diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index f50076554f1..b1219374227 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -484,7 +484,7 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry *auction, uint32 item_templa { bool wasInMap = AuctionsMap.erase(auction->Id) ? true : false; - sScriptMgr.OnRemoveAuction(this, auction); + sScriptMgr.OnAuctionRemove(this, auction); // we need to delete the entry, it is not referenced any more delete auction; diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 1ef16ec2488..082ae1ea5ca 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -878,7 +878,7 @@ void ScriptMgr::OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry) FOREACH_SCRIPT(AuctionHouseScript)->OnAuctionAdd(ah, entry); } -void ScriptMgr::OnRemoveAuction(AuctionHouseObject* ah, AuctionEntry* entry) +void ScriptMgr::OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry) { ASSERT(ah); ASSERT(entry); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 3e5d9442c3e..2a29edf4840 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -866,7 +866,7 @@ class ScriptMgr public: /* AuctionHouseScript */ void OnAuctionAdd(AuctionHouseObject* ah, AuctionEntry* entry); - void OnRemoveAuction(AuctionHouseObject* ah, AuctionEntry* entry); + void OnAuctionRemove(AuctionHouseObject* ah, AuctionEntry* entry); void OnAuctionSuccessful(AuctionHouseObject* ah, AuctionEntry* entry); void OnAuctionExpire(AuctionHouseObject* ah, AuctionEntry* entry); |
