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-rw-r--r--src/server/scripts/Spells/spell_dh.cpp49
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp1134
2 files changed, 475 insertions, 708 deletions
diff --git a/src/server/scripts/Spells/spell_dh.cpp b/src/server/scripts/Spells/spell_dh.cpp
index 41e0ba17a56..b143cc23e97 100644
--- a/src/server/scripts/Spells/spell_dh.cpp
+++ b/src/server/scripts/Spells/spell_dh.cpp
@@ -32,39 +32,28 @@ enum DemonHunterSpells
};
// 197125 - Chaos Strike
-class spell_dh_chaos_strike : public SpellScriptLoader
+class spell_dh_chaos_strike : public AuraScript
{
- public:
- spell_dh_chaos_strike() : SpellScriptLoader("spell_dh_chaos_strike") { }
-
- class spell_dh_chaos_strike_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dh_chaos_strike_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_CHAOS_STRIKE_ENERGIZE });
- }
-
- void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
- {
- PreventDefaultAction();
- GetTarget()->CastCustomSpell(SPELL_CHAOS_STRIKE_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff);
- }
-
- void Register() override
- {
- OnEffectProc += AuraEffectProcFn(spell_dh_chaos_strike_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
- }
- };
-
- AuraScript* GetAuraScript() const override
- {
- return new spell_dh_chaos_strike_AuraScript();
- }
+ PrepareAuraScript(spell_dh_chaos_strike);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_CHAOS_STRIKE_ENERGIZE });
+ }
+
+ void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
+ {
+ PreventDefaultAction();
+ GetTarget()->CastCustomSpell(SPELL_CHAOS_STRIKE_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_dh_chaos_strike::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
+ }
};
void AddSC_demon_hunter_spell_scripts()
{
- new spell_dh_chaos_strike();
+ RegisterAuraScript(spell_dh_chaos_strike);
}
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 837c12d749a..e52ccc6ed87 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -77,118 +77,96 @@ enum Misc
};
// 70656 - Advantage (T10 4P Melee Bonus)
-class spell_dk_advantage_t10_4p : public SpellScriptLoader
+class spell_dk_advantage_t10_4p : public AuraScript
{
-public:
- spell_dk_advantage_t10_4p() : SpellScriptLoader("spell_dk_advantage_t10_4p") { }
+ PrepareAuraScript(spell_dk_advantage_t10_4p);
- class spell_dk_advantage_t10_4p_AuraScript : public AuraScript
+ bool CheckProc(ProcEventInfo& eventInfo)
{
- PrepareAuraScript(spell_dk_advantage_t10_4p_AuraScript);
-
- bool CheckProc(ProcEventInfo& eventInfo)
+ if (Unit* caster = eventInfo.GetActor())
{
- if (Unit* caster = eventInfo.GetActor())
- {
- Player* player = caster->ToPlayer();
- if (!player || caster->getClass() != CLASS_DEATH_KNIGHT)
- return false;
+ Player* player = caster->ToPlayer();
+ if (!player || caster->getClass() != CLASS_DEATH_KNIGHT)
+ return false;
- for (uint8 i = 0; i < player->GetMaxPower(POWER_RUNES); ++i)
- if (player->GetRuneCooldown(i) == 0)
- return false;
-
- return true;
- }
+ for (uint8 i = 0; i < player->GetMaxPower(POWER_RUNES); ++i)
+ if (player->GetRuneCooldown(i) == 0)
+ return false;
- return false;
+ return true;
}
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p_AuraScript::CheckProc);
- }
- };
+ return false;
+ }
- AuraScript* GetAuraScript() const override
+ void Register() override
{
- return new spell_dk_advantage_t10_4p_AuraScript();
+ DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p::CheckProc);
}
};
// 48707 - Anti-Magic Shell
-class spell_dk_anti_magic_shell : public SpellScriptLoader
+class spell_dk_anti_magic_shell : public AuraScript
{
- public:
- spell_dk_anti_magic_shell() : SpellScriptLoader("spell_dk_anti_magic_shell") { }
-
- class spell_dk_anti_magic_shell_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_anti_magic_shell_AuraScript);
-
- public:
- spell_dk_anti_magic_shell_AuraScript()
- {
- absorbPct = 0;
- maxHealth = 0;
- absorbedAmount = 0;
- }
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_RUNIC_POWER_ENERGIZE, SPELL_DK_VOLATILE_SHIELDING });
- }
-
- bool Load() override
- {
- absorbPct = GetSpellInfo()->GetEffect(EFFECT_1)->CalcValue(GetCaster());
- maxHealth = GetCaster()->GetMaxHealth();
- absorbedAmount = 0;
- return true;
- }
+ PrepareAuraScript(spell_dk_anti_magic_shell);
- void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
- {
- amount = CalculatePct(maxHealth, absorbPct);
- }
+public:
+ spell_dk_anti_magic_shell()
+ {
+ absorbPct = 0;
+ maxHealth = 0;
+ absorbedAmount = 0;
+ }
- void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
- {
- absorbedAmount += absorbAmount;
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_RUNIC_POWER_ENERGIZE, SPELL_DK_VOLATILE_SHIELDING });
+ }
- if (!GetTarget()->HasAura(SPELL_DK_VOLATILE_SHIELDING))
