diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/common/Utilities/IteratorPair.h | 10 | ||||
-rw-r--r-- | src/common/Utilities/SmartEnum.h | 100 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 5 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/enuminfo_CreatureData.cpp | 108 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/UnitDefines.h | 55 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp | 184 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 163 | ||||
-rw-r--r-- | src/server/shared/SharedDefines.h | 721 | ||||
-rw-r--r-- | src/server/shared/enuminfo_SharedDefines.cpp | 980 |
10 files changed, 1763 insertions, 566 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 17f59f7724a..ece3db728ee 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -72,8 +72,7 @@ target_link_libraries(common openssl valgrind threads - jemalloc - smart_enum) + jemalloc) add_dependencies(common revision_data.h) diff --git a/src/common/Utilities/IteratorPair.h b/src/common/Utilities/IteratorPair.h index 9b30564f4b9..81317150926 100644 --- a/src/common/Utilities/IteratorPair.h +++ b/src/common/Utilities/IteratorPair.h @@ -32,12 +32,12 @@ namespace Trinity class IteratorPair { public: - IteratorPair() : _iterators() { } - IteratorPair(iterator first, iterator second) : _iterators(first, second) { } - IteratorPair(std::pair<iterator, iterator> iterators) : _iterators(iterators) { } + constexpr IteratorPair() : _iterators() { } + constexpr IteratorPair(iterator first, iterator second) : _iterators(first, second) { } + constexpr IteratorPair(std::pair<iterator, iterator> iterators) : _iterators(iterators) { } - iterator begin() const { return _iterators.first; } - iterator end() const { return _iterators.second; } + constexpr iterator begin() const { return _iterators.first; } + constexpr iterator end() const { return _iterators.second; } private: std::pair<iterator, iterator> _iterators; diff --git a/src/common/Utilities/SmartEnum.h b/src/common/Utilities/SmartEnum.h index 99b4aa06e9d..6624102cf56 100644 --- a/src/common/Utilities/SmartEnum.h +++ b/src/common/Utilities/SmartEnum.h @@ -18,44 +18,98 @@ #ifndef TRINITY_SMARTENUM_H #define TRINITY_SMARTENUM_H -#include "smart_enum.hpp" +#include "IteratorPair.h" struct EnumText { - constexpr EnumText(char const* t = nullptr, char const* d = nullptr) : Title(t), Description(d ? d : t) {} + EnumText(char const* c, char const* t, char const* d) : Constant(c), Title(t), Description(d) {} + // Enum constant of the value + char const* const Constant; // Human-readable title of the value char const* const Title; // Human-readable description of the value char const* const Description; - - protected: - constexpr EnumText(char const* n, EnumText e) : Title(e.Title ? e.Title : n), Description(e.Description ? e.Description : Title) {} }; -struct FullEnumText : public EnumText +namespace Trinity { - constexpr FullEnumText(char const* constant, EnumText e) : EnumText(constant, e), Constant(constant) {} - // Enum constant of the value - char const* const Constant; -}; + namespace Impl + { + template <typename Enum> + struct EnumUtils + { + static size_t Count(); + static EnumText ToString(Enum value); + static Enum FromIndex(size_t index); + }; + } +} -template <typename E> class EnumUtils { public: - static constexpr auto Begin() { return smart_enum::begin<E>(); } - static constexpr auto End() { return smart_enum::end<E>(); } - static constexpr auto Iterate() { return smart_enum::range<E>(); } - static constexpr FullEnumText ToString(E value) + template <typename Enum> + static size_t Count() { return Trinity::Impl::EnumUtils<Enum>::Count(); } + template <typename Enum> + static EnumText ToString(Enum value) { return Trinity::Impl::EnumUtils<Enum>::ToString(value); } + template <typename Enum> + static Enum FromIndex(size_t index) { return Trinity::Impl::EnumUtils<Enum>::FromIndex(index); } + + template <typename Enum> + class Iterator { - return { smart_enum::to_string<E>(value), smart_enum::data<E>(value) }; - } - static constexpr char const* ToConstant(E value) { return ToString(value).Constant; } - static constexpr char const* ToTitle(E value) { return ToString(value).Title; } - static constexpr char const* ToDescription(E value) { return ToString(value).Description; } -}; + public: + using iterator_category = std::random_access_iterator_tag; + using value_type = Enum; + using pointer = Enum*; + using reference = Enum&; + using difference_type = std::ptrdiff_t; + + Iterator() : _index(EnumUtils::Count<Enum>()) {} + explicit Iterator(size_t index) : _index(index) { } + + bool operator==(const Iterator& other) const { return other._index == _index; } + bool operator!=(const Iterator& other) const { return !operator==(other); } + difference_type operator-(Iterator const& other) const { return _index - other._index; } + bool operator<(const Iterator& other) const { return _index < other._index; } + bool operator<=(const Iterator& other) const { return _index <= other._index; } + bool operator>(const Iterator& other) const { return _index > other._index; } + bool operator>=(const Iterator& other) const { return _index >= other._index; } -#define SMART_ENUM_BOUND(type, name) static constexpr type name = type(smart_enum::value_of<type>(smart_enum::count<type>()-1)+1); -#define SMART_ENUM_BOUND_AFTER(type, name, entry) static constexpr type name = type(entry + 1); + value_type operator[](difference_type d) const { return FromIndex<Enum>(_index + d); } + value_type operator*() const { return operator[](0); } + + Iterator& operator+=(difference_type d) { _index += d; return *this; } + Iterator& operator++() { return operator+=(1); } + Iterator operator++(int) { Iterator i = *this; operator++(); return i; } + Iterator operator+(difference_type d) const { Iterator i = *this; i += d; return i; } + + Iterator& operator-=(difference_type d) { _index -= d; return *this; } + Iterator& operator--() { return operator-=(1); } + Iterator operator--(int) { Iterator i = *this; operator--(); return i; } + Iterator operator-(difference_type d) const { Iterator i = *this; i -= d; return i; } + + private: + difference_type _index; + }; + + template <typename Enum> + static Iterator<Enum> Begin() { return Iterator<Enum>(0); } + + template <typename Enum> + static Iterator<Enum> End() { return Iterator<Enum>(); } + + template <typename Enum> + static Trinity::IteratorPair<Iterator<Enum>> Iterate() { return { Begin<Enum>(), End<Enum>() }; } + + template <typename Enum> + static char const* ToConstant(Enum value) { return ToString(value).Constant; } + + template <typename Enum> + static char const* ToTitle(Enum value) { return ToString(value).Title; } + + template <typename Enum> + static char const* ToDescription(Enum value) { return ToString(value).Description; } +}; #endif diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index deca5580059..29100324590 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -30,6 +30,7 @@ struct ItemTemplate; +// EnumUtils: DESCRIBE THIS enum CreatureFlagsExtra : uint32 { CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group @@ -68,9 +69,9 @@ enum CreatureFlagsExtra : uint32 // Masks CREATURE_FLAG_EXTRA_UNUSED = (CREATURE_FLAG_EXTRA_UNUSED_13 | CREATURE_FLAG_EXTRA_UNUSED_16 | CREATURE_FLAG_EXTRA_UNUSED_22 | CREATURE_FLAG_EXTRA_UNUSED_23 | CREATURE_FLAG_EXTRA_UNUSED_24 | CREATURE_FLAG_EXTRA_UNUSED_25 | - CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_31), + CREATURE_FLAG_EXTRA_UNUSED_26 | CREATURE_FLAG_EXTRA_UNUSED_27 | CREATURE_FLAG_EXTRA_UNUSED_31), // SKIP - CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS)) + CREATURE_FLAG_EXTRA_DB_ALLOWED = (0xFFFFFFFF & ~(CREATURE_FLAG_EXTRA_UNUSED | CREATURE_FLAG_EXTRA_DUNGEON_BOSS)) // SKIP }; enum class CreatureGroundMovementType : uint8 diff --git a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp new file mode 100644 index 00000000000..3e9c0fdfa0b --- /dev/null +++ b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp @@ -0,0 +1,108 @@ +/* + * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "CreatureData.h" +#include "Define.h" +#include "SmartEnum.h" +#include <stdexcept> + +/*************************************************************************\ +|* data for enum 'CreatureFlagsExtra' in 'CreatureData.h' auto-generated *| +\*************************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtra value) +{ + switch (value) + { + case CREATURE_FLAG_EXTRA_INSTANCE_BIND: return {"CREATURE_FLAG_EXTRA_INSTANCE_BIND", "CREATURE_FLAG_EXTRA_INSTANCE_BIND", "creature kill bind instance with killer and killer's group"}; + case CREATURE_FLAG_EXTRA_CIVILIAN: return {"CREATURE_FLAG_EXTRA_CIVILIAN", "CREATURE_FLAG_EXTRA_CIVILIAN", "not aggro (ignore faction/reputation hostility)"}; + case CREATURE_FLAG_EXTRA_NO_PARRY: return {"CREATURE_FLAG_EXTRA_NO_PARRY", "CREATURE_FLAG_EXTRA_NO_PARRY", "creature can't parry"}; + case CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN: return {"CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN", "creature can't counter-attack at parry"}; + case CREATURE_FLAG_EXTRA_NO_BLOCK: return {"CREATURE_FLAG_EXTRA_NO_BLOCK", "CREATURE_FLAG_EXTRA_NO_BLOCK", "creature can't block"}; + case CREATURE_FLAG_EXTRA_NO_CRUSH: return {"CREATURE_FLAG_EXTRA_NO_CRUSH", "CREATURE_FLAG_EXTRA_NO_CRUSH", "creature can't do crush attacks"}; + case CREATURE_FLAG_EXTRA_NO_XP_AT_KILL: return {"CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "CREATURE_FLAG_EXTRA_NO_XP_AT_KILL", "creature kill not provide XP"}; + case CREATURE_FLAG_EXTRA_TRIGGER: return {"CREATURE_FLAG_EXTRA_TRIGGER", "CREATURE_FLAG_EXTRA_TRIGGER", "trigger creature"}; + case CREATURE_FLAG_EXTRA_NO_TAUNT: return {"CREATURE_FLAG_EXTRA_NO_TAUNT", "CREATURE_FLAG_EXTRA_NO_TAUNT", "creature is immune to taunt auras and effect attack me"}; + case CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE: return {"CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE", "creature won't update movement flags"}; + case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return {"CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will be only visible for dead players"}; + case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return {"CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks"}; + case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return {"CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor"}; + case CREATURE_FLAG_EXTRA_UNUSED_13: return {"CREATURE_FLAG_EXTRA_UNUSED_13", "CREATURE_FLAG_EXTRA_UNUSED_13", ""}; + case CREATURE_FLAG_EXTRA_WORLDEVENT: return {"CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)"}; + case CREATURE_FLAG_EXTRA_GUARD: return {"CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard"}; + case CREATURE_FLAG_EXTRA_UNUSED_16: return {"CREATURE_FLAG_EXTRA_UNUSED_16", "CREATURE_FLAG_EXTRA_UNUSED_16", ""}; + case CREATURE_FLAG_EXTRA_NO_CRIT: return {"CREATURE_FLAG_EXTRA_NO_CRIT", "CREATURE_FLAG_EXTRA_NO_CRIT", "creature can't do critical strikes"}; + case CREATURE_FLAG_EXTRA_NO_SKILLGAIN: return {"CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "CREATURE_FLAG_EXTRA_NO_SKILLGAIN", "creature won't increase weapon skills"}; + case CREATURE_FLAG_EXTRA_TAUNT_DIMINISH: return {"CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "CREATURE_FLAG_EXTRA_TAUNT_DIMINISH", "Taunt is a subject to diminishing returns on this creautre"}; + case CREATURE_FLAG_EXTRA_ALL_DIMINISH: return {"CREATURE_FLAG_EXTRA_ALL_DIMINISH", "CREATURE_FLAG_EXTRA_ALL_DIMINISH", "creature is subject to all diminishing returns as player are"}; + case CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ: return {"CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ", "creature does not need to take player damage for kill credit"}; + case CREATURE_FLAG_EXTRA_UNUSED_22: return {"CREATURE_FLAG_EXTRA_UNUSED_22", "CREATURE_FLAG_EXTRA_UNUSED_22", ""}; + case CREATURE_FLAG_EXTRA_UNUSED_23: return {"CREATURE_FLAG_EXTRA_UNUSED_23", "CREATURE_FLAG_EXTRA_UNUSED_23", ""}; + case CREATURE_FLAG_EXTRA_UNUSED_24: return {"CREATURE_FLAG_EXTRA_UNUSED_24", "CREATURE_FLAG_EXTRA_UNUSED_24", ""}; + case CREATURE_FLAG_EXTRA_UNUSED_25: return {"CREATURE_FLAG_EXTRA_UNUSED_25", "CREATURE_FLAG_EXTRA_UNUSED_25", ""}; + case CREATURE_FLAG_EXTRA_UNUSED_26: return {"CREATURE_FLAG_EXTRA_UNUSED_26", "CREATURE_FLAG_EXTRA_UNUSED_26", ""}; + case CREATURE_FLAG_EXTRA_UNUSED_27: return {"CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", ""}; + case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return {"CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)"}; + case CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING: return {"CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING", "creature ignore pathfinding"}; + case CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK: return {"CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK", "creature is immune to knockback effects"}; + case CREATURE_FLAG_EXTRA_UNUSED_31: return {"CREATURE_FLAG_EXTRA_UNUSED_31", "CREATURE_FLAG_EXTRA_UNUSED_31", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<CreatureFlagsExtra>::Count() { return 32; } +template <> +TC_API_EXPORT CreatureFlagsExtra Trinity::Impl::EnumUtils<CreatureFlagsExtra>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return CREATURE_FLAG_EXTRA_INSTANCE_BIND; + case 1: return CREATURE_FLAG_EXTRA_CIVILIAN; + case 2: return CREATURE_FLAG_EXTRA_NO_PARRY; + case 3: return CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN; + case 4: return CREATURE_FLAG_EXTRA_NO_BLOCK; + case 5: return CREATURE_FLAG_EXTRA_NO_CRUSH; + case 6: return CREATURE_FLAG_EXTRA_NO_XP_AT_KILL; + case 7: return CREATURE_FLAG_EXTRA_TRIGGER; + case 8: return CREATURE_FLAG_EXTRA_NO_TAUNT; + case 9: return CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE; + case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY; + case 11: return CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK; + case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR; + case 13: return CREATURE_FLAG_EXTRA_UNUSED_13; + case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT; + case 15: return CREATURE_FLAG_EXTRA_GUARD; + case 16: return CREATURE_FLAG_EXTRA_UNUSED_16; + case 17: return CREATURE_FLAG_EXTRA_NO_CRIT; + case 18: return CREATURE_FLAG_EXTRA_NO_SKILLGAIN; + case 19: return CREATURE_FLAG_EXTRA_TAUNT_DIMINISH; + case 20: return CREATURE_FLAG_EXTRA_ALL_DIMINISH; + case 21: return CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ; + case 22: return CREATURE_FLAG_EXTRA_UNUSED_22; + case 23: return CREATURE_FLAG_EXTRA_UNUSED_23; + case 24: return CREATURE_FLAG_EXTRA_UNUSED_24; + case 25: return CREATURE_FLAG_EXTRA_UNUSED_25; + case 26: return CREATURE_FLAG_EXTRA_UNUSED_26; + case 27: return CREATURE_FLAG_EXTRA_UNUSED_27; + case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS; + case 29: return CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING; + case 30: return CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK; + case 31: return CREATURE_FLAG_EXTRA_UNUSED_31; + default: throw std::out_of_range("index"); + } +} + diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index ce4ed98149d..a078bbd0cad 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -118,6 +118,7 @@ enum UnitRename : uint8 }; // Value masks for UNIT_FIELD_FLAGS +// EnumUtils: DESCRIBE THIS enum UnitFlags : uint32 { UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner @@ -152,7 +153,6 @@ enum UnitFlags : uint32 UNIT_FLAG_UNK_29 = 0x20000000, // used in Feing Death spell UNIT_FLAG_SHEATHE = 0x40000000, UNIT_FLAG_UNK_31 = 0x80000000, - MAX_UNIT_FLAGS = 33 }; // Value masks for UNIT_FIELD_FLAGS_2 @@ -179,36 +179,37 @@ enum UnitFlags2 : uint32 }; /// Non Player Character flags +// EnumUtils: DESCRIBE THIS enum NPCFlags : uint32 { - UNIT_NPC_FLAG_NONE = 0x00000000, - UNIT_NPC_FLAG_GOSSIP = 0x00000001, // 100% - UNIT_NPC_FLAG_QUESTGIVER = 0x00000002, // guessed, probably ok + UNIT_NPC_FLAG_NONE = 0x00000000, // SKIP + UNIT_NPC_FLAG_GOSSIP = 0x00000001, // TITLE has gossip menu DESCRIPTION 100% + UNIT_NPC_FLAG_QUESTGIVER = 0x00000002, // TITLE is quest giver DESCRIPTION guessed, probably ok UNIT_NPC_FLAG_UNK1 = 0x00000004, UNIT_NPC_FLAG_UNK2 = 0x00000008, - UNIT_NPC_FLAG_TRAINER = 0x00000010, // 100% - UNIT_NPC_FLAG_TRAINER_CLASS = 0x00000020, // 100% - UNIT_NPC_FLAG_TRAINER_PROFESSION = 0x00000040, // 100% - UNIT_NPC_FLAG_VENDOR = 0x00000080, // 100% - UNIT_NPC_FLAG_VENDOR_AMMO = 0x00000100, // 100%, general goods vendor - UNIT_NPC_FLAG_VENDOR_FOOD = 0x00000200, // 100% - UNIT_NPC_FLAG_VENDOR_POISON = 0x00000400, // guessed - UNIT_NPC_FLAG_VENDOR_REAGENT = 0x00000800, // 100% - UNIT_NPC_FLAG_REPAIR = 0x00001000, // 100% - UNIT_NPC_FLAG_FLIGHTMASTER = 0x00002000, // 100% - UNIT_NPC_FLAG_SPIRITHEALER = 0x00004000, // guessed - UNIT_NPC_FLAG_SPIRITGUIDE = 0x00008000, // guessed - UNIT_NPC_FLAG_INNKEEPER = 0x00010000, // 100% - UNIT_NPC_FLAG_BANKER = 0x00020000, // 100% - UNIT_NPC_FLAG_PETITIONER = 0x00040000, // 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions - UNIT_NPC_FLAG_TABARDDESIGNER = 0x00080000, // 100% - UNIT_NPC_FLAG_BATTLEMASTER = 0x00100000, // 