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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/DataStores/DBCStores.h2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp8
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h18
-rw-r--r--src/server/game/Entities/Object/ObjectGuid.h2
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp14
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp4
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h3610
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
12 files changed, 1910 insertions, 1760 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 0b69391f935..ef7f30ee087 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -72,7 +72,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who)
return false;
//experimental (unknown) flag not present
- if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS))
+ if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST))
return false;
//not a player
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 00aa8eacc93..7958c330272 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -69,7 +69,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who)
return false;
//experimental (unknown) flag not present
- if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS))
+ if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST))
return false;
//not a player
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index bdad018c622..92f02583915 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -498,7 +498,7 @@ bool SmartAI::AssistPlayerInCombat(Unit* who)
return false;
//experimental (unknown) flag not present
- if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS))
+ if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST))
return false;
//not a player
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index 5161cd813e7..885f6041a60 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -53,7 +53,7 @@ enum ContentLevels
CONTENT_71_80 = 2,
CONTENT_81_85 = 3,
CONTENT_86_90 = 4,
- CONTENT_91_100 = 5
+ CONTENT_91_100 = 5,
MAX_CONTENT
};
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 2d06fe396b8..334cd5ce905 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -954,7 +954,7 @@ bool GameObject::IsTransport() const
if (!gInfo)
return false;
- return gInfo->type == GAMEOBJECT_TYPE_TRANSPORT || gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT;
+ return gInfo->type == GAMEOBJECT_TYPE_TRANSPORT || gInfo->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT;
}
// is Dynamic transport = non-stop Transport
@@ -965,7 +965,7 @@ bool GameObject::IsDynTransport() const
if (!gInfo)
return false;
- return gInfo->type == GAMEOBJECT_TYPE_MO_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && m_goValue.Transport.StopFrames->empty());
+ return gInfo->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT || (gInfo->type == GAMEOBJECT_TYPE_TRANSPORT && m_goValue.Transport.StopFrames->empty());
}
bool GameObject::IsDestructibleBuilding() const
@@ -1497,7 +1497,7 @@ void GameObject::Use(Unit* user)
return;
}
- case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18
+ case GAMEOBJECT_TYPE_RITUAL: //18
{
if (user->GetTypeId() != TYPEID_PLAYER)
return;
@@ -2289,7 +2289,7 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t
pathProgress = int16(timer / float(GetTransportPeriod()) * 65535.0f);
break;
}
- case GAMEOBJECT_TYPE_MO_TRANSPORT:
+ case GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT:
{
float timer = float(m_goValue.Transport.PathProgress % GetUInt32Value(GAMEOBJECT_LEVEL));
pathProgress = int16(timer / float(GetUInt32Value(GAMEOBJECT_LEVEL)) * 65535.0f);
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index bb6a862ad4a..bfad50f1687 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -226,7 +226,7 @@ struct GameObjectTemplate
uint32 openTextID; //3 can be used to replace castBarCaption?
} camera;
//14 GAMEOBJECT_TYPE_MAPOBJECT - empty
- //15 GAMEOBJECT_TYPE_MO_TRANSPORT
+ //15 GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT
struct
{
uint32 taxiPathId; //0
@@ -241,7 +241,7 @@ struct GameObjectTemplate
} moTransport;
//16 GAMEOBJECT_TYPE_DUELFLAG - empty
//17 GAMEOBJECT_TYPE_FISHINGNODE - empty
- //18 GAMEOBJECT_TYPE_SUMMONING_RITUAL
+ //18 GAMEOBJECT_TYPE_RITUAL
struct
{
uint32 reqParticipants; //0
@@ -840,13 +840,13 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
GameObjectModel* m_model;
void GetRespawnPosition(float &x, float &y, float &z, float* ori = NULL) const;
- Transport* ToTransport() { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MO_TRANSPORT) return reinterpret_cast<Transport*>(this); else return NULL; }
- Transport const* ToTransport() const { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MO_TRANSPORT) return reinterpret_cast<Transport const*>(this); else return NULL; }
+ Transport* ToTransport() { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport*>(this); else return NULL; }
+ Transport const* ToTransport() const { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport const*>(this); else return NULL; }
- float GetStationaryX() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionX(); return GetPositionX(); }
- float GetStationaryY() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionY(); return GetPositionY(); }
- float GetStationaryZ() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); }
- float GetStationaryO() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MO_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); }
+ float GetStationaryX() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionX(); return GetPositionX(); }
+ float GetStationaryY() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionY(); return GetPositionY(); }
+ float GetStationaryZ() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetPositionZ(); return GetPositionZ(); }
+ float GetStationaryO() const override { if (GetGOInfo()->type != GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return m_stationaryPosition.GetOrientation(); return GetOrientation(); }
float GetInteractionDistance() const;
@@ -865,7 +865,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map
// For traps this: spell casting cooldown, for doors/buttons: reset time.
std::list<uint32> m_SkillupList;
- ObjectGuid m_ritualOwnerGUID; // used for GAMEOBJECT_TYPE_SUMMONING_RITUAL where GO is not summoned (no owner)
+ ObjectGuid m_ritualOwnerGUID; // used for GAMEOBJECT_TYPE_RITUAL where GO is not summoned (no owner)
GuidSet m_unique_users;
uint32 m_usetimes;
diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h
index c9c17efe3f9..b604f23e3e8 100644
--- a/src/server/game/Entities/Object/ObjectGuid.h
+++ b/src/server/game/Entities/Object/ObjectGuid.h
@@ -67,7 +67,7 @@ enum HighGuid
HIGHGUID_CORPSE = 0xF101, // blizz F100
HIGHGUID_AREATRIGGER = 0xF102,
HIGHGUID_BATTLEGROUND = 0x1F1,
- HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
+ HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC0 (for GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT)
HIGHGUID_INSTANCE = 0x1F4, // blizz 1F40
HIGHGUID_GROUP = 0x1F5,
HIGHGUID_GUILD = 0x1FF
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 52553e5f67b..983e2e7c4b3 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -93,7 +93,7 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa
SetEntry(goinfo->entry);
SetDisplayId(goinfo->displayId);
SetGoState(!goinfo->moTransport.canBeStopped ? GO_STATE_READY : GO_STATE_ACTIVE);
- SetGoType(GAMEOBJECT_TYPE_MO_TRANSPORT);
+ SetGoType(GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT);
SetGoAnimProgress(animprogress);
SetName(goinfo->name);
UpdateRotationFields(0.0f, 1.0f);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index bca95e155d4..d96074626ab 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10306,7 +10306,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo
}
Creature const* creatureAttacker = ToCreature();
- if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER)
+ if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)
return false;
Player const* playerAffectingAttacker = HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) ? GetAffectingPlayer() : NULL;
@@ -10393,7 +10393,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co
// can't assist non-friendly targets
if (GetReactionTo(target) < REP_NEUTRAL
&& target->GetReactionTo(this) < REP_NEUTRAL
- && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER)))
+ && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)))
return false;
// PvP case
@@ -10427,7 +10427,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co
&& !((target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_PVP)))
{
if (Creature const* creatureTarget = target->ToCreature())
- return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_AID_PLAYERS;
+ return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST;
}
return true;
}
@@ -14498,8 +14498,8 @@ bool Unit::IsInPartyWith(Unit const* unit) const
if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER)
return u1->ToPlayer()->IsInSameGroupWith(u2->ToPlayer());
- else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER) ||
- (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER))
+ else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) ||
+ (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT))
return true;
else
return false;
@@ -14517,8 +14517,8 @@ bool Unit::IsInRaidWith(Unit const* unit) const
if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER)
return u1->ToPlayer()->IsInSameRaidWith(u2->ToPlayer());
- else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER) ||
- (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PARTY_MEMBER))
+ else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) ||
+ (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT))
return true;
else
return false;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 49049356fe0..b5cabd70d3c 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6725,7 +6725,7 @@ void ObjectMgr::LoadGameObjectTemplate()
CheckGOLockId(&got, got.camera.lockId, 0);
break;
}
- case GAMEOBJECT_TYPE_MO_TRANSPORT: //15
+ case GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT: //15
{
if (got.moTransport.taxiPathId)
{
@@ -6737,7 +6737,7 @@ void ObjectMgr::LoadGameObjectTemplate()
_transportMaps.insert(transportMap);
break;
}
- case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18
+ case GAMEOBJECT_TYPE_RITUAL: //18
break;
case GAMEOBJECT_TYPE_SPELLCASTER: //22
{
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 151e0be789d..c0736fb6c42 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -63,7 +63,7 @@ enum Gender
GENDER_NONE = 2
};
-// ChrRaces.dbc (6.0)
+// ChrRaces.dbc (6.0.2.18988)
enum Races
{
RACE_NONE = 0,
@@ -127,7 +127,7 @@ enum Classes
CLASS_SHAMAN = 7,
CLASS_MAGE = 8,
CLASS_WARLOCK = 9,
- //CLASS_UNK = 10,
+ CLASS_MONK = 10,
CLASS_DRUID = 11
};
@@ -264,14 +264,14 @@ inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
enum ItemQualities
{
- ITEM_QUALITY_POOR = 0, //GREY
- ITEM_QUALITY_NORMAL = 1, //WHITE
- ITEM_QUALITY_UNCOMMON = 2, //GREEN
- ITEM_QUALITY_RARE = 3, //BLUE
- ITEM_QUALITY_EPIC = 4, //PURPLE
- ITEM_QUALITY_LEGENDARY = 5, //ORANGE
- ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW
- ITEM_QUALITY_HEIRLOOM = 7
+ ITEM_QUALITY_POOR = 0, // GREY
+ ITEM_QUALITY_NORMAL = 1, // WHITE
+ ITEM_QUALITY_UNCOMMON = 2, // GREEN
+ ITEM_QUALITY_RARE = 3, // BLUE
+ ITEM_QUALITY_EPIC = 4, // PURPLE
+ ITEM_QUALITY_LEGENDARY = 5, // ORANGE
+ ITEM_QUALITY_ARTIFACT = 6, // LIGHT YELLOW
+ ITEM_QUALITY_HEIRLOOM = 7
};
#define MAX_ITEM_QUALITY 8
@@ -284,14 +284,14 @@ enum SpellCategory
const uint32 ItemQualityColors[MAX_ITEM_QUALITY] =
{
- 0xff9d9d9d, //GREY
- 0xffffffff, //WHITE
- 0xff1eff00, //GREEN
- 0xff0070dd, //BLUE
- 0xffa335ee, //PURPLE
- 0xffff8000, //ORANGE
- 0xffe6cc80, //LIGHT YELLOW
- 0xffe6cc80 //LIGHT YELLOW
+ 0xff9d9d9d, // GREY
+ 0xffffffff, // WHITE
+ 0xff1eff00, // GREEN
+ 0xff0070dd, // BLUE
+ 0xffa335ee, // PURPLE
+ 0xffff8000, // ORANGE
+ 0xffe6cc80, // LIGHT YELLOW
+ 0xffe6cc80 // LIGHT YELLOW
};
// ***********************************
@@ -694,6 +694,106 @@ enum SpellAttr10
SPELL_ATTR10_UNK31 = 0x80000000 // 31
};
+enum SpellAttr11
+{
+ SPELL_ATTR11_UNK0 = 0x00000001, // 0
+ SPELL_ATTR11_UNK1 = 0x00000002, // 1
+ SPELL_ATTR11_UNK2 = 0x00000004, // 2
+ SPELL_ATTR11_UNK3 = 0x00000008, // 3
+ SPELL_ATTR11_UNK4 = 0x00000010, // 4
+ SPELL_ATTR11_UNK5 = 0x00000020, // 5
+ SPELL_ATTR11_UNK6 = 0x00000040, // 6
+ SPELL_ATTR11_UNK7 = 0x00000080, // 7
+ SPELL_ATTR11_UNK8 = 0x00000100, // 8
+ SPELL_ATTR11_UNK9 = 0x00000200, // 9
+ SPELL_ATTR11_UNK10 = 0x00000400, // 10
+ SPELL_ATTR11_UNK11 = 0x00000800, // 11
+ SPELL_ATTR11_UNK12 = 0x00001000, // 12
+ SPELL_ATTR11_UNK13 = 0x00002000, // 13
+ SPELL_ATTR11_UNK14 = 0x00004000, // 14
+ SPELL_ATTR11_UNK15 = 0x00008000, // 15
+ SPELL_ATTR11_UNK16 = 0x00010000, // 16
+ SPELL_ATTR11_UNK17 = 0x00020000, // 17
+ SPELL_ATTR11_UNK18 = 0x00040000, // 18
+ SPELL_ATTR11_UNK19 = 0x00080000, // 19
+ SPELL_ATTR11_UNK20 = 0x00100000, // 20
+ SPELL_ATTR11_UNK21 = 0x00200000, // 21
+ SPELL_ATTR11_UNK22 = 0x00400000, // 22
+ SPELL_ATTR11_UNK23 = 0x00800000, // 23
+ SPELL_ATTR11_UNK24 = 0x01000000, // 24
+ SPELL_ATTR11_UNK25 = 0x02000000, // 25
+ SPELL_ATTR11_UNK26 = 0x04000000, // 26
+ SPELL_ATTR11_UNK27 = 0x08000000, // 27
+ SPELL_ATTR11_UNK28 = 0x10000000, // 28
+ SPELL_ATTR11_UNK29 = 0x20000000, // 29
+ SPELL_ATTR11_UNK30 = 0x40000000, // 30
+ SPELL_ATTR11_UNK31 = 0x80000000 // 31
+};
+
+enum SpellAttr12
+{
+ SPELL_ATTR12_UNK0 = 0x00000001, // 0
+ SPELL_ATTR12_UNK1 = 0x00000002, // 1
+ SPELL_ATTR12_UNK2 = 0x00000004, // 2
+ SPELL_ATTR12_UNK3 = 0x00000008, // 3
+ SPELL_ATTR12_UNK4 = 0x00000010, // 4
+ SPELL_ATTR12_UNK5 = 0x00000020, // 5
+ SPELL_ATTR12_UNK6 = 0x00000040, // 6
+ SPELL_ATTR12_UNK7 = 0x00000080, // 7
+ SPELL_ATTR12_UNK8 = 0x00000100, // 8
+ SPELL_ATTR12_UNK9 = 0x00000200, // 9
+ SPELL_ATTR12_UNK10 = 0x00000400, // 10
+ SPELL_ATTR12_UNK11 = 0x00000800, // 11
+ SPELL_ATTR12_UNK12 = 0x00001000, // 12
+ SPELL_ATTR12_UNK13 = 0x00002000, // 13
+ SPELL_ATTR12_UNK14 = 0x00004000, // 14
+ SPELL_ATTR12_UNK15 = 0x00008000, // 15
+ SPELL_ATTR12_UNK16 = 0x00010000, // 16
+ SPELL_ATTR12_UNK17 = 0x00020000, // 17
+ SPELL_ATTR12_UNK18 = 0x00040000, // 18
+ SPELL_ATTR12_UNK19 = 0x00080000, // 19
+ SPELL_ATTR12_UNK20 = 0x00100000, // 20
+ SPELL_ATTR12_UNK21 = 0x00200000, // 21
+ SPELL_ATTR12_UNK22 = 0x00400000, // 22
+ SPELL_ATTR12_UNK23 = 0x00800000, // 23
+ SPELL_ATTR12_UNK24 = 0x01000000, // 24
+ SPELL_ATTR12_UNK25 = 0x02000000, // 25
+ SPELL_ATTR12_UNK26 = 0x04000000, // 26
+ SPELL_ATTR12_UNK27 = 0x08000000, // 27
+ SPELL_ATTR12_UNK28 = 0x10000000, // 28
+ SPELL_ATTR12_UNK29 = 0x20000000, // 29
+ SPELL_ATTR12_UNK30 = 0x40000000, // 30
+ SPELL_ATTR12_UNK31 = 0x80000000 // 31
+};
+
+enum SpellAttr13
+{
+ SPELL_ATTR13_UNK0 = 0x00000001, // 0
+ SPELL_ATTR13_UNK1 = 0x00000002, // 1
+ SPELL_ATTR13_UNK2 = 0x00000004, // 2
+ SPELL_ATTR13_UNK3 = 0x00000008, // 3
+ SPELL_ATTR13_UNK4 = 0x00000010, // 4
+ SPELL_ATTR13_UNK5 = 0x00000020, // 5
+ SPELL_ATTR13_UNK6 = 0x00000040, // 6
+ SPELL_ATTR13_UNK7 = 0x00000080, // 7
+ SPELL_ATTR13_UNK8 = 0x00000100, // 8
+ SPELL_ATTR13_UNK9 = 0x00000200, // 9
+ SPELL_ATTR13_UNK10 = 0x00000400, // 10
+ SPELL_ATTR13_UNK11 = 0x00000800, // 11
+ SPELL_ATTR13_UNK12 = 0x00001000, // 12
+ SPELL_ATTR13_UNK13 = 0x00002000, // 13
+ SPELL_ATTR13_UNK14 = 0x00004000, // 14
+ SPELL_ATTR13_UNK15 = 0x00008000, // 15
+ SPELL_ATTR13_UNK16 = 0x00010000, // 16
+ SPELL_ATTR13_UNK17 = 0x00020000, // 17
+ SPELL_ATTR13_UNK18 = 0x00040000, // 18
+ SPELL_ATTR13_UNK19 = 0x00080000, // 19
+ SPELL_ATTR13_UNK20 = 0x00100000, // 20
+ SPELL_ATTR13_UNK21 = 0x00200000, // 21
+ SPELL_ATTR13_UNK22 = 0x00400000, // 22
+ SPELL_ATTR13_UNK23 = 0x00800000 // 23
+};
+
#define MIN_TALENT_SPEC 0
#define MAX_TALENT_SPEC 1
#define MIN_TALENT_SPECS 1
@@ -704,11 +804,11 @@ enum SpellAttr10
// Custom values
enum SpellClickUserTypes
{
- SPELL_CLICK_USER_ANY = 0,
+ SPELL_CLICK_USER_ANY = 0,
SPELL_CLICK_USER_FRIEND = 1,
- SPELL_CLICK_USER_RAID = 2,
- SPELL_CLICK_USER_PARTY = 3,
- SPELL_CLICK_USER_MAX = 4
+ SPELL_CLICK_USER_RAID = 2,
+ SPELL_CLICK_USER_PARTY = 3,
+ SPELL_CLICK_USER_MAX = 4
};
enum SpellClickCastFlags
@@ -756,37 +856,37 @@ enum CharacterSlot
SLOT_EMPTY = 19
};
-// Languages.dbc (6.0)
+// Languages.dbc (6.0.2.18988)
enum Language
{
- LANG_UNIVERSAL = 0,
- LANG_ORCISH = 1,
- LANG_DARNASSIAN = 2,
- LANG_TAURAHE = 3,
- LANG_DWARVISH = 6,
- LANG_COMMON = 7,
- LANG_DEMONIC = 8,
- LANG_TITAN = 9,
- LANG_THALASSIAN = 10,
- LANG_DRACONIC = 11,
- LANG_KALIMAG = 12,
- LANG_GNOMISH = 13,
- LANG_TROLL = 14,
- LANG_GUTTERSPEAK = 33,
- LANG_DRAENEI = 35,
- LANG_ZOMBIE = 36,
- LANG_GNOMISH_BINARY = 37,
- LANG_GOBLIN_BINARY = 38,
- LANG_WORGEN = 39,
- LANG_GOBLIN = 40,
- LANG_PANDAREN_NEUTRAL = 42,
+ LANG_UNIVERSAL = 0,
+ LANG_ORCISH = 1,
+ LANG_DARNASSIAN = 2,
+ LANG_TAURAHE = 3,
+ LANG_DWARVISH = 6,
+ LANG_COMMON = 7,
+ LANG_DEMONIC = 8,
+ LANG_TITAN = 9,
+ LANG_THALASSIAN = 10,
+ LANG_DRACONIC = 11,
+ LANG_KALIMAG = 12,
+ LANG_GNOMISH = 13,
+ LANG_TROLL = 14,
+ LANG_GUTTERSPEAK = 33,
+ LANG_DRAENEI = 35,
+ LANG_ZOMBIE = 36,
+ LANG_GNOMISH_BINARY = 37,
+ LANG_GOBLIN_BINARY = 38,
+ LANG_WORGEN = 39,
+ LANG_GOBLIN = 40,
+ LANG_PANDAREN_NEUTRAL = 42,
LANG_PANDAREN_ALLIANCE = 43,
- LANG_PANDAREN_HORDE = 44,
- LANG_RIKKITUN = 168,
- LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype?
+ LANG_PANDAREN_HORDE = 44,
+ LANG_RIKKITUN = 168,
+ LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exist, replaced by messagetype?
