEN = 111, + SKILL_LANG_DARNASSIAN = 113, + SKILL_LANG_TAURAHE = 115, + SKILL_DUAL_WIELD = 118, + SKILL_RACIAL_TAUREN = 124, + SKILL_ORC_RACIAL = 125, + SKILL_RACIAL_NIGHT_ELF = 126, + SKILL_FIRST_AID = 129, + SKILL_FERAL_COMBAT = 134, + SKILL_STAVES = 136, + SKILL_LANG_THALASSIAN = 137, + SKILL_LANG_DRACONIC = 138, + SKILL_LANG_DEMON_TONGUE = 139, + SKILL_LANG_TITAN = 140, + SKILL_LANG_OLD_TONGUE = 141, + SKILL_SURVIVAL2 = 142, + SKILL_RIDING_HORSE = 148, + SKILL_RIDING_WOLF = 149, + SKILL_RIDING_TIGER = 150, + SKILL_RIDING_RAM = 152, + SKILL_SWIMING = 155, + SKILL_2H_MACES = 160, + SKILL_UNARMED = 162, + SKILL_MARKSMANSHIP = 163, + SKILL_BLACKSMITHING = 164, + SKILL_LEATHERWORKING = 165, + SKILL_ALCHEMY = 171, + SKILL_2H_AXES = 172, + SKILL_DAGGERS = 173, + SKILL_THROWN = 176, + SKILL_HERBALISM = 182, + SKILL_GENERIC_DND = 183, + SKILL_RETRIBUTION = 184, + SKILL_COOKING = 185, + SKILL_MINING = 186, + SKILL_PET_IMP = 188, + SKILL_PET_FELHUNTER = 189, + SKILL_TAILORING = 197, + SKILL_ENGINEERING = 202, + SKILL_PET_SPIDER = 203, + SKILL_PET_VOIDWALKER = 204, + SKILL_PET_SUCCUBUS = 205, + SKILL_PET_INFERNAL = 206, + SKILL_PET_DOOMGUARD = 207, + SKILL_PET_WOLF = 208, + SKILL_PET_CAT = 209, + SKILL_PET_BEAR = 210, + SKILL_PET_BOAR = 211, + SKILL_PET_CROCILISK = 212, + SKILL_PET_CARRION_BIRD = 213, + SKILL_PET_CRAB = 214, + SKILL_PET_GORILLA = 215, + SKILL_PET_RAPTOR = 217, + SKILL_PET_TALLSTRIDER = 218, + SKILL_RACIAL_UNDED = 220, + SKILL_CROSSBOWS = 226, + SKILL_WANDS = 228, + SKILL_POLEARMS = 229, + SKILL_PET_SCORPID = 236, + SKILL_ARCANE = 237, + SKILL_PET_TURTLE = 251, + SKILL_ASSASSINATION = 253, + SKILL_FURY = 256, + SKILL_PROTECTION = 257, + SKILL_PROTECTION2 = 267, + SKILL_PET_TALENTS = 270, + SKILL_PLATE_MAIL = 293, + SKILL_LANG_GNOMISH = 313, + SKILL_LANG_TROLL = 315, + SKILL_ENCHANTING = 333, + SKILL_DEMONOLOGY = 354, + SKILL_AFFLICTION = 355, + SKILL_FISHING = 356, + SKILL_ENHANCEMENT = 373, + SKILL_RESTORATION = 374, + SKILL_ELEMENTAL_COMBAT = 375, + SKILL_SKINNING = 393, + SKILL_MAIL = 413, + SKILL_LEATHER = 414, + SKILL_CLOTH = 415, + SKILL_SHIELD = 433, + SKILL_FIST_WEAPONS = 473, + SKILL_RIDING_RAPTOR = 533, + SKILL_RIDING_MECHANOSTRIDER = 553, + SKILL_RIDING_UNDEAD_HORSE = 554, + SKILL_RESTORATION2 = 573, + SKILL_BALANCE = 574, + SKILL_DESTRUCTION = 593, + SKILL_HOLY2 = 