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-rw-r--r--src/common/Utilities/EventProcessor.h29
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp26
2 files changed, 37 insertions, 18 deletions
diff --git a/src/common/Utilities/EventProcessor.h b/src/common/Utilities/EventProcessor.h
index 11ca046bd18..8da9c47a19f 100644
--- a/src/common/Utilities/EventProcessor.h
+++ b/src/common/Utilities/EventProcessor.h
@@ -20,8 +20,9 @@
#include "Define.h"
#include "Duration.h"
-#include <map>
#include "Random.h"
+#include "advstd.h"
+#include <map>
class EventProcessor;
@@ -69,6 +70,26 @@ class TC_COMMON_API BasicEvent
uint64 m_execTime; // planned time of next execution, filled by event handler
};
+template<typename T>
+class LambdaBasicEvent : public BasicEvent
+{
+public:
+ LambdaBasicEvent(T&& callback) : BasicEvent(), _callback(std::move(callback)) { }
+
+ bool Execute(uint64, uint32) override
+ {
+ _callback();
+ return true;
+ }
+
+private:
+
+ T _callback;
+};
+
+template<typename T>
+using is_lambda_event = std::enable_if_t<!advstd::is_base_of_v<BasicEvent, std::remove_pointer_t<advstd::remove_cvref_t<T>>>>;
+
class TC_COMMON_API EventProcessor
{
public:
@@ -78,8 +99,14 @@ class TC_COMMON_API EventProcessor
void Update(uint32 p_time);
void KillAllEvents(bool force);
void AddEvent(BasicEvent* event, uint64 e_time, bool set_addtime = true);
+ template<typename T>
+ is_lambda_event<T> AddEvent(T&& event, uint64 e_time, bool set_addtime = true) { AddEvent(new LambdaBasicEvent<T>(std::move(event)), e_time, set_addtime); }
void AddEventAtOffset(BasicEvent* event, Milliseconds offset) { AddEvent(event, CalculateTime(offset.count())); }
void AddEventAtOffset(BasicEvent* event, Milliseconds offset, Milliseconds offset2) { AddEvent(event, CalculateTime(urand(offset.count(), offset2.count()))); }
+ template<typename T>
+ is_lambda_event<T> AddEventAtOffset(T&& event, Milliseconds offset) { AddEventAtOffset(new LambdaBasicEvent<T>(std::move(event)), offset); }
+ template<typename T>
+ is_lambda_event<T> AddEventAtOffset(T&& event, Milliseconds offset, Milliseconds offset2) { AddEventAtOffset(new LambdaBasicEvent<T>(std::move(event)), offset, offset2); }
void ModifyEventTime(BasicEvent* event, uint64 newTime);
uint64 CalculateTime(uint64 t_offset) const { return m_time + t_offset; }
std::multimap<uint64, BasicEvent*> const& GetEvents() const { return m_events; }
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 90bc62d3b12..85592df25cd 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -127,22 +127,6 @@ enum Phases
PHASE_OUTRO = 3
};
-class GravityElapseKnockupEvent : public BasicEvent
-{
- public:
- GravityElapseKnockupEvent(Unit* caster, uint32 difficultySpellId) : _caster(caster), _difficultySpellId(difficultySpellId) { }
-
- bool Execute(uint64 /*time*/, uint32 /*diff*/) override
- {
- _caster->CastSpell(_caster, _difficultySpellId);
- _caster->CastSpell(_caster, SPELL_GRAVITY_LAPSE_FLY);
- return true;
- }
- private:
- Unit* _caster;
- uint32 _difficultySpellId;
-};
-
struct boss_felblood_kaelthas : public BossAI
{
boss_felblood_kaelthas(Creature* creature) : BossAI(creature, DATA_KAELTHAS_SUNSTRIDER)
@@ -238,10 +222,18 @@ struct boss_felblood_kaelthas : public BossAI
switch (spell->Id)
{
case SPELL_GRAVITY_LAPSE_INITIAL:
+ {
DoCast(target, gravityLapseTeleportSpells[_gravityLapseTargetCount], true);
- target->m_Events.AddEventAtOffset(new GravityElapseKnockupEvent(target, SPELL_GRAVITY_LAPSE_DAMAGE), 400ms);
+ uint32 gravityLapseDamageSpell = SPELL_GRAVITY_LAPSE_DAMAGE;
+ target->m_Events.AddEventAtOffset([target, gravityLapseDamageSpell]()
+ {
+ target->CastSpell(target, gravityLapseDamageSpell);
+ target->CastSpell(target, SPELL_GRAVITY_LAPSE_FLY);
+
+ }, 400ms);
_gravityLapseTargetCount++;
break;
+ }
case SPELL_CLEAR_FLIGHT:
target->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY);
target->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_DAMAGE);