};
-#define LANGUAGES_COUNT 24
+#define LANGUAGES_COUNT 25
enum TeamId
{
@@ -996,247 +1096,247 @@ enum SpellEffects
enum SpellCastResult // (6.0)
{
- SPELL_FAILED_SUCCESS = 0,
- SPELL_FAILED_AFFECTING_COMBAT = 1,
- SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
- SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
- SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
- SPELL_FAILED_ALREADY_BEING_TAMED = 5,
- SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
- SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
- SPELL_FAILED_ALREADY_HAVE_PET = 8,
- SPELL_FAILED_ALREADY_OPEN = 9,
- SPELL_FAILED_AURA_BOUNCED = 10,
- SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11,
- SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12,
- SPELL_FAILED_BAD_TARGETS = 13,
- SPELL_FAILED_PVP_TARGET_WHILE_UNFLAGGED = 14,
- SPELL_FAILED_CANT_BE_CHARMED = 15,
- SPELL_FAILED_CANT_BE_DISENCHANTED = 16,
- SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 17,
- SPELL_FAILED_CANT_BE_MILLED = 18,
- SPELL_FAILED_CANT_BE_PROSPECTED = 19,
- SPELL_FAILED_CANT_CAST_ON_TAPPED = 20,
- SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 21,
- SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 22,
- SPELL_FAILED_CANT_STEALTH = 23,
- SPELL_FAILED_CANT_UNTALENT = 24,
- SPELL_FAILED_CASTER_AURASTATE = 25,
- SPELL_FAILED_CASTER_DEAD = 26,
- SPELL_FAILED_CHARMED = 27,
- SPELL_FAILED_CHEST_IN_USE = 28,
- SPELL_FAILED_CONFUSED = 29,
- SPELL_FAILED_DONT_REPORT = 30,
- SPELL_FAILED_EQUIPPED_ITEM = 31,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS = 32,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 33,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 34,
- SPELL_FAILED_ERROR = 35,
- SPELL_FAILED_FALLING = 36,
- SPELL_FAILED_FIZZLE = 37,
- SPELL_FAILED_FLEEING = 38,
- SPELL_FAILED_FOOD_LOWLEVEL = 39,
- SPELL_FAILED_GARRISON_NOT_OWNED = 40,
- SPELL_FAILED_GARRISON_OWNED = 41,
- SPELL_FAILED_GARRISON_MAX_LEVEL = 42,
- SPELL_FAILED_GARRISON_NOT_UPGRADEABLE = 43,
- SPELL_FAILED_HIGHLEVEL = 44,
- SPELL_FAILED_HUNGER_SATIATED = 45,
- SPELL_FAILED_IMMUNE = 46,
- SPELL_FAILED_INCORRECT_AREA = 47,
- SPELL_FAILED_INTERRUPTED = 48,
- SPELL_FAILED_INTERRUPTED_COMBAT = 49,
- SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 50,
- SPELL_FAILED_ITEM_GONE = 51,
- SPELL_FAILED_ITEM_NOT_FOUND = 52,
- SPELL_FAILED_ITEM_NOT_READY = 53,
- SPELL_FAILED_LEVEL_REQUIREMENT = 54,
- SPELL_FAILED_LINE_OF_SIGHT = 55,
- SPELL_FAILED_LOWLEVEL = 56,
- SPELL_FAILED_LOW_CASTLEVEL = 57,
- SPELL_FAILED_MAINHAND_EMPTY = 58,
- SPELL_FAILED_MOVING = 59,
- SPELL_FAILED_NEED_AMMO = 60,
- SPELL_FAILED_NEED_AMMO_POUCH = 61,
- SPELL_FAILED_NEED_EXOTIC_AMMO = 62,
- SPELL_FAILED_NEED_MORE_ITEMS = 63,
- SPELL_FAILED_NOPATH = 64,
- SPELL_FAILED_NOT_BEHIND = 65,
- SPELL_FAILED_NOT_FISHABLE = 66,
- SPELL_FAILED_NOT_FLYING = 67,
- SPELL_FAILED_NOT_HERE = 68,
- SPELL_FAILED_NOT_INFRONT = 69,
- SPELL_FAILED_NOT_IN_CONTROL = 70,
- SPELL_FAILED_NOT_KNOWN = 71,
- SPELL_FAILED_NOT_MOUNTED = 72,
- SPELL_FAILED_NOT_ON_TAXI = 73,
- SPELL_FAILED_NOT_ON_TRANSPORT = 74,
- SPELL_FAILED_NOT_READY = 75,
- SPELL_FAILED_NOT_SHAPESHIFT = 76,
- SPELL_FAILED_NOT_STANDING = 77,
- SPELL_FAILED_NOT_TRADEABLE = 78,
- SPELL_FAILED_NOT_TRADING = 79,
- SPELL_FAILED_NOT_UNSHEATHED = 80,
- SPELL_FAILED_NOT_WHILE_GHOST = 81,
- SPELL_FAILED_NOT_WHILE_LOOTING = 82,
- SPELL_FAILED_NO_AMMO = 83,
- SPELL_FAILED_NO_CHARGES_REMAIN = 84,
- SPELL_FAILED_NO_CHAMPION = 85,
- SPELL_FAILED_NO_COMBO_POINTS = 86,
- SPELL_FAILED_NO_DUELING = 87,
- SPELL_FAILED_NO_ENDURANCE = 88,
- SPELL_FAILED_NO_FISH = 89,
- SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 90,
- SPELL_FAILED_NO_MOUNTS_ALLOWED = 91,
- SPELL_FAILED_NO_PET = 92,
- SPELL_FAILED_NO_POWER = 93,
- SPELL_FAILED_NOTHING_TO_DISPEL = 94,
- SPELL_FAILED_NOTHING_TO_STEAL = 95,
- SPELL_FAILED_ONLY_ABOVEWATER = 96,
- SPELL_FAILED_ONLY_DAYTIME = 97,
- SPELL_FAILED_ONLY_INDOORS = 98,
- SPELL_FAILED_ONLY_MOUNTED = 99,
- SPELL_FAILED_ONLY_NIGHTTIME = 100,
- SPELL_FAILED_ONLY_OUTDOORS = 101,
- SPELL_FAILED_ONLY_SHAPESHIFT = 102,
- SPELL_FAILED_ONLY_STEALTHED = 103,
- SPELL_FAILED_ONLY_UNDERWATER = 104,
- SPELL_FAILED_OUT_OF_RANGE = 105,
- SPELL_FAILED_PACIFIED = 106,
- SPELL_FAILED_POSSESSED = 107,
- SPELL_FAILED_REAGENTS = 108,
- SPELL_FAILED_REQUIRES_AREA = 109,
- SPELL_FAILED_REQUIRES_SPELL_FOCUS = 110,
- SPELL_FAILED_ROOTED = 111,
- SPELL_FAILED_SILENCED = 112,
- SPELL_FAILED_SPELL_IN_PROGRESS = 113,
- SPELL_FAILED_SPELL_LEARNED = 114,
- SPELL_FAILED_SPELL_UNAVAILABLE = 115,
- SPELL_FAILED_STUNNED = 116,
- SPELL_FAILED_TARGETS_DEAD = 117,
- SPELL_FAILED_TARGET_AFFECTING_COMBAT = 118,
- SPELL_FAILED_TARGET_AURASTATE = 119,
- SPELL_FAILED_TARGET_DUELING = 120,
- SPELL_FAILED_TARGET_ENEMY = 121,
- SPELL_FAILED_TARGET_ENRAGED = 122,
- SPELL_FAILED_TARGET_FRIENDLY = 123,
- SPELL_FAILED_TARGET_IN_COMBAT = 124,
- SPELL_FAILED_TARGET_IN_PET_BATTLE = 125,
- SPELL_FAILED_TARGET_IS_PLAYER = 126,
- SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 127,
- SPELL_FAILED_TARGET_NOT_DEAD = 128,
- SPELL_FAILED_TARGET_NOT_IN_PARTY = 129,
- SPELL_FAILED_TARGET_NOT_LOOTED = 130,
- SPELL_FAILED_TARGET_NOT_PLAYER = 131,
- SPELL_FAILED_TARGET_NO_POCKETS = 132,
- SPELL_FAILED_TARGET_NO_WEAPONS = 133,
- SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 134,
- SPELL_FAILED_TARGET_UNSKINNABLE = 135,
- SPELL_FAILED_THIRST_SATIATED = 136,
- SPELL_FAILED_TOO_CLOSE = 137,
- SPELL_FAILED_TOO_MANY_OF_ITEM = 138,
- SPELL_FAILED_TOTEM_CATEGORY = 139,
- SPELL_FAILED_TOTEMS = 140,
- SPELL_FAILED_TRY_AGAIN = 141,
- SPELL_FAILED_UNIT_NOT_BEHIND = 142,
- SPELL_FAILED_UNIT_NOT_INFRONT = 143,
- SPELL_FAILED_VISION_OBSCURED = 144,
- SPELL_FAILED_WRONG_PET_FOOD = 145,
- SPELL_FAILED_NOT_WHILE_FATIGUED = 146,
- SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 147,
- SPELL_FAILED_NOT_WHILE_TRADING = 148,
- SPELL_FAILED_TARGET_NOT_IN_RAID = 149,
- SPELL_FAILED_TARGET_FREEFORALL = 150,
- SPELL_FAILED_NO_EDIBLE_CORPSES = 151,
- SPELL_FAILED_ONLY_BATTLEGROUNDS = 152,
- SPELL_FAILED_TARGET_NOT_GHOST = 153,
- SPELL_FAILED_TRANSFORM_UNUSABLE = 154,
- SPELL_FAILED_WRONG_WEATHER = 155,
- SPELL_FAILED_DAMAGE_IMMUNE = 156,
- SPELL_FAILED_PREVENTED_BY_MECHANIC = 157,
- SPELL_FAILED_PLAY_TIME = 158,
- SPELL_FAILED_REPUTATION = 159,
- SPELL_FAILED_MIN_SKILL = 160,
- SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND = 161,
- SPELL_FAILED_NOT_ON_SHAPESHIFT = 162,
- SPELL_FAILED_NOT_ON_STEALTHED = 163,
- SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 164,
- SPELL_FAILED_NOT_ON_MOUNTED = 165,
- SPELL_FAILED_TOO_SHALLOW = 166,
- SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 167,
- SPELL_FAILED_TARGET_IS_TRIVIAL = 168,
- SPELL_FAILED_BM_OR_INVISGOD = 169,
- SPELL_FAILED_GROUND_MOUNT_NOT_ALLOWED = 170,
- SPELL_FAILED_FLOATING_MOUNT_NOT_ALLOWED = 171,
- SPELL_FAILED_UNDERWATER_MOUNT_NOT_ALLOWED = 172,
- SPELL_FAILED_FLYING_MOUNT_NOT_ALLOWED = 173,
- SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT = 174,
- SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT = 175,
- SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 176,
- SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 177,
- SPELL_FAILED_MASTER_RIDING_REQUIREMENT = 178,
- SPELL_FAILED_COLD_RIDING_REQUIREMENT = 179,
+ SPELL_FAILED_SUCCESS = 0,
+ SPELL_FAILED_AFFECTING_COMBAT = 1,
+ SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
+ SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
+ SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
+ SPELL_FAILED_ALREADY_BEING_TAMED = 5,
+ SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
+ SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
+ SPELL_FAILED_ALREADY_HAVE_PET = 8,
+ SPELL_FAILED_ALREADY_OPEN = 9,
+ SPELL_FAILED_AURA_BOUNCED = 10,
+ SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11,
+ SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12,
+ SPELL_FAILED_BAD_TARGETS = 13,
+ SPELL_FAILED_PVP_TARGET_WHILE_UNFLAGGED = 14,
+ SPELL_FAILED_CANT_BE_CHARMED = 15,
+ SPELL_FAILED_CANT_BE_DISENCHANTED = 16,
+ SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 17,
+ SPELL_FAILED_CANT_BE_MILLED = 18,
+ SPELL_FAILED_CANT_BE_PROSPECTED = 19,
+ SPELL_FAILED_CANT_CAST_ON_TAPPED = 20,
+ SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 21,
+ SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 22,
+ SPELL_FAILED_CANT_STEALTH = 23,
+ SPELL_FAILED_CANT_UNTALENT = 24,
+ SPELL_FAILED_CASTER_AURASTATE = 25,
+ SPELL_FAILED_CASTER_DEAD = 26,
+ SPELL_FAILED_CHARMED = 27,
+ SPELL_FAILED_CHEST_IN_USE = 28,
+ SPELL_FAILED_CONFUSED = 29,
+ SPELL_FAILED_DONT_REPORT = 30,
+ SPELL_FAILED_EQUIPPED_ITEM = 31,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS = 32,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 33,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 34,
+ SPELL_FAILED_ERROR = 35,
+ SPELL_FAILED_FALLING = 36,
+ SPELL_FAILED_FIZZLE = 37,
+ SPELL_FAILED_FLEEING = 38,
+ SPELL_FAILED_FOOD_LOWLEVEL = 39,
+ SPELL_FAILED_GARRISON_NOT_OWNED = 40,
+ SPELL_FAILED_GARRISON_OWNED = 41,
+ SPELL_FAILED_GARRISON_MAX_LEVEL = 42,
+ SPELL_FAILED_GARRISON_NOT_UPGRADEABLE = 43,
+ SPELL_FAILED_HIGHLEVEL = 44,
+ SPELL_FAILED_HUNGER_SATIATED = 45,
+ SPELL_FAILED_IMMUNE = 46,
+ SPELL_FAILED_INCORRECT_AREA = 47,
+ SPELL_FAILED_INTERRUPTED = 48,
+ SPELL_FAILED_INTERRUPTED_COMBAT = 49,
+ SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 50,
+ SPELL_FAILED_ITEM_GONE = 51,
+ SPELL_FAILED_ITEM_NOT_FOUND = 52,
+ SPELL_FAILED_ITEM_NOT_READY = 53,
+ SPELL_FAILED_LEVEL_REQUIREMENT = 54,
+ SPELL_FAILED_LINE_OF_SIGHT = 55,
+ SPELL_FAILED_LOWLEVEL = 56,
+ SPELL_FAILED_LOW_CASTLEVEL = 57,
+ SPELL_FAILED_MAINHAND_EMPTY = 58,
+ SPELL_FAILED_MOVING = 59,
+ SPELL_FAILED_NEED_AMMO = 60,
+ SPELL_FAILED_NEED_AMMO_POUCH = 61,
+ SPELL_FAILED_NEED_EXOTIC_AMMO = 62,
+ SPELL_FAILED_NEED_MORE_ITEMS = 63,
+ SPELL_FAILED_NOPATH = 64,
+ SPELL_FAILED_NOT_BEHIND = 65,
+ SPELL_FAILED_NOT_FISHABLE = 66,
+ SPELL_FAILED_NOT_FLYING = 67,
+ SPELL_FAILED_NOT_HERE = 68,
+ SPELL_FAILED_NOT_INFRONT = 69,
+ SPELL_FAILED_NOT_IN_CONTROL = 70,
+ SPELL_FAILED_NOT_KNOWN = 71,
+ SPELL_FAILED_NOT_MOUNTED = 72,
+ SPELL_FAILED_NOT_ON_TAXI = 73,
+ SPELL_FAILED_NOT_ON_TRANSPORT = 74,
+ SPELL_FAILED_NOT_READY = 75,
+ SPELL_FAILED_NOT_SHAPESHIFT = 76,
+ SPELL_FAILED_NOT_STANDING = 77,
+ SPELL_FAILED_NOT_TRADEABLE = 78,
+ SPELL_FAILED_NOT_TRADING = 79,
+ SPELL_FAILED_NOT_UNSHEATHED = 80,
+ SPELL_FAILED_NOT_WHILE_GHOST = 81,
+ SPELL_FAILED_NOT_WHILE_LOOTING = 82,
+ SPELL_FAILED_NO_AMMO = 83,
+ SPELL_FAILED_NO_CHARGES_REMAIN = 84,
+ SPELL_FAILED_NO_CHAMPION = 85,
+ SPELL_FAILED_NO_COMBO_POINTS = 86,
+ SPELL_FAILED_NO_DUELING = 87,
+ SPELL_FAILED_NO_ENDURANCE = 88,
+ SPELL_FAILED_NO_FISH = 89,
+ SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 90,
+ SPELL_FAILED_NO_MOUNTS_ALLOWED = 91,
+ SPELL_FAILED_NO_PET = 92,
+ SPELL_FAILED_NO_POWER = 93,
+ SPELL_FAILED_NOTHING_TO_DISPEL = 94,
+ SPELL_FAILED_NOTHING_TO_STEAL = 95,
+ SPELL_FAILED_ONLY_ABOVEWATER = 96,
+ SPELL_FAILED_ONLY_DAYTIME = 97,
+ SPELL_FAILED_ONLY_INDOORS = 98,
+ SPELL_FAILED_ONLY_MOUNTED = 99,
+ SPELL_FAILED_ONLY_NIGHTTIME = 100,
+ SPELL_FAILED_ONLY_OUTDOORS = 101,
+ SPELL_FAILED_ONLY_SHAPESHIFT = 102,
+ SPELL_FAILED_ONLY_STEALTHED = 103,
+ SPELL_FAILED_ONLY_UNDERWATER = 104,
+ SPELL_FAILED_OUT_OF_RANGE = 105,
+ SPELL_FAILED_PACIFIED = 106,
+ SPELL_FAILED_POSSESSED = 107,
+ SPELL_FAILED_REAGENTS = 108,
+ SPELL_FAILED_REQUIRES_AREA = 109,
+ SPELL_FAILED_REQUIRES_SPELL_FOCUS = 110,
+ SPELL_FAILED_ROOTED = 111,
+ SPELL_FAILED_SILENCED = 112,
+ SPELL_FAILED_SPELL_IN_PROGRESS = 113,
+ SPELL_FAILED_SPELL_LEARNED = 114,
+ SPELL_FAILED_SPELL_UNAVAILABLE = 115,
+ SPELL_FAILED_STUNNED = 116,
+ SPELL_FAILED_TARGETS_DEAD = 117,
+ SPELL_FAILED_TARGET_AFFECTING_COMBAT = 118,
+ SPELL_FAILED_TARGET_AURASTATE = 119,
+ SPELL_FAILED_TARGET_DUELING = 120,
+ SPELL_FAILED_TARGET_ENEMY = 121,
+ SPELL_FAILED_TARGET_ENRAGED = 122,
+ SPELL_FAILED_TARGET_FRIENDLY = 123,
+ SPELL_FAILED_TARGET_IN_COMBAT = 124,
+ SPELL_FAILED_TARGET_IN_PET_BATTLE = 125,
+ SPELL_FAILED_TARGET_IS_PLAYER = 126,
+ SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 127,
+ SPELL_FAILED_TARGET_NOT_DEAD = 128,
+ SPELL_FAILED_TARGET_NOT_IN_PARTY = 129,
+ SPELL_FAILED_TARGET_NOT_LOOTED = 130,
+ SPELL_FAILED_TARGET_NOT_PLAYER = 131,
+ SPELL_FAILED_TARGET_NO_POCKETS = 132,
+ SPELL_FAILED_TARGET_NO_WEAPONS = 133,
+ SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 134,
+ SPELL_FAILED_TARGET_UNSKINNABLE = 135,
+ SPELL_FAILED_THIRST_SATIATED = 136,
+ SPELL_FAILED_TOO_CLOSE = 137,
+ SPELL_FAILED_TOO_MANY_OF_ITEM = 138,
+ SPELL_FAILED_TOTEM_CATEGORY = 139,
+ SPELL_FAILED_TOTEMS = 140,
+ SPELL_FAILED_TRY_AGAIN = 141,
+ SPELL_FAILED_UNIT_NOT_BEHIND = 142,
+ SPELL_FAILED_UNIT_NOT_INFRONT = 143,
+ SPELL_FAILED_VISION_OBSCURED = 144,
+ SPELL_FAILED_WRONG_PET_FOOD = 145,
+ SPELL_FAILED_NOT_WHILE_FATIGUED = 146,
+ SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 147,
+ SPELL_FAILED_NOT_WHILE_TRADING = 148,
+ SPELL_FAILED_TARGET_NOT_IN_RAID = 149,
+ SPELL_FAILED_TARGET_FREEFORALL = 150,
+ SPELL_FAILED_NO_EDIBLE_CORPSES = 151,
+ SPELL_FAILED_ONLY_BATTLEGROUNDS = 152,
+ SPELL_FAILED_TARGET_NOT_GHOST = 153,
+ SPELL_FAILED_TRANSFORM_UNUSABLE = 154,
+ SPELL_FAILED_WRONG_WEATHER = 155,
+ SPELL_FAILED_DAMAGE_IMMUNE = 156,
+ SPELL_FAILED_PREVENTED_BY_MECHANIC = 157,
+ SPELL_FAILED_PLAY_TIME = 158,
+ SPELL_FAILED_REPUTATION = 159,
+ SPELL_FAILED_MIN_SKILL = 160,
+ SPELL_FAILED_NOT_IN_RATED_BATTLEGROUND = 161,
+ SPELL_FAILED_NOT_ON_SHAPESHIFT = 162,
+ SPELL_FAILED_NOT_ON_STEALTHED = 163,
+ SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 164,
+ SPELL_FAILED_NOT_ON_MOUNTED = 165,
+ SPELL_FAILED_TOO_SHALLOW = 166,
+ SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 167,
+ SPELL_FAILED_TARGET_IS_TRIVIAL = 168,
+ SPELL_FAILED_BM_OR_INVISGOD = 169,
+ SPELL_FAILED_GROUND_MOUNT_NOT_ALLOWED = 170,
+ SPELL_FAILED_FLOATING_MOUNT_NOT_ALLOWED = 171,
+ SPELL_FAILED_UNDERWATER_MOUNT_NOT_ALLOWED = 172,
+ SPELL_FAILED_FLYING_MOUNT_NOT_ALLOWED = 173,
+ SPELL_FAILED_APPRENTICE_RIDING_REQUIREMENT = 174,
+ SPELL_FAILED_JOURNEYMAN_RIDING_REQUIREMENT = 175,
+ SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 176,
+ SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 177,
+ SPELL_FAILED_MASTER_RIDING_REQUIREMENT = 178,
+ SPELL_FAILED_COLD_RIDING_REQUIREMENT = 179,
SPELL_FAILED_FLIGHT_MASTER_RIDING_REQUIREMENT = 180,
- SPELL_FAILED_CS_RIDING_REQUIREMENT = 181,
- SPELL_FAILED_PANDA_RIDING_REQUIREMENT = 182,
- SPELL_FAILED_MOUNT_NO_FLOAT_HERE = 183,
- SPELL_FAILED_MOUNT_NO_UNDERWATER_HERE = 184,
- SPELL_FAILED_MOUNT_ABOVE_WATER_HERE = 185,
- SPELL_FAILED_MOUNT_COLLECTED_ON_OTHER_CHAR = 186,
- SPELL_FAILED_NOT_IDLE = 187,
- SPELL_FAILED_NOT_INACTIVE = 188,
- SPELL_FAILED_PARTIAL_PLAYTIME = 189,
- SPELL_FAILED_NO_PLAYTIME = 190,
- SPELL_FAILED_NOT_IN_BATTLEGROUND = 191,
- SPELL_FAILED_NOT_IN_RAID_INSTANCE = 192,
- SPELL_FAILED_ONLY_IN_ARENA = 193,
- SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 194,
- SPELL_FAILED_ON_USE_ENCHANT = 195,
- SPELL_FAILED_NOT_ON_GROUND = 196,
- SPELL_FAILED_CUSTOM_ERROR = 197,
- SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 198,
- SPELL_FAILED_TOO_MANY_SOCKETS = 199,
- SPELL_FAILED_INVALID_GLYPH = 200,
- SPELL_FAILED_UNIQUE_GLYPH = 201,
- SPELL_FAILED_GLYPH_SOCKET_LOCKED = 202,
- SPELL_FAILED_GLYPH_EXCLUSIVE_CATEGORY = 203,
- SPELL_FAILED_GLYPH_INVALID_SPEC = 204,
- SPELL_FAILED_GLYPH_NO_SPEC = 205,
- SPELL_FAILED_NO_VALID_TARGETS = 206,
- SPELL_FAILED_ITEM_AT_MAX_CHARGES = 207,
- SPELL_FAILED_NOT_IN_BARBERSHOP = 208,
- SPELL_FAILED_FISHING_TOO_LOW = 209,
- SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 210,
- SPELL_FAILED_SUMMON_PENDING = 211,
- SPELL_FAILED_MAX_SOCKETS = 212,
- SPELL_FAILED_PET_CAN_RENAME = 213,
- SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 214,
- SPELL_FAILED_TARGET_HAS_RESURRECT_PENDING = 215,
- SPELL_FAILED_NO_ACTIONS = 216,
- SPELL_FAILED_CURRENCY_WEIGHT_MISMATCH = 217,
- SPELL_FAILED_WEIGHT_NOT_ENOUGH = 218,
- SPELL_FAILED_WEIGHT_TOO_MUCH = 219,
- SPELL_FAILED_NO_VACANT_SEAT = 220,
- SPELL_FAILED_NO_LIQUID = 221,
- SPELL_FAILED_ONLY_NOT_SWIMMING = 222,
- SPELL_FAILED_BY_NOT_MOVING = 223,
- SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = 224,
- SPELL_FAILED_NOT_IN_ARENA = 225,
- SPELL_FAILED_TARGET_NOT_GROUNDED = 226,
- SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = 227,
- SPELL_FAILED_NOT_IN_LFG_DUNGEON = 228,
- SPELL_FAILED_BAD_TARGET_FILTER = 229,
- SPELL_FAILED_NOT_ENOUGH_TARGETS = 230,
- SPELL_FAILED_NO_SPEC = 231,
- SPELL_FAILED_CANT_ADD_BATTLE_PET = 232,
- SPELL_FAILED_CANT_UPGRADE_BATTLE_PET = 233,
- SPELL_FAILED_WRONG_BATTLE_PET_TYPE = 234,
- SPELL_FAILED_NO_DUNGEON_ENCOUNTER = 235,
- SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON = 236,
- SPELL_FAILED_MAX_LEVEL_TOO_LOW = 237,
- SPELL_FAILED_CANT_REPLACE_ITEM_BONUS = 238,
- SPELL_FAILED_UNKNOWN = 254, // custom value, default case
- SPELL_CAST_OK = 255, // custom value, must not be sent to client
+ SPELL_FAILED_CS_RIDING_REQUIREMENT = 181,
+ SPELL_FAILED_PANDA_RIDING_REQUIREMENT = 182,
+ SPELL_FAILED_MOUNT_NO_FLOAT_HERE = 183,
+ SPELL_FAILED_MOUNT_NO_UNDERWATER_HERE = 184,
+ SPELL_FAILED_MOUNT_ABOVE_WATER_HERE = 185,
+ SPELL_FAILED_MOUNT_COLLECTED_ON_OTHER_CHAR = 186,
+ SPELL_FAILED_NOT_IDLE = 187,
+ SPELL_FAILED_NOT_INACTIVE = 188,
+ SPELL_FAILED_PARTIAL_PLAYTIME = 189,
+ SPELL_FAILED_NO_PLAYTIME = 190,
+ SPELL_FAILED_NOT_IN_BATTLEGROUND = 191,
+ SPELL_FAILED_NOT_IN_RAID_INSTANCE = 192,
+ SPELL_FAILED_ONLY_IN_ARENA = 193,
+ SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 194,
+ SPELL_FAILED_ON_USE_ENCHANT = 195,
+ SPELL_FAILED_NOT_ON_GROUND = 196,
+ SPELL_FAILED_CUSTOM_ERROR = 197,
+ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 198,
+ SPELL_FAILED_TOO_MANY_SOCKETS = 199,
+ SPELL_FAILED_INVALID_GLYPH = 200,
+ SPELL_FAILED_UNIQUE_GLYPH = 201,
+ SPELL_FAILED_GLYPH_SOCKET_LOCKED = 202,
+ SPELL_FAILED_GLYPH_EXCLUSIVE_CATEGORY = 203,
+ SPELL_FAILED_GLYPH_INVALID_SPEC = 204,
+ SPELL_FAILED_GLYPH_NO_SPEC = 205,
+ SPELL_FAILED_NO_VALID_TARGETS = 206,
+ SPELL_FAILED_ITEM_AT_MAX_CHARGES = 207,
+ SPELL_FAILED_NOT_IN_BARBERSHOP = 208,
+ SPELL_FAILED_FISHING_TOO_LOW = 209,
+ SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 210,
+ SPELL_FAILED_SUMMON_PENDING = 211,
+ SPELL_FAILED_MAX_SOCKETS = 212,
+ SPELL_FAILED_PET_CAN_RENAME = 213,
+ SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 214,
+ SPELL_FAILED_TARGET_HAS_RESURRECT_PENDING = 215,
+ SPELL_FAILED_NO_ACTIONS = 216,
+ SPELL_FAILED_CURRENCY_WEIGHT_MISMATCH = 217,
+ SPELL_FAILED_WEIGHT_NOT_ENOUGH = 218,
+ SPELL_FAILED_WEIGHT_TOO_MUCH = 219,
+ SPELL_FAILED_NO_VACANT_SEAT = 220,
+ SPELL_FAILED_NO_LIQUID = 221,
+ SPELL_FAILED_ONLY_NOT_SWIMMING = 222,
+ SPELL_FAILED_BY_NOT_MOVING = 223,
+ SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED = 224,
+ SPELL_FAILED_NOT_IN_ARENA = 225,
+ SPELL_FAILED_TARGET_NOT_GROUNDED = 226,
+ SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = 227,
+ SPELL_FAILED_NOT_IN_LFG_DUNGEON = 228,
+ SPELL_FAILED_BAD_TARGET_FILTER = 229,
+ SPELL_FAILED_NOT_ENOUGH_TARGETS = 230,
+ SPELL_FAILED_NO_SPEC = 231,
+ SPELL_FAILED_CANT_ADD_BATTLE_PET = 232,
+ SPELL_FAILED_CANT_UPGRADE_BATTLE_PET = 233,
+ SPELL_FAILED_WRONG_BATTLE_PET_TYPE = 234,
+ SPELL_FAILED_NO_DUNGEON_ENCOUNTER = 235,
+ SPELL_FAILED_NO_TELEPORT_FROM_DUNGEON = 236,
+ SPELL_FAILED_MAX_LEVEL_TOO_LOW = 237,
+ SPELL_FAILED_CANT_REPLACE_ITEM_BONUS = 238,
+ SPELL_FAILED_UNKNOWN = 254, // custom value, default case
+ SPELL_CAST_OK = 255 // custom value, must not be sent to client
};
enum SpellCustomErrors
@@ -1517,7 +1617,7 @@ enum Mechanics
MECHANIC_INTERRUPT = 26,
MECHANIC_DAZE = 27,
MECHANIC_DISCOVERY = 28,
- MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block
+ MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block
MECHANIC_SAPPED = 30,
MECHANIC_ENRAGED = 31,
MECHANIC_WOUNDED = 32,
@@ -1739,52 +1839,54 @@ enum SpellPreventionType
SPELL_PREVENTION_TYPE_UNK = 3 // Only a few spells have this, but most of the should be interruptable.
};
-enum GameobjectTypes // (6.0)
+enum GameobjectTypes // (6.0.2.18988)
{
- GAMEOBJECT_TYPE_DOOR = 0,
- GAMEOBJECT_TYPE_BUTTON = 1,
- GAMEOBJECT_TYPE_QUESTGIVER = 2,
- GAMEOBJECT_TYPE_CHEST = 3,
- GAMEOBJECT_TYPE_BINDER = 4,
- GAMEOBJECT_TYPE_GENERIC = 5,
- GAMEOBJECT_TYPE_TRAP = 6,
- GAMEOBJECT_TYPE_CHAIR = 7,
- GAMEOBJECT_TYPE_SPELL_FOCUS = 8,
- GAMEOBJECT_TYPE_TEXT = 9,
- GAMEOBJECT_TYPE_GOOBER = 10,
- GAMEOBJECT_TYPE_TRANSPORT = 11,
- GAMEOBJECT_TYPE_AREADAMAGE = 12,
- GAMEOBJECT_TYPE_CAMERA = 13,
- GAMEOBJECT_TYPE_MAP_OBJECT = 14,
- GAMEOBJECT_TYPE_MO_TRANSPORT = 15,
- GAMEOBJECT_TYPE_DUEL_ARBITER = 16,
- GAMEOBJECT_TYPE_FISHINGNODE = 17,
- GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18,
- GAMEOBJECT_TYPE_MAILBOX = 19,
- GAMEOBJECT_TYPE_DO_NOT_USE = 20,
- GAMEOBJECT_TYPE_GUARDPOST = 21,
- GAMEOBJECT_TYPE_SPELLCASTER = 22,
- GAMEOBJECT_TYPE_MEETINGSTONE = 23,
- GAMEOBJECT_TYPE_FLAGSTAND = 24,
- GAMEOBJECT_TYPE_FISHINGHOLE = 25,
- GAMEOBJECT_TYPE_FLAGDROP = 26,
- GAMEOBJECT_TYPE_MINI_GAME = 27,
- GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28,
- GAMEOBJECT_TYPE_CONTROL_ZONE = 29,
- GAMEOBJECT_TYPE_AURA_GENERATOR = 30,
- GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31,
- GAMEOBJECT_TYPE_BARBER_CHAIR = 32,
- GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33,
- GAMEOBJECT_TYPE_GUILD_BANK = 34,
- GAMEOBJECT_TYPE_TRAPDOOR = 35,
- GAMEOBJECT_TYPE_NEW_FLAG = 36,
- GAMEOBJECT_TYPE_NEW_FLAG_DROP = 37,
- GAMEOBJECT_TYPE_GARRISON_BUILDING = 38,
- GAMEOBJECT_TYPE_GARRISON_PLOT = 39,
- GAMEOBJECT_TYPE_CAPTURE_POINT = 42,
- GAMEOBJECT_TYPE_TROPHY = 43,
- GAMEOBJECT_TYPE_PHASEABLE_MO = 44,
- GAMEOBJECT_TYPE_SHIPMENT = 45
+ GAMEOBJECT_TYPE_DOOR = 0,
+ GAMEOBJECT_TYPE_BUTTON = 1,
+ GAMEOBJECT_TYPE_QUESTGIVER = 2,
+ GAMEOBJECT_TYPE_CHEST = 3,
+ GAMEOBJECT_TYPE_BINDER = 4,
+ GAMEOBJECT_TYPE_GENERIC = 5,
+ GAMEOBJECT_TYPE_TRAP = 6,
+ GAMEOBJECT_TYPE_CHAIR = 7,
+ GAMEOBJECT_TYPE_SPELL_FOCUS = 8,
+ GAMEOBJECT_TYPE_TEXT = 9,
+ GAMEOBJECT_TYPE_GOOBER = 10,
+ GAMEOBJECT_TYPE_TRANSPORT = 11,
+ GAMEOBJECT_TYPE_AREADAMAGE = 12,
+ GAMEOBJECT_TYPE_CAMERA = 13,
+ GAMEOBJECT_TYPE_MAP_OBJECT = 14,
+ GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT = 15,
+ GAMEOBJECT_TYPE_DUEL_ARBITER = 16,
+ GAMEOBJECT_TYPE_FISHINGNODE = 17,
+ GAMEOBJECT_TYPE_RITUAL = 18,
+ GAMEOBJECT_TYPE_MAILBOX = 19,
+ GAMEOBJECT_TYPE_DO_NOT_USE = 20,
+ GAMEOBJECT_TYPE_GUARDPOST = 21,
+ GAMEOBJECT_TYPE_SPELLCASTER = 22,
+ GAMEOBJECT_TYPE_MEETINGSTONE = 23,
+ GAMEOBJECT_TYPE_FLAGSTAND = 24,
+ GAMEOBJECT_TYPE_FISHINGHOLE = 25,
+ GAMEOBJECT_TYPE_FLAGDROP = 26,
+ GAMEOBJECT_TYPE_MINI_GAME = 27,
+ GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28,
+ GAMEOBJECT_TYPE_CONTROL_ZONE = 29,
+ GAMEOBJECT_TYPE_AURA_GENERATOR = 30,
+ GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31,
+ GAMEOBJECT_TYPE_BARBER_CHAIR = 32,
+ GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33,
+ GAMEOBJECT_TYPE_GUILD_BANK = 34,
+ GAMEOBJECT_TYPE_TRAPDOOR = 35,
+ GAMEOBJECT_TYPE_NEW_FLAG = 36,
+ GAMEOBJECT_TYPE_NEW_FLAG_DROP = 37,
+ GAMEOBJECT_TYPE_GARRISON_BUILDING = 38,
+ GAMEOBJECT_TYPE_GARRISON_PLOT = 39,
+ GAMEOBJECT_TYPE_CLIENT_CREATURE = 40,
+ GAMEOBJECT_TYPE_CLIENT_ITEM = 41,
+ GAMEOBJECT_TYPE_CAPTURE_POINT = 42,
+ GAMEOBJECT_TYPE_TROPHY = 43,
+ GAMEOBJECT_TYPE_PHASEABLE_MO = 44,
+ GAMEOBJECT_TYPE_SHIPMENT = 45
};
#define MAX_GAMEOBJECT_TYPE 46 // sending to client this or greater value can crash client.