594, + SKILL_DISCIPLINE = 613, + SKILL_LOCKPICKING = 633, + SKILL_PET_BAT = 653, + SKILL_PET_HYENA = 654, + SKILL_PET_BIRD_OF_PREY = 655, + SKILL_PET_WIND_SERPENT = 656, + SKILL_LANG_GUTTERSPEAK = 673, + SKILL_RIDING_KODO = 713, + SKILL_RACIAL_TROLL = 733, + SKILL_RACIAL_GNOME = 753, + SKILL_RACIAL_HUMAN = 754, + SKILL_JEWELCRAFTING = 755, + SKILL_RACIAL_BLOODELF = 756, + SKILL_PET_EVENT_RC = 758, // SkillCategory = -1 + SKILL_LANG_DRAENEI = 759, + SKILL_RACIAL_DRAENEI = 760, + SKILL_PET_FELGUARD = 761, + SKILL_RIDING = 762, + SKILL_PET_DRAGONHAWK = 763, + SKILL_PET_NETHER_RAY = 764, + SKILL_PET_SPOREBAT = 765, + SKILL_PET_WARP_STALKER = 766, + SKILL_PET_RAVAGER = 767, + SKILL_PET_SERPENT = 768, + SKILL_INTERNAL = 769, + SKILL_DK_BLOOD = 770, + SKILL_DK_FROST = 771, + SKILL_DK_UNHOLY = 772, + SKILL_INSCRIPTION = 773, + SKILL_PET_MOTH = 775, + SKILL_RUNEFORGING = 776, + SKILL_MOUNTS = 777, + SKILL_COMPANIONS = 778, + SKILL_PET_EXOTIC_CHIMAERA = 780, + SKILL_PET_EXOTIC_DEVILSAUR = 781, + SKILL_PET_GHOUL = 782, + SKILL_PET_EXOTIC_SILITHID = 783, + SKILL_PET_EXOTIC_WORM = 784, + SKILL_PET_WASP = 785, + SKILL_PET_EXOTIC_RHINO = 786, + SKILL_PET_EXOTIC_CORE_HOUND = 787, + SKILL_PET_EXOTIC_SPIRIT_BEAST = 788, + SKILL_RACIAL_WORGEN = 789, + SKILL_RACIAL_GOBLIN = 790, + SKILL_LANG_WORGEN = 791, + SKILL_LANG_GOBLIN = 792, + SKILL_ARCHAEOLOGY = 794, + SKILL_GENERAL_HUNTER = 795, + SKILL_GENERAL_DEATH_KNIGHT = 796, + SKILL_GENERAL_ROGUE = 797, + SKILL_GENERAL_DRUID = 798, + SKILL_GENERAL_MAGE = 799, + SKILL_GENERAL_PALADIN = 800, + SKILL_GENERAL_SHAMAN = 801, + SKILL_GENERAL_WARLOCK = 802, + SKILL_GENERAL_WARRIOR = 803, + SKILL_GENERAL_PRIEST = 804, + SKILL_PET_WATER_ELEMENTAL = 805, + SKILL_PET_FOX = 808, + SKILL_ALL_GLYPHS = 810, + SKILL_PET_DOG = 811, + SKILL_PET_MONKEY = 815, + SKILL_PET_SHALE_SPIDER = 817, + SKILL_PET_BEETLE = 818, + SKILL_ALL_GUILD_PERKS = 821, + SKILL_PET_HYDRA = 824, + SKILL_MONK = 829, + SKILL_WARRIOR = 840, + SKILL_WARLOCK = 849, + SKILL_RACIAL_PANDAREN = 899, + SKILL_MAGE = 904, + SKILL_LANG_PANDAREN_NEUTRAL = 905, + SKILL_LANG_PANDAREN_ALLIANCE = 906, + SKILL_LANG_PANDAREN_HORDE = 907, + SKILL_ROGUE = 921, + SKILL_SHAMAN = 924, + SKILL_FEL_IMP = 927, + SKILL_VOIDLORD = 928, + SKILL_SHIVARRA = 929, + SKILL_OBSERVER = 930, + SKILL_WRATHGUARD = 931, + SKILL_ALL_SPECIALIZATIONS = 934, + SKILL_RUNEFORGING_2 = 960, + SKILL_PET_PRIMAL_FIRE_ELEMENTAL = 962, + SKILL_PET_PRIMAL_EARTH_ELEMENTAL = 963, + SKILL_WAY_OF_THE_GRILL = 975, + SKILL_WAY_OF_THE_WOK = 976, + SKILL_WAY_OF_THE_POT = 977, + SKILL_WAY_OF_THE_STEAMER = 978, + SKILL_WAY_OF_THE_OVEN = 979, + SKILL_WAY_OF_THE_BREW = 980, + SKILL_APPRENTICE_COOKING = 981, + SKILL_JOURNEYMAN_COOKBOOK = 982, + SKILL_PORCUPINE = 983, + SKILL_CRANE = 984, + SKILL_WATER_STRIDER = 985, + SKILL_PET_EXOTIC_QUILEN = 986, + SKILL_PET_GOAT = 987, + SKILL_BASILISK = 988, + SKILL_NO_PLAYERS = 999, + SKILL_DIREHORN = 1305, + SKILL_PET_PRIMAL_STORM_ELEMENTAL = 1748, SKILL_PET_WATER_MINOR_TALENT_VERSION = 1777, - SKILL_PET_EXOTIC_HOOK_WASP = 1818, - SKILL_PET_RIVERBEAST = 1819 + SKILL_PET_EXOTIC_HOOK_WASP = 1818, + SKILL_PET_RIVERBEAST = 1819, + SKILL_UNUSED = 1830, + SKILL_LOGGING = 1945, + SKILL_PET_TERRORGUARD = 1981, + SKILL_PET_ABYSSAL = 1982, + SKILL_PET_STAG = 1993, + SKILL_TRADING_POST = 2000 }; -#define MAX_SKILL_TYPE 1820 +#define MAX_SKILL_TYPE 2000 inline SkillType SkillByLockType(LockType locktype) { @@ -3769,7 +3918,7 @@ enum SkillCategory SKILL_CATEGORY_GENERIC = 12 }; -// TotemCategory.dbc (6.0) +// TotemCategory.dbc (6.0.2.18988) enum TotemCategory { TC_SKINNING_SKIFE_OLD = 1, @@ -4204,7 +4353,8 @@ enum BattlegroundTypeId BATTLEGROUND_SM = 708, // Silvershard Mines BATTLEGROUND_TVA = 719, // Tol'Viron Arena BATTLEGROUND_DG = 754, // Deepwind Gorge - BATTLEGROUND_TTP = 757 // The Tiger's Peak + BATTLEGROUND_TTP = 757, // The Tiger's Peak + BATTLEGROUND_SS_VS_TM = 789 // Southshore vs. Tarren Mill }; #define MAX_BATTLEGROUND_TYPE_ID 758 diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b68b6dfbc04..9724765007a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4851,7 +4851,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) Map* cMap = m_caster->GetMap(); // if gameobject is summoning object, it should be spawned right on caster's position - if (goinfo->type == GAMEOBJECT_TYPE_SUMMONING_RITUAL) + if (goinfo->type == GAMEOBJECT_TYPE_RITUAL) m_caster->GetPosition(fx, fy, fz); GameObject* pGameObj = new GameObject; @@ -4889,7 +4889,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS; break; } - case GAMEOBJECT_TYPE_SUMMONING_RITUAL: + case GAMEOBJECT_TYPE_RITUAL: { if (m_caster->GetTypeId() == TYPEID_PLAYER) { |