100% - UNIT_NPC_FLAG_AUCTIONEER = 0x00200000, // 100% - UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // 100% - UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // cause client to send 997 opcode - UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // cause client to send 1015 opcode (spell click) - UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // players with mounts that have vehicle data should have it set - UNIT_NPC_FLAG_MAILBOX = 0x04000000 // + UNIT_NPC_FLAG_TRAINER = 0x00000010, // TITLE is trainer DESCRIPTION 100% + UNIT_NPC_FLAG_TRAINER_CLASS = 0x00000020, // TITLE is class trainer DESCRIPTION 100% + UNIT_NPC_FLAG_TRAINER_PROFESSION = 0x00000040, // TITLE is profession trainer DESCRIPTION 100% + UNIT_NPC_FLAG_VENDOR = 0x00000080, // TITLE is vendor (generic) DESCRIPTION 100% + UNIT_NPC_FLAG_VENDOR_AMMO = 0x00000100, // TITLE is vendor (ammo) DESCRIPTION 100%, general goods vendor + UNIT_NPC_FLAG_VENDOR_FOOD = 0x00000200, // TITLE is vendor (food) DESCRIPTION 100% + UNIT_NPC_FLAG_VENDOR_POISON = 0x00000400, // TITLE is vendor (poison) DESCRIPTION guessed + UNIT_NPC_FLAG_VENDOR_REAGENT = 0x00000800, // TITLE is vendor (reagents) DESCRIPTION 100% + UNIT_NPC_FLAG_REPAIR = 0x00001000, // TITLE can repair DESCRIPTION 100% + UNIT_NPC_FLAG_FLIGHTMASTER = 0x00002000, // TITLE is flight master DESCRIPTION 100% + UNIT_NPC_FLAG_SPIRITHEALER = 0x00004000, // TITLE is spirit healer DESCRIPTION guessed + UNIT_NPC_FLAG_SPIRITGUIDE = 0x00008000, // TITLE is spirit guide DESCRIPTION guessed + UNIT_NPC_FLAG_INNKEEPER = 0x00010000, // TITLE is innkeeper + UNIT_NPC_FLAG_BANKER = 0x00020000, // TITLE is banker DESCRIPTION 100% + UNIT_NPC_FLAG_PETITIONER = 0x00040000, // TITLE handles guild/arena petitions DESCRIPTION 100% 0xC0000 = guild petitions, 0x40000 = arena team petitions + UNIT_NPC_FLAG_TABARDDESIGNER = 0x00080000, // TITLE is guild tabard designer DESCRIPTION 100% + UNIT_NPC_FLAG_BATTLEMASTER = 0x00100000, // TITLE is battlemaster DESCRIPTION 100% + UNIT_NPC_FLAG_AUCTIONEER = 0x00200000, // TITLE is auctioneer DESCRIPTION 100% + UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // TITLE is stable master DESCRIPTION 100% + UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // TITLE is guild banker DESCRIPTION cause client to send 997 opcode + UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // TITLE has spell click enabled DESCRIPTION cause client to send 1015 opcode (spell click) + UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // TITLE is player vehicle DESCRIPTION players with mounts that have vehicle data should have it set + UNIT_NPC_FLAG_MAILBOX = 0x04000000 // TITLE is mailbox }; enum MovementFlags : uint32 diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp new file mode 100644 index 00000000000..b1c1e6fa4b1 --- /dev/null +++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp @@ -0,0 +1,184 @@ +/* + * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "UnitDefines.h" +#include "Define.h" +#include "SmartEnum.h" +#include <stdexcept> + +/***************************************************************\ +|* data for enum 'UnitFlags' in 'UnitDefines.h' auto-generated *| +\***************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<UnitFlags>::ToString(UnitFlags value) +{ + switch (value) + { + case UNIT_FLAG_SERVER_CONTROLLED: return {"UNIT_FLAG_SERVER_CONTROLLED", "UNIT_FLAG_SERVER_CONTROLLED", "set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner"}; + case UNIT_FLAG_NON_ATTACKABLE: return {"UNIT_FLAG_NON_ATTACKABLE", "UNIT_FLAG_NON_ATTACKABLE", "not attackable"}; + case UNIT_FLAG_REMOVE_CLIENT_CONTROL: return {"UNIT_FLAG_REMOVE_CLIENT_CONTROL", "UNIT_FLAG_REMOVE_CLIENT_CONTROL", "This is a legacy flag used to disable movement player's movement while controlling other units, SMSG_CLIENT_CONTROL replaces this functionality clientside now. CONFUSED and FLEEING flags have the same effect on client movement asDISABLE_MOVE_CONTROL in addition to preventing spell casts/autoattack (they all allow climbing steeper hills and emotes while moving)"}; + case UNIT_FLAG_PLAYER_CONTROLLED: return {"UNIT_FLAG_PLAYER_CONTROLLED", "UNIT_FLAG_PLAYER_CONTROLLED", "controlled by player, use _IMMUNE_TO_PC instead of _IMMUNE_TO_NPC"}; + case UNIT_FLAG_RENAME: return {"UNIT_FLAG_RENAME", "UNIT_FLAG_RENAME", ""}; + case UNIT_FLAG_PREPARATION: return {"UNIT_FLAG_PREPARATION", "UNIT_FLAG_PREPARATION", "don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP"}; + case UNIT_FLAG_UNK_6: return {"UNIT_FLAG_UNK_6", "UNIT_FLAG_UNK_6", ""}; + case UNIT_FLAG_NOT_ATTACKABLE_1: return {"UNIT_FLAG_NOT_ATTACKABLE_1", "UNIT_FLAG_NOT_ATTACKABLE_1", "?? (UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE"}; + case UNIT_FLAG_IMMUNE_TO_PC: return {"UNIT_FLAG_IMMUNE_TO_PC", "UNIT_FLAG_IMMUNE_TO_PC", "disables combat/assistance with PlayerCharacters (PC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"}; + case UNIT_FLAG_IMMUNE_TO_NPC: return {"UNIT_FLAG_IMMUNE_TO_NPC", "UNIT_FLAG_IMMUNE_TO_NPC", "disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::IsValidAttackTarget, Unit::IsValidAssistTarget"}; + case UNIT_FLAG_LOOTING: return {"UNIT_FLAG_LOOTING", "UNIT_FLAG_LOOTING", "loot animation"}; + case UNIT_FLAG_PET_IN_COMBAT: return {"UNIT_FLAG_PET_IN_COMBAT", "UNIT_FLAG_PET_IN_COMBAT", "on player pets: whether the pet is chasing a target to attack || on other units: whether any of the unit's minions is in combat"}; + case UNIT_FLAG_PVP: return {"UNIT_FLAG_PVP", "UNIT_FLAG_PVP", "changed in 3.0.3"}; + case UNIT_FLAG_SILENCED: return {"UNIT_FLAG_SILENCED", "UNIT_FLAG_SILENCED", "silenced, 2.1.1"}; + case UNIT_FLAG_CANNOT_SWIM: return {"UNIT_FLAG_CANNOT_SWIM", "UNIT_FLAG_CANNOT_SWIM", "2.0.8"}; + case UNIT_FLAG_UNK_15: return {"UNIT_FLAG_UNK_15", "UNIT_FLAG_UNK_15", ""}; + case UNIT_FLAG_NON_ATTACKABLE_2: return {"UNIT_FLAG_NON_ATTACKABLE_2", "UNIT_FLAG_NON_ATTACKABLE_2", "removes attackable icon, if on yourself, cannot assist self but can cast TARGET_SELF spells - added by SPELL_AURA_MOD_UNATTACKABLE"}; + case UNIT_FLAG_PACIFIED: return {"UNIT_FLAG_PACIFIED", "UNIT_FLAG_PACIFIED", "3.0.3 ok"}; + case UNIT_FLAG_STUNNED: return {"UNIT_FLAG_STUNNED", "UNIT_FLAG_STUNNED", "3.0.3 ok"}; + case UNIT_FLAG_IN_COMBAT: return {"UNIT_FLAG_IN_COMBAT", "UNIT_FLAG_IN_COMBAT", ""}; + case UNIT_FLAG_TAXI_FLIGHT: return {"UNIT_FLAG_TAXI_FLIGHT", "UNIT_FLAG_TAXI_FLIGHT", "disable casting at client side spell not allowed by taxi flight (mounted?), probably used with 0x4 flag"}; + case UNIT_FLAG_DISARMED: return {"UNIT_FLAG_DISARMED", "UNIT_FLAG_DISARMED", "3.0.3, disable melee spells casting..., \042Required melee weapon\042 added to melee spells tooltip."}; + case UNIT_FLAG_CONFUSED: return {"UNIT_FLAG_CONFUSED", "UNIT_FLAG_CONFUSED", ""}; + case UNIT_FLAG_FLEEING: return {"UNIT_FLAG_FLEEING", "UNIT_FLAG_FLEEING", ""}; + case UNIT_FLAG_POSSESSED: return {"UNIT_FLAG_POSSESSED", "UNIT_FLAG_POSSESSED", "under direct client control by a player (possess or vehicle)"}; + case UNIT_FLAG_NOT_SELECTABLE: return {"UNIT_FLAG_NOT_SELECTABLE", "UNIT_FLAG_NOT_SELECTABLE", ""}; + case UNIT_FLAG_SKINNABLE: return {"UNIT_FLAG_SKINNABLE", "UNIT_FLAG_SKINNABLE", ""}; + case UNIT_FLAG_MOUNT: return {"UNIT_FLAG_MOUNT", "UNIT_FLAG_MOUNT", ""}; + case UNIT_FLAG_UNK_28: return {"UNIT_FLAG_UNK_28", "UNIT_FLAG_UNK_28", ""}; + case UNIT_FLAG_UNK_29: return {"UNIT_FLAG_UNK_29", "UNIT_FLAG_UNK_29", "used in Feing Death spell"}; + case UNIT_FLAG_SHEATHE: return {"UNIT_FLAG_SHEATHE", "UNIT_FLAG_SHEATHE", ""}; + case UNIT_FLAG_UNK_31: return {"UNIT_FLAG_UNK_31", "UNIT_FLAG_UNK_31", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<UnitFlags>::Count() { return 32; } +template <> +TC_API_EXPORT UnitFlags Trinity::Impl::EnumUtils<UnitFlags>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return UNIT_FLAG_SERVER_CONTROLLED; + case 1: return UNIT_FLAG_NON_ATTACKABLE; + case 2: return UNIT_FLAG_REMOVE_CLIENT_CONTROL; + case 3: return UNIT_FLAG_PLAYER_CONTROLLED; + case 4: return UNIT_FLAG_RENAME; + case 5: return UNIT_FLAG_PREPARATION; + case 6: return UNIT_FLAG_UNK_6; + case 7: return UNIT_FLAG_NOT_ATTACKABLE_1; + case 8: return UNIT_FLAG_IMMUNE_TO_PC; + case 9: return UNIT_FLAG_IMMUNE_TO_NPC; + case 10: return UNIT_FLAG_LOOTING; + case 11: return UNIT_FLAG_PET_IN_COMBAT; + case 12: return UNIT_FLAG_PVP; + case 13: return UNIT_FLAG_SILENCED; + case 14: return UNIT_FLAG_CANNOT_SWIM; + case 15: return UNIT_FLAG_UNK_15; + case 16: return UNIT_FLAG_NON_ATTACKABLE_2; + case 17: return UNIT_FLAG_PACIFIED; + case 18: return UNIT_FLAG_STUNNED; + case 19: return UNIT_FLAG_IN_COMBAT; + case 20: return UNIT_FLAG_TAXI_FLIGHT; + case 21: return UNIT_FLAG_DISARMED; + case 22: return UNIT_FLAG_CONFUSED; + case 23: return UNIT_FLAG_FLEEING; + case 24: return UNIT_FLAG_POSSESSED; + case 25: return UNIT_FLAG_NOT_SELECTABLE; + case 26: return UNIT_FLAG_SKINNABLE; + case 27: return UNIT_FLAG_MOUNT; + case 28: return UNIT_FLAG_UNK_28; + case 29: return UNIT_FLAG_UNK_29; + case 30: return UNIT_FLAG_SHEATHE; + case 31: return UNIT_FLAG_UNK_31; + default: throw std::out_of_range("index"); + } +} + +/**************************************************************\ +|* data for enum 'NPCFlags' in 'UnitDefines.h' auto-generated *| +\**************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<NPCFlags>::ToString(NPCFlags value) +{ + switch (value) + { + case UNIT_NPC_FLAG_GOSSIP: return {"UNIT_NPC_FLAG_GOSSIP", "has gossip menu", "100%"}; + case UNIT_NPC_FLAG_QUESTGIVER: return {"UNIT_NPC_FLAG_QUESTGIVER", "is quest giver", "guessed, probably ok"}; + case UNIT_NPC_FLAG_UNK1: return {"UNIT_NPC_FLAG_UNK1", "UNIT_NPC_FLAG_UNK1", ""}; + case UNIT_NPC_FLAG_UNK2: return {"UNIT_NPC_FLAG_UNK2", "UNIT_NPC_FLAG_UNK2", ""}; + case UNIT_NPC_FLAG_TRAINER: return {"UNIT_NPC_FLAG_TRAINER", "is trainer", "100%"}; + case UNIT_NPC_FLAG_TRAINER_CLASS: return {"UNIT_NPC_FLAG_TRAINER_CLASS", "is class trainer", "100%"}; + case UNIT_NPC_FLAG_TRAINER_PROFESSION: return {"UNIT_NPC_FLAG_TRAINER_PROFESSION", "is profession trainer", "100%"}; + case UNIT_NPC_FLAG_VENDOR: return {"UNIT_NPC_FLAG_VENDOR", "is vendor (generic)", "100%"}; + case UNIT_NPC_FLAG_VENDOR_AMMO: return {"UNIT_NPC_FLAG_VENDOR_AMMO", "is vendor (ammo)", "100%, general goods vendor"}; + case UNIT_NPC_FLAG_VENDOR_FOOD: return {"UNIT_NPC_FLAG_VENDOR_FOOD", "is vendor (food)", "100%"}; + case UNIT_NPC_FLAG_VENDOR_POISON: return {"UNIT_NPC_FLAG_VENDOR_POISON", "is vendor (poison)", "guessed"}; + case UNIT_NPC_FLAG_VENDOR_REAGENT: return {"UNIT_NPC_FLAG_VENDOR_REAGENT", "is vendor (reagents)", "100%"}; + case UNIT_NPC_FLAG_REPAIR: return {"UNIT_NPC_FLAG_REPAIR", "can repair", "100%"}; + case UNIT_NPC_FLAG_FLIGHTMASTER: return {"UNIT_NPC_FLAG_FLIGHTMASTER", "is flight master", "100%"}; + case UNIT_NPC_FLAG_SPIRITHEALER: return {"UNIT_NPC_FLAG_SPIRITHEALER", "is spirit healer", "guessed"}; + case UNIT_NPC_FLAG_SPIRITGUIDE: return {"UNIT_NPC_FLAG_SPIRITGUIDE", "is spirit guide", "guessed"}; + case UNIT_NPC_FLAG_INNKEEPER: return {"UNIT_NPC_FLAG_INNKEEPER", "is innkeeper", ""}; + case UNIT_NPC_FLAG_BANKER: return {"UNIT_NPC_FLAG_BANKER", "is banker", "100%"}; + case UNIT_NPC_FLAG_PETITIONER: return {"UNIT_NPC_FLAG_PETITIONER", "handles guild/arena petitions", "100% 0xC0000 = guild petitions, 0x40000 = arena team petitions"}; + case UNIT_NPC_FLAG_TABARDDESIGNER: return {"UNIT_NPC_FLAG_TABARDDESIGNER", "is guild tabard designer", "100%"}; + case UNIT_NPC_FLAG_BATTLEMASTER: return {"UNIT_NPC_FLAG_BATTLEMASTER", "is battlemaster", "100%"}; + case UNIT_NPC_FLAG_AUCTIONEER: return {"UNIT_NPC_FLAG_AUCTIONEER", "is auctioneer", "100%"}; + case UNIT_NPC_FLAG_STABLEMASTER: return {"UNIT_NPC_FLAG_STABLEMASTER", "is stable master", "100%"}; + case UNIT_NPC_FLAG_GUILD_BANKER: return {"UNIT_NPC_FLAG_GUILD_BANKER", "is guild banker", "cause client to send 997 opcode"}; + case UNIT_NPC_FLAG_SPELLCLICK: return {"UNIT_NPC_FLAG_SPELLCLICK", "has spell click enabled", "cause client to send 1015 opcode (spell click)"}; + case UNIT_NPC_FLAG_PLAYER_VEHICLE: return {"UNIT_NPC_FLAG_PLAYER_VEHICLE", "is player vehicle", "players with mounts that have vehicle data should have it set"}; + case UNIT_NPC_FLAG_MAILBOX: return {"UNIT_NPC_FLAG_MAILBOX", "is mailbox", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<NPCFlags>::Count() { return 27; } +template <> +TC_API_EXPORT NPCFlags Trinity::Impl::EnumUtils<NPCFlags>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return UNIT_NPC_FLAG_GOSSIP; + case 1: return UNIT_NPC_FLAG_QUESTGIVER; + case 2: return UNIT_NPC_FLAG_UNK1; + case 3: return UNIT_NPC_FLAG_UNK2; + case 4: return UNIT_NPC_FLAG_TRAINER; + case 5: return UNIT_NPC_FLAG_TRAINER_CLASS; + case 6: return UNIT_NPC_FLAG_TRAINER_PROFESSION; + case 7: return UNIT_NPC_FLAG_VENDOR; + case 8: return UNIT_NPC_FLAG_VENDOR_AMMO; + case 9: return UNIT_NPC_FLAG_VENDOR_FOOD; + case 10: return UNIT_NPC_FLAG_VENDOR_POISON; + case 11: return UNIT_NPC_FLAG_VENDOR_REAGENT; + case 12: return UNIT_NPC_FLAG_REPAIR; + case 13: return UNIT_NPC_FLAG_FLIGHTMASTER; + case 14: return UNIT_NPC_FLAG_SPIRITHEALER; + case 15: return UNIT_NPC_FLAG_SPIRITGUIDE; + case 16: return UNIT_NPC_FLAG_INNKEEPER; + case 17: return UNIT_NPC_FLAG_BANKER; + case 18: return UNIT_NPC_FLAG_PETITIONER; + case 19: return UNIT_NPC_FLAG_TABARDDESIGNER; + case 20: return UNIT_NPC_FLAG_BATTLEMASTER; + case 21: return UNIT_NPC_FLAG_AUCTIONEER; + case 22: return UNIT_NPC_FLAG_STABLEMASTER; + case 23: return UNIT_NPC_FLAG_GUILD_BANKER; + case 24: return UNIT_NPC_FLAG_SPELLCLICK; + case 25: return UNIT_NPC_FLAG_PLAYER_VEHICLE; + case 26: return UNIT_NPC_FLAG_MAILBOX; + default: throw std::out_of_range("index"); + } +} + diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 0a2085b57dd..cc972f6e23f 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -45,145 +45,6 @@ EndScriptData */ #include <boost/core/demangle.hpp> #include <typeinfo> -template<typename E, typename T = char const*> -struct EnumName -{ - E Value; - T Name; -}; - -#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) } - -EnumName<NPCFlags, int32> const npcFlagTexts[] = -{ - { UNIT_NPC_FLAG_AUCTIONEER, LANG_NPCINFO_AUCTIONEER }, - { UNIT_NPC_FLAG_BANKER, LANG_NPCINFO_BANKER }, - { UNIT_NPC_FLAG_BATTLEMASTER, LANG_NPCINFO_BATTLEMASTER }, - { UNIT_NPC_FLAG_FLIGHTMASTER, LANG_NPCINFO_FLIGHTMASTER }, - { UNIT_NPC_FLAG_GOSSIP, LANG_NPCINFO_GOSSIP }, - { UNIT_NPC_FLAG_GUILD_BANKER, LANG_NPCINFO_GUILD_BANKER }, - { UNIT_NPC_FLAG_INNKEEPER, LANG_NPCINFO_INNKEEPER }, - { UNIT_NPC_FLAG_PETITIONER, LANG_NPCINFO_PETITIONER }, - { UNIT_NPC_FLAG_PLAYER_VEHICLE, LANG_NPCINFO_PLAYER_VEHICLE }, - { UNIT_NPC_FLAG_QUESTGIVER, LANG_NPCINFO_QUESTGIVER }, - { UNIT_NPC_FLAG_REPAIR, LANG_NPCINFO_REPAIR }, - { UNIT_NPC_FLAG_SPELLCLICK, LANG_NPCINFO_SPELLCLICK }, - { UNIT_NPC_FLAG_SPIRITGUIDE, LANG_NPCINFO_SPIRITGUIDE }, - { UNIT_NPC_FLAG_SPIRITHEALER, LANG_NPCINFO_SPIRITHEALER }, - { UNIT_NPC_FLAG_STABLEMASTER, LANG_NPCINFO_STABLEMASTER }, - { UNIT_NPC_FLAG_TABARDDESIGNER, LANG_NPCINFO_TABARDDESIGNER }, - { UNIT_NPC_FLAG_TRAINER, LANG_NPCINFO_TRAINER }, - { UNIT_NPC_FLAG_TRAINER_CLASS, LANG_NPCINFO_TRAINER_CLASS }, - { UNIT_NPC_FLAG_TRAINER_PROFESSION, LANG_NPCINFO_TRAINER_PROFESSION }, - { UNIT_NPC_FLAG_VENDOR, LANG_NPCINFO_VENDOR }, - { UNIT_NPC_FLAG_VENDOR_AMMO, LANG_NPCINFO_VENDOR_AMMO }, - { UNIT_NPC_FLAG_VENDOR_FOOD, LANG_NPCINFO_VENDOR_FOOD }, - { UNIT_NPC_FLAG_VENDOR_POISON, LANG_NPCINFO_VENDOR_POISON }, - { UNIT_NPC_FLAG_VENDOR_REAGENT, LANG_NPCINFO_VENDOR_REAGENT } -}; - -uint32 const NPCFLAG_COUNT = std::extent<decltype(npcFlagTexts)>::value; - -EnumName<Mechanics> const mechanicImmunes[MAX_MECHANIC] = -{ - CREATE_NAMED_ENUM(MECHANIC_NONE), - CREATE_NAMED_ENUM(MECHANIC_CHARM), - CREATE_NAMED_ENUM(MECHANIC_DISORIENTED), - CREATE_NAMED_ENUM(MECHANIC_DISARM), - CREATE_NAMED_ENUM(MECHANIC_DISTRACT), - CREATE_NAMED_ENUM(MECHANIC_FEAR), - CREATE_NAMED_ENUM(MECHANIC_GRIP), - CREATE_NAMED_ENUM(MECHANIC_ROOT), - CREATE_NAMED_ENUM(MECHANIC_SLOW_ATTACK), - CREATE_NAMED_ENUM(MECHANIC_SILENCE), - CREATE_NAMED_ENUM(MECHANIC_SLEEP), - CREATE_NAMED_ENUM(MECHANIC_SNARE), - CREATE_NAMED_ENUM(MECHANIC_STUN), - CREATE_NAMED_ENUM(MECHANIC_FREEZE), - CREATE_NAMED_ENUM(MECHANIC_KNOCKOUT), - CREATE_NAMED_ENUM(MECHANIC_BLEED), - CREATE_NAMED_ENUM(MECHANIC_BANDAGE), - CREATE_NAMED_ENUM(MECHANIC_POLYMORPH), - CREATE_NAMED_ENUM(MECHANIC_BANISH), - CREATE_NAMED_ENUM(MECHANIC_SHIELD), - CREATE_NAMED_ENUM(MECHANIC_SHACKLE), - CREATE_NAMED_ENUM(MECHANIC_MOUNT), - CREATE_NAMED_ENUM(MECHANIC_INFECTED), - CREATE_NAMED_ENUM(MECHANIC_TURN), - CREATE_NAMED_ENUM(MECHANIC_HORROR), - CREATE_NAMED_ENUM(MECHANIC_INVULNERABILITY), - CREATE_NAMED_ENUM(MECHANIC_INTERRUPT), - CREATE_NAMED_ENUM(MECHANIC_DAZE), - CREATE_NAMED_ENUM(MECHANIC_DISCOVERY), - CREATE_NAMED_ENUM(MECHANIC_IMMUNE_SHIELD), - CREATE_NAMED_ENUM(MECHANIC_SAPPED), - CREATE_NAMED_ENUM(MECHANIC_ENRAGED) -}; - -EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] = -{ - CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED), - CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE), - CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL), - CREATE_NAMED_ENUM(UNIT_FLAG_PLAYER_CONTROLLED), - CREATE_NAMED_ENUM(UNIT_FLAG_RENAME), - CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION), - CREATE_NAMED_ENUM(UNIT_FLAG_UNK_6), - CREATE_NAMED_ENUM(UNIT_FLAG_NOT_ATTACKABLE_1), - CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_PC), - CREATE_NAMED_ENUM(UNIT_FLAG_IMMUNE_TO_NPC), - CREATE_NAMED_ENUM(UNIT_FLAG_LOOTING), - CREATE_NAMED_ENUM(UNIT_FLAG_PET_IN_COMBAT), - CREATE_NAMED_ENUM(UNIT_FLAG_PVP), - CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED), - CREATE_NAMED_ENUM(UNIT_FLAG_CANNOT_SWIM), - CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15), - CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE_2), - CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED), - CREATE_NAMED_ENUM(UNIT_FLAG_STUNNED), - CREATE_NAMED_ENUM(UNIT_FLAG_IN_COMBAT), - CREATE_NAMED_ENUM(UNIT_FLAG_TAXI_FLIGHT), - CREATE_NAMED_ENUM(UNIT_FLAG_DISARMED), - CREATE_NAMED_ENUM(UNIT_FLAG_CONFUSED), - CREATE_NAMED_ENUM(UNIT_FLAG_FLEEING), - CREATE_NAMED_ENUM(UNIT_FLAG_POSSESSED), - CREATE_NAMED_ENUM(UNIT_FLAG_NOT_SELECTABLE), - CREATE_NAMED_ENUM(UNIT_FLAG_SKINNABLE), - CREATE_NAMED_ENUM(UNIT_FLAG_MOUNT), - CREATE_NAMED_ENUM(UNIT_FLAG_UNK_28), - CREATE_NAMED_ENUM(UNIT_FLAG_UNK_29), - CREATE_NAMED_ENUM(UNIT_FLAG_SHEATHE), - CREATE_NAMED_ENUM(UNIT_FLAG_UNK_31) -}; - -EnumName<CreatureFlagsExtra> const flagsExtra[] = -{ - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_INSTANCE_BIND), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_CIVILIAN), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_BLOCK), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRUSH), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_XP_AT_KILL), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TRIGGER), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_TAUNT), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SELL_VENDOR), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_WORLDEVENT), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_GUARD), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_CRIT), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK), - CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK) -}; - -uint32 const FLAGS_EXTRA_COUNT = std::extent<decltype(flagsExtra)>::value; - bool HandleNpcSpawnGroup(ChatHandler* handler, char const* args) { if (!