@@ -1820,7 +1922,7 @@ enum GameObjectDestructibleState
GO_DESTRUCTIBLE_REBUILDING = 3
};
-// EmotesText.dbc (6.0)
+// EmotesText.dbc (6.0.2.18988)
enum TextEmotes
{
TEXT_EMOTE_AGREE = 1,
@@ -2079,1064 +2181,1099 @@ enum TextEmotes
TEXT_EMOTE_BOOT = 506
};
-// Emotes.dbc (6.0)
+// Emotes.dbc (6.0.2.18988)
enum Emote
{
- EMOTE_ONESHOT_NONE = 0,
- EMOTE_ONESHOT_TALK = 1,
- EMOTE_ONESHOT_BOW = 2,
- EMOTE_ONESHOT_WAVE = 3,
- EMOTE_ONESHOT_CHEER = 4,
- EMOTE_ONESHOT_EXCLAMATION = 5,
- EMOTE_ONESHOT_QUESTION = 6,
- EMOTE_ONESHOT_EAT = 7,
- EMOTE_STATE_DANCE = 10,
- EMOTE_ONESHOT_LAUGH = 11,
- EMOTE_STATE_SLEEP = 12,
- EMOTE_STATE_SIT = 13,
- EMOTE_ONESHOT_RUDE = 14,
- EMOTE_ONESHOT_ROAR = 15,
- EMOTE_ONESHOT_KNEEL = 16,
- EMOTE_ONESHOT_KISS = 17,
- EMOTE_ONESHOT_CRY = 18,
- EMOTE_ONESHOT_CHICKEN = 19,
- EMOTE_ONESHOT_BEG = 20,
- EMOTE_ONESHOT_APPLAUD = 21,
- EMOTE_ONESHOT_SHOUT = 22,
- EMOTE_ONESHOT_FLEX = 23,
- EMOTE_ONESHOT_SHY = 24,
- EMOTE_ONESHOT_POINT = 25,
- EMOTE_STATE_STAND = 26,
- EMOTE_STATE_READY_UNARMED = 27,
- EMOTE_STATE_WORK_SHEATHED = 28,
- EMOTE_STATE_POINT = 29,
- EMOTE_STATE_NONE = 30,
- EMOTE_ONESHOT_WOUND = 33,
- EMOTE_ONESHOT_WOUND_CRITICAL = 34,
- EMOTE_ONESHOT_ATTACK_UNARMED = 35,
- EMOTE_ONESHOT_ATTACK1H = 36,
- EMOTE_ONESHOT_ATTACK2HTIGHT = 37,
- EMOTE_ONESHOT_ATTACK2H_LOOSE = 38,
- EMOTE_ONESHOT_PARRY_UNARMED = 39,
- EMOTE_ONESHOT_PARRY_SHIELD = 43,
- EMOTE_ONESHOT_READY_UNARMED = 44,
- EMOTE_ONESHOT_READY1H = 45,
- EMOTE_ONESHOT_READY_BOW = 48,
- EMOTE_ONESHOT_SPELL_PRECAST = 50,
- EMOTE_ONESHOT_SPELL_CAST = 51,
- EMOTE_ONESHOT_BATTLE_ROAR = 53,
- EMOTE_ONESHOT_SPECIALATTACK1H = 54,
- EMOTE_ONESHOT_KICK = 60,
- EMOTE_ONESHOT_ATTACK_THROWN = 61,
- EMOTE_STATE_STUN = 64,
- EMOTE_STATE_DEAD = 65,
- EMOTE_ONESHOT_SALUTE = 66,
- EMOTE_STATE_KNEEL = 68,
- EMOTE_STATE_USE_STANDING = 69,
- EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70,
- EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71,
- EMOTE_ONESHOT_EAT_NO_SHEATHE = 92,
- EMOTE_STATE_STUN_NO_SHEATHE = 93,
- EMOTE_ONESHOT_DANCE = 94,
- EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113,
- EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133,
- EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153,
- EMOTE_STATE_WORK = 173,
- EMOTE_STATE_SPELL_PRECAST = 193,
- EMOTE_ONESHOT_READY_RIFLE = 213,
- EMOTE_STATE_READY_RIFLE = 214,
- EMOTE_STATE_WORK_MINING = 233,
- EMOTE_STATE_WORK_CHOPWOOD = 234,
- EMOTE_STATE_APPLAUD = 253,
- EMOTE_ONESHOT_LIFTOFF = 254,
- EMOTE_ONESHOT_YES = 273,
- EMOTE_ONESHOT_NO = 274,
- EMOTE_ONESHOT_TRAIN = 275,
- EMOTE_ONESHOT_LAND = 293,
- EMOTE_STATE_AT_EASE = 313,
- EMOTE_STATE_READY1H = 333,
- EMOTE_STATE_SPELL_KNEEL_START = 353,
- EMOTE_STATE_SUBMERGED = 373,
- EMOTE_ONESHOT_SUBMERGE = 374,
- EMOTE_STATE_READY2H = 375,
- EMOTE_STATE_READY_BOW = 376,
- EMOTE_ONESHOT_MOUNT_SPECIAL = 377,
- EMOTE_STATE_TALK = 378,
- EMOTE_STATE_FISHING = 379,
- EMOTE_ONESHOT_FISHING = 380,
- EMOTE_ONESHOT_LOOT = 381,
- EMOTE_STATE_WHIRLWIND = 382,
- EMOTE_STATE_DROWNED = 383,
- EMOTE_STATE_HOLD_BOW = 384,
- EMOTE_STATE_HOLD_RIFLE = 385,
- EMOTE_STATE_HOLD_THROWN = 386,
- EMOTE_ONESHOT_DROWN = 387,
- EMOTE_ONESHOT_STOMP = 388,
- EMOTE_ONESHOT_ATTACK_OFF = 389,
- EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390,
- EMOTE_STATE_ROAR = 391,
- EMOTE_STATE_LAUGH = 392,
- EMOTE_ONESHOT_CREATURE_SPECIAL = 393,
- EMOTE_ONESHOT_JUMPLANDRUN = 394,
- EMOTE_ONESHOT_JUMPEND = 395,
- EMOTE_ONESHOT_TALK_NO_SHEATHE = 396,
- EMOTE_ONESHOT_POINT_NO_SHEATHE = 397,
- EMOTE_STATE_CANNIBALIZE = 398,
- EMOTE_ONESHOT_JUMPSTART = 399,
- EMOTE_STATE_DANCESPECIAL = 400,
- EMOTE_ONESHOT_DANCESPECIAL = 401,
- EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402,
- EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403,
- EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404,
- EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405,
- EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406,
- EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407,
- EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408,
- EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409,
- EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410,
- EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411,
- EMOTE_STATE_EXCLAIM = 412,
- EMOTE_STATE_DANCE_CUSTOM = 413,
- EMOTE_STATE_SIT_CHAIR_MED = 415,
- EMOTE_STATE_CUSTOM_SPELL_01 = 416,
- EMOTE_STATE_CUSTOM_SPELL_02 = 417,
- EMOTE_STATE_EAT = 418,
- EMOTE_STATE_CUSTOM_SPELL_04 = 419,
- EMOTE_STATE_CUSTOM_SPELL_03 = 420,
- EMOTE_STATE_CUSTOM_SPELL_05 = 421,
- EMOTE_STATE_SPELLEFFECT_HOLD = 422,
- EMOTE_STATE_EAT_NO_SHEATHE = 423,
- EMOTE_STATE_MOUNT = 424,
- EMOTE_STATE_READY2HL = 425,
- EMOTE_STATE_SIT_CHAIR_HIGH = 426,
- EMOTE_STATE_FALL = 427,
- EMOTE_STATE_LOOT = 428,
- EMOTE_STATE_SUBMERGED_NEW = 429,
- EMOTE_ONESHOT_COWER = 430,
- EMOTE_STATE_COWER = 431,
- EMOTE_ONESHOT_USE_STANDING = 432,
- EMOTE_STATE_STEALTH_STAND = 433,
- EMOTE_ONESHOT_OMNICAST_GHOUL = 434,
- EMOTE_ONESHOT_ATTACK_BOW = 435,
- EMOTE_ONESHOT_ATTACK_RIFLE = 436,
- EMOTE_STATE_SWIM_IDLE = 437,
- EMOTE_STATE_ATTACK_UNARMED = 438,
- EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439,
- EMOTE_ONESHOT_DODGE = 440,
- EMOTE_ONESHOT_PARRY1H = 441,
- EMOTE_ONESHOT_PARRY2H = 442,
- EMOTE_ONESHOT_PARRY2HL = 443,
- EMOTE_STATE_FLYFALL = 444,
- EMOTE_ONESHOT_FLYDEATH = 445,
- EMOTE_STATE_FLY_FALL = 446,
- EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447,
- EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448,
- EMOTE_ONESHOT_EMERGE = 449,
- EMOTE_ONESHOT_DRAGON_SPIT = 450,
- EMOTE_STATE_SPECIAL_UNARMED = 451,
- EMOTE_ONESHOT_FLYGRAB = 452,
- EMOTE_STATE_FLYGRABCLOSED = 453,
- EMOTE_ONESHOT_FLYGRABTHROWN = 454,
- EMOTE_STATE_FLY_SIT_GROUND = 455,
- EMOTE_STATE_WALK_BACKWARDS = 456,
- EMOTE_ONESHOT_FLYTALK = 457,
- EMOTE_ONESHOT_FLYATTACK1H = 458,
- EMOTE_STATE_CUSTOM_SPELL_08 = 459,
- EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460,
- EMOTE_STATE_SIT_CHAIR_LOW = 461,
- EMOTE_ONESHOT_STUN = 462,
- EMOTE_ONESHOT_SPELL_CAST_OMNI = 463,
- EMOTE_STATE_READY_THROWN = 465,
- EMOTE_ONESHOT_WORK_CHOPWOOD = 466,
- EMOTE_ONESHOT_WORK_MINING = 467,
- EMOTE_STATE_SPELL_CHANNEL_OMNI = 468,
- EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469,
- EMOTE_STAND_STATE_NONE = 470,
- EMOTE_STATE_READYJOUST = 471,
- EMOTE_STATE_STRANGULATE = 472,
- EMOTE_STATE_STRANGULATE2 = 473,
- EMOTE_STATE_READY_SPELL_OMNI = 474,
- EMOTE_STATE_HOLD_JOUST = 475,
- EMOTE_ONESHOT_CRY_JAINA = 476,
- EMOTE_ONESHOT_SPECIAL_UNARMED = 477,
- EMOTE_STATE_DANCE_NOSHEATHE = 478,
- EMOTE_ONESHOT_SNIFF = 479,
- EMOTE_ONESHOT_DRAGONSTOMP = 480,
- EMOTE_ONESHOT_KNOCKDOWN = 482,
- EMOTE_STATE_READ = 483,
- EMOTE_ONESHOT_FLYEMOTETALK = 485,
- EMOTE_STATE_READ_ALLOWMOVEMENT = 492,
- EMOTE_STATE_CUSTOM_SPELL_06 = 498,
- EMOTE_STATE_CUSTOM_SPELL_07 = 499,
- EMOTE_STATE_CUSTOM_SPELL_08 = 500,
- EMOTE_STATE_CUSTOM_SPELL_09 = 501,
- EMOTE_STATE_CUSTOM_SPELL_10 = 502,
- EMOTE_STATE_READY1H_ALLOW_MOVEMENT = 505,
- EMOTE_STATE_READY2H_ALLOW_MOVEMENT = 506,
- EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMED = 507,
- EMOTE_ONESHOT_MONKOFFENSE_SPECIALUNARMED = 508,
- EMOTE_ONESHOT_MONKOFFENSE_PARRYUNARMED = 509,
- EMOTE_STATE_MONKOFFENSE_READYUNARMED = 510,
- EMOTE_ONESHOT_PALMSTRIKE = 511,
- EMOTE_STATE_CRANE = 512,
- EMOTE_ONESHOT_OPEN = 517,
- EMOTE_STATE_READ_CHRISTMAS = 518,
- EMOTE_ONESHOT_FLYATTACK2HL = 526,
- EMOTE_ONESHOT_FLYATTACKTHROWN = 527,
- EMOTE_STATE_FLYREADYSPELLDIRECTED = 528,
- EMOTE_STATE_FLY_READY_1H = 531,
- EMOTE_STATE_MEDITATE = 533,
- EMOTE_STATE_FLY_READY_2HL = 534,
- EMOTE_ONESHOT_TOGROUND = 535,
- EMOTE_ONESHOT_TOFLY = 536,
- EMOTE_STATE_ATTACKTHROWN = 537,
- EMOTE_STATE_SPELL_CHANNEL_DIRECTED_NOSOUND = 538,
- EMOTE_ONESHOT_WORK = 539,
- EMOTE_STATE_READYUNARMED_NOSOUND = 540,
- EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF = 543,
- EMOTE_RECLINED_MOUNT_PASSENGER = 546,
- EMOTE_ONESHOT_QUESTION = 547,
+ EMOTE_ONESHOT_NONE = 0,
+ EMOTE_ONESHOT_TALK = 1,
+ EMOTE_ONESHOT_BOW = 2,
+ EMOTE_ONESHOT_WAVE = 3,
+ EMOTE_ONESHOT_CHEER = 4,
+ EMOTE_ONESHOT_EXCLAMATION = 5,
+ EMOTE_ONESHOT_QUESTION = 6,
+ EMOTE_ONESHOT_EAT = 7,
+ EMOTE_STATE_DANCE = 10,
+ EMOTE_ONESHOT_LAUGH = 11,
+ EMOTE_STATE_SLEEP = 12,
+ EMOTE_STATE_SIT = 13,
+ EMOTE_ONESHOT_RUDE = 14,
+ EMOTE_ONESHOT_ROAR = 15,
+ EMOTE_ONESHOT_KNEEL = 16,
+ EMOTE_ONESHOT_KISS = 17,
+ EMOTE_ONESHOT_CRY = 18,
+ EMOTE_ONESHOT_CHICKEN = 19,
+ EMOTE_ONESHOT_BEG = 20,
+ EMOTE_ONESHOT_APPLAUD = 21,
+ EMOTE_ONESHOT_SHOUT = 22,
+ EMOTE_ONESHOT_FLEX = 23,
+ EMOTE_ONESHOT_SHY = 24,
+ EMOTE_ONESHOT_POINT = 25,
+ EMOTE_STATE_STAND = 26,
+ EMOTE_STATE_READY_UNARMED = 27,
+ EMOTE_STATE_WORK_SHEATHED = 28,
+ EMOTE_STATE_POINT = 29,
+ EMOTE_STATE_NONE = 30,
+ EMOTE_ONESHOT_WOUND = 33,
+ EMOTE_ONESHOT_WOUND_CRITICAL = 34,
+ EMOTE_ONESHOT_ATTACK_UNARMED = 35,
+ EMOTE_ONESHOT_ATTACK1H = 36,
+ EMOTE_ONESHOT_ATTACK2HTIGHT = 37,
+ EMOTE_ONESHOT_ATTACK2H_LOOSE = 38,
+ EMOTE_ONESHOT_PARRY_UNARMED = 39,
+ EMOTE_ONESHOT_PARRY_SHIELD = 43,
+ EMOTE_ONESHOT_READY_UNARMED = 44,
+ EMOTE_ONESHOT_READY1H = 45,
+ EMOTE_ONESHOT_READY_BOW = 48,
+ EMOTE_ONESHOT_SPELL_PRECAST = 50,
+ EMOTE_ONESHOT_SPELL_CAST = 51,
+ EMOTE_ONESHOT_BATTLE_ROAR = 53,
+ EMOTE_ONESHOT_SPECIALATTACK1H = 54,
+ EMOTE_ONESHOT_KICK = 60,
+ EMOTE_ONESHOT_ATTACK_THROWN = 61,
+ EMOTE_STATE_STUN = 64,
+ EMOTE_STATE_DEAD = 65,
+ EMOTE_ONESHOT_SALUTE = 66,
+ EMOTE_STATE_KNEEL = 68,
+ EMOTE_STATE_USE_STANDING = 69,
+ EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70,
+ EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71,
+ EMOTE_ONESHOT_EAT_NO_SHEATHE = 92,
+ EMOTE_STATE_STUN_NO_SHEATHE = 93,
+ EMOTE_ONESHOT_DANCE = 94,
+ EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113,
+ EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133,
+ EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153,
+ EMOTE_STATE_WORK = 173,
+ EMOTE_STATE_SPELL_PRECAST = 193,
+ EMOTE_ONESHOT_READY_RIFLE = 213,
+ EMOTE_STATE_READY_RIFLE = 214,
+ EMOTE_STATE_WORK_MINING = 233,
+ EMOTE_STATE_WORK_CHOPWOOD = 234,
+ EMOTE_STATE_APPLAUD = 253,
+ EMOTE_ONESHOT_LIFTOFF = 254,
+ EMOTE_ONESHOT_YES = 273,
+ EMOTE_ONESHOT_NO = 274,
+ EMOTE_ONESHOT_TRAIN = 275,
+ EMOTE_ONESHOT_LAND = 293,
+ EMOTE_STATE_AT_EASE = 313,
+ EMOTE_STATE_READY1H = 333,
+ EMOTE_STATE_SPELL_KNEEL_START = 353,
+ EMOTE_STATE_SUBMERGED = 373,
+ EMOTE_ONESHOT_SUBMERGE = 374,
+ EMOTE_STATE_READY2H = 375,
+ EMOTE_STATE_READY_BOW = 376,
+ EMOTE_ONESHOT_MOUNT_SPECIAL = 377,
+ EMOTE_STATE_TALK = 378,
+ EMOTE_STATE_FISHING = 379,
+ EMOTE_ONESHOT_FISHING = 380,
+ EMOTE_ONESHOT_LOOT = 381,
+ EMOTE_STATE_WHIRLWIND = 382,
+ EMOTE_STATE_DROWNED = 383,
+ EMOTE_STATE_HOLD_BOW = 384,
+ EMOTE_STATE_HOLD_RIFLE = 385,
+ EMOTE_STATE_HOLD_THROWN = 386,
+ EMOTE_ONESHOT_DROWN = 387,
+ EMOTE_ONESHOT_STOMP = 388,
+ EMOTE_ONESHOT_ATTACK_OFF = 389,
+ EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390,
+ EMOTE_STATE_ROAR = 391,
+ EMOTE_STATE_LAUGH = 392,
+ EMOTE_ONESHOT_CREATURE_SPECIAL = 393,
+ EMOTE_ONESHOT_JUMPLANDRUN = 394,
+ EMOTE_ONESHOT_JUMPEND = 395,
+ EMOTE_ONESHOT_TALK_NO_SHEATHE = 396,
+ EMOTE_ONESHOT_POINT_NO_SHEATHE = 397,
+ EMOTE_STATE_CANNIBALIZE = 398,
+ EMOTE_ONESHOT_JUMPSTART = 399,
+ EMOTE_STATE_DANCESPECIAL = 400,
+ EMOTE_ONESHOT_DANCESPECIAL = 401,
+ EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402,
+ EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403,
+ EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404,
+ EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405,
+ EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406,
+ EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407,
+ EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408,
+ EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409,
+ EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410,
+ EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411,
+ EMOTE_STATE_EXCLAIM = 412,
+ EMOTE_STATE_DANCE_CUSTOM = 413,
+ EMOTE_STATE_SIT_CHAIR_MED = 415,
+ EMOTE_STATE_CUSTOM_SPELL_01 = 416,
+ EMOTE_STATE_CUSTOM_SPELL_02 = 417,
+ EMOTE_STATE_EAT = 418,
+ EMOTE_STATE_CUSTOM_SPELL_04 = 419,
+ EMOTE_STATE_CUSTOM_SPELL_03 = 420,
+ EMOTE_STATE_CUSTOM_SPELL_05 = 421,
+ EMOTE_STATE_SPELLEFFECT_HOLD = 422,
+ EMOTE_STATE_EAT_NO_SHEATHE = 423,
+ EMOTE_STATE_MOUNT = 424,
+ EMOTE_STATE_READY2HL = 425,
+ EMOTE_STATE_SIT_CHAIR_HIGH = 426,
+ EMOTE_STATE_FALL = 427,
+ EMOTE_STATE_LOOT = 428,
+ EMOTE_STATE_SUBMERGED_NEW = 429,
+ EMOTE_ONESHOT_COWER = 430,
+ EMOTE_STATE_COWER = 431,
+ EMOTE_ONESHOT_USE_STANDING = 432,
+ EMOTE_STATE_STEALTH_STAND = 433,
+ EMOTE_ONESHOT_OMNICAST_GHOUL = 434,
+ EMOTE_ONESHOT_ATTACK_BOW = 435,
+ EMOTE_ONESHOT_ATTACK_RIFLE = 436,
+ EMOTE_STATE_SWIM_IDLE = 437,
+ EMOTE_STATE_ATTACK_UNARMED = 438,
+ EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439,
+ EMOTE_ONESHOT_DODGE = 440,
+ EMOTE_ONESHOT_PARRY1H = 441,
+ EMOTE_ONESHOT_PARRY2H = 442,
+ EMOTE_ONESHOT_PARRY2HL = 443,
+ EMOTE_STATE_FLYFALL = 444,
+ EMOTE_ONESHOT_FLYDEATH = 445,
+ EMOTE_STATE_FLY_FALL = 446,
+ EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447,
+ EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448,
+ EMOTE_ONESHOT_EMERGE = 449,
+ EMOTE_ONESHOT_DRAGON_SPIT = 450,
+ EMOTE_STATE_SPECIAL_UNARMED = 451,
+ EMOTE_ONESHOT_FLYGRAB = 452,
+ EMOTE_STATE_FLYGRABCLOSED = 453,
+ EMOTE_ONESHOT_FLYGRABTHROWN = 454,
+ EMOTE_STATE_FLY_SIT_GROUND = 455,
+ EMOTE_STATE_WALK_BACKWARDS = 456,
+ EMOTE_ONESHOT_FLYTALK = 457,
+ EMOTE_ONESHOT_FLYATTACK1H = 458,
+ EMOTE_STATE_CUSTOM_SPELL_08 = 459,
+ EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460,
+ EMOTE_STATE_SIT_CHAIR_LOW = 461,
+ EMOTE_ONESHOT_STUN = 462,
+ EMOTE_ONESHOT_SPELL_CAST_OMNI = 463,
+ EMOTE_STATE_READY_THROWN = 465,
+ EMOTE_ONESHOT_WORK_CHOPWOOD = 466,
+ EMOTE_ONESHOT_WORK_MINING = 467,
+ EMOTE_STATE_SPELL_CHANNEL_OMNI = 468,
+ EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469,
+ EMOTE_STAND_STATE_NONE = 470,
+ EMOTE_STATE_READYJOUST = 471,
+ EMOTE_STATE_STRANGULATE = 472,
+ EMOTE_STATE_STRANGULATE2 = 473,
+ EMOTE_STATE_READY_SPELL_OMNI = 474,
+ EMOTE_STATE_HOLD_JOUST = 475,
+ EMOTE_ONESHOT_CRY_JAINA = 476,
+ EMOTE_ONESHOT_SPECIAL_UNARMED = 477,
+ EMOTE_STATE_DANCE_NOSHEATHE = 478,
+ EMOTE_ONESHOT_SNIFF = 479,
+ EMOTE_ONESHOT_DRAGONSTOMP = 480,
+ EMOTE_ONESHOT_KNOCKDOWN = 482,
+ EMOTE_STATE_READ = 483,
+ EMOTE_ONESHOT_FLYEMOTETALK = 485,
+ EMOTE_STATE_READ_ALLOWMOVEMENT = 492,
+ EMOTE_STATE_CUSTOM_SPELL_06 = 498,
+ EMOTE_STATE_CUSTOM_SPELL_07 = 499,
+ EMOTE_STATE_CUSTOM_SPELL_08_2 = 500,
+ EMOTE_STATE_CUSTOM_SPELL_09 = 501,
+ EMOTE_STATE_CUSTOM_SPELL_10 = 502,
+ EMOTE_STATE_READY1H_ALLOW_MOVEMENT = 505,
+ EMOTE_STATE_READY2H_ALLOW_MOVEMENT = 506,
+ EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMED = 507,
+ EMOTE_ONESHOT_MONKOFFENSE_SPECIALUNARMED = 508,
+ EMOTE_ONESHOT_MONKOFFENSE_PARRYUNARMED = 509,
+ EMOTE_STATE_MONKOFFENSE_READYUNARMED = 510,
+ EMOTE_ONESHOT_PALMSTRIKE = 511,
+ EMOTE_STATE_CRANE = 512,
+ EMOTE_ONESHOT_OPEN = 517,
+ EMOTE_STATE_READ_CHRISTMAS = 518,
+ EMOTE_ONESHOT_FLYATTACK2HL = 526,
+ EMOTE_ONESHOT_FLYATTACKTHROWN = 527,
+ EMOTE_STATE_FLYREADYSPELLDIRECTED = 528,
+ EMOTE_STATE_FLY_READY_1H = 531,
+ EMOTE_STATE_MEDITATE = 533,
+ EMOTE_STATE_FLY_READY_2HL = 534,
+ EMOTE_ONESHOT_TOGROUND = 535,
+ EMOTE_ONESHOT_TOFLY = 536,
+ EMOTE_STATE_ATTACKTHROWN = 537,
+ EMOTE_STATE_SPELL_CHANNEL_DIRECTED_NOSOUND = 538,
+ EMOTE_ONESHOT_WORK = 539,
+ EMOTE_STATE_READYUNARMED_NOSOUND = 540,
+ EMOTE_ONESHOT_MONKOFFENSE_ATTACKUNARMEDOFF = 543,
+ EMOTE_RECLINED_MOUNT_PASSENGER = 546,
+ EMOTE_ONESHOT_QUESTION_2 = 547,
EMOTE_ONESHOT_SPELL_CHANNEL_DIRECTED_NOSOUND = 549,
- EMOTE_STATE_KNEEL = 550,
- EMOTE_ONESHOT_FLYATTACKUNARMED = 551,
- EMOTE_ONESHOT_FLYCOMBATWOUND = 552,
- EMOTE_ONESHOT_MOUNTSELFSPECIAL = 553,
- EMOTE_ONESHOT_ATTACKUNARMED_NOSOUND = 554,
- EMOTE_STATE_WOUNDCRITICAL_DOESNT_WORK = 555,
- EMOTE_ONESHOT_ATTACK1H_NO_SOUND = 556,
- EMOTE_STATE_MOUNT_SELF_IDLE = 557,
- EMOTE_ONESHOT_WALK = 558,
- EMOTE_STATE_OPENED = 559,
- EMOTE_STATE_CUSTOMSPELL03 = 564,
- EMOTE_ONESHOT_BREATHOFFIRE = 565,
- EMOTE_STATE_ATTACK1H = 567,
- EMOTE_STATE_WORK_CHOPWOOD = 568,
- EMOTE_STATE_USESTANDING_LOOP = 569,
- EMOTE_STATE_USESTANDING = 572,
- EMOTE_ONESHOT_SHEATH = 573,
- EMOTE_ONESHOT_LAUGH_NO_SOUND = 574,
- EMOTE_RECLINED_MOUNT = 575,
- EMOTE_ONESHOT_ATTACK1H = 577,
- EMOTE_STATE_CRY_NOSOUND = 578,
- EMOTE_ONESHOT_CRY_NOSOUND = 579,
- EMOTE_ONESHOT_COMBATCRITICAL = 584,
- EMOTE_STATE_TRAIN = 585,
- EMOTE_STATE_WORK_CHOPWOOD_LUMBER_AXE = 586,
- EMOTE_ONESHOT_SPECIALATTACK2H = 587,
- EMOTE_STATE_READ_AND_TALK = 588,
- EMOTE_ONESHOT_STAND_VAR1 = 589,
- EMOTE_REXXAR_STRANGLES_GOBLIN = 590,
- EMOTE_ONESHOT_STAND_VAR2 = 591,
- EMOTE_ONESHOT_DEATH = 592
+ EMOTE_STATE_KNEEL_2 = 550,
+ EMOTE_ONESHOT_FLYATTACKUNARMED = 551,
+ EMOTE_ONESHOT_FLYCOMBATWOUND = 552,
+ EMOTE_ONESHOT_MOUNTSELFSPECIAL = 553,
+ EMOTE_ONESHOT_ATTACKUNARMED_NOSOUND = 554,
+ EMOTE_STATE_WOUNDCRITICAL_DOESNT_WORK = 555,
+ EMOTE_ONESHOT_ATTACK1H_NO_SOUND = 556,
+ EMOTE_STATE_MOUNT_SELF_IDLE = 557,
+ EMOTE_ONESHOT_WALK = 558,
+ EMOTE_STATE_OPENED = 559,
+ EMOTE_STATE_CUSTOMSPELL03 = 564,
+ EMOTE_ONESHOT_BREATHOFFIRE = 565,
+ EMOTE_STATE_ATTACK1H = 567,
+ EMOTE_STATE_WORK_CHOPWOOD_2 = 568,
+ EMOTE_STATE_USESTANDING_LOOP = 569,
+ EMOTE_STATE_USESTANDING = 572,
+ EMOTE_ONESHOT_SHEATH = 573,
+ EMOTE_ONESHOT_LAUGH_NO_SOUND = 574,
+ EMOTE_RECLINED_MOUNT = 575,
+ EMOTE_ONESHOT_ATTACK1H_2 = 577,
+ EMOTE_STATE_CRY_NOSOUND = 578,
+ EMOTE_ONESHOT_CRY_NOSOUND = 579,
+ EMOTE_ONESHOT_COMBATCRITICAL = 584,
+ EMOTE_STATE_TRAIN = 585,
+ EMOTE_STATE_WORK_CHOPWOOD_LUMBER_AXE = 586,
+ EMOTE_ONESHOT_SPECIALATTACK2H = 587,
+ EMOTE_STATE_READ_AND_TALK = 588,
+ EMOTE_ONESHOT_STAND_VAR1 = 589,
+ EMOTE_REXXAR_STRANGLES_GOBLIN = 590,
+ EMOTE_ONESHOT_STAND_VAR2 = 591,
+ EMOTE_ONESHOT_DEATH = 592,
+ EMOTE_STATE_TALKONCE = 595,
+ EMOTE_STATE_ATTACK2H = 596,
+ EMOTE_STATE_SIT_GROUND = 598,
+ EMOTE_STATE_WORK_CHOPWOOD3 = 599,
+ EMOTE_STATE_CUSTOMSPELL01 = 601,
+ EMOTE_ONESHOT_COMBATWOUND = 602,
+ EMOTE_ONESHOT_TALK_EXCLAMATION = 603,
+ EMOTE_ONESHOT_QUESTION2 = 604,
+ EMOTE_STATE_CRY = 605,
+ EMOTE_STATE_USESTANDING_LOOP2 = 606,
+ EMOTE_STATE_WORK_SMITH = 613,
+ EMOTE_STATE_WORK_CHOPWOOD4 = 614,
+ EMOTE_STATE_CUSTOMSPELL02 = 615,
+ EMOTE_STATE_READ_AND_SIT = 616,
+ EMOTE_STATE_PARRY_UNARMED = 619,
+ EMOTE_STATE_BLOCK_SHIELD = 620,
+ EMOTE_STATE_SIT_GROUND_2 = 621
};
-// AnimationData.dbc (6.0)
+// AnimationData.dbc (6.0.2.18988)
enum Anim
{
- ANIM_STAND = 0,
- ANIM_DEATH = 1,
- ANIM_SPELL = 2,
- ANIM_STOP = 3,
- ANIM_WALK = 4,
- ANIM_RUN = 5,
- ANIM_DEAD = 6,
- ANIM_RISE = 7,
- ANIM_STAND_WOUND = 8,
- ANIM_COMBAT_WOUND = 9,
- ANIM_COMBAT_CRITICAL = 10,
- ANIM_SHUFFLE_LEFT = 11,
- ANIM_SHUFFLE_RIGHT = 12,
- ANIM_WALK_BACKWARDS = 13,
- ANIM_STUN = 14,
- ANIM_HANDS_CLOSED = 15,
- ANIM_ATTACK_UNARMED = 16,
- ANIM_ATTACK1H = 17,
- ANIM_ATTACK2H = 18,
- ANIM_ATTACK2HL = 19,
- ANIM_PARRY_UNARMED = 20,
- ANIM_PARRY1H = 21,
- ANIM_PARRY2H = 22,
- ANIM_PARRY2HL = 23,
- ANIM_SHIELD_BLOCK = 24,
- ANIM_READY_UNARMED = 25,
- ANIM_READY1H = 26,
- ANIM_READY2H = 27,
- ANIM_READY2HL = 28,
- ANIM_READY_BOW = 29,
- ANIM_DODGE = 30,
- ANIM_SPELL_PRECAST = 31,
- ANIM_SPELL_CAST = 32,
- ANIM_SPELL_CAST_AREA = 33,
- ANIM_NPC_WELCOME = 34,
- ANIM_NPC_GOODBYE = 35,
- ANIM_BLOCK = 36,
- ANIM_JUMP_START = 37,
- ANIM_JUMP = 38,
- ANIM_JUMP_END = 39,
- ANIM_FALL = 40,
- ANIM_SWIM_IDLE = 41,
- ANIM_SWIM = 42,
- ANIM_SWIM_LEFT = 43,
- ANIM_SWIM_RIGHT = 44,
- ANIM_SWIM_BACKWARDS = 45,
- ANIM_ATTACK_BOW = 46,
- ANIM_FIRE_BOW = 47,
- ANIM_READY_RIFLE = 48,
- ANIM_ATTACK_RIFLE = 49,
- ANIM_LOOT = 50,
- ANIM_READY_SPELL_DIRECTED = 51,
- ANIM_READY_SPELL_OMNI = 52,
- ANIM_SPELL_CAST_DIRECTED = 53,
- ANIM_SPELL_CAST_OMNI = 54,
- ANIM_BATTLE_ROAR = 55,
- ANIM_READY_ABILITY = 56,
- ANIM_SPECIAL1H = 57,
- ANIM_SPECIAL2H = 58,
- ANIM_SHIELD_BASH = 59,
- ANIM_EMOTE_TALK = 60,
- ANIM_EMOTE_EAT = 61,
- ANIM_EMOTE_WORK = 62,
- ANIM_EMOTE_USE_STANDING = 63,
- ANIM_EMOTE_TALK_EXCLAMATION = 64,
- ANIM_EMOTE_TALK_QUESTION = 65,
- ANIM_EMOTE_BOW = 66,
- ANIM_EMOTE_WAVE = 67,
- ANIM_EMOTE_CHEER = 68,
- ANIM_EMOTE_DANCE = 69,
- ANIM_EMOTE_LAUGH = 70,
- ANIM_EMOTE_SLEEP = 71,
- ANIM_EMOTE_SIT_GROUND = 72,
- ANIM_EMOTE_RUDE = 73,
- ANIM_EMOTE_ROAR = 74,
- ANIM_EMOTE_KNEEL = 75,
- ANIM_EMOTE_KISS = 76,
- ANIM_EMOTE_CRY = 77,
- ANIM_EMOTE_CHICKEN = 78,
- ANIM_EMOTE_BEG = 79,
- ANIM_EMOTE_APPLAUD = 80,
- ANIM_EMOTE_SHOUT = 81,
- ANIM_EMOTE_FLEX = 82,
- ANIM_EMOTE_SHY = 83,
- ANIM_EMOTE_POINT = 84,
- ANIM_ATTACK1H_PIERCE = 85,
- ANIM_ATTACK2H_LOOSE_PIERCE = 86,
- ANIM_ATTACK_OFF = 87,
- ANIM_ATTACK_OFF_PIERCE = 88,
- ANIM_SHEATHE = 89,
- ANIM_HIP_SHEATHE = 90,
- ANIM_MOUNT = 91,
- ANIM_RUN_RIGHT = 92,
- ANIM_RUN_LEFT = 93,
- ANIM_MOUNT_SPECIAL = 94,
- ANIM_KICK = 95,
- ANIM_SIT_GROUND_DOWN = 96,
- ANIM_SIT_GROUND = 97,
- ANIM_SIT_GROUND_UP = 98,
- ANIM_SLEEP_DOWN = 99,
- ANIM_SLEEP = 100,
- ANIM_SLEEP_UP = 101,
- ANIM_SIT_CHAIR_LOW = 102,
- ANIM_SIT_CHAIR_MED = 103,
- ANIM_SIT_CHAIR_HIGH = 104,
- ANIM_LOAD_BOW = 105,
- ANIM_LOAD_RIFLE = 106,
- ANIM_ATTACK_THROWN = 107,
- ANIM_READY_THROWN = 108,
- ANIM_HOLD_BOW = 109,
- ANIM_HOLD_RIFLE = 110,
- ANIM_HOLD_THROWN = 111,
- ANIM_LOAD_THROWN = 112,
- ANIM_EMOTE_SALUTE = 113,
- ANIM_KNEEL_START = 114,
- ANIM_KNEEL_LOOP = 115,
- ANIM_KNEEL_END = 116,
- ANIM_ATTACK_UNARMED_OFF = 117,
- ANIM_SPECIAL_UNARMED = 118,
- ANIM_STEALTH_WALK = 119,
- ANIM_STEALTH_STAND = 120,
- ANIM_KNOCKDOWN = 121,
- ANIM_EATING_LOOP = 122,
- ANIM_USE_STANDING_LOOP = 123,
- ANIM_CHANNEL_CAST_DIRECTED = 124,
- ANIM_CHANNEL_CAST_OMNI = 125,
- ANIM_WHIRLWIND = 126,
- ANIM_BIRTH = 127,
- ANIM_USE_STANDING_START = 128,
- ANIM_USE_STANDING_END = 129,
- ANIM_CREATURE_SPECIAL = 130,
- ANIM_DROWN = 131,
- ANIM_DROWNED = 132,
- ANIM_FISHING_CAST = 133,
- ANIM_FISHING_LOOP = 134,
- ANIM_FLY = 135,
- ANIM_EMOTE_WORK_NO_SHEATHE = 136,
- ANIM_EMOTE_STUN_NO_SHEATHE = 137,
- ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138,
- ANIM_SPELL_SLEEP_DOWN = 139,
- ANIM_SPELL_KNEEL_START = 140,
- ANIM_SPELL_KNEEL_LOOP = 141,
- ANIM_SPELL_KNEEL_END = 142,
- ANIM_SPRINT = 143,
- ANIM_IN_FLIGHT = 144,
- ANIM_SPAWN = 145,
- ANIM_CLOSE = 146,
- ANIM_CLOSED = 147,
- ANIM_OPEN = 148,
- ANIM_OPENED = 149,
- ANIM_DESTROY = 150,
- ANIM_DESTROYED = 151,
- ANIM_REBUILD = 152,
- ANIM_CUSTOM_0 = 153,
- ANIM_CUSTOM_1 = 154,
- ANIM_CUSTOM_2 = 155,
- ANIM_CUSTOM_3 = 156,
- ANIM_DESPAWN = 157,
- ANIM_HOLD = 158,
- ANIM_DECAY = 159,
- ANIM_BOW_PULL = 160,
- ANIM_BOW_RELEASE = 161,
- ANIM_SHIP_START = 162,
- ANIM_SHIP_MOVING = 163,
- ANIM_SHIP_STOP = 164,
- ANIM_GROUP_ARROW = 165,
- ANIM_ARROW = 166,
- ANIM_CORPSE_ARROW = 167,
- ANIM_GUIDE_ARROW = 168,
- ANIM_SWAY = 169,
- ANIM_DRUID_CAT_POUNCE = 170,
- ANIM_DRUID_CAT_RIP = 171,
- ANIM_DRUID_CAT_RAKE = 172,
- ANIM_DRUID_CAT_RAVAGE = 173,
- ANIM_DRUID_CAT_CLAW = 174,
- ANIM_DRUID_CAT_COWER = 175,
- ANIM_DRUID_BEAR_SWIPE = 176,
- ANIM_DRUID_BEAR_BITE = 177,
- ANIM_DRUID_BEAR_MAUL = 178,
- ANIM_DRUID_BEAR_BASH = 179,
- ANIM_DRAGON_TAIL = 180,
- ANIM_DRAGON_STOMP = 181,
- ANIM_DRAGON_SPIT = 182,
- ANIM_DRAGON_SPIT_HOVER = 183,
- ANIM_DRAGON_SPIT_FLY = 184,
- ANIM_EMOTE_YES = 185,
- ANIM_EMOTE_NO = 186,
- ANIM_JUMP_LAND_RUN = 187,
- ANIM_LOOT_HOLD = 188,
- ANIM_LOOT_UP = 189,
- ANIM_STAND_HIGH = 190,
- ANIM_IMPACT = 191,
- ANIM_LIFTOFF = 192,
- ANIM_HOVER = 193,
- ANIM_SUCCUBUS_ENTICE = 194,
- ANIM_EMOTE_TRAIN = 195,
- ANIM_EMOTE_DEAD = 196,
- ANIM_EMOTE_DANCE_ONCE = 197,
- ANIM_DEFLECT = 198,
- ANIM_EMOTE_EAT_NO_SHEATHE = 199,
- ANIM_LAND = 200,
- ANIM_SUBMERGE = 201,
- ANIM_SUBMERGED = 202,
- ANIM_CANNIBALIZE = 203,
- ANIM_ARROW_BIRTH = 204,
- ANIM_GROUP_ARROW_BIRTH = 205,
- ANIM_CORPSE_ARROW_BIRTH = 206,
- ANIM_GUIDE_ARROW_BIRTH = 207,
- ANIM_EMOTE_TALK_NO_SHEATHE = 208,
- ANIM_EMOTE_POINT_NO_SHEATHE = 209,
- ANIM_EMOTE_SALUTE_NO_SHEATHE = 210,
- ANIM_EMOTE_DANCE_SPECIAL = 211,
- ANIM_MUTILATE = 212,
- ANIM_CUSTOM_SPELL_01 = 213,
- ANIM_CUSTOM_SPELL_02 = 214,
- ANIM_CUSTOM_SPELL_03 = 215,
- ANIM_CUSTOM_SPELL_04 = 216,
- ANIM_CUSTOM_SPELL_05 = 217,
- ANIM_CUSTOM_SPELL_06 = 218,
- ANIM_CUSTOM_SPELL_07 = 219,
- ANIM_CUSTOM_SPELL_08 = 220,
- ANIM_CUSTOM_SPELL_09 = 221,
- ANIM_CUSTOM_SPELL_10 = 222,
- ANIM_STEALTH_RUN = 223,
- ANIM_EMERGE = 224,
- ANIM_COWER = 225,
- ANIM_GRAB = 226,
- ANIM_GRAB_CLOSED = 227,
- ANIM_GRAB_THROWN = 228,
- ANIM_FLY_STAND = 229,
- ANIM_FLY_DEATH = 230,
- ANIM_FLY_SPELL = 231,
- ANIM_FLY_STOP = 232,
- ANIM_FLY_WALK = 233,
- ANIM_FLY_RUN = 234,
- ANIM_FLY_DEAD = 235,
- ANIM_FLY_RISE = 236,
- ANIM_FLY_STAND_WOUND = 237,
- ANIM_FLY_COMBAT_WOUND = 238,
- ANIM_FLY_COMBAT_CRITICAL = 239,
- ANIM_FLY_SHUFFLE_LEFT = 240,
- ANIM_FLY_SHUFFLE_RIGHT = 241,
- ANIM_FLY_WALK_BACKWARDS = 242,
- ANIM_FLY_STUN = 243,
- ANIM_FLY_HANDS_CLOSED = 244,
- ANIM_FLY_ATTACK_UNARMED = 245,
- ANIM_FLY_ATTACK1H = 246,
- ANIM_FLY_ATTACK2H = 247,
- ANIM_FLY_ATTACK2HL = 248,
- ANIM_FLY_PARRY_UNARMED = 249,
- ANIM_FLY_PARRY1H = 250,
- ANIM_FLY_PARRY2H = 251,
- ANIM_FLY_PARRY2HL = 252,
- ANIM_FLY_SHIELD_BLOCK = 253,
- ANIM_FLY_READY_UNARMED = 254,
- ANIM_FLY_READY1H = 255,
- ANIM_FLY_READY2H = 256,
- ANIM_FLY_READY2HL = 257,
- ANIM_FLY_READY_BOW = 258,
- ANIM_FLY_DODGE = 259,
- ANIM_FLY_SPELL_PRECAST = 260,
- ANIM_FLY_SPELL_CAST = 261,
- ANIM_FLY_SPELL_CAST_AREA = 262,
- ANIM_FLY_NPC_WELCOME = 263,
- ANIM_FLY_NPC_GOODBYE = 264,
- ANIM_FLY_BLOCK = 265,
- ANIM_FLY_JUMP_START = 266,
- ANIM_FLY_JUMP = 267,
- ANIM_FLY_JUMP_END = 268,
- ANIM_FLY_FALL = 269,
- ANIM_FLY_SWIM_IDLE = 270,
- ANIM_FLY_SWIM = 271,
- ANIM_FLY_SWIM_LEFT = 272,
- ANIM_FLY_SWIM_RIGHT = 273,
- ANIM_FLY_SWIM_BACKWARDS = 274,
- ANIM_FLY_ATTACK_BOW = 275,
- ANIM_FLY_FIRE_BOW = 276,
- ANIM_FLY_READY_RIFLE = 277,
- ANIM_FLY_ATTACK_RIFLE = 278,
- ANIM_FLY_LOOT = 279,
- ANIM_FLY_READY_SPELL_DIRECTED = 280,
- ANIM_FLY_READY_SPELL_OMNI = 281,
- ANIM_FLY_SPELL_CAST_DIRECTED = 282,
- ANIM_FLY_SPELL_CAST_OMNI = 283,
- ANIM_FLY_SPELL_BATTLE_ROAR = 284,
- ANIM_FLY_READY_ABILITY = 285,
- ANIM_FLY_SPECIAL1H = 286,
- ANIM_FLY_SPECIAL2H = 287,
- ANIM_FLY_SHIELD_BASH = 288,
- ANIM_FLY_EMOTE_TALK = 289,
- ANIM_FLY_EMOTE_EAT = 290,
- ANIM_FLY_EMOTE_WORK = 291,
- ANIM_FLY_USE_STANDING = 292,
- ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293,
- ANIM_FLY_EMOTE_TALK_QUESTION = 294,
- ANIM_FLY_EMOTE_BOW = 295,
- ANIM_FLY_EMOTE_WAVE = 296,
- ANIM_FLY_EMOTE_CHEER = 297,
- ANIM_FLY_EMOTE_DANCE = 298,
- ANIM_FLY_EMOTE_LAUGH = 299,
- ANIM_FLY_EMOTE_SLEEP = 300,
- ANIM_FLY_EMOTE_SIT_GROUND = 301,
- ANIM_FLY_EMOTE_RUDE = 302,
- ANIM_FLY_EMOTE_ROAR = 303,
- ANIM_FLY_EMOTE_KNEEL = 304,
- ANIM_FLY_EMOTE_KISS = 305,
- ANIM_FLY_EMOTE_CRY = 306,
- ANIM_FLY_EMOTE_CHICKEN = 307,
- ANIM_FLY_EMOTE_BEG = 308,
- ANIM_FLY_EMOTE_APPLAUD = 309,
- ANIM_FLY_EMOTE_SHOUT = 310,
- ANIM_FLY_EMOTE_FLEX = 311,
- ANIM_FLY_EMOTE_SHY = 312,
- ANIM_FLY_EMOTE_POINT = 313,
- ANIM_FLY_ATTACK1H_PIERCE = 314,
- ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315,
- ANIM_FLY_ATTACK_OFF = 316,
- ANIM_FLY_ATTACK_OFF_PIERCE = 317,
- ANIM_FLY_SHEATH = 318,
- ANIM_FLY_HIP_SHEATH = 319,
- ANIM_FLY_MOUNT = 320,
- ANIM_FLY_RUN_RIGHT = 321,
- ANIM_FLY_RUN_LEFT = 322,
- ANIM_FLY_MOUNT_SPECIAL = 323,
- ANIM_FLY_KICK = 324,
- ANIM_FLY_SIT_GROUND_DOWN = 325,
- ANIM_FLY_SIT_GROUND = 326,
- ANIM_FLY_SIT_GROUND_UP = 327,
- ANIM_FLY_SLEEP_DOWN = 328,
- ANIM_FLY_SLEEP = 329,
- ANIM_FLY_SLEEP_UP = 330,
- ANIM_FLY_SIT_CHAIR_LOW = 331,
- ANIM_FLY_SIT_CHAIR_MED = 332,
- ANIM_FLY_SIT_CHAIR_HIGH = 333,
- ANIM_FLY_LOAD_BOW = 334,
- ANIM_FLY_LOAD_RIFLE = 335,
- ANIM_FLY_ATTACK_THROWN = 336,
- ANIM_FLY_READY_THROWN = 337,
- ANIM_FLY_HOLD_BOW = 338,
- ANIM_FLY_HOLD_RIFLE = 339,
- ANIM_FLY_HOLD_THROWN = 340,
- ANIM_FLY_LOAD_THROWN = 341,
- ANIM_FLY_EMOTE_SALUTE = 342,
- ANIM_FLY_KNEEL_START = 343,
- ANIM_FLY_KNEEL_LOOP = 344,
- ANIM_FLY_KNEEL_END = 345,
- ANIM_FLY_ATTACK_UNARMED_OFF = 346,
- ANIM_FLY_SPECIAL_UNARMED = 347,
- ANIM_FLY_STEALTH_WALK = 348,
- ANIM_FLY_STEALTH_STAND = 349,
- ANIM_FLY_KNOCKDOWN = 350,
- ANIM_FLY_EATING_LOOP = 351,
- ANIM_FLY_USE_STANDING_LOOP = 352,
- ANIM_FLY_CHANNEL_CAST_DIRECTED = 353,
- ANIM_FLY_CHANNEL_CAST_OMNI = 354,
- ANIM_FLY_WHIRLWIND = 355,
- ANIM_FLY_BIRTH = 356,
- ANIM_FLY_USE_STANDING_START = 357,
- ANIM_FLY_USE_STANDING_END = 358,
- ANIM_FLY_CREATURE_SPECIAL = 359,
- ANIM_FLY_DROWN = 360,
- ANIM_FLY_DROWNED = 361,
- ANIM_FLY_FISHING_CAST = 362,
- ANIM_FLY_FISHING_LOOP = 363,
- ANIM_FLY_FLY = 364,
- ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365,
- ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366,
- ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367,
- ANIM_FLY_SPELL_SLEEP_DOWN = 368,
- ANIM_FLY_SPELL_KNEEL_START = 369,
- ANIM_FLY_SPELL_KNEEL_LOOP = 370,
- ANIM_FLY_SPELL_KNEEL_END = 371,
- ANIM_FLY_SPRINT = 372,
- ANIM_FLY_IN_FLIGHT = 373,
- ANIM_FLY_SPAWN = 374,
- ANIM_FLY_CLOSE = 375,
- ANIM_FLY_CLOSED = 376,
- ANIM_FLY_OPEN = 377,
- ANIM_FLY_OPENED = 378,
- ANIM_FLY_DESTROY = 379,
- ANIM_FLY_DESTROYED = 380,
- ANIM_FLY_REBUILD = 381,
- ANIM_FLY_CUSTOM_0 = 382,
- ANIM_FLY_CUSTOM_1 = 383,
- ANIM_FLY_CUSTOM_2 = 384,
- ANIM_FLY_CUSTOM_3 = 385,
- ANIM_FLY_DESPAWN = 386,
- ANIM_FLY_HOLD = 387,
- ANIM_FLY_DECAY = 388,
- ANIM_FLY_BOW_PULL = 389,
- ANIM_FLY_BOW_RELEASE = 390,
- ANIM_FLY_SHIP_START = 391,
- ANIM_FLY_SHIP_MOVING = 392,
- ANIM_FLY_SHIP_STOP = 393,
- ANIM_FLY_GROUP_ARROW = 394,
- ANIM_FLY_ARROW = 395,
- ANIM_FLY_CORPSE_ARROW = 396,
- ANIM_FLY_GUIDE_ARROW = 397,
