diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 | ||||
-rw-r--r-- | src/game/WaypointMovementGenerator.cpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 85984eeaa3d..e693cd9adbd 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3820,7 +3820,7 @@ void Spell::EffectEnchantItemTmp(uint32 i) // Shaman Rockbiter Weapon if(i==0 && m_spellInfo->Effect[1]==SPELL_EFFECT_DUMMY) { - int32 enchnting_damage = m_currentBasePoints[1];//+1; + int32 enchnting_damage = damage;//+1; // enchanting id selected by calculated damage-per-sec stored in Effect[1] base value // with already applied percent bonus from Elemental Weapons talent diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index adc4345fdfc..50219bfb6f4 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -152,6 +152,7 @@ WaypointMovementGenerator<Creature>::Update(Creature &unit, const uint32 &diff) { if(StopedByPlayer) { + assert(node); InitTraveller(unit,node); i_destinationHolder.SetDestination(traveller, node.x, node.y, node.z); i_nextMoveTime.Reset(i_destinationHolder.GetTotalTravelTime()); |