*args) @@ -801,9 +662,9 @@ public: handler->PSendSysMessage(LANG_NPCINFO_MOVEMENT_DATA, target->GetMovementTemplate().ToString().c_str()); handler->PSendSysMessage(LANG_NPCINFO_UNIT_FIELD_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS)); - for (uint8 i = 0; i < MAX_UNIT_FLAGS; ++i) - if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & unitFlags[i].Value) - handler->PSendSysMessage("%s (0x%X)", unitFlags[i].Name, unitFlags[i].Value); + for (UnitFlags flag : EnumUtils::Iterate<UnitFlags>()) + if (target->GetUInt32Value(UNIT_FIELD_FLAGS) & flag) + handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag); handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->GetFaction()); handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str()); @@ -817,18 +678,18 @@ public: if (CreatureAI const* ai = target->AI()) handler->PSendSysMessage(LANG_OBJECTINFO_AITYPE, boost::core::demangle(typeid(*ai).name()).c_str()); handler->PSendSysMessage(LANG_NPCINFO_FLAGS_EXTRA, cInfo->flags_extra); - for (uint8 i = 0; i < FLAGS_EXTRA_COUNT; ++i) - if (cInfo->flags_extra & flagsExtra[i].Value) - handler->PSendSysMessage("%s (0x%X)", flagsExtra[i].Name, flagsExtra[i].Value); + for (CreatureFlagsExtra flag : EnumUtils::Iterate<CreatureFlagsExtra>()) + if (cInfo->flags_extra & flag) + handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag); - for (uint8 i = 0; i < NPCFLAG_COUNT; i++) - if (npcflags & npcFlagTexts[i].Value) - handler->PSendSysMessage(npcFlagTexts[i].Name, npcFlagTexts[i].Value); + for (NPCFlags flag : EnumUtils::Iterate<NPCFlags>()) + if (npcflags & flag) + handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(flag), flag); handler->PSendSysMessage(LANG_NPCINFO_MECHANIC_IMMUNE, mechanicImmuneMask); - for (uint8 i = 1; i < MAX_MECHANIC; ++i) - if (mechanicImmuneMask & (1 << (mechanicImmunes[i].Value - 1))) - handler->PSendSysMessage("%s (0x%X)", mechanicImmunes[i].Name, mechanicImmunes[i].Value); + for (Mechanics m : EnumUtils::Iterate<Mechanics>()) + if (m && (mechanicImmuneMask & (1 << (m-1)))) + handler->PSendSysMessage("* %s (0x%X)", EnumUtils::ToTitle(m), m); return true; } diff --git a/src/server/shared/SharedDefines.h b/src/server/shared/SharedDefines.h index c83ff94e5c6..1382a65d683 100644 --- a/src/server/shared/SharedDefines.h +++ b/src/server/shared/SharedDefines.h @@ -256,37 +256,37 @@ enum Stats STAT_AGILITY = 1, STAT_STAMINA = 2, STAT_INTELLECT = 3, - STAT_SPIRIT = 4 -}; - -#define MAX_STATS 5 - -SMART_ENUM((Powers, int8), -( - (POWER_HEALTH, -2, ("Health")), - (POWER_ALL, 127, ("All powers")), - (POWER_MANA, 0, ("Mana")), - (POWER_RAGE, 1, ("Rage")), - (POWER_FOCUS, 2, ("Focus")), - (POWER_ENERGY, 3, ("Energy")), - (POWER_HAPPINESS, 4, ("Happiness")), - (POWER_RUNE, 5, ("Runes")), - (POWER_RUNIC_POWER, 6, ("Runic Power")) -)); -SMART_ENUM_BOUND(Powers, MAX_POWERS); - - -SMART_ENUM(SpellSchools, -( - (SPELL_SCHOOL_NORMAL, 0, ("Physical")), - (SPELL_SCHOOL_HOLY, 1, ("Holy")), - (SPELL_SCHOOL_FIRE, 2, ("Fire")), - (SPELL_SCHOOL_NATURE, 3, ("Nature")), - (SPELL_SCHOOL_FROST, 4, ("Frost")), - (SPELL_SCHOOL_SHADOW, 5, ("Shadow")), - (SPELL_SCHOOL_ARCANE, 6, ("Arcane")) -)); -SMART_ENUM_BOUND(SpellSchools, MAX_SPELL_SCHOOL); + STAT_SPIRIT = 4, + MAX_STATS +}; + +// EnumUtils: DESCRIBE THIS +enum Powers : int8 +{ + POWER_HEALTH = -2, // TITLE Health + POWER_MANA = 0, // TITLE Mana + POWER_RAGE = 1, // TITLE Rage + POWER_FOCUS = 2, // TITLE Focus + POWER_ENERGY = 3, // TITLE Energy + POWER_HAPPINESS = 4, // TITLE Happiness + POWER_RUNE = 5, // TITLE Runes + POWER_RUNIC_POWER = 6, // TITLE Runic Power + MAX_POWERS = 7, // SKIP + POWER_ALL = 127 // SKIP +}; + +// EnumUtils: DESCRIBE THIS +enum SpellSchools +{ + SPELL_SCHOOL_NORMAL = 0, // TITLE Physical + SPELL_SCHOOL_HOLY = 1, // TITLE Holy + SPELL_SCHOOL_FIRE = 2, // TITLE Fire + SPELL_SCHOOL_NATURE = 3, // TITLE Nature + SPELL_SCHOOL_FROST = 4, // TITLE Frost + SPELL_SCHOOL_SHADOW = 5, // TITLE Shadow + SPELL_SCHOOL_ARCANE = 6, // TITLE Arcane + MAX_SPELL_SCHOOL = 7 // SKIP +}; enum SpellSchoolMask : uint32 { @@ -312,14 +312,14 @@ enum SpellSchoolMask : uint32 SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC) }; -inline constexpr SpellSchoolMask GetMaskForSchool(SpellSchools school) +constexpr SpellSchoolMask GetMaskForSchool(SpellSchools school) { return SpellSchoolMask(1 << school); } -inline constexpr SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask) +inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask) { - for (SpellSchools school : EnumUtils<SpellSchools>::Iterate()) + for (SpellSchools school : EnumUtils::Iterate<SpellSchools>()) if (mask & GetMaskForSchool(school)) return school; @@ -376,294 +376,301 @@ uint32 constexpr QuestDifficultyColors[MAX_QUEST_DIFFICULTY] = { // Spell Attributes definitions // *********************************** -SMART_ENUM((SpellAttr0, uint32), -( - (SPELL_ATTR0_UNK0, 0x00000001), - (SPELL_ATTR0_REQ_AMMO, 0x00000002, ("1 on next ranged")), - (SPELL_ATTR0_ON_NEXT_SWING, 0x00000004), - (SPELL_ATTR0_IS_REPLENISHMENT, 0x00000008, ("3 not set in 3.0.3")), - (SPELL_ATTR0_ABILITY, 0x00000010, ("4 client puts 'ability' instead of 'spell' in game strings for these spells")), - (SPELL_ATTR0_TRADESPELL, 0x00000020, ("5 trade spells (recipes), will be added by client to a sublist of profession spell")), - (SPELL_ATTR0_PASSIVE, 0x00000040, ("6 Passive spell")), - (SPELL_ATTR0_HIDDEN_CLIENTSIDE, 0x00000080, ("7 Spells with this attribute are not visible in spellbook or aura bar")), - (SPELL_ATTR0_HIDE_IN_COMBAT_LOG, 0x00000100, ("8 This attribite controls whether spell appears in combat logs")), - (SPELL_ATTR0_TARGET_MAINHAND_ITEM, 0x00000200, ("9 Client automatically selects item from mainhand slot as a cast target")), - (SPELL_ATTR0_ON_NEXT_SWING_2, 0x00000400, ""), - (SPELL_ATTR0_UNK11, 0x00000800, ""), - (SPELL_ATTR0_DAYTIME_ONLY, 0x00001000, ("12 only useable at daytime, not set in 2.4.2")), - (SPELL_ATTR0_NIGHT_ONLY, 0x00002000, ("13 only useable at night, not set in 2.4.2")), - (SPELL_ATTR0_INDOORS_ONLY, 0x00004000, ("14 only useable indoors, not set in 2.4.2")), - (SPELL_ATTR0_OUTDOORS_ONLY, 0x00008000, ("15 Only useable outdoors.")), - (SPELL_ATTR0_NOT_SHAPESHIFT, 0x00010000, ("16 Not while shapeshifted")), - (SPELL_ATTR0_ONLY_STEALTHED, 0x00020000, ("17 Must be in stealth")), - (SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE, 0x00040000, ("18 client won't hide unit weapons in sheath on cast/channel")), - (SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION, 0x00080000, ("19 spelldamage depends on caster level")), - (SPELL_ATTR0_STOP_ATTACK_TARGET, 0x00100000, ("20 Stop attack after use this spell (and not begin attack if use)")), - (SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK, 0x00200000, ("21 Cannot be dodged/parried/blocked")), - (SPELL_ATTR0_CAST_TRACK_TARGET, 0x00400000, ("22 Client automatically forces player to face target when casting")), - (SPELL_ATTR0_CASTABLE_WHILE_DEAD, 0x00800000, ("23 castable while dead?")), - (SPELL_ATTR0_CASTABLE_WHILE_MOUNTED, 0x01000000, ("24 castable while mounted")), - (SPELL_ATTR0_DISABLED_WHILE_ACTIVE, 0x02000000, ("25 Activate and start cooldown after aura fade or remove summoned creature or go")), - (SPELL_ATTR0_NEGATIVE_1, 0x04000000, ("26 Many negative spells have this attr")), - (SPELL_ATTR0_CASTABLE_WHILE_SITTING, 0x08000000, ("27 castable while sitting")), - (SPELL_ATTR0_CANT_USED_IN_COMBAT, 0x10000000, ("28 Cannot be used in combat")), - (SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY, 0x20000000, ("29 unaffected by invulnerability (hmm possible not...)")), - (SPELL_ATTR0_HEARTBEAT_RESIST_CHECK, 0x40000000, ("30 random chance the effect will end TODO: implement core support")), - (SPELL_ATTR0_CANT_CANCEL, 0x80000000, ("31 positive aura can't be canceled")) -) -); - -SMART_ENUM((SpellAttr1, uint32), -( - (SPELL_ATTR1_DISMISS_PET, 0x00000001, ("0 for spells without this flag client doesn't allow to summon pet if caster has a pet")), - (SPELL_ATTR1_DRAIN_ALL_POWER, 0x00000002, ("1 use all power (Only paladin Lay of Hands and Bunyanize)")), - (SPELL_ATTR1_CHANNELED_1, 0x00000004, ("2 clientside checked? cancelable?")), - (SPELL_ATTR1_CANT_BE_REDIRECTED, 0x00000008, ("3")), - (SPELL_ATTR1_UNK4, 0x00000010, ("4 stealth and whirlwind")), - (SPELL_ATTR1_NOT_BREAK_STEALTH, 0x00000020, ("5 Not break stealth")), - (SPELL_ATTR1_CHANNELED_2, 0x00000040, ("6")), - (SPELL_ATTR1_CANT_BE_REFLECTED, 0x00000080, ("7")), - (SPELL_ATTR1_CANT_TARGET_IN_COMBAT, 0x00000100, ("8 can target only out of combat units")), - (SPELL_ATTR1_MELEE_COMBAT_START, 0x00000200, ("9 player starts melee combat after this spell is cast")), - (SPELL_ATTR1_NO_THREAT, 0x00000400, ("10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)")), - (SPELL_ATTR1_UNK11, 0x00000800, ("11 aura")), - (SPELL_ATTR1_IS_PICKPOCKET, 0x00001000, ("12 Pickpocket")), - (SPELL_ATTR1_FARSIGHT, 0x00002000, ("13 Client removes farsight on aura loss")), - (SPELL_ATTR1_CHANNEL_TRACK_TARGET, 0x00004000, ("14 Client automatically forces player to face target when channeling")), - (SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY, 0x00008000, ("15 remove auras on immunity")), - (SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE, 0x00010000, ("16 on immuniy")), - (SPELL_ATTR1_UNAUTOCASTABLE_BY_PET, 0x00020000, ("17")), - (SPELL_ATTR1_UNK18, 0x00040000, ("18 stun, polymorph, daze, hex")), - (SPELL_ATTR1_CANT_TARGET_SELF, 0x00080000, ("19")), - (SPELL_ATTR1_REQ_COMBO_POINTS1, 0x00100000, ("20 Req combo points on target")), - (SPELL_ATTR1_UNK21, 0x00200000, ("21")), - (SPELL_ATTR1_REQ_COMBO_POINTS2, 0x00400000, ("22 Req combo points on target")), - (SPELL_ATTR1_UNK23, 0x00800000, ("23")), - (SPELL_ATTR1_IS_FISHING, 0x01000000, ("24 only fishing spells")), - (SPELL_ATTR1_UNK25, 0x02000000, ("25")), - (SPELL_ATTR1_UNK26, 0x04000000, ("26 works correctly with [target=focus] and [target=mouseover] macros?")), - (SPELL_ATTR1_UNK27, 0x08000000, ("27 melee spell?")), - (SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR, 0x10000000, ("28 client doesn't display these spells in aura bar")), - (SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME, 0x20000000, ("29 spell name is displayed in cast bar instead of 'channeling' text")), - (SPELL_ATTR1_ENABLE_AT_DODGE, 0x40000000, ("30 Overpower")), - (SPELL_ATTR1_UNK31, 0x80000000, ("31")) -)); - -SMART_ENUM((SpellAttr2, uint32), -( - (SPELL_ATTR2_CAN_TARGET_DEAD, 0x00000001, ("0 can target dead unit or corpse")), - (SPELL_ATTR2_UNK1, 0x00000002, ("1 vanish, shadowform, Ghost Wolf and other")), - (SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS, 0x00000004, ("2 26368 4.0.1 dbc change")), - (SPELL_ATTR2_UNK3, 0x00000008, ("3")), - (SPELL_ATTR2_DISPLAY_IN_STANCE_BAR, 0x00000010, ("4 client displays icon in stance bar when learned, even if not shapeshift")), - (SPELL_ATTR2_AUTOREPEAT_FLAG, 0x00000020, ("5")), - (SPELL_ATTR2_CANT_TARGET_TAPPED, 0x00000040, ("6 target must be tapped by caster")), - (SPELL_ATTR2_UNK7, 0x00000080, ("7")), - (SPELL_ATTR2_UNK8, 0x00000100, ("8 not set in 3.0.3")), - (SPELL_ATTR2_UNK9, 0x00000200, ("9")), - (SPELL_ATTR2_UNK10, 0x00000400, ("10 related to tame")), - (SPELL_ATTR2_HEALTH_FUNNEL, 0x00000800, ("11")), - (SPELL_ATTR2_UNK12, 0x00001000, ("12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe")), - (SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA, 0x00002000, ("13 Items enchanted by spells with this flag preserve the enchant to arenas")), - (SPELL_ATTR2_UNK14, 0x00004000, ("14")), - (SPELL_ATTR2_UNK15, 0x00008000, ("15 not set in 3.0.3")), - (SPELL_ATTR2_TAME_BEAST, 0x00010000, ("16")), - (SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS, 0x00020000, ("17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)")), - (SPELL_ATTR2_REQ_DEAD_PET, 0x00040000, ("18 Only Revive pet and Heart of the Pheonix")), - (SPELL_ATTR2_NOT_NEED_SHAPESHIFT, 0x00080000, ("19 does not necessarly need shapeshift")), - (SPELL_ATTR2_UNK20, 0x00100000, ("20")), - (SPELL_ATTR2_DAMAGE_REDUCED_SHIELD, 0x00200000, ("21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!")), - (SPELL_ATTR2_UNK22, 0x00400000, ("22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred")), - (SPELL_ATTR2_IS_ARCANE_CONCENTRATION, 0x00800000, ("23 Only mage Arcane Concentration have this flag")), - (SPELL_ATTR2_UNK24, 0x01000000, ("24")), - (SPELL_ATTR2_UNK25, 0x02000000, ("25")), - (SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE, 0x04000000, ("26 unaffected by school immunity")), - (SPELL_ATTR2_UNK27, 0x08000000, ("27")), - (SPELL_ATTR2_UNK28, 0x10000000, ("28")), - (SPELL_ATTR2_CANT_CRIT, 0x20000000, ("29 Spell can't crit")), - (SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC, 0x40000000, ("30 spell can trigger even if triggered")), - (SPELL_ATTR2_FOOD_BUFF, 0x80000000, ("31 Food or Drink Buff (like Well Fed)")) -)); - -SMART_ENUM((SpellAttr3, uint32), -( - (SPELL_ATTR3_UNK0, 0x00000001, ("0")), - (SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK, 0x00000002, ("1 Ignores subclass mask check when checking proc")), - (SPELL_ATTR3_UNK2, 0x00000004, ("2")), - (SPELL_ATTR3_BLOCKABLE_SPELL, 0x00000008, ("3 Only dmg class melee in 3.1.3")), - (SPELL_ATTR3_IGNORE_RESURRECTION_TIMER, 0x00000010, ("4 you don't have to wait to be resurrected with these spells")), - (SPELL_ATTR3_UNK5, 0x00000020, ("5")), - (SPELL_ATTR3_UNK6, 0x00000040, ("6")), - (SPELL_ATTR3_STACK_FOR_DIFF_CASTERS, 0x00000080, ("7 separate stack for every caster")), - (SPELL_ATTR3_ONLY_TARGET_PLAYERS, 0x00000100, ("8 can only target players")), - (SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2, 0x00000200, ("9 triggered from effect?")), - (SPELL_ATTR3_MAIN_HAND, 0x00000400, ("10 Main hand weapon required")), - (SPELL_ATTR3_BATTLEGROUND, 0x00000800, ("11 Can only be cast in battleground")), - (SPELL_ATTR3_ONLY_TARGET_GHOSTS, 0x00001000, ("12")), - (SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR, 0x00002000, ("13 Clientside attribute - will not display channeling bar")), - (SPELL_ATTR3_IS_HONORLESS_TARGET, 0x00004000, ("14 'Honorless Target' only this spells have this flag")), - (SPELL_ATTR3_UNK15, 0x00008000, ("15 Auto Shoot, Shoot, Throw, - this is autoshot flag")), - (SPELL_ATTR3_CANT_TRIGGER_PROC, 0x00010000, ("16 confirmed with many patchnotes")), - (SPELL_ATTR3_NO_INITIAL_AGGRO, 0x00020000, ("17 Soothe Animal, 39758, Mind Soothe")), - (SPELL_ATTR3_IGNORE_HIT_RESULT, 0x00040000, ("18 Spell should always hit its target")), - (SPELL_ATTR3_DISABLE_PROC, 0x00080000, ("19 during aura proc no spells can trigger (20178, 20375)")), - (SPELL_ATTR3_DEATH_PERSISTENT, 0x00100000, ("20 Death persistent spells")), - (SPELL_ATTR3_UNK21, 0x00200000, ("21 unused")), - (SPELL_ATTR3_REQ_WAND, 0x00400000, ("22 Req wand")), - (SPELL_ATTR3_UNK23, 