- ANIM_FLY_SWAY = 398,
- ANIM_FLY_DRUID_CAT_POUNCE = 399,
- ANIM_FLY_DRUID_CAT_RIP = 400,
- ANIM_FLY_DRUID_CAT_RAKE = 401,
- ANIM_FLY_DRUID_CAT_RAVAGE = 402,
- ANIM_FLY_DRUID_CAT_CLAW = 403,
- ANIM_FLY_DRUID_CAT_COWER = 404,
- ANIM_FLY_DRUID_BEAR_SWIPE = 405,
- ANIM_FLY_DRUID_BEAR_BITE = 406,
- ANIM_FLY_DRUID_BEAR_MAUL = 407,
- ANIM_FLY_DRUID_BEAR_BASH = 408,
- ANIM_FLY_DRAGON_TAIL = 409,
- ANIM_FLY_DRAGON_STOMP = 410,
- ANIM_FLY_DRAGON_SPIT = 411,
- ANIM_FLY_DRAGON_SPIT_HOVER = 412,
- ANIM_FLY_DRAGON_SPIT_FLY = 413,
- ANIM_FLY_EMOTE_YES = 414,
- ANIM_FLY_EMOTE_NO = 415,
- ANIM_FLY_JUMP_LAND_RUN = 416,
- ANIM_FLY_LOOT_HOLD = 417,
- ANIM_FLY_LOOT_UP = 418,
- ANIM_FLY_STAND_HIGH = 419,
- ANIM_FLY_IMPACT = 420,
- ANIM_FLY_LIFTOFF = 421,
- ANIM_FLY_HOVER = 422,
- ANIM_FLY_SUCCUBUS_ENTICE = 423,
- ANIM_FLY_EMOTE_TRAIN = 424,
- ANIM_FLY_EMOTE_DEAD = 425,
- ANIM_FLY_EMOTE_DANCE_ONCE = 426,
- ANIM_FLY_DEFLECT = 427,
- ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428,
- ANIM_FLY_LAND = 429,
- ANIM_FLY_SUBMERGE = 430,
- ANIM_FLY_SUBMERGED = 431,
- ANIM_FLY_CANNIBALIZE = 432,
- ANIM_FLY_ARROW_BIRTH = 433,
- ANIM_FLY_GROUP_ARROW_BIRTH = 434,
- ANIM_FLY_CORPSE_ARROW_BIRTH = 435,
- ANIM_FLY_GUIDE_ARROW_BIRTH = 436,
- ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437,
- ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438,
- ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439,
- ANIM_FLY_EMOTE_DANCE_SPECIAL = 440,
- ANIM_FLY_MUTILATE = 441,
- ANIM_FLY_CUSTOM_SPELL_01 = 442,
- ANIM_FLY_CUSTOM_SPELL_02 = 443,
- ANIM_FLY_CUSTOM_SPELL_03 = 444,
- ANIM_FLY_CUSTOM_SPELL_04 = 445,
- ANIM_FLY_CUSTOM_SPELL_05 = 446,
- ANIM_FLY_CUSTOM_SPELL_06 = 447,
- ANIM_FLY_CUSTOM_SPELL_07 = 448,
- ANIM_FLY_CUSTOM_SPELL_08 = 449,
- ANIM_FLY_CUSTOM_SPELL_09 = 450,
- ANIM_FLY_CUSTOM_SPELL_10 = 451,
- ANIM_FLY_STEALTH_RUN = 452,
- ANIM_FLY_EMERGE = 453,
- ANIM_FLY_COWER = 454,
- ANIM_FLY_GRAB = 455,
- ANIM_FLY_GRAB_CLOSED = 456,
- ANIM_FLY_GRAB_THROWN = 457,
- ANIM_TO_FLY = 458,
- ANIM_TO_HOVER = 459,
- ANIM_TO_GROUND = 460,
- ANIM_FLY_TO_FLY = 461,
- ANIM_FLY_TO_HOVER = 462,
- ANIM_FLY_TO_GROUND = 463,
- ANIM_SETTLE = 464,
- ANIM_FLY_SETTLE = 465,
- ANIM_DEATH_START = 466,
- ANIM_DEATH_LOOP = 467,
- ANIM_DEATH_END = 468,
- ANIM_FLY_DEATH_START = 469,
- ANIM_FLY_DEATH_LOOP = 470,
- ANIM_FLY_DEATH_END = 471,
- ANIM_DEATH_END_HOLD = 472,
- ANIM_FLY_DEATH_END_HOLD = 473,
- ANIM_STRANGULATE = 474,
- ANIM_FLY_STRANGULATE = 475,
- ANIM_READY_JOUST = 476,
- ANIM_LOAD_JOUST = 477,
- ANIM_HOLD_JOUST = 478,
- ANIM_FLY_READY_JOUST = 479,
- ANIM_FLY_LOAD_JOUST = 480,
- ANIM_FLY_HOLD_JOUST = 481,
- ANIM_ATTACK_JOUST = 482,
- ANIM_FLY_ATTACK_JOUST = 483,
- ANIM_RECLINED_MOUNT = 484,
- ANIM_FLY_RECLINED_MOUNT = 485,
- ANIM_TO_ALTERED = 486,
- ANIM_FROM_ALTERED = 487,
- ANIM_FLY_TO_ALTERED = 488,
- ANIM_FLY_FROM_ALTERED = 489,
- ANIM_IN_STOCKS = 490,
- ANIM_FLY_IN_STOCKS = 491,
- ANIM_VEHICLE_GRAB = 492,
- ANIM_VEHICLE_THROW = 493,
- ANIM_FLY_VEHICLE_GRAB = 494,
- ANIM_FLY_VEHICLE_THROW = 495,
- ANIM_TO_ALTERED_POST_SWAP = 496,
- ANIM_FROM_ALTERED_POST_SWAP = 497,
- ANIM_FLY_TO_ALTERED_POST_SWAP = 498,
- ANIM_FLY_FROM_ALTERED_POST_SWAP = 499,
- ANIM_RECLINED_MOUNT_PASSENGER = 500,
- ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501,
- ANIM_CARRY2H = 502,
- ANIM_CARRIED2H = 503,
- ANIM_FLY_CARRY2H = 504,
- ANIM_FLY_CARRIED2H = 505,
- ANIM_EMOTE_SNIFF = 506,
- ANIM_EMOTE_FLY_SNIFF = 507,
- ANIM_ATTACK_FIST1H = 508,
- ANIM_FLY_ATTACK_FIST1H = 509,
- ANIM_ATTACK_FIST_1H_OFF = 510,
- ANIM_FLY_ATTACK_FIST_1H_OFF = 511,
- ANIM_PARRY_FIST1H = 512,
- ANIM_FLY_PARRY_FIST1H = 513,
- ANIM_READY_FIST1H = 514,
- ANIM_FLY_READY_FIST1H = 515,
- ANIM_SPECIAL_FIST1H = 516,
- ANIM_FLY_SPECIAL_FIST1H = 517,
- ANIM_EMOTE_READ_START = 518,
- ANIM_FLY_EMOTE_READ_START = 519,
- ANIM_EMOTE_READ_LOOP = 520,
- ANIM_FLY_EMOTE_READ_LOOP = 521,
- ANIM_EMOTE_READ_END = 522,
- ANIM_FLY_EMOTE_READ_END = 523,
- ANIM_SWIM_RUN = 524,
- ANIM_FLY_SWIM_RUN = 525,
- ANIM_SWIM_WALK = 526,
- ANIM_FLY_SWIM_WALK = 527,
- ANIM_SWIM_WALK_BACKWARDS = 528,
- ANIM_FLY_SWIM_WALK_BACKWARDS = 529,
- ANIM_SWIM_SPRINT = 530,
- ANIM_FLY_SWIM_SPRINT = 531,
- ANIM_MOUNT_SWIM_IDLE = 532,
- ANIM_FLY_MOUNT_SWIM_IDLE = 533,
- ANIM_MOUNT_SWIM_BACKWARDS = 534,
- ANIM_FLY_MOUNT_SWIM_BACKWARDS = 535,
- ANIM_MOUNT_SWIM_LEFT = 536,
- ANIM_FLY_MOUNT_SWIM_LEFT = 537,
- ANIM_MOUNT_SWIM_RIGHT = 538,
- ANIM_FLY_MOUNT_SWIM_RIGHT = 539,
- ANIM_MOUNT_SWIM_RUN = 540,
- ANIM_FLY_MOUNT_SWIM_RUN = 541,
- ANIM_MOUNT_SWIM_SPRINT = 542,
- ANIM_FLY_MOUNT_SWIM_SPRINT = 543,
- ANIM_MOUNT_SWIM_WALK = 544,
- ANIM_FLY_MOUNT_SWIM_WALK = 545,
- ANIM_MOUNT_SWIM_WALK_BACKWARDS = 546,
- ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS = 547,
- ANIM_MOUNT_FLIGHT_IDLE = 548,
- ANIM_FLY_MOUNT_FLIGHT_IDLE = 549,
- ANIM_MOUNT_FLIGHT_BACKWARDS = 550,
- ANIM_FLY_MOUNT_FLIGHT_BACKWARDS = 551,
- ANIM_MOUNT_FLIGHT_LEFT = 552,
- ANIM_FLY_MOUNT_FLIGHT_LEFT = 553,
- ANIM_MOUNT_FLIGHT_RIGHT = 554,
- ANIM_FLY_MOUNT_FLIGHT_RIGHT = 555,
- ANIM_MOUNT_FLIGHT_RUN = 556,
- ANIM_FLY_MOUNT_FLIGHT_RUN = 557,
- ANIM_MOUNT_FLIGHT_SPRINT = 558,
- ANIM_FLY_MOUNT_FLIGHT_SPRINT = 559,
- ANIM_MOUNT_FLIGHT_WALK = 560,
- ANIM_FLY_MOUNT_FLIGHT_WALK = 561,
- ANIM_MOUNT_FLIGHT_WALK_BACKWARDS = 562,
- ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS = 563,
- ANIM_MOUNT_FLIGHT_START = 564,
- ANIM_FLY_MOUNT_FLIGHT_START = 565,
- ANIM_MOUNT_SWIM_START = 566,
- ANIM_FLY_MOUNT_SWIM_START = 567,
- ANIM_MOUNT_SWIM_LAND = 568,
- ANIM_FLY_MOUNT_SWIM_LAND = 569,
- ANIM_MOUNT_SWIM_LAND_RUN = 570,
- ANIM_FLY_MOUNT_SWIM_LAND_RUN = 571,
- ANIM_MOUNT_FLIGHT_LAND = 572,
- ANIM_FLY_MOUNT_FLIGHT_LAND = 573,
- ANIM_MOUNT_FLIGHT_LAND_RUN = 574,
- ANIM_FLY_MOUNT_FLIGHT_LAND_RUN = 575,
- ANIM_READY_BLOW_DART = 576,
- ANIM_FLY_READY_BLOW_DART = 577,
- ANIM_LOAD_BLOW_DART = 578,
- ANIM_FLY_LOAD_BLOW_DART = 579,
- ANIM_HOLD_BLOW_DART = 580,
- ANIM_FLY_HOLD_BLOW_DART = 581,
- ANIM_ATTACK_BLOW_DART = 582,
- ANIM_FLY_ATTACK_BLOW_DART = 583,
- ANIM_CARRIAGE_MOUNT = 584,
- ANIM_FLY_CARRIAGE_MOUNT = 585,
- ANIM_CARRIAGE_PASSENGER_MOUNT = 586,
- ANIM_FLY_CARRIAGE_PASSENGER_MOUNT = 587,
- ANIM_CARRIAGE_MOUNT_ATTACK = 588,
- ANIM_FLY_CARRIAGE_MOUNT_ATTACK = 589,
- ANIM_BARTENDER_STAND = 590,
- ANIM_FLY_BARTENDER_STAND = 591,
- ANIM_BARTENDER_WALK = 592,
- ANIM_FLY_BARTENDER_WALK = 593,
- ANIM_BARTENDER_RUN = 594,
- ANIM_FLY_BARTENDER_RUN = 595,
- ANIM_BARTENDER_SHUFFLE_LEFT = 596,
- ANIM_FLY_BARTENDER_SHUFFLE_LEFT = 597,
- ANIM_BARTENDER_SHUFFLE_RIGHT = 598,
- ANIM_FLY_BARTENDER_SHUFFLE_RIGHT = 599,
- ANIM_BARTENDER_EMOTE_TALK = 600,
- ANIM_FLY_BARTENDER_EMOTE_TALK = 601,
- ANIM_BARTENDER_EMOTE_POINT = 602,
- ANIM_FLY_BARTENDER_EMOTE_POINT = 603,
- ANIM_BARMAID_STAND = 604,
- ANIM_FLY_BARMAID_STAND = 605,
- ANIM_BARMAID_WALK = 606,
- ANIM_FLY_BARMAID_WALK = 607,
- ANIM_BARMAID_RUN = 608,
- ANIM_FLY_BARMAID_RUN = 609,
- ANIM_BARMAID_SHUFFLE_LEFT = 610,
- ANIM_FLY_BARMAID_SHUFFLE_LEFT = 611,
- ANIM_BARMAID_SHUFFLE_RIGHT = 612,
- ANIM_FLY_BARMAID_SHUFFLE_RIGHT = 613,
- ANIM_BARMAID_EMOTE_TALK = 614,
- ANIM_FLY_BARMAID_EMOTE_TALK = 615,
- ANIM_BARMAID_EMOTE_POINT = 616,
- ANIM_FLY_BARMAID_EMOTE_POINT = 617,
- ANIM_MOUNT_SELF_IDLE = 618,
- ANIM_FLY_MOUNT_SELF_IDLE = 619,
- ANIM_MOUNT_SELF_WALK = 620,
- ANIM_FLY_MOUNT_SELF_WALK = 621,
- ANIM_MOUNT_SELF_RUN = 622,
- ANIM_FLY_MOUNT_SELF_RUN = 623,
- ANIM_MOUNT_SELF_SPRINT = 624,
- ANIM_FLY_MOUNT_SELF_SPRINT = 625,
- ANIM_MOUNT_SELF_RUN_LEFT = 626,
- ANIM_FLY_MOUNT_SELF_RUN_LEFT = 627,
- ANIM_MOUNT_SELF_RUN_RIGHT = 628,
- ANIM_FLY_MOUNT_SELF_RUN_RIGHT = 629,
- ANIM_MOUNT_SELF_SHUFFLE_LEFT = 630,
- ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT = 631,
- ANIM_MOUNT_SELF_SHUFFLE_RIGHT = 632,
- ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT = 633,
- ANIM_MOUNT_SELF_WALK_BACKWARDS = 634,
- ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS = 635,
- ANIM_MOUNT_SELF_SPECIAL = 636,
- ANIM_FLY_MOUNT_SELF_SPECIAL = 637,
- ANIM_MOUNT_SELF_JUMP = 638,
- ANIM_FLY_MOUNT_SELF_JUMP = 639,
- ANIM_MOUNT_SELF_JUMP_START = 640,
- ANIM_FLY_MOUNT_SELF_JUMP_START = 641,
- ANIM_MOUNT_SELF_JUMP_END = 642,
- ANIM_FLY_MOUNT_SELF_JUMP_END = 643,
- ANIM_MOUNT_SELF_JUMP_LAND_RUN = 644,
- ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN = 645,
- ANIM_MOUNT_SELF_START = 646,
- ANIM_FLY_MOUNT_SELF_START = 647,
- ANIM_MOUNT_SELF_FALL = 648,
- ANIM_FLY_MOUNT_SELF_FALL = 649,
- ANIM_STORMSTRIKE = 650,
- ANIM_FLY_STORMSTRIKE = 651,
- ANIM_READY_JOUST_NO_SHEATHE = 652,
- ANIM_FLY_READY_JOUST_NO_SHEATHE = 653,
- ANIM_SLAM = 654,
- ANIM_FLY_SLAM = 655,
- ANIM_DEATH_STRIKE = 656,
- ANIM_FLY_DEATH_STRIKE = 657,
- ANIM_SWIM_ATTACK_UNARMED = 658,
- ANIM_FLY_SWIM_ATTACK_UNARMED = 659,
- ANIM_SPINNING_KICK = 660,
- ANIM_FLY_SPINNING_KICK = 661,
- ANIM_ROUND_HOUSE_KICK = 662,
- ANIM_FLY_ROUND_HOUSE_KICK = 663,
- ANIM_ROLL_START = 664,
- ANIM_FLY_ROLL_START = 665,
- ANIM_ROLL = 666,
- ANIM_FLY_ROLL = 667,
- ANIM_ROLL_END = 668,
- ANIM_FLY_ROLL_END = 669,
- ANIM_PALM_STRIKE = 670,
- ANIM_FLY_PALM_STRIKE = 671,
- ANIM_MONK_OFFENSE_ATTACK_UNARMED = 672,
- ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED = 673,
- ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF = 674,
+ ANIM_STAND = 0,
+ ANIM_DEATH = 1,
+ ANIM_SPELL = 2,
+ ANIM_STOP = 3,
+ ANIM_WALK = 4,
+ ANIM_RUN = 5,
+ ANIM_DEAD = 6,
+ ANIM_RISE = 7,
+ ANIM_STAND_WOUND = 8,
+ ANIM_COMBAT_WOUND = 9,
+ ANIM_COMBAT_CRITICAL = 10,
+ ANIM_SHUFFLE_LEFT = 11,
+ ANIM_SHUFFLE_RIGHT = 12,
+ ANIM_WALK_BACKWARDS = 13,
+ ANIM_STUN = 14,
+ ANIM_HANDS_CLOSED = 15,
+ ANIM_ATTACK_UNARMED = 16,
+ ANIM_ATTACK1H = 17,
+ ANIM_ATTACK2H = 18,
+ ANIM_ATTACK2HL = 19,
+ ANIM_PARRY_UNARMED = 20,
+ ANIM_PARRY1H = 21,
+ ANIM_PARRY2H = 22,
+ ANIM_PARRY2HL = 23,
+ ANIM_SHIELD_BLOCK = 24,
+ ANIM_READY_UNARMED = 25,
+ ANIM_READY1H = 26,
+ ANIM_READY2H = 27,
+ ANIM_READY2HL = 28,
+ ANIM_READY_BOW = 29,
+ ANIM_DODGE = 30,
+ ANIM_SPELL_PRECAST = 31,
+ ANIM_SPELL_CAST = 32,
+ ANIM_SPELL_CAST_AREA = 33,
+ ANIM_NPC_WELCOME = 34,
+ ANIM_NPC_GOODBYE = 35,
+ ANIM_BLOCK = 36,
+ ANIM_JUMP_START = 37,
+ ANIM_JUMP = 38,
+ ANIM_JUMP_END = 39,
+ ANIM_FALL = 40,
+ ANIM_SWIM_IDLE = 41,
+ ANIM_SWIM = 42,
+ ANIM_SWIM_LEFT = 43,
+ ANIM_SWIM_RIGHT = 44,
+ ANIM_SWIM_BACKWARDS = 45,
+ ANIM_ATTACK_BOW = 46,
+ ANIM_FIRE_BOW = 47,
+ ANIM_READY_RIFLE = 48,
+ ANIM_ATTACK_RIFLE = 49,
+ ANIM_LOOT = 50,
+ ANIM_READY_SPELL_DIRECTED = 51,
+ ANIM_READY_SPELL_OMNI = 52,
+ ANIM_SPELL_CAST_DIRECTED = 53,
+ ANIM_SPELL_CAST_OMNI = 54,
+ ANIM_BATTLE_ROAR = 55,
+ ANIM_READY_ABILITY = 56,
+ ANIM_SPECIAL1H = 57,
+ ANIM_SPECIAL2H = 58,
+ ANIM_SHIELD_BASH = 59,
+ ANIM_EMOTE_TALK = 60,
+ ANIM_EMOTE_EAT = 61,
+ ANIM_EMOTE_WORK = 62,
+ ANIM_EMOTE_USE_STANDING = 63,
+ ANIM_EMOTE_TALK_EXCLAMATION = 64,
+ ANIM_EMOTE_TALK_QUESTION = 65,
+ ANIM_EMOTE_BOW = 66,
+ ANIM_EMOTE_WAVE = 67,
+ ANIM_EMOTE_CHEER = 68,
+ ANIM_EMOTE_DANCE = 69,
+ ANIM_EMOTE_LAUGH = 70,
+ ANIM_EMOTE_SLEEP = 71,
+ ANIM_EMOTE_SIT_GROUND = 72,
+ ANIM_EMOTE_RUDE = 73,
+ ANIM_EMOTE_ROAR = 74,
+ ANIM_EMOTE_KNEEL = 75,
+ ANIM_EMOTE_KISS = 76,
+ ANIM_EMOTE_CRY = 77,
+ ANIM_EMOTE_CHICKEN = 78,
+ ANIM_EMOTE_BEG = 79,
+ ANIM_EMOTE_APPLAUD = 80,
+ ANIM_EMOTE_SHOUT = 81,
+ ANIM_EMOTE_FLEX = 82,
+ ANIM_EMOTE_SHY = 83,
+ ANIM_EMOTE_POINT = 84,
+ ANIM_ATTACK1H_PIERCE = 85,
+ ANIM_ATTACK2H_LOOSE_PIERCE = 86,
+ ANIM_ATTACK_OFF = 87,
+ ANIM_ATTACK_OFF_PIERCE = 88,
+ ANIM_SHEATHE = 89,
+ ANIM_HIP_SHEATHE = 90,
+ ANIM_MOUNT = 91,
+ ANIM_RUN_RIGHT = 92,
+ ANIM_RUN_LEFT = 93,
+ ANIM_MOUNT_SPECIAL = 94,
+ ANIM_KICK = 95,
+ ANIM_SIT_GROUND_DOWN = 96,
+ ANIM_SIT_GROUND = 97,
+ ANIM_SIT_GROUND_UP = 98,
+ ANIM_SLEEP_DOWN = 99,
+ ANIM_SLEEP = 100,
+ ANIM_SLEEP_UP = 101,
+ ANIM_SIT_CHAIR_LOW = 102,
+ ANIM_SIT_CHAIR_MED = 103,
+ ANIM_SIT_CHAIR_HIGH = 104,
+ ANIM_LOAD_BOW = 105,
+ ANIM_LOAD_RIFLE = 106,
+ ANIM_ATTACK_THROWN = 107,
+ ANIM_READY_THROWN = 108,
+ ANIM_HOLD_BOW = 109,
+ ANIM_HOLD_RIFLE = 110,
+ ANIM_HOLD_THROWN = 111,
+ ANIM_LOAD_THROWN = 112,
+ ANIM_EMOTE_SALUTE = 113,
+ ANIM_KNEEL_START = 114,
+ ANIM_KNEEL_LOOP = 115,
+ ANIM_KNEEL_END = 116,
+ ANIM_ATTACK_UNARMED_OFF = 117,
+ ANIM_SPECIAL_UNARMED = 118,
+ ANIM_STEALTH_WALK = 119,
+ ANIM_STEALTH_STAND = 120,
+ ANIM_KNOCKDOWN = 121,
+ ANIM_EATING_LOOP = 122,
+ ANIM_USE_STANDING_LOOP = 123,
+ ANIM_CHANNEL_CAST_DIRECTED = 124,
+ ANIM_CHANNEL_CAST_OMNI = 125,
+ ANIM_WHIRLWIND = 126,
+ ANIM_BIRTH = 127,
+ ANIM_USE_STANDING_START = 128,
+ ANIM_USE_STANDING_END = 129,
+ ANIM_CREATURE_SPECIAL = 130,
+ ANIM_DROWN = 131,
+ ANIM_DROWNED = 132,
+ ANIM_FISHING_CAST = 133,
+ ANIM_FISHING_LOOP = 134,
+ ANIM_FLY = 135,
+ ANIM_EMOTE_WORK_NO_SHEATHE = 136,
+ ANIM_EMOTE_STUN_NO_SHEATHE = 137,
+ ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138,
+ ANIM_SPELL_SLEEP_DOWN = 139,
+ ANIM_SPELL_KNEEL_START = 140,
+ ANIM_SPELL_KNEEL_LOOP = 141,
+ ANIM_SPELL_KNEEL_END = 142,
+ ANIM_SPRINT = 143,
+ ANIM_IN_FLIGHT = 144,
+ ANIM_SPAWN = 145,
+ ANIM_CLOSE = 146,
+ ANIM_CLOSED = 147,
+ ANIM_OPEN = 148,
+ ANIM_OPENED = 149,
+ ANIM_DESTROY = 150,
+ ANIM_DESTROYED = 151,
+ ANIM_REBUILD = 152,
+ ANIM_CUSTOM_0 = 153,
+ ANIM_CUSTOM_1 = 154,
+ ANIM_CUSTOM_2 = 155,
+ ANIM_CUSTOM_3 = 156,
+ ANIM_DESPAWN = 157,
+ ANIM_HOLD = 158,
+ ANIM_DECAY = 159,
+ ANIM_BOW_PULL = 160,
+ ANIM_BOW_RELEASE = 161,
+ ANIM_SHIP_START = 162,
+ ANIM_SHIP_MOVING = 163,
+ ANIM_SHIP_STOP = 164,
+ ANIM_GROUP_ARROW = 165,
+ ANIM_ARROW = 166,
+ ANIM_CORPSE_ARROW = 167,
+ ANIM_GUIDE_ARROW = 168,
+ ANIM_SWAY = 169,
+ ANIM_DRUID_CAT_POUNCE = 170,
+ ANIM_DRUID_CAT_RIP = 171,
+ ANIM_DRUID_CAT_RAKE = 172,
+ ANIM_DRUID_CAT_RAVAGE = 173,
+ ANIM_DRUID_CAT_CLAW = 174,
+ ANIM_DRUID_CAT_COWER = 175,
+ ANIM_DRUID_BEAR_SWIPE = 176,
+ ANIM_DRUID_BEAR_BITE = 177,
+ ANIM_DRUID_BEAR_MAUL = 178,
+ ANIM_DRUID_BEAR_BASH = 179,
+ ANIM_DRAGON_TAIL = 180,
+ ANIM_DRAGON_STOMP = 181,
+ ANIM_DRAGON_SPIT = 182,
+ ANIM_DRAGON_SPIT_HOVER = 183,
+ ANIM_DRAGON_SPIT_FLY = 184,
+ ANIM_EMOTE_YES = 185,
+ ANIM_EMOTE_NO = 186,
+ ANIM_JUMP_LAND_RUN = 187,
+ ANIM_LOOT_HOLD = 188,
+ ANIM_LOOT_UP = 189,
+ ANIM_STAND_HIGH = 190,
+ ANIM_IMPACT = 191,
+ ANIM_LIFTOFF = 192,
+ ANIM_HOVER = 193,
+ ANIM_SUCCUBUS_ENTICE = 194,
+ ANIM_EMOTE_TRAIN = 195,
+ ANIM_EMOTE_DEAD = 196,
+ ANIM_EMOTE_DANCE_ONCE = 197,
+ ANIM_DEFLECT = 198,
+ ANIM_EMOTE_EAT_NO_SHEATHE = 199,
+ ANIM_LAND = 200,
+ ANIM_SUBMERGE = 201,
+ ANIM_SUBMERGED = 202,
+ ANIM_CANNIBALIZE = 203,
+ ANIM_ARROW_BIRTH = 204,
+ ANIM_GROUP_ARROW_BIRTH = 205,
+ ANIM_CORPSE_ARROW_BIRTH = 206,
+ ANIM_GUIDE_ARROW_BIRTH = 207,
+ ANIM_EMOTE_TALK_NO_SHEATHE = 208,
+ ANIM_EMOTE_POINT_NO_SHEATHE = 209,
+ ANIM_EMOTE_SALUTE_NO_SHEATHE = 210,
+ ANIM_EMOTE_DANCE_SPECIAL = 211,
+ ANIM_MUTILATE = 212,
+ ANIM_CUSTOM_SPELL_01 = 213,
+ ANIM_CUSTOM_SPELL_02 = 214,
+ ANIM_CUSTOM_SPELL_03 = 215,