- {
- int32 bp = 2 * absorbAmount * 100 / maxHealth;
- GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, aurEff);
- }
- }
+ bool Load() override
+ {
+ absorbPct = GetSpellInfo()->GetEffect(EFFECT_1)->CalcValue(GetCaster());
+ maxHealth = GetCaster()->GetMaxHealth();
+ absorbedAmount = 0;
+ return true;
+ }
- void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (AuraEffect const* volatileShielding = GetTarget()->GetAuraEffect(SPELL_DK_VOLATILE_SHIELDING, EFFECT_1))
- {
- int32 damage = CalculatePct(absorbedAmount, volatileShielding->GetAmount());
- GetTarget()->CastCustomSpell(SPELL_DK_VOLATILE_SHIELDING_DAMAGE, SPELLVALUE_BASE_POINT0, damage, nullptr, TRIGGERED_FULL_MASK, nullptr, volatileShielding);
- }
- }
+ void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ amount = CalculatePct(maxHealth, absorbPct);
+ }
- void Register() override
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_AuraScript::Trigger, EFFECT_0);
- AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
- }
+ void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
+ {
+ absorbedAmount += absorbAmount;
- private:
- int32 absorbPct;
- int32 maxHealth;
- uint32 absorbedAmount;
- };
+ if (!GetTarget()->HasAura(SPELL_DK_VOLATILE_SHIELDING))
+ {
+ int32 bp = 2 * absorbAmount * 100 / maxHealth;
+ GetTarget()->CastCustomSpell(SPELL_DK_RUNIC_POWER_ENERGIZE, SPELLVALUE_BASE_POINT0, bp, GetTarget(), true, nullptr, aurEff);
+ }
+ }
- AuraScript* GetAuraScript() const override
+ void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (AuraEffect const* volatileShielding = GetTarget()->GetAuraEffect(SPELL_DK_VOLATILE_SHIELDING, EFFECT_1))
{
- return new spell_dk_anti_magic_shell_AuraScript();
+ int32 damage = CalculatePct(absorbedAmount, volatileShielding->GetAmount());
+ GetTarget()->CastCustomSpell(SPELL_DK_VOLATILE_SHIELDING_DAMAGE, SPELLVALUE_BASE_POINT0, damage, nullptr, TRIGGERED_FULL_MASK, nullptr, volatileShielding);
}
+ }
+
+ void Register() override
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
+ AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell::Trigger, EFFECT_0);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
+ }
+
+private:
+ int32 absorbPct;
+ int32 maxHealth;
+ uint32 absorbedAmount;
};
static uint32 const ArmyTransforms[]
@@ -203,425 +181,319 @@ static uint32 const ArmyTransforms[]
// 127517 - Army Transform
/// 6.x, does this belong here or in spell_generic? where do we cast this? sniffs say this is only cast when caster has glyph of foul menagerie.
-class spell_dk_army_transform : public SpellScriptLoader
+class spell_dk_army_transform : public SpellScript
{
- public:
- spell_dk_army_transform() : SpellScriptLoader("spell_dk_army_transform") { }
-
- class spell_dk_army_transform_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_army_transform_SpellScript);
+ PrepareSpellScript(spell_dk_army_transform);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_FOUL_MENAGERIE });
- }
-
- bool Load() override
- {
- return GetCaster()->IsGuardian();
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_FOUL_MENAGERIE });
+ }
- SpellCastResult CheckCast()
- {
- if (Unit* owner = GetCaster()->GetOwner())
- if (owner->HasAura(SPELL_DK_GLYPH_OF_FOUL_MENAGERIE))
- return SPELL_CAST_OK;
+ bool Load() override
+ {
+ return GetCaster()->IsGuardian();
+ }
- return SPELL_FAILED_SPELL_UNAVAILABLE;
- }
+ SpellCastResult CheckCast()
+ {
+ if (Unit* owner = GetCaster()->GetOwner())
+ if (owner->HasAura(SPELL_DK_GLYPH_OF_FOUL_MENAGERIE))
+ return SPELL_CAST_OK;
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- GetCaster()->CastSpell(GetCaster(), Trinity::Containers::SelectRandomContainerElement(ArmyTransforms), true);
- }
+ return SPELL_FAILED_SPELL_UNAVAILABLE;
+ }
- void Register() override
- {
- OnCheckCast += SpellCheckCastFn(spell_dk_army_transform_SpellScript::CheckCast);
- OnEffectHitTarget += SpellEffectFn(spell_dk_army_transform_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetCaster(), Trinity::Containers::SelectRandomContainerElement(ArmyTransforms), true);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_army_transform_SpellScript();
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_army_transform::CheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_army_transform::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
};
// 50842 - Blood Boil
-class spell_dk_blood_boil : public SpellScriptLoader
+class spell_dk_blood_boil : public SpellScript
{
- public:
- spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { }
+ PrepareSpellScript(spell_dk_blood_boil);
- class spell_dk_blood_boil_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_blood_boil_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE });
- }
-
- void HandleEffect()
