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-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/Utilities/IteratorPair.h10
-rw-r--r--src/common/Utilities/SmartEnum.h100
-rw-r--r--src/server/game/Entities/Creature/CreatureData.h5
-rw-r--r--src/server/game/Entities/Creature/enuminfo_CreatureData.cpp108
-rw-r--r--src/server/game/Entities/Unit/UnitDefines.h55
-rw-r--r--src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp184
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp163
-rw-r--r--src/server/shared/SharedDefines.h721
-rw-r--r--src/server/shared/enuminfo_SharedDefines.cpp980
10 files changed, 1763 insertions, 566 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 17f59f7724a..ece3db728ee 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -72,8 +72,7 @@ target_link_libraries(common
openssl
valgrind
threads
- jemalloc
- smart_enum)
+ jemalloc)
add_dependencies(common revision_data.h)
diff --git a/src/common/Utilities/IteratorPair.h b/src/common/Utilities/IteratorPair.h
index 9b30564f4b9..81317150926 100644
--- a/src/common/Utilities/IteratorPair.h
+++ b/src/common/Utilities/IteratorPair.h
@@ -32,12 +32,12 @@ namespace Trinity
class IteratorPair
{
public:
- IteratorPair() : _iterators() { }
- IteratorPair(iterator first, iterator second) : _iterators(first, second) { }
- IteratorPair(std::pair<iterator, iterator> iterators) : _iterators(iterators) { }
+ constexpr IteratorPair() : _iterators() { }
+ constexpr IteratorPair(iterator first, iterator second) : _iterators(first, second) { }
+ constexpr IteratorPair(std::pair<iterator, iterator> iterators) : _iterators(iterators) { }
- iterator begin() const { return _iterators.first; }
- iterator end() const { return _iterators.second; }
+ constexpr iterator begin() const { return _iterators.first; }
+ constexpr iterator end() const { return _iterators.second; }
private:
std::pair<iterator, iterator> _iterators;
diff --git a/src/common/Utilities/SmartEnum.h b/src/common/Utilities/SmartEnum.h
index 99b4aa06e9d..6624102cf56 100644
--- a/src/common/Utilities/SmartEnum.h
+++ b/src/common/Utilities/SmartEnum.h
@@ -18,44 +18,98 @@
#ifndef TRINITY_SMARTENUM_H
#define TRINITY_SMARTENUM_H
-#include "smart_enum.hpp"
+#include "IteratorPair.h"
struct EnumText
{
- constexpr EnumText(char const* t = nullptr, char const* d = nullptr) : Title(t), Description(d ? d : t) {}
+ EnumText(char const* c, char const* t, char const* d) : Constant(c), Title(t), Description(d) {}
+ // Enum constant of the value
+ char const* const Constant;
// Human-readable title of the value
char const* const Title;
// Human-readable description of the value
char const* const Description;
-
- protected:
- constexpr EnumText(char const* n, EnumText e) : Title(e.Title ? e.Title : n), Description(e.Description ? e.Description : Title) {}
};
-struct FullEnumText : public EnumText
+namespace Trinity
{
- constexpr FullEnumText(char const* constant, EnumText e) : EnumText(constant, e), Constant(constant) {}
- // Enum constant of the value
- char const* const Constant;
-};
+ namespace Impl
+ {
+ template <typename Enum>
+ struct EnumUtils
+ {
+ static size_t Count();
+ static EnumText ToString(Enum value);
+ static Enum FromIndex(size_t index);
+ };
+ }
+}
-template <typename E>
class EnumUtils
{
public:
- static constexpr auto Begin() { return smart_enum::begin<E>(); }
- static constexpr auto End() { return smart_enum::end<E>(); }
- static constexpr auto Iterate() { return smart_enum::range<E>(); }
- static constexpr FullEnumText ToString(E value)
+ template <typename Enum>
+ static size_t Count() { return Trinity::Impl::EnumUtils<Enum>::Count(); }
+ template <typename Enum>
+ static EnumText ToString(Enum value) { return Trinity::Impl::EnumUtils<Enum>::ToString(value); }
+ template <typename Enum>
+ static Enum FromIndex(size_t index) { return Trinity::Impl::EnumUtils<Enum>::FromIndex(index); }
+
+ template <typename Enum>
+ class Iterator
{
- return { smart_enum::to_string<E>(value), smart_enum::data<E>(value) };
- }
- static constexpr char const* ToConstant(E value) { return ToString(value).Constant; }
- static constexpr char const* ToTitle(E value) { return ToString(value).Title; }
- static constexpr char const* ToDescription(E value) { return ToString(value).Description; }
-};
+ public:
+ using iterator_category = std::random_access_iterator_tag;
+ using value_type = Enum;
+ using pointer = Enum*;
+ using reference = Enum&;
+ using difference_type = std::ptrdiff_t;
+
+ Iterator() : _index(EnumUtils::Count<Enum>()) {}
+ explicit Iterator(size_t index) : _index(index) { }
+
+ bool operator==(const Iterator& other) const { return other._index == _index; }
+ bool operator!=(const Iterator& other) const { return !operator==(other); }
+ difference_type operator-(Iterator const& other) const { return _index - other._index; }
+ bool operator<(const Iterator& other) const { return _index < other._index; }
+ bool operator<=(const Iterator& other) const { return _index <= other._index; }
+ bool operator>(const Iterator& other) const { return _index > other._index; }
+ bool operator>=(const Iterator& other) const { return _index >= other._index; }
-#define SMART_ENUM_BOUND(type, name) static constexpr type name = type(smart_enum::value_of<type>(smart_enum::count<type>()-1)+1);
-#define SMART_ENUM_BOUND_AFTER(type, name, entry) static constexpr type name = type(entry + 1);
+ value_type operator[](difference_type d) const { return FromIndex<Enum>(_index + d); }
+ value_type operator*() const { return operator[](0); }
+
+ Iterator& operator+=(difference_type d) { _index += d; return *this; }
+ Iterator& operator++() { return operator+=(1); }
+ Iterator operator++(int) { Iterator i = *this; operator++(); return i; }
+ Iterator operator+(difference_type d) const { Iterator i = *this; i += d; return i; }
+
+ Iterator& operator-=(difference_type d) { _index -= d; return *this; }
+ Iterator& operator--() { return operator-=(1); }
+ Iterator operator--(int) { Iterator i = *this; operator--(); return i; }
+ Iterator operator-(difference_type d) const { Iterator i = *this; i -= d; return i; }
+
+ private:
+ difference_type _index;
+ };
+
+ template <typename Enum>
+ static Iterator<Enum> Begin() { return Iterator<Enum>(0); }
+
+ template <typename Enum>
+ static Iterator<Enum> End() { return Iterator<Enum>(); }
+
+ template <typename Enum>
+ static Trinity::IteratorPair<Iterator<Enum>> Iterate() { return { Begin<Enum>(), End<Enum>() }; }
+
+ template <typename Enum>
+ static char const* ToConstant(Enum value) { return ToString(value).Constant; }
+
+ template <typename Enum>
+ static char const* ToTitle(Enum value) { return ToString(value).Title; }
+
+ template <typename Enum>
+ static char const* ToDescription(Enum value) { return ToString(value).Description; }
+};
#endif
diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h
index deca5580059..29100324590 100644
--- a/src/server/game/Entities/Creature/CreatureData.h
+++ b/src/server/game/Entities/Creature/CreatureData.h
@@ -30,6 +30,7 @@
struct ItemTemplate;
+// EnumUtils: DESCRIBE THIS
enum CreatureFlagsExtra : uint32
{
CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
@@ -68,9 +69,9 @@ enum CreatureFlagsExtra : uint32
// Masks
CREATURE_FLAG_EXTRA_UNUSED = (CREATURE_FLAG_EXTRA_UNUSED_13 | CREATURE_FLAG_EXTRA_UNUSED_16 | CREATURE_FLAG_EXTRA_UNUSED_22 |
CREATURE_FLAG_EXTRA_UNUSED_23 | CREATURE_FLAG_EXTRA_UNUSED_24 | CREATURE_FLAG_EXTRA_UNUSED_25 |
- CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_31),
+ CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_31), // SKIP
- CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS))
+ CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS)) // SKIP
};
enum class CreatureGroundMovementType : uint8
diff --git a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
new file mode 100644
index 00000000000..3e9c0fdfa0b
--- /dev/null
+++ b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
@@ -0,0 +1,108 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "CreatureData.h"
+#include "Define.h"
+#include "SmartEnum.h"
+#include <stdexcept>
+
+/*************************************************************************\
+|* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *|
+\*************************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtra value)
+{
+ switch (value)
+ {
+ case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return {"CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group"};
+ case CREATURE_FLAG_EXTRA_CIVILIAN: return {"CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)"};
+ case CREATURE_FLAG_EXTRA_NO_PARRY: return {"CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry"};
+ case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return {"CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry"};
+ case CREATURE_FLAG_EXTRA_NO_BLOCK: return {"CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block"};
+ case CREATURE_FLAG_EXTRA_NO_CRUSH: return {"CREATURE_FLAG_EXTRA_NO_CRUSH", "CREATURE_FLAG_EXTRA_NO_CRUSH", "creature can't do crush attacks"};
+ case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return {"CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "creature kill not provide XP"};
+ case CREATURE_FLAG_EXTRA_TRIGGER: return {"CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature"};
+ case CREATURE_FLAG_EXTRA_NO_TAUNT: return {"CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and effect attack me"};
+ case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return {"CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags"};
+ case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return {"CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will be only visible for dead players"};
+ case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return {"CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks"};
+ case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return {"CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor"};
+ case CREATURE_FLAG_EXTRA_UNUSED_13: return {"CREATURE_FLAG_EXTRA_UNUSED_13", "CREATURE_FLAG_EXTRA_UNUSED_13", ""};
+ case CREATURE_FLAG_EXTRA_WORLDEVENT: return {"CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)"};
+ case CREATURE_FLAG_EXTRA_GUARD: return {"CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard"};
+ case CREATURE_FLAG_EXTRA_UNUSED_16: return {"CREATURE_FLAG_EXTRA_UNUSED_16", "CREATURE_FLAG_EXTRA_UNUSED_16", ""};
+ case CREATURE_FLAG_EXTRA_NO_CRIT: return {"CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes"};
+ case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return {"CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "creature won't increase weapon skills"};
+ case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return {"CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "Taunt is a subject to diminishing returns on this creautre"};
+ case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return {"CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as player are"};
+ case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return {"CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit"};
+ case CREATURE_FLAG_EXTRA_UNUSED_22: return {"CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", ""};
+ case CREATURE_FLAG_EXTRA_UNUSED_23: return {"CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", ""};
+ case CREATURE_FLAG_EXTRA_UNUSED_24: return {"CREATURE_FLAG_EXTRA_UNUSED_24", "CREATURE_FLAG_EXTRA_UNUSED_24", ""};
+ case CREATURE_FLAG_EXTRA_UNUSED_25: return {"CREATURE_FLAG_EXTRA_UNUSED_25", "CREATURE_FLAG_EXTRA_UNUSED_25", ""};
+ case CREATURE_FLAG_EXTRA_UNUSED_26: return {"CREATURE_FLAG_EXTRA_UNUSED_26", "CREATURE_FLAG_EXTRA_UNUSED_26", ""};
+ case CREATURE_FLAG_EXTRA_UNUSED_27: return {"CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", ""};
+ case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return {"CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)"};
+ case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return {"CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding"};
+ case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return {"CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects"};
+ case CREATURE_FLAG_EXTRA_UNUSED_31: return {"CREATURE_FLAG_EXTRA_UNUSED_31", "CREATURE_FLAG_EXTRA_UNUSED_31", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<CreatureFlagsExtra>::Count() { return 32; }
+template <>
+TC_API_EXPORT CreatureFlagsExtra Trinity::Impl::EnumUtils<CreatureFlagsExtra>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return CREATURE_FLAG_EXTRA_INSTANCE_BIND;
+ case 1: return CREATURE_FLAG_EXTRA_CIVILIAN;
+ case 2: return CREATURE_FLAG_EXTRA_NO_PARRY;
+ case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN;
+ case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK;
+ case 5: return CREATURE_FLAG_EXTRA_NO_CRUSH;
+ case 6: return CREATURE_FLAG_EXTRA_NO_XP_AT_KILL;
+ case 7: return CREATURE_FLAG_EXTRA_TRIGGER;
+ case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT;
+ case 9: return CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE;
+ case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY;
+ case 11: return CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK;
+ case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR;
+ case 13: return CREATURE_FLAG_EXTRA_UNUSED_13;
+ case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT;
+ case 15: return CREATURE_FLAG_EXTRA_GUARD;
+ case 16: return CREATURE_FLAG_EXTRA_UNUSED_16;
+ case 17: return CREATURE_FLAG_EXTRA_NO_CRIT;
+ case 18: return CREATURE_FLAG_EXTRA_NO_SKILLGAIN;
+ case 19: return CREATURE_FLAG_EXTRA_TAUNT_DIMINISH;
+ case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH;
+ case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ;
+ case 22: return CREATURE_FLAG_EXTRA_UNUSED_22;
+ case 23: return CREATURE_FLAG_EXTRA_UNUSED_23;
+ case 24: return CREATURE_FLAG_EXTRA_UNUSED_24;
+ case 25: return CREATURE_FLAG_EXTRA_UNUSED_25;
+ case 26: return CREATURE_FLAG_EXTRA_UNUSED_26;
+ case 27: return CREATURE_FLAG_EXTRA_UNUSED_27;
+ case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
+ case 29: return CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING;
+ case 30: return CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK;
+ case 31: return CREATURE_FLAG_EXTRA_UNUSED_31;
+ default: throw std::out_of_range("index");
+ }
+}
+
diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h
index ce4ed98149d..a078bbd0cad 100644
--- a/src/server/game/Entities/Unit/UnitDefines.h
+++ b/src/server/game/Entities/Unit/UnitDefines.h
@@ -118,6 +118,7 @@ enum UnitRename : uint8
};
// Value masks for UNIT_FIELD_FLAGS
+// EnumUtils: DESCRIBE THIS
enum UnitFlags : uint32
{
UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner
@@ -152,7 +153,6 @@ enum UnitFlags : uint32
UNIT_FLAG_UNK_29 = 0x20000000, // used in Feing Death spell
UNIT_FLAG_SHEATHE = 0x40000000,
UNIT_FLAG_UNK_31 = 0x80000000,
- MAX_UNIT_FLAGS = 33
};
// Value masks for UNIT_FIELD_FLAGS_2
@@ -179,36 +179,37 @@ enum UnitFlags2 : uint32
};
/// Non Player Character flags
+// EnumUtils: DESCRIBE THIS
enum NPCFlags : uint32
{
- UNIT_NPC_FLAG_NONE = 0x00000000,
- UNIT_NPC_FLAG_GOSSIP = 0x00000001, // 100%
- UNIT_NPC_FLAG_QUESTGIVER = 0x00000002, // guessed, probably ok
+ UNIT_NPC_FLAG_NONE = 0x00000000, // SKIP
+ UNIT_NPC_FLAG_GOSSIP = 0x00000001, // TITLE has gossip menu DESCRIPTION 100%
+ UNIT_NPC_FLAG_QUESTGIVER = 0x00000002, // TITLE is quest giver DESCRIPTION guessed, probably ok
UNIT_NPC_FLAG_UNK1 = 0x00000004,
UNIT_NPC_FLAG_UNK2 = 0x00000008,
- UNIT_NPC_FLAG_TRAINER = 0x00000010, // 100%
- UNIT_NPC_FLAG_TRAINER_CLASS = 0x00000020, // 100%
- UNIT_NPC_FLAG_TRAINER_PROFESSION = 0x00000040, // 100%
- UNIT_NPC_FLAG_VENDOR = 0x00000080, // 100%
- UNIT_NPC_FLAG_VENDOR_AMMO = 0x00000100, // 100%, general goods vendor
- UNIT_NPC_FLAG_VENDOR_FOOD = 0x00000200, // 100%
- UNIT_NPC_FLAG_VENDOR_POISON = 0x00000400, // guessed
- UNIT_NPC_FLAG_VENDOR_REAGENT = 0x00000800, // 100%
- UNIT_NPC_FLAG_REPAIR = 0x00001000, // 100%
- UNIT_NPC_FLAG_FLIGHTMASTER = 0x00002000, // 100%
- UNIT_NPC_FLAG_SPIRITHEALER = 0x00004000, // guessed
- UNIT_NPC_FLAG_SPIRITGUIDE = 0x00008000, // guessed
- UNIT_NPC_FLAG_INNKEEPER = 0x00010000, // 100%
- UNIT_NPC_FLAG_BANKER = 0x00020000, // 100%
- UNIT_NPC_FLAG_PETITIONER = 0x00040000, // 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions
- UNIT_NPC_FLAG_TABARDDESIGNER = 0x00080000, // 100%
- UNIT_NPC_FLAG_BATTLEMASTER = 0x00100000, // 100%
- UNIT_NPC_FLAG_AUCTIONEER = 0x00200000, // 100%
- UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // 100%
- UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // cause client to send 997 opcode
- UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // cause client to send 1015 opcode (spell click)
- UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // players with mounts that have vehicle data should have it set
- UNIT_NPC_FLAG_MAILBOX = 0x04000000 //
+ UNIT_NPC_FLAG_TRAINER = 0x00000010, // TITLE is trainer DESCRIPTION 100%
+ UNIT_NPC_FLAG_TRAINER_CLASS = 0x00000020, // TITLE is class trainer DESCRIPTION 100%
+ UNIT_NPC_FLAG_TRAINER_PROFESSION = 0x00000040, // TITLE is profession trainer DESCRIPTION 100%
+ UNIT_NPC_FLAG_VENDOR = 0x00000080, // TITLE is vendor (generic) DESCRIPTION 100%
+ UNIT_NPC_FLAG_VENDOR_AMMO = 0x00000100, // TITLE is vendor (ammo) DESCRIPTION 100%, general goods vendor
+ UNIT_NPC_FLAG_VENDOR_FOOD = 0x00000200, // TITLE is vendor (food) DESCRIPTION 100%
+ UNIT_NPC_FLAG_VENDOR_POISON = 0x00000400, // TITLE is vendor (poison) DESCRIPTION guessed
+ UNIT_NPC_FLAG_VENDOR_REAGENT = 0x00000800, // TITLE is vendor (reagents) DESCRIPTION 100%
+ UNIT_NPC_FLAG_REPAIR = 0x00001000, // TITLE can repair DESCRIPTION 100%
+ UNIT_NPC_FLAG_FLIGHTMASTER = 0x00002000, // TITLE is flight master DESCRIPTION 100%
+ UNIT_NPC_FLAG_SPIRITHEALER = 0x00004000, // TITLE is spirit healer DESCRIPTION guessed
+ UNIT_NPC_FLAG_SPIRITGUIDE = 0x00008000, // TITLE is spirit guide DESCRIPTION guessed
+ UNIT_NPC_FLAG_INNKEEPER = 0x00010000, // TITLE is innkeeper
+ UNIT_NPC_FLAG_BANKER = 0x00020000, // TITLE is banker DESCRIPTION 100%
+ UNIT_NPC_FLAG_PETITIONER = 0x00040000, // TITLE handles guild/arena petitions DESCRIPTION 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions
+ UNIT_NPC_FLAG_TABARDDESIGNER = 0x00080000, // TITLE is guild tabard designer DESCRIPTION 100%
+ UNIT_NPC_FLAG_BATTLEMASTER = 0x00100000, // TITLE is battlemaster DESCRIPTION 100%
+ UNIT_NPC_FLAG_AUCTIONEER = 0x00200000, // TITLE is auctioneer DESCRIPTION 100%
+ UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // TITLE is stable master DESCRIPTION 100%
+ UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // TITLE is guild banker DESCRIPTION cause client to send 997 opcode
+ UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // TITLE has spell click enabled DESCRIPTION cause client to send 1015 opcode (spell click)
+ UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // TITLE is player vehicle DESCRIPTION players with mounts that have vehicle data should have it set
+ UNIT_NPC_FLAG_MAILBOX = 0x04000000 // TITLE is mailbox
};
enum MovementFlags : uint32
diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
new file mode 100644
index 00000000000..b1c1e6fa4b1
--- /dev/null
+++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp
@@ -0,0 +1,184 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "UnitDefines.h"
+#include "Define.h"
+#include "SmartEnum.h"
+#include <stdexcept>
+
+/***************************************************************\
+|* data for enum 'UnitFlags' in 'UnitDefines.h' auto-generated *|
+\***************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<UnitFlags>::ToString(UnitFlags value)
+{
+ switch (value)
+ {
+ case UNIT_FLAG_SERVER_CONTROLLED: return {"UNIT_FLAG_SERVER_CONTROLLED", "UNIT_FLAG_SERVER_CONTROLLED", "set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner"};
+ case UNIT_FLAG_NON_ATTACKABLE: return {"UNIT_FLAG_NON_ATTACKABLE", "UNIT_FLAG_NON_ATTACKABLE", "not attackable"};
+ case UNIT_FLAG_REMOVE_CLIENT_CONTROL: return {"UNIT_FLAG_REMOVE_CLIENT_CONTROL", "UNIT_FLAG_REMOVE_CLIENT_CONTROL", "This is a legacy flag used to disable movement player's movement while controlling other units, SMSG_CLIENT_CONTROL replaces this functionality clientside now. CONFUSED and FLEEING flags have the same effect on client movement asDISABLE_MOVE_CONTROL in addition to preventing spell casts/autoattack (they all allow climbing steeper hills and emotes while moving)"};
+ case UNIT_FLAG_PLAYER_CONTROLLED: return {"UNIT_FLAG_PLAYER_CONTROLLED", "UNIT_FLAG_PLAYER_CONTROLLED", "controlled by player, use _IMMUNE_TO_PC instead of _IMMUNE_TO_NPC"};
+ case UNIT_FLAG_RENAME: return {"UNIT_FLAG_RENAME", "UNIT_FLAG_RENAME", ""};
+ case UNIT_FLAG_PREPARATION: return {"UNIT_FLAG_PREPARATION", "UNIT_FLAG_PREPARATION", "don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP"};
+ case UNIT_FLAG_UNK_6: return {"UNIT_FLAG_UNK_6", "UNIT_FLAG_UNK_6", ""};
+ case UNIT_FLAG_NOT_ATTACKABLE_1: return {"UNIT_FLAG_NOT_ATTACKABLE_1", "UNIT_FLAG_NOT_ATTACKABLE_1", "?? (UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE"};
+ case UNIT_FLAG_IMMUNE_TO_PC: return {"UNIT_FLAG_IMMUNE_TO_PC", "UNIT_FLAG_IMMUNE_TO_PC", "disables combat/assistance with PlayerCharacters (PC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"};
+ case UNIT_FLAG_IMMUNE_TO_NPC: return {"UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"};
+ case UNIT_FLAG_LOOTING: return {"UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation"};
+ case UNIT_FLAG_PET_IN_COMBAT: return {"UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat"};
+ case UNIT_FLAG_PVP: return {"UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3"};
+ case UNIT_FLAG_SILENCED: return {"UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1"};
+ case UNIT_FLAG_CANNOT_SWIM: return {"UNIT_FLAG_CANNOT_SWIM", "UNIT_FLAG_CANNOT_SWIM", "2.0.8"};
+ case UNIT_FLAG_UNK_15: return {"UNIT_FLAG_UNK_15", "UNIT_FLAG_UNK_15", ""};
+ case UNIT_FLAG_NON_ATTACKABLE_2: return {"UNIT_FLAG_NON_ATTACKABLE_2", "UNIT_FLAG_NON_ATTACKABLE_2", "removes attackable icon, if on yourself, cannot assist self but can cast TARGET_SELF spells - added by SPELL_AURA_MOD_UNATTACKABLE"};
+ case UNIT_FLAG_PACIFIED: return {"UNIT_FLAG_PACIFIED", "UNIT_FLAG_PACIFIED", "3.0.3 ok"};
+ case UNIT_FLAG_STUNNED: return {"UNIT_FLAG_STUNNED", "UNIT_FLAG_STUNNED", "3.0.3 ok"};
+ case UNIT_FLAG_IN_COMBAT: return {"UNIT_FLAG_IN_COMBAT", "UNIT_FLAG_IN_COMBAT", ""};
+ case UNIT_FLAG_TAXI_FLIGHT: return {"UNIT_FLAG_TAXI_FLIGHT", "UNIT_FLAG_TAXI_FLIGHT", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag"};
+ case UNIT_FLAG_DISARMED: return {"UNIT_FLAG_DISARMED", "UNIT_FLAG_DISARMED", "3.0.3, disable melee spells casting..., \042Required melee weapon\042 added to melee spells tooltip."};
+ case UNIT_FLAG_CONFUSED: return {"UNIT_FLAG_CONFUSED", "UNIT_FLAG_CONFUSED", ""};
+ case UNIT_FLAG_FLEEING: return {"UNIT_FLAG_FLEEING", "UNIT_FLAG_FLEEING", ""};
+ case UNIT_FLAG_POSSESSED: return {"UNIT_FLAG_POSSESSED", "UNIT_FLAG_POSSESSED", "under direct client control by a player (possess or vehicle)"};
+ case UNIT_FLAG_NOT_SELECTABLE: return {"UNIT_FLAG_NOT_SELECTABLE", "UNIT_FLAG_NOT_SELECTABLE", ""};
+ case UNIT_FLAG_SKINNABLE: return {"UNIT_FLAG_SKINNABLE", "UNIT_FLAG_SKINNABLE", ""};
+ case UNIT_FLAG_MOUNT: return {"UNIT_FLAG_MOUNT", "UNIT_FLAG_MOUNT", ""};
+ case UNIT_FLAG_UNK_28: return {"UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", ""};
+ case UNIT_FLAG_UNK_29: return {"UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell"};
+ case UNIT_FLAG_SHEATHE: return {"UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", ""};
+ case UNIT_FLAG_UNK_31: return {"UNIT_FLAG_UNK_31", "UNIT_FLAG_UNK_31", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<UnitFlags>::Count() { return 32; }
+template <>
+TC_API_EXPORT UnitFlags Trinity::Impl::EnumUtils<UnitFlags>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return UNIT_FLAG_SERVER_CONTROLLED;
+ case 1: return UNIT_FLAG_NON_ATTACKABLE;
+ case 2: return UNIT_FLAG_REMOVE_CLIENT_CONTROL;
+ case 3: return UNIT_FLAG_PLAYER_CONTROLLED;
+ case 4: return UNIT_FLAG_RENAME;
+ case 5: return UNIT_FLAG_PREPARATION;
+ case 6: return UNIT_FLAG_UNK_6;
+ case 7: return UNIT_FLAG_NOT_ATTACKABLE_1;
+ case 8: return UNIT_FLAG_IMMUNE_TO_PC;
+ case 9: return UNIT_FLAG_IMMUNE_TO_NPC;
+ case 10: return UNIT_FLAG_LOOTING;
+ case 11: return UNIT_FLAG_PET_IN_COMBAT;
+ case 12: return UNIT_FLAG_PVP;
+ case 13: return UNIT_FLAG_SILENCED;
+ case 14: return UNIT_FLAG_CANNOT_SWIM;
+ case 15: return UNIT_FLAG_UNK_15;
+ case 16: return UNIT_FLAG_NON_ATTACKABLE_2;
+ case 17: return UNIT_FLAG_PACIFIED;
+ case 18: return UNIT_FLAG_STUNNED;
+ case 19: return UNIT_FLAG_IN_COMBAT;
+ case 20: return UNIT_FLAG_TAXI_FLIGHT;
+ case 21: return UNIT_FLAG_DISARMED;
+ case 22: return UNIT_FLAG_CONFUSED;
+ case 23: return UNIT_FLAG_FLEEING;
+ case 24: return UNIT_FLAG_POSSESSED;
+ case 25: return UNIT_FLAG_NOT_SELECTABLE;
+ case 26: return UNIT_FLAG_SKINNABLE;
+ case 27: return UNIT_FLAG_MOUNT;
+ case 28: return UNIT_FLAG_UNK_28;
+ case 29: return UNIT_FLAG_UNK_29;
+ case 30: return UNIT_FLAG_SHEATHE;
+ case 31: return UNIT_FLAG_UNK_31;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/**************************************************************\
+|* data for enum 'NPCFlags' in 'UnitDefines.h' auto-generated *|
+\**************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<NPCFlags>::ToString(NPCFlags value)
+{
+ switch (value)
+ {
+ case UNIT_NPC_FLAG_GOSSIP: return {"UNIT_NPC_FLAG_GOSSIP", "has gossip menu", "100%"};
+ case UNIT_NPC_FLAG_QUESTGIVER: return {"UNIT_NPC_FLAG_QUESTGIVER", "is quest giver", "guessed, probably ok"};
+ case UNIT_NPC_FLAG_UNK1: return {"UNIT_NPC_FLAG_UNK1", "UNIT_NPC_FLAG_UNK1", ""};
+ case UNIT_NPC_FLAG_UNK2: return {"UNIT_NPC_FLAG_UNK2", "UNIT_NPC_FLAG_UNK2", ""};
+ case UNIT_NPC_FLAG_TRAINER: return {"UNIT_NPC_FLAG_TRAINER", "is trainer", "100%"};
+ case UNIT_NPC_FLAG_TRAINER_CLASS: return {"UNIT_NPC_FLAG_TRAINER_CLASS", "is class trainer", "100%"};
+ case UNIT_NPC_FLAG_TRAINER_PROFESSION: return {"UNIT_NPC_FLAG_TRAINER_PROFESSION", "is profession trainer", "100%"};
+ case UNIT_NPC_FLAG_VENDOR: return {"UNIT_NPC_FLAG_VENDOR", "is vendor (generic)", "100%"};
+ case UNIT_NPC_FLAG_VENDOR_AMMO: return {"UNIT_NPC_FLAG_VENDOR_AMMO", "is vendor (ammo)", "100%, general goods vendor"};
+ case UNIT_NPC_FLAG_VENDOR_FOOD: return {"UNIT_NPC_FLAG_VENDOR_FOOD", "is vendor (food)", "100%"};
+ case UNIT_NPC_FLAG_VENDOR_POISON: return {"UNIT_NPC_FLAG_VENDOR_POISON", "is vendor (poison)", "guessed"};
+ case UNIT_NPC_FLAG_VENDOR_REAGENT: return {"UNIT_NPC_FLAG_VENDOR_REAGENT", "is vendor (reagents)", "100%"};
+ case UNIT_NPC_FLAG_REPAIR: return {"UNIT_NPC_FLAG_REPAIR", "can repair", "100%"};
+ case UNIT_NPC_FLAG_FLIGHTMASTER: return {"UNIT_NPC_FLAG_FLIGHTMASTER", "is flight master", "100%"};
+ case UNIT_NPC_FLAG_SPIRITHEALER: return {"UNIT_NPC_FLAG_SPIRITHEALER", "is spirit healer", "guessed"};
+ case UNIT_NPC_FLAG_SPIRITGUIDE: return {"UNIT_NPC_FLAG_SPIRITGUIDE", "is spirit guide", "guessed"};
+ case UNIT_NPC_FLAG_INNKEEPER: return {"UNIT_NPC_FLAG_INNKEEPER", "is innkeeper", ""};
+ case UNIT_NPC_FLAG_BANKER: return {"UNIT_NPC_FLAG_BANKER", "is banker", "100%"};
+ case UNIT_NPC_FLAG_PETITIONER: return {"UNIT_NPC_FLAG_PETITIONER", "handles guild/arena petitions", "100% 0xC0000 = guild petitions, 0x40000 = arena team petitions"};
+ case UNIT_NPC_FLAG_TABARDDESIGNER: return {"UNIT_NPC_FLAG_TABARDDESIGNER", "is guild tabard designer", "100%"};
+ case UNIT_NPC_FLAG_BATTLEMASTER: return {"UNIT_NPC_FLAG_BATTLEMASTER", "is battlemaster", "100%"};
+ case UNIT_NPC_FLAG_AUCTIONEER: return {"UNIT_NPC_FLAG_AUCTIONEER", "is auctioneer", "100%"};
+ case UNIT_NPC_FLAG_STABLEMASTER: return {"UNIT_NPC_FLAG_STABLEMASTER", "is stable master", "100%"};
+ case UNIT_NPC_FLAG_GUILD_BANKER: return {"UNIT_NPC_FLAG_GUILD_BANKER", "is guild banker", "cause client to send 997 opcode"};
+ case UNIT_NPC_FLAG_SPELLCLICK: return {"UNIT_NPC_FLAG_SPELLCLICK", "has spell click enabled", "cause client to send 1015 opcode (spell click)"};
+ case UNIT_NPC_FLAG_PLAYER_VEHICLE: return {"UNIT_NPC_FLAG_PLAYER_VEHICLE", "is player vehicle", "players with mounts that have vehicle data should have it set"};
+ case UNIT_NPC_FLAG_MAILBOX: return {"UNIT_NPC_FLAG_MAILBOX", "is mailbox", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<NPCFlags>::Count() { return 27; }
+template <>
+TC_API_EXPORT NPCFlags Trinity::Impl::EnumUtils<NPCFlags>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return UNIT_NPC_FLAG_GOSSIP;
+ case 1: return UNIT_NPC_FLAG_QUESTGIVER;
+ case 2: return UNIT_NPC_FLAG_UNK1;
+ case 3: return UNIT_NPC_FLAG_UNK2;
+ case 4: return UNIT_NPC_FLAG_TRAINER;
+ case 5: return UNIT_NPC_FLAG_TRAINER_CLASS;
+ case 6: return UNIT_NPC_FLAG_TRAINER_PROFESSION;
+ case 7: return UNIT_NPC_FLAG_VENDOR;
+ case 8: return UNIT_NPC_FLAG_VENDOR_AMMO;
+ case 9: return UNIT_NPC_FLAG_VENDOR_FOOD;
+ case 10: return UNIT_NPC_FLAG_VENDOR_POISON;
+ case 11: return UNIT_NPC_FLAG_VENDOR_REAGENT;
+ case 12: return UNIT_NPC_FLAG_REPAIR;
+ case 13: return UNIT_NPC_FLAG_FLIGHTMASTER;
+ case 14: return UNIT_NPC_FLAG_SPIRITHEALER;
+ case 15: return UNIT_NPC_FLAG_SPIRITGUIDE;
+ case 16: return UNIT_NPC_FLAG_INNKEEPER;
+ case 17: return UNIT_NPC_FLAG_BANKER;
+ case 18: return UNIT_NPC_FLAG_PETITIONER;
+ case 19: return UNIT_NPC_FLAG_TABARDDESIGNER;
+ case 20: return UNIT_NPC_FLAG_BATTLEMASTER;
+ case 21: return UNIT_NPC_FLAG_AUCTIONEER;
+ case 22: return UNIT_NPC_FLAG_STABLEMASTER;
+ case 23: return UNIT_NPC_FLAG_GUILD_BANKER;
+ case 24: return UNIT_NPC_FLAG_SPELLCLICK;
+ case 25: return UNIT_NPC_FLAG_PLAYER_VEHICLE;
+ case 26: return UNIT_NPC_FLAG_MAILBOX;
+ default: throw std::out_of_range("index");
+ }
+}
+
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 0a2085b57dd..cc972f6e23f 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -45,145 +45,6 @@ EndScriptData */
#include <boost/core/demangle.hpp>
#include <typeinfo>
-template<typename E, typename T = char const*>
-struct EnumName
-{
- E Value;
- T Name;
-};
-
-#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
-
-EnumName<NPCFlags, int32> const npcFlagTexts[] =
-{
- { UNIT_NPC_FLAG_AUCTIONEER, LANG_NPCINFO_AUCTIONEER },
- { UNIT_NPC_FLAG_BANKER, LANG_NPCINFO_BANKER },
- { UNIT_NPC_FLAG_BATTLEMASTER, LANG_NPCINFO_BATTLEMASTER },
- { UNIT_NPC_FLAG_FLIGHTMASTER, LANG_NPCINFO_FLIGHTMASTER },
- { UNIT_NPC_FLAG_GOSSIP, LANG_NPCINFO_GOSSIP },
- { UNIT_NPC_FLAG_GUILD_BANKER, LANG_NPCINFO_GUILD_BANKER },
- { UNIT_NPC_FLAG_INNKEEPER, LANG_NPCINFO_INNKEEPER },
- { UNIT_NPC_FLAG_PETITIONER, LANG_NPCINFO_PETITIONER },
- { UNIT_NPC_FLAG_PLAYER_VEHICLE, LANG_NPCINFO_PLAYER_VEHICLE },
- { UNIT_NPC_FLAG_QUESTGIVER, LANG_NPCINFO_QUESTGIVER },
- { UNIT_NPC_FLAG_REPAIR, LANG_NPCINFO_REPAIR },
- { UNIT_NPC_FLAG_SPELLCLICK, LANG_NPCINFO_SPELLCLICK },
- { UNIT_NPC_FLAG_SPIRITGUIDE, LANG_NPCINFO_SPIRITGUIDE },
- { UNIT_NPC_FLAG_SPIRITHEALER, LANG_NPCINFO_SPIRITHEALER },
- { UNIT_NPC_FLAG_STABLEMASTER, LANG_NPCINFO_STABLEMASTER },
- { UNIT_NPC_FLAG_TABARDDESIGNER, LANG_NPCINFO_TABARDDESIGNER },
- { UNIT_NPC_FLAG_TRAINER, LANG_NPCINFO_TRAINER },
- { UNIT_NPC_FLAG_TRAINER_CLASS, LANG_NPCINFO_TRAINER_CLASS },
- { UNIT_NPC_FLAG_TRAINER_PROFESSION, LANG_NPCINFO_TRAINER_PROFESSION },
- { UNIT_NPC_FLAG_VENDOR, LANG_NPCINFO_VENDOR },
- { UNIT_NPC_FLAG_VENDOR_AMMO, LANG_NPCINFO_VENDOR_AMMO },
- { UNIT_NPC_FLAG_VENDOR_FOOD, LANG_NPCINFO_VENDOR_FOOD },
- { UNIT_NPC_FLAG_VENDOR_POISON, LANG_NPCINFO_VENDOR_POISON },
- { UNIT_NPC_FLAG_VENDOR_REAGENT, LANG_NPCINFO_VENDOR_REAGENT }
-};
-
-uint32 const NPCFLAG_COUNT = std::extent<decltype(npcFlagTexts)>::value;
-
-EnumName<Mechanics> const mechanicImmunes[MAX_MECHANIC] =
-{
- CREATE_NAMED_ENUM(MECHANIC_NONE),
- CREATE_NAMED_ENUM(MECHANIC_CHARM),
- CREATE_NAMED_ENUM(MECHANIC_DISORIENTED),
- CREATE_NAMED_ENUM(MECHANIC_DISARM),
- CREATE_NAMED_ENUM(MECHANIC_DISTRACT),
- CREATE_NAMED_ENUM(MECHANIC_FEAR),
- CREATE_NAMED_ENUM(MECHANIC_GRIP),
- CREATE_NAMED_ENUM(MECHANIC_ROOT),
- CREATE_NAMED_ENUM(MECHANIC_SLOW_ATTACK),
- CREATE_NAMED_ENUM(MECHANIC_SILENCE),
- CREATE_NAMED_ENUM(MECHANIC_SLEEP),
- CREATE_NAMED_ENUM(MECHANIC_SNARE),
- CREATE_NAMED_ENUM(MECHANIC_STUN),
- CREATE_NAMED_ENUM(MECHANIC_FREEZE),
- CREATE_NAMED_ENUM(MECHANIC_KNOCKOUT),
- CREATE_NAMED_ENUM(MECHANIC_BLEED),
- CREATE_NAMED_ENUM(MECHANIC_BANDAGE),
- CREATE_NAMED_ENUM(MECHANIC_POLYMORPH),
- CREATE_NAMED_ENUM(MECHANIC_BANISH),
- CREATE_NAMED_ENUM(MECHANIC_SHIELD),
- CREATE_NAMED_ENUM(MECHANIC_SHACKLE),
- CREATE_NAMED_ENUM(MECHANIC_MOUNT),
- CREATE_NAMED_ENUM(MECHANIC_INFECTED),
- CREATE_NAMED_ENUM(MECHANIC_TURN),
- CREATE_NAMED_ENUM(MECHANIC_HORROR),
- CREATE_NAMED_ENUM(MECHANIC_INVULNERABILITY),
- CREATE_NAMED_ENUM(MECHANIC_INTERRUPT),
- CREATE_NAMED_ENUM(MECHANIC_DAZE),
- CREATE_NAMED_ENUM(MECHANIC_DISCOVERY),
- CREATE_NAMED_ENUM(MECHANIC_IMMUNE_SHIELD),
- CREATE_NAMED_ENUM(MECHANIC_SAPPED),
- CREATE_NAMED_ENUM(MECHANIC_ENRAGED)
-};
-
-EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
-{
- CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED),
- CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE),
- CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL),
- CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED),
- CREATE_NAMED_ENUM(UNIT_FLAG_RENAME),
- CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_6),
- CREATE_NAMED_ENUM(UNIT_FLAG_NOT_ATTACKABLE_1),
- CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_PC),
- CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_NPC),
- CREATE_NAMED_ENUM(UNIT_FLAG_LOOTING),
- CREATE_NAMED_ENUM(UNIT_FLAG_PET_IN_COMBAT),
- CREATE_NAMED_ENUM(UNIT_FLAG_PVP),
- CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED),
- CREATE_NAMED_ENUM(UNIT_FLAG_CANNOT_SWIM),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15),
- CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE_2),
- CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED),
- CREATE_NAMED_ENUM(UNIT_FLAG_STUNNED),
- CREATE_NAMED_ENUM(UNIT_FLAG_IN_COMBAT),
- CREATE_NAMED_ENUM(UNIT_FLAG_TAXI_FLIGHT),
- CREATE_NAMED_ENUM(UNIT_FLAG_DISARMED),
- CREATE_NAMED_ENUM(UNIT_FLAG_CONFUSED),
- CREATE_NAMED_ENUM(UNIT_FLAG_FLEEING),
- CREATE_NAMED_ENUM(UNIT_FLAG_POSSESSED),
- CREATE_NAMED_ENUM(UNIT_FLAG_NOT_SELECTABLE),
- CREATE_NAMED_ENUM(UNIT_FLAG_SKINNABLE),
- CREATE_NAMED_ENUM(UNIT_FLAG_MOUNT),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_28),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_29),
- CREATE_NAMED_ENUM(UNIT_FLAG_SHEATHE),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_31)
-};
-
-EnumName<CreatureFlagsExtra> const flagsExtra[] =
-{
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_INSTANCE_BIND),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_CIVILIAN),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_BLOCK),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRUSH),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_XP_AT_KILL),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TRIGGER),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_TAUNT),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SELL_VENDOR),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_WORLDEVENT),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_GUARD),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRIT),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK)
-};
-
-uint32 const FLAGS_EXTRA_COUNT = std::extent<decltype(flagsExtra)>::value;
-
bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args)
{
if (!*args)
@@ -801,9 +662,9 @@ public:
handler->PSendSysMessage(LANG_NPCINFO_MOVEMENT_DATA, target->GetMovementTemplate().ToString().c_str());
handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS));
- for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i)
- if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value)
- handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value);
+ for (UnitFlags flag : EnumUtils::Iterate<UnitFlags>())
+ if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & flag)
+ handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag);
handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->GetFaction());
handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
@@ -817,18 +678,18 @@ public:
if (CreatureAI const* ai = target->AI())
handler->PSendSysMessage(LANG_OBJECTINFO_AITYPE, boost::core::demangle(typeid(*ai).name()).c_str());
handler->PSendSysMessage(LANG_NPCINFO_FLAGS_EXTRA, cInfo->flags_extra);
- for (uint8 i = 0; i < FLAGS_EXTRA_COUNT; ++i)
- if (cInfo->flags_extra & flagsExtra[i].Value)
- handler->PSendSysMessage("%s (0x%X)", flagsExtra[i].Name, flagsExtra[i].Value);
+ for (CreatureFlagsExtra flag : EnumUtils::Iterate<CreatureFlagsExtra>())
+ if (cInfo->flags_extra & flag)
+ handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag);
- for (uint8 i = 0; i < NPCFLAG_COUNT; i++)
- if (npcflags & npcFlagTexts[i].Value)
- handler->PSendSysMessage(npcFlagTexts[i].Name, npcFlagTexts[i].Value);
+ for (NPCFlags flag : EnumUtils::Iterate<NPCFlags>())
+ if (npcflags & flag)
+ handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag);