0x00800000, ("23")), - (SPELL_ATTR3_REQ_OFFHAND, 0x01000000, ("24 Req offhand weapon")), - (SPELL_ATTR3_TREAT_AS_PERIODIC, 0x02000000, ("25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick")), - (SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED, 0x04000000, ("26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)")), - (SPELL_ATTR3_DRAIN_SOUL, 0x08000000, ("27 only drain soul has this flag")), - (SPELL_ATTR3_UNK28, 0x10000000, ("28")), - (SPELL_ATTR3_NO_DONE_BONUS, 0x20000000, ("29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells")), - (SPELL_ATTR3_DONT_DISPLAY_RANGE, 0x40000000, ("30 client doesn't display range in tooltip for those spells")), - (SPELL_ATTR3_UNK31, 0x80000000, ("31")) -)); - -SMART_ENUM((SpellAttr4, uint32), -( - (SPELL_ATTR4_IGNORE_RESISTANCES, 0x00000001, ("0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)")), - (SPELL_ATTR4_PROC_ONLY_ON_CASTER, 0x00000002, ("1 proc only on effects with TARGET_UNIT_CASTER?")), - (SPELL_ATTR4_FADES_WHILE_LOGGED_OUT, 0x00000004, ("2 duration is removed from aura while player is logged out")), - (SPELL_ATTR4_UNK3, 0x00000008, ("3")), - (SPELL_ATTR4_UNK4, 0x00000010, ("4 This will no longer cause guards to attack on use??")), - (SPELL_ATTR4_UNK5, 0x00000020, ("5")), - (SPELL_ATTR4_NOT_STEALABLE, 0x00000040, ("6 although such auras might be dispellable, they cannot be stolen")), - (SPELL_ATTR4_CAN_CAST_WHILE_CASTING, 0x00000080, ("7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)")), - (SPELL_ATTR4_FIXED_DAMAGE, 0x00000100, ("8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target.")), - (SPELL_ATTR4_TRIGGER_ACTIVATE, 0x00000200, ("9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)")), - (SPELL_ATTR4_SPELL_VS_EXTEND_COST, 0x00000400, ("10 Rogue Shiv have this flag")), - (SPELL_ATTR4_UNK11, 0x00000800, ("11")), - (SPELL_ATTR4_UNK12, 0x00001000, ("12")), - (SPELL_ATTR4_UNK13, 0x00002000, ("13")), - (SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS, 0x00004000, ("14 doesn't break auras by damage from these spells")), - (SPELL_ATTR4_UNK15, 0x00008000, ("15")), - (SPELL_ATTR4_NOT_USABLE_IN_ARENA, 0x00010000, ("16")), - (SPELL_ATTR4_USABLE_IN_ARENA, 0x00020000, ("17")), - (SPELL_ATTR4_AREA_TARGET_CHAIN, 0x00040000, ("18 (NYI)hits area targets one after another instead of all at once")), - (SPELL_ATTR4_UNK19, 0x00080000, ("19 proc dalayed, after damage or don't proc on absorb?")), - (SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER, 0x00100000, ("20 supersedes message 'More powerful spell applied' for self casts.")), - (SPELL_ATTR4_UNK21, 0x00200000, ("21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track")), - (SPELL_ATTR4_UNK22, 0x00400000, ("22 Seal of Command (42058, 57770) and Gymer's Smash 55426")), - (SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS, 0x00800000, ("23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)")), - (SPELL_ATTR4_UNK24, 0x01000000, ("24 some shoot spell")), - (SPELL_ATTR4_IS_PET_SCALING, 0x02000000, ("25 pet scaling auras")), - (SPELL_ATTR4_CAST_ONLY_IN_OUTLAND, 0x04000000, ("26 Can only be used in Outland.")), - (SPELL_ATTR4_INHERIT_CRIT_FROM_AURA, 0x08000000, ("27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell")), - (SPELL_ATTR4_UNK28, 0x10000000, ("28 Aimed Shot")), - (SPELL_ATTR4_UNK29, 0x20000000, ("29")), - (SPELL_ATTR4_UNK30, 0x40000000, ("30")), - (SPELL_ATTR4_UNK31, 0x80000000, ("31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)")) -)); - -SMART_ENUM((SpellAttr5, uint32), -( - (SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING, 0x00000001, ("0 available casting channel spell when moving")), - (SPELL_ATTR5_NO_REAGENT_WHILE_PREP, 0x00000002, ("1 not need reagents if UNIT_FLAG_PREPARATION")), - (SPELL_ATTR5_REMOVE_ON_ARENA_ENTER, 0x00000004, ("2 remove this aura on arena enter")), - (SPELL_ATTR5_USABLE_WHILE_STUNNED, 0x00000008, ("3 usable while stunned")), - (SPELL_ATTR5_UNK4, 0x00000010, ("4")), - (SPELL_ATTR5_SINGLE_TARGET_SPELL, 0x00000020, ("5 Only one target can be apply at a time")), - (SPELL_ATTR5_UNK6, 0x00000040, ("6")), - (SPELL_ATTR5_UNK7, 0x00000080, ("7")), - (SPELL_ATTR5_UNK8, 0x00000100, ("8")), - (SPELL_ATTR5_START_PERIODIC_AT_APPLY, 0x00000200, ("9 begin periodic tick at aura apply")), - (SPELL_ATTR5_HIDE_DURATION, 0x00000400, ("10 do not send duration to client")), - (SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET, 0x00000800, ("11 (NYI) uses target's target as target if original target not valid (intervene for example)")), - (SPELL_ATTR5_UNK12, 0x00001000, ("12 Cleave related?")), - (SPELL_ATTR5_HASTE_AFFECT_DURATION, 0x00002000, ("13 haste effects decrease duration of this")), - (SPELL_ATTR5_UNK14, 0x00004000, ("14")), - (SPELL_ATTR5_UNK15, 0x00008000, ("15 Inflits on multiple targets?")), - (SPELL_ATTR5_UNK16, 0x00010000, ("16")), - (SPELL_ATTR5_USABLE_WHILE_FEARED, 0x00020000, ("17 usable while feared")), - (SPELL_ATTR5_USABLE_WHILE_CONFUSED, 0x00040000, ("18 usable while confused")), - (SPELL_ATTR5_DONT_TURN_DURING_CAST, 0x00080000, ("19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)")), - (SPELL_ATTR5_UNK20, 0x00100000, ("20")), - (SPELL_ATTR5_UNK21, 0x00200000, ("21")), - (SPELL_ATTR5_UNK22, 0x00400000, ("22")), - (SPELL_ATTR5_UNK23, 0x00800000, ("23")), - (SPELL_ATTR5_UNK24, 0x01000000, ("24")), - (SPELL_ATTR5_UNK25, 0x02000000, ("25")), - (SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK, 0x04000000, ("26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley")), - (SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST, 0x08000000, ("27 Auras with this attribute are not visible on units that are the caster")), - (SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST, 0x10000000, ("28 Auras with this attribute are not visible on units that are not the caster")), - (SPELL_ATTR5_UNK29, 0x20000000, ("29")), - (SPELL_ATTR5_UNK30, 0x40000000, ("30")), - (SPELL_ATTR5_UNK31, 0x80000000, ("31 Forces all nearby enemies to focus attacks caster")) -)); - -SMART_ENUM((SpellAttr6, uint32), -( - (SPELL_ATTR6_DONT_DISPLAY_COOLDOWN, 0x00000001, ("0 client doesn't display cooldown in tooltip for these spells")), - (SPELL_ATTR6_ONLY_IN_ARENA, 0x00000002, ("1 only usable in arena")), - (SPELL_ATTR6_IGNORE_CASTER_AURAS, 0x00000004, ("2")), - (SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG, 0x00000008, ("3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist")), - (SPELL_ATTR6_UNK4, 0x00000010, ("4")), - (SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES, 0x00000020, ("5 dont consume proc charges")), - (SPELL_ATTR6_USE_SPELL_CAST_EVENT, 0x00000040, ("6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)")), - (SPELL_ATTR6_UNK7, 0x00000080, ("7")), - (SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED, 0x00000100, ("8")), - (SPELL_ATTR6_UNK9, 0x00000200, ("9")), - (SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS, 0x00000400, ("10 NYI!")), - (SPELL_ATTR6_NOT_IN_RAID_INSTANCE, 0x00000800, ("11 not usable in raid instance")), - (SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE, 0x00001000, ("12 castable while caster is on vehicle")), - (SPELL_ATTR6_CAN_TARGET_INVISIBLE, 0x00002000, ("13 ignore visibility requirement for spell target (phases, invisibility, etc.)")), - (SPELL_ATTR6_UNK14, 0x00004000, ("14")), - (SPELL_ATTR6_UNK15, 0x00008000, ("15 only 54368, 67892")), - (SPELL_ATTR6_UNK16, 0x00010000, ("16")), - (SPELL_ATTR6_UNK17, 0x00020000, ("17 Mount spell")), - (SPELL_ATTR6_CAST_BY_CHARMER, 0x00040000, ("18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster")), - (SPELL_ATTR6_UNK19, 0x00080000, ("19 only 47488, 50782")), - (SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER, 0x00100000, ("20 Auras with this attribute are only visible to their caster (or pet's owner)")), - (SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS, 0x00200000, ("21 it's only client-side attribute")), - (SPELL_ATTR6_UNK22, 0x00400000, ("22 only 72054")), - (SPELL_ATTR6_UNK23, 0x00800000, ("23")), - (SPELL_ATTR6_CAN_TARGET_UNTARGETABLE, 0x01000000, ("24")), - (SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT, 0x02000000, ("25 Exorcism, Flash of Light")), - (SPELL_ATTR6_UNK26, 0x04000000, ("26 related to player castable positive buff")), - (SPELL_ATTR6_LIMIT_PCT_HEALING_MODS, 0x08000000, ("27 some custom rules - complicated")), - (SPELL_ATTR6_UNK28, 0x10000000, ("28 Death Grip")), - (SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS, 0x20000000, ("29 ignores done percent damage mods? some custom rules - complicated")), - (SPELL_ATTR6_UNK30, 0x40000000, ("30")), - (SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS, 0x80000000, ("31 Spells with this attribute skip applying modifiers to category cooldowns")) -)); - -SMART_ENUM((SpellAttr7, uint32), -( - (SPELL_ATTR7_UNK0, 0x00000001, ("0 Shaman's new spells (Call of the ...), Feign Death.")), - (SPELL_ATTR7_IGNORE_DURATION_MODS, 0x00000002, ("1 Duration is not affected by duration modifiers")), - (SPELL_ATTR7_REACTIVATE_AT_RESURRECT, 0x00000004, ("2 Paladin's auras and 65607 only.")), - (SPELL_ATTR7_IS_CHEAT_SPELL, 0x00000008, ("3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS")), - (SPELL_ATTR7_UNK4, 0x00000010, ("4 Only 47883 (Soulstone Resurrection) and test spell.")), - (SPELL_ATTR7_SUMMON_PLAYER_TOTEM, 0x00000020, ("5 Only Shaman player totems.")), - (SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE, 0x00000040, ("6 Does not cause spell pushback on damage")), - (SPELL_ATTR7_UNK7, 0x00000080, ("7 66218 (Launch) spell.")), - (SPELL_ATTR7_HORDE_ONLY, 0x00000100, ("8 Teleports, mounts and other spells.")), - (SPELL_ATTR7_ALLIANCE_ONLY, 0x00000200, ("9 Teleports, mounts and other spells.")), - (SPELL_ATTR7_DISPEL_CHARGES, 0x00000400, ("10 Dispel and Spellsteal individual charges instead of whole aura.")), - (SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER, 0x00000800, ("11 Only non-player casts interrupt, though Feral Charge - Bear has it.")), - (SPELL_ATTR7_UNK12, 0x00001000, ("12 Not set in 3.2.2a.")), - (SPELL_ATTR7_UNK13, 0x00002000, ("13 Not set in 3.2.2a.")), - (SPELL_ATTR7_UNK14, 0x00004000, ("14 Only 52150 (Raise Dead - Pet) spell.")), - (SPELL_ATTR7_UNK15, 0x00008000, ("15 Exorcism. Usable on players? 100% crit chance on undead and demons?")), - (SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER, 0x00010000, ("16 These spells can replenish a powertype, which is not the current powertype.")), - (SPELL_ATTR7_UNK17, 0x00020000, ("17 Only 27965 (Suicide) spell.")), - (SPELL_ATTR7_HAS_CHARGE_EFFECT, 0x00040000, ("18 Only spells that have Charge among effects.")), - (SPELL_ATTR7_ZONE_TELEPORT, 0x00080000, ("19 Teleports to specific zones.")), - (SPELL_ATTR7_UNK20, 0x00100000, ("20 Blink, Divine Shield, Ice Block")), - (SPELL_ATTR7_UNK21, 0x00200000, ("21 Not set")), - (SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING, 0x00400000, ("22 Loaned Gryphon, Loaned Wind Rider")), - (SPELL_ATTR7_UNK23, 0x00800000, ("23 Motivate, Mutilate, Shattering Throw")), - (SPELL_ATTR7_UNK24, 0x01000000, ("24 Motivate, Mutilate, Perform Speech, Shattering Throw")), - (SPELL_ATTR7_UNK25, 0x02000000, ("25")), - (SPELL_ATTR7_UNK26, 0x04000000, ("26")), - (SPELL_ATTR7_UNK27, 0x08000000, ("27 Not set")), - (SPELL_ATTR7_CONSOLIDATED_RAID_BUFF, 0x10000000, ("28 May be collapsed in raid buff frame (clientside attribute)")), - (SPELL_ATTR7_UNK29, 0x20000000, ("29 only 69028, 71237")), - (SPELL_ATTR7_UNK30, 0x40000000, ("30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending")), - (SPELL_ATTR7_CLIENT_INDICATOR, 0x80000000, ("")) -)); +// EnumUtils: DESCRIBE THIS +enum SpellAttr0 +{ + SPELL_ATTR0_UNK0 = 0x00000001, // 0 + SPELL_ATTR0_REQ_AMMO = 0x00000002, // 1 on next ranged + SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // 2 + SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // 3 not set in 3.0.3 + SPELL_ATTR0_ABILITY = 0x00000010, // 4 client puts 'ability' instead of 'spell' in game strings for these spells + SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells (recipes), will be added by client to a sublist of profession spell + SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell + SPELL_ATTR0_HIDDEN_CLIENTSIDE = 0x00000080, // 7 Spells with this attribute are not visible in spellbook or aura bar + SPELL_ATTR0_HIDE_IN_COMBAT_LOG = 0x00000100, // 8 This attribite controls whether spell appears in combat logs + SPELL_ATTR0_TARGET_MAINHAND_ITEM = 0x00000200, // 9 Client automatically selects item from mainhand slot as a cast target + SPELL_ATTR0_ON_NEXT_SWING_2 = 0x00000400, // 10 + SPELL_ATTR0_UNK11 = 0x00000800, // 11 + SPELL_ATTR0_DAYTIME_ONLY = 0x00001000, // 12 only useable at daytime, not set in 2.4.2 + SPELL_ATTR0_NIGHT_ONLY = 0x00002000, // 13 only useable at night, not set in 2.4.2 + SPELL_ATTR0_INDOORS_ONLY = 0x00004000, // 14 only useable indoors, not set in 2.4.2 + SPELL_ATTR0_OUTDOORS_ONLY = 0x00008000, // 15 Only useable outdoors. + SPELL_ATTR0_NOT_SHAPESHIFT = 0x00010000, // 16 Not while shapeshifted + SPELL_ATTR0_ONLY_STEALTHED = 0x00020000, // 17 Must be in stealth + SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE = 0x00040000, // 18 client won't hide unit weapons in sheath on cast/channel + SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION = 0x00080000, // 19 spelldamage depends on caster level + SPELL_ATTR0_STOP_ATTACK_TARGET = 0x00100000, // 20 Stop attack after use this spell (and not begin attack if use) + SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000, // 21 Cannot be dodged/parried/blocked + SPELL_ATTR0_CAST_TRACK_TARGET = 0x00400000, // 22 Client automatically forces player to face target when casting + SPELL_ATTR0_CASTABLE_WHILE_DEAD = 0x00800000, // 23 castable while dead? + SPELL_ATTR0_CASTABLE_WHILE_MOUNTED = 0x01000000, // 24 castable while mounted + SPELL_ATTR0_DISABLED_WHILE_ACTIVE = 0x02000000, // 25 Activate and start cooldown after aura fade or remove summoned creature or go + SPELL_ATTR0_NEGATIVE_1 = 0x04000000, // 26 Many negative spells have this attr + SPELL_ATTR0_CASTABLE_WHILE_SITTING = 0x08000000, // 27 castable while sitting + SPELL_ATTR0_CANT_USED_IN_COMBAT = 0x10000000, // 28 Cannot be used in combat + SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY = 0x20000000, // 29 unaffected by invulnerability (hmm possible not...) + SPELL_ATTR0_HEARTBEAT_RESIST_CHECK = 0x40000000, // 30 random chance the effect will end TODO: implement core support + SPELL_ATTR0_CANT_CANCEL = 0x80000000 // 31 positive aura can't be canceled +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr1 +{ + SPELL_ATTR1_DISMISS_PET = 0x00000001, // 0 for spells without this flag client doesn't allow to summon pet if caster has a pet + SPELL_ATTR1_DRAIN_ALL_POWER = 0x00000002, // 1 use all power (Only paladin Lay of Hands and Bunyanize) + SPELL_ATTR1_CHANNELED_1 = 0x00000004, // 2 clientside checked? cancelable? + SPELL_ATTR1_CANT_BE_REDIRECTED = 0x00000008, // 3 + SPELL_ATTR1_UNK4 = 0x00000010, // 4 stealth and whirlwind + SPELL_ATTR1_NOT_BREAK_STEALTH = 0x00000020, // 5 Not break stealth + SPELL_ATTR1_CHANNELED_2 = 0x00000040, // 6 + SPELL_ATTR1_CANT_BE_REFLECTED = 0x00000080, // 7 + SPELL_ATTR1_CANT_TARGET_IN_COMBAT = 0x00000100, // 8 can target only out of combat units + SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // 9 player starts melee combat after this spell is cast + SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO) + SPELL_ATTR1_UNK11 = 0x00000800, // 11 aura + SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // 12 Pickpocket + SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss + SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling + SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity + SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000, // 16 on immuniy + SPELL_ATTR1_UNAUTOCASTABLE_BY_PET = 0x00020000, // 17 + SPELL_ATTR1_UNK18 = 0x00040000, // 18 stun, polymorph, daze, hex + SPELL_ATTR1_CANT_TARGET_SELF = 0x00080000, // 19 + SPELL_ATTR1_REQ_COMBO_POINTS1 = 0x00100000, // 20 Req combo points on target + SPELL_ATTR1_UNK21 = 0x00200000, // 21 + SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // 22 Req combo points on target + SPELL_ATTR1_UNK23 = 0x00800000, // 23 + SPELL_ATTR1_IS_FISHING = 0x01000000, // 24 only fishing spells + SPELL_ATTR1_UNK25 = 0x02000000, // 25 + SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros? + SPELL_ATTR1_UNK27 = 0x08000000, // 27 melee spell? + SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR = 0x10000000, // 28 client doesn't display these spells in aura bar + SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME = 0x20000000, // 29 spell name is displayed in cast bar instead of 'channeling' text + SPELL_ATTR1_ENABLE_AT_DODGE = 0x40000000, // 30 Overpower + SPELL_ATTR1_UNK31 = 0x80000000 // 31 +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr2 +{ + SPELL_ATTR2_CAN_TARGET_DEAD = 0x00000001, // 0 can target dead unit or corpse + SPELL_ATTR2_UNK1 = 0x00000002, // 1 vanish, shadowform, Ghost Wolf and other + SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS = 0x00000004, // 2 26368 4.0.1 dbc change + SPELL_ATTR2_UNK3 = 0x00000008, // 