- {
- GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true);
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE });
+ }
- void Register() override
- {
- OnHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleEffect);
- }
- };
+ void HandleEffect()
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_blood_boil_SpellScript();
- }
+ void Register() override
+ {
+ OnHit += SpellHitFn(spell_dk_blood_boil::HandleEffect);
+ }
};
// 49028 - Dancing Rune Weapon
/// 7.1.5
-class spell_dk_dancing_rune_weapon : public SpellScriptLoader
+class spell_dk_dancing_rune_weapon : public AuraScript
{
- public:
- spell_dk_dancing_rune_weapon() : SpellScriptLoader("spell_dk_dancing_rune_weapon") { }
+ PrepareAuraScript(spell_dk_dancing_rune_weapon);
- class spell_dk_dancing_rune_weapon_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_dancing_rune_weapon_AuraScript);
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sObjectMgr->GetCreatureTemplate(NPC_DK_DANCING_RUNE_WEAPON))
+ return false;
+ return true;
+ }
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- if (!sObjectMgr->GetCreatureTemplate(NPC_DK_DANCING_RUNE_WEAPON))
- return false;
- return true;
- }
+ // This is a port of the old switch hack in Unit.cpp, it's not correct
+ void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ Unit* caster = GetCaster();
+ if (!caster)
+ return;
- // This is a port of the old switch hack in Unit.cpp, it's not correct
- void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
+ Unit* drw = nullptr;
+ for (Unit* controlled : caster->m_Controlled)
+ {
+ if (controlled->GetEntry() == NPC_DK_DANCING_RUNE_WEAPON)
{
- PreventDefaultAction();
- Unit* caster = GetCaster();
- if (!caster)
- return;
-
- Unit* drw = nullptr;
- for (Unit* controlled : caster->m_Controlled)
- {
- if (controlled->GetEntry() == NPC_DK_DANCING_RUNE_WEAPON)
- {
- drw = controlled;
- break;
- }
- }
-
- if (!drw || !drw->GetVictim())
- return;
-
- SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
- if (!spellInfo)
- return;
-
- DamageInfo* damageInfo = eventInfo.GetDamageInfo();
- if (!damageInfo || !damageInfo->GetDamage())
- return;
-
- int32 amount = static_cast<int32>(damageInfo->GetDamage()) / 2;
- SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw), 0 }, spellInfo->GetSchoolMask());
- log.damage = amount;
- drw->DealDamage(drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true);
- drw->SendSpellNonMeleeDamageLog(&log);
+ drw = controlled;
+ break;
}
+ }
- void Register() override
- {
- OnEffectProc += AuraEffectProcFn(spell_dk_dancing_rune_weapon_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
- }
- };
+ if (!drw || !drw->GetVictim())
+ return;
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_dancing_rune_weapon_AuraScript();
- }
+ SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
+ if (!spellInfo)
+ return;
+
+ DamageInfo* damageInfo = eventInfo.GetDamageInfo();
+ if (!damageInfo || !damageInfo->GetDamage())
+ return;
+
+ int32 amount = static_cast<int32>(damageInfo->GetDamage()) / 2;
+ SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw), 0 }, spellInfo->GetSchoolMask());
+ log.damage = amount;
+ drw->DealDamage(drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true);
+ drw->SendSpellNonMeleeDamageLog(&log);
+ }
+
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_dk_dancing_rune_weapon::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
+ }
};
// 43265 - Death and Decay
-class spell_dk_death_and_decay : public SpellScriptLoader
+class spell_dk_death_and_decay : public SpellScript
{
- public:
- spell_dk_death_and_decay() : SpellScriptLoader("spell_dk_death_and_decay") { }
+ PrepareSpellScript(spell_dk_death_and_decay);
- class spell_dk_death_and_decay_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_death_and_decay_SpellScript);
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_TIGHTENING_GRASP, SPELL_DK_TIGHTENING_GRASP_SLOW });
+ }
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_TIGHTENING_GRASP, SPELL_DK_TIGHTENING_GRASP_SLOW });
- }
+ void HandleDummy()
+ {
+ if (GetCaster()->HasAura(SPELL_DK_TIGHTENING_GRASP))
+ if (WorldLocation const* pos = GetExplTargetDest())
+ GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_TIGHTENING_GRASP_SLOW, true);
+ }
- void HandleDummy()
- {
- if (GetCaster()->HasAura(SPELL_DK_TIGHTENING_GRASP))
- if (WorldLocation const* pos = GetExplTargetDest())
- GetCaster()->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), SPELL_DK_TIGHTENING_GRASP_SLOW, true);
- }
+ void Register() override
+ {
+ OnCast += SpellCastFn(spell_dk_death_and_decay::HandleDummy);
+ }
+};
- void Register() override
- {
- OnCast += SpellCastFn(spell_dk_death_and_decay_SpellScript::HandleDummy);
- }
- };
+// 43265 - Death and Decay (Aura)