+ ANIM_CUSTOM_SPELL_04 = 216,
+ ANIM_CUSTOM_SPELL_05 = 217,
+ ANIM_CUSTOM_SPELL_06 = 218,
+ ANIM_CUSTOM_SPELL_07 = 219,
+ ANIM_CUSTOM_SPELL_08 = 220,
+ ANIM_CUSTOM_SPELL_09 = 221,
+ ANIM_CUSTOM_SPELL_10 = 222,
+ ANIM_STEALTH_RUN = 223,
+ ANIM_EMERGE = 224,
+ ANIM_COWER = 225,
+ ANIM_GRAB = 226,
+ ANIM_GRAB_CLOSED = 227,
+ ANIM_GRAB_THROWN = 228,
+ ANIM_FLY_STAND = 229,
+ ANIM_FLY_DEATH = 230,
+ ANIM_FLY_SPELL = 231,
+ ANIM_FLY_STOP = 232,
+ ANIM_FLY_WALK = 233,
+ ANIM_FLY_RUN = 234,
+ ANIM_FLY_DEAD = 235,
+ ANIM_FLY_RISE = 236,
+ ANIM_FLY_STAND_WOUND = 237,
+ ANIM_FLY_COMBAT_WOUND = 238,
+ ANIM_FLY_COMBAT_CRITICAL = 239,
+ ANIM_FLY_SHUFFLE_LEFT = 240,
+ ANIM_FLY_SHUFFLE_RIGHT = 241,
+ ANIM_FLY_WALK_BACKWARDS = 242,
+ ANIM_FLY_STUN = 243,
+ ANIM_FLY_HANDS_CLOSED = 244,
+ ANIM_FLY_ATTACK_UNARMED = 245,
+ ANIM_FLY_ATTACK1H = 246,
+ ANIM_FLY_ATTACK2H = 247,
+ ANIM_FLY_ATTACK2HL = 248,
+ ANIM_FLY_PARRY_UNARMED = 249,
+ ANIM_FLY_PARRY1H = 250,
+ ANIM_FLY_PARRY2H = 251,
+ ANIM_FLY_PARRY2HL = 252,
+ ANIM_FLY_SHIELD_BLOCK = 253,
+ ANIM_FLY_READY_UNARMED = 254,
+ ANIM_FLY_READY1H = 255,
+ ANIM_FLY_READY2H = 256,
+ ANIM_FLY_READY2HL = 257,
+ ANIM_FLY_READY_BOW = 258,
+ ANIM_FLY_DODGE = 259,
+ ANIM_FLY_SPELL_PRECAST = 260,
+ ANIM_FLY_SPELL_CAST = 261,
+ ANIM_FLY_SPELL_CAST_AREA = 262,
+ ANIM_FLY_NPC_WELCOME = 263,
+ ANIM_FLY_NPC_GOODBYE = 264,
+ ANIM_FLY_BLOCK = 265,
+ ANIM_FLY_JUMP_START = 266,
+ ANIM_FLY_JUMP = 267,
+ ANIM_FLY_JUMP_END = 268,
+ ANIM_FLY_FALL = 269,
+ ANIM_FLY_SWIM_IDLE = 270,
+ ANIM_FLY_SWIM = 271,
+ ANIM_FLY_SWIM_LEFT = 272,
+ ANIM_FLY_SWIM_RIGHT = 273,
+ ANIM_FLY_SWIM_BACKWARDS = 274,
+ ANIM_FLY_ATTACK_BOW = 275,
+ ANIM_FLY_FIRE_BOW = 276,
+ ANIM_FLY_READY_RIFLE = 277,
+ ANIM_FLY_ATTACK_RIFLE = 278,
+ ANIM_FLY_LOOT = 279,
+ ANIM_FLY_READY_SPELL_DIRECTED = 280,
+ ANIM_FLY_READY_SPELL_OMNI = 281,
+ ANIM_FLY_SPELL_CAST_DIRECTED = 282,
+ ANIM_FLY_SPELL_CAST_OMNI = 283,
+ ANIM_FLY_SPELL_BATTLE_ROAR = 284,
+ ANIM_FLY_READY_ABILITY = 285,
+ ANIM_FLY_SPECIAL1H = 286,
+ ANIM_FLY_SPECIAL2H = 287,
+ ANIM_FLY_SHIELD_BASH = 288,
+ ANIM_FLY_EMOTE_TALK = 289,
+ ANIM_FLY_EMOTE_EAT = 290,
+ ANIM_FLY_EMOTE_WORK = 291,
+ ANIM_FLY_USE_STANDING = 292,
+ ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293,
+ ANIM_FLY_EMOTE_TALK_QUESTION = 294,
+ ANIM_FLY_EMOTE_BOW = 295,
+ ANIM_FLY_EMOTE_WAVE = 296,
+ ANIM_FLY_EMOTE_CHEER = 297,
+ ANIM_FLY_EMOTE_DANCE = 298,
+ ANIM_FLY_EMOTE_LAUGH = 299,
+ ANIM_FLY_EMOTE_SLEEP = 300,
+ ANIM_FLY_EMOTE_SIT_GROUND = 301,
+ ANIM_FLY_EMOTE_RUDE = 302,
+ ANIM_FLY_EMOTE_ROAR = 303,
+ ANIM_FLY_EMOTE_KNEEL = 304,
+ ANIM_FLY_EMOTE_KISS = 305,
+ ANIM_FLY_EMOTE_CRY = 306,
+ ANIM_FLY_EMOTE_CHICKEN = 307,
+ ANIM_FLY_EMOTE_BEG = 308,
+ ANIM_FLY_EMOTE_APPLAUD = 309,
+ ANIM_FLY_EMOTE_SHOUT = 310,
+ ANIM_FLY_EMOTE_FLEX = 311,
+ ANIM_FLY_EMOTE_SHY = 312,
+ ANIM_FLY_EMOTE_POINT = 313,
+ ANIM_FLY_ATTACK1H_PIERCE = 314,
+ ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315,
+ ANIM_FLY_ATTACK_OFF = 316,
+ ANIM_FLY_ATTACK_OFF_PIERCE = 317,
+ ANIM_FLY_SHEATH = 318,
+ ANIM_FLY_HIP_SHEATH = 319,
+ ANIM_FLY_MOUNT = 320,
+ ANIM_FLY_RUN_RIGHT = 321,
+ ANIM_FLY_RUN_LEFT = 322,
+ ANIM_FLY_MOUNT_SPECIAL = 323,
+ ANIM_FLY_KICK = 324,
+ ANIM_FLY_SIT_GROUND_DOWN = 325,
+ ANIM_FLY_SIT_GROUND = 326,
+ ANIM_FLY_SIT_GROUND_UP = 327,
+ ANIM_FLY_SLEEP_DOWN = 328,
+ ANIM_FLY_SLEEP = 329,
+ ANIM_FLY_SLEEP_UP = 330,
+ ANIM_FLY_SIT_CHAIR_LOW = 331,
+ ANIM_FLY_SIT_CHAIR_MED = 332,
+ ANIM_FLY_SIT_CHAIR_HIGH = 333,
+ ANIM_FLY_LOAD_BOW = 334,
+ ANIM_FLY_LOAD_RIFLE = 335,
+ ANIM_FLY_ATTACK_THROWN = 336,
+ ANIM_FLY_READY_THROWN = 337,
+ ANIM_FLY_HOLD_BOW = 338,
+ ANIM_FLY_HOLD_RIFLE = 339,
+ ANIM_FLY_HOLD_THROWN = 340,
+ ANIM_FLY_LOAD_THROWN = 341,
+ ANIM_FLY_EMOTE_SALUTE = 342,
+ ANIM_FLY_KNEEL_START = 343,
+ ANIM_FLY_KNEEL_LOOP = 344,
+ ANIM_FLY_KNEEL_END = 345,
+ ANIM_FLY_ATTACK_UNARMED_OFF = 346,
+ ANIM_FLY_SPECIAL_UNARMED = 347,
+ ANIM_FLY_STEALTH_WALK = 348,
+ ANIM_FLY_STEALTH_STAND = 349,
+ ANIM_FLY_KNOCKDOWN = 350,
+ ANIM_FLY_EATING_LOOP = 351,
+ ANIM_FLY_USE_STANDING_LOOP = 352,
+ ANIM_FLY_CHANNEL_CAST_DIRECTED = 353,
+ ANIM_FLY_CHANNEL_CAST_OMNI = 354,
+ ANIM_FLY_WHIRLWIND = 355,
+ ANIM_FLY_BIRTH = 356,
+ ANIM_FLY_USE_STANDING_START = 357,
+ ANIM_FLY_USE_STANDING_END = 358,
+ ANIM_FLY_CREATURE_SPECIAL = 359,
+ ANIM_FLY_DROWN = 360,
+ ANIM_FLY_DROWNED = 361,
+ ANIM_FLY_FISHING_CAST = 362,
+ ANIM_FLY_FISHING_LOOP = 363,
+ ANIM_FLY_FLY = 364,
+ ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365,
+ ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366,
+ ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367,
+ ANIM_FLY_SPELL_SLEEP_DOWN = 368,
+ ANIM_FLY_SPELL_KNEEL_START = 369,
+ ANIM_FLY_SPELL_KNEEL_LOOP = 370,
+ ANIM_FLY_SPELL_KNEEL_END = 371,
+ ANIM_FLY_SPRINT = 372,
+ ANIM_FLY_IN_FLIGHT = 373,
+ ANIM_FLY_SPAWN = 374,
+ ANIM_FLY_CLOSE = 375,
+ ANIM_FLY_CLOSED = 376,
+ ANIM_FLY_OPEN = 377,
+ ANIM_FLY_OPENED = 378,
+ ANIM_FLY_DESTROY = 379,
+ ANIM_FLY_DESTROYED = 380,
+ ANIM_FLY_REBUILD = 381,
+ ANIM_FLY_CUSTOM_0 = 382,
+ ANIM_FLY_CUSTOM_1 = 383,
+ ANIM_FLY_CUSTOM_2 = 384,
+ ANIM_FLY_CUSTOM_3 = 385,
+ ANIM_FLY_DESPAWN = 386,
+ ANIM_FLY_HOLD = 387,
+ ANIM_FLY_DECAY = 388,
+ ANIM_FLY_BOW_PULL = 389,
+ ANIM_FLY_BOW_RELEASE = 390,
+ ANIM_FLY_SHIP_START = 391,
+ ANIM_FLY_SHIP_MOVING = 392,
+ ANIM_FLY_SHIP_STOP = 393,
+ ANIM_FLY_GROUP_ARROW = 394,
+ ANIM_FLY_ARROW = 395,
+ ANIM_FLY_CORPSE_ARROW = 396,
+ ANIM_FLY_GUIDE_ARROW = 397,
+ ANIM_FLY_SWAY = 398,
+ ANIM_FLY_DRUID_CAT_POUNCE = 399,
+ ANIM_FLY_DRUID_CAT_RIP = 400,
+ ANIM_FLY_DRUID_CAT_RAKE = 401,
+ ANIM_FLY_DRUID_CAT_RAVAGE = 402,
+ ANIM_FLY_DRUID_CAT_CLAW = 403,
+ ANIM_FLY_DRUID_CAT_COWER = 404,
+ ANIM_FLY_DRUID_BEAR_SWIPE = 405,
+ ANIM_FLY_DRUID_BEAR_BITE = 406,
+ ANIM_FLY_DRUID_BEAR_MAUL = 407,
+ ANIM_FLY_DRUID_BEAR_BASH = 408,
+ ANIM_FLY_DRAGON_TAIL = 409,
+ ANIM_FLY_DRAGON_STOMP = 410,
+ ANIM_FLY_DRAGON_SPIT = 411,
+ ANIM_FLY_DRAGON_SPIT_HOVER = 412,
+ ANIM_FLY_DRAGON_SPIT_FLY = 413,
+ ANIM_FLY_EMOTE_YES = 414,
+ ANIM_FLY_EMOTE_NO = 415,
+ ANIM_FLY_JUMP_LAND_RUN = 416,
+ ANIM_FLY_LOOT_HOLD = 417,
+ ANIM_FLY_LOOT_UP = 418,
+ ANIM_FLY_STAND_HIGH = 419,
+ ANIM_FLY_IMPACT = 420,
+ ANIM_FLY_LIFTOFF = 421,
+ ANIM_FLY_HOVER = 422,
+ ANIM_FLY_SUCCUBUS_ENTICE = 423,
+ ANIM_FLY_EMOTE_TRAIN = 424,
+ ANIM_FLY_EMOTE_DEAD = 425,
+ ANIM_FLY_EMOTE_DANCE_ONCE = 426,
+ ANIM_FLY_DEFLECT = 427,
+ ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428,
+ ANIM_FLY_LAND = 429,
+ ANIM_FLY_SUBMERGE = 430,
+ ANIM_FLY_SUBMERGED = 431,
+ ANIM_FLY_CANNIBALIZE = 432,
+ ANIM_FLY_ARROW_BIRTH = 433,
+ ANIM_FLY_GROUP_ARROW_BIRTH = 434,
+ ANIM_FLY_CORPSE_ARROW_BIRTH = 435,
+ ANIM_FLY_GUIDE_ARROW_BIRTH = 436,
+ ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437,
+ ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438,
+ ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439,
+ ANIM_FLY_EMOTE_DANCE_SPECIAL = 440,
+ ANIM_FLY_MUTILATE = 441,
+ ANIM_FLY_CUSTOM_SPELL_01 = 442,
+ ANIM_FLY_CUSTOM_SPELL_02 = 443,
+ ANIM_FLY_CUSTOM_SPELL_03 = 444,
+ ANIM_FLY_CUSTOM_SPELL_04 = 445,
+ ANIM_FLY_CUSTOM_SPELL_05 = 446,
+ ANIM_FLY_CUSTOM_SPELL_06 = 447,
+ ANIM_FLY_CUSTOM_SPELL_07 = 448,
+ ANIM_FLY_CUSTOM_SPELL_08 = 449,
+ ANIM_FLY_CUSTOM_SPELL_09 = 450,
+ ANIM_FLY_CUSTOM_SPELL_10 = 451,
+ ANIM_FLY_STEALTH_RUN = 452,
+ ANIM_FLY_EMERGE = 453,
+ ANIM_FLY_COWER = 454,
+ ANIM_FLY_GRAB = 455,
+ ANIM_FLY_GRAB_CLOSED = 456,
+ ANIM_FLY_GRAB_THROWN = 457,
+ ANIM_TO_FLY = 458,
+ ANIM_TO_HOVER = 459,
+ ANIM_TO_GROUND = 460,
+ ANIM_FLY_TO_FLY = 461,
+ ANIM_FLY_TO_HOVER = 462,
+ ANIM_FLY_TO_GROUND = 463,
+ ANIM_SETTLE = 464,
+ ANIM_FLY_SETTLE = 465,
+ ANIM_DEATH_START = 466,
+ ANIM_DEATH_LOOP = 467,
+ ANIM_DEATH_END = 468,
+ ANIM_FLY_DEATH_START = 469,
+ ANIM_FLY_DEATH_LOOP = 470,
+ ANIM_FLY_DEATH_END = 471,
+ ANIM_DEATH_END_HOLD = 472,
+ ANIM_FLY_DEATH_END_HOLD = 473,
+ ANIM_STRANGULATE = 474,
+ ANIM_FLY_STRANGULATE = 475,
+ ANIM_READY_JOUST = 476,
+ ANIM_LOAD_JOUST = 477,
+ ANIM_HOLD_JOUST = 478,
+ ANIM_FLY_READY_JOUST = 479,
+ ANIM_FLY_LOAD_JOUST = 480,
+ ANIM_FLY_HOLD_JOUST = 481,
+ ANIM_ATTACK_JOUST = 482,
+ ANIM_FLY_ATTACK_JOUST = 483,
+ ANIM_RECLINED_MOUNT = 484,
+ ANIM_FLY_RECLINED_MOUNT = 485,
+ ANIM_TO_ALTERED = 486,
+ ANIM_FROM_ALTERED = 487,
+ ANIM_FLY_TO_ALTERED = 488,
+ ANIM_FLY_FROM_ALTERED = 489,
+ ANIM_IN_STOCKS = 490,
+ ANIM_FLY_IN_STOCKS = 491,
+ ANIM_VEHICLE_GRAB = 492,
+ ANIM_VEHICLE_THROW = 493,
+ ANIM_FLY_VEHICLE_GRAB = 494,
+ ANIM_FLY_VEHICLE_THROW = 495,
+ ANIM_TO_ALTERED_POST_SWAP = 496,
+ ANIM_FROM_ALTERED_POST_SWAP = 497,
+ ANIM_FLY_TO_ALTERED_POST_SWAP = 498,
+ ANIM_FLY_FROM_ALTERED_POST_SWAP = 499,
+ ANIM_RECLINED_MOUNT_PASSENGER = 500,
+ ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501,
+ ANIM_CARRY2H = 502,
+ ANIM_CARRIED2H = 503,
+ ANIM_FLY_CARRY2H = 504,
+ ANIM_FLY_CARRIED2H = 505,
+ ANIM_EMOTE_SNIFF = 506,
+ ANIM_EMOTE_FLY_SNIFF = 507,
+ ANIM_ATTACK_FIST1H = 508,
+ ANIM_FLY_ATTACK_FIST1H = 509,
+ ANIM_ATTACK_FIST_1H_OFF = 510,
+ ANIM_FLY_ATTACK_FIST_1H_OFF = 511,
+ ANIM_PARRY_FIST1H = 512,
+ ANIM_FLY_PARRY_FIST1H = 513,
+ ANIM_READY_FIST1H = 514,
+ ANIM_FLY_READY_FIST1H = 515,
+ ANIM_SPECIAL_FIST1H = 516,
+ ANIM_FLY_SPECIAL_FIST1H = 517,
+ ANIM_EMOTE_READ_START = 518,
+ ANIM_FLY_EMOTE_READ_START = 519,
+ ANIM_EMOTE_READ_LOOP = 520,
+ ANIM_FLY_EMOTE_READ_LOOP = 521,
+ ANIM_EMOTE_READ_END = 522,
+ ANIM_FLY_EMOTE_READ_END = 523,
+ ANIM_SWIM_RUN = 524,
+ ANIM_FLY_SWIM_RUN = 525,
+ ANIM_SWIM_WALK = 526,
+ ANIM_FLY_SWIM_WALK = 527,
+ ANIM_SWIM_WALK_BACKWARDS = 528,
+ ANIM_FLY_SWIM_WALK_BACKWARDS = 529,
+ ANIM_SWIM_SPRINT = 530,
+ ANIM_FLY_SWIM_SPRINT = 531,
+ ANIM_MOUNT_SWIM_IDLE = 532,
+ ANIM_FLY_MOUNT_SWIM_IDLE = 533,
+ ANIM_MOUNT_SWIM_BACKWARDS = 534,
+ ANIM_FLY_MOUNT_SWIM_BACKWARDS = 535,
+ ANIM_MOUNT_SWIM_LEFT = 536,
+ ANIM_FLY_MOUNT_SWIM_LEFT = 537,
+ ANIM_MOUNT_SWIM_RIGHT = 538,
+ ANIM_FLY_MOUNT_SWIM_RIGHT = 539,
+ ANIM_MOUNT_SWIM_RUN = 540,
+ ANIM_FLY_MOUNT_SWIM_RUN = 541,
+ ANIM_MOUNT_SWIM_SPRINT = 542,
+ ANIM_FLY_MOUNT_SWIM_SPRINT = 543,
+ ANIM_MOUNT_SWIM_WALK = 544,
+ ANIM_FLY_MOUNT_SWIM_WALK = 545,
+ ANIM_MOUNT_SWIM_WALK_BACKWARDS = 546,
+ ANIM_FLY_MOUNT_SWIM_WALK_BACKWARDS = 547,
+ ANIM_MOUNT_FLIGHT_IDLE = 548,
+ ANIM_FLY_MOUNT_FLIGHT_IDLE = 549,
+ ANIM_MOUNT_FLIGHT_BACKWARDS = 550,
+ ANIM_FLY_MOUNT_FLIGHT_BACKWARDS = 551,
+ ANIM_MOUNT_FLIGHT_LEFT = 552,
+ ANIM_FLY_MOUNT_FLIGHT_LEFT = 553,
+ ANIM_MOUNT_FLIGHT_RIGHT = 554,
+ ANIM_FLY_MOUNT_FLIGHT_RIGHT = 555,
+ ANIM_MOUNT_FLIGHT_RUN = 556,
+ ANIM_FLY_MOUNT_FLIGHT_RUN = 557,
+ ANIM_MOUNT_FLIGHT_SPRINT = 558,
+ ANIM_FLY_MOUNT_FLIGHT_SPRINT = 559,
+ ANIM_MOUNT_FLIGHT_WALK = 560,
+ ANIM_FLY_MOUNT_FLIGHT_WALK = 561,
+ ANIM_MOUNT_FLIGHT_WALK_BACKWARDS = 562,
+ ANIM_FLY_MOUNT_FLIGHT_WALK_BACKWARDS = 563,
+ ANIM_MOUNT_FLIGHT_START = 564,
+ ANIM_FLY_MOUNT_FLIGHT_START = 565,
+ ANIM_MOUNT_SWIM_START = 566,
+ ANIM_FLY_MOUNT_SWIM_START = 567,
+ ANIM_MOUNT_SWIM_LAND = 568,
+ ANIM_FLY_MOUNT_SWIM_LAND = 569,
+ ANIM_MOUNT_SWIM_LAND_RUN = 570,
+ ANIM_FLY_MOUNT_SWIM_LAND_RUN = 571,
+ ANIM_MOUNT_FLIGHT_LAND = 572,
+ ANIM_FLY_MOUNT_FLIGHT_LAND = 573,
+ ANIM_MOUNT_FLIGHT_LAND_RUN = 574,
+ ANIM_FLY_MOUNT_FLIGHT_LAND_RUN = 575,
+ ANIM_READY_BLOW_DART = 576,
+ ANIM_FLY_READY_BLOW_DART = 577,
+ ANIM_LOAD_BLOW_DART = 578,
+ ANIM_FLY_LOAD_BLOW_DART = 579,
+ ANIM_HOLD_BLOW_DART = 580,
+ ANIM_FLY_HOLD_BLOW_DART = 581,
+ ANIM_ATTACK_BLOW_DART = 582,
+ ANIM_FLY_ATTACK_BLOW_DART = 583,
+ ANIM_CARRIAGE_MOUNT = 584,
+ ANIM_FLY_CARRIAGE_MOUNT = 585,
+ ANIM_CARRIAGE_PASSENGER_MOUNT = 586,
+ ANIM_FLY_CARRIAGE_PASSENGER_MOUNT = 587,
+ ANIM_CARRIAGE_MOUNT_ATTACK = 588,
+ ANIM_FLY_CARRIAGE_MOUNT_ATTACK = 589,
+ ANIM_BARTENDER_STAND = 590,
+ ANIM_FLY_BARTENDER_STAND = 591,
+ ANIM_BARTENDER_WALK = 592,
+ ANIM_FLY_BARTENDER_WALK = 593,
+ ANIM_BARTENDER_RUN = 594,
+ ANIM_FLY_BARTENDER_RUN = 595,
+ ANIM_BARTENDER_SHUFFLE_LEFT = 596,
+ ANIM_FLY_BARTENDER_SHUFFLE_LEFT = 597,
+ ANIM_BARTENDER_SHUFFLE_RIGHT = 598,
+ ANIM_FLY_BARTENDER_SHUFFLE_RIGHT = 599,
+ ANIM_BARTENDER_EMOTE_TALK = 600,
+ ANIM_FLY_BARTENDER_EMOTE_TALK = 601,
+ ANIM_BARTENDER_EMOTE_POINT = 602,
+ ANIM_FLY_BARTENDER_EMOTE_POINT = 603,
+ ANIM_BARMAID_STAND = 604,
+ ANIM_FLY_BARMAID_STAND = 605,
+ ANIM_BARMAID_WALK = 606,
+ ANIM_FLY_BARMAID_WALK = 607,
+ ANIM_BARMAID_RUN = 608,
+ ANIM_FLY_BARMAID_RUN = 609,
+ ANIM_BARMAID_SHUFFLE_LEFT = 610,
+ ANIM_FLY_BARMAID_SHUFFLE_LEFT = 611,
+ ANIM_BARMAID_SHUFFLE_RIGHT = 612,
+ ANIM_FLY_BARMAID_SHUFFLE_RIGHT = 613,
+ ANIM_BARMAID_EMOTE_TALK = 614,
+ ANIM_FLY_BARMAID_EMOTE_TALK = 615,
+ ANIM_BARMAID_EMOTE_POINT = 616,
+ ANIM_FLY_BARMAID_EMOTE_POINT = 617,
+ ANIM_MOUNT_SELF_IDLE = 618,
+ ANIM_FLY_MOUNT_SELF_IDLE = 619,
+ ANIM_MOUNT_SELF_WALK = 620,
+ ANIM_FLY_MOUNT_SELF_WALK = 621,
+ ANIM_MOUNT_SELF_RUN = 622,
+ ANIM_FLY_MOUNT_SELF_RUN = 623,
+ ANIM_MOUNT_SELF_SPRINT = 624,
+ ANIM_FLY_MOUNT_SELF_SPRINT = 625,
+ ANIM_MOUNT_SELF_RUN_LEFT = 626,
+ ANIM_FLY_MOUNT_SELF_RUN_LEFT = 627,
+ ANIM_MOUNT_SELF_RUN_RIGHT = 628,
+ ANIM_FLY_MOUNT_SELF_RUN_RIGHT = 629,
+ ANIM_MOUNT_SELF_SHUFFLE_LEFT = 630,
+ ANIM_FLY_MOUNT_SELF_SHUFFLE_LEFT = 631,
+ ANIM_MOUNT_SELF_SHUFFLE_RIGHT = 632,
+ ANIM_FLY_MOUNT_SELF_SHUFFLE_RIGHT = 633,
+ ANIM_MOUNT_SELF_WALK_BACKWARDS = 634,
+ ANIM_FLY_MOUNT_SELF_WALK_BACKWARDS = 635,
+ ANIM_MOUNT_SELF_SPECIAL = 636,
+ ANIM_FLY_MOUNT_SELF_SPECIAL = 637,
+ ANIM_MOUNT_SELF_JUMP = 638,
+ ANIM_FLY_MOUNT_SELF_JUMP = 639,
+ ANIM_MOUNT_SELF_JUMP_START = 640,
+ ANIM_FLY_MOUNT_SELF_JUMP_START = 641,
+ ANIM_MOUNT_SELF_JUMP_END = 642,
+ ANIM_FLY_MOUNT_SELF_JUMP_END = 643,
+ ANIM_MOUNT_SELF_JUMP_LAND_RUN = 644,
+ ANIM_FLY_MOUNT_SELF_JUMP_LAND_RUN = 645,
+ ANIM_MOUNT_SELF_START = 646,
+ ANIM_FLY_MOUNT_SELF_START = 647,
+ ANIM_MOUNT_SELF_FALL = 648,
+ ANIM_FLY_MOUNT_SELF_FALL = 649,
+ ANIM_STORMSTRIKE = 650,
+ ANIM_FLY_STORMSTRIKE = 651,
+ ANIM_READY_JOUST_NO_SHEATHE = 652,
+ ANIM_FLY_READY_JOUST_NO_SHEATHE = 653,
+ ANIM_SLAM = 654,
+ ANIM_FLY_SLAM = 655,
+ ANIM_DEATH_STRIKE = 656,
+ ANIM_FLY_DEATH_STRIKE = 657,
+ ANIM_SWIM_ATTACK_UNARMED = 658,
+ ANIM_FLY_SWIM_ATTACK_UNARMED = 659,
+ ANIM_SPINNING_KICK = 660,
+ ANIM_FLY_SPINNING_KICK = 661,
+ ANIM_ROUND_HOUSE_KICK = 662,
+ ANIM_FLY_ROUND_HOUSE_KICK = 663,
+ ANIM_ROLL_START = 664,
+ ANIM_FLY_ROLL_START = 665,
+ ANIM_ROLL = 666,
+ ANIM_FLY_ROLL = 667,
+ ANIM_ROLL_END = 668,
+ ANIM_FLY_ROLL_END = 669,
+ ANIM_PALM_STRIKE = 670,
+ ANIM_FLY_PALM_STRIKE = 671,
+ ANIM_MONK_OFFENSE_ATTACK_UNARMED = 672,
+ ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED = 673,
+ ANIM_MONK_OFFENSE_ATTACK_UNARMED_OFF = 674,
ANIM_FLY_MONK_OFFENSE_ATTACK_UNARMED_OFF = 675,
- ANIM_MONK_OFFENSE_PARRY_UNARMED = 676,
- ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED = 677,
- ANIM_MONK_OFFENSE_READY_UNARMED = 678,
- ANIM_FLY_MONK_OFFENSE_READY_UNARMED = 679,