handler->PSendSysMessage(LANG_NPCINFO_MECHANIC_IMMUNE, mechanicImmuneMask);
- for (uint8 i = 1; i < MAX_MECHANIC; ++i)
- if (mechanicImmuneMask & (1 << (mechanicImmunes[i].Value - 1)))
- handler->PSendSysMessage("%s (0x%X)", mechanicImmunes[i].Name, mechanicImmunes[i].Value);
+ for (Mechanics m : EnumUtils::Iterate<Mechanics>())
+ if (m && (mechanicImmuneMask & (1 << (m-1))))
+ handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(m), m);
return true;
}
diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h
index c83ff94e5c6..1382a65d683 100644
--- a/src/server/shared/SharedDefines.h
+++ b/src/server/shared/SharedDefines.h
@@ -256,37 +256,37 @@ enum Stats
STAT_AGILITY = 1,
STAT_STAMINA = 2,
STAT_INTELLECT = 3,
- STAT_SPIRIT = 4
-};
-
-#define MAX_STATS 5
-
-SMART_ENUM((Powers, int8),
-(
- (POWER_HEALTH, -2, ("Health")),
- (POWER_ALL, 127, ("All powers")),
- (POWER_MANA, 0, ("Mana")),
- (POWER_RAGE, 1, ("Rage")),
- (POWER_FOCUS, 2, ("Focus")),
- (POWER_ENERGY, 3, ("Energy")),
- (POWER_HAPPINESS, 4, ("Happiness")),
- (POWER_RUNE, 5, ("Runes")),
- (POWER_RUNIC_POWER, 6, ("Runic Power"))
-));
-SMART_ENUM_BOUND(Powers, MAX_POWERS);
-
-
-SMART_ENUM(SpellSchools,
-(
- (SPELL_SCHOOL_NORMAL, 0, ("Physical")),
- (SPELL_SCHOOL_HOLY, 1, ("Holy")),
- (SPELL_SCHOOL_FIRE, 2, ("Fire")),
- (SPELL_SCHOOL_NATURE, 3, ("Nature")),
- (SPELL_SCHOOL_FROST, 4, ("Frost")),
- (SPELL_SCHOOL_SHADOW, 5, ("Shadow")),
- (SPELL_SCHOOL_ARCANE, 6, ("Arcane"))
-));
-SMART_ENUM_BOUND(SpellSchools, MAX_SPELL_SCHOOL);
+ STAT_SPIRIT = 4,
+ MAX_STATS
+};
+
+// EnumUtils: DESCRIBE THIS
+enum Powers : int8
+{
+ POWER_HEALTH = -2, // TITLE Health
+ POWER_MANA = 0, // TITLE Mana
+ POWER_RAGE = 1, // TITLE Rage
+ POWER_FOCUS = 2, // TITLE Focus
+ POWER_ENERGY = 3, // TITLE Energy
+ POWER_HAPPINESS = 4, // TITLE Happiness
+ POWER_RUNE = 5, // TITLE Runes
+ POWER_RUNIC_POWER = 6, // TITLE Runic Power
+ MAX_POWERS = 7, // SKIP
+ POWER_ALL = 127 // SKIP
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellSchools
+{
+ SPELL_SCHOOL_NORMAL = 0, // TITLE Physical
+ SPELL_SCHOOL_HOLY = 1, // TITLE Holy
+ SPELL_SCHOOL_FIRE = 2, // TITLE Fire
+ SPELL_SCHOOL_NATURE = 3, // TITLE Nature
+ SPELL_SCHOOL_FROST = 4, // TITLE Frost
+ SPELL_SCHOOL_SHADOW = 5, // TITLE Shadow
+ SPELL_SCHOOL_ARCANE = 6, // TITLE Arcane
+ MAX_SPELL_SCHOOL = 7 // SKIP
+};
enum SpellSchoolMask : uint32
{
@@ -312,14 +312,14 @@ enum SpellSchoolMask : uint32
SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC)
};
-inline constexpr SpellSchoolMask GetMaskForSchool(SpellSchools school)
+constexpr SpellSchoolMask GetMaskForSchool(SpellSchools school)
{
return SpellSchoolMask(1 << school);
}
-inline constexpr SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
+inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
{
- for (SpellSchools school : EnumUtils<SpellSchools>::Iterate())
+ for (SpellSchools school : EnumUtils::Iterate<SpellSchools>())
if (mask & GetMaskForSchool(school))
return school;
@@ -376,294 +376,301 @@ uint32 constexpr QuestDifficultyColors[MAX_QUEST_DIFFICULTY] = {
// Spell Attributes definitions
// ***********************************
-SMART_ENUM((SpellAttr0, uint32),
-(
- (SPELL_ATTR0_UNK0, 0x00000001),
- (SPELL_ATTR0_REQ_AMMO, 0x00000002, ("1 on next ranged")),
- (SPELL_ATTR0_ON_NEXT_SWING, 0x00000004),
- (SPELL_ATTR0_IS_REPLENISHMENT, 0x00000008, ("3 not set in 3.0.3")),
- (SPELL_ATTR0_ABILITY, 0x00000010, ("4 client puts 'ability' instead of 'spell' in game strings for these spells")),
- (SPELL_ATTR0_TRADESPELL, 0x00000020, ("5 trade spells (recipes), will be added by client to a sublist of profession spell")),
- (SPELL_ATTR0_PASSIVE, 0x00000040, ("6 Passive spell")),
- (SPELL_ATTR0_HIDDEN_CLIENTSIDE, 0x00000080, ("7 Spells with this attribute are not visible in spellbook or aura bar")),
- (SPELL_ATTR0_HIDE_IN_COMBAT_LOG, 0x00000100, ("8 This attribite controls whether spell appears in combat logs")),
- (SPELL_ATTR0_TARGET_MAINHAND_ITEM, 0x00000200, ("9 Client automatically selects item from mainhand slot as a cast target")),
- (SPELL_ATTR0_ON_NEXT_SWING_2, 0x00000400, ""),
- (SPELL_ATTR0_UNK11, 0x00000800, ""),
- (SPELL_ATTR0_DAYTIME_ONLY, 0x00001000, ("12 only useable at daytime, not set in 2.4.2")),
- (SPELL_ATTR0_NIGHT_ONLY, 0x00002000, ("13 only useable at night, not set in 2.4.2")),
- (SPELL_ATTR0_INDOORS_ONLY, 0x00004000, ("14 only useable indoors, not set in 2.4.2")),
- (SPELL_ATTR0_OUTDOORS_ONLY, 0x00008000, ("15 Only useable outdoors.")),
- (SPELL_ATTR0_NOT_SHAPESHIFT, 0x00010000, ("16 Not while shapeshifted")),
- (SPELL_ATTR0_ONLY_STEALTHED, 0x00020000, ("17 Must be in stealth")),
- (SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE, 0x00040000, ("18 client won't hide unit weapons in sheath on cast/channel")),
- (SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION, 0x00080000, ("19 spelldamage depends on caster level")),
- (SPELL_ATTR0_STOP_ATTACK_TARGET, 0x00100000, ("20 Stop attack after use this spell (and not begin attack if use)")),
- (SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK, 0x00200000, ("21 Cannot be dodged/parried/blocked")),
- (SPELL_ATTR0_CAST_TRACK_TARGET, 0x00400000, ("22 Client automatically forces player to face target when casting")),
- (SPELL_ATTR0_CASTABLE_WHILE_DEAD, 0x00800000, ("23 castable while dead?")),
- (SPELL_ATTR0_CASTABLE_WHILE_MOUNTED, 0x01000000, ("24 castable while mounted")),
- (SPELL_ATTR0_DISABLED_WHILE_ACTIVE, 0x02000000, ("25 Activate and start cooldown after aura fade or remove summoned creature or go")),
- (SPELL_ATTR0_NEGATIVE_1, 0x04000000, ("26 Many negative spells have this attr")),
- (SPELL_ATTR0_CASTABLE_WHILE_SITTING, 0x08000000, ("27 castable while sitting")),
- (SPELL_ATTR0_CANT_USED_IN_COMBAT, 0x10000000, ("28 Cannot be used in combat")),
- (SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY, 0x20000000, ("29 unaffected by invulnerability (hmm possible not...)")),
- (SPELL_ATTR0_HEARTBEAT_RESIST_CHECK, 0x40000000, ("30 random chance the effect will end TODO: implement core support")),
- (SPELL_ATTR0_CANT_CANCEL, 0x80000000, ("31 positive aura can't be canceled"))
-)
-);
-
-SMART_ENUM((SpellAttr1, uint32),
-(
- (SPELL_ATTR1_DISMISS_PET, 0x00000001, ("0 for spells without this flag client doesn't allow to summon pet if caster has a pet")),
- (SPELL_ATTR1_DRAIN_ALL_POWER, 0x00000002, ("1 use all power (Only paladin Lay of Hands and Bunyanize)")),
- (SPELL_ATTR1_CHANNELED_1, 0x00000004, ("2 clientside checked? cancelable?")),
- (SPELL_ATTR1_CANT_BE_REDIRECTED, 0x00000008, ("3")),
- (SPELL_ATTR1_UNK4, 0x00000010, ("4 stealth and whirlwind")),
- (SPELL_ATTR1_NOT_BREAK_STEALTH, 0x00000020, ("5 Not break stealth")),
- (SPELL_ATTR1_CHANNELED_2, 0x00000040, ("6")),
- (SPELL_ATTR1_CANT_BE_REFLECTED, 0x00000080, ("7")),
- (SPELL_ATTR1_CANT_TARGET_IN_COMBAT, 0x00000100, ("8 can target only out of combat units")),
- (SPELL_ATTR1_MELEE_COMBAT_START, 0x00000200, ("9 player starts melee combat after this spell is cast")),
- (SPELL_ATTR1_NO_THREAT, 0x00000400, ("10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)")),
- (SPELL_ATTR1_UNK11, 0x00000800, ("11 aura")),
- (SPELL_ATTR1_IS_PICKPOCKET, 0x00001000, ("12 Pickpocket")),
- (SPELL_ATTR1_FARSIGHT, 0x00002000, ("13 Client removes farsight on aura loss")),
- (SPELL_ATTR1_CHANNEL_TRACK_TARGET, 0x00004000, ("14 Client automatically forces player to face target when channeling")),
- (SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY, 0x00008000, ("15 remove auras on immunity")),
- (SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE, 0x00010000, ("16 on immuniy")),
- (SPELL_ATTR1_UNAUTOCASTABLE_BY_PET, 0x00020000, ("17")),
- (SPELL_ATTR1_UNK18, 0x00040000, ("18 stun, polymorph, daze, hex")),
- (SPELL_ATTR1_CANT_TARGET_SELF, 0x00080000, ("19")),
- (SPELL_ATTR1_REQ_COMBO_POINTS1, 0x00100000, ("20 Req combo points on target")),
- (SPELL_ATTR1_UNK21, 0x00200000, ("21")),
- (SPELL_ATTR1_REQ_COMBO_POINTS2, 0x00400000, ("22 Req combo points on target")),
- (SPELL_ATTR1_UNK23, 0x00800000, ("23")),
- (SPELL_ATTR1_IS_FISHING, 0x01000000, ("24 only fishing spells")),
- (SPELL_ATTR1_UNK25, 0x02000000, ("25")),
- (SPELL_ATTR1_UNK26, 0x04000000, ("26 works correctly with [target=focus] and [target=mouseover] macros?")),
- (SPELL_ATTR1_UNK27, 0x08000000, ("27 melee spell?")),
- (SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR, 0x10000000, ("28 client doesn't display these spells in aura bar")),
- (SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME, 0x20000000, ("29 spell name is displayed in cast bar instead of 'channeling' text")),
- (SPELL_ATTR1_ENABLE_AT_DODGE, 0x40000000, ("30 Overpower")),
- (SPELL_ATTR1_UNK31, 0x80000000, ("31"))
-));
-
-SMART_ENUM((SpellAttr2, uint32),
-(
- (SPELL_ATTR2_CAN_TARGET_DEAD, 0x00000001, ("0 can target dead unit or corpse")),
- (SPELL_ATTR2_UNK1, 0x00000002, ("1 vanish, shadowform, Ghost Wolf and other")),
- (SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS, 0x00000004, ("2 26368 4.0.1 dbc change")),
- (SPELL_ATTR2_UNK3, 0x00000008, ("3")),
- (SPELL_ATTR2_DISPLAY_IN_STANCE_BAR, 0x00000010, ("4 client displays icon in stance bar when learned, even if not shapeshift")),
- (SPELL_ATTR2_AUTOREPEAT_FLAG, 0x00000020, ("5")),
- (SPELL_ATTR2_CANT_TARGET_TAPPED, 0x00000040, ("6 target must be tapped by caster")),
- (SPELL_ATTR2_UNK7, 0x00000080, ("7")),
- (SPELL_ATTR2_UNK8, 0x00000100, ("8 not set in 3.0.3")),
- (SPELL_ATTR2_UNK9, 0x00000200, ("9")),
- (SPELL_ATTR2_UNK10, 0x00000400, ("10 related to tame")),
- (SPELL_ATTR2_HEALTH_FUNNEL, 0x00000800, ("11")),
- (SPELL_ATTR2_UNK12, 0x00001000, ("12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe")),
- (SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA, 0x00002000, ("13 Items enchanted by spells with this flag preserve the enchant to arenas")),
- (SPELL_ATTR2_UNK14, 0x00004000, ("14")),
- (SPELL_ATTR2_UNK15, 0x00008000, ("15 not set in 3.0.3")),
- (SPELL_ATTR2_TAME_BEAST, 0x00010000, ("16")),
- (SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS, 0x00020000, ("17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)")),
- (SPELL_ATTR2_REQ_DEAD_PET, 0x00040000, ("18 Only Revive pet and Heart of the Pheonix")),
- (SPELL_ATTR2_NOT_NEED_SHAPESHIFT, 0x00080000, ("19 does not necessarly need shapeshift")),
- (SPELL_ATTR2_UNK20, 0x00100000, ("20")),
- (SPELL_ATTR2_DAMAGE_REDUCED_SHIELD, 0x00200000, ("21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!")),
- (SPELL_ATTR2_UNK22, 0x00400000, ("22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred")),
- (SPELL_ATTR2_IS_ARCANE_CONCENTRATION, 0x00800000, ("23 Only mage Arcane Concentration have this flag")),
- (SPELL_ATTR2_UNK24, 0x01000000, ("24")),
- (SPELL_ATTR2_UNK25, 0x02000000, ("25")),
- (SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE, 0x04000000, ("26 unaffected by school immunity")),
- (SPELL_ATTR2_UNK27, 0x08000000, ("27")),
- (SPELL_ATTR2_UNK28, 0x10000000, ("28")),
- (SPELL_ATTR2_CANT_CRIT, 0x20000000, ("29 Spell can't crit")),
- (SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC, 0x40000000, ("30 spell can trigger even if triggered")),
- (SPELL_ATTR2_FOOD_BUFF, 0x80000000, ("31 Food or Drink Buff (like Well Fed)"))
-));
-
-SMART_ENUM((SpellAttr3, uint32),
-(
- (SPELL_ATTR3_UNK0, 0x00000001, ("0")),
- (SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK, 0x00000002, ("1 Ignores subclass mask check when checking proc")),
- (SPELL_ATTR3_UNK2, 0x00000004, ("2")),
- (SPELL_ATTR3_BLOCKABLE_SPELL, 0x00000008, ("3 Only dmg class melee in 3.1.3")),
- (SPELL_ATTR3_IGNORE_RESURRECTION_TIMER, 0x00000010, ("4 you don't have to wait to be resurrected with these spells")),
- (SPELL_ATTR3_UNK5, 0x00000020, ("5")),
- (SPELL_ATTR3_UNK6, 0x00000040, ("6")),
- (SPELL_ATTR3_STACK_FOR_DIFF_CASTERS, 0x00000080, ("7 separate stack for every caster")),
- (SPELL_ATTR3_ONLY_TARGET_PLAYERS, 0x00000100, ("8 can only target players")),
- (SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2, 0x00000200, ("9 triggered from effect?")),
- (SPELL_ATTR3_MAIN_HAND, 0x00000400, ("10 Main hand weapon required")),
- (SPELL_ATTR3_BATTLEGROUND, 0x00000800, ("11 Can only be cast in battleground")),
- (SPELL_ATTR3_ONLY_TARGET_GHOSTS, 0x00001000, ("12")),
- (SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR, 0x00002000, ("13 Clientside attribute - will not display channeling bar")),
- (SPELL_ATTR3_IS_HONORLESS_TARGET, 0x00004000, ("14 'Honorless Target' only this spells have this flag")),
- (SPELL_ATTR3_UNK15, 0x00008000, ("15 Auto Shoot, Shoot, Throw, - this is autoshot flag")),
- (SPELL_ATTR3_CANT_TRIGGER_PROC, 0x00010000, ("16 confirmed with many patchnotes")),
- (SPELL_ATTR3_NO_INITIAL_AGGRO, 0x00020000, ("17 Soothe Animal, 39758, Mind Soothe")),
- (SPELL_ATTR3_IGNORE_HIT_RESULT, 0x00040000, ("18 Spell should always hit its target")),
- (SPELL_ATTR3_DISABLE_PROC, 0x00080000, ("19 during aura proc no spells can trigger (20178, 20375)")),
- (SPELL_ATTR3_DEATH_PERSISTENT, 0x00100000, ("20 Death persistent spells")),
- (SPELL_ATTR3_UNK21, 0x00200000, ("21 unused")),
- (SPELL_ATTR3_REQ_WAND, 0x00400000, ("22 Req wand")),
- (SPELL_ATTR3_UNK23, 0x00800000, ("23")),
- (SPELL_ATTR3_REQ_OFFHAND, 0x01000000, ("24 Req offhand weapon")),
- (SPELL_ATTR3_TREAT_AS_PERIODIC, 0x02000000, ("25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick")),
- (SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED, 0x04000000, ("26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)")),
- (SPELL_ATTR3_DRAIN_SOUL, 0x08000000, ("27 only drain soul has this flag")),
- (SPELL_ATTR3_UNK28, 0x10000000, ("28")),
- (SPELL_ATTR3_NO_DONE_BONUS, 0x20000000, ("29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells")),
- (SPELL_ATTR3_DONT_DISPLAY_RANGE, 0x40000000, ("30 client doesn't display range in tooltip for those spells")),
- (SPELL_ATTR3_UNK31, 0x80000000, ("31"))
-));
-
-SMART_ENUM((SpellAttr4, uint32),
-(
- (SPELL_ATTR4_IGNORE_RESISTANCES, 0x00000001, ("0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)")),
- (SPELL_ATTR4_PROC_ONLY_ON_CASTER, 0x00000002, ("1 proc only on effects with TARGET_UNIT_CASTER?")),
- (SPELL_ATTR4_FADES_WHILE_LOGGED_OUT, 0x00000004, ("2 duration is removed from aura while player is logged out")),
- (SPELL_ATTR4_UNK3, 0x00000008, ("3")),
- (SPELL_ATTR4_UNK4, 0x00000010, ("4 This will no longer cause guards to attack on use??")),
- (SPELL_ATTR4_UNK5, 0x00000020, ("5")),
- (SPELL_ATTR4_NOT_STEALABLE, 0x00000040, ("6 although such auras might be dispellable, they cannot be stolen")),
- (SPELL_ATTR4_CAN_CAST_WHILE_CASTING, 0x00000080, ("7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)")),
- (SPELL_ATTR4_FIXED_DAMAGE, 0x00000100, ("8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target.")),
- (SPELL_ATTR4_TRIGGER_ACTIVATE, 0x00000200, ("9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)")),
- (SPELL_ATTR4_SPELL_VS_EXTEND_COST, 0x00000400, ("10 Rogue Shiv have this flag")),
- (SPELL_ATTR4_UNK11, 0x00000800, ("11")),
- (SPELL_ATTR4_UNK12, 0x00001000, ("12")),
- (SPELL_ATTR4_UNK13, 0x00002000, ("13")),
- (SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS, 0x00004000, ("14 doesn't break auras by damage from these spells")),
- (SPELL_ATTR4_UNK15, 0x00008000, ("15")),
- (SPELL_ATTR4_NOT_USABLE_IN_ARENA, 0x00010000, ("16")),
- (SPELL_ATTR4_USABLE_IN_ARENA, 0x00020000, ("17")),
- (SPELL_ATTR4_AREA_TARGET_CHAIN, 0x00040000, ("18 (NYI)hits area targets one after another instead of all at once")),
- (SPELL_ATTR4_UNK19, 0x00080000, ("19 proc dalayed, after damage or don't proc on absorb?")),
- (SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER, 0x00100000, ("20 supersedes message 'More powerful spell applied' for self casts.")),
- (SPELL_ATTR4_UNK21, 0x00200000, ("21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track")),
- (SPELL_ATTR4_UNK22, 0x00400000, ("22 Seal of Command (42058, 57770) and Gymer's Smash 55426")),
- (SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS, 0x00800000, ("23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)")),
- (SPELL_ATTR4_UNK24, 0x01000000, ("24 some shoot spell")),
- (SPELL_ATTR4_IS_PET_SCALING, 0x02000000, ("25 pet scaling auras")),
- (SPELL_ATTR4_CAST_ONLY_IN_OUTLAND, 0x04000000, ("26 Can only be used in Outland.")),
- (SPELL_ATTR4_INHERIT_CRIT_FROM_AURA, 0x08000000, ("27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell")),
- (SPELL_ATTR4_UNK28, 0x10000000, ("28 Aimed Shot")),
- (SPELL_ATTR4_UNK29, 0x20000000, ("29")),
- (SPELL_ATTR4_UNK30, 0x40000000, ("30")),
- (SPELL_ATTR4_UNK31, 0x80000000, ("31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)"))
-));
-
-SMART_ENUM((SpellAttr5, uint32),
-(
- (SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING, 0x00000001, ("0 available casting channel spell when moving")),
- (SPELL_ATTR5_NO_REAGENT_WHILE_PREP, 0x00000002, ("1 not need reagents if UNIT_FLAG_PREPARATION")),
- (SPELL_ATTR5_REMOVE_ON_ARENA_ENTER, 0x00000004, ("2 remove this aura on arena enter")),
- (SPELL_ATTR5_USABLE_WHILE_STUNNED, 0x00000008, ("3 usable while stunned")),
- (SPELL_ATTR5_UNK4, 0x00000010, ("4")),
- (SPELL_ATTR5_SINGLE_TARGET_SPELL, 0x00000020, ("5 Only one target can be apply at a time")),
- (SPELL_ATTR5_UNK6, 0x00000040, ("6")),
- (SPELL_ATTR5_UNK7, 0x00000080, ("7")),
- (SPELL_ATTR5_UNK8, 0x00000100, ("8")),
- (SPELL_ATTR5_START_PERIODIC_AT_APPLY, 0x00000200, ("9 begin periodic tick at aura apply")),
- (SPELL_ATTR5_HIDE_DURATION, 0x00000400, ("10 do not send duration to client")),
- (SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET, 0x00000800, ("11 (NYI) uses target's target as target if original target not valid (intervene for example)")),
- (SPELL_ATTR5_UNK12, 0x00001000, ("12 Cleave related?")),
- (SPELL_ATTR5_HASTE_AFFECT_DURATION, 0x00002000, ("13 haste effects decrease duration of this")),
- (SPELL_ATTR5_UNK14, 0x00004000, ("14")),
- (SPELL_ATTR5_UNK15, 0x00008000, ("15 Inflits on multiple targets?")),
- (SPELL_ATTR5_UNK16, 0x00010000, ("16")),
- (SPELL_ATTR5_USABLE_WHILE_FEARED, 0x00020000, ("17 usable while feared")),
- (SPELL_ATTR5_USABLE_WHILE_CONFUSED, 0x00040000, ("18 usable while confused")),
- (SPELL_ATTR5_DONT_TURN_DURING_CAST, 0x00080000, ("19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)")),
- (SPELL_ATTR5_UNK20, 0x00100000, ("20")),
- (SPELL_ATTR5_UNK21, 0x00200000, ("21")),
- (SPELL_ATTR5_UNK22, 0x00400000, ("22")),
- (SPELL_ATTR5_UNK23, 0x00800000, ("23")),
- (SPELL_ATTR5_UNK24, 0x01000000, ("24")),
- (SPELL_ATTR5_UNK25, 0x02000000, ("25")),
- (SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK, 0x04000000, ("26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley")),
- (SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST, 0x08000000, ("27 Auras with this attribute are not visible on units that are the caster")),