3 + SPELL_ATTR2_DISPLAY_IN_STANCE_BAR = 0x00000010, // 4 client displays icon in stance bar when learned, even if not shapeshift + SPELL_ATTR2_AUTOREPEAT_FLAG = 0x00000020, // 5 + SPELL_ATTR2_CANT_TARGET_TAPPED = 0x00000040, // 6 target must be tapped by caster + SPELL_ATTR2_UNK7 = 0x00000080, // 7 + SPELL_ATTR2_UNK8 = 0x00000100, // 8 not set in 3.0.3 + SPELL_ATTR2_UNK9 = 0x00000200, // 9 + SPELL_ATTR2_UNK10 = 0x00000400, // 10 related to tame + SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800, // 11 + SPELL_ATTR2_UNK12 = 0x00001000, // 12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe + SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000, // 13 Items enchanted by spells with this flag preserve the enchant to arenas + SPELL_ATTR2_UNK14 = 0x00004000, // 14 + SPELL_ATTR2_UNK15 = 0x00008000, // 15 not set in 3.0.3 + SPELL_ATTR2_TAME_BEAST = 0x00010000, // 16 + SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000, // 17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots) + SPELL_ATTR2_REQ_DEAD_PET = 0x00040000, // 18 Only Revive pet and Heart of the Pheonix + SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000, // 19 does not necessarly need shapeshift + SPELL_ATTR2_UNK20 = 0x00100000, // 20 + SPELL_ATTR2_DAMAGE_REDUCED_SHIELD = 0x00200000, // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure! + SPELL_ATTR2_UNK22 = 0x00400000, // 22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred + SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000, // 23 Only mage Arcane Concentration have this flag + SPELL_ATTR2_UNK24 = 0x01000000, // 24 + SPELL_ATTR2_UNK25 = 0x02000000, // 25 + SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE = 0x04000000, // 26 unaffected by school immunity + SPELL_ATTR2_UNK27 = 0x08000000, // 27 + SPELL_ATTR2_UNK28 = 0x10000000, // 28 + SPELL_ATTR2_CANT_CRIT = 0x20000000, // 29 Spell can't crit + SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC = 0x40000000, // 30 spell can trigger even if triggered + SPELL_ATTR2_FOOD_BUFF = 0x80000000 // 31 Food or Drink Buff (like Well Fed) +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr3 +{ + SPELL_ATTR3_UNK0 = 0x00000001, // 0 + SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK = 0x00000002, // 1 Ignores subclass mask check when checking proc + SPELL_ATTR3_UNK2 = 0x00000004, // 2 + SPELL_ATTR3_BLOCKABLE_SPELL = 0x00000008, // 3 Only dmg class melee in 3.1.3 + SPELL_ATTR3_IGNORE_RESURRECTION_TIMER = 0x00000010, // 4 you don't have to wait to be resurrected with these spells + SPELL_ATTR3_UNK5 = 0x00000020, // 5 + SPELL_ATTR3_UNK6 = 0x00000040, // 6 + SPELL_ATTR3_STACK_FOR_DIFF_CASTERS = 0x00000080, // 7 separate stack for every caster + SPELL_ATTR3_ONLY_TARGET_PLAYERS = 0x00000100, // 8 can only target players + SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 = 0x00000200, // 9 triggered from effect? + SPELL_ATTR3_MAIN_HAND = 0x00000400, // 10 Main hand weapon required + SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can only be cast in battleground + SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12 + SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR = 0x00002000, // 13 Clientside attribute - will not display channeling bar + SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag + SPELL_ATTR3_UNK15 = 0x00008000, // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag + SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // 16 confirmed with many patchnotes + SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000, // 17 Soothe Animal, 39758, Mind Soothe + SPELL_ATTR3_IGNORE_HIT_RESULT = 0x00040000, // 18 Spell should always hit its target + SPELL_ATTR3_DISABLE_PROC = 0x00080000, // 19 during aura proc no spells can trigger (20178, 20375) + SPELL_ATTR3_DEATH_PERSISTENT = 0x00100000, // 20 Death persistent spells + SPELL_ATTR3_UNK21 = 0x00200000, // 21 unused + SPELL_ATTR3_REQ_WAND = 0x00400000, // 22 Req wand + SPELL_ATTR3_UNK23 = 0x00800000, // 23 + SPELL_ATTR3_REQ_OFFHAND = 0x01000000, // 24 Req offhand weapon + SPELL_ATTR3_TREAT_AS_PERIODIC = 0x02000000, // 25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick + SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED = 0x04000000, // 26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999) + SPELL_ATTR3_DRAIN_SOUL = 0x08000000, // 27 only drain soul has this flag + SPELL_ATTR3_UNK28 = 0x10000000, // 28 + SPELL_ATTR3_NO_DONE_BONUS = 0x20000000, // 29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells + SPELL_ATTR3_DONT_DISPLAY_RANGE = 0x40000000, // 30 client doesn't display range in tooltip for those spells + SPELL_ATTR3_UNK31 = 0x80000000 // 31 +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr4 +{ + SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // 0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted) + SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // 1 proc only on effects with TARGET_UNIT_CASTER? + SPELL_ATTR4_FADES_WHILE_LOGGED_OUT = 0x00000004, // 2 duration is removed from aura while player is logged out + SPELL_ATTR4_UNK3 = 0x00000008, // 3 + SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use?? + SPELL_ATTR4_UNK5 = 0x00000020, // 5 + SPELL_ATTR4_NOT_STEALABLE = 0x00000040, // 6 although such auras might be dispellable, they cannot be stolen + SPELL_ATTR4_CAN_CAST_WHILE_CASTING = 0x00000080, // 7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &) + SPELL_ATTR4_FIXED_DAMAGE = 0x00000100, // 8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target. + SPELL_ATTR4_TRIGGER_ACTIVATE = 0x00000200, // 9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other) + SPELL_ATTR4_SPELL_VS_EXTEND_COST = 0x00000400, // 10 Rogue Shiv have this flag + SPELL_ATTR4_UNK11 = 0x00000800, // 11 + SPELL_ATTR4_UNK12 = 0x00001000, // 12 + SPELL_ATTR4_UNK13 = 0x00002000, // 13 + SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS = 0x00004000, // 14 doesn't break auras by damage from these spells + SPELL_ATTR4_UNK15 = 0x00008000, // 15 + SPELL_ATTR4_NOT_USABLE_IN_ARENA = 0x00010000, // 16 + SPELL_ATTR4_USABLE_IN_ARENA = 0x00020000, // 17 + SPELL_ATTR4_AREA_TARGET_CHAIN = 0x00040000, // 18 (NYI)hits area targets one after another instead of all at once + SPELL_ATTR4_UNK19 = 0x00080000, // 19 proc dalayed, after damage or don't proc on absorb? + SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // 20 supersedes message "More powerful spell applied" for self casts. + SPELL_ATTR4_UNK21 = 0x00200000, // 21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track + SPELL_ATTR4_UNK22 = 0x00400000, // 22 Seal of Command (42058, 57770) and Gymer's Smash 55426 + SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS = 0x00800000, // 23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET) + SPELL_ATTR4_UNK24 = 0x01000000, // 24 some shoot spell + SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // 25 pet scaling auras + SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // 26 Can only be used in Outland. + SPELL_ATTR4_INHERIT_CRIT_FROM_AURA = 0x08000000, // 27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell + SPELL_ATTR4_UNK28 = 0x10000000, // 28 Aimed Shot + SPELL_ATTR4_UNK29 = 0x20000000, // 29 + SPELL_ATTR4_UNK30 = 0x40000000, // 30 + SPELL_ATTR4_UNK31 = 0x80000000 // 31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488) +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr5 +{ + SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING = 0x00000001, // 0 available casting channel spell when moving + SPELL_ATTR5_NO_REAGENT_WHILE_PREP = 0x00000002, // 1 not need reagents if UNIT_FLAG_PREPARATION + SPELL_ATTR5_REMOVE_ON_ARENA_ENTER = 0x00000004, // 2 remove this aura on arena enter + SPELL_ATTR5_USABLE_WHILE_STUNNED = 0x00000008, // 3 usable while stunned + SPELL_ATTR5_UNK4 = 0x00000010, // 4 + SPELL_ATTR5_SINGLE_TARGET_SPELL = 0x00000020, // 5 Only one target can be apply at a time + SPELL_ATTR5_UNK6 = 0x00000040, // 6 + SPELL_ATTR5_UNK7 = 0x00000080, // 7 + SPELL_ATTR5_UNK8 = 0x00000100, // 8 + SPELL_ATTR5_START_PERIODIC_AT_APPLY = 0x00000200, // 9 begin periodic tick at aura apply + SPELL_ATTR5_HIDE_DURATION = 0x00000400, // 10 do not send duration to client + SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET = 0x00000800, // 11 (NYI) uses target's target as target if original target not valid (intervene for example) + SPELL_ATTR5_UNK12 = 0x00001000, // 12 Cleave related? + SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000, // 13 haste effects decrease duration of this + SPELL_ATTR5_UNK14 = 0x00004000, // 14 + SPELL_ATTR5_UNK15 = 0x00008000, // 15 Inflits on multiple targets? + SPELL_ATTR5_UNK16 = 0x00010000, // 16 + SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000, // 17 usable while feared + SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000, // 18 usable while confused + SPELL_ATTR5_DONT_TURN_DURING_CAST = 0x00080000, // 19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET) + SPELL_ATTR5_UNK20 = 0x00100000, // 20 + SPELL_ATTR5_UNK21 = 0x00200000, // 21 + SPELL_ATTR5_UNK22 = 0x00400000, // 22 + SPELL_ATTR5_UNK23 = 0x00800000, // 23 + SPELL_ATTR5_UNK24 = 0x01000000, // 24 + SPELL_ATTR5_UNK25 = 0x02000000, // 25 + SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK = 0x04000000, // 26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley + SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST = 0x08000000, // 27 Auras with this attribute are not visible on units that are the caster + SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST = 0x10000000, // 28 Auras with this attribute are not visible on units that are not the caster + SPELL_ATTR5_UNK29 = 0x20000000, // 29 + SPELL_ATTR5_UNK30 = 0x40000000, // 30 + SPELL_ATTR5_UNK31 = 0x80000000 // 31 Forces all nearby enemies to focus attacks caster +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr6 +{ + SPELL_ATTR6_DONT_DISPLAY_COOLDOWN = 0x00000001, // 0 client doesn't display cooldown in tooltip for these spells + SPELL_ATTR6_ONLY_IN_ARENA = 0x00000002, // 1 only usable in arena + SPELL_ATTR6_IGNORE_CASTER_AURAS = 0x00000004, // 2 + SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG = 0x00000008, // 3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist + SPELL_ATTR6_UNK4 = 0x00000010, // 4 + SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES = 0x00000020, // 5 dont consume proc charges + SPELL_ATTR6_USE_SPELL_CAST_EVENT = 0x00000040, // 6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute) + SPELL_ATTR6_UNK7 = 0x00000080, // 7 + SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED = 0x00000100, // 8 + SPELL_ATTR6_UNK9 = 0x00000200, // 9 + SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS = 0x00000400, // 10 NYI! + SPELL_ATTR6_NOT_IN_RAID_INSTANCE = 0x00000800, // 11 not usable in raid instance + SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE = 0x00001000, // 12 castable while caster is on vehicle + SPELL_ATTR6_CAN_TARGET_INVISIBLE = 0x00002000, // 13 ignore visibility requirement for spell target (phases, invisibility, etc.) + SPELL_ATTR6_UNK14 = 0x00004000, // 14 + SPELL_ATTR6_UNK15 = 0x00008000, // 15 only 54368, 67892 + SPELL_ATTR6_UNK16 = 0x00010000, // 16 + SPELL_ATTR6_UNK17 = 0x00020000, // 17 Mount spell + SPELL_ATTR6_CAST_BY_CHARMER = 0x00040000, // 18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster + SPELL_ATTR6_UNK19 = 0x00080000, // 19 only 47488, 50782 + SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER = 0x00100000, // 20 Auras with this attribute are only visible to their caster (or pet's owner) + SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS = 0x00200000, // 21 it's only client-side attribute + SPELL_ATTR6_UNK22 = 0x00400000, // 22 only 72054 + SPELL_ATTR6_UNK23 = 0x00800000, // 23 + SPELL_ATTR6_CAN_TARGET_UNTARGETABLE = 0x01000000, // 24 + SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT = 0x02000000, // 25 Exorcism, Flash of Light + SPELL_ATTR6_UNK26 = 0x04000000, // 26 related to player castable positive buff + SPELL_ATTR6_LIMIT_PCT_HEALING_MODS = 0x08000000, // 27 some custom rules - complicated + SPELL_ATTR6_UNK28 = 0x10000000, // 28 Death Grip + SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS = 0x20000000, // 29 ignores done percent damage mods? some custom rules - complicated + SPELL_ATTR6_UNK30 = 0x40000000, // 30 + SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS = 0x80000000 // 31 Spells with this attribute skip applying modifiers to category cooldowns +}; + +// EnumUtils: DESCRIBE THIS +enum SpellAttr7 +{ + SPELL_ATTR7_UNK0 = 0x00000001, // 0 Shaman's new spells (Call of the ...), Feign Death. + SPELL_ATTR7_IGNORE_DURATION_MODS = 0x00000002, // 1 Duration is not affected by duration modifiers + SPELL_ATTR7_REACTIVATE_AT_RESURRECT = 0x00000004, // 2 Paladin's auras and 65607 only. + SPELL_ATTR7_IS_CHEAT_SPELL = 0x00000008, // 3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS + SPELL_ATTR7_UNK4 = 0x00000010, // 4 Only 47883 (Soulstone Resurrection) and test spell. + SPELL_ATTR7_SUMMON_PLAYER_TOTEM = 0x00000020, // 5 Only Shaman player totems. + SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE = 0x00000040, // 6 Does not cause spell pushback on damage + SPELL_ATTR7_UNK7 = 0x00000080, // 7 66218 (Launch) spell. + SPELL_ATTR7_HORDE_ONLY = 0x00000100, // 8 Teleports, mounts and other spells. + SPELL_ATTR7_ALLIANCE_ONLY = 0x00000200, // 9 Teleports, mounts and other spells. + SPELL_ATTR7_DISPEL_CHARGES = 0x00000400, // 10 Dispel and Spellsteal individual charges instead of whole aura. + SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER = 0x00000800, // 11 Only non-player casts interrupt, though Feral Charge - Bear has it. + SPELL_ATTR7_UNK12 = 0x00001000, // 12 Not set in 3.2.2a. + SPELL_ATTR7_UNK13 = 0x00002000, // 13 Not set in 3.2.2a. + SPELL_ATTR7_UNK14 = 0x00004000, // 14 Only 52150 (Raise Dead - Pet) spell. + SPELL_ATTR7_UNK15 = 0x00008000, // 15 Exorcism. Usable on players? 100% crit chance on undead and demons? + SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER = 0x00010000, // 16 These spells can replenish a powertype, which is not the current powertype. + SPELL_ATTR7_UNK17 = 0x00020000, // 17 Only 27965 (Suicide) spell. + SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // 18 Only spells that have Charge among effects. + SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // 19 Teleports to specific zones. + SPELL_ATTR7_UNK20 = 0x00100000, // 20 Blink, Divine Shield, Ice Block + SPELL_ATTR7_UNK21 = 0x00200000, // 21 Not set + SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING = 0x00400000, // 22 Loaned Gryphon, Loaned Wind Rider + SPELL_ATTR7_UNK23 = 0x00800000, // 23 Motivate, Mutilate, Shattering Throw + SPELL_ATTR7_UNK24 = 0x01000000, // 24 Motivate, Mutilate, Perform Speech, Shattering Throw + SPELL_ATTR7_UNK25 = 0x02000000, // 25 + SPELL_ATTR7_UNK26 = 0x04000000, // 26 + SPELL_ATTR7_UNK27 = 0x08000000, // 27 Not set + SPELL_ATTR7_CONSOLIDATED_RAID_BUFF = 0x10000000, // 28 May be collapsed in raid buff frame (clientside attribute) + SPELL_ATTR7_UNK29 = 0x20000000, // 29 only 69028, 71237 + SPELL_ATTR7_UNK30 = 0x40000000, // 30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending + SPELL_ATTR7_CLIENT_INDICATOR = 0x80000000 +}; #define MIN_TALENT_SPEC 0 #define MAX_TALENT_SPEC 1 @@ -1312,6 +1319,7 @@ enum AuraStateType (1<<(AURA_STATE_CONFLAGRATE-1))|(1<<(AURA_STATE_DEADLY_POISON-1))) // Spell mechanics +// EnumUtils: DESCRIBE THIS enum Mechanics : uint32 { MECHANIC_NONE = 0, @@ -1346,7 +1354,7 @@ enum Mechanics : uint32 MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block MECHANIC_SAPPED = 30, MECHANIC_ENRAGED = 31, - MAX_MECHANIC = 32 + MAX_MECHANIC = 32 // SKIP }; // Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967ca6) @@ -1532,20 +1540,21 @@ enum SpellHitType SPELL_HIT_TYPE_ATTACK_TABLE_DEBUG = 0x20 }; -SMART_ENUM(SpellDmgClass, -( - (SPELL_DAMAGE_CLASS_NONE, 0, ("None")), - (SPELL_DAMAGE_CLASS_MAGIC, 1, ("Magic")), - (SPELL_DAMAGE_CLASS_MELEE, 2, ("Melee")), - (SPELL_DAMAGE_CLASS_RANGED, 3, ("Ranged")) -)); -SMART_ENUM_BOUND(SpellDmgClass, MAX_SPELL_DAMAGE_CLASS); +// EnumUtils: DESCRIBE THIS +enum SpellDmgClass +{ + SPELL_DAMAGE_CLASS_NONE = 0, // TITLE None + SPELL_DAMAGE_CLASS_MAGIC = 1, // TITLE Magic + SPELL_DAMAGE_CLASS_MELEE = 2, // TITLE Melee + SPELL_DAMAGE_CLASS_RANGED = 3 // TITLE Ranged +}; +// EnumUtils: DESCRIBE THIS enum SpellPreventionType { - SPELL_PREVENTION_TYPE_NONE = 0, - SPELL_PREVENTION_TYPE_SILENCE = 1, - SPELL_PREVENTION_TYPE_PACIFY = 2 + SPELL_PREVENTION_TYPE_NONE = 0, // TITLE None + SPELL_PREVENTION_TYPE_SILENCE = 1, // TITLE Silence + SPELL_PREVENTION_TYPE_PACIFY = 2 // TITLE Pacify }; enum GameobjectTypes @@ -2832,7 +2841,7 @@ enum QuestSort QUEST_SORT_LOVE_IS_IN_THE_AIR = 376 }; -inline uint8 ClassByQuestSort(int32 QuestSort) +constexpr uint8 ClassByQuestSort(int32 QuestSort) { switch (QuestSort) { @@ -3008,7 +3017,7 @@ enum SkillType #define MAX_SKILL_TYPE 789 -inline SkillType SkillByLockType(LockType locktype) +constexpr SkillType SkillByLockType(LockType locktype) { switch (locktype) { @@ -3022,7 +3031,7 @@ inline SkillType SkillByLockType(LockType