- ANIM_MONK_OFFENSE_SPECIAL_UNARMED = 680,
- ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED = 681,
- ANIM_MONK_DEFENSE_ATTACK_UNARMED = 682,
- ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED = 683,
- ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF = 684,
+ ANIM_MONK_OFFENSE_PARRY_UNARMED = 676,
+ ANIM_FLY_MONK_OFFENSE_PARRY_UNARMED = 677,
+ ANIM_MONK_OFFENSE_READY_UNARMED = 678,
+ ANIM_FLY_MONK_OFFENSE_READY_UNARMED = 679,
+ ANIM_MONK_OFFENSE_SPECIAL_UNARMED = 680,
+ ANIM_FLY_MONK_OFFENSE_SPECIAL_UNARMED = 681,
+ ANIM_MONK_DEFENSE_ATTACK_UNARMED = 682,
+ ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED = 683,
+ ANIM_MONK_DEFENSE_ATTACK_UNARMED_OFF = 684,
ANIM_FLY_MONK_DEFENSE_ATTACK_UNARMED_OFF = 685,
- ANIM_MONK_DEFENSE_PARRY_UNARMED = 686,
- ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED = 687,
- ANIM_MONK_DEFENSE_READY_UNARMED = 688,
- ANIM_FLY_MONK_DEFENSE_READY_UNARMED = 689,
- ANIM_MONK_DEFENSE_SPECIAL_UNARMED = 690,
- ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED = 691,
- ANIM_MONK_HEAL_ATTACK_UNARMED = 692,
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED = 693,
- ANIM_MONK_HEAL_ATTACK_UNARMED_OFF = 694,
- ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF = 695,
- ANIM_MONK_HEAL_PARRY_UNARMED = 696,
- ANIM_FLY_MONK_HEAL_PARRY_UNARMED = 697,
- ANIM_MONK_HEAL_READY_UNARMED = 698,
- ANIM_FLY_MONK_HEAL_READY_UNARMED = 699,
- ANIM_MONK_HEAL_SPECIAL_UNARMED = 700,
- ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED = 701,
- ANIM_FLYING_KICK = 702,
- ANIM_FLY_FLYING_KICK = 703,
- ANIM_FLYING_KICK_START = 704,
- ANIM_FLY_FLYING_KICK_START = 705,
- ANIM_FLYING_KICK_END = 706,
- ANIM_FLY_FLYING_KICK_END = 707,
- ANIM_CRANE_START = 708,
- ANIM_FLY_CRANE_START = 709,
- ANIM_CRANE_LOOP = 710,
- ANIM_FLY_CRANE_LOOP = 711,
- ANIM_CRANE_END = 712,
- ANIM_FLY_CRANE_END = 713,
- ANIM_DESPAWNED = 714,
- ANIM_FLY_DESPAWNED = 715,
- ANIM_THOUSAND_FISTS = 716,
- ANIM_FLY_THOUSAND_FISTS = 717,
- ANIM_MONK_HEAL_READY_SPELL_DIRECTED = 718,
- ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED = 719,
- ANIM_MONK_HEAL_READY_SPELL_OMNI = 720,
- ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI = 721,
- ANIM_MONK_HEAL_SPELL_CAST_DIRECTED = 722,
- ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED = 723,
- ANIM_MONK_HEAL_SPELL_CAST_OMNI = 724,
- ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI = 725,
- ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED = 726,
+ ANIM_MONK_DEFENSE_PARRY_UNARMED = 686,
+ ANIM_FLY_MONK_DEFENSE_PARRY_UNARMED = 687,
+ ANIM_MONK_DEFENSE_READY_UNARMED = 688,
+ ANIM_FLY_MONK_DEFENSE_READY_UNARMED = 689,
+ ANIM_MONK_DEFENSE_SPECIAL_UNARMED = 690,
+ ANIM_FLY_MONK_DEFENSE_SPECIAL_UNARMED = 691,
+ ANIM_MONK_HEAL_ATTACK_UNARMED = 692,
+ ANIM_FLY_MONK_HEAL_ATTACK_UNARMED = 693,
+ ANIM_MONK_HEAL_ATTACK_UNARMED_OFF = 694,
+ ANIM_FLY_MONK_HEAL_ATTACK_UNARMED_OFF = 695,
+ ANIM_MONK_HEAL_PARRY_UNARMED = 696,
+ ANIM_FLY_MONK_HEAL_PARRY_UNARMED = 697,
+ ANIM_MONK_HEAL_READY_UNARMED = 698,
+ ANIM_FLY_MONK_HEAL_READY_UNARMED = 699,
+ ANIM_MONK_HEAL_SPECIAL_UNARMED = 700,
+ ANIM_FLY_MONK_HEAL_SPECIAL_UNARMED = 701,
+ ANIM_FLYING_KICK = 702,
+ ANIM_FLY_FLYING_KICK = 703,
+ ANIM_FLYING_KICK_START = 704,
+ ANIM_FLY_FLYING_KICK_START = 705,
+ ANIM_FLYING_KICK_END = 706,
+ ANIM_FLY_FLYING_KICK_END = 707,
+ ANIM_CRANE_START = 708,
+ ANIM_FLY_CRANE_START = 709,
+ ANIM_CRANE_LOOP = 710,
+ ANIM_FLY_CRANE_LOOP = 711,
+ ANIM_CRANE_END = 712,
+ ANIM_FLY_CRANE_END = 713,
+ ANIM_DESPAWNED = 714,
+ ANIM_FLY_DESPAWNED = 715,
+ ANIM_THOUSAND_FISTS = 716,
+ ANIM_FLY_THOUSAND_FISTS = 717,
+ ANIM_MONK_HEAL_READY_SPELL_DIRECTED = 718,
+ ANIM_FLY_MONK_HEAL_READY_SPELL_DIRECTED = 719,
+ ANIM_MONK_HEAL_READY_SPELL_OMNI = 720,
+ ANIM_FLY_MONK_HEAL_READY_SPELL_OMNI = 721,
+ ANIM_MONK_HEAL_SPELL_CAST_DIRECTED = 722,
+ ANIM_FLY_MONK_HEAL_SPELL_CAST_DIRECTED = 723,
+ ANIM_MONK_HEAL_SPELL_CAST_OMNI = 724,
+ ANIM_FLY_MONK_HEAL_SPELL_CAST_OMNI = 725,
+ ANIM_MONK_HEAL_CHANNEL_CAST_DIRECTED = 726,
ANIM_FLY_MONK_HEAL_CHANNEL_CAST_DIRECTED = 727,
- ANIM_MONK_HEAL_CHANNEL_CAST_OMNI = 728,
- ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI = 729,
- ANIM_TORPEDO = 730,
- ANIM_FLY_TORPEDO = 731,
- ANIM_MEDITATE = 732,
- ANIM_FLY_MEDITATE = 733,
- ANIM_BREATH_OF_FIRE = 734,
- ANIM_FLY_BREATH_OF_FIRE = 735,
- ANIM_RISING_SUN_KICK = 736,
- ANIM_FLY_RISING_SUN_KICK = 737,
- ANIM_GROUND_KICK = 738,
- ANIM_FLY_GROUND_KICK = 739,
- ANIM_KICK_BACK = 740,
- ANIM_FLY_KICK_BACK = 741,
- ANIM_PET_BATTLE_STAND = 742,
- ANIM_FLY_PET_BATTLE_STAND = 743,
- ANIM_PET_BATTLE_DEATH = 744,
- ANIM_FLY_PET_BATTLE_DEATH = 745,
- ANIM_PET_BATTLE_RUN = 746,
- ANIM_FLY_PET_BATTLE_RUN = 747,
- ANIM_PET_BATTLE_WOUND = 748,
- ANIM_FLY_PET_BATTLE_WOUND = 749,
- ANIM_PET_BATTLE_ATTACK = 750,
- ANIM_FLY_PET_BATTLE_ATTACK = 751,
- ANIM_PET_BATTLE_READY_SPELL = 752,
- ANIM_FLY_PET_BATTLE_READY_SPELL = 753,
- ANIM_PET_BATTLE_SPELL_CAST = 754,
- ANIM_FLY_PET_BATTLE_SPELL_CAST = 755,
- ANIM_PET_BATTLE_CUSTOM0 = 756,
- ANIM_FLY_PET_BATTLE_CUSTOM0 = 757,
- ANIM_PET_BATTLE_CUSTOM1 = 758,
- ANIM_FLY_PET_BATTLE_CUSTOM1 = 759,
- ANIM_PET_BATTLE_CUSTOM2 = 760,
- ANIM_FLY_PET_BATTLE_CUSTOM2 = 761,
- ANIM_PET_BATTLE_CUSTOM3 = 762,
- ANIM_FLY_PET_BATTLE_CUSTOM3 = 763,
- ANIM_PET_BATTLE_VICTORY = 764,
- ANIM_FLY_PET_BATTLE_VICTORY = 765,
- ANIM_PET_BATTLE_LOSS = 766,
- ANIM_FLY_PET_BATTLE_LOSS = 767,
- ANIM_PET_BATTLE_STUN = 768,
- ANIM_FLY_PET_BATTLE_STUN = 769,
- ANIM_PET_BATTLE_DEAD = 770,
- ANIM_FLY_PET_BATTLE_DEAD = 771,
- ANIM_PET_BATTLE_FREEZE = 772,
- ANIM_FLY_PET_BATTLE_FREEZE = 773,
- ANIM_MONK_OFFENSE_ATTACK_WEAPON = 774,
- ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON = 775,
- ANIM_BAR_TEND_EMOTE_WAVE = 776,
- ANIM_FLY_BAR_TEND_EMOTE_WAVE = 777,
- ANIM_BAR_SERVER_EMOTE_TALK = 778,
- ANIM_FLY_BAR_SERVER_EMOTE_TALK = 779,
- ANIM_BAR_SERVER_EMOTE_WAVE = 780,
- ANIM_FLY_BAR_SERVER_EMOTE_WAVE = 781,
- ANIM_BAR_SERVER_POUR_DRINKS = 782,
- ANIM_FLY_BAR_SERVER_POUR_DRINKS = 783,
- ANIM_BAR_SERVER_PICKUP = 784,
- ANIM_FLY_BAR_SERVER_PICKUP = 785,
- ANIM_BAR_SERVER_PUT_DOWN = 786,
- ANIM_FLY_BAR_SERVER_PUT_DOWN = 787,
- ANIM_BAR_SWEEP_STAND = 788,
- ANIM_FLY_BAR_SWEEP_STAND = 789,
- ANIM_BAR_PATRON_SIT = 790,
- ANIM_FLY_BAR_PATRON_SIT = 791,
- ANIM_BAR_PATRON_SIT_EMOTE_TALK = 792,
- ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK = 793,
- ANIM_BAR_PATRON_STAND = 794,
- ANIM_FLY_BAR_PATRON_STAND = 795,
- ANIM_BAR_PATRON_STAND_EMOTE_TALK = 796,
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK = 797,
- ANIM_BAR_PATRON_STAND_EMOTE_POINT = 798,
- ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT = 799,
- ANIM_CARRION_SWARM = 800,
- ANIM_FLY_CARRION_SWARM = 801,
- ANIM_WHEEL_LOOP = 802,
- ANIM_FLY_WHEEL_LOOP = 803
+ ANIM_MONK_HEAL_CHANNEL_CAST_OMNI = 728,
+ ANIM_FLY_MONK_HEAL_CHANNEL_CAST_OMNI = 729,
+ ANIM_TORPEDO = 730,
+ ANIM_FLY_TORPEDO = 731,
+ ANIM_MEDITATE = 732,
+ ANIM_FLY_MEDITATE = 733,
+ ANIM_BREATH_OF_FIRE = 734,
+ ANIM_FLY_BREATH_OF_FIRE = 735,
+ ANIM_RISING_SUN_KICK = 736,
+ ANIM_FLY_RISING_SUN_KICK = 737,
+ ANIM_GROUND_KICK = 738,
+ ANIM_FLY_GROUND_KICK = 739,
+ ANIM_KICK_BACK = 740,
+ ANIM_FLY_KICK_BACK = 741,
+ ANIM_PET_BATTLE_STAND = 742,
+ ANIM_FLY_PET_BATTLE_STAND = 743,
+ ANIM_PET_BATTLE_DEATH = 744,
+ ANIM_FLY_PET_BATTLE_DEATH = 745,
+ ANIM_PET_BATTLE_RUN = 746,
+ ANIM_FLY_PET_BATTLE_RUN = 747,
+ ANIM_PET_BATTLE_WOUND = 748,
+ ANIM_FLY_PET_BATTLE_WOUND = 749,
+ ANIM_PET_BATTLE_ATTACK = 750,
+ ANIM_FLY_PET_BATTLE_ATTACK = 751,
+ ANIM_PET_BATTLE_READY_SPELL = 752,
+ ANIM_FLY_PET_BATTLE_READY_SPELL = 753,
+ ANIM_PET_BATTLE_SPELL_CAST = 754,
+ ANIM_FLY_PET_BATTLE_SPELL_CAST = 755,
+ ANIM_PET_BATTLE_CUSTOM0 = 756,
+ ANIM_FLY_PET_BATTLE_CUSTOM0 = 757,
+ ANIM_PET_BATTLE_CUSTOM1 = 758,
+ ANIM_FLY_PET_BATTLE_CUSTOM1 = 759,
+ ANIM_PET_BATTLE_CUSTOM2 = 760,
+ ANIM_FLY_PET_BATTLE_CUSTOM2 = 761,
+ ANIM_PET_BATTLE_CUSTOM3 = 762,
+ ANIM_FLY_PET_BATTLE_CUSTOM3 = 763,
+ ANIM_PET_BATTLE_VICTORY = 764,
+ ANIM_FLY_PET_BATTLE_VICTORY = 765,
+ ANIM_PET_BATTLE_LOSS = 766,
+ ANIM_FLY_PET_BATTLE_LOSS = 767,
+ ANIM_PET_BATTLE_STUN = 768,
+ ANIM_FLY_PET_BATTLE_STUN = 769,
+ ANIM_PET_BATTLE_DEAD = 770,
+ ANIM_FLY_PET_BATTLE_DEAD = 771,
+ ANIM_PET_BATTLE_FREEZE = 772,
+ ANIM_FLY_PET_BATTLE_FREEZE = 773,
+ ANIM_MONK_OFFENSE_ATTACK_WEAPON = 774,
+ ANIM_FLY_MONK_OFFENSE_ATTACK_WEAPON = 775,
+ ANIM_BAR_TEND_EMOTE_WAVE = 776,
+ ANIM_FLY_BAR_TEND_EMOTE_WAVE = 777,
+ ANIM_BAR_SERVER_EMOTE_TALK = 778,
+ ANIM_FLY_BAR_SERVER_EMOTE_TALK = 779,
+ ANIM_BAR_SERVER_EMOTE_WAVE = 780,
+ ANIM_FLY_BAR_SERVER_EMOTE_WAVE = 781,
+ ANIM_BAR_SERVER_POUR_DRINKS = 782,
+ ANIM_FLY_BAR_SERVER_POUR_DRINKS = 783,
+ ANIM_BAR_SERVER_PICKUP = 784,
+ ANIM_FLY_BAR_SERVER_PICKUP = 785,
+ ANIM_BAR_SERVER_PUT_DOWN = 786,
+ ANIM_FLY_BAR_SERVER_PUT_DOWN = 787,
+ ANIM_BAR_SWEEP_STAND = 788,
+ ANIM_FLY_BAR_SWEEP_STAND = 789,
+ ANIM_BAR_PATRON_SIT = 790,
+ ANIM_FLY_BAR_PATRON_SIT = 791,
+ ANIM_BAR_PATRON_SIT_EMOTE_TALK = 792,
+ ANIM_FLY_BAR_PATRON_SIT_EMOTE_TALK = 793,
+ ANIM_BAR_PATRON_STAND = 794,
+ ANIM_FLY_BAR_PATRON_STAND = 795,
+ ANIM_BAR_PATRON_STAND_EMOTE_TALK = 796,
+ ANIM_FLY_BAR_PATRON_STAND_EMOTE_TALK = 797,
+ ANIM_BAR_PATRON_STAND_EMOTE_POINT = 798,
+ ANIM_FLY_BAR_PATRON_STAND_EMOTE_POINT = 799,
+ ANIM_CARRION_SWARM = 800,
+ ANIM_FLY_CARRION_SWARM = 801,
+ ANIM_WHEEL_LOOP = 802,
+ ANIM_FLY_WHEEL_LOOP = 803,
+ ANIM_STAND_CHARACTER_CREATE = 804,
+ ANIM_FLY_STAND_CHARACTER_CREATE = 805,
+ ANIM_MOUNT_CHOPPER = 806,
+ ANIM_FLY_MOUNT_CHOPPER = 807,
+ ANIM_FACE_POSE = 808,
+ ANIM_FLY_FACE_POSE = 809,
+ ANIM_WARRIOR_COLOSSUS_SMASH = 810,
+ ANIM_FLY_WARRIOR_COLOSSUS_SMASH = 811,
+ ANIM_WARRIOR_MORTAL_STRIKE = 812,
+ ANIM_FLY_WARRIOR_MORTAL_STRIKE = 813,
+ ANIM_WARRIOR_WHIRLWIND = 814,
+ ANIM_FLY_WARRIOR_WHIRLWIND = 815,
+ ANIM_WARRIOR_CHARGE = 816,
+ ANIM_FLY_WARRIOR_CHARGE = 817,
+ ANIM_WARRIOR_CHARGE_START = 818,
+ ANIM_FLY_WARRIOR_CHARGE_START = 819,
+ ANIM_WARRIOR_CHARGE_END = 820,
+ ANIM_FLY_WARRIOR_CHARGE_END = 821
};
enum LockKeyType
@@ -3146,7 +3283,7 @@ enum LockKeyType
LOCK_KEY_SKILL = 2
};
-// LockType.dbc (6.0)
+// LockType.dbc (6.0.2.18988)
enum LockType
{
LOCKTYPE_PICKLOCK = 1,
@@ -3171,20 +3308,22 @@ enum LockType
LOCKTYPE_INSCRIPTION = 20,
LOCKTYPE_OPEN_FROM_VEHICLE = 21,
LOCKTYPE_ARCHAELOGY = 22,
- LOCKTYPE_PVP_OPEN_FAST = 23
+ LOCKTYPE_PVP_OPEN_FAST = 23,
+ LOCKTYPE_LUMBER_MILL = 28
};
-enum TrainerType // this is important type for npcs!
+// this is important type for npcs!
+enum TrainerType
{
TRAINER_TYPE_CLASS = 0,
- TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2
+ TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2
TRAINER_TYPE_TRADESKILLS = 2,
TRAINER_TYPE_PETS = 3
};
#define MAX_TRAINER_TYPE 4
-// CreatureType.dbc (6.0)
+// CreatureType.dbc (6.0.2.18988)
enum CreatureType
{
CREATURE_TYPE_BEAST = 1,
@@ -3208,7 +3347,7 @@ uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1))
uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1));
uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1));
-// CreatureFamily.dbc (6.0)
+// CreatureFamily.dbc (6.0.2.18988)
enum CreatureFamily
{
CREATURE_FAMILY_WOLF = 1,
@@ -3220,7 +3359,7 @@ enum CreatureFamily
CREATURE_FAMILY_CARRION_BIRD = 7,
CREATURE_FAMILY_CRAB = 8,
CREATURE_FAMILY_GORILLA = 9,
- CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB
+ CREATURE_FAMILY_HORSE_CUSTOM = 10, // Does not exist in DBC but used for horse like beasts in DB
CREATURE_FAMILY_RAPTOR = 11,
CREATURE_FAMILY_TALLSTRIDER = 12,
CREATURE_FAMILY_FELHUNTER = 15,
@@ -3260,78 +3399,79 @@ enum CreatureFamily
CREATURE_FAMILY_SHALE_SPIDER = 55,
CREATURE_FAMILY_ZOMBIE = 56,
CREATURE_FAMILY_BEETLE_OLD = 57,
- CREATURE_FAMILY_SILITHID_2 = 59,
- CREATURE_FAMILY_WASP_2 = 66,
- CREATURE_FAMILY_HYDRA = 67,
- CREATURE_FAMILY_FEL_IMP = 68,
- CREATURE_FAMILY_VOIDLORD = 69,
- CREATURE_FAMILY_SHIVARRA = 70,
- CREATURE_FAMILY_OBSERVER = 71,
- CREATURE_FAMILY_WRATHGUARD = 72,
- CREATURE_FAMILY_INFERNAL = 73,
- CREATURE_FAMILY_FIRE_ELEMENTAL = 74,
- CREATURE_FAMILY_EARTH_ELEMENTAL = 75,
- CREATURE_FAMILY_CRANE = 76,
- CREATURE_FAMILY_WATER_STRIDER = 77,
- CREATURE_FAMILY_PORCUPINE = 78,
- CREATURE_FAMILY_QUILEN = 79,
- CREATURE_FAMILY_GOAT = 80,
- CREATURE_FAMILY_BASILISK = 81,
- CREATURE_FAMILY_DIREHORN = 82,
- CREATURE_FAMILY_STORM_ELEMENTAL = 83,
- CREATURE_FAMILY_MT_WATER_ELEMENTAL = 84,
- CREATURE_FAMILY_TERRORGUARD = 85,
- CREATURE_FAMILY_ABYSSAL = 86,
- CREATURE_FAMILY_HOOK_WASP = 87,
- CREATURE_FAMILY_RIVERBEAST = 88
+ CREATURE_FAMILY_SILITHID2 = 59,
+ CREATURE_FAMILY_WASP2 = 66,
+ CREATURE_FAMILY_HYDRA = 68,
+ CREATURE_FAMILY_FELIMP = 100,
+ CREATURE_FAMILY_VOIDLORD = 101,
+ CREATURE_FAMILY_SHIVARA = 102,
+ CREATURE_FAMILY_OBSERVER = 103,
+ CREATURE_FAMILY_WRATHGUARD = 104,
+ CREATURE_FAMILY_INFERNAL = 108,
+ CREATURE_FAMILY_FIREELEMENTAL = 116,
+ CREATURE_FAMILY_EARTHELEMENTAL = 117,
+ CREATURE_FAMILY_CRANE = 125,
+ CREATURE_FAMILY_WATERSTRIDER = 126,
+ CREATURE_FAMILY_PORCUPINE = 127,
+ CREATURE_FAMILY_QUILEN = 128,
+ CREATURE_FAMILY_GOAT = 129,
+ CREATURE_FAMILY_BASILISK = 130,
+ CREATURE_FAMILY_DIREHORN = 138,
+ CREATURE_FAMILY_STORMELEMENTAL = 145,
+ CREATURE_FAMILY_MTWATERELEMENTAL = 146,
+ CREATURE_FAMILY_TORRORGUARD = 147,
+ CREATURE_FAMILY_ABYSSAL = 148,
+ CREATURE_FAMILY_RYLAK = 149,
+ CREATURE_FAMILY_RIVERBEAST = 150,
+ CREATURE_FAMILY_STAG = 151
};
enum CreatureTypeFlags
{
- CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
- CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
- CREATURE_TYPEFLAGS_BOSS = 0x00000004,
- CREATURE_TYPEFLAGS_UNK3 = 0x00000008,
- CREATURE_TYPEFLAGS_UNK4 = 0x00000010,
- CREATURE_TYPEFLAGS_UNK5 = 0x00000020,
- CREATURE_TYPEFLAGS_UNK6 = 0x00000040,
- CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead)
- CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist
- CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner
- CREATURE_TYPEFLAGS_DONT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log
- CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat
- CREATURE_TYPEFLAGS_AID_PLAYERS = 0x00001000, // ? Can aid any player in combat if in range?
- CREATURE_TYPEFLAGS_UNK13 = 0x00002000,
- CREATURE_TYPEFLAGS_UNK14 = 0x00004000, // ? Possibly not in use
- CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer
- CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
- CREATURE_TYPEFLAGS_UNK17 = 0x00020000, // ? Related to vehicles/pvp?
- CREATURE_TYPEFLAGS_UNK18 = 0x00040000, // ? Related to vehicle/siege weapons?
- CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ
- CREATURE_TYPEFLAGS_UNK20 = 0x00100000,
- CREATURE_TYPEFLAGS_UNK21 = 0x00200000,
- CREATURE_TYPEFLAGS_UNK22 = 0x00400000,
- CREATURE_TYPEFLAGS_UNK23 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion?