+class spell_dk_death_and_decay_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dk_death_and_decay_AuraScript);
- SpellScript* GetSpellScript() const override
+ void HandleDummyTick(AuraEffect const* aurEff)
{
- return new spell_dk_death_and_decay_SpellScript();
+ if (Unit* caster = GetCaster())
+ caster->CastSpell(GetTarget(), SPELL_DK_DEATH_AND_DECAY_DAMAGE, true, nullptr, aurEff);
}
- class spell_dk_death_and_decay_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_death_and_decay_AuraScript);
-
- void HandleDummyTick(AuraEffect const* aurEff)
- {
- if (Unit* caster = GetCaster())
- caster->CastSpell(GetTarget(), SPELL_DK_DEATH_AND_DECAY_DAMAGE, true, nullptr, aurEff);
- }
-
- void Register() override
- {
- OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay_AuraScript::HandleDummyTick, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
- }
- };
-
- AuraScript* GetAuraScript() const override
+ void Register() override
{
- return new spell_dk_death_and_decay_AuraScript();
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay_AuraScript::HandleDummyTick, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
}
-};
+ };
// 47541 - Death Coil
-class spell_dk_death_coil : public SpellScriptLoader
+class spell_dk_death_coil : public SpellScript
{
- public:
- spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { }
-
- class spell_dk_death_coil_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_death_coil_SpellScript);
+ PrepareSpellScript(spell_dk_death_coil);
- bool Validate(SpellInfo const* /*spell*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_UNHOLY, SPELL_DK_UNHOLY_VIGOR });
- }
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_COIL_DAMAGE, true);
- if (AuraEffect const* unholyAura = caster->GetAuraEffect(SPELL_DK_UNHOLY, EFFECT_6)) // can be any effect, just here to send SPELL_FAILED_DONT_REPORT on failure
- caster->CastSpell(caster, SPELL_DK_UNHOLY_VIGOR, true, nullptr, unholyAura);
- }
+ bool Validate(SpellInfo const* /*spell*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_UNHOLY, SPELL_DK_UNHOLY_VIGOR });
+ }
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_COIL_DAMAGE, true);
+ if (AuraEffect const* unholyAura = caster->GetAuraEffect(SPELL_DK_UNHOLY, EFFECT_6)) // can be any effect, just here to send SPELL_FAILED_DONT_REPORT on failure
+ caster->CastSpell(caster, SPELL_DK_UNHOLY_VIGOR, true, nullptr, unholyAura);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_death_coil_SpellScript();
- }
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
};
// 52751 - Death Gate
-class spell_dk_death_gate : public SpellScriptLoader
+class spell_dk_death_gate : public SpellScript
{
- public:
- spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") { }
+ PrepareSpellScript(spell_dk_death_gate);
- class spell_dk_death_gate_SpellScript : public SpellScript
+ SpellCastResult CheckClass()
+ {
+ if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT)
{
- PrepareSpellScript(spell_dk_death_gate_SpellScript);
-
- SpellCastResult CheckClass()
- {
- if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT)
- {
- SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
- return SPELL_FAILED_CUSTOM_ERROR;
- }
-
- return SPELL_CAST_OK;
- }
+ SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
+ return SPELL_FAILED_CUSTOM_ERROR;
+ }
- void HandleScript(SpellEffIndex effIndex)
- {
- PreventHitDefaultEffect(effIndex);
- if (Unit* target = GetHitUnit())
- target->CastSpell(target, GetEffectValue(), false);
- }
+ return SPELL_CAST_OK;
+ }
- void Register() override
- {
- OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass);
- OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
+ void HandleScript(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ if (Unit* target = GetHitUnit())
+ target->CastSpell(target, GetEffectValue(), false);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_death_gate_SpellScript();
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_death_gate::CheckClass);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
};
// 49576 - Death Grip Initial
-class spell_dk_death_grip_initial : public SpellScriptLoader
+class spell_dk_death_grip_initial : public SpellScript
{
- public:
- spell_dk_death_grip_initial() : SpellScriptLoader("spell_dk_death_grip_initial") { }
+ PrepareSpellScript(spell_dk_death_grip_initial);
- class spell_dk_death_grip_initial_SpellScript : public SpellScript
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo(
{
- PrepareSpellScript(spell_dk_death_grip_initial_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo(
- {
- SPELL_DK_DEATH_GRIP_DUMMY,
- SPELL_DK_DEATH_GRIP_JUMP,
- SPELL_DK_BLOOD,
- SPELL_DK_DEATH_GRIP_TAUNT
- });
- }
-
- SpellCastResult CheckCast()
- {
