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-rw-r--r--src/server/game/Globals/ObjectMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index bf6bb94889b..f5d5df6d2d9 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -793,19 +793,19 @@ void ObjectMgr::LoadCreatureTemplateAddons()
if (creatureAddon.standState >= MAX_UNIT_STAND_STATE)
{
- TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid unit stand state ({}) defined in `creature_addon`. Truncated to 0.", entry, creatureAddon.standState);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid unit stand state ({}) defined in `creature_template_addon`. Truncated to 0.", entry, creatureAddon.standState);
creatureAddon.standState = 0;
}
if (AnimTier(creatureAddon.animTier) >= AnimTier::Max)
{
- TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid animation tier ({}) defined in `creature_addon`. Truncated to 0.", entry, creatureAddon.animTier);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid animation tier ({}) defined in `creature_template_addon`. Truncated to 0.", entry, creatureAddon.animTier);
creatureAddon.animTier = 0;
}
if (creatureAddon.sheathState >= MAX_SHEATH_STATE)
{
- TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid sheath state ({}) defined in `creature_addon`. Truncated to 0.", entry, creatureAddon.sheathState);
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: {}) has invalid sheath state ({}) defined in `creature_template_addon`. Truncated to 0.", entry, creatureAddon.sheathState);
creatureAddon.sheathState = 0;
}