- CREATURE_TYPEFLAGS_UNK24 = 0x01000000,
- CREATURE_TYPEFLAGS_UNK25 = 0x02000000,
- CREATURE_TYPEFLAGS_PARTY_MEMBER = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid
- CREATURE_TYPEFLAGS_UNK27 = 0x08000000,
- CREATURE_TYPEFLAGS_UNK28 = 0x10000000,
- CREATURE_TYPEFLAGS_UNK29 = 0x20000000,
- CREATURE_TYPEFLAGS_UNK30 = 0x40000000,
- CREATURE_TYPEFLAGS_UNK31 = 0x80000000
+ CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
+ CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
+ CREATURE_TYPEFLAGS_BOSS = 0x00000004,
+ CREATURE_TYPEFLAGS_DO_NOT_PLAY_WOUND_PARRY_ANIMATION = 0x00000008,
+ CREATURE_TYPEFLAGS_HIDE_FACTION_TOOLTIP = 0x00000010,
+ CREATURE_TYPEFLAGS_UNK5 = 0x00000020,
+ CREATURE_TYPEFLAGS_SPELL_ATTACKABLE = 0x00000040,
+ CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead)
+ CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist
+ CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner
+ CREATURE_TYPEFLAGS_DONT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log
+ CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat
+ CREATURE_TYPEFLAGS_CAN_ASSIST = 0x00001000,
+ CREATURE_TYPEFLAGS_IS_PET_BAR_USED = 0x00002000,
+ CREATURE_TYPEFLAGS_MASK_UID = 0x00004000,
+ CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer
+ CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
+ CREATURE_TYPEFLAGS_USE_DEFAULT_COLLISION_BOX = 0x00020000,
+ CREATURE_TYPEFLAGS_IS_SIEGE_WEAPON = 0x00040000,
+ CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ
+ CREATURE_TYPEFLAGS_HIDE_NAMEPLATE = 0x00100000,
+ CREATURE_TYPEFLAGS_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000,
+ CREATURE_TYPEFLAGS_IS_LINK_ALL = 0x00400000,
+ CREATURE_TYPEFLAGS_INTERACT_ONLY_WITH_CREATOR = 0x00800000,
+ CREATURE_TYPEFLAGS_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000,
+ CREATURE_TYPEFLAGS_HAS_NO_SHADOW_BLOB = 0x02000000,
+ CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid
+ CREATURE_TYPEFLAGS_FORCE_GOSSIP = 0x08000000,
+ CREATURE_TYPEFLAGS_DO_NOT_SHEATHE = 0x10000000,
+ CREATURE_TYPEFLAGS_DO_NOT_TARGET_ON_INTERACTION = 0x20000000,
+ CREATURE_TYPEFLAGS_DO_NOT_RENDER_OBJECT_NAME = 0x40000000,
+ CREATURE_TYPEFLAGS_UNIT_IS_QUEST_BOSS = 0x80000000 // Not verified
};
enum CreatureTypeFlags2
{
- CREATURE_TYPEFLAGS_2_UNK1 = 0x00000001,
- CREATURE_TYPEFLAGS_2_UNK2 = 0x00000002,
- CREATURE_TYPEFLAGS_2_UNK3 = 0x00000004,
- CREATURE_TYPEFLAGS_2_UNK4 = 0x00000008,
- CREATURE_TYPEFLAGS_2_UNK5 = 0x00000010,
- CREATURE_TYPEFLAGS_2_UNK6 = 0x00000020,
- CREATURE_TYPEFLAGS_2_UNK7 = 0x00000040,
- CREATURE_TYPEFLAGS_2_UNK8 = 0x00000080
+ CREATURE_TYPEFLAGS_2_UNK1 = 0x00000001,
+ CREATURE_TYPEFLAGS_2_UNK2 = 0x00000002,
+ CREATURE_TYPEFLAGS_2_UNK3 = 0x00000004,
+ CREATURE_TYPEFLAGS_2_UNK4 = 0x00000008,
+ CREATURE_TYPEFLAGS_2_UNK5 = 0x00000010,
+ CREATURE_TYPEFLAGS_2_UNK6 = 0x00000020,
+ CREATURE_TYPEFLAGS_2_UNK7 = 0x00000040,
+ CREATURE_TYPEFLAGS_2_UNK8 = 0x00000080
};
enum CreatureEliteType
@@ -3341,7 +3481,8 @@ enum CreatureEliteType
CREATURE_ELITE_RAREELITE = 2,
CREATURE_ELITE_WORLDBOSS = 3,
CREATURE_ELITE_RARE = 4,
- CREATURE_UNKNOWN = 5 // found in 2.2.3 for 2 mobs
+ CREATURE_UNKNOWN = 5, // found in 2.2.3 for 2 mobs
+ CREATURE_WEAK = 6
};
// Holidays.dbc (6.0)
@@ -3400,7 +3541,7 @@ enum HolidayIds
//HOLIDAY_CALL_TO_ARMS_DG = 516
};
-// QuestInfo.dbc (6.0)
+// QuestInfo.dbc (6.0.2.18988)
enum QuestTypes
{
QUEST_TYPE_ELITE = 1, // Group
@@ -3422,64 +3563,66 @@ enum QuestTypes
// QuestSort.dbc (6.0)
enum QuestSort
{
- QUEST_SORT_EPIC = 1,
- QUEST_SORT_HALLOWS_END = 21,
- QUEST_SORT_SEASONAL = 22,
- QUEST_SORT_CATACLYSM = 23,
- QUEST_SORT_HERBALISM = 24,
- QUEST_SORT_BATTLEGROUNDS = 25,
- QUEST_SORT_DAY_OF_THE_DEAD = 41,
- QUEST_SORT_WARLOCK = 61,
- QUEST_SORT_WARRIOR = 81,
- QUEST_SORT_SHAMAN = 82,
- QUEST_SORT_FISHING = 101,
- QUEST_SORT_BLACKSMITHING = 121,
- QUEST_SORT_PALADIN = 141,
- QUEST_SORT_MAGE = 161,
- QUEST_SORT_ROGUE = 162,
- QUEST_SORT_ALCHEMY = 181,
- QUEST_SORT_LEATHERWORKING = 182,
- QUEST_SORT_ENGINEERING = 201,
- QUEST_SORT_TREASURE_MAP = 221,
- QUEST_SORT_TOURNAMENT = 241,
- QUEST_SORT_HUNTER = 261,
- QUEST_SORT_PRIEST = 262,
- QUEST_SORT_DRUID = 263,
- QUEST_SORT_TAILORING = 264,
- QUEST_SORT_SPECIAL = 284,
- QUEST_SORT_COOKING = 304,
- QUEST_SORT_FIRST_AID = 324,
- QUEST_SORT_LEGENDARY = 344,
- QUEST_SORT_DARKMOON_FAIRE = 364,
- QUEST_SORT_AHN_QIRAJ_WAR = 365,
- QUEST_SORT_LUNAR_FESTIVAL = 366,
- QUEST_SORT_REPUTATION = 367,
- QUEST_SORT_INVASION = 368,
- QUEST_SORT_MIDSUMMER = 369,
- QUEST_SORT_BREWFEST = 370,
- QUEST_SORT_INSCRIPTION = 371,
- QUEST_SORT_DEATH_KNIGHT = 372,
- QUEST_SORT_JEWELCRAFTING = 373,
- QUEST_SORT_NOBLEGARDEN = 374,
- QUEST_SORT_PILGRIMS_BOUNTY = 375,
- QUEST_SORT_LOVE_IS_IN_THE_AIR = 376,
- QUEST_SORT_ARCHAEOLOGY = 377,
- QUEST_SORT_CHILDRENS_WEEK = 378,
- QUEST_SORT_FIRELANDS_INVASION = 379,
- QUEST_SORT_THE_ZANDALARI = 380,
- QUEST_SORT_ELEMENTAL_BONDS = 381,
- QUEST_SORT_PANDAREN_BREWMASTER = 391,
- QUEST_SORT_SCENARIO = 392,
- QUEST_SORT_BATTLE_PETS = 394,
- QUEST_SORT_MONK = 395,
- QUEST_SORT_LANDFALL = 396,
- QUEST_SORT_PANDAREN_CAMPAIGN = 397,
- QUEST_SORT_RIDING = 398,
- QUEST_SORT_BRAWLERS_GUILD = 399,
- QUEST_SORT_PROVING_GROUNDS = 400,
- QUEST_SORT_GARRISON_CAMPAIGN = 401,
+ QUEST_SORT_EPIC = 1,
+ QUEST_SORT_HALLOWS_END = 21,
+ QUEST_SORT_SEASONAL = 22,
+ QUEST_SORT_CATACLYSM = 23,
+ QUEST_SORT_HERBALISM = 24,
+ QUEST_SORT_BATTLEGROUNDS = 25,
+ QUEST_SORT_DAY_OF_THE_DEAD = 41,
+ QUEST_SORT_WARLOCK = 61,
+ QUEST_SORT_WARRIOR = 81,
+ QUEST_SORT_SHAMAN = 82,
+ QUEST_SORT_FISHING = 101,
+ QUEST_SORT_BLACKSMITHING = 121,
+ QUEST_SORT_PALADIN = 141,
+ QUEST_SORT_MAGE = 161,
+ QUEST_SORT_ROGUE = 162,
+ QUEST_SORT_ALCHEMY = 181,
+ QUEST_SORT_LEATHERWORKING = 182,
+ QUEST_SORT_ENGINEERING = 201,
+ QUEST_SORT_TREASURE_MAP = 221,
+ QUEST_SORT_TOURNAMENT = 241,
+ QUEST_SORT_HUNTER = 261,
+ QUEST_SORT_PRIEST = 262,
+ QUEST_SORT_DRUID = 263,
+ QUEST_SORT_TAILORING = 264,
+ QUEST_SORT_SPECIAL = 284,
+ QUEST_SORT_COOKING = 304,
+ QUEST_SORT_FIRST_AID = 324,
+ QUEST_SORT_LEGENDARY = 344,
+ QUEST_SORT_DARKMOON_FAIRE = 364,
+ QUEST_SORT_AHN_QIRAJ_WAR = 365,
+ QUEST_SORT_LUNAR_FESTIVAL = 366,
+ QUEST_SORT_REPUTATION = 367,
+ QUEST_SORT_INVASION = 368,
+ QUEST_SORT_MIDSUMMER = 369,
+ QUEST_SORT_BREWFEST = 370,
+ QUEST_SORT_INSCRIPTION = 371,
+ QUEST_SORT_DEATH_KNIGHT = 372,
+ QUEST_SORT_JEWELCRAFTING = 373,
+ QUEST_SORT_NOBLEGARDEN = 374,
+ QUEST_SORT_PILGRIMS_BOUNTY = 375,
+ QUEST_SORT_LOVE_IS_IN_THE_AIR = 376,
+ QUEST_SORT_ARCHAEOLOGY = 377,
+ QUEST_SORT_CHILDRENS_WEEK = 378,
+ QUEST_SORT_FIRELANDS_INVASION = 379,
+ QUEST_SORT_THE_ZANDALARI = 380,
+ QUEST_SORT_ELEMENTAL_BONDS = 381,
+ QUEST_SORT_PANDAREN_BREWMASTER = 391,
+ QUEST_SORT_SCENARIO = 392,
+ QUEST_SORT_BATTLE_PETS = 394,
+ QUEST_SORT_MONK = 395,
+ QUEST_SORT_LANDFALL = 396,
+ QUEST_SORT_PANDAREN_CAMPAIGN = 397,
+ QUEST_SORT_RIDING = 398,
+ QUEST_SORT_BRAWLERS_GUILD = 399,
+ QUEST_SORT_PROVING_GROUNDS = 400,
+ QUEST_SORT_GARRISON_CAMPAIGN = 401,
QUEST_SORT_ASSAULT_ON_THE_DARK_PORTAL = 402,
- QUEST_SORT_GARRISON_SUPPORT = 403
+ QUEST_SORT_GARRISON_SUPPORT = 403,
+ QUEST_SORT_LOGGING = 404,
+ QUEST_SORT_PICKPOCKETING = 405
};
inline uint8 ClassByQuestSort(int32 QuestSort)
@@ -3503,224 +3646,230 @@ inline uint8 ClassByQuestSort(int32 QuestSort)
// SkillLine.dbc (6.0)
enum SkillType
{
- SKILL_NONE = 0,
-
- SKILL_FROST = 6,
- SKILL_FIRE = 8,
- SKILL_ARMS = 26,
- SKILL_COMBAT = 38,
- SKILL_SUBTLETY = 39,
- SKILL_SWORDS = 43,
- SKILL_AXES = 44,
- SKILL_BOWS = 45,
- SKILL_GUNS = 46,
- SKILL_BEAST_MASTERY = 50,
- SKILL_SURVIVAL = 51,
- SKILL_MACES = 54,
- SKILL_2H_SWORDS = 55,
- SKILL_HOLY = 56,
- SKILL_SHADOW = 78,
- SKILL_DEFENSE = 95,
- SKILL_LANG_COMMON = 98,
- SKILL_RACIAL_DWARVEN = 101,
- SKILL_LANG_ORCISH = 109,
- SKILL_LANG_DWARVEN = 111,
- SKILL_LANG_DARNASSIAN = 113,
- SKILL_LANG_TAURAHE = 115,
- SKILL_DUAL_WIELD = 118,
- SKILL_RACIAL_TAUREN = 124,
- SKILL_ORC_RACIAL = 125,
- SKILL_RACIAL_NIGHT_ELF = 126,
- SKILL_FIRST_AID = 129,
- SKILL_FERAL_COMBAT = 134,
- SKILL_STAVES = 136,
- SKILL_LANG_THALASSIAN = 137,
- SKILL_LANG_DRACONIC = 138,
- SKILL_LANG_DEMON_TONGUE = 139,
- SKILL_LANG_TITAN = 140,
- SKILL_LANG_OLD_TONGUE = 141,
- SKILL_SURVIVAL2 = 142,
- SKILL_RIDING_HORSE = 148,
- SKILL_RIDING_WOLF = 149,
- SKILL_RIDING_TIGER = 150,
- SKILL_RIDING_RAM = 152,
- SKILL_SWIMING = 155,
- SKILL_2H_MACES = 160,
- SKILL_UNARMED = 162,
- SKILL_MARKSMANSHIP = 163,
- SKILL_BLACKSMITHING = 164,
- SKILL_LEATHERWORKING = 165,
- SKILL_ALCHEMY = 171,
- SKILL_2H_AXES = 172,
- SKILL_DAGGERS = 173,
- SKILL_THROWN = 176,
- SKILL_HERBALISM = 182,
- SKILL_GENERIC_DND = 183,
- SKILL_RETRIBUTION = 184,
- SKILL_COOKING = 185,
- SKILL_MINING = 186,
- SKILL_PET_IMP = 188,
- SKILL_PET_FELHUNTER = 189,
- SKILL_TAILORING = 197,
- SKILL_ENGINEERING = 202,
- SKILL_PET_SPIDER = 203,
- SKILL_PET_VOIDWALKER = 204,
- SKILL_PET_SUCCUBUS = 205,
- SKILL_PET_INFERNAL = 206,
- SKILL_PET_DOOMGUARD = 207,
- SKILL_PET_WOLF = 208,
- SKILL_PET_CAT = 209,
- SKILL_PET_BEAR = 210,
- SKILL_PET_BOAR = 211,
- SKILL_PET_CROCILISK = 212,
- SKILL_PET_CARRION_BIRD = 213,
- SKILL_PET_CRAB = 214,
- SKILL_PET_GORILLA = 215,
- SKILL_PET_RAPTOR = 217,
- SKILL_PET_TALLSTRIDER = 218,
- SKILL_RACIAL_UNDED = 220,
- SKILL_CROSSBOWS = 226,
- SKILL_WANDS = 228,
- SKILL_POLEARMS = 229,
- SKILL_PET_SCORPID = 236,
- SKILL_ARCANE = 237,
- SKILL_PET_TURTLE = 251,
- SKILL_ASSASSINATION = 253,
- SKILL_FURY = 256,
- SKILL_PROTECTION = 257,
- SKILL_PROTECTION2 = 267,
- SKILL_PET_TALENTS = 270,
- SKILL_PLATE_MAIL = 293,
- SKILL_LANG_GNOMISH = 313,
- SKILL_LANG_TROLL = 315,
- SKILL_ENCHANTING = 333,
- SKILL_DEMONOLOGY = 354,
- SKILL_AFFLICTION = 355,
- SKILL_FISHING = 356,
- SKILL_ENHANCEMENT = 373,
- SKILL_RESTORATION = 374,
- SKILL_ELEMENTAL_COMBAT = 375,
- SKILL_SKINNING = 393,
- SKILL_MAIL = 413,
- SKILL_LEATHER = 414,
- SKILL_CLOTH = 415,
- SKILL_SHIELD = 433,
- SKILL_FIST_WEAPONS = 473,
- SKILL_RIDING_RAPTOR = 533,
- SKILL_RIDING_MECHANOSTRIDER = 553,
- SKILL_RIDING_UNDEAD_HORSE = 554,
- SKILL_RESTORATION2 = 573,
- SKILL_BALANCE = 574,
- SKILL_DESTRUCTION = 593,
- SKILL_HOLY2 = 594,
- SKILL_DISCIPLINE = 613,
- SKILL_LOCKPICKING = 633,
- SKILL_PET_BAT = 653,
- SKILL_PET_HYENA = 654,
- SKILL_PET_BIRD_OF_PREY = 655,
- SKILL_PET_WIND_SERPENT = 656,
- SKILL_LANG_GUTTERSPEAK = 673,
- SKILL_RIDING_KODO = 713,
- SKILL_RACIAL_TROLL = 733,
- SKILL_RACIAL_GNOME = 753,
- SKILL_RACIAL_HUMAN = 754,
- SKILL_JEWELCRAFTING = 755,
- SKILL_RACIAL_BLOODELF = 756,
- SKILL_PET_EVENT_RC = 758, // SkillCategory = -1
- SKILL_LANG_DRAENEI = 759,
- SKILL_RACIAL_DRAENEI = 760,
- SKILL_PET_FELGUARD = 761,
- SKILL_RIDING = 762,
- SKILL_PET_DRAGONHAWK = 763,
- SKILL_PET_NETHER_RAY = 764,
- SKILL_PET_SPOREBAT = 765,
- SKILL_PET_WARP_STALKER = 766,
- SKILL_PET_RAVAGER = 767,
- SKILL_PET_SERPENT = 768,
- SKILL_INTERNAL = 769,
- SKILL_DK_BLOOD = 770,
- SKILL_DK_FROST = 771,
- SKILL_DK_UNHOLY = 772,
- SKILL_INSCRIPTION = 773,
- SKILL_PET_MOTH = 775,
- SKILL_RUNEFORGING = 776,
- SKILL_MOUNTS = 777,
- SKILL_COMPANIONS = 778,
- SKILL_PET_EXOTIC_CHIMAERA = 780,
- SKILL_PET_EXOTIC_DEVILSAUR = 781,
- SKILL_PET_GHOUL = 782,
- SKILL_PET_EXOTIC_SILITHID = 783,
- SKILL_PET_EXOTIC_WORM = 784,
- SKILL_PET_WASP = 785,
- SKILL_PET_EXOTIC_RHINO = 786,
- SKILL_PET_EXOTIC_CORE_HOUND = 787,
- SKILL_PET_EXOTIC_SPIRIT_BEAST = 788,
- SKILL_RACIAL_WORGEN = 789,
- SKILL_RACIAL_GOBLIN = 790,
- SKILL_LANG_WORGEN = 791,
- SKILL_LANG_GOBLIN = 792,
- SKILL_ARCHAEOLOGY = 794,
- SKILL_GENERAL_HUNTER = 795,
- SKILL_GENERAL_DEATH_KNIGHT = 796,
- SKILL_GENERAL_ROGUE = 797,
- SKILL_GENERAL_DRUID = 798,
- SKILL_GENERAL_MAGE = 799,
- SKILL_GENERAL_PALADIN = 800,
- SKILL_GENERAL_SHAMAN = 801,
- SKILL_GENERAL_WARLOCK = 802,
- SKILL_GENERAL_WARRIOR = 803,
- SKILL_GENERAL_PRIEST = 804,
- SKILL_PET_WATER_ELEMENTAL = 805,
- SKILL_PET_FOX = 808,
- SKILL_ALL_GLYPHS = 810,
- SKILL_PET_DOG = 811,
- SKILL_PET_MONKEY = 815,
- SKILL_PET_SHALE_SPIDER = 817,
- SKILL_PET_BEETLE = 818,
- SKILL_ALL_GUILD_PERKS = 821,
- SKILL_PET_HYDRA = 824,
- SKILL_MONK = 829,
- SKILL_WARRIOR = 840,
- SKILL_WARLOCK = 849,
- SKILL_RACIAL_PANDAREN = 899,
- SKILL_MAGE = 904,
- SKILL_LANG_PANDAREN_NEUTRAL = 905,
- SKILL_LANG_PANDAREN_ALLIANCE = 906,
- SKILL_LANG_PANDAREN_HORDE = 907,
- SKILL_ROGUE = 921,
- SKILL_SHAMAN = 924,
- SKILL_FEL_IMP = 927,
- SKILL_VOIDLORD = 928,
- SKILL_SHIVARRA = 929,
- SKILL_OBSERVER = 930,
- SKILL_WRATHGUARD = 931,
- SKILL_ALL_SPECIALIZATIONS = 934,
- SKILL_RUNEFORGING = 960,
- SKILL_PET_PRIMAL_FIRE_ELEMENTAL = 962,
- SKILL_PET_PRIMAL_EARTH_ELEMENTAL = 963,
- SKILL_WAY_OF_THE_GRILL = 975,
- SKILL_WAY_OF_THE_WOK = 976,
- SKILL_WAY_OF_THE_POT = 977,
- SKILL_WAY_OF_THE_STEAMER = 978,
- SKILL_WAY_OF_THE_OVEN = 979,
- SKILL_WAY_OF_THE_BREW = 980,
- SKILL_APPRENTICE_COOKING = 981,
- SKILL_JOURNEYMAN_COOKBOOK = 982,
- SKILL_PORCUPINE = 983,
- SKILL_CRANE = 984,
- SKILL_WATER_STRIDER = 985,
- SKILL_PET_EXOTIC_QUILEN = 986,
- SKILL_PET_GOAT = 987,
- SKILL_BASILISK = 988,
- SKILL_NO_PLAYERS = 999,
- SKILL_DIREHORN = 1305,
- SKILL_PET_PRIMAL_STORM_ELEMENTAL = 1748,
+ SKILL_NONE = 0,
+
+ SKILL_FROST = 6,
+ SKILL_FIRE = 8,
+ SKILL_ARMS = 26,
+ SKILL_COMBAT = 38,
+ SKILL_SUBTLETY = 39,
+ SKILL_SWORDS = 43,
+ SKILL_AXES = 44,
+ SKILL_BOWS = 45,
+ SKILL_GUNS = 46,
+ SKILL_BEAST_MASTERY = 50,
+ SKILL_SURVIVAL = 51,
+ SKILL_MACES = 54,
+ SKILL_2H_SWORDS = 55,
+ SKILL_HOLY = 56,
+ SKILL_SHADOW = 78,
+ SKILL_DEFENSE = 95,
+ SKILL_LANG_COMMON = 98,
+ SKILL_RACIAL_DWARVEN = 101,
+ SKILL_LANG_ORCISH = 109,
+ SKILL_LANG_DWARVEN = 111,
+ SKILL_LANG_DARNASSIAN = 113,
+ SKILL_LANG_TAURAHE = 115,
+ SKILL_DUAL_WIELD = 118,
+ SKILL_RACIAL_TAUREN = 124,
+ SKILL_ORC_RACIAL = 125,
+ SKILL_RACIAL_NIGHT_ELF = 126,
+ SKILL_FIRST_AID = 129,
+ SKILL_FERAL_COMBAT = 134,
+ SKILL_STAVES = 136,
+ SKILL_LANG_THALASSIAN = 137,
+ SKILL_LANG_DRACONIC = 138,
+ SKILL_LANG_DEMON_TONGUE = 139,
+ SKILL_LANG_TITAN = 140,
+ SKILL_LANG_OLD_TONGUE = 141,
+ SKILL_SURVIVAL2 = 142,
+ SKILL_RIDING_HORSE = 148,
+ SKILL_RIDING_WOLF = 149,
+ SKILL_RIDING_TIGER = 150,
+ SKILL_RIDING_RAM = 152,
+ SKILL_SWIMING = 155,
+ SKILL_2H_MACES = 160,
+ SKILL_UNARMED = 162,
+ SKILL_MARKSMANSHIP = 163,
+ SKILL_BLACKSMITHING = 164,
+ SKILL_LEATHERWORKING = 165,
+ SKILL_ALCHEMY = 171,
+ SKILL_2H_AXES = 172,
+ SKILL_DAGGERS = 173,
+ SKILL_THROWN = 176,
+ SKILL_HERBALISM = 182,
+ SKILL_GENERIC_DND = 183,
+ SKILL_RETRIBUTION = 184,
+ SKILL_COOKING = 185,
+ SKILL_MINING = 186,
+ SKILL_PET_IMP = 188,
+ SKILL_PET_FELHUNTER = 189,
+ SKILL_TAILORING = 197,
+ SKILL_ENGINEERING = 202,
+ SKILL_PET_SPIDER = 203,
+ SKILL_PET_VOIDWALKER = 204,
+ SKILL_PET_SUCCUBUS = 205,
+ SKILL_PET_INFERNAL = 206,
+ SKILL_PET_DOOMGUARD = 207,
+ SKILL_PET_WOLF = 208,
+ SKILL_PET_CAT = 209,
+ SKILL_PET_BEAR = 210,
+ SKILL_PET_BOAR = 211,
+ SKILL_PET_CROCILISK = 212,
+ SKILL_PET_CARRION_BIRD = 213,
+ SKILL_PET_CRAB = 214,
+ SKILL_PET_GORILLA = 215,
+ SKILL_PET_RAPTOR = 217,
+ SKILL_PET_TALLSTRIDER = 218,
+ SKILL_RACIAL_UNDED = 220,
+ SKILL_CROSSBOWS = 226,
+ SKILL_WANDS = 228,
+ SKILL_POLEARMS = 229,
+ SKILL_PET_SCORPID = 236,
+ SKILL_ARCANE = 237,
+ SKILL_PET_TURTLE = 251,
+ SKILL_ASSASSINATION = 253,
+ SKILL_FURY = 256,
+ SKILL_PROTECTION = 257,
+ SKILL_PROTECTION2 = 267,
+ SKILL_PET_TALENTS = 270,
+ SKILL_PLATE_MAIL = 293,
+ SKILL_LANG_GNOMISH = 313,
+ SKILL_LANG_TROLL = 315,
+ SKILL_ENCHANTING = 333,
+ SKILL_DEMONOLOGY = 354,
+ SKILL_AFFLICTION = 355,
+ SKILL_FISHING = 356,
+ SKILL_ENHANCEMENT = 373,
+ SKILL_RESTORATION = 374,
+ SKILL_ELEMENTAL_COMBAT = 375,
+ SKILL_SKINNING = 393,
+ SKILL_MAIL = 413,
+ SKILL_LEATHER = 414,
+ SKILL_CLOTH = 415,
+ SKILL_SHIELD = 433,
+ SKILL_FIST_WEAPONS = 473,
+ SKILL_RIDING_RAPTOR = 533,
+ SKILL_RIDING_MECHANOSTRIDER = 553,
+ SKILL_RIDING_UNDEAD_HORSE = 554,
+ SKILL_RESTORATION2 = 573,
+ SKILL_BALANCE = 574,
+ SKILL_DESTRUCTION = 593,
+ SKILL_HOLY2 = 594,
+ SKILL_DISCIPLINE = 613,
+ SKILL_LOCKPICKING = 633,
+ SKILL_PET_BAT = 653,
+ SKILL_PET_HYENA = 654,
+ SKILL_PET_BIRD_OF_PREY = 655,
+ SKILL_PET_WIND_SERPENT = 656,
+ SKILL_LANG_GUTTERSPEAK = 673,
+ SKILL_RIDING_KODO = 713,
+ SKILL_RACIAL_TROLL = 733,
+ SKILL_RACIAL_GNOME = 753,
+ SKILL_RACIAL_HUMAN = 754,
+ SKILL_JEWELCRAFTING = 755,
+ SKILL_RACIAL_BLOODELF = 756,
+ SKILL_PET_EVENT_RC = 758, // SkillCategory = -1
+ SKILL_LANG_DRAENEI = 759,
+ SKILL_RACIAL_DRAENEI = 760,
+ SKILL_PET_FELGUARD = 761,
+ SKILL_RIDING = 762,
+ SKILL_PET_DRAGONHAWK = 763,
+ SKILL_PET_NETHER_RAY = 764,
+ SKILL_PET_SPOREBAT = 765,
+ SKILL_PET_WARP_STALKER = 766,
+ SKILL_PET_RAVAGER = 767,
+ SKILL_PET_SERPENT = 768,
+ SKILL_INTERNAL = 769,
+ SKILL_DK_BLOOD = 770,
+ SKILL_DK_FROST = 771,
+ SKILL_DK_UNHOLY = 772,
+ SKILL_INSCRIPTION = 773,
+ SKILL_PET_MOTH = 775,
+ SKILL_RUNEFORGING = 776,
+ SKILL_MOUNTS = 777,
+ SKILL_COMPANIONS = 778,
+ SKILL_PET_EXOTIC_CHIMAERA = 780,
+ SKILL_PET_EXOTIC_DEVILSAUR = 781,
+ SKILL_PET_GHOUL = 782,
+ SKILL_PET_EXOTIC_SILITHID = 783,
+ SKILL_PET_EXOTIC_WORM = 784,
+ SKILL_PET_WASP = 785,
+ SKILL_PET_EXOTIC_RHINO = 786,
+ SKILL_PET_EXOTIC_CORE_HOUND = 787,
+ SKILL_PET_EXOTIC_SPIRIT_BEAST = 788,
+ SKILL_RACIAL_WORGEN = 789,
+ SKILL_RACIAL_GOBLIN = 790,
+ SKILL_LANG_WORGEN = 791,
+ SKILL_LANG_GOBLIN = 792,
+ SKILL_ARCHAEOLOGY = 794,
+ SKILL_GENERAL_HUNTER = 795,
+ SKILL_GENERAL_DEATH_KNIGHT = 796,
+ SKILL_GENERAL_ROGUE = 797,
+ SKILL_GENERAL_DRUID = 798,
+ SKILL_GENERAL_MAGE = 799,
+ SKILL_GENERAL_PALADIN = 800,
+ SKILL_GENERAL_SHAMAN = 801,
+ SKILL_GENERAL_WARLOCK = 802,
+ SKILL_GENERAL_WARRIOR = 803,
+ SKILL_GENERAL_PRIEST = 804,
+ SKILL_PET_WATER_ELEMENTAL = 805,
+ SKILL_PET_FOX = 808,
+ SKILL_ALL_GLYPHS = 810,
+ SKILL_PET_DOG = 811,
+ SKILL_PET_MONKEY = 815,
+ SKILL_PET_SHALE_SPIDER = 817,
+ SKILL_PET_BEETLE = 818,
+ SKILL_ALL_GUILD_PERKS = 821,
+ SKILL_PET_HYDRA = 824,
+ SKILL_MONK = 829,
+ SKILL_WARRIOR = 840,
+ SKILL_WARLOCK = 849,
+ SKILL_RACIAL_PANDAREN = 899,
+ SKILL_MAGE = 904,
+ SKILL_LANG_PANDAREN_NEUTRAL = 905,
+ SKILL_LANG_PANDAREN_ALLIANCE = 906,
+ SKILL_LANG_PANDAREN_HORDE = 907,
+ SKILL_ROGUE = 921,
+ SKILL_SHAMAN = 924,
+ SKILL_FEL_IMP = 927,
+ SKILL_VOIDLORD = 928,
+ SKILL_SHIVARRA = 929,
+ SKILL_OBSERVER = 930,
+ SKILL_WRATHGUARD = 931,
+ SKILL_ALL_SPECIALIZATIONS = 934,
+ SKILL_RUNEFORGING_2 = 960,
+ SKILL_PET_PRIMAL_FIRE_ELEMENTAL = 962,
+ SKILL_PET_PRIMAL_EARTH_ELEMENTAL = 963,
+ SKILL_WAY_OF_THE_GRILL = 975,
+ SKILL_WAY_OF_THE_WOK = 976,
+ SKILL_WAY_OF_THE_POT = 977,
+ SKILL_WAY_OF_THE_STEAMER = 978,
+ SKILL_WAY_OF_THE_OVEN = 979,
+ SKILL_WAY_OF_THE_BREW = 980,
+ SKILL_APPRENTICE_COOKING = 981,
+ SKILL_JOURNEYMAN_COOKBOOK = 982,
+ SKILL_PORCUPINE = 983,
+ SKILL_CRANE = 984,
+ SKILL_WATER_STRIDER = 985,
+ SKILL_PET_EXOTIC_QUILEN = 986,
+ SKILL_PET_GOAT = 987,
+ SKILL_BASILISK = 988,
+ SKILL_NO_PLAYERS = 999,
+ SKILL_DIREHORN = 1305,
+ SKILL_PET_PRIMAL_STORM_ELEMENTAL = 1748,
SKILL_PET_WATER_MINOR_TALENT_VERSION = 1777,
- SKILL_PET_EXOTIC_HOOK_WASP = 1818,
- SKILL_PET_RIVERBEAST = 1819
+ SKILL_PET_EXOTIC_HOOK_WASP = 1818,
+ SKILL_PET_RIVERBEAST = 1819,
+ SKILL_UNUSED = 1830,
+ SKILL_LOGGING = 1945,
+ SKILL_PET_TERRORGUARD = 1981,
+ SKILL_PET_ABYSSAL = 1982,
+ SKILL_PET_STAG = 1993,
+ SKILL_TRADING_POST = 2000
};
-#define MAX_SKILL_TYPE 1820
+#define MAX_SKILL_TYPE 2000
inline SkillType SkillByLockType(LockType locktype)
{
@@ -3769,7 +3918,7 @@ enum SkillCategory
SKILL_CATEGORY_GENERIC = 12
};
-// TotemCategory.dbc (6.0)
+// TotemCategory.dbc (6.0.2.18988)
enum TotemCategory
{
TC_SKINNING_SKIFE_OLD = 1,
@@ -4204,7 +4353,8 @@ enum BattlegroundTypeId
BATTLEGROUND_SM = 708, // Silvershard Mines
BATTLEGROUND_TVA = 719, // Tol'Viron Arena
BATTLEGROUND_DG = 754, // Deepwind Gorge
- BATTLEGROUND_TTP = 757 // The Tiger's Peak
+ BATTLEGROUND_TTP = 757, // The Tiger's Peak
+ BATTLEGROUND_SS_VS_TM = 789 // Southshore vs. Tarren Mill
};
#define MAX_BATTLEGROUND_TYPE_ID 758
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index b68b6dfbc04..9724765007a 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -4851,7 +4851,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
Map* cMap = m_caster->GetMap();
// if gameobject is summoning object, it should be spawned right on caster's position
- if (goinfo->type == GAMEOBJECT_TYPE_SUMMONING_RITUAL)
+ if (goinfo->type == GAMEOBJECT_TYPE_RITUAL)
m_caster->GetPosition(fx, fy, fz);
GameObject* pGameObj = new GameObject;
@@ -4889,7 +4889,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS;
break;
}
- case GAMEOBJECT_TYPE_SUMMONING_RITUAL:
+ case GAMEOBJECT_TYPE_RITUAL:
{
if (m_caster->GetTypeId() == TYPEID_PLAYER)
{