diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 22 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 6 | 
3 files changed, 16 insertions, 16 deletions
| diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 8f7d82cee23..60957b66e32 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -635,7 +635,7 @@ void Item::SetState(ItemUpdateState state, Player *forplayer)      {          // pretend the item never existed          RemoveFromUpdateQueueOf(forplayer); -        forplayer->DeleteRefundReference(GetGUID()); +        forplayer->DeleteRefundReference(GetGUIDLow());          delete this;          return;      } @@ -1108,7 +1108,7 @@ void Item::SetNotRefundable(Player *owner, bool changestate)      SetPaidExtendedCost(0);      DeleteRefundDataFromDB(); -    owner->DeleteRefundReference(GetGUID()); +    owner->DeleteRefundReference(GetGUIDLow());  }  void Item::UpdatePlayedTime(Player *owner) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 48bee800d9f..543aeffd52e 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12151,7 +12151,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)          BankItem(dest, pNewItem, true);          if (isRefundable)          { -            AddRefundReference(pNewItem->GetGUID()); +            AddRefundReference(pNewItem->GetGUIDLow());              pNewItem->SetPaidExtendedCost(pSrcItem->GetPaidExtendedCost());              pNewItem->SetPaidMoney(pSrcItem->GetPaidMoney());              pNewItem->SetRefundRecipient(GetGUIDLow()); @@ -16633,7 +16633,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)                          item->SetRefundRecipient(fields[0].GetUInt32());                          item->SetPaidMoney(fields[1].GetUInt32());                          item->SetPaidExtendedCost(fields[2].GetUInt32()); -                        AddRefundReference(item->GetGUID()); +                        AddRefundReference(item->GetGUIDLow());                      }                  }              } @@ -17794,14 +17794,14 @@ void Player::_SaveInventory()      // the client auto counts down in real time after having received the initial played time on the first      // SMSG_ITEM_REFUND_INFO_RESPONSE packet.      // Item::UpdatePlayedTime is only called when needed, which is in DB saves, and item refund info requests. -    std::set<uint64>::iterator i_next; -    for (std::set<uint64>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next) +    std::set<uint32>::iterator i_next; +    for (std::set<uint32>::iterator itr = m_refundableItems.begin(); itr!= m_refundableItems.end(); itr = i_next)      {          // use copy iterator because itr may be invalid after operations in this loop          i_next = itr;          ++i_next; -        Item* iPtr = GetItemByGuid(*itr); +        Item* iPtr = GetItemByGuid(MAKE_NEW_GUID(*itr, 0, HIGHGUID_ITEM));          if (iPtr)          {              iPtr->UpdatePlayedTime(this); @@ -17809,7 +17809,7 @@ void Player::_SaveInventory()          }          else          { -            sLog.outError("Can't find item guid " UI64FMTD " but is in refundable storage for player %u ! Removing.", *itr, GetGUIDLow()); +            sLog.outError("Can't find item guid %u but is in refundable storage for player %u ! Removing.", *itr, GetGUIDLow());              m_refundableItems.erase(itr);          }      } @@ -19670,7 +19670,7 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32                  it->SetPaidMoney(price);                  it->SetPaidExtendedCost(crItem->GetExtendedCostId());                  it->SaveRefundDataToDB(); -                AddRefundReference(it->GetGUID()); +                AddRefundReference(it->GetGUIDLow());              }          }      } @@ -19728,7 +19728,7 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32                  it->SetPaidMoney(price);                  it->SetPaidExtendedCost(crItem->GetExtendedCostId());                  it->SaveRefundDataToDB(); -                AddRefundReference(it->GetGUID()); +                AddRefundReference(it->GetGUIDLow());              }          }      } @@ -23752,14 +23752,14 @@ void Player::SendDuelCountdown(uint32 counter)      GetSession()->SendPacket(&data);  } -void Player::AddRefundReference(uint64 it) +void Player::AddRefundReference(uint32 it)  {      m_refundableItems.insert(it);  } -void Player::DeleteRefundReference(uint64 it) +void Player::DeleteRefundReference(uint32 it)  { -    std::set<uint64>::iterator itr = m_refundableItems.find(it); +    std::set<uint32>::iterator itr = m_refundableItems.find(it);      if (itr != m_refundableItems.end())      {          m_refundableItems.erase(itr); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 3bff9808e9d..0025d9f55d0 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1137,8 +1137,8 @@ class Player : public Unit, public GridObject<Player>          uint8 _CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item* pItem, uint32* no_space_count = NULL) const;          uint8 _CanStoreItem(uint8 bag, uint8 slot, ItemPosCountVec& dest, uint32 entry, uint32 count, Item *pItem = NULL, bool swap = false, uint32* no_space_count = NULL) const; -        void AddRefundReference(uint64 it); -        void DeleteRefundReference(uint64 it); +        void AddRefundReference(uint32 it); +        void DeleteRefundReference(uint32 it);          void ApplyEquipCooldown(Item * pItem);          void SetAmmo(uint32 item); @@ -2535,7 +2535,7 @@ class Player : public Unit, public GridObject<Player>          uint8 _CanStoreItem_InInventorySlots(uint8 slot_begin, uint8 slot_end, ItemPosCountVec& dest, ItemPrototype const *pProto, uint32& count, bool merge, Item *pSrcItem, uint8 skip_bag, uint8 skip_slot) const;          Item* _StoreItem(uint16 pos, Item *pItem, uint32 count, bool clone, bool update); -        std::set<uint64> m_refundableItems; +        std::set<uint32> m_refundableItems;          void SendRefundInfo(Item* item);          void RefundItem(Item* item); | 