- (SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST, 0x10000000, ("28 Auras with this attribute are not visible on units that are not the caster")),
- (SPELL_ATTR5_UNK29, 0x20000000, ("29")),
- (SPELL_ATTR5_UNK30, 0x40000000, ("30")),
- (SPELL_ATTR5_UNK31, 0x80000000, ("31 Forces all nearby enemies to focus attacks caster"))
-));
-
-SMART_ENUM((SpellAttr6, uint32),
-(
- (SPELL_ATTR6_DONT_DISPLAY_COOLDOWN, 0x00000001, ("0 client doesn't display cooldown in tooltip for these spells")),
- (SPELL_ATTR6_ONLY_IN_ARENA, 0x00000002, ("1 only usable in arena")),
- (SPELL_ATTR6_IGNORE_CASTER_AURAS, 0x00000004, ("2")),
- (SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG, 0x00000008, ("3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist")),
- (SPELL_ATTR6_UNK4, 0x00000010, ("4")),
- (SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES, 0x00000020, ("5 dont consume proc charges")),
- (SPELL_ATTR6_USE_SPELL_CAST_EVENT, 0x00000040, ("6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)")),
- (SPELL_ATTR6_UNK7, 0x00000080, ("7")),
- (SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED, 0x00000100, ("8")),
- (SPELL_ATTR6_UNK9, 0x00000200, ("9")),
- (SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS, 0x00000400, ("10 NYI!")),
- (SPELL_ATTR6_NOT_IN_RAID_INSTANCE, 0x00000800, ("11 not usable in raid instance")),
- (SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE, 0x00001000, ("12 castable while caster is on vehicle")),
- (SPELL_ATTR6_CAN_TARGET_INVISIBLE, 0x00002000, ("13 ignore visibility requirement for spell target (phases, invisibility, etc.)")),
- (SPELL_ATTR6_UNK14, 0x00004000, ("14")),
- (SPELL_ATTR6_UNK15, 0x00008000, ("15 only 54368, 67892")),
- (SPELL_ATTR6_UNK16, 0x00010000, ("16")),
- (SPELL_ATTR6_UNK17, 0x00020000, ("17 Mount spell")),
- (SPELL_ATTR6_CAST_BY_CHARMER, 0x00040000, ("18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster")),
- (SPELL_ATTR6_UNK19, 0x00080000, ("19 only 47488, 50782")),
- (SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER, 0x00100000, ("20 Auras with this attribute are only visible to their caster (or pet's owner)")),
- (SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS, 0x00200000, ("21 it's only client-side attribute")),
- (SPELL_ATTR6_UNK22, 0x00400000, ("22 only 72054")),
- (SPELL_ATTR6_UNK23, 0x00800000, ("23")),
- (SPELL_ATTR6_CAN_TARGET_UNTARGETABLE, 0x01000000, ("24")),
- (SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT, 0x02000000, ("25 Exorcism, Flash of Light")),
- (SPELL_ATTR6_UNK26, 0x04000000, ("26 related to player castable positive buff")),
- (SPELL_ATTR6_LIMIT_PCT_HEALING_MODS, 0x08000000, ("27 some custom rules - complicated")),
- (SPELL_ATTR6_UNK28, 0x10000000, ("28 Death Grip")),
- (SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS, 0x20000000, ("29 ignores done percent damage mods? some custom rules - complicated")),
- (SPELL_ATTR6_UNK30, 0x40000000, ("30")),
- (SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS, 0x80000000, ("31 Spells with this attribute skip applying modifiers to category cooldowns"))
-));
-
-SMART_ENUM((SpellAttr7, uint32),
-(
- (SPELL_ATTR7_UNK0, 0x00000001, ("0 Shaman's new spells (Call of the ...), Feign Death.")),
- (SPELL_ATTR7_IGNORE_DURATION_MODS, 0x00000002, ("1 Duration is not affected by duration modifiers")),
- (SPELL_ATTR7_REACTIVATE_AT_RESURRECT, 0x00000004, ("2 Paladin's auras and 65607 only.")),
- (SPELL_ATTR7_IS_CHEAT_SPELL, 0x00000008, ("3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS")),
- (SPELL_ATTR7_UNK4, 0x00000010, ("4 Only 47883 (Soulstone Resurrection) and test spell.")),
- (SPELL_ATTR7_SUMMON_PLAYER_TOTEM, 0x00000020, ("5 Only Shaman player totems.")),
- (SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE, 0x00000040, ("6 Does not cause spell pushback on damage")),
- (SPELL_ATTR7_UNK7, 0x00000080, ("7 66218 (Launch) spell.")),
- (SPELL_ATTR7_HORDE_ONLY, 0x00000100, ("8 Teleports, mounts and other spells.")),
- (SPELL_ATTR7_ALLIANCE_ONLY, 0x00000200, ("9 Teleports, mounts and other spells.")),
- (SPELL_ATTR7_DISPEL_CHARGES, 0x00000400, ("10 Dispel and Spellsteal individual charges instead of whole aura.")),
- (SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER, 0x00000800, ("11 Only non-player casts interrupt, though Feral Charge - Bear has it.")),
- (SPELL_ATTR7_UNK12, 0x00001000, ("12 Not set in 3.2.2a.")),
- (SPELL_ATTR7_UNK13, 0x00002000, ("13 Not set in 3.2.2a.")),
- (SPELL_ATTR7_UNK14, 0x00004000, ("14 Only 52150 (Raise Dead - Pet) spell.")),
- (SPELL_ATTR7_UNK15, 0x00008000, ("15 Exorcism. Usable on players? 100% crit chance on undead and demons?")),
- (SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER, 0x00010000, ("16 These spells can replenish a powertype, which is not the current powertype.")),
- (SPELL_ATTR7_UNK17, 0x00020000, ("17 Only 27965 (Suicide) spell.")),
- (SPELL_ATTR7_HAS_CHARGE_EFFECT, 0x00040000, ("18 Only spells that have Charge among effects.")),
- (SPELL_ATTR7_ZONE_TELEPORT, 0x00080000, ("19 Teleports to specific zones.")),
- (SPELL_ATTR7_UNK20, 0x00100000, ("20 Blink, Divine Shield, Ice Block")),
- (SPELL_ATTR7_UNK21, 0x00200000, ("21 Not set")),
- (SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING, 0x00400000, ("22 Loaned Gryphon, Loaned Wind Rider")),
- (SPELL_ATTR7_UNK23, 0x00800000, ("23 Motivate, Mutilate, Shattering Throw")),
- (SPELL_ATTR7_UNK24, 0x01000000, ("24 Motivate, Mutilate, Perform Speech, Shattering Throw")),
- (SPELL_ATTR7_UNK25, 0x02000000, ("25")),
- (SPELL_ATTR7_UNK26, 0x04000000, ("26")),
- (SPELL_ATTR7_UNK27, 0x08000000, ("27 Not set")),
- (SPELL_ATTR7_CONSOLIDATED_RAID_BUFF, 0x10000000, ("28 May be collapsed in raid buff frame (clientside attribute)")),
- (SPELL_ATTR7_UNK29, 0x20000000, ("29 only 69028, 71237")),
- (SPELL_ATTR7_UNK30, 0x40000000, ("30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending")),
- (SPELL_ATTR7_CLIENT_INDICATOR, 0x80000000, (""))
-));
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr0
+{
+ SPELL_ATTR0_UNK0 = 0x00000001, // 0
+ SPELL_ATTR0_REQ_AMMO = 0x00000002, // 1 on next ranged
+ SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // 2
+ SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // 3 not set in 3.0.3
+ SPELL_ATTR0_ABILITY = 0x00000010, // 4 client puts 'ability' instead of 'spell' in game strings for these spells
+ SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells (recipes), will be added by client to a sublist of profession spell
+ SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell
+ SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080, // 7 Spells with this attribute are not visible in spellbook or aura bar
+ SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100, // 8 This attribite controls whether spell appears in combat logs
+ SPELL_ATTR0_TARGET_MAINHAND_ITEM = 0x00000200, // 9 Client automatically selects item from mainhand slot as a cast target
+ SPELL_ATTR0_ON_NEXT_SWING_2 = 0x00000400, // 10
+ SPELL_ATTR0_UNK11 = 0x00000800, // 11
+ SPELL_ATTR0_DAYTIME_ONLY = 0x00001000, // 12 only useable at daytime, not set in 2.4.2
+ SPELL_ATTR0_NIGHT_ONLY = 0x00002000, // 13 only useable at night, not set in 2.4.2
+ SPELL_ATTR0_INDOORS_ONLY = 0x00004000, // 14 only useable indoors, not set in 2.4.2
+ SPELL_ATTR0_OUTDOORS_ONLY = 0x00008000, // 15 Only useable outdoors.
+ SPELL_ATTR0_NOT_SHAPESHIFT = 0x00010000, // 16 Not while shapeshifted
+ SPELL_ATTR0_ONLY_STEALTHED = 0x00020000, // 17 Must be in stealth
+ SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE = 0x00040000, // 18 client won't hide unit weapons in sheath on cast/channel
+ SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION = 0x00080000, // 19 spelldamage depends on caster level
+ SPELL_ATTR0_STOP_ATTACK_TARGET = 0x00100000, // 20 Stop attack after use this spell (and not begin attack if use)
+ SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000, // 21 Cannot be dodged/parried/blocked
+ SPELL_ATTR0_CAST_TRACK_TARGET = 0x00400000, // 22 Client automatically forces player to face target when casting
+ SPELL_ATTR0_CASTABLE_WHILE_DEAD = 0x00800000, // 23 castable while dead?
+ SPELL_ATTR0_CASTABLE_WHILE_MOUNTED = 0x01000000, // 24 castable while mounted
+ SPELL_ATTR0_DISABLED_WHILE_ACTIVE = 0x02000000, // 25 Activate and start cooldown after aura fade or remove summoned creature or go
+ SPELL_ATTR0_NEGATIVE_1 = 0x04000000, // 26 Many negative spells have this attr
+ SPELL_ATTR0_CASTABLE_WHILE_SITTING = 0x08000000, // 27 castable while sitting
+ SPELL_ATTR0_CANT_USED_IN_COMBAT = 0x10000000, // 28 Cannot be used in combat
+ SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY = 0x20000000, // 29 unaffected by invulnerability (hmm possible not...)
+ SPELL_ATTR0_HEARTBEAT_RESIST_CHECK = 0x40000000, // 30 random chance the effect will end TODO: implement core support
+ SPELL_ATTR0_CANT_CANCEL = 0x80000000 // 31 positive aura can't be canceled
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr1
+{
+ SPELL_ATTR1_DISMISS_PET = 0x00000001, // 0 for spells without this flag client doesn't allow to summon pet if caster has a pet
+ SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // 1 use all power (Only paladin Lay of Hands and Bunyanize)
+ SPELL_ATTR1_CHANNELED_1 = 0x00000004, // 2 clientside checked? cancelable?
+ SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // 3
+ SPELL_ATTR1_UNK4 = 0x00000010, // 4 stealth and whirlwind
+ SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // 5 Not break stealth
+ SPELL_ATTR1_CHANNELED_2 = 0x00000040, // 6
+ SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // 7
+ SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // 8 can target only out of combat units
+ SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // 9 player starts melee combat after this spell is cast
+ SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)
+ SPELL_ATTR1_UNK11 = 0x00000800, // 11 aura
+ SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // 12 Pickpocket
+ SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss
+ SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling
+ SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity
+ SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // 16 on immuniy
+ SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // 17
+ SPELL_ATTR1_UNK18 = 0x00040000, // 18 stun, polymorph, daze, hex
+ SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // 19
+ SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // 20 Req combo points on target
+ SPELL_ATTR1_UNK21 = 0x00200000, // 21
+ SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // 22 Req combo points on target
+ SPELL_ATTR1_UNK23 = 0x00800000, // 23
+ SPELL_ATTR1_IS_FISHING = 0x01000000, // 24 only fishing spells
+ SPELL_ATTR1_UNK25 = 0x02000000, // 25
+ SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros?
+ SPELL_ATTR1_UNK27 = 0x08000000, // 27 melee spell?
+ SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // 28 client doesn't display these spells in aura bar
+ SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // 29 spell name is displayed in cast bar instead of 'channeling' text
+ SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // 30 Overpower
+ SPELL_ATTR1_UNK31 = 0x80000000 // 31
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr2
+{
+ SPELL_ATTR2_CAN_TARGET_DEAD = 0x00000001, // 0 can target dead unit or corpse
+ SPELL_ATTR2_UNK1 = 0x00000002, // 1 vanish, shadowform, Ghost Wolf and other
+ SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS = 0x00000004, // 2 26368 4.0.1 dbc change
+ SPELL_ATTR2_UNK3 = 0x00000008, // 3
+ SPELL_ATTR2_DISPLAY_IN_STANCE_BAR = 0x00000010, // 4 client displays icon in stance bar when learned, even if not shapeshift
+ SPELL_ATTR2_AUTOREPEAT_FLAG = 0x00000020, // 5
+ SPELL_ATTR2_CANT_TARGET_TAPPED = 0x00000040, // 6 target must be tapped by caster
+ SPELL_ATTR2_UNK7 = 0x00000080, // 7
+ SPELL_ATTR2_UNK8 = 0x00000100, // 8 not set in 3.0.3
+ SPELL_ATTR2_UNK9 = 0x00000200, // 9
+ SPELL_ATTR2_UNK10 = 0x00000400, // 10 related to tame
+ SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800, // 11
+ SPELL_ATTR2_UNK12 = 0x00001000, // 12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe
+ SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000, // 13 Items enchanted by spells with this flag preserve the enchant to arenas
+ SPELL_ATTR2_UNK14 = 0x00004000, // 14
+ SPELL_ATTR2_UNK15 = 0x00008000, // 15 not set in 3.0.3
+ SPELL_ATTR2_TAME_BEAST = 0x00010000, // 16
+ SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000, // 17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)
+ SPELL_ATTR2_REQ_DEAD_PET = 0x00040000, // 18 Only Revive pet and Heart of the Pheonix
+ SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000, // 19 does not necessarly need shapeshift
+ SPELL_ATTR2_UNK20 = 0x00100000, // 20
+ SPELL_ATTR2_DAMAGE_REDUCED_SHIELD = 0x00200000, // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
+ SPELL_ATTR2_UNK22 = 0x00400000, // 22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred
+ SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000, // 23 Only mage Arcane Concentration have this flag
+ SPELL_ATTR2_UNK24 = 0x01000000, // 24
+ SPELL_ATTR2_UNK25 = 0x02000000, // 25
+ SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE = 0x04000000, // 26 unaffected by school immunity
+ SPELL_ATTR2_UNK27 = 0x08000000, // 27
+ SPELL_ATTR2_UNK28 = 0x10000000, // 28
+ SPELL_ATTR2_CANT_CRIT = 0x20000000, // 29 Spell can't crit
+ SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC = 0x40000000, // 30 spell can trigger even if triggered
+ SPELL_ATTR2_FOOD_BUFF = 0x80000000 // 31 Food or Drink Buff (like Well Fed)
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr3
+{
+ SPELL_ATTR3_UNK0 = 0x00000001, // 0
+ SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK = 0x00000002, // 1 Ignores subclass mask check when checking proc
+ SPELL_ATTR3_UNK2 = 0x00000004, // 2
+ SPELL_ATTR3_BLOCKABLE_SPELL = 0x00000008, // 3 Only dmg class melee in 3.1.3
+ SPELL_ATTR3_IGNORE_RESURRECTION_TIMER = 0x00000010, // 4 you don't have to wait to be resurrected with these spells
+ SPELL_ATTR3_UNK5 = 0x00000020, // 5
+ SPELL_ATTR3_UNK6 = 0x00000040, // 6
+ SPELL_ATTR3_STACK_FOR_DIFF_CASTERS = 0x00000080, // 7 separate stack for every caster
+ SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100, // 8 can only target players
+ SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // 9 triggered from effect?
+ SPELL_ATTR3_MAIN_HAND = 0x00000400, // 10 Main hand weapon required
+ SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can only be cast in battleground
+ SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12
+ SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR = 0x00002000, // 13 Clientside attribute - will not display channeling bar
+ SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag
+ SPELL_ATTR3_UNK15 = 0x00008000, // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
+ SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // 16 confirmed with many patchnotes
+ SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000, // 17 Soothe Animal, 39758, Mind Soothe
+ SPELL_ATTR3_IGNORE_HIT_RESULT = 0x00040000, // 18 Spell should always hit its target
+ SPELL_ATTR3_DISABLE_PROC = 0x00080000, // 19 during aura proc no spells can trigger (20178, 20375)
+ SPELL_ATTR3_DEATH_PERSISTENT = 0x00100000, // 20 Death persistent spells
+ SPELL_ATTR3_UNK21 = 0x00200000, // 21 unused
+ SPELL_ATTR3_REQ_WAND = 0x00400000, // 22 Req wand
+ SPELL_ATTR3_UNK23 = 0x00800000, // 23
+ SPELL_ATTR3_REQ_OFFHAND = 0x01000000, // 24 Req offhand weapon
+ SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000, // 25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick
+ SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED = 0x04000000, // 26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)
+ SPELL_ATTR3_DRAIN_SOUL = 0x08000000, // 27 only drain soul has this flag
+ SPELL_ATTR3_UNK28 = 0x10000000, // 28
+ SPELL_ATTR3_NO_DONE_BONUS = 0x20000000, // 29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells
+ SPELL_ATTR3_DONT_DISPLAY_RANGE = 0x40000000, // 30 client doesn't display range in tooltip for those spells
+ SPELL_ATTR3_UNK31 = 0x80000000 // 31
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr4
+{
+ SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // 0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)
+ SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // 1 proc only on effects with TARGET_UNIT_CASTER?
+ SPELL_ATTR4_FADES_WHILE_LOGGED_OUT = 0x00000004, // 2 duration is removed from aura while player is logged out
+ SPELL_ATTR4_UNK3 = 0x00000008, // 3
+ SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use??
+ SPELL_ATTR4_UNK5 = 0x00000020, // 5
+ SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // 6 although such auras might be dispellable, they cannot be stolen
+ SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080, // 7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)
+ SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // 8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target.
+ SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // 9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)
+ SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // 10 Rogue Shiv have this flag
+ SPELL_ATTR4_UNK11 = 0x00000800, // 11
+ SPELL_ATTR4_UNK12 = 0x00001000, // 12
+ SPELL_ATTR4_UNK13 = 0x00002000, // 13
+ SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000, // 14 doesn't break auras by damage from these spells
+ SPELL_ATTR4_UNK15 = 0x00008000, // 15
+ SPELL_ATTR4_NOT_USABLE_IN_ARENA = 0x00010000, // 16
+ SPELL_ATTR4_USABLE_IN_ARENA = 0x00020000, // 17
+ SPELL_ATTR4_AREA_TARGET_CHAIN = 0x00040000, // 18 (NYI)hits area targets one after another instead of all at once
+ SPELL_ATTR4_UNK19 = 0x00080000, // 19 proc dalayed, after damage or don't proc on absorb?
+ SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // 20 supersedes message "More powerful spell applied" for self casts.
+ SPELL_ATTR4_UNK21 = 0x00200000, // 21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track
+ SPELL_ATTR4_UNK22 = 0x00400000, // 22 Seal of Command (42058, 57770) and Gymer's Smash 55426
+ SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS = 0x00800000, // 23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)
+ SPELL_ATTR4_UNK24 = 0x01000000, // 24 some shoot spell
+ SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // 25 pet scaling auras
+ SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // 26 Can only be used in Outland.