- Unit* caster = GetCaster();
- // Death Grip should not be castable while jumping/falling
- if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
- return SPELL_FAILED_MOVING;
+ SPELL_DK_DEATH_GRIP_DUMMY,
+ SPELL_DK_DEATH_GRIP_JUMP,
+ SPELL_DK_BLOOD,
+ SPELL_DK_DEATH_GRIP_TAUNT
+ });
+ }
- return SPELL_CAST_OK;
- }
+ SpellCastResult CheckCast()
+ {
+ Unit* caster = GetCaster();
+ // Death Grip should not be castable while jumping/falling
+ if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
+ return SPELL_FAILED_MOVING;
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_DUMMY, true);
- GetHitUnit()->CastSpell(GetCaster(), SPELL_DK_DEATH_GRIP_JUMP, true);
- if (GetCaster()->HasAura(SPELL_DK_BLOOD))
- GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_TAUNT, true);
- }
+ return SPELL_CAST_OK;
+ }
- void Register() override
- {
- OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial_SpellScript::CheckCast);
- OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
- }
- };
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_DUMMY, true);
+ GetHitUnit()->CastSpell(GetCaster(), SPELL_DK_DEATH_GRIP_JUMP, true);
+ if (GetCaster()->HasAura(SPELL_DK_BLOOD))
+ GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_TAUNT, true);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_death_grip_initial_SpellScript();
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial::CheckCast);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
};
+
// 48743 - Death Pact
-class spell_dk_death_pact : public SpellScriptLoader
+class spell_dk_death_pact : public AuraScript
{
- public:
- spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
-
- class spell_dk_death_pact_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_death_pact_AuraScript);
-
- void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
- {
- if (Unit* caster = GetCaster())
- amount = int32(caster->CountPctFromMaxHealth(amount));
- }
+ PrepareAuraScript(spell_dk_death_pact);
- void Register() override
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_pact_AuraScript::HandleCalcAmount, EFFECT_1, SPELL_AURA_SCHOOL_HEAL_ABSORB);
- }
- };
+ void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ if (Unit* caster = GetCaster())
+ amount = int32(caster->CountPctFromMaxHealth(amount));
+ }
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_death_pact_AuraScript();
- }
+ void Register() override
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_pact::HandleCalcAmount, EFFECT_1, SPELL_AURA_SCHOOL_HEAL_ABSORB);
+ }
};
+
// 49998 - Death Strike
-class spell_dk_death_strike : public SpellScriptLoader
+class spell_dk_death_strike : public SpellScript
{
- public:
- spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { }
+ PrepareSpellScript(spell_dk_death_strike);
- class spell_dk_death_strike_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_death_strike_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo(
- {
- SPELL_DK_DEATH_STRIKE_HEAL,
- SPELL_DK_BLOOD_SHIELD_MASTERY,
- SPELL_DK_BLOOD_SHIELD_ABSORB,
- SPELL_DK_RECENTLY_USED_DEATH_STRIKE,
- SPELL_DK_FROST,
- SPELL_DK_DEATH_STRIKE_OFFHAND
- });
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo(
+ {
+ SPELL_DK_DEATH_STRIKE_HEAL,
+ SPELL_DK_BLOOD_SHIELD_MASTERY,
+ SPELL_DK_BLOOD_SHIELD_ABSORB,
+ SPELL_DK_RECENTLY_USED_DEATH_STRIKE,
+ SPELL_DK_FROST,
+ SPELL_DK_DEATH_STRIKE_OFFHAND
+ });
+ }
- void HandleHeal(SpellEffIndex /*effIndex*/)
- {
- Unit* caster = GetCaster();
- //TODO: heal = std::min(10% health, 20% of all damage taken in last 5 seconds)
- int32 heal = CalculatePct(caster->GetMaxHealth(), GetSpellInfo()->GetEffect(EFFECT_4)->CalcValue());
- caster->CastCustomSpell(SPELL_DK_DEATH_STRIKE_HEAL, SPELLVALUE_BASE_POINT0, heal, caster, true);
+ void HandleHeal(SpellEffIndex /*effIndex*/)
+ {
+ Unit* caster = GetCaster();
+ //TODO: heal = std::min(10% health, 20% of all damage taken in last 5 seconds)
+ int32 heal = CalculatePct(caster->GetMaxHealth(), GetSpellInfo()->GetEffect(EFFECT_4)->CalcValue());
+ caster->CastCustomSpell(SPELL_DK_DEATH_STRIKE_HEAL, SPELLVALUE_BASE_POINT0, heal, caster, true);
- if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0))
- caster->CastCustomSpell(SPELL_DK_BLOOD_SHIELD_ABSORB, SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount()), caster);
+ if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0))
+ caster->CastCustomSpell(SPELL_DK_BLOOD_SHIELD_ABSORB, SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount()), caster);
- if (caster->HasAura(SPELL_DK_FROST))
- caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_STRIKE_OFFHAND, true);
- }
-
- void TriggerRecentlyUsedDeathStrike()
- {
- GetCaster()->CastSpell(GetCaster(), SPELL_DK_RECENTLY_USED_DEATH_STRIKE, true);
- }
+ if (caster->HasAura(SPELL_DK_FROST))
+ caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_STRIKE_OFFHAND, true);
+ }
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleHeal, EFFECT_1, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE);
- AfterCast += SpellCastFn(spell_dk_death_strike_SpellScript::TriggerRecentlyUsedDeathStrike);
- }
- };
+ void TriggerRecentlyUsedDeathStrike()
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_DK_RECENTLY_USED_DEATH_STRIKE, true);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_death_strike_SpellScript();
- }
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike::HandleHeal, EFFECT_1, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE);
+ AfterCast += SpellCastFn(spell_dk_death_strike::TriggerRecentlyUsedDeathStrike);
+ }
};
// 85948 - Festering Strike
-class spell_dk_festering_strike : public SpellScriptLoader
-{
- public:
- spell_dk_festering_strike() : SpellScriptLoader("spell_dk_festering_strike") { }
-
- class spell_dk_festering_strike_SpellScript : public SpellScript
+class spell_dk_festering_strike : public SpellScript
{
- PrepareSpellScript(spell_dk_festering_strike_SpellScript);
+ PrepareSpellScript(spell_dk_festering_strike);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
@@ -635,331 +507,237 @@ class spell_dk_festering_strike : public SpellScriptLoader
void Register() override
{
- OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike_SpellScript::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_DUMMY);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike::HandleScriptEffect, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_festering_strike_SpellScript();
- }
-};
-
// 47496 - Explode, Ghoul spell for Corpse Explosion
-class spell_dk_ghoul_explode : public SpellScriptLoader
+class spell_dk_ghoul_explode : public SpellScript
{
- public:
- spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { }
-
- class spell_dk_ghoul_explode_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED });
- }
-
- void HandleDamage(SpellEffIndex /*effIndex*/)
- {
- SetHitDamage(GetCaster()->CountPctFromMaxHealth(GetEffectInfo(EFFECT_2)->CalcValue(GetCaster())));
- }
+ PrepareSpellScript(spell_dk_ghoul_explode);
- void Suicide(SpellEffIndex /*effIndex*/)
- {
- if (Unit* unitTarget = GetHitUnit())
- {
- // Corpse Explosion (Suicide)
- unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
- }
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED });
+ }
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
- OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
- }
- };
+ void HandleDamage(SpellEffIndex /*effIndex*/)
+ {
+ SetHitDamage(GetCaster()->CountPctFromMaxHealth(GetEffectInfo(EFFECT_2)->CalcValue(GetCaster())));
+ }
- SpellScript* GetSpellScript() const override
+ void Suicide(SpellEffIndex /*effIndex*/)
+ {
+ if (Unit* unitTarget = GetHitUnit())
{
- return new spell_dk_ghoul_explode_SpellScript();
+ // Corpse Explosion (Suicide)
+ unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
}
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
+ OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
+ }
};
// 206940 - Mark of Blood
-class spell_dk_mark_of_blood : public SpellScriptLoader
+class spell_dk_mark_of_blood : public AuraScript
{
- public:
- spell_dk_mark_of_blood() : SpellScriptLoader("spell_dk_mark_of_blood") { }
-
- class spell_dk_mark_of_blood_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_mark_of_blood_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_MARK_OF_BLOOD_HEAL });
- }
+ PrepareAuraScript(spell_dk_mark_of_blood);
- void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
- {
- PreventDefaultAction();
- if (Unit* caster = GetCaster())
- caster->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_MARK_OF_BLOOD_HEAL, true);
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_MARK_OF_BLOOD_HEAL });
+ }
- void Register() override
- {
- OnEffectProc += AuraEffectProcFn(spell_dk_mark_of_blood_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
+ void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ if (Unit* caster = GetCaster())
+ caster->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_MARK_OF_BLOOD_HEAL, true);
+ }
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_mark_of_blood_AuraScript();
- }
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_dk_mark_of_blood::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
};
// 207346 - Necrosis
-class spell_dk_necrosis : public SpellScriptLoader
+class spell_dk_necrosis : public AuraScript
{
- public:
- spell_dk_necrosis() : SpellScriptLoader("spell_dk_necrosis") { }
-
- class spell_dk_necrosis_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_necrosis_AuraScript);