locktype) return SKILL_NONE; } -inline uint32 SkillByQuestSort(int32 QuestSort) +constexpr uint32 SkillByQuestSort(int32 QuestSort) { switch (QuestSort) { @@ -3500,28 +3509,28 @@ enum MailResponseResult MAIL_ERR_ITEM_HAS_EXPIRED = 21 }; -SMART_ENUM(SpellFamilyNames, -( - (SPELLFAMILY_GENERIC, 0, ("Generic")), - (SPELLFAMILY_UNK1, 1, ("Unk1", "Unk1 (Events, Holidays...)")), +// EnumUtils: DESCRIBE THIS +enum SpellFamilyNames +{ + SPELLFAMILY_GENERIC = 0, // TITLE Generic + SPELLFAMILY_UNK1 = 1, // TITLE Unk1 (events, holidays, ...) // 2 - unused - (SPELLFAMILY_MAGE, 3, ("Mage")), - (SPELLFAMILY_WARRIOR, 4, ("Warrior")), - (SPELLFAMILY_WARLOCK, 5, ("Warlock")), - (SPELLFAMILY_PRIEST, 6, ("Priest")), - (SPELLFAMILY_DRUID, 7, ("Druid")), - (SPELLFAMILY_ROGUE, 8, ("Rogue")), - (SPELLFAMILY_HUNTER, 9, ("Hunter")), - (SPELLFAMILY_PALADIN, 10, ("Paladin")), - (SPELLFAMILY_SHAMAN, 11, ("Shaman")), - (SPELLFAMILY_UNK2, 12, ("Unk2", "Unk2 (Silence resistance?)")), - (SPELLFAMILY_POTION, 13, ("Potion")), + SPELLFAMILY_MAGE = 3, // TITLE Mage + SPELLFAMILY_WARRIOR = 4, // TITLE Warrior + SPELLFAMILY_WARLOCK = 5, // TITLE Warlock + SPELLFAMILY_PRIEST = 6, // TITLE Priest + SPELLFAMILY_DRUID = 7, // TITLE Druid + SPELLFAMILY_ROGUE = 8, // TITLE Rogue + SPELLFAMILY_HUNTER = 9, // TITLE Hunter + SPELLFAMILY_PALADIN = 10, // TITLE Paladin + SPELLFAMILY_SHAMAN = 11, // TITLE Shaman + SPELLFAMILY_UNK2 = 12, // TITLE Unk2 (Silence resistance?) + SPELLFAMILY_POTION = 13, // TITLE Potion // 14 - unused - (SPELLFAMILY_DEATHKNIGHT, 15, ("Death Knight")), + SPELLFAMILY_DEATHKNIGHT = 15, // TITLE Death Knight // 16 - unused - (SPELLFAMILY_PET, 17, ("Pet")) -)); -SMART_ENUM_BOUND(SpellFamilyNames, MAX_SPELL_FAMILY); + SPELLFAMILY_PET = 17 // TITLE Pet +}; enum TradeStatus { diff --git a/src/server/shared/enuminfo_SharedDefines.cpp b/src/server/shared/enuminfo_SharedDefines.cpp new file mode 100644 index 00000000000..51363e05155 --- /dev/null +++ b/src/server/shared/enuminfo_SharedDefines.cpp @@ -0,0 +1,980 @@ +/* + * Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "SharedDefines.h" +#include "Define.h" +#include "SmartEnum.h" +#include <stdexcept> + +/**************************************************************\ +|* data for enum 'Powers' in 'SharedDefines.h' auto-generated *| +\**************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Powers>::ToString(Powers value) +{ + switch (value) + { + case POWER_HEALTH: return {"POWER_HEALTH", "Health", ""}; + case POWER_MANA: return {"POWER_MANA", "Mana", ""}; + case POWER_RAGE: return {"POWER_RAGE", "Rage", ""}; + case POWER_FOCUS: return {"POWER_FOCUS", "Focus", ""}; + case POWER_ENERGY: return {"POWER_ENERGY", "Energy", ""}; + case POWER_HAPPINESS: return {"POWER_HAPPINESS", "Happiness", ""}; + case POWER_RUNE: return {"POWER_RUNE", "Runes", ""}; + case POWER_RUNIC_POWER: return {"POWER_RUNIC_POWER", "Runic Power", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Powers>::Count() { return 8; } +template <> +TC_API_EXPORT Powers Trinity::Impl::EnumUtils<Powers>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return POWER_HEALTH; + case 1: return POWER_MANA; + case 2: return POWER_RAGE; + case 3: return POWER_FOCUS; + case 4: return POWER_ENERGY; + case 5: return POWER_HAPPINESS; + case 6: return POWER_RUNE; + case 7: return POWER_RUNIC_POWER; + default: throw std::out_of_range("index"); + } +} + +/********************************************************************\ +|* data for enum 'SpellSchools' in 'SharedDefines.h' auto-generated *| +\********************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellSchools>::ToString(SpellSchools value) +{ + switch (value) + { + case SPELL_SCHOOL_NORMAL: return {"SPELL_SCHOOL_NORMAL", "Physical", ""}; + case SPELL_SCHOOL_HOLY: return {"SPELL_SCHOOL_HOLY", "Holy", ""}; + case SPELL_SCHOOL_FIRE: return {"SPELL_SCHOOL_FIRE", "Fire", ""}; + case SPELL_SCHOOL_NATURE: return {"SPELL_SCHOOL_NATURE", "Nature", ""}; + case SPELL_SCHOOL_FROST: return {"SPELL_SCHOOL_FROST", "Frost", ""}; + case SPELL_SCHOOL_SHADOW: return {"SPELL_SCHOOL_SHADOW", "Shadow", ""}; + case SPELL_SCHOOL_ARCANE: return {"SPELL_SCHOOL_ARCANE", "Arcane", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellSchools>::Count() { return 7; } +template <> +TC_API_EXPORT SpellSchools Trinity::Impl::EnumUtils<SpellSchools>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_SCHOOL_NORMAL; + case 1: return SPELL_SCHOOL_HOLY; + case 2: return SPELL_SCHOOL_FIRE; + case 3: return SPELL_SCHOOL_NATURE; + case 4: return SPELL_SCHOOL_FROST; + case 5: return SPELL_SCHOOL_SHADOW; + case 6: return SPELL_SCHOOL_ARCANE; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr0' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr0>::ToString(SpellAttr0 value) +{ + switch (value) + { + case SPELL_ATTR0_UNK0: return {"SPELL_ATTR0_UNK0", "SPELL_ATTR0_UNK0", "0"}; + case SPELL_ATTR0_REQ_AMMO: return {"SPELL_ATTR0_REQ_AMMO", "SPELL_ATTR0_REQ_AMMO", "1 on next ranged"}; + case SPELL_ATTR0_ON_NEXT_SWING: return {"SPELL_ATTR0_ON_NEXT_SWING", "SPELL_ATTR0_ON_NEXT_SWING", "2"}; + case SPELL_ATTR0_IS_REPLENISHMENT: return {"SPELL_ATTR0_IS_REPLENISHMENT", "SPELL_ATTR0_IS_REPLENISHMENT", "3 not set in 3.0.3"}; + case SPELL_ATTR0_ABILITY: return {"SPELL_ATTR0_ABILITY", "SPELL_ATTR0_ABILITY", "4 client puts 'ability' instead of 'spell' in game strings for these spells"}; + case SPELL_ATTR0_TRADESPELL: return {"SPELL_ATTR0_TRADESPELL", "SPELL_ATTR0_TRADESPELL", "5 trade spells (recipes), will be added by client to a sublist of profession spell"}; + case SPELL_ATTR0_PASSIVE: return {"SPELL_ATTR0_PASSIVE", "SPELL_ATTR0_PASSIVE", "6 Passive spell"}; + case SPELL_ATTR0_HIDDEN_CLIENTSIDE: return {"SPELL_ATTR0_HIDDEN_CLIENTSIDE", "SPELL_ATTR0_HIDDEN_CLIENTSIDE", "7 Spells with this attribute are not visible in spellbook or aura bar"}; + case SPELL_ATTR0_HIDE_IN_COMBAT_LOG: return {"SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "SPELL_ATTR0_HIDE_IN_COMBAT_LOG", "8 This attribite controls whether spell appears in combat logs"}; + case SPELL_ATTR0_TARGET_MAINHAND_ITEM: return {"SPELL_ATTR0_TARGET_MAINHAND_ITEM", "SPELL_ATTR0_TARGET_MAINHAND_ITEM", "9 Client automatically selects item from mainhand slot as a cast target"}; + case SPELL_ATTR0_ON_NEXT_SWING_2: return {"SPELL_ATTR0_ON_NEXT_SWING_2", "SPELL_ATTR0_ON_NEXT_SWING_2", "10"}; + case SPELL_ATTR0_UNK11: return {"SPELL_ATTR0_UNK11", "SPELL_ATTR0_UNK11", "11"}; + case SPELL_ATTR0_DAYTIME_ONLY: return {"SPELL_ATTR0_DAYTIME_ONLY", "SPELL_ATTR0_DAYTIME_ONLY", "12 only useable at daytime, not set in 2.4.2"}; + case SPELL_ATTR0_NIGHT_ONLY: return {"SPELL_ATTR0_NIGHT_ONLY", "SPELL_ATTR0_NIGHT_ONLY", "13 only useable at night, not set in 2.4.2"}; + case SPELL_ATTR0_INDOORS_ONLY: return {"SPELL_ATTR0_INDOORS_ONLY", "SPELL_ATTR0_INDOORS_ONLY", "14 only useable indoors, not set in 2.4.2"}; + case SPELL_ATTR0_OUTDOORS_ONLY: return {"SPELL_ATTR0_OUTDOORS_ONLY", "SPELL_ATTR0_OUTDOORS_ONLY", "15 Only useable outdoors."}; + case SPELL_ATTR0_NOT_SHAPESHIFT: return {"SPELL_ATTR0_NOT_SHAPESHIFT", "SPELL_ATTR0_NOT_SHAPESHIFT", "16 Not while shapeshifted"}; + case SPELL_ATTR0_ONLY_STEALTHED: return {"SPELL_ATTR0_ONLY_STEALTHED", "SPELL_ATTR0_ONLY_STEALTHED", "17 Must be in stealth"}; + case SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE: return {"SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE", "18 client won't hide unit weapons in sheath on cast/channel"}; + case SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION: return {"SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION", "19 spelldamage depends on caster level"}; + case SPELL_ATTR0_STOP_ATTACK_TARGET: return {"SPELL_ATTR0_STOP_ATTACK_TARGET", "SPELL_ATTR0_STOP_ATTACK_TARGET", "20 Stop attack after use this spell (and not begin attack if use)"}; + case SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK: return {"SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK", "21 Cannot be dodged/parried/blocked"}; + case SPELL_ATTR0_CAST_TRACK_TARGET: return {"SPELL_ATTR0_CAST_TRACK_TARGET", "SPELL_ATTR0_CAST_TRACK_TARGET", "22 Client automatically forces player to face target when casting"}; + case SPELL_ATTR0_CASTABLE_WHILE_DEAD: return {"SPELL_ATTR0_CASTABLE_WHILE_DEAD", "SPELL_ATTR0_CASTABLE_WHILE_DEAD", "23 castable while dead?"}; + case SPELL_ATTR0_CASTABLE_WHILE_MOUNTED: return {"SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "SPELL_ATTR0_CASTABLE_WHILE_MOUNTED", "24 castable while mounted"}; + case SPELL_ATTR0_DISABLED_WHILE_ACTIVE: return {"SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "SPELL_ATTR0_DISABLED_WHILE_ACTIVE", "25 Activate and start cooldown after aura fade or remove summoned creature or go"}; + case SPELL_ATTR0_NEGATIVE_1: return {"SPELL_ATTR0_NEGATIVE_1", "SPELL_ATTR0_NEGATIVE_1", "26 Many negative spells have this attr"}; + case SPELL_ATTR0_CASTABLE_WHILE_SITTING: return {"SPELL_ATTR0_CASTABLE_WHILE_SITTING", "SPELL_ATTR0_CASTABLE_WHILE_SITTING", "27 castable while sitting"}; + case SPELL_ATTR0_CANT_USED_IN_COMBAT: return {"SPELL_ATTR0_CANT_USED_IN_COMBAT", "SPELL_ATTR0_CANT_USED_IN_COMBAT", "28 Cannot be used in combat"}; + case SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY: return {"SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY", "29 unaffected by invulnerability (hmm possible not...)"}; + case SPELL_ATTR0_HEARTBEAT_RESIST_CHECK: return {"SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "SPELL_ATTR0_HEARTBEAT_RESIST_CHECK", "30 random chance the effect will end TODO: implement core support"}; + case SPELL_ATTR0_CANT_CANCEL: return {"SPELL_ATTR0_CANT_CANCEL", "SPELL_ATTR0_CANT_CANCEL", "31 positive aura can't be canceled"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr0>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr0 Trinity::Impl::EnumUtils<SpellAttr0>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR0_UNK0; + case 1: return SPELL_ATTR0_REQ_AMMO; + case 2: return SPELL_ATTR0_ON_NEXT_SWING; + case 3: return SPELL_ATTR0_IS_REPLENISHMENT; + case 4: return SPELL_ATTR0_ABILITY; + case 5: return SPELL_ATTR0_TRADESPELL; + case 6: return SPELL_ATTR0_PASSIVE; + case 7: return SPELL_ATTR0_HIDDEN_CLIENTSIDE; + case 8: return SPELL_ATTR0_HIDE_IN_COMBAT_LOG; + case 9: return SPELL_ATTR0_TARGET_MAINHAND_ITEM; + case 10: return SPELL_ATTR0_ON_NEXT_SWING_2; + case 11: return SPELL_ATTR0_UNK11; + case 12: return SPELL_ATTR0_DAYTIME_ONLY; + case 13: return SPELL_ATTR0_NIGHT_ONLY; + case 14: return SPELL_ATTR0_INDOORS_ONLY; + case 15: return SPELL_ATTR0_OUTDOORS_ONLY; + case 16: return SPELL_ATTR0_NOT_SHAPESHIFT; + case 17: return SPELL_ATTR0_ONLY_STEALTHED; + case 18: return SPELL_ATTR0_DONT_AFFECT_SHEATH_STATE; + case 19: return SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION; + case 20: return SPELL_ATTR0_STOP_ATTACK_TARGET; + case 21: return SPELL_ATTR0_IMPOSSIBLE_DODGE_PARRY_BLOCK; + case 22: return SPELL_ATTR0_CAST_TRACK_TARGET; + case 23: return SPELL_ATTR0_CASTABLE_WHILE_DEAD; + case 24: return SPELL_ATTR0_CASTABLE_WHILE_MOUNTED; + case 25: return SPELL_ATTR0_DISABLED_WHILE_ACTIVE; + case 26: return SPELL_ATTR0_NEGATIVE_1; + case 27: return SPELL_ATTR0_CASTABLE_WHILE_SITTING; + case 28: return SPELL_ATTR0_CANT_USED_IN_COMBAT; + case 29: return SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY; + case 30: return SPELL_ATTR0_HEARTBEAT_RESIST_CHECK; + case 31: return SPELL_ATTR0_CANT_CANCEL; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr1' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr1>::ToString(SpellAttr1 value) +{ + switch (value) + { + case SPELL_ATTR1_DISMISS_PET: return {"SPELL_ATTR1_DISMISS_PET", "SPELL_ATTR1_DISMISS_PET", "0 for spells without this flag client doesn't allow to summon pet if caster has a pet"}; + case SPELL_ATTR1_DRAIN_ALL_POWER: return {"SPELL_ATTR1_DRAIN_ALL_POWER", "SPELL_ATTR1_DRAIN_ALL_POWER", "1 use all power (Only paladin Lay of Hands and Bunyanize)"}; + case SPELL_ATTR1_CHANNELED_1: return {"SPELL_ATTR1_CHANNELED_1", "SPELL_ATTR1_CHANNELED_1", "2 clientside checked? cancelable?"}; + case SPELL_ATTR1_CANT_BE_REDIRECTED: return {"SPELL_ATTR1_CANT_BE_REDIRECTED", "SPELL_ATTR1_CANT_BE_REDIRECTED", "3"}; + case SPELL_ATTR1_UNK4: return {"SPELL_ATTR1_UNK4", "SPELL_ATTR1_UNK4", "4 stealth and whirlwind"}; + case SPELL_ATTR1_NOT_BREAK_STEALTH: return {"SPELL_ATTR1_NOT_BREAK_STEALTH", "SPELL_ATTR1_NOT_BREAK_STEALTH", "5 Not break stealth"}; + case SPELL_ATTR1_CHANNELED_2: return {"SPELL_ATTR1_CHANNELED_2", "SPELL_ATTR1_CHANNELED_2", "6"}; + case SPELL_ATTR1_CANT_BE_REFLECTED: return {"SPELL_ATTR1_CANT_BE_REFLECTED", "SPELL_ATTR1_CANT_BE_REFLECTED", "7"}; + case SPELL_ATTR1_CANT_TARGET_IN_COMBAT: return {"SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "SPELL_ATTR1_CANT_TARGET_IN_COMBAT", "8 can target only out of combat units"}; + case SPELL_ATTR1_MELEE_COMBAT_START: return {"SPELL_ATTR1_MELEE_COMBAT_START", "SPELL_ATTR1_MELEE_COMBAT_START", "9 player starts melee combat after this spell is cast"}; + case SPELL_ATTR1_NO_THREAT: return {"SPELL_ATTR1_NO_THREAT", "SPELL_ATTR1_NO_THREAT", "10 no generates threat on cast 100% (old NO_INITIAL_AGGRO)"}; + case SPELL_ATTR1_UNK11: return {"SPELL_ATTR1_UNK11", "SPELL_ATTR1_UNK11", "11 aura"}; + case SPELL_ATTR1_IS_PICKPOCKET: return {"SPELL_ATTR1_IS_PICKPOCKET", "SPELL_ATTR1_IS_PICKPOCKET", "12 Pickpocket"}; + case SPELL_ATTR1_FARSIGHT: return {"SPELL_ATTR1_FARSIGHT", "SPELL_ATTR1_FARSIGHT", "13 Client removes farsight on aura loss"}; + case SPELL_ATTR1_CHANNEL_TRACK_TARGET: return {"SPELL_ATTR1_CHANNEL_TRACK_TARGET", "SPELL_ATTR1_CHANNEL_TRACK_TARGET", "14 Client automatically forces player to face target when channeling"}; + case SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY: return {"SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY", "15 remove auras on immunity"}; + case SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE: return {"SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE", "16 on immuniy"}; + case SPELL_ATTR1_UNAUTOCASTABLE_BY_PET: return {"SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "SPELL_ATTR1_UNAUTOCASTABLE_BY_PET", "17"}; + case SPELL_ATTR1_UNK18: return {"SPELL_ATTR1_UNK18", "SPELL_ATTR1_UNK18", "18 stun, polymorph, daze, hex"}; + case SPELL_ATTR1_CANT_TARGET_SELF: return {"SPELL_ATTR1_CANT_TARGET_SELF", "SPELL_ATTR1_CANT_TARGET_SELF", "19"}; + case SPELL_ATTR1_REQ_COMBO_POINTS1: return {"SPELL_ATTR1_REQ_COMBO_POINTS1", "SPELL_ATTR1_REQ_COMBO_POINTS1", "20 Req combo points on target"}; + case SPELL_ATTR1_UNK21: return {"SPELL_ATTR1_UNK21", "SPELL_ATTR1_UNK21", "21"}; + case SPELL_ATTR1_REQ_COMBO_POINTS2: return {"SPELL_ATTR1_REQ_COMBO_POINTS2", "SPELL_ATTR1_REQ_COMBO_POINTS2", "22 Req combo points on target"}; + case SPELL_ATTR1_UNK23: return {"SPELL_ATTR1_UNK23", "SPELL_ATTR1_UNK23", "23"}; + case SPELL_ATTR1_IS_FISHING: return {"SPELL_ATTR1_IS_FISHING", "SPELL_ATTR1_IS_FISHING", "24 only fishing spells"}; + case SPELL_ATTR1_UNK25: return {"SPELL_ATTR1_UNK25", "SPELL_ATTR1_UNK25", "25"}; + case SPELL_ATTR1_UNK26: return {"SPELL_ATTR1_UNK26", "SPELL_ATTR1_UNK26", "26 works correctly with [target=focus] and [target=mouseover] macros?"}; + case SPELL_ATTR1_UNK27: return {"SPELL_ATTR1_UNK27", "SPELL_ATTR1_UNK27", "27 melee spell?"