+ SPELL_ATTR4_INHERIT_CRIT_FROM_AURA = 0x08000000, // 27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell
+ SPELL_ATTR4_UNK28 = 0x10000000, // 28 Aimed Shot
+ SPELL_ATTR4_UNK29 = 0x20000000, // 29
+ SPELL_ATTR4_UNK30 = 0x40000000, // 30
+ SPELL_ATTR4_UNK31 = 0x80000000 // 31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr5
+{
+ SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001, // 0 available casting channel spell when moving
+ SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // 1 not need reagents if UNIT_FLAG_PREPARATION
+ SPELL_ATTR5_REMOVE_ON_ARENA_ENTER = 0x00000004, // 2 remove this aura on arena enter
+ SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // 3 usable while stunned
+ SPELL_ATTR5_UNK4 = 0x00000010, // 4
+ SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020, // 5 Only one target can be apply at a time
+ SPELL_ATTR5_UNK6 = 0x00000040, // 6
+ SPELL_ATTR5_UNK7 = 0x00000080, // 7
+ SPELL_ATTR5_UNK8 = 0x00000100, // 8
+ SPELL_ATTR5_START_PERIODIC_AT_APPLY = 0x00000200, // 9 begin periodic tick at aura apply
+ SPELL_ATTR5_HIDE_DURATION = 0x00000400, // 10 do not send duration to client
+ SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800, // 11 (NYI) uses target's target as target if original target not valid (intervene for example)
+ SPELL_ATTR5_UNK12 = 0x00001000, // 12 Cleave related?
+ SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000, // 13 haste effects decrease duration of this
+ SPELL_ATTR5_UNK14 = 0x00004000, // 14
+ SPELL_ATTR5_UNK15 = 0x00008000, // 15 Inflits on multiple targets?
+ SPELL_ATTR5_UNK16 = 0x00010000, // 16
+ SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000, // 17 usable while feared
+ SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000, // 18 usable while confused
+ SPELL_ATTR5_DONT_TURN_DURING_CAST = 0x00080000, // 19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)
+ SPELL_ATTR5_UNK20 = 0x00100000, // 20
+ SPELL_ATTR5_UNK21 = 0x00200000, // 21
+ SPELL_ATTR5_UNK22 = 0x00400000, // 22
+ SPELL_ATTR5_UNK23 = 0x00800000, // 23
+ SPELL_ATTR5_UNK24 = 0x01000000, // 24
+ SPELL_ATTR5_UNK25 = 0x02000000, // 25
+ SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK = 0x04000000, // 26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley
+ SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000, // 27 Auras with this attribute are not visible on units that are the caster
+ SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000, // 28 Auras with this attribute are not visible on units that are not the caster
+ SPELL_ATTR5_UNK29 = 0x20000000, // 29
+ SPELL_ATTR5_UNK30 = 0x40000000, // 30
+ SPELL_ATTR5_UNK31 = 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr6
+{
+ SPELL_ATTR6_DONT_DISPLAY_COOLDOWN = 0x00000001, // 0 client doesn't display cooldown in tooltip for these spells
+ SPELL_ATTR6_ONLY_IN_ARENA = 0x00000002, // 1 only usable in arena
+ SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004, // 2
+ SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008, // 3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist
+ SPELL_ATTR6_UNK4 = 0x00000010, // 4
+ SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES = 0x00000020, // 5 dont consume proc charges
+ SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040, // 6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)
+ SPELL_ATTR6_UNK7 = 0x00000080, // 7
+ SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // 8
+ SPELL_ATTR6_UNK9 = 0x00000200, // 9
+ SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS = 0x00000400, // 10 NYI!
+ SPELL_ATTR6_NOT_IN_RAID_INSTANCE = 0x00000800, // 11 not usable in raid instance
+ SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE = 0x00001000, // 12 castable while caster is on vehicle
+ SPELL_ATTR6_CAN_TARGET_INVISIBLE = 0x00002000, // 13 ignore visibility requirement for spell target (phases, invisibility, etc.)
+ SPELL_ATTR6_UNK14 = 0x00004000, // 14
+ SPELL_ATTR6_UNK15 = 0x00008000, // 15 only 54368, 67892
+ SPELL_ATTR6_UNK16 = 0x00010000, // 16
+ SPELL_ATTR6_UNK17 = 0x00020000, // 17 Mount spell
+ SPELL_ATTR6_CAST_BY_CHARMER = 0x00040000, // 18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster
+ SPELL_ATTR6_UNK19 = 0x00080000, // 19 only 47488, 50782
+ SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER = 0x00100000, // 20 Auras with this attribute are only visible to their caster (or pet's owner)
+ SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS = 0x00200000, // 21 it's only client-side attribute
+ SPELL_ATTR6_UNK22 = 0x00400000, // 22 only 72054
+ SPELL_ATTR6_UNK23 = 0x00800000, // 23
+ SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // 24
+ SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000, // 25 Exorcism, Flash of Light
+ SPELL_ATTR6_UNK26 = 0x04000000, // 26 related to player castable positive buff
+ SPELL_ATTR6_LIMIT_PCT_HEALING_MODS = 0x08000000, // 27 some custom rules - complicated
+ SPELL_ATTR6_UNK28 = 0x10000000, // 28 Death Grip
+ SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS = 0x20000000, // 29 ignores done percent damage mods? some custom rules - complicated
+ SPELL_ATTR6_UNK30 = 0x40000000, // 30
+ SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000 // 31 Spells with this attribute skip applying modifiers to category cooldowns
+};
+
+// EnumUtils: DESCRIBE THIS
+enum SpellAttr7
+{
+ SPELL_ATTR7_UNK0 = 0x00000001, // 0 Shaman's new spells (Call of the ...), Feign Death.
+ SPELL_ATTR7_IGNORE_DURATION_MODS = 0x00000002, // 1 Duration is not affected by duration modifiers
+ SPELL_ATTR7_REACTIVATE_AT_RESURRECT = 0x00000004, // 2 Paladin's auras and 65607 only.
+ SPELL_ATTR7_IS_CHEAT_SPELL = 0x00000008, // 3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS
+ SPELL_ATTR7_UNK4 = 0x00000010, // 4 Only 47883 (Soulstone Resurrection) and test spell.
+ SPELL_ATTR7_SUMMON_PLAYER_TOTEM = 0x00000020, // 5 Only Shaman player totems.
+ SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE = 0x00000040, // 6 Does not cause spell pushback on damage
+ SPELL_ATTR7_UNK7 = 0x00000080, // 7 66218 (Launch) spell.
+ SPELL_ATTR7_HORDE_ONLY = 0x00000100, // 8 Teleports, mounts and other spells.
+ SPELL_ATTR7_ALLIANCE_ONLY = 0x00000200, // 9 Teleports, mounts and other spells.
+ SPELL_ATTR7_DISPEL_CHARGES = 0x00000400, // 10 Dispel and Spellsteal individual charges instead of whole aura.
+ SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER = 0x00000800, // 11 Only non-player casts interrupt, though Feral Charge - Bear has it.
+ SPELL_ATTR7_UNK12 = 0x00001000, // 12 Not set in 3.2.2a.
+ SPELL_ATTR7_UNK13 = 0x00002000, // 13 Not set in 3.2.2a.
+ SPELL_ATTR7_UNK14 = 0x00004000, // 14 Only 52150 (Raise Dead - Pet) spell.
+ SPELL_ATTR7_UNK15 = 0x00008000, // 15 Exorcism. Usable on players? 100% crit chance on undead and demons?
+ SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER = 0x00010000, // 16 These spells can replenish a powertype, which is not the current powertype.
+ SPELL_ATTR7_UNK17 = 0x00020000, // 17 Only 27965 (Suicide) spell.
+ SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // 18 Only spells that have Charge among effects.
+ SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // 19 Teleports to specific zones.
+ SPELL_ATTR7_UNK20 = 0x00100000, // 20 Blink, Divine Shield, Ice Block
+ SPELL_ATTR7_UNK21 = 0x00200000, // 21 Not set
+ SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING = 0x00400000, // 22 Loaned Gryphon, Loaned Wind Rider
+ SPELL_ATTR7_UNK23 = 0x00800000, // 23 Motivate, Mutilate, Shattering Throw
+ SPELL_ATTR7_UNK24 = 0x01000000, // 24 Motivate, Mutilate, Perform Speech, Shattering Throw
+ SPELL_ATTR7_UNK25 = 0x02000000, // 25
+ SPELL_ATTR7_UNK26 = 0x04000000, // 26
+ SPELL_ATTR7_UNK27 = 0x08000000, // 27 Not set
+ SPELL_ATTR7_CONSOLIDATED_RAID_BUFF = 0x10000000, // 28 May be collapsed in raid buff frame (clientside attribute)
+ SPELL_ATTR7_UNK29 = 0x20000000, // 29 only 69028, 71237
+ SPELL_ATTR7_UNK30 = 0x40000000, // 30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending
+ SPELL_ATTR7_CLIENT_INDICATOR = 0x80000000
+};
#define MIN_TALENT_SPEC 0
#define MAX_TALENT_SPEC 1
@@ -1312,6 +1319,7 @@ enum AuraStateType
(1<<(AURA_STATE_CONFLAGRATE-1))|(1<<(AURA_STATE_DEADLY_POISON-1)))
// Spell mechanics
+// EnumUtils: DESCRIBE THIS
enum Mechanics : uint32
{
MECHANIC_NONE = 0,
@@ -1346,7 +1354,7 @@ enum Mechanics : uint32
MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block
MECHANIC_SAPPED = 30,
MECHANIC_ENRAGED = 31,
- MAX_MECHANIC = 32
+ MAX_MECHANIC = 32 // SKIP
};
// Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967ca6)
@@ -1532,20 +1540,21 @@ enum SpellHitType
SPELL_HIT_TYPE_ATTACK_TABLE_DEBUG = 0x20
};
-SMART_ENUM(SpellDmgClass,
-(
- (SPELL_DAMAGE_CLASS_NONE, 0, ("None")),
- (SPELL_DAMAGE_CLASS_MAGIC, 1, ("Magic")),
- (SPELL_DAMAGE_CLASS_MELEE, 2, ("Melee")),
- (SPELL_DAMAGE_CLASS_RANGED, 3, ("Ranged"))
-));
-SMART_ENUM_BOUND(SpellDmgClass, MAX_SPELL_DAMAGE_CLASS);
+// EnumUtils: DESCRIBE THIS
+enum SpellDmgClass
+{
+ SPELL_DAMAGE_CLASS_NONE = 0, // TITLE None
+ SPELL_DAMAGE_CLASS_MAGIC = 1, // TITLE Magic
+ SPELL_DAMAGE_CLASS_MELEE = 2, // TITLE Melee
+ SPELL_DAMAGE_CLASS_RANGED = 3 // TITLE Ranged
+};
+// EnumUtils: DESCRIBE THIS
enum SpellPreventionType
{
- SPELL_PREVENTION_TYPE_NONE = 0,
- SPELL_PREVENTION_TYPE_SILENCE = 1,
- SPELL_PREVENTION_TYPE_PACIFY = 2
+ SPELL_PREVENTION_TYPE_NONE = 0, // TITLE None
+ SPELL_PREVENTION_TYPE_SILENCE = 1, // TITLE Silence
+ SPELL_PREVENTION_TYPE_PACIFY = 2 // TITLE Pacify
};
enum GameobjectTypes
@@ -2832,7 +2841,7 @@ enum QuestSort
QUEST_SORT_LOVE_IS_IN_THE_AIR = 376
};
-inline uint8 ClassByQuestSort(int32 QuestSort)
+constexpr uint8 ClassByQuestSort(int32 QuestSort)
{
switch (QuestSort)
{
@@ -3008,7 +3017,7 @@ enum SkillType
#define MAX_SKILL_TYPE 789
-inline SkillType SkillByLockType(LockType locktype)
+constexpr SkillType SkillByLockType(LockType locktype)
{
switch (locktype)
{
@@ -3022,7 +3031,7 @@ inline SkillType SkillByLockType(LockType locktype)
return SKILL_NONE;
}
-inline uint32 SkillByQuestSort(int32 QuestSort)
+constexpr uint32 SkillByQuestSort(int32 QuestSort)
{
switch (QuestSort)
{
@@ -3500,28 +3509,28 @@ enum MailResponseResult
MAIL_ERR_ITEM_HAS_EXPIRED = 21
};
-SMART_ENUM(SpellFamilyNames,
-(
- (SPELLFAMILY_GENERIC, 0, ("Generic")),
- (SPELLFAMILY_UNK1, 1, ("Unk1", "Unk1 (Events, Holidays...)")),
+// EnumUtils: DESCRIBE THIS
+enum SpellFamilyNames
+{
+ SPELLFAMILY_GENERIC = 0, // TITLE Generic
+ SPELLFAMILY_UNK1 = 1, // TITLE Unk1 (events, holidays, ...)
// 2 - unused
- (SPELLFAMILY_MAGE, 3, ("Mage")),
- (SPELLFAMILY_WARRIOR, 4, ("Warrior")),
- (SPELLFAMILY_WARLOCK, 5, ("Warlock")),
- (SPELLFAMILY_PRIEST, 6, ("Priest")),
- (SPELLFAMILY_DRUID, 7, ("Druid")),
- (SPELLFAMILY_ROGUE, 8, ("Rogue")),
- (SPELLFAMILY_HUNTER, 9, ("Hunter")),
- (SPELLFAMILY_PALADIN, 10, ("Paladin")),
- (SPELLFAMILY_SHAMAN, 11, ("Shaman")),
- (SPELLFAMILY_UNK2, 12, ("Unk2", "Unk2 (Silence resistance?)")),
- (SPELLFAMILY_POTION, 13, ("Potion")),
+ SPELLFAMILY_MAGE = 3, // TITLE Mage
+ SPELLFAMILY_WARRIOR = 4, // TITLE Warrior
+ SPELLFAMILY_WARLOCK = 5, // TITLE Warlock
+ SPELLFAMILY_PRIEST = 6, // TITLE Priest
+ SPELLFAMILY_DRUID = 7, // TITLE Druid
+ SPELLFAMILY_ROGUE = 8, // TITLE Rogue
+ SPELLFAMILY_HUNTER = 9, // TITLE Hunter
+ SPELLFAMILY_PALADIN = 10, // TITLE Paladin
+ SPELLFAMILY_SHAMAN = 11, // TITLE Shaman
+ SPELLFAMILY_UNK2 = 12, // TITLE Unk2 (Silence resistance?)
+ SPELLFAMILY_POTION = 13, // TITLE Potion
// 14 - unused
- (SPELLFAMILY_DEATHKNIGHT, 15, ("Death Knight")),
+ SPELLFAMILY_DEATHKNIGHT = 15, // TITLE Death Knight
// 16 - unused
- (SPELLFAMILY_PET, 17, ("Pet"))
-));
-SMART_ENUM_BOUND(SpellFamilyNames, MAX_SPELL_FAMILY);
+ SPELLFAMILY_PET = 17 // TITLE Pet
+};
enum TradeStatus
{
diff --git a/src/server/shared/enuminfo_SharedDefines.cpp b/src/server/shared/enuminfo_SharedDefines.cpp
new file mode 100644
index 00000000000..51363e05155
--- /dev/null
+++ b/src/server/shared/enuminfo_SharedDefines.cpp
@@ -0,0 +1,980 @@
+/*
+ * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "SharedDefines.h"
+#include "Define.h"
+#include "SmartEnum.h"
+#include <stdexcept>
+
+/**************************************************************\
+|* data for enum 'Powers' in 'SharedDefines.h' auto-generated *|
+\**************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Powers>::ToString(Powers value)
+{
+ switch (value)
+ {
+ case POWER_HEALTH: return {"POWER_HEALTH", "Health", ""};
+ case POWER_MANA: return {"POWER_MANA", "Mana", ""};
+ case POWER_RAGE: return {"POWER_RAGE", "Rage", ""};
+ case POWER_FOCUS: return {"POWER_FOCUS", "Focus", ""};
+ case POWER_ENERGY: return {"POWER_ENERGY", "Energy", ""};
+ case POWER_HAPPINESS: return {"POWER_HAPPINESS", "Happiness", ""};
+ case POWER_RUNE: return {"POWER_RUNE", "Runes", ""};
+ case POWER_RUNIC_POWER: return {"POWER_RUNIC_POWER", "Runic Power", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Powers>::Count() { return 8; }
+template <>
+TC_API_EXPORT Powers Trinity::Impl::EnumUtils<Powers>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return POWER_HEALTH;
+ case 1: return POWER_MANA;
+ case 2: return POWER_RAGE;
+ case 3: return POWER_FOCUS;
+ case 4: return POWER_ENERGY;
+ case 5: return POWER_HAPPINESS;
+ case 6: return POWER_RUNE;
+ case 7: return POWER_RUNIC_POWER;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/********************************************************************\
+|* data for enum 'SpellSchools' in 'SharedDefines.h' auto-generated *|
+\********************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellSchools>::ToString(SpellSchools value)
+{
+ switch (value)
+ {
+ case SPELL_SCHOOL_NORMAL: return {"SPELL_SCHOOL_NORMAL", "Physical", ""};
+ case SPELL_SCHOOL_HOLY: return {"SPELL_SCHOOL_HOLY", "Holy", ""};
+ case SPELL_SCHOOL_FIRE: return {"SPELL_SCHOOL_FIRE", "Fire", ""};
+ case SPELL_SCHOOL_NATURE: return {"SPELL_SCHOOL_NATURE", "Nature", ""};
+ case SPELL_SCHOOL_FROST: return {"SPELL_SCHOOL_FROST", "Frost", ""};
+ case SPELL_SCHOOL_SHADOW: return {"SPELL_SCHOOL_SHADOW", "Shadow", ""};
+ case SPELL_SCHOOL_ARCANE: return {"SPELL_SCHOOL_ARCANE", "Arcane", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellSchools>::Count() { return 7; }
+template <>
+TC_API_EXPORT SpellSchools Trinity::Impl::EnumUtils<SpellSchools>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_SCHOOL_NORMAL;
+ case 1: return SPELL_SCHOOL_HOLY;
+ case 2: return SPELL_SCHOOL_FIRE;
+ case 3: return SPELL_SCHOOL_NATURE;
+ case 4: return SPELL_SCHOOL_FROST;
+ case 5: return SPELL_SCHOOL_SHADOW;
+ case 6: return SPELL_SCHOOL_ARCANE;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr0' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr0>::ToString(SpellAttr0 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR0_UNK0: return {"SPELL_ATTR0_UNK0", "SPELL_ATTR0_UNK0", "0"};
+ case SPELL_ATTR0_REQ_AMMO: return {"SPELL_ATTR0_REQ_AMMO", "SPELL_ATTR0_REQ_AMMO", "1 on next ranged"};
+ case SPELL_ATTR0_ON_NEXT_SWING: return {"SPELL_ATTR0_ON_NEXT_SWING", "SPELL_ATTR0_ON_NEXT_SWING", "2"};
+ case SPELL_ATTR0_IS_REPLENISHMENT: return {"SPELL_ATTR0_IS_REPLENISHMENT", "SPELL_ATTR0_IS_REPLENISHMENT", "3 not set in 3.0.3"};
+ case SPELL_ATTR0_ABILITY: return {"SPELL_ATTR0_ABILITY", "SPELL_ATTR0_ABILITY", "4 client puts 'ability' instead of 'spell' in game strings for these spells"};
+ case SPELL_ATTR0_TRADESPELL: return {"SPELL_ATTR0_TRADESPELL", "SPELL_ATTR0_TRADESPELL", "5 trade spells (recipes), will be added by client to a sublist of profession spell"};
+ case SPELL_ATTR0_PASSIVE: return {"SPELL_ATTR0_PASSIVE", "SPELL_ATTR0_PASSIVE", "6 Passive spell"};
+ case SPELL_ATTR0_HIDDEN_CLIENTSIDE: return {"SPELL_ATTR0_HIDDEN_CLIENTSIDE", "SPELL_ATTR0_HIDDEN_CLIENTSIDE", "7 Spells with this attribute are not visible in spellbook or aura bar"};
+ case SPELL_ATTR0_HIDE_IN_COMBAT_LOG: return {"SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "8 This attribite controls whether spell appears in combat logs"};
+ case SPELL_ATTR0_TARGET_MAINHAND_ITEM: return {"SPELL_ATTR0_TARGET_MAINHAND_ITEM", "SPELL_ATTR0_TARGET_MAINHAND_ITEM", "9 Client automatically selects item from mainhand slot as a cast target"};
+ case SPELL_ATTR0_ON_NEXT_SWING_2: return {"SPELL_ATTR0_ON_NEXT_SWING_2", "SPELL_ATTR0_ON_NEXT_SWING_2", "10"};
+ case SPELL_ATTR0_UNK11: return {"SPELL_ATTR0_UNK11", "SPELL_ATTR0_UNK11", "11"};
+ case SPELL_ATTR0_DAYTIME_ONLY: return {"SPELL_ATTR0_DAYTIME_ONLY", "SPELL_ATTR0_DAYTIME_ONLY", "12 only useable at daytime, not set in 2.4.2"};
+ case SPELL_ATTR0_NIGHT_ONLY: return {"SPELL_ATTR0_NIGHT_ONLY", "SPELL_ATTR0_NIGHT_ONLY", "13 only useable at night, not set in 2.4.2"};
+ case SPELL_ATTR0_INDOORS_ONLY: return {"SPELL_ATTR0_INDOORS_ONLY", "SPELL_ATTR0_INDOORS_ONLY", "14 only useable indoors, not set in 2.4.2"};
+ case SPELL_ATTR0_OUTDOORS_ONLY: return {"SPELL_ATTR0_OUTDOORS_ONLY", "SPELL_ATTR0_OUTDOORS_ONLY", "15 Only useable outdoors."};
+ case SPELL_ATTR0_NOT_SHAPESHIFT: return {"SPELL_ATTR0_NOT_SHAPESHIFT", "SPELL_ATTR0_NOT_SHAPESHIFT", "16 Not while shapeshifted"};
+ case SPELL_ATTR0_ONLY_STEALTHED: return {"SPELL_ATTR0_ONLY_STEALTHED", "SPELL_ATTR0_ONLY_STEALTHED", "17 Must be in stealth"};
+ case SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE: return {"SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "18 client won't hide unit weapons in sheath on cast/channel"};
+ case SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION: return {"SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "19 spelldamage depends on caster level"};
+ case SPELL_ATTR0_STOP_ATTACK_TARGET: return {"SPELL_ATTR0_STOP_ATTACK_TARGET", "SPELL_ATTR0_STOP_ATTACK_TARGET", "20 Stop attack after use this spell (and not begin attack if use)"};
+ case SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK: return {"SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "21 Cannot be dodged/parried/blocked"};