+ PrepareAuraScript(spell_dk_necrosis);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_NECROSIS_EFFECT });
- }
-
- void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
- {
- PreventDefaultAction();
- GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_NECROSIS_EFFECT, true);
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_NECROSIS_EFFECT });
+ }
- void Register() override
- {
- OnEffectProc += AuraEffectProcFn(spell_dk_necrosis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
+ void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_NECROSIS_EFFECT, true);
+ }
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_necrosis_AuraScript();
- }
+ void Register() override
+ {
+ OnEffectProc += AuraEffectProcFn(spell_dk_necrosis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
};
// 121916 - Glyph of the Geist (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
-class spell_dk_pet_geist_transform : public SpellScriptLoader
+class spell_dk_pet_geist_transform : public SpellScript
{
- public:
- spell_dk_pet_geist_transform() : SpellScriptLoader("spell_dk_pet_geist_transform") { }
-
- class spell_dk_pet_geist_transform_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_pet_geist_transform_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_GEIST });
- }
+ PrepareSpellScript(spell_dk_pet_geist_transform);
- bool Load() override
- {
- return GetCaster()->IsPet();
- }
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_GEIST });
+ }
- SpellCastResult CheckCast()
- {
- if (Unit* owner = GetCaster()->GetOwner())
- if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_GEIST))
- return SPELL_CAST_OK;
+ bool Load() override
+ {
+ return GetCaster()->IsPet();
+ }
- return SPELL_FAILED_SPELL_UNAVAILABLE;
- }
+ SpellCastResult CheckCast()
+ {
+ if (Unit* owner = GetCaster()->GetOwner())
+ if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_GEIST))
+ return SPELL_CAST_OK;
- void Register() override
- {
- OnCheckCast += SpellCheckCastFn(spell_dk_pet_geist_transform_SpellScript::CheckCast);
- }
- };
+ return SPELL_FAILED_SPELL_UNAVAILABLE;
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_pet_geist_transform_SpellScript();
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_pet_geist_transform::CheckCast);
+ }
};
// 147157 Glyph of the Skeleton (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
-class spell_dk_pet_skeleton_transform : public SpellScriptLoader
+class spell_dk_pet_skeleton_transform : public SpellScript
{
- public:
- spell_dk_pet_skeleton_transform() : SpellScriptLoader("spell_dk_pet_skeleton_transform") { }
+ PrepareSpellScript(spell_dk_pet_skeleton_transform);
- class spell_dk_pet_skeleton_transform_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_pet_skeleton_transform_SpellScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_SKELETON });
- }
-
- SpellCastResult CheckCast()
- {
- if (Unit* owner = GetCaster()->GetOwner())
- if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_SKELETON))
- return SPELL_CAST_OK;
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_SKELETON });
+ }
- return SPELL_FAILED_SPELL_UNAVAILABLE;
- }
+ SpellCastResult CheckCast()
+ {
+ if (Unit* owner = GetCaster()->GetOwner())
+ if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_SKELETON))
+ return SPELL_CAST_OK;
- void Register() override
- {
- OnCheckCast += SpellCheckCastFn(spell_dk_pet_skeleton_transform_SpellScript::CheckCast);
- }
- };
+ return SPELL_FAILED_SPELL_UNAVAILABLE;
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_pet_skeleton_transform_SpellScript();
- }
+ void Register() override
+ {
+ OnCheckCast += SpellCheckCastFn(spell_dk_pet_skeleton_transform::CheckCast);
+ }
};
// 61257 - Runic Power Back on Snare/Root
/// 7.1.5
-class spell_dk_pvp_4p_bonus : public SpellScriptLoader
+class spell_dk_pvp_4p_bonus : public AuraScript
{
- public:
- spell_dk_pvp_4p_bonus() : SpellScriptLoader("spell_dk_pvp_4p_bonus") { }
+ PrepareAuraScript(spell_dk_pvp_4p_bonus);
- class spell_dk_pvp_4p_bonus_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_pvp_4p_bonus_AuraScript);
-
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_RUNIC_RETURN });
- }
-
- bool CheckProc(ProcEventInfo& eventInfo)
- {
- SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
- if (!spellInfo)
- return false;
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_RUNIC_RETURN });
+ }
- return (spellInfo->GetAllEffectsMechanicMask() & ((1 << MECHANIC_ROOT) | (1 << MECHANIC_SNARE))) != 0;
- }
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
+ if (!spellInfo)
+ return false;
- void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
- {
- PreventDefaultAction();
- eventInfo.GetActionTarget()->CastSpell(nullptr, SPELL_DK_RUNIC_RETURN, true);
- }
+ return (spellInfo->GetAllEffectsMechanicMask() & ((1 << MECHANIC_ROOT) | (1 << MECHANIC_SNARE))) != 0;