}; + case SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR: return {"SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR", "28 client doesn't display these spells in aura bar"}; + case SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME: return {"SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME", "29 spell name is displayed in cast bar instead of 'channeling' text"}; + case SPELL_ATTR1_ENABLE_AT_DODGE: return {"SPELL_ATTR1_ENABLE_AT_DODGE", "SPELL_ATTR1_ENABLE_AT_DODGE", "30 Overpower"}; + case SPELL_ATTR1_UNK31: return {"SPELL_ATTR1_UNK31", "SPELL_ATTR1_UNK31", "31"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr1>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr1 Trinity::Impl::EnumUtils<SpellAttr1>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR1_DISMISS_PET; + case 1: return SPELL_ATTR1_DRAIN_ALL_POWER; + case 2: return SPELL_ATTR1_CHANNELED_1; + case 3: return SPELL_ATTR1_CANT_BE_REDIRECTED; + case 4: return SPELL_ATTR1_UNK4; + case 5: return SPELL_ATTR1_NOT_BREAK_STEALTH; + case 6: return SPELL_ATTR1_CHANNELED_2; + case 7: return SPELL_ATTR1_CANT_BE_REFLECTED; + case 8: return SPELL_ATTR1_CANT_TARGET_IN_COMBAT; + case 9: return SPELL_ATTR1_MELEE_COMBAT_START; + case 10: return SPELL_ATTR1_NO_THREAT; + case 11: return SPELL_ATTR1_UNK11; + case 12: return SPELL_ATTR1_IS_PICKPOCKET; + case 13: return SPELL_ATTR1_FARSIGHT; + case 14: return SPELL_ATTR1_CHANNEL_TRACK_TARGET; + case 15: return SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY; + case 16: return SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE; + case 17: return SPELL_ATTR1_UNAUTOCASTABLE_BY_PET; + case 18: return SPELL_ATTR1_UNK18; + case 19: return SPELL_ATTR1_CANT_TARGET_SELF; + case 20: return SPELL_ATTR1_REQ_COMBO_POINTS1; + case 21: return SPELL_ATTR1_UNK21; + case 22: return SPELL_ATTR1_REQ_COMBO_POINTS2; + case 23: return SPELL_ATTR1_UNK23; + case 24: return SPELL_ATTR1_IS_FISHING; + case 25: return SPELL_ATTR1_UNK25; + case 26: return SPELL_ATTR1_UNK26; + case 27: return SPELL_ATTR1_UNK27; + case 28: return SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR; + case 29: return SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME; + case 30: return SPELL_ATTR1_ENABLE_AT_DODGE; + case 31: return SPELL_ATTR1_UNK31; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr2' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr2>::ToString(SpellAttr2 value) +{ + switch (value) + { + case SPELL_ATTR2_CAN_TARGET_DEAD: return {"SPELL_ATTR2_CAN_TARGET_DEAD", "SPELL_ATTR2_CAN_TARGET_DEAD", "0 can target dead unit or corpse"}; + case SPELL_ATTR2_UNK1: return {"SPELL_ATTR2_UNK1", "SPELL_ATTR2_UNK1", "1 vanish, shadowform, Ghost Wolf and other"}; + case SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS: return {"SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS", "2 26368 4.0.1 dbc change"}; + case SPELL_ATTR2_UNK3: return {"SPELL_ATTR2_UNK3", "SPELL_ATTR2_UNK3", "3"}; + case SPELL_ATTR2_DISPLAY_IN_STANCE_BAR: return {"SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "SPELL_ATTR2_DISPLAY_IN_STANCE_BAR", "4 client displays icon in stance bar when learned, even if not shapeshift"}; + case SPELL_ATTR2_AUTOREPEAT_FLAG: return {"SPELL_ATTR2_AUTOREPEAT_FLAG", "SPELL_ATTR2_AUTOREPEAT_FLAG", "5"}; + case SPELL_ATTR2_CANT_TARGET_TAPPED: return {"SPELL_ATTR2_CANT_TARGET_TAPPED", "SPELL_ATTR2_CANT_TARGET_TAPPED", "6 target must be tapped by caster"}; + case SPELL_ATTR2_UNK7: return {"SPELL_ATTR2_UNK7", "SPELL_ATTR2_UNK7", "7"}; + case SPELL_ATTR2_UNK8: return {"SPELL_ATTR2_UNK8", "SPELL_ATTR2_UNK8", "8 not set in 3.0.3"}; + case SPELL_ATTR2_UNK9: return {"SPELL_ATTR2_UNK9", "SPELL_ATTR2_UNK9", "9"}; + case SPELL_ATTR2_UNK10: return {"SPELL_ATTR2_UNK10", "SPELL_ATTR2_UNK10", "10 related to tame"}; + case SPELL_ATTR2_HEALTH_FUNNEL: return {"SPELL_ATTR2_HEALTH_FUNNEL", "SPELL_ATTR2_HEALTH_FUNNEL", "11"}; + case SPELL_ATTR2_UNK12: return {"SPELL_ATTR2_UNK12", "SPELL_ATTR2_UNK12", "12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe"}; + case SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA: return {"SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA", "13 Items enchanted by spells with this flag preserve the enchant to arenas"}; + case SPELL_ATTR2_UNK14: return {"SPELL_ATTR2_UNK14", "SPELL_ATTR2_UNK14", "14"}; + case SPELL_ATTR2_UNK15: return {"SPELL_ATTR2_UNK15", "SPELL_ATTR2_UNK15", "15 not set in 3.0.3"}; + case SPELL_ATTR2_TAME_BEAST: return {"SPELL_ATTR2_TAME_BEAST", "SPELL_ATTR2_TAME_BEAST", "16"}; + case SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS: return {"SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS", "17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots)"}; + case SPELL_ATTR2_REQ_DEAD_PET: return {"SPELL_ATTR2_REQ_DEAD_PET", "SPELL_ATTR2_REQ_DEAD_PET", "18 Only Revive pet and Heart of the Pheonix"}; + case SPELL_ATTR2_NOT_NEED_SHAPESHIFT: return {"SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "SPELL_ATTR2_NOT_NEED_SHAPESHIFT", "19 does not necessarly need shapeshift"}; + case SPELL_ATTR2_UNK20: return {"SPELL_ATTR2_UNK20", "SPELL_ATTR2_UNK20", "20"}; + case SPELL_ATTR2_DAMAGE_REDUCED_SHIELD: return {"SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "SPELL_ATTR2_DAMAGE_REDUCED_SHIELD", "21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!"}; + case SPELL_ATTR2_UNK22: return {"SPELL_ATTR2_UNK22", "SPELL_ATTR2_UNK22", "22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred"}; + case SPELL_ATTR2_IS_ARCANE_CONCENTRATION: return {"SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "SPELL_ATTR2_IS_ARCANE_CONCENTRATION", "23 Only mage Arcane Concentration have this flag"}; + case SPELL_ATTR2_UNK24: return {"SPELL_ATTR2_UNK24", "SPELL_ATTR2_UNK24", "24"}; + case SPELL_ATTR2_UNK25: return {"SPELL_ATTR2_UNK25", "SPELL_ATTR2_UNK25", "25"}; + case SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE: return {"SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE", "26 unaffected by school immunity"}; + case SPELL_ATTR2_UNK27: return {"SPELL_ATTR2_UNK27", "SPELL_ATTR2_UNK27", "27"}; + case SPELL_ATTR2_UNK28: return {"SPELL_ATTR2_UNK28", "SPELL_ATTR2_UNK28", "28"}; + case SPELL_ATTR2_CANT_CRIT: return {"SPELL_ATTR2_CANT_CRIT", "SPELL_ATTR2_CANT_CRIT", "29 Spell can't crit"}; + case SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC: return {"SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC", "30 spell can trigger even if triggered"}; + case SPELL_ATTR2_FOOD_BUFF: return {"SPELL_ATTR2_FOOD_BUFF", "SPELL_ATTR2_FOOD_BUFF", "31 Food or Drink Buff (like Well Fed)"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr2>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr2 Trinity::Impl::EnumUtils<SpellAttr2>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR2_CAN_TARGET_DEAD; + case 1: return SPELL_ATTR2_UNK1; + case 2: return SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS; + case 3: return SPELL_ATTR2_UNK3; + case 4: return SPELL_ATTR2_DISPLAY_IN_STANCE_BAR; + case 5: return SPELL_ATTR2_AUTOREPEAT_FLAG; + case 6: return SPELL_ATTR2_CANT_TARGET_TAPPED; + case 7: return SPELL_ATTR2_UNK7; + case 8: return SPELL_ATTR2_UNK8; + case 9: return SPELL_ATTR2_UNK9; + case 10: return SPELL_ATTR2_UNK10; + case 11: return SPELL_ATTR2_HEALTH_FUNNEL; + case 12: return SPELL_ATTR2_UNK12; + case 13: return SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA; + case 14: return SPELL_ATTR2_UNK14; + case 15: return SPELL_ATTR2_UNK15; + case 16: return SPELL_ATTR2_TAME_BEAST; + case 17: return SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS; + case 18: return SPELL_ATTR2_REQ_DEAD_PET; + case 19: return SPELL_ATTR2_NOT_NEED_SHAPESHIFT; + case 20: return SPELL_ATTR2_UNK20; + case 21: return SPELL_ATTR2_DAMAGE_REDUCED_SHIELD; + case 22: return SPELL_ATTR2_UNK22; + case 23: return SPELL_ATTR2_IS_ARCANE_CONCENTRATION; + case 24: return SPELL_ATTR2_UNK24; + case 25: return SPELL_ATTR2_UNK25; + case 26: return SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE; + case 27: return SPELL_ATTR2_UNK27; + case 28: return SPELL_ATTR2_UNK28; + case 29: return SPELL_ATTR2_CANT_CRIT; + case 30: return SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC; + case 31: return SPELL_ATTR2_FOOD_BUFF; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr3' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr3>::ToString(SpellAttr3 value) +{ + switch (value) + { + case SPELL_ATTR3_UNK0: return {"SPELL_ATTR3_UNK0", "SPELL_ATTR3_UNK0", "0"}; + case SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK: return {"SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK", "1 Ignores subclass mask check when checking proc"}; + case SPELL_ATTR3_UNK2: return {"SPELL_ATTR3_UNK2", "SPELL_ATTR3_UNK2", "2"}; + case SPELL_ATTR3_BLOCKABLE_SPELL: return {"SPELL_ATTR3_BLOCKABLE_SPELL", "SPELL_ATTR3_BLOCKABLE_SPELL", "3 Only dmg class melee in 3.1.3"}; + case SPELL_ATTR3_IGNORE_RESURRECTION_TIMER: return {"SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "SPELL_ATTR3_IGNORE_RESURRECTION_TIMER", "4 you don't have to wait to be resurrected with these spells"}; + case SPELL_ATTR3_UNK5: return {"SPELL_ATTR3_UNK5", "SPELL_ATTR3_UNK5", "5"}; + case SPELL_ATTR3_UNK6: return {"SPELL_ATTR3_UNK6", "SPELL_ATTR3_UNK6", "6"}; + case SPELL_ATTR3_STACK_FOR_DIFF_CASTERS: return {"SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "SPELL_ATTR3_STACK_FOR_DIFF_CASTERS", "7 separate stack for every caster"}; + case SPELL_ATTR3_ONLY_TARGET_PLAYERS: return {"SPELL_ATTR3_ONLY_TARGET_PLAYERS", "SPELL_ATTR3_ONLY_TARGET_PLAYERS", "8 can only target players"}; + case SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2: return {"SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2", "9 triggered from effect?"}; + case SPELL_ATTR3_MAIN_HAND: return {"SPELL_ATTR3_MAIN_HAND", "SPELL_ATTR3_MAIN_HAND", "10 Main hand weapon required"}; + case SPELL_ATTR3_BATTLEGROUND: return {"SPELL_ATTR3_BATTLEGROUND", "SPELL_ATTR3_BATTLEGROUND", "11 Can only be cast in battleground"}; + case SPELL_ATTR3_ONLY_TARGET_GHOSTS: return {"SPELL_ATTR3_ONLY_TARGET_GHOSTS", "SPELL_ATTR3_ONLY_TARGET_GHOSTS", "12"}; + case SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR: return {"SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR", "13 Clientside attribute - will not display channeling bar"}; + case SPELL_ATTR3_IS_HONORLESS_TARGET: return {"SPELL_ATTR3_IS_HONORLESS_TARGET", "SPELL_ATTR3_IS_HONORLESS_TARGET", "14 \042Honorless Target\042 only this spells have this flag"}; + case SPELL_ATTR3_UNK15: return {"SPELL_ATTR3_UNK15", "SPELL_ATTR3_UNK15", "15 Auto Shoot, Shoot, Throw, - this is autoshot flag"}; + case SPELL_ATTR3_CANT_TRIGGER_PROC: return {"SPELL_ATTR3_CANT_TRIGGER_PROC", "SPELL_ATTR3_CANT_TRIGGER_PROC", "16 confirmed with many patchnotes"}; + case SPELL_ATTR3_NO_INITIAL_AGGRO: return {"SPELL_ATTR3_NO_INITIAL_AGGRO", "SPELL_ATTR3_NO_INITIAL_AGGRO", "17 Soothe Animal, 39758, Mind Soothe"}; + case SPELL_ATTR3_IGNORE_HIT_RESULT: return {"SPELL_ATTR3_IGNORE_HIT_RESULT", "SPELL_ATTR3_IGNORE_HIT_RESULT", "18 Spell should always hit its target"}; + case SPELL_ATTR3_DISABLE_PROC: return {"SPELL_ATTR3_DISABLE_PROC", "SPELL_ATTR3_DISABLE_PROC", "19 during aura proc no spells can trigger (20178, 20375)"}; + case SPELL_ATTR3_DEATH_PERSISTENT: return {"SPELL_ATTR3_DEATH_PERSISTENT", "SPELL_ATTR3_DEATH_PERSISTENT", "20 Death persistent spells"}; + case SPELL_ATTR3_UNK21: return {"SPELL_ATTR3_UNK21", "SPELL_ATTR3_UNK21", "21 unused"}; + case SPELL_ATTR3_REQ_WAND: return {"SPELL_ATTR3_REQ_WAND", "SPELL_ATTR3_REQ_WAND", "22 Req wand"}; + case SPELL_ATTR3_UNK23: return {"SPELL_ATTR3_UNK23", "SPELL_ATTR3_UNK23", "23"}; + case SPELL_ATTR3_REQ_OFFHAND: return {"SPELL_ATTR3_REQ_OFFHAND", "SPELL_ATTR3_REQ_OFFHAND", "24 Req offhand weapon"}; + case SPELL_ATTR3_TREAT_AS_PERIODIC: return {"SPELL_ATTR3_TREAT_AS_PERIODIC", "SPELL_ATTR3_TREAT_AS_PERIODIC", "25 Makes the spell appear as periodic in client combat logs - used by spells that trigger another spell on each tick"}; + case SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED: return {"SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED", "26 auras with this attribute can proc from triggered spell casts with SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2 (67736 + 52999)"}; + case SPELL_ATTR3_DRAIN_SOUL: return {"SPELL_ATTR3_DRAIN_SOUL", "SPELL_ATTR3_DRAIN_SOUL", "27 only drain soul has this flag"}; + case SPELL_ATTR3_UNK28: return {"SPELL_ATTR3_UNK28", "SPELL_ATTR3_UNK28", "28"}; + case SPELL_ATTR3_NO_DONE_BONUS: return {"SPELL_ATTR3_NO_DONE_BONUS", "SPELL_ATTR3_NO_DONE_BONUS", "29 Ignore caster spellpower and done damage mods? client doesn't apply spellmods for those spells"}; + case SPELL_ATTR3_DONT_DISPLAY_RANGE: return {"SPELL_ATTR3_DONT_DISPLAY_RANGE", "SPELL_ATTR3_DONT_DISPLAY_RANGE", "30 client doesn't display range in tooltip for those spells"}; + case SPELL_ATTR3_UNK31: return {"SPELL_ATTR3_UNK31", "SPELL_ATTR3_UNK31", "31"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr3>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr3 Trinity::Impl::EnumUtils<SpellAttr3>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR3_UNK0; + case 1: return SPELL_ATTR3_IGNORE_PROC_SUBCLASS_MASK; + case 2: return SPELL_ATTR3_UNK2; + case 3: return SPELL_ATTR3_BLOCKABLE_SPELL; + case 4: return SPELL_ATTR3_IGNORE_RESURRECTION_TIMER; + case 5: return SPELL_ATTR3_UNK5; + case 6: return SPELL_ATTR3_UNK6; + case 7: return SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; + case 8: return SPELL_ATTR3_ONLY_TARGET_PLAYERS; + case 9: return SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2; + case 10: return SPELL_ATTR3_MAIN_HAND; + case 11: return SPELL_ATTR3_BATTLEGROUND; + case 12: return SPELL_ATTR3_ONLY_TARGET_GHOSTS; + case 13: return SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR; + case 14: return SPELL_ATTR3_IS_HONORLESS_TARGET; + case 15: return SPELL_ATTR3_UNK15; + case 16: return SPELL_ATTR3_CANT_TRIGGER_PROC; + case 17: return SPELL_ATTR3_NO_INITIAL_AGGRO; + case 18: return SPELL_ATTR3_IGNORE_HIT_RESULT; + case 19: return SPELL_ATTR3_DISABLE_PROC; + case 20: return SPELL_ATTR3_DEATH_PERSISTENT; + case 21: return SPELL_ATTR3_UNK21; + case 22: return SPELL_ATTR3_REQ_WAND; + case 23: return SPELL_ATTR3_UNK23; + case 24: return SPELL_ATTR3_REQ_OFFHAND; + case 25: return SPELL_ATTR3_TREAT_AS_PERIODIC; + case 26: return SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED; + case 27: return SPELL_ATTR3_DRAIN_SOUL; + case 28: return SPELL_ATTR3_UNK28; + case 29: return SPELL_ATTR3_NO_DONE_BONUS; + case 30: return SPELL_ATTR3_DONT_DISPLAY_RANGE; + case 31: return SPELL_ATTR3_UNK31; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr4' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr4>::ToString(SpellAttr4 value) +{ + switch (value) + { + case SPELL_ATTR4_IGNORE_RESISTANCES: return {"SPELL_ATTR4_IGNORE_RESISTANCES", "SPELL_ATTR4_IGNORE_RESISTANCES", "0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted)"}; + case SPELL_ATTR4_PROC_ONLY_ON_CASTER: return {"SPELL_ATTR4_PROC_ONLY_ON_CASTER", "SPELL_ATTR4_PROC_ONLY_ON_CASTER", "1 proc only on effects with TARGET_UNIT_CASTER?"}; + case SPELL_ATTR4_FADES_WHILE_LOGGED_OUT: return {"SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "SPELL_ATTR4_FADES_WHILE_LOGGED_OUT", "2 duration is removed from aura while player is logged out"}; + case SPELL_ATTR4_UNK3: return {"SPELL_ATTR4_UNK3", "SPELL_ATTR4_UNK3", "3"}; + case SPELL_ATTR4_UNK4: return {"SPELL_ATTR4_UNK4", "SPELL_ATTR4_UNK4", "4 This will no longer cause guards to attack on use??"}; + case SPELL_ATTR4_UNK5: return {"SPELL_ATTR4_UNK5", "SPELL_ATTR4_UNK5", "5"}; + case SPELL_ATTR4_NOT_STEALABLE: return {"SPELL_ATTR4_NOT_STEALABLE", "SPELL_ATTR4_NOT_STEALABLE", "6 although such auras might be dispellable, they cannot be stolen"}; + case SPELL_ATTR4_CAN_CAST_WHILE_CASTING: return {"SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "SPELL_ATTR4_CAN_CAST_WHILE_CASTING", "7 Can be cast while another cast is in progress - see CanCastWhileCasting(SpellRec const*,CGUnit_C *,int &)"}; + case SPELL_ATTR4_FIXED_DAMAGE: return {"SPELL_ATTR4_FIXED_DAMAGE", "SPELL_ATTR4_FIXED_DAMAGE", "8 Ignores resilience and any (except mechanic related) damage or % damage taken auras on target."}; + case SPELL_ATTR4_TRIGGER_ACTIVATE: return {"SPELL_ATTR4_TRIGGER_ACTIVATE", "SPELL_ATTR4_TRIGGER_ACTIVATE", "9 initially disabled / trigger activate from event (Execute, Riposte, Deep Freeze end other)"}; + case SPELL_ATTR4_SPELL_VS_EXTEND_COST: return {"SPELL_ATTR4_SPELL_VS_EXTEND_COST", "SPELL_ATTR4_SPELL_VS_EXTEND_COST", "10 Rogue Shiv have this flag"}; + case SPELL_ATTR4_UNK11: return {"SPELL_ATTR4_UNK11", "SPELL_ATTR4_UNK11", "11"}; + case SPELL_ATTR4_UNK12: return {"SPELL_ATTR4_UNK12", "SPELL_ATTR4_UNK12", "12"}; + case SPELL_ATTR4_UNK13: return {"SPELL_ATTR4_UNK13", "SPELL_ATTR4_UNK13", "13"}; + case SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS: return {"SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS", "14 doesn't break auras by damage from these spells"}; + case SPELL_ATTR4_UNK15: return {"SPELL_ATTR4_UNK15", "SPELL_ATTR4_UNK15", "15"}; + case SPELL_ATTR4_NOT_USABLE_IN_ARENA: return {"SPELL_ATTR4_NOT_USABLE_IN_ARENA", "SPELL_ATTR4_NOT_USABLE_IN_ARENA", "16"}; + case SPELL_ATTR4_USABLE_IN_ARENA: return {"SPELL_ATTR4_USABLE_IN_ARENA", "SPELL_ATTR4_USABLE_IN_ARENA", "17"}; + case SPELL_ATTR4_AREA_TARGET_CHAIN: return {"SPELL_ATTR4_AREA_TARGET_CHAIN", "SPELL_ATTR4_AREA_TARGET_CHAIN", "18 (NYI)hits area targets one after another instead of all at once"}; + case SPELL_ATTR4_UNK19: return {"SPELL_ATTR4_UNK19", "SPELL_ATTR4_UNK19", "19 proc dalayed, after damage or don't proc on absorb?"}; + case SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER: return {"SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER", "20 supersedes message \042More powerful spell applied\042 for self casts."}; + case SPELL_ATTR4_UNK21: return {"SPELL_ATTR4_UNK21", "SPELL_ATTR4_UNK21", "21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track"}; + case SPELL_ATTR4_UNK22: return {"SPELL_ATTR4_UNK22", "SPELL_ATTR4_UNK22", "22 Seal of Command (42058, 57770) and Gymer's Smash 55426"}; + case SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS: return {"SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS", "23 spells with this flag should not trigger item spells / enchants (mostly in conjunction with SPELL_ATTR0_STOP_ATTACK_TARGET)"}; + case SPELL_ATTR4_UNK24: return {"SPELL_ATTR4_UNK24", "SPELL_ATTR4_UNK24", "24 some shoot spell"}; + case SPELL_ATTR4_IS_PET_SCALING: return {"SPELL_ATTR4_IS_PET_SCALING", "SPELL_ATTR4_IS_PET_SCALING", "25 pet scaling auras"}; + case SPELL_ATTR4_CAST_ONLY_IN_OUTLAND: return {"SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "SPELL_ATTR4_CAST_ONLY_IN_OUTLAND", "26 Can only be used in Outland."