+ case SPELL_ATTR0_CAST_TRACK_TARGET: return {"SPELL_ATTR0_CAST_TRACK_TARGET", "SPELL_ATTR0_CAST_TRACK_TARGET", "22 Client automatically forces player to face target when casting"};
+ case SPELL_ATTR0_CASTABLE_WHILE_DEAD: return {"SPELL_ATTR0_CASTABLE_WHILE_DEAD", "SPELL_ATTR0_CASTABLE_WHILE_DEAD", "23 castable while dead?"};
+ case SPELL_ATTR0_CASTABLE_WHILE_MOUNTED: return {"SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "24 castable while mounted"};
+ case SPELL_ATTR0_DISABLED_WHILE_ACTIVE: return {"SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "25 Activate and start cooldown after aura fade or remove summoned creature or go"};
+ case SPELL_ATTR0_NEGATIVE_1: return {"SPELL_ATTR0_NEGATIVE_1", "SPELL_ATTR0_NEGATIVE_1", "26 Many negative spells have this attr"};
+ case SPELL_ATTR0_CASTABLE_WHILE_SITTING: return {"SPELL_ATTR0_CASTABLE_WHILE_SITTING", "SPELL_ATTR0_CASTABLE_WHILE_SITTING", "27 castable while sitting"};
+ case SPELL_ATTR0_CANT_USED_IN_COMBAT: return {"SPELL_ATTR0_CANT_USED_IN_COMBAT", "SPELL_ATTR0_CANT_USED_IN_COMBAT", "28 Cannot be used in combat"};
+ case SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY: return {"SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "29 unaffected by invulnerability (hmm possible not...)"};
+ case SPELL_ATTR0_HEARTBEAT_RESIST_CHECK: return {"SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "30 random chance the effect will end TODO: implement core support"};
+ case SPELL_ATTR0_CANT_CANCEL: return {"SPELL_ATTR0_CANT_CANCEL", "SPELL_ATTR0_CANT_CANCEL", "31 positive aura can't be canceled"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr0>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr0 Trinity::Impl::EnumUtils<SpellAttr0>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR0_UNK0;
+ case 1: return SPELL_ATTR0_REQ_AMMO;
+ case 2: return SPELL_ATTR0_ON_NEXT_SWING;
+ case 3: return SPELL_ATTR0_IS_REPLENISHMENT;
+ case 4: return SPELL_ATTR0_ABILITY;
+ case 5: return SPELL_ATTR0_TRADESPELL;
+ case 6: return SPELL_ATTR0_PASSIVE;
+ case 7: return SPELL_ATTR0_HIDDEN_CLIENTSIDE;
+ case 8: return SPELL_ATTR0_HIDE_IN_COMBAT_LOG;
+ case 9: return SPELL_ATTR0_TARGET_MAINHAND_ITEM;
+ case 10: return SPELL_ATTR0_ON_NEXT_SWING_2;
+ case 11: return SPELL_ATTR0_UNK11;
+ case 12: return SPELL_ATTR0_DAYTIME_ONLY;
+ case 13: return SPELL_ATTR0_NIGHT_ONLY;
+ case 14: return SPELL_ATTR0_INDOORS_ONLY;
+ case 15: return SPELL_ATTR0_OUTDOORS_ONLY;
+ case 16: return SPELL_ATTR0_NOT_SHAPESHIFT;
+ case 17: return SPELL_ATTR0_ONLY_STEALTHED;
+ case 18: return SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE;
+ case 19: return SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION;
+ case 20: return SPELL_ATTR0_STOP_ATTACK_TARGET;
+ case 21: return SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK;
+ case 22: return SPELL_ATTR0_CAST_TRACK_TARGET;
+ case 23: return SPELL_ATTR0_CASTABLE_WHILE_DEAD;
+ case 24: return SPELL_ATTR0_CASTABLE_WHILE_MOUNTED;
+ case 25: return SPELL_ATTR0_DISABLED_WHILE_ACTIVE;
+ case 26: return SPELL_ATTR0_NEGATIVE_1;
+ case 27: return SPELL_ATTR0_CASTABLE_WHILE_SITTING;
+ case 28: return SPELL_ATTR0_CANT_USED_IN_COMBAT;
+ case 29: return SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY;
+ case 30: return SPELL_ATTR0_HEARTBEAT_RESIST_CHECK;
+ case 31: return SPELL_ATTR0_CANT_CANCEL;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr1' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr1>::ToString(SpellAttr1 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR1_DISMISS_PET: return {"SPELL_ATTR1_DISMISS_PET", "SPELL_ATTR1_DISMISS_PET", "0 for spells without this flag client doesn't allow to summon pet if caster has a pet"};
+ case SPELL_ATTR1_DRAIN_ALL_POWER: return {"SPELL_ATTR1_DRAIN_ALL_POWER", "SPELL_ATTR1_DRAIN_ALL_POWER", "1 use all power (Only paladin Lay of Hands and Bunyanize)"};
+ case SPELL_ATTR1_CHANNELED_1: return {"SPELL_ATTR1_CHANNELED_1", "SPELL_ATTR1_CHANNELED_1", "2 clientside checked? cancelable?"};
+ case SPELL_ATTR1_CANT_BE_REDIRECTED: return {"SPELL_ATTR1_CANT_BE_REDIRECTED", "SPELL_ATTR1_CANT_BE_REDIRECTED", "3"};
+ case SPELL_ATTR1_UNK4: return {"SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "4 stealth and whirlwind"};
+ case SPELL_ATTR1_NOT_BREAK_STEALTH: return {"SPELL_ATTR1_NOT_BREAK_STEALTH", "SPELL_ATTR1_NOT_BREAK_STEALTH", "5 Not break stealth"};
+ case SPELL_ATTR1_CHANNELED_2: return {"SPELL_ATTR1_CHANNELED_2", "SPELL_ATTR1_CHANNELED_2", "6"};
+ case SPELL_ATTR1_CANT_BE_REFLECTED: return {"SPELL_ATTR1_CANT_BE_REFLECTED", "SPELL_ATTR1_CANT_BE_REFLECTED", "7"};
+ case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return {"SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "8 can target only out of combat units"};
+ case SPELL_ATTR1_MELEE_COMBAT_START: return {"SPELL_ATTR1_MELEE_COMBAT_START", "SPELL_ATTR1_MELEE_COMBAT_START", "9 player starts melee combat after this spell is cast"};
+ case SPELL_ATTR1_NO_THREAT: return {"SPELL_ATTR1_NO_THREAT", "SPELL_ATTR1_NO_THREAT", "10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)"};
+ case SPELL_ATTR1_UNK11: return {"SPELL_ATTR1_UNK11", "SPELL_ATTR1_UNK11", "11 aura"};
+ case SPELL_ATTR1_IS_PICKPOCKET: return {"SPELL_ATTR1_IS_PICKPOCKET", "SPELL_ATTR1_IS_PICKPOCKET", "12 Pickpocket"};
+ case SPELL_ATTR1_FARSIGHT: return {"SPELL_ATTR1_FARSIGHT", "SPELL_ATTR1_FARSIGHT", "13 Client removes farsight on aura loss"};
+ case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return {"SPELL_ATTR1_CHANNEL_TRACK_TARGET", "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "14 Client automatically forces player to face target when channeling"};
+ case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return {"SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "15 remove auras on immunity"};
+ case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return {"SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "16 on immuniy"};
+ case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return {"SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "17"};
+ case SPELL_ATTR1_UNK18: return {"SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "18 stun, polymorph, daze, hex"};
+ case SPELL_ATTR1_CANT_TARGET_SELF: return {"SPELL_ATTR1_CANT_TARGET_SELF", "SPELL_ATTR1_CANT_TARGET_SELF", "19"};
+ case SPELL_ATTR1_REQ_COMBO_POINTS1: return {"SPELL_ATTR1_REQ_COMBO_POINTS1", "SPELL_ATTR1_REQ_COMBO_POINTS1", "20 Req combo points on target"};
+ case SPELL_ATTR1_UNK21: return {"SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "21"};
+ case SPELL_ATTR1_REQ_COMBO_POINTS2: return {"SPELL_ATTR1_REQ_COMBO_POINTS2", "SPELL_ATTR1_REQ_COMBO_POINTS2", "22 Req combo points on target"};
+ case SPELL_ATTR1_UNK23: return {"SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "23"};
+ case SPELL_ATTR1_IS_FISHING: return {"SPELL_ATTR1_IS_FISHING", "SPELL_ATTR1_IS_FISHING", "24 only fishing spells"};
+ case SPELL_ATTR1_UNK25: return {"SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "25"};
+ case SPELL_ATTR1_UNK26: return {"SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "26 works correctly with [target=focus] and [target=mouseover] macros?"};
+ case SPELL_ATTR1_UNK27: return {"SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "27 melee spell?"};
+ case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return {"SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "28 client doesn't display these spells in aura bar"};
+ case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return {"SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "29 spell name is displayed in cast bar instead of 'channeling' text"};
+ case SPELL_ATTR1_ENABLE_AT_DODGE: return {"SPELL_ATTR1_ENABLE_AT_DODGE", "SPELL_ATTR1_ENABLE_AT_DODGE", "30 Overpower"};
+ case SPELL_ATTR1_UNK31: return {"SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "31"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr1>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr1 Trinity::Impl::EnumUtils<SpellAttr1>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR1_DISMISS_PET;
+ case 1: return SPELL_ATTR1_DRAIN_ALL_POWER;
+ case 2: return SPELL_ATTR1_CHANNELED_1;
+ case 3: return SPELL_ATTR1_CANT_BE_REDIRECTED;
+ case 4: return SPELL_ATTR1_UNK4;
+ case 5: return SPELL_ATTR1_NOT_BREAK_STEALTH;
+ case 6: return SPELL_ATTR1_CHANNELED_2;
+ case 7: return SPELL_ATTR1_CANT_BE_REFLECTED;
+ case 8: return SPELL_ATTR1_CANT_TARGET_IN_COMBAT;
+ case 9: return SPELL_ATTR1_MELEE_COMBAT_START;
+ case 10: return SPELL_ATTR1_NO_THREAT;
+ case 11: return SPELL_ATTR1_UNK11;
+ case 12: return SPELL_ATTR1_IS_PICKPOCKET;
+ case 13: return SPELL_ATTR1_FARSIGHT;
+ case 14: return SPELL_ATTR1_CHANNEL_TRACK_TARGET;
+ case 15: return SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
+ case 16: return SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE;
+ case 17: return SPELL_ATTR1_UNAUTOCASTABLE_BY_PET;
+ case 18: return SPELL_ATTR1_UNK18;
+ case 19: return SPELL_ATTR1_CANT_TARGET_SELF;
+ case 20: return SPELL_ATTR1_REQ_COMBO_POINTS1;
+ case 21: return SPELL_ATTR1_UNK21;
+ case 22: return SPELL_ATTR1_REQ_COMBO_POINTS2;
+ case 23: return SPELL_ATTR1_UNK23;
+ case 24: return SPELL_ATTR1_IS_FISHING;
+ case 25: return SPELL_ATTR1_UNK25;
+ case 26: return SPELL_ATTR1_UNK26;
+ case 27: return SPELL_ATTR1_UNK27;
+ case 28: return SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR;
+ case 29: return SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME;
+ case 30: return SPELL_ATTR1_ENABLE_AT_DODGE;
+ case 31: return SPELL_ATTR1_UNK31;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr2' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr2>::ToString(SpellAttr2 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR2_CAN_TARGET_DEAD: return {"SPELL_ATTR2_CAN_TARGET_DEAD", "SPELL_ATTR2_CAN_TARGET_DEAD", "0 can target dead unit or corpse"};
+ case SPELL_ATTR2_UNK1: return {"SPELL_ATTR2_UNK1", "SPELL_ATTR2_UNK1", "1 vanish, shadowform, Ghost Wolf and other"};
+ case SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS: return {"SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "2 26368 4.0.1 dbc change"};
+ case SPELL_ATTR2_UNK3: return {"SPELL_ATTR2_UNK3", "SPELL_ATTR2_UNK3", "3"};
+ case SPELL_ATTR2_DISPLAY_IN_STANCE_BAR: return {"SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "4 client displays icon in stance bar when learned, even if not shapeshift"};
+ case SPELL_ATTR2_AUTOREPEAT_FLAG: return {"SPELL_ATTR2_AUTOREPEAT_FLAG", "SPELL_ATTR2_AUTOREPEAT_FLAG", "5"};
+ case SPELL_ATTR2_CANT_TARGET_TAPPED: return {"SPELL_ATTR2_CANT_TARGET_TAPPED", "SPELL_ATTR2_CANT_TARGET_TAPPED", "6 target must be tapped by caster"};
+ case SPELL_ATTR2_UNK7: return {"SPELL_ATTR2_UNK7", "SPELL_ATTR2_UNK7", "7"};
+ case SPELL_ATTR2_UNK8: return {"SPELL_ATTR2_UNK8", "SPELL_ATTR2_UNK8", "8 not set in 3.0.3"};
+ case SPELL_ATTR2_UNK9: return {"SPELL_ATTR2_UNK9", "SPELL_ATTR2_UNK9", "9"};
+ case SPELL_ATTR2_UNK10: return {"SPELL_ATTR2_UNK10", "SPELL_ATTR2_UNK10", "10 related to tame"};
+ case SPELL_ATTR2_HEALTH_FUNNEL: return {"SPELL_ATTR2_HEALTH_FUNNEL", "SPELL_ATTR2_HEALTH_FUNNEL", "11"};
+ case SPELL_ATTR2_UNK12: return {"SPELL_ATTR2_UNK12", "SPELL_ATTR2_UNK12", "12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe"};
+ case SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA: return {"SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "13 Items enchanted by spells with this flag preserve the enchant to arenas"};
+ case SPELL_ATTR2_UNK14: return {"SPELL_ATTR2_UNK14", "SPELL_ATTR2_UNK14", "14"};
+ case SPELL_ATTR2_UNK15: return {"SPELL_ATTR2_UNK15", "SPELL_ATTR2_UNK15", "15 not set in 3.0.3"};
+ case SPELL_ATTR2_TAME_BEAST: return {"SPELL_ATTR2_TAME_BEAST", "SPELL_ATTR2_TAME_BEAST", "16"};
+ case SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS: return {"SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)"};
+ case SPELL_ATTR2_REQ_DEAD_PET: return {"SPELL_ATTR2_REQ_DEAD_PET", "SPELL_ATTR2_REQ_DEAD_PET", "18 Only Revive pet and Heart of the Pheonix"};
+ case SPELL_ATTR2_NOT_NEED_SHAPESHIFT: return {"SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "19 does not necessarly need shapeshift"};
+ case SPELL_ATTR2_UNK20: return {"SPELL_ATTR2_UNK20", "SPELL_ATTR2_UNK20", "20"};
+ case SPELL_ATTR2_DAMAGE_REDUCED_SHIELD: return {"SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!"};
+ case SPELL_ATTR2_UNK22: return {"SPELL_ATTR2_UNK22", "SPELL_ATTR2_UNK22", "22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred"};
+ case SPELL_ATTR2_IS_ARCANE_CONCENTRATION: return {"SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "23 Only mage Arcane Concentration have this flag"};
+ case SPELL_ATTR2_UNK24: return {"SPELL_ATTR2_UNK24", "SPELL_ATTR2_UNK24", "24"};
+ case SPELL_ATTR2_UNK25: return {"SPELL_ATTR2_UNK25", "SPELL_ATTR2_UNK25", "25"};
+ case SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE: return {"SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "26 unaffected by school immunity"};
+ case SPELL_ATTR2_UNK27: return {"SPELL_ATTR2_UNK27", "SPELL_ATTR2_UNK27", "27"};
+ case SPELL_ATTR2_UNK28: return {"SPELL_ATTR2_UNK28", "SPELL_ATTR2_UNK28", "28"};
+ case SPELL_ATTR2_CANT_CRIT: return {"SPELL_ATTR2_CANT_CRIT", "SPELL_ATTR2_CANT_CRIT", "29 Spell can't crit"};
+ case SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC: return {"SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "30 spell can trigger even if triggered"};
+ case SPELL_ATTR2_FOOD_BUFF: return {"SPELL_ATTR2_FOOD_BUFF", "SPELL_ATTR2_FOOD_BUFF", "31 Food or Drink Buff (like Well Fed)"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr2>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr2 Trinity::Impl::EnumUtils<SpellAttr2>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR2_CAN_TARGET_DEAD;
+ case 1: return SPELL_ATTR2_UNK1;
+ case 2: return SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
+ case 3: return SPELL_ATTR2_UNK3;
+ case 4: return SPELL_ATTR2_DISPLAY_IN_STANCE_BAR;
+ case 5: return SPELL_ATTR2_AUTOREPEAT_FLAG;
+ case 6: return SPELL_ATTR2_CANT_TARGET_TAPPED;
+ case 7: return SPELL_ATTR2_UNK7;
+ case 8: return SPELL_ATTR2_UNK8;
+ case 9: return SPELL_ATTR2_UNK9;
+ case 10: return SPELL_ATTR2_UNK10;
+ case 11: return SPELL_ATTR2_HEALTH_FUNNEL;
+ case 12: return SPELL_ATTR2_UNK12;
+ case 13: return SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA;
+ case 14: return SPELL_ATTR2_UNK14;
+ case 15: return SPELL_ATTR2_UNK15;
+ case 16: return SPELL_ATTR2_TAME_BEAST;
+ case 17: return SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS;
+ case 18: return SPELL_ATTR2_REQ_DEAD_PET;
+ case 19: return SPELL_ATTR2_NOT_NEED_SHAPESHIFT;
+ case 20: return SPELL_ATTR2_UNK20;
+ case 21: return SPELL_ATTR2_DAMAGE_REDUCED_SHIELD;
+ case 22: return SPELL_ATTR2_UNK22;
+ case 23: return SPELL_ATTR2_IS_ARCANE_CONCENTRATION;
+ case 24: return SPELL_ATTR2_UNK24;
+ case 25: return SPELL_ATTR2_UNK25;
+ case 26: return SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE;
+ case 27: return SPELL_ATTR2_UNK27;
+ case 28: return SPELL_ATTR2_UNK28;
+ case 29: return SPELL_ATTR2_CANT_CRIT;
+ case 30: return SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC;
+ case 31: return SPELL_ATTR2_FOOD_BUFF;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr3' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr3>::ToString(SpellAttr3 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR3_UNK0: return {"SPELL_ATTR3_UNK0", "SPELL_ATTR3_UNK0", "0"};
+ case SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK: return {"SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "1 Ignores subclass mask check when checking proc"};
+ case SPELL_ATTR3_UNK2: return {"SPELL_ATTR3_UNK2", "SPELL_ATTR3_UNK2", "2"};
+ case SPELL_ATTR3_BLOCKABLE_SPELL: return {"SPELL_ATTR3_BLOCKABLE_SPELL", "SPELL_ATTR3_BLOCKABLE_SPELL", "3 Only dmg class melee in 3.1.3"};
+ case SPELL_ATTR3_IGNORE_RESURRECTION_TIMER: return {"SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "4 you don't have to wait to be resurrected with these spells"};
+ case SPELL_ATTR3_UNK5: return {"SPELL_ATTR3_UNK5", "SPELL_ATTR3_UNK5", "5"};
+ case SPELL_ATTR3_UNK6: return {"SPELL_ATTR3_UNK6", "SPELL_ATTR3_UNK6", "6"};
+ case SPELL_ATTR3_STACK_FOR_DIFF_CASTERS: return {"SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "7 separate stack for every caster"};
+ case SPELL_ATTR3_ONLY_TARGET_PLAYERS: return {"SPELL_ATTR3_ONLY_TARGET_PLAYERS", "SPELL_ATTR3_ONLY_TARGET_PLAYERS", "8 can only target players"};
+ case SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2: return {"SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "9 triggered from effect?"};
+ case SPELL_ATTR3_MAIN_HAND: return {"SPELL_ATTR3_MAIN_HAND", "SPELL_ATTR3_MAIN_HAND", "10 Main hand weapon required"};
+ case SPELL_ATTR3_BATTLEGROUND: return {"SPELL_ATTR3_BATTLEGROUND", "SPELL_ATTR3_BATTLEGROUND", "11 Can only be cast in battleground"};
+ case SPELL_ATTR3_ONLY_TARGET_GHOSTS: return {"SPELL_ATTR3_ONLY_TARGET_GHOSTS", "SPELL_ATTR3_ONLY_TARGET_GHOSTS", "12"};
+ case SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR: return {"SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "13 Clientside attribute - will not display channeling bar"};
+ case SPELL_ATTR3_IS_HONORLESS_TARGET: return {"SPELL_ATTR3_IS_HONORLESS_TARGET", "SPELL_ATTR3_IS_HONORLESS_TARGET", "14 \042Honorless Target\042 only this spells have this flag"};
+ case SPELL_ATTR3_UNK15: return {"SPELL_ATTR3_UNK15", "SPELL_ATTR3_UNK15", "15 Auto Shoot, Shoot, Throw, - this is autoshot flag"};
+ case SPELL_ATTR3_CANT_TRIGGER_PROC: return {"SPELL_ATTR3_CANT_TRIGGER_PROC", "SPELL_ATTR3_CANT_TRIGGER_PROC", "16 confirmed with many patchnotes"};
+ case SPELL_ATTR3_NO_INITIAL_AGGRO: return {"SPELL_ATTR3_NO_INITIAL_AGGRO", "SPELL_ATTR3_NO_INITIAL_AGGRO", "17 Soothe Animal, 39758, Mind Soothe"};
+ case SPELL_ATTR3_IGNORE_HIT_RESULT: return {"SPELL_ATTR3_IGNORE_HIT_RESULT", "SPELL_ATTR3_IGNORE_HIT_RESULT", "18 Spell should always hit its target"};