+ }
- void Register() override
- {
- DoCheckProc += AuraCheckProcFn(spell_dk_pvp_4p_bonus_AuraScript::CheckProc);
- OnEffectProc += AuraEffectProcFn(spell_dk_pvp_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
- }
- };
+ void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+ eventInfo.GetActionTarget()->CastSpell(nullptr, SPELL_DK_RUNIC_RETURN, true);
+ }
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_pvp_4p_bonus_AuraScript();
- }
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_dk_pvp_4p_bonus::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_dk_pvp_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
+ }
};
// 46584 - Raise Dead
-class spell_dk_raise_dead : public SpellScriptLoader
+class spell_dk_raise_dead : public SpellScript
{
- public:
- spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { }
-
- class spell_dk_raise_dead_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dk_raise_dead_SpellScript);
+ PrepareSpellScript(spell_dk_raise_dead);
- bool Validate(SpellInfo const* /*spellInfo*/) override
- {
- return ValidateSpellInfo({ SPELL_DK_RAISE_DEAD_SUMMON, SPELL_DK_SLUDGE_BELCHER, SPELL_DK_SLUDGE_BELCHER_SUMMON });
- }
-
- void HandleDummy(SpellEffIndex /*effIndex*/)
- {
- uint32 spellId = SPELL_DK_RAISE_DEAD_SUMMON;
- if (GetCaster()->HasAura(SPELL_DK_SLUDGE_BELCHER))
- spellId = SPELL_DK_SLUDGE_BELCHER_SUMMON;
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_DK_RAISE_DEAD_SUMMON, SPELL_DK_SLUDGE_BELCHER, SPELL_DK_SLUDGE_BELCHER_SUMMON });
+ }
- GetCaster()->CastSpell(nullptr, spellId, true);
- }
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ uint32 spellId = SPELL_DK_RAISE_DEAD_SUMMON;
+ if (GetCaster()->HasAura(SPELL_DK_SLUDGE_BELCHER))
+ spellId = SPELL_DK_SLUDGE_BELCHER_SUMMON;
- void Register() override
- {
- OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
- }
- };
+ GetCaster()->CastSpell(nullptr, spellId, true);
+ }
- SpellScript* GetSpellScript() const override
- {
- return new spell_dk_raise_dead_SpellScript();
- }
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
};
// 55233 - Vampiric Blood
-class spell_dk_vampiric_blood : public SpellScriptLoader
+class spell_dk_vampiric_blood : public AuraScript
{
- public:
- spell_dk_vampiric_blood() : SpellScriptLoader("spell_dk_vampiric_blood") { }
-
- class spell_dk_vampiric_blood_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dk_vampiric_blood_AuraScript);
+ PrepareAuraScript(spell_dk_vampiric_blood);
- void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
- {
- amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
- }
-
- void Register() override
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH_2);
- }
- };
+ void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
+ {
+ amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
+ }
- AuraScript* GetAuraScript() const override
- {
- return new spell_dk_vampiric_blood_AuraScript();
- }
+ void Register() override
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH_2);
+ }
};
void AddSC_deathknight_spell_scripts()
{
- new spell_dk_advantage_t10_4p();
- new spell_dk_anti_magic_shell();
- new spell_dk_army_transform();
- new spell_dk_blood_boil();
- new spell_dk_dancing_rune_weapon();
- new spell_dk_death_and_decay();
- new spell_dk_death_coil();
- new spell_dk_death_gate();
- new spell_dk_death_grip_initial();
- new spell_dk_death_pact();
- new spell_dk_death_strike();
- new spell_dk_festering_strike();
- new spell_dk_ghoul_explode();
- new spell_dk_mark_of_blood();
- new spell_dk_necrosis();
- new spell_dk_pet_geist_transform();
- new spell_dk_pet_skeleton_transform();
- new spell_dk_pvp_4p_bonus();
- new spell_dk_raise_dead();
- new spell_dk_vampiric_blood();
+ RegisterAuraScript(spell_dk_advantage_t10_4p);
+ RegisterAuraScript(spell_dk_anti_magic_shell);
+ RegisterSpellScript(spell_dk_army_transform);
+ RegisterSpellScript(spell_dk_blood_boil);
+ RegisterAuraScript(spell_dk_dancing_rune_weapon);
+ RegisterSpellAndAuraScriptPair(spell_dk_death_and_decay, spell_dk_death_and_decay_AuraScript);
+ RegisterSpellScript(spell_dk_death_coil);
+ RegisterSpellScript(spell_dk_death_gate);
+ RegisterSpellScript(spell_dk_death_grip_initial);
+ RegisterAuraScript(spell_dk_death_pact);
+ RegisterSpellScript(spell_dk_death_strike);
+ RegisterSpellScript(spell_dk_festering_strike);
+ RegisterSpellScript(spell_dk_ghoul_explode);
+ RegisterAuraScript(spell_dk_mark_of_blood);
+ RegisterAuraScript(spell_dk_necrosis);
+ RegisterSpellScript(spell_dk_pet_geist_transform);
+ RegisterSpellScript(spell_dk_pet_skeleton_transform);
+ RegisterAuraScript(spell_dk_pvp_4p_bonus);
+ RegisterSpellScript(spell_dk_raise_dead);
+ RegisterAuraScript(spell_dk_vampiric_blood);
}