}; + case SPELL_ATTR4_INHERIT_CRIT_FROM_AURA: return {"SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "SPELL_ATTR4_INHERIT_CRIT_FROM_AURA", "27 Volley, Arcane Missiles, Penance -> related to critical on channeled periodical damage spell"}; + case SPELL_ATTR4_UNK28: return {"SPELL_ATTR4_UNK28", "SPELL_ATTR4_UNK28", "28 Aimed Shot"}; + case SPELL_ATTR4_UNK29: return {"SPELL_ATTR4_UNK29", "SPELL_ATTR4_UNK29", "29"}; + case SPELL_ATTR4_UNK30: return {"SPELL_ATTR4_UNK30", "SPELL_ATTR4_UNK30", "30"}; + case SPELL_ATTR4_UNK31: return {"SPELL_ATTR4_UNK31", "SPELL_ATTR4_UNK31", "31 Polymorph (chicken) 228 and Sonic Boom (38052, 38488)"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr4>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr4 Trinity::Impl::EnumUtils<SpellAttr4>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR4_IGNORE_RESISTANCES; + case 1: return SPELL_ATTR4_PROC_ONLY_ON_CASTER; + case 2: return SPELL_ATTR4_FADES_WHILE_LOGGED_OUT; + case 3: return SPELL_ATTR4_UNK3; + case 4: return SPELL_ATTR4_UNK4; + case 5: return SPELL_ATTR4_UNK5; + case 6: return SPELL_ATTR4_NOT_STEALABLE; + case 7: return SPELL_ATTR4_CAN_CAST_WHILE_CASTING; + case 8: return SPELL_ATTR4_FIXED_DAMAGE; + case 9: return SPELL_ATTR4_TRIGGER_ACTIVATE; + case 10: return SPELL_ATTR4_SPELL_VS_EXTEND_COST; + case 11: return SPELL_ATTR4_UNK11; + case 12: return SPELL_ATTR4_UNK12; + case 13: return SPELL_ATTR4_UNK13; + case 14: return SPELL_ATTR4_DAMAGE_DOESNT_BREAK_AURAS; + case 15: return SPELL_ATTR4_UNK15; + case 16: return SPELL_ATTR4_NOT_USABLE_IN_ARENA; + case 17: return SPELL_ATTR4_USABLE_IN_ARENA; + case 18: return SPELL_ATTR4_AREA_TARGET_CHAIN; + case 19: return SPELL_ATTR4_UNK19; + case 20: return SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER; + case 21: return SPELL_ATTR4_UNK21; + case 22: return SPELL_ATTR4_UNK22; + case 23: return SPELL_ATTR4_CANT_TRIGGER_ITEM_SPELLS; + case 24: return SPELL_ATTR4_UNK24; + case 25: return SPELL_ATTR4_IS_PET_SCALING; + case 26: return SPELL_ATTR4_CAST_ONLY_IN_OUTLAND; + case 27: return SPELL_ATTR4_INHERIT_CRIT_FROM_AURA; + case 28: return SPELL_ATTR4_UNK28; + case 29: return SPELL_ATTR4_UNK29; + case 30: return SPELL_ATTR4_UNK30; + case 31: return SPELL_ATTR4_UNK31; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr5' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr5>::ToString(SpellAttr5 value) +{ + switch (value) + { + case SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING: return {"SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING", "0 available casting channel spell when moving"}; + case SPELL_ATTR5_NO_REAGENT_WHILE_PREP: return {"SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "SPELL_ATTR5_NO_REAGENT_WHILE_PREP", "1 not need reagents if UNIT_FLAG_PREPARATION"}; + case SPELL_ATTR5_REMOVE_ON_ARENA_ENTER: return {"SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "SPELL_ATTR5_REMOVE_ON_ARENA_ENTER", "2 remove this aura on arena enter"}; + case SPELL_ATTR5_USABLE_WHILE_STUNNED: return {"SPELL_ATTR5_USABLE_WHILE_STUNNED", "SPELL_ATTR5_USABLE_WHILE_STUNNED", "3 usable while stunned"}; + case SPELL_ATTR5_UNK4: return {"SPELL_ATTR5_UNK4", "SPELL_ATTR5_UNK4", "4"}; + case SPELL_ATTR5_SINGLE_TARGET_SPELL: return {"SPELL_ATTR5_SINGLE_TARGET_SPELL", "SPELL_ATTR5_SINGLE_TARGET_SPELL", "5 Only one target can be apply at a time"}; + case SPELL_ATTR5_UNK6: return {"SPELL_ATTR5_UNK6", "SPELL_ATTR5_UNK6", "6"}; + case SPELL_ATTR5_UNK7: return {"SPELL_ATTR5_UNK7", "SPELL_ATTR5_UNK7", "7"}; + case SPELL_ATTR5_UNK8: return {"SPELL_ATTR5_UNK8", "SPELL_ATTR5_UNK8", "8"}; + case SPELL_ATTR5_START_PERIODIC_AT_APPLY: return {"SPELL_ATTR5_START_PERIODIC_AT_APPLY", "SPELL_ATTR5_START_PERIODIC_AT_APPLY", "9 begin periodic tick at aura apply"}; + case SPELL_ATTR5_HIDE_DURATION: return {"SPELL_ATTR5_HIDE_DURATION", "SPELL_ATTR5_HIDE_DURATION", "10 do not send duration to client"}; + case SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET: return {"SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET", "11 (NYI) uses target's target as target if original target not valid (intervene for example)"}; + case SPELL_ATTR5_UNK12: return {"SPELL_ATTR5_UNK12", "SPELL_ATTR5_UNK12", "12 Cleave related?"}; + case SPELL_ATTR5_HASTE_AFFECT_DURATION: return {"SPELL_ATTR5_HASTE_AFFECT_DURATION", "SPELL_ATTR5_HASTE_AFFECT_DURATION", "13 haste effects decrease duration of this"}; + case SPELL_ATTR5_UNK14: return {"SPELL_ATTR5_UNK14", "SPELL_ATTR5_UNK14", "14"}; + case SPELL_ATTR5_UNK15: return {"SPELL_ATTR5_UNK15", "SPELL_ATTR5_UNK15", "15 Inflits on multiple targets?"}; + case SPELL_ATTR5_UNK16: return {"SPELL_ATTR5_UNK16", "SPELL_ATTR5_UNK16", "16"}; + case SPELL_ATTR5_USABLE_WHILE_FEARED: return {"SPELL_ATTR5_USABLE_WHILE_FEARED", "SPELL_ATTR5_USABLE_WHILE_FEARED", "17 usable while feared"}; + case SPELL_ATTR5_USABLE_WHILE_CONFUSED: return {"SPELL_ATTR5_USABLE_WHILE_CONFUSED", "SPELL_ATTR5_USABLE_WHILE_CONFUSED", "18 usable while confused"}; + case SPELL_ATTR5_DONT_TURN_DURING_CAST: return {"SPELL_ATTR5_DONT_TURN_DURING_CAST", "SPELL_ATTR5_DONT_TURN_DURING_CAST", "19 Blocks caster's turning when casting (client does not automatically turn caster's model to face UNIT_FIELD_TARGET)"}; + case SPELL_ATTR5_UNK20: return {"SPELL_ATTR5_UNK20", "SPELL_ATTR5_UNK20", "20"}; + case SPELL_ATTR5_UNK21: return {"SPELL_ATTR5_UNK21", "SPELL_ATTR5_UNK21", "21"}; + case SPELL_ATTR5_UNK22: return {"SPELL_ATTR5_UNK22", "SPELL_ATTR5_UNK22", "22"}; + case SPELL_ATTR5_UNK23: return {"SPELL_ATTR5_UNK23", "SPELL_ATTR5_UNK23", "23"}; + case SPELL_ATTR5_UNK24: return {"SPELL_ATTR5_UNK24", "SPELL_ATTR5_UNK24", "24"}; + case SPELL_ATTR5_UNK25: return {"SPELL_ATTR5_UNK25", "SPELL_ATTR5_UNK25", "25"}; + case SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK: return {"SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK", "26 aoe related - Boulder, Cannon, Corpse Explosion, Fire Nova, Flames, Frost Bomb, Living Bomb, Seed of Corruption, Starfall, Thunder Clap, Volley"}; + case SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST", "27 Auras with this attribute are not visible on units that are the caster"}; + case SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST: return {"SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST", "28 Auras with this attribute are not visible on units that are not the caster"}; + case SPELL_ATTR5_UNK29: return {"SPELL_ATTR5_UNK29", "SPELL_ATTR5_UNK29", "29"}; + case SPELL_ATTR5_UNK30: return {"SPELL_ATTR5_UNK30", "SPELL_ATTR5_UNK30", "30"}; + case SPELL_ATTR5_UNK31: return {"SPELL_ATTR5_UNK31", "SPELL_ATTR5_UNK31", "31 Forces all nearby enemies to focus attacks caster"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr5>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr5 Trinity::Impl::EnumUtils<SpellAttr5>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING; + case 1: return SPELL_ATTR5_NO_REAGENT_WHILE_PREP; + case 2: return SPELL_ATTR5_REMOVE_ON_ARENA_ENTER; + case 3: return SPELL_ATTR5_USABLE_WHILE_STUNNED; + case 4: return SPELL_ATTR5_UNK4; + case 5: return SPELL_ATTR5_SINGLE_TARGET_SPELL; + case 6: return SPELL_ATTR5_UNK6; + case 7: return SPELL_ATTR5_UNK7; + case 8: return SPELL_ATTR5_UNK8; + case 9: return SPELL_ATTR5_START_PERIODIC_AT_APPLY; + case 10: return SPELL_ATTR5_HIDE_DURATION; + case 11: return SPELL_ATTR5_ALLOW_TARGET_OF_TARGET_AS_TARGET; + case 12: return SPELL_ATTR5_UNK12; + case 13: return SPELL_ATTR5_HASTE_AFFECT_DURATION; + case 14: return SPELL_ATTR5_UNK14; + case 15: return SPELL_ATTR5_UNK15; + case 16: return SPELL_ATTR5_UNK16; + case 17: return SPELL_ATTR5_USABLE_WHILE_FEARED; + case 18: return SPELL_ATTR5_USABLE_WHILE_CONFUSED; + case 19: return SPELL_ATTR5_DONT_TURN_DURING_CAST; + case 20: return SPELL_ATTR5_UNK20; + case 21: return SPELL_ATTR5_UNK21; + case 22: return SPELL_ATTR5_UNK22; + case 23: return SPELL_ATTR5_UNK23; + case 24: return SPELL_ATTR5_UNK24; + case 25: return SPELL_ATTR5_UNK25; + case 26: return SPELL_ATTR5_SKIP_CHECKCAST_LOS_CHECK; + case 27: return SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST; + case 28: return SPELL_ATTR5_DONT_SHOW_AURA_IF_NOT_SELF_CAST; + case 29: return SPELL_ATTR5_UNK29; + case 30: return SPELL_ATTR5_UNK30; + case 31: return SPELL_ATTR5_UNK31; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr6' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr6>::ToString(SpellAttr6 value) +{ + switch (value) + { + case SPELL_ATTR6_DONT_DISPLAY_COOLDOWN: return {"SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "SPELL_ATTR6_DONT_DISPLAY_COOLDOWN", "0 client doesn't display cooldown in tooltip for these spells"}; + case SPELL_ATTR6_ONLY_IN_ARENA: return {"SPELL_ATTR6_ONLY_IN_ARENA", "SPELL_ATTR6_ONLY_IN_ARENA", "1 only usable in arena"}; + case SPELL_ATTR6_IGNORE_CASTER_AURAS: return {"SPELL_ATTR6_IGNORE_CASTER_AURAS", "SPELL_ATTR6_IGNORE_CASTER_AURAS", "2"}; + case SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG: return {"SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG", "3 skips checking UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC flags on assist"}; + case SPELL_ATTR6_UNK4: return {"SPELL_ATTR6_UNK4", "SPELL_ATTR6_UNK4", "4"}; + case SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES: return {"SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES", "5 dont consume proc charges"}; + case SPELL_ATTR6_USE_SPELL_CAST_EVENT: return {"SPELL_ATTR6_USE_SPELL_CAST_EVENT", "SPELL_ATTR6_USE_SPELL_CAST_EVENT", "6 Auras with this attribute trigger SPELL_CAST combat log event instead of SPELL_AURA_START (clientside attribute)"}; + case SPELL_ATTR6_UNK7: return {"SPELL_ATTR6_UNK7", "SPELL_ATTR6_UNK7", "7"}; + case SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED: return {"SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED", "8"}; + case SPELL_ATTR6_UNK9: return {"SPELL_ATTR6_UNK9", "SPELL_ATTR6_UNK9", "9"}; + case SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS: return {"SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS", "10 NYI!"}; + case SPELL_ATTR6_NOT_IN_RAID_INSTANCE: return {"SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "SPELL_ATTR6_NOT_IN_RAID_INSTANCE", "11 not usable in raid instance"}; + case SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE: return {"SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE", "12 castable while caster is on vehicle"}; + case SPELL_ATTR6_CAN_TARGET_INVISIBLE: return {"SPELL_ATTR6_CAN_TARGET_INVISIBLE", "SPELL_ATTR6_CAN_TARGET_INVISIBLE", "13 ignore visibility requirement for spell target (phases, invisibility, etc.)"}; + case SPELL_ATTR6_UNK14: return {"SPELL_ATTR6_UNK14", "SPELL_ATTR6_UNK14", "14"}; + case SPELL_ATTR6_UNK15: return {"SPELL_ATTR6_UNK15", "SPELL_ATTR6_UNK15", "15 only 54368, 67892"}; + case SPELL_ATTR6_UNK16: return {"SPELL_ATTR6_UNK16", "SPELL_ATTR6_UNK16", "16"}; + case SPELL_ATTR6_UNK17: return {"SPELL_ATTR6_UNK17", "SPELL_ATTR6_UNK17", "17 Mount spell"}; + case SPELL_ATTR6_CAST_BY_CHARMER: return {"SPELL_ATTR6_CAST_BY_CHARMER", "SPELL_ATTR6_CAST_BY_CHARMER", "18 client won't allow to cast these spells when unit is not possessed && charmer of caster will be original caster"}; + case SPELL_ATTR6_UNK19: return {"SPELL_ATTR6_UNK19", "SPELL_ATTR6_UNK19", "19 only 47488, 50782"}; + case SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER: return {"SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER", "20 Auras with this attribute are only visible to their caster (or pet's owner)"}; + case SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS: return {"SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS", "21 it's only client-side attribute"}; + case SPELL_ATTR6_UNK22: return {"SPELL_ATTR6_UNK22", "SPELL_ATTR6_UNK22", "22 only 72054"}; + case SPELL_ATTR6_UNK23: return {"SPELL_ATTR6_UNK23", "SPELL_ATTR6_UNK23", "23"}; + case SPELL_ATTR6_CAN_TARGET_UNTARGETABLE: return {"SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "SPELL_ATTR6_CAN_TARGET_UNTARGETABLE", "24"}; + case SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT: return {"SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT", "25 Exorcism, Flash of Light"}; + case SPELL_ATTR6_UNK26: return {"SPELL_ATTR6_UNK26", "SPELL_ATTR6_UNK26", "26 related to player castable positive buff"}; + case SPELL_ATTR6_LIMIT_PCT_HEALING_MODS: return {"SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "SPELL_ATTR6_LIMIT_PCT_HEALING_MODS", "27 some custom rules - complicated"}; + case SPELL_ATTR6_UNK28: return {"SPELL_ATTR6_UNK28", "SPELL_ATTR6_UNK28", "28 Death Grip"}; + case SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS: return {"SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS", "29 ignores done percent damage mods? some custom rules - complicated"}; + case SPELL_ATTR6_UNK30: return {"SPELL_ATTR6_UNK30", "SPELL_ATTR6_UNK30", "30"}; + case SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS: return {"SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS", "31 Spells with this attribute skip applying modifiers to category cooldowns"}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr6>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr6 Trinity::Impl::EnumUtils<SpellAttr6>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR6_DONT_DISPLAY_COOLDOWN; + case 1: return SPELL_ATTR6_ONLY_IN_ARENA; + case 2: return SPELL_ATTR6_IGNORE_CASTER_AURAS; + case 3: return SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG; + case 4: return SPELL_ATTR6_UNK4; + case 5: return SPELL_ATTR6_DONT_CONSUME_PROC_CHARGES; + case 6: return SPELL_ATTR6_USE_SPELL_CAST_EVENT; + case 7: return SPELL_ATTR6_UNK7; + case 8: return SPELL_ATTR6_CANT_TARGET_CROWD_CONTROLLED; + case 9: return SPELL_ATTR6_UNK9; + case 10: return SPELL_ATTR6_CAN_TARGET_POSSESSED_FRIENDS; + case 11: return SPELL_ATTR6_NOT_IN_RAID_INSTANCE; + case 12: return SPELL_ATTR6_CASTABLE_WHILE_ON_VEHICLE; + case 13: return SPELL_ATTR6_CAN_TARGET_INVISIBLE; + case 14: return SPELL_ATTR6_UNK14; + case 15: return SPELL_ATTR6_UNK15; + case 16: return SPELL_ATTR6_UNK16; + case 17: return SPELL_ATTR6_UNK17; + case 18: return SPELL_ATTR6_CAST_BY_CHARMER; + case 19: return SPELL_ATTR6_UNK19; + case 20: return SPELL_ATTR6_ONLY_VISIBLE_TO_CASTER; + case 21: return SPELL_ATTR6_CLIENT_UI_TARGET_EFFECTS; + case 22: return SPELL_ATTR6_UNK22; + case 23: return SPELL_ATTR6_UNK23; + case 24: return SPELL_ATTR6_CAN_TARGET_UNTARGETABLE; + case 25: return SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT; + case 26: return SPELL_ATTR6_UNK26; + case 27: return SPELL_ATTR6_LIMIT_PCT_HEALING_MODS; + case 28: return SPELL_ATTR6_UNK28; + case 29: return SPELL_ATTR6_LIMIT_PCT_DAMAGE_MODS; + case 30: return SPELL_ATTR6_UNK30; + case 31: return SPELL_ATTR6_IGNORE_CATEGORY_COOLDOWN_MODS; + default: throw std::out_of_range("index"); + } +} + +/******************************************************************\ +|* data for enum 'SpellAttr7' in 'SharedDefines.h' auto-generated *| +\******************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellAttr7>::ToString(SpellAttr7 value) +{ + switch (value) + { + case SPELL_ATTR7_UNK0: return {"SPELL_ATTR7_UNK0", "SPELL_ATTR7_UNK0", "0 Shaman's new spells (Call of the ...), Feign Death."}; + case SPELL_ATTR7_IGNORE_DURATION_MODS: return {"SPELL_ATTR7_IGNORE_DURATION_MODS", "SPELL_ATTR7_IGNORE_DURATION_MODS", "1 Duration is not affected by duration modifiers"}; + case SPELL_ATTR7_REACTIVATE_AT_RESURRECT: return {"SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "SPELL_ATTR7_REACTIVATE_AT_RESURRECT", "2 Paladin's auras and 65607 only."}; + case SPELL_ATTR7_IS_CHEAT_SPELL: return {"SPELL_ATTR7_IS_CHEAT_SPELL", "SPELL_ATTR7_IS_CHEAT_SPELL", "3 Cannot cast if caster doesn't have UnitFlag2 & UNIT_FLAG2_ALLOW_CHEAT_SPELLS"}; + case SPELL_ATTR7_UNK4: return {"SPELL_ATTR7_UNK4", "SPELL_ATTR7_UNK4", "4 Only 47883 (Soulstone Resurrection) and test spell."}; + case SPELL_ATTR7_SUMMON_PLAYER_TOTEM: return {"SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "SPELL_ATTR7_SUMMON_PLAYER_TOTEM", "5 Only Shaman player totems."}; + case SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE: return {"SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE", "6 Does not cause spell pushback on damage"}; + case SPELL_ATTR7_UNK7: return {"SPELL_ATTR7_UNK7", "SPELL_ATTR7_UNK7", "7 66218 (Launch) spell."}; + case SPELL_ATTR7_HORDE_ONLY: return {"SPELL_ATTR7_HORDE_ONLY", "SPELL_ATTR7_HORDE_ONLY", "8 Teleports, mounts and other spells."}; + case SPELL_ATTR7_ALLIANCE_ONLY: return {"SPELL_ATTR7_ALLIANCE_ONLY", "SPELL_ATTR7_ALLIANCE_ONLY", "9 Teleports, mounts and other spells."}; + case SPELL_ATTR7_DISPEL_CHARGES: return {"SPELL_ATTR7_DISPEL_CHARGES", "SPELL_ATTR7_DISPEL_CHARGES", "10 Dispel and Spellsteal individual charges instead of whole aura."}; + case SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER: return {"SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER", "11 Only non-player casts interrupt, though Feral Charge - Bear has it."}; + case SPELL_ATTR7_UNK12: return {"SPELL_ATTR7_UNK12", "SPELL_ATTR7_UNK12", "12 Not set in 3.2.2a."}; + case SPELL_ATTR7_UNK13: return {"SPELL_ATTR7_UNK13", "SPELL_ATTR7_UNK13", "13 Not set in 3.2.2a."}; + case SPELL_ATTR7_UNK14: return {"SPELL_ATTR7_UNK14", "SPELL_ATTR7_UNK14", "14 Only 52150 (Raise Dead - Pet) spell."}; + case SPELL_ATTR7_