+ case SPELL_ATTR3_DISABLE_PROC: return {"SPELL_ATTR3_DISABLE_PROC", "SPELL_ATTR3_DISABLE_PROC", "19 during aura proc no spells can trigger (20178, 20375)"};
+ case SPELL_ATTR3_DEATH_PERSISTENT: return {"SPELL_ATTR3_DEATH_PERSISTENT", "SPELL_ATTR3_DEATH_PERSISTENT", "20 Death persistent spells"};
+ case SPELL_ATTR3_UNK21: return {"SPELL_ATTR3_UNK21", "SPELL_ATTR3_UNK21", "21 unused"};
+ case SPELL_ATTR3_REQ_WAND: return {"SPELL_ATTR3_REQ_WAND", "SPELL_ATTR3_REQ_WAND", "22 Req wand"};
+ case SPELL_ATTR3_UNK23: return {"SPELL_ATTR3_UNK23", "SPELL_ATTR3_UNK23", "23"};
+ case SPELL_ATTR3_REQ_OFFHAND: return {"SPELL_ATTR3_REQ_OFFHAND", "SPELL_ATTR3_REQ_OFFHAND", "24 Req offhand weapon"};
+ case SPELL_ATTR3_TREAT_AS_PERIODIC: return {"SPELL_ATTR3_TREAT_AS_PERIODIC", "SPELL_ATTR3_TREAT_AS_PERIODIC", "25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick"};
+ case SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED: return {"SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)"};
+ case SPELL_ATTR3_DRAIN_SOUL: return {"SPELL_ATTR3_DRAIN_SOUL", "SPELL_ATTR3_DRAIN_SOUL", "27 only drain soul has this flag"};
+ case SPELL_ATTR3_UNK28: return {"SPELL_ATTR3_UNK28", "SPELL_ATTR3_UNK28", "28"};
+ case SPELL_ATTR3_NO_DONE_BONUS: return {"SPELL_ATTR3_NO_DONE_BONUS", "SPELL_ATTR3_NO_DONE_BONUS", "29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells"};
+ case SPELL_ATTR3_DONT_DISPLAY_RANGE: return {"SPELL_ATTR3_DONT_DISPLAY_RANGE", "SPELL_ATTR3_DONT_DISPLAY_RANGE", "30 client doesn't display range in tooltip for those spells"};
+ case SPELL_ATTR3_UNK31: return {"SPELL_ATTR3_UNK31", "SPELL_ATTR3_UNK31", "31"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr3>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr3 Trinity::Impl::EnumUtils<SpellAttr3>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR3_UNK0;
+ case 1: return SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK;
+ case 2: return SPELL_ATTR3_UNK2;
+ case 3: return SPELL_ATTR3_BLOCKABLE_SPELL;
+ case 4: return SPELL_ATTR3_IGNORE_RESURRECTION_TIMER;
+ case 5: return SPELL_ATTR3_UNK5;
+ case 6: return SPELL_ATTR3_UNK6;
+ case 7: return SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
+ case 8: return SPELL_ATTR3_ONLY_TARGET_PLAYERS;
+ case 9: return SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2;
+ case 10: return SPELL_ATTR3_MAIN_HAND;
+ case 11: return SPELL_ATTR3_BATTLEGROUND;
+ case 12: return SPELL_ATTR3_ONLY_TARGET_GHOSTS;
+ case 13: return SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR;
+ case 14: return SPELL_ATTR3_IS_HONORLESS_TARGET;
+ case 15: return SPELL_ATTR3_UNK15;
+ case 16: return SPELL_ATTR3_CANT_TRIGGER_PROC;
+ case 17: return SPELL_ATTR3_NO_INITIAL_AGGRO;
+ case 18: return SPELL_ATTR3_IGNORE_HIT_RESULT;
+ case 19: return SPELL_ATTR3_DISABLE_PROC;
+ case 20: return SPELL_ATTR3_DEATH_PERSISTENT;
+ case 21: return SPELL_ATTR3_UNK21;
+ case 22: return SPELL_ATTR3_REQ_WAND;
+ case 23: return SPELL_ATTR3_UNK23;
+ case 24: return SPELL_ATTR3_REQ_OFFHAND;
+ case 25: return SPELL_ATTR3_TREAT_AS_PERIODIC;
+ case 26: return SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED;
+ case 27: return SPELL_ATTR3_DRAIN_SOUL;
+ case 28: return SPELL_ATTR3_UNK28;
+ case 29: return SPELL_ATTR3_NO_DONE_BONUS;
+ case 30: return SPELL_ATTR3_DONT_DISPLAY_RANGE;
+ case 31: return SPELL_ATTR3_UNK31;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr4' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr4>::ToString(SpellAttr4 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR4_IGNORE_RESISTANCES: return {"SPELL_ATTR4_IGNORE_RESISTANCES", "SPELL_ATTR4_IGNORE_RESISTANCES", "0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)"};
+ case SPELL_ATTR4_PROC_ONLY_ON_CASTER: return {"SPELL_ATTR4_PROC_ONLY_ON_CASTER", "SPELL_ATTR4_PROC_ONLY_ON_CASTER", "1 proc only on effects with TARGET_UNIT_CASTER?"};
+ case SPELL_ATTR4_FADES_WHILE_LOGGED_OUT: return {"SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "2 duration is removed from aura while player is logged out"};
+ case SPELL_ATTR4_UNK3: return {"SPELL_ATTR4_UNK3", "SPELL_ATTR4_UNK3", "3"};
+ case SPELL_ATTR4_UNK4: return {"SPELL_ATTR4_UNK4", "SPELL_ATTR4_UNK4", "4 This will no longer cause guards to attack on use??"};
+ case SPELL_ATTR4_UNK5: return {"SPELL_ATTR4_UNK5", "SPELL_ATTR4_UNK5", "5"};
+ case SPELL_ATTR4_NOT_STEALABLE: return {"SPELL_ATTR4_NOT_STEALABLE", "SPELL_ATTR4_NOT_STEALABLE", "6 although such auras might be dispellable, they cannot be stolen"};
+ case SPELL_ATTR4_CAN_CAST_WHILE_CASTING: return {"SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)"};
+ case SPELL_ATTR4_FIXED_DAMAGE: return {"SPELL_ATTR4_FIXED_DAMAGE", "SPELL_ATTR4_FIXED_DAMAGE", "8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target."};
+ case SPELL_ATTR4_TRIGGER_ACTIVATE: return {"SPELL_ATTR4_TRIGGER_ACTIVATE", "SPELL_ATTR4_TRIGGER_ACTIVATE", "9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)"};
+ case SPELL_ATTR4_SPELL_VS_EXTEND_COST: return {"SPELL_ATTR4_SPELL_VS_EXTEND_COST", "SPELL_ATTR4_SPELL_VS_EXTEND_COST", "10 Rogue Shiv have this flag"};
+ case SPELL_ATTR4_UNK11: return {"SPELL_ATTR4_UNK11", "SPELL_ATTR4_UNK11", "11"};
+ case SPELL_ATTR4_UNK12: return {"SPELL_ATTR4_UNK12", "SPELL_ATTR4_UNK12", "12"};
+ case SPELL_ATTR4_UNK13: return {"SPELL_ATTR4_UNK13", "SPELL_ATTR4_UNK13", "13"};
+ case SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS: return {"SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "14 doesn't break auras by damage from these spells"};
+ case SPELL_ATTR4_UNK15: return {"SPELL_ATTR4_UNK15", "SPELL_ATTR4_UNK15", "15"};
+ case SPELL_ATTR4_NOT_USABLE_IN_ARENA: return {"SPELL_ATTR4_NOT_USABLE_IN_ARENA", "SPELL_ATTR4_NOT_USABLE_IN_ARENA", "16"};
+ case SPELL_ATTR4_USABLE_IN_ARENA: return {"SPELL_ATTR4_USABLE_IN_ARENA", "SPELL_ATTR4_USABLE_IN_ARENA", "17"};
+ case SPELL_ATTR4_AREA_TARGET_CHAIN: return {"SPELL_ATTR4_AREA_TARGET_CHAIN", "SPELL_ATTR4_AREA_TARGET_CHAIN", "18 (NYI)hits area targets one after another instead of all at once"};
+ case SPELL_ATTR4_UNK19: return {"SPELL_ATTR4_UNK19", "SPELL_ATTR4_UNK19", "19 proc dalayed, after damage or don't proc on absorb?"};
+ case SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER: return {"SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "20 supersedes message \042More powerful spell applied\042 for self casts."};
+ case SPELL_ATTR4_UNK21: return {"SPELL_ATTR4_UNK21", "SPELL_ATTR4_UNK21", "21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track"};
+ case SPELL_ATTR4_UNK22: return {"SPELL_ATTR4_UNK22", "SPELL_ATTR4_UNK22", "22 Seal of Command (42058, 57770) and Gymer's Smash 55426"};
+ case SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS: return {"SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)"};
+ case SPELL_ATTR4_UNK24: return {"SPELL_ATTR4_UNK24", "SPELL_ATTR4_UNK24", "24 some shoot spell"};
+ case SPELL_ATTR4_IS_PET_SCALING: return {"SPELL_ATTR4_IS_PET_SCALING", "SPELL_ATTR4_IS_PET_SCALING", "25 pet scaling auras"};
+ case SPELL_ATTR4_CAST_ONLY_IN_OUTLAND: return {"SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "26 Can only be used in Outland."};
+ case SPELL_ATTR4_INHERIT_CRIT_FROM_AURA: return {"SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell"};
+ case SPELL_ATTR4_UNK28: return {"SPELL_ATTR4_UNK28", "SPELL_ATTR4_UNK28", "28 Aimed Shot"};
+ case SPELL_ATTR4_UNK29: return {"SPELL_ATTR4_UNK29", "SPELL_ATTR4_UNK29", "29"};
+ case SPELL_ATTR4_UNK30: return {"SPELL_ATTR4_UNK30", "SPELL_ATTR4_UNK30", "30"};
+ case SPELL_ATTR4_UNK31: return {"SPELL_ATTR4_UNK31", "SPELL_ATTR4_UNK31", "31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr4>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr4 Trinity::Impl::EnumUtils<SpellAttr4>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR4_IGNORE_RESISTANCES;
+ case 1: return SPELL_ATTR4_PROC_ONLY_ON_CASTER;
+ case 2: return SPELL_ATTR4_FADES_WHILE_LOGGED_OUT;
+ case 3: return SPELL_ATTR4_UNK3;
+ case 4: return SPELL_ATTR4_UNK4;
+ case 5: return SPELL_ATTR4_UNK5;
+ case 6: return SPELL_ATTR4_NOT_STEALABLE;
+ case 7: return SPELL_ATTR4_CAN_CAST_WHILE_CASTING;
+ case 8: return SPELL_ATTR4_FIXED_DAMAGE;
+ case 9: return SPELL_ATTR4_TRIGGER_ACTIVATE;
+ case 10: return SPELL_ATTR4_SPELL_VS_EXTEND_COST;
+ case 11: return SPELL_ATTR4_UNK11;
+ case 12: return SPELL_ATTR4_UNK12;
+ case 13: return SPELL_ATTR4_UNK13;
+ case 14: return SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS;
+ case 15: return SPELL_ATTR4_UNK15;
+ case 16: return SPELL_ATTR4_NOT_USABLE_IN_ARENA;
+ case 17: return SPELL_ATTR4_USABLE_IN_ARENA;
+ case 18: return SPELL_ATTR4_AREA_TARGET_CHAIN;
+ case 19: return SPELL_ATTR4_UNK19;
+ case 20: return SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER;
+ case 21: return SPELL_ATTR4_UNK21;
+ case 22: return SPELL_ATTR4_UNK22;
+ case 23: return SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS;
+ case 24: return SPELL_ATTR4_UNK24;
+ case 25: return SPELL_ATTR4_IS_PET_SCALING;
+ case 26: return SPELL_ATTR4_CAST_ONLY_IN_OUTLAND;
+ case 27: return SPELL_ATTR4_INHERIT_CRIT_FROM_AURA;
+ case 28: return SPELL_ATTR4_UNK28;
+ case 29: return SPELL_ATTR4_UNK29;
+ case 30: return SPELL_ATTR4_UNK30;
+ case 31: return SPELL_ATTR4_UNK31;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr5' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr5>::ToString(SpellAttr5 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING: return {"SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "0 available casting channel spell when moving"};
+ case SPELL_ATTR5_NO_REAGENT_WHILE_PREP: return {"SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "1 not need reagents if UNIT_FLAG_PREPARATION"};
+ case SPELL_ATTR5_REMOVE_ON_ARENA_ENTER: return {"SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "2 remove this aura on arena enter"};
+ case SPELL_ATTR5_USABLE_WHILE_STUNNED: return {"SPELL_ATTR5_USABLE_WHILE_STUNNED", "SPELL_ATTR5_USABLE_WHILE_STUNNED", "3 usable while stunned"};
+ case SPELL_ATTR5_UNK4: return {"SPELL_ATTR5_UNK4", "SPELL_ATTR5_UNK4", "4"};
+ case SPELL_ATTR5_SINGLE_TARGET_SPELL: return {"SPELL_ATTR5_SINGLE_TARGET_SPELL", "SPELL_ATTR5_SINGLE_TARGET_SPELL", "5 Only one target can be apply at a time"};
+ case SPELL_ATTR5_UNK6: return {"SPELL_ATTR5_UNK6", "SPELL_ATTR5_UNK6", "6"};
+ case SPELL_ATTR5_UNK7: return {"SPELL_ATTR5_UNK7", "SPELL_ATTR5_UNK7", "7"};
+ case SPELL_ATTR5_UNK8: return {"SPELL_ATTR5_UNK8", "SPELL_ATTR5_UNK8", "8"};
+ case SPELL_ATTR5_START_PERIODIC_AT_APPLY: return {"SPELL_ATTR5_START_PERIODIC_AT_APPLY", "SPELL_ATTR5_START_PERIODIC_AT_APPLY", "9 begin periodic tick at aura apply"};
+ case SPELL_ATTR5_HIDE_DURATION: return {"SPELL_ATTR5_HIDE_DURATION", "SPELL_ATTR5_HIDE_DURATION", "10 do not send duration to client"};
+ case SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET: return {"SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "11 (NYI) uses target's target as target if original target not valid (intervene for example)"};
+ case SPELL_ATTR5_UNK12: return {"SPELL_ATTR5_UNK12", "SPELL_ATTR5_UNK12", "12 Cleave related?"};
+ case SPELL_ATTR5_HASTE_AFFECT_DURATION: return {"SPELL_ATTR5_HASTE_AFFECT_DURATION", "SPELL_ATTR5_HASTE_AFFECT_DURATION", "13 haste effects decrease duration of this"};
+ case SPELL_ATTR5_UNK14: return {"SPELL_ATTR5_UNK14", "SPELL_ATTR5_UNK14", "14"};
+ case SPELL_ATTR5_UNK15: return {"SPELL_ATTR5_UNK15", "SPELL_ATTR5_UNK15", "15 Inflits on multiple targets?"};
+ case SPELL_ATTR5_UNK16: return {"SPELL_ATTR5_UNK16", "SPELL_ATTR5_UNK16", "16"};
+ case SPELL_ATTR5_USABLE_WHILE_FEARED: return {"SPELL_ATTR5_USABLE_WHILE_FEARED", "SPELL_ATTR5_USABLE_WHILE_FEARED", "17 usable while feared"};
+ case SPELL_ATTR5_USABLE_WHILE_CONFUSED: return {"SPELL_ATTR5_USABLE_WHILE_CONFUSED", "SPELL_ATTR5_USABLE_WHILE_CONFUSED", "18 usable while confused"};
+ case SPELL_ATTR5_DONT_TURN_DURING_CAST: return {"SPELL_ATTR5_DONT_TURN_DURING_CAST", "SPELL_ATTR5_DONT_TURN_DURING_CAST", "19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)"};
+ case SPELL_ATTR5_UNK20: return {"SPELL_ATTR5_UNK20", "SPELL_ATTR5_UNK20", "20"};
+ case SPELL_ATTR5_UNK21: return {"SPELL_ATTR5_UNK21", "SPELL_ATTR5_UNK21", "21"};
+ case SPELL_ATTR5_UNK22: return {"SPELL_ATTR5_UNK22", "SPELL_ATTR5_UNK22", "22"};
+ case SPELL_ATTR5_UNK23: return {"SPELL_ATTR5_UNK23", "SPELL_ATTR5_UNK23", "23"};
+ case SPELL_ATTR5_UNK24: return {"SPELL_ATTR5_UNK24", "SPELL_ATTR5_UNK24", "24"};
+ case SPELL_ATTR5_UNK25: return {"SPELL_ATTR5_UNK25", "SPELL_ATTR5_UNK25", "25"};
+ case SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK: return {"SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley"};
+ case SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "27 Auras with this attribute are not visible on units that are the caster"};
+ case SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "28 Auras with this attribute are not visible on units that are not the caster"};
+ case SPELL_ATTR5_UNK29: return {"SPELL_ATTR5_UNK29", "SPELL_ATTR5_UNK29", "29"};
+ case SPELL_ATTR5_UNK30: return {"SPELL_ATTR5_UNK30", "SPELL_ATTR5_UNK30", "30"};
+ case SPELL_ATTR5_UNK31: return {"SPELL_ATTR5_UNK31", "SPELL_ATTR5_UNK31", "31 Forces all nearby enemies to focus attacks caster"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr5>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr5 Trinity::Impl::EnumUtils<SpellAttr5>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING;
+ case 1: return SPELL_ATTR5_NO_REAGENT_WHILE_PREP;
+ case 2: return SPELL_ATTR5_REMOVE_ON_ARENA_ENTER;
+ case 3: return SPELL_ATTR5_USABLE_WHILE_STUNNED;
+ case 4: return SPELL_ATTR5_UNK4;
+ case 5: return SPELL_ATTR5_SINGLE_TARGET_SPELL;
+ case 6: return SPELL_ATTR5_UNK6;
+ case 7: return SPELL_ATTR5_UNK7;
+ case 8: return SPELL_ATTR5_UNK8;
+ case 9: return SPELL_ATTR5_START_PERIODIC_AT_APPLY;
+ case 10: return SPELL_ATTR5_HIDE_DURATION;
+ case 11: return SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET;
+ case 12: return SPELL_ATTR5_UNK12;
+ case 13: return SPELL_ATTR5_HASTE_AFFECT_DURATION;
+ case 14: return SPELL_ATTR5_UNK14;
+ case 15: return SPELL_ATTR5_UNK15;
+ case 16: return SPELL_ATTR5_UNK16;
+ case 17: return SPELL_ATTR5_USABLE_WHILE_FEARED;
+ case 18: return SPELL_ATTR5_USABLE_WHILE_CONFUSED;
+ case 19: return SPELL_ATTR5_DONT_TURN_DURING_CAST;
+ case 20: return SPELL_ATTR5_UNK20;
+ case 21: return SPELL_ATTR5_UNK21;
+ case 22: return SPELL_ATTR5_UNK22;
+ case 23: return SPELL_ATTR5_UNK23;
+ case 24: return SPELL_ATTR5_UNK24;
+ case 25: return SPELL_ATTR5_UNK25;
+ case 26: return SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK;
+ case 27: return SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST;
+ case 28: return SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST;
+ case 29: return SPELL_ATTR5_UNK29;
+ case 30: return SPELL_ATTR5_UNK30;
+ case 31: return SPELL_ATTR5_UNK31;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr6' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr6>::ToString(SpellAttr6 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR6_DONT_DISPLAY_COOLDOWN: return {"SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "0 client doesn't display cooldown in tooltip for these spells"};
+ case SPELL_ATTR6_ONLY_IN_ARENA: return {"SPELL_ATTR6_ONLY_IN_ARENA", "SPELL_ATTR6_ONLY_IN_ARENA", "1 only usable in arena"};
+ case SPELL_ATTR6_IGNORE_CASTER_AURAS: return {"SPELL_ATTR6_IGNORE_CASTER_AURAS", "SPELL_ATTR6_IGNORE_CASTER_AURAS", "2"};
+ case SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG: return {"SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist"};
+ case SPELL_ATTR6_UNK4: return {"SPELL_ATTR6_UNK4", "SPELL_ATTR6_UNK4", "4"};
+ case SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES: return {"SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "5 dont consume proc charges"};
+ case SPELL_ATTR6_USE_SPELL_CAST_EVENT: return {"SPELL_ATTR6_USE_SPELL_CAST_EVENT", "SPELL_ATTR6_USE_SPELL_CAST_EVENT", "6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)"};
+ case SPELL_ATTR6_UNK7: return {"SPELL_ATTR6_UNK7", "SPELL_ATTR6_UNK7", "7"};
+ case SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED: return {"SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "8"};
+ case SPELL_ATTR6_UNK9: return {"SPELL_ATTR6_UNK9", "SPELL_ATTR6_UNK9", "9"};
+ case SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS: return {"SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "10 NYI!"};
+ case SPELL_ATTR6_NOT_IN_RAID_INSTANCE: return {"SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "11 not usable in raid instance"};
+ case SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE: return {"SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "12 castable while caster is on vehicle"};
+ case SPELL_ATTR6_CAN_TARGET_INVISIBLE: return {"SPELL_ATTR6_CAN_TARGET_INVISIBLE", "SPELL_ATTR6_CAN_TARGET_INVISIBLE", "13 ignore visibility requirement for spell target (phases, invisibility, etc.)"};
+ case SPELL_ATTR6_UNK14: return {"SPELL_ATTR6_UNK14", "SPELL_ATTR6_UNK14", "14"};
+ case SPELL_ATTR6_UNK15: return {"SPELL_ATTR6_UNK15", "SPELL_ATTR6_UNK15", "15 only 54368, 67892"};
+ case SPELL_ATTR6_UNK16: return {"SPELL_ATTR6_UNK16", "SPELL_ATTR6_UNK16", "16"};
+ case SPELL_ATTR6_UNK17: return {"SPELL_ATTR6_UNK17", "SPELL_ATTR6_UNK17", "17 Mount spell"};
+ case SPELL_ATTR6_CAST_BY_CHARMER: return {"SPELL_ATTR6_CAST_BY_CHARMER", "SPELL_ATTR6_CAST_BY_CHARMER", "18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster"};
+ case SPELL_ATTR6_UNK19: return {"SPELL_ATTR6_UNK19", "SPELL_ATTR6_UNK19", "19 only 47488, 50782"};
+ case SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER: return {"SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "20 Auras with this attribute are only visible to their caster (or pet's owner)"};
+ case SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS: return {"SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "21 it's only client-side attribute"};
+ case SPELL_ATTR6_UNK22: return {"SPELL_ATTR6_UNK22", "SPELL_ATTR6_UNK22", "22 only 72054"};
+ case SPELL_ATTR6_UNK23: return {"SPELL_ATTR6_UNK23", "SPELL_ATTR6_UNK23", "23"};
+ case SPELL_ATTR6_CAN_TARGET_UNTARGETABLE: return {"SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "24"};
+ case SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT: return {"SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "25 Exorcism, Flash of Light"};
+ case SPELL_ATTR6_UNK26: return {"SPELL_ATTR6_UNK26", "SPELL_ATTR6_UNK26", "26 related to player castable positive buff"};
+ case SPELL_ATTR6_LIMIT_PCT_HEALING_MODS: return {"SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "27 some custom rules - complicated"};
+ case SPELL_ATTR6_UNK28: return {"SPELL_ATTR6_UNK28", "SPELL_ATTR6_UNK28", "28 Death Grip"};
+ case SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS: return {"SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "29 ignores done percent damage mods? some custom rules - complicated"};
+ case SPELL_ATTR6_UNK30: return {"SPELL_ATTR6_UNK30", "SPELL_ATTR6_UNK30", "30"};
+ case SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS: return {"SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "31 Spells with this attribute skip applying modifiers to category cooldowns"};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr6>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr6 Trinity::Impl::EnumUtils<SpellAttr6>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR6_DONT_DISPLAY_COOLDOWN;
+ case 1: return SPELL_ATTR6_ONLY_IN_ARENA;
+ case 2: return SPELL_ATTR6_IGNORE_CASTER_AURAS;
+ case 3: return SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG;
+ case 4: return SPELL_ATTR6_UNK4;
+ case 5: return SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES;
+ case 6: return SPELL_ATTR6_USE_SPELL_CAST_EVENT;
+ case 7: return SPELL_ATTR6_UNK7;
+ case 8: return SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED;
+ case 9: return SPELL_ATTR6_UNK9;
+ case 10: return SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS;
+ case 11: return SPELL_ATTR6_NOT_IN_RAID_INSTANCE;
+ case 12: return SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE;
+ case 13: return SPELL_ATTR6_CAN_TARGET_INVISIBLE;
+ case 14: return SPELL_ATTR6_UNK14;
+ case 15: return SPELL_ATTR6_UNK15;
+ case 16: return SPELL_ATTR6_UNK16;
+ case 17: return SPELL_ATTR6_UNK17;
+ case 18: return SPELL_ATTR6_CAST_BY_CHARMER;
+ case 19: return SPELL_ATTR6_UNK19;
+ case 20: return SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER;
+ case 21: return SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS;
+ case 22: return SPELL_ATTR6_UNK22;
+ case 23: return SPELL_ATTR6_UNK23;
+ case 24: return SPELL_ATTR6_CAN_TARGET_UNTARGETABLE;
+ case 25: return SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT;
+ case 26: return SPELL_ATTR6_UNK26;
+ case 27: return SPELL_ATTR6_LIMIT_PCT_HEALING_MODS;
+ case 28: return SPELL_ATTR6_UNK28;
+ case 29: return SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS;
+ case 30: return SPELL_ATTR6_UNK30;
+ case 31: return SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/******************************************************************\
+|* data for enum 'SpellAttr7' in 'SharedDefines.h' auto-generated *|
+\******************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr7>::ToString(SpellAttr7 value)
+{
+ switch (value)
+ {
+ case SPELL_ATTR7_UNK0: return {"SPELL_ATTR7_UNK0", "SPELL_ATTR7_UNK0", "0 Shaman's new spells (Call of the ...), Feign Death."};
+ case SPELL_ATTR7_IGNORE_DURATION_MODS: return {"SPELL_ATTR7_IGNORE_DURATION_MODS", "SPELL_ATTR7_IGNORE_DURATION_MODS", "1 Duration is not affected by duration modifiers"};
+ case SPELL_ATTR7_REACTIVATE_AT_RESURRECT: return {"SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "2 Paladin's auras and 65607 only."};
+ case SPELL_ATTR7_IS_CHEAT_SPELL: return {"SPELL_ATTR7_IS_CHEAT_SPELL", "SPELL_ATTR7_IS_CHEAT_SPELL", "3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS"};
+ case SPELL_ATTR7_UNK4: return {"SPELL_ATTR7_UNK4", "SPELL_ATTR7_UNK4", "4 Only 47883 (Soulstone Resurrection) and test spell."};
+ case SPELL_ATTR7_SUMMON_PLAYER_TOTEM: return {"SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "5 Only Shaman player totems."};
+ case SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE: return {"SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "6 Does not cause spell pushback on damage"};
+ case SPELL_ATTR7_UNK7: return {"SPELL_ATTR7_UNK7", "SPELL_ATTR7_UNK7", "7 66218 (Launch) spell."};
+ case SPELL_ATTR7_HORDE_ONLY: return {"SPELL_ATTR7_HORDE_ONLY", "SPELL_ATTR7_HORDE_ONLY", "8 Teleports, mounts and other spells."};
+ case SPELL_ATTR7_ALLIANCE_ONLY: return {"SPELL_ATTR7_ALLIANCE_ONLY", "SPELL_ATTR7_ALLIANCE_ONLY", "9 Teleports, mounts and other spells."};
+ case SPELL_ATTR7_DISPEL_CHARGES: return {"SPELL_ATTR7_DISPEL_CHARGES", "SPELL_ATTR7_DISPEL_CHARGES", "10 Dispel and Spellsteal individual charges instead of whole aura."};
+ case SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER: return {"SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "11 Only non-player casts interrupt, though Feral Charge - Bear has it."};
+ case SPELL_ATTR7_UNK12: return {"SPELL_ATTR7_UNK12", "SPELL_ATTR7_UNK12", "12 Not set in 3.2.2a."};
+ case SPELL_ATTR7_UNK13: return {"SPELL_ATTR7_UNK13", "SPELL_ATTR7_UNK13", "13 Not set in 3.2.2a."};
+ case SPELL_ATTR7_UNK14: return {"SPELL_ATTR7_UNK14", "SPELL_ATTR7_UNK14", "14 Only 52150 (Raise Dead - Pet) spell."};
+ case SPELL_ATTR7_UNK15: return {"SPELL_ATTR7_UNK15", "SPELL_ATTR7_UNK15", "15 Exorcism. Usable on players? 100% crit chance on undead and demons?"};
+ case SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER: return {"SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "16 These spells can replenish a powertype, which is not the current powertype."};
+ case SPELL_ATTR7_UNK17: return {"SPELL_ATTR7_UNK17", "SPELL_ATTR7_UNK17", "17 Only 27965 (Suicide) spell."};
+ case SPELL_ATTR7_HAS_CHARGE_EFFECT: return {"SPELL_ATTR7_HAS_CHARGE_EFFECT", "SPELL_ATTR7_HAS_CHARGE_EFFECT", "18 Only spells that have Charge among effects."};
+ case SPELL_ATTR7_ZONE_TELEPORT: return {"SPELL_ATTR7_ZONE_TELEPORT", "SPELL_ATTR7_ZONE_TELEPORT", "19 Teleports to specific zones."};
+ case SPELL_ATTR7_UNK20: return {"SPELL_ATTR7_UNK20", "SPELL_ATTR7_UNK20", "20 Blink, Divine Shield, Ice Block"};
+ case SPELL_ATTR7_UNK21: return {"SPELL_ATTR7_UNK21", "SPELL_ATTR7_UNK21", "21 Not set"};
+ case SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING: return {"SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "22 Loaned Gryphon, Loaned Wind Rider"};
+ case SPELL_ATTR7_UNK23: return {"SPELL_ATTR7_UNK23", "SPELL_ATTR7_UNK23", "23 Motivate, Mutilate, Shattering Throw"};
+ case SPELL_ATTR7_UNK24: return {"SPELL_ATTR7_UNK24", "SPELL_ATTR7_UNK24", "24 Motivate, Mutilate, Perform Speech, Shattering Throw"};
+ case SPELL_ATTR7_UNK25: return {"SPELL_ATTR7_UNK25", "SPELL_ATTR7_UNK25", "25"};
+ case SPELL_ATTR7_UNK26: return {"SPELL_ATTR7_UNK26", "SPELL_ATTR7_UNK26", "26"};
+ case SPELL_ATTR7_UNK27: return {"SPELL_ATTR7_UNK27", "SPELL_ATTR7_UNK27", "27 Not set"};
+ case SPELL_ATTR7_CONSOLIDATED_RAID_BUFF: return {"SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "28 May be collapsed in raid buff frame (clientside attribute)"};
+ case SPELL_ATTR7_UNK29: return {"SPELL_ATTR7_UNK29", "SPELL_ATTR7_UNK29", "29 only 69028, 71237"};
+ case SPELL_ATTR7_UNK30: return {"SPELL_ATTR7_UNK30", "SPELL_ATTR7_UNK30", "30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending"};
+ case SPELL_ATTR7_CLIENT_INDICATOR: return {"SPELL_ATTR7_CLIENT_INDICATOR", "SPELL_ATTR7_CLIENT_INDICATOR", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr7>::Count() { return 32; }
+template <>
+TC_API_EXPORT SpellAttr7 Trinity::Impl::EnumUtils<SpellAttr7>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_ATTR7_UNK0;
+ case 1: return SPELL_ATTR7_IGNORE_DURATION_MODS;
+ case 2: return SPELL_ATTR7_REACTIVATE_AT_RESURRECT;
+ case 3: return SPELL_ATTR7_IS_CHEAT_SPELL;
+ case 4: return SPELL_ATTR7_UNK4;
+ case 5: return SPELL_ATTR7_SUMMON_PLAYER_TOTEM;
+ case 6: return SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE;
+ case 7: return SPELL_ATTR7_UNK7;
+ case 8: return SPELL_ATTR7_HORDE_ONLY;
+ case 9: return SPELL_ATTR7_ALLIANCE_ONLY;
+ case 10: return SPELL_ATTR7_DISPEL_CHARGES;
+ case 11: return SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER;
+ case 12: return SPELL_ATTR7_UNK12;
+ case 13: return SPELL_ATTR7_UNK13;
+ case 14: return SPELL_ATTR7_UNK14;
+ case 15: return SPELL_ATTR7_UNK15;
+ case 16: return SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER;
+ case 17: return SPELL_ATTR7_UNK17;
+ case 18: return SPELL_ATTR7_HAS_CHARGE_EFFECT;
+ case 19: return SPELL_ATTR7_ZONE_TELEPORT;
+ case 20: return SPELL_ATTR7_UNK20;
+ case 21: return SPELL_ATTR7_UNK21;
+ case 22: return SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING;
+ case 23: return SPELL_ATTR7_UNK23;
+ case 24: return SPELL_ATTR7_UNK24;
+ case 25: return SPELL_ATTR7_UNK25;
+ case 26: return SPELL_ATTR7_UNK26;
+ case 27: return SPELL_ATTR7_UNK27;
+ case 28: return SPELL_ATTR7_CONSOLIDATED_RAID_BUFF;
+ case 29: return SPELL_ATTR7_UNK29;
+ case 30: return SPELL_ATTR7_UNK30;
+ case 31: return SPELL_ATTR7_CLIENT_INDICATOR;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/*****************************************************************\
+|* data for enum 'Mechanics' in 'SharedDefines.h' auto-generated *|
+\*****************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Mechanics>::ToString(Mechanics value)
+{
+ switch (value)
+ {
+ case MECHANIC_NONE: return {"MECHANIC_NONE", "MECHANIC_NONE", ""};
+ case MECHANIC_CHARM: return {"MECHANIC_CHARM", "MECHANIC_CHARM", ""};
+ case MECHANIC_DISORIENTED: return {"MECHANIC_DISORIENTED", "MECHANIC_DISORIENTED", ""};
+ case MECHANIC_DISARM: return {"MECHANIC_DISARM", "MECHANIC_DISARM", ""};
+ case MECHANIC_DISTRACT: return {"MECHANIC_DISTRACT", "MECHANIC_DISTRACT", ""};
+ case MECHANIC_FEAR: return {"MECHANIC_FEAR", "MECHANIC_FEAR", ""};
+ case MECHANIC_GRIP: return {"MECHANIC_GRIP", "MECHANIC_GRIP", ""};
+ case MECHANIC_ROOT: return {"MECHANIC_ROOT", "MECHANIC_ROOT", ""};
+ case MECHANIC_SLOW_ATTACK: return {"MECHANIC_SLOW_ATTACK", "MECHANIC_SLOW_ATTACK", ""};
+ case MECHANIC_SILENCE: return {"MECHANIC_SILENCE", "MECHANIC_SILENCE", ""};
+ case MECHANIC_SLEEP: return {"MECHANIC_SLEEP", "MECHANIC_SLEEP", ""};
+ case MECHANIC_SNARE: return {"MECHANIC_SNARE", "MECHANIC_SNARE", ""};
+ case MECHANIC_STUN: return {"MECHANIC_STUN", "MECHANIC_STUN", ""};
+ case MECHANIC_FREEZE: return {"MECHANIC_FREEZE", "MECHANIC_FREEZE", ""};
+ case MECHANIC_KNOCKOUT: return {"MECHANIC_KNOCKOUT", "MECHANIC_KNOCKOUT", ""};
+ case MECHANIC_BLEED: return {"MECHANIC_BLEED", "MECHANIC_BLEED", ""};
+ case MECHANIC_BANDAGE: return {"MECHANIC_BANDAGE", "MECHANIC_BANDAGE", ""};
+ case MECHANIC_POLYMORPH: return {"MECHANIC_POLYMORPH", "MECHANIC_POLYMORPH", ""};
+ case MECHANIC_BANISH: return {"MECHANIC_BANISH", "MECHANIC_BANISH", ""};
+ case MECHANIC_SHIELD: return {"MECHANIC_SHIELD", "MECHANIC_SHIELD", ""};
+ case MECHANIC_SHACKLE: return {"MECHANIC_SHACKLE", "MECHANIC_SHACKLE", ""};
+ case MECHANIC_MOUNT: return {"MECHANIC_MOUNT", "MECHANIC_MOUNT", ""};
+ case MECHANIC_INFECTED: return {"MECHANIC_INFECTED", "MECHANIC_INFECTED", ""};
+ case MECHANIC_TURN: return {"MECHANIC_TURN", "MECHANIC_TURN", ""};
+ case MECHANIC_HORROR: return {"MECHANIC_HORROR", "MECHANIC_HORROR", ""};
+ case MECHANIC_INVULNERABILITY: return {"MECHANIC_INVULNERABILITY", "MECHANIC_INVULNERABILITY", ""};
+ case MECHANIC_INTERRUPT: return {"MECHANIC_INTERRUPT", "MECHANIC_INTERRUPT", ""};
+ case MECHANIC_DAZE: return {"MECHANIC_DAZE", "MECHANIC_DAZE", ""};
+ case MECHANIC_DISCOVERY: return {"MECHANIC_DISCOVERY", "MECHANIC_DISCOVERY", ""};
+ case MECHANIC_IMMUNE_SHIELD: return {"MECHANIC_IMMUNE_SHIELD", "MECHANIC_IMMUNE_SHIELD", "Divine (Blessing) Shield/Protection and Ice Block"};
+ case MECHANIC_SAPPED: return {"MECHANIC_SAPPED", "MECHANIC_SAPPED", ""};
+ case MECHANIC_ENRAGED: return {"MECHANIC_ENRAGED", "MECHANIC_ENRAGED", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Mechanics>::Count() { return 32; }
+template <>
+TC_API_EXPORT Mechanics Trinity::Impl::EnumUtils<Mechanics>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return MECHANIC_NONE;
+ case 1: return MECHANIC_CHARM;
+ case 2: return MECHANIC_DISORIENTED;
+ case 3: return MECHANIC_DISARM;
+ case 4: return MECHANIC_DISTRACT;
+ case 5: return MECHANIC_FEAR;
+ case 6: return MECHANIC_GRIP;
+ case 7: return MECHANIC_ROOT;
+ case 8: return MECHANIC_SLOW_ATTACK;
+ case 9: return MECHANIC_SILENCE;
+ case 10: return MECHANIC_SLEEP;
+ case 11: return MECHANIC_SNARE;
+ case 12: return MECHANIC_STUN;
+ case 13: return MECHANIC_FREEZE;
+ case 14: return MECHANIC_KNOCKOUT;
+ case 15: return MECHANIC_BLEED;
+ case 16: return MECHANIC_BANDAGE;
+ case 17: return MECHANIC_POLYMORPH;
+ case 18: return MECHANIC_BANISH;
+ case 19: return MECHANIC_SHIELD;
+ case 20: return MECHANIC_SHACKLE;
+ case 21: return MECHANIC_MOUNT;
+ case 22: return MECHANIC_INFECTED;
+ case 23: return MECHANIC_TURN;
+ case 24: return MECHANIC_HORROR;
+ case 25: return MECHANIC_INVULNERABILITY;
+ case 26: return MECHANIC_INTERRUPT;
+ case 27: return MECHANIC_DAZE;
+ case 28: return MECHANIC_DISCOVERY;
+ case 29: return MECHANIC_IMMUNE_SHIELD;
+ case 30: return MECHANIC_SAPPED;
+ case 31: return MECHANIC_ENRAGED;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/*********************************************************************\
+|* data for enum 'SpellDmgClass' in 'SharedDefines.h' auto-generated *|
+\*********************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellDmgClass>::ToString(SpellDmgClass value)
+{
+ switch (value)
+ {
+ case SPELL_DAMAGE_CLASS_NONE: return {"SPELL_DAMAGE_CLASS_NONE", "None", ""};
+ case SPELL_DAMAGE_CLASS_MAGIC: return {"SPELL_DAMAGE_CLASS_MAGIC", "Magic", ""};
+ case SPELL_DAMAGE_CLASS_MELEE: return {"SPELL_DAMAGE_CLASS_MELEE", "Melee", ""};
+ case SPELL_DAMAGE_CLASS_RANGED: return {"SPELL_DAMAGE_CLASS_RANGED", "Ranged", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellDmgClass>::Count() { return 4; }
+template <>
+TC_API_EXPORT SpellDmgClass Trinity::Impl::EnumUtils<SpellDmgClass>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_DAMAGE_CLASS_NONE;
+ case 1: return SPELL_DAMAGE_CLASS_MAGIC;
+ case 2: return SPELL_DAMAGE_CLASS_MELEE;
+ case 3: return SPELL_DAMAGE_CLASS_RANGED;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/***************************************************************************\
+|* data for enum 'SpellPreventionType' in 'SharedDefines.h' auto-generated *|
+\***************************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellPreventionType>::ToString(SpellPreventionType value)
+{
+ switch (value)
+ {
+ case SPELL_PREVENTION_TYPE_NONE: return {"SPELL_PREVENTION_TYPE_NONE", "None", ""};
+ case SPELL_PREVENTION_TYPE_SILENCE: return {"SPELL_PREVENTION_TYPE_SILENCE", "Silence", ""};
+ case SPELL_PREVENTION_TYPE_PACIFY: return {"SPELL_PREVENTION_TYPE_PACIFY", "Pacify", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellPreventionType>::Count() { return 3; }
+template <>
+TC_API_EXPORT SpellPreventionType Trinity::Impl::EnumUtils<SpellPreventionType>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELL_PREVENTION_TYPE_NONE;
+ case 1: return SPELL_PREVENTION_TYPE_SILENCE;
+ case 2: return SPELL_PREVENTION_TYPE_PACIFY;
+ default: throw std::out_of_range("index");
+ }
+}
+
+/************************************************************************\
+|* data for enum 'SpellFamilyNames' in 'SharedDefines.h' auto-generated *|
+\************************************************************************/
+template <>
+TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellFamilyNames>::ToString(SpellFamilyNames value)
+{
+ switch (value)
+ {
+ case SPELLFAMILY_GENERIC: return {"SPELLFAMILY_GENERIC", "Generic", ""};
+ case SPELLFAMILY_UNK1: return {"SPELLFAMILY_UNK1", "Unk1 (events, holidays, ...)", ""};
+ case SPELLFAMILY_MAGE: return {"SPELLFAMILY_MAGE", "Mage", ""};
+ case SPELLFAMILY_WARRIOR: return {"SPELLFAMILY_WARRIOR", "Warrior", ""};
+ case SPELLFAMILY_WARLOCK: return {"SPELLFAMILY_WARLOCK", "Warlock", ""};
+ case SPELLFAMILY_PRIEST: return {"SPELLFAMILY_PRIEST", "Priest", ""};
+ case SPELLFAMILY_DRUID: return {"SPELLFAMILY_DRUID", "Druid", ""};
+ case SPELLFAMILY_ROGUE: return {"SPELLFAMILY_ROGUE", "Rogue", ""};
+ case SPELLFAMILY_HUNTER: return {"SPELLFAMILY_HUNTER", "Hunter", ""};
+ case SPELLFAMILY_PALADIN: return {"SPELLFAMILY_PALADIN", "Paladin", ""};
+ case SPELLFAMILY_SHAMAN: return {"SPELLFAMILY_SHAMAN", "Shaman", ""};
+ case SPELLFAMILY_UNK2: return {"SPELLFAMILY_UNK2", "Unk2 (Silence resistance?)", ""};
+ case SPELLFAMILY_POTION: return {"SPELLFAMILY_POTION", "Potion", ""};
+ case SPELLFAMILY_DEATHKNIGHT: return {"SPELLFAMILY_DEATHKNIGHT", "Death Knight", ""};
+ case SPELLFAMILY_PET: return {"SPELLFAMILY_PET", "Pet", ""};
+ default: throw std::out_of_range("value");
+ }
+}
+template <>
+TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellFamilyNames>::Count() { return 15; }
+template <>
+TC_API_EXPORT SpellFamilyNames Trinity::Impl::EnumUtils<SpellFamilyNames>::FromIndex(size_t index)
+{
+ switch (index)
+ {
+ case 0: return SPELLFAMILY_GENERIC;
+ case 1: return SPELLFAMILY_UNK1;
+ case 2: return SPELLFAMILY_MAGE;
+ case 3: return SPELLFAMILY_WARRIOR;
+ case 4: return SPELLFAMILY_WARLOCK;
+ case 5: return SPELLFAMILY_PRIEST;
+ case 6: return SPELLFAMILY_DRUID;
+ case 7: return SPELLFAMILY_ROGUE;
+ case 8: return SPELLFAMILY_HUNTER;
+ case 9: return SPELLFAMILY_PALADIN;
+ case 10: return SPELLFAMILY_SHAMAN;
+ case 11: return SPELLFAMILY_UNK2;
+ case 12: return SPELLFAMILY_POTION;
+ case 13: return SPELLFAMILY_DEATHKNIGHT;
+ case 14: return SPELLFAMILY_PET;
+ default: throw std::out_of_range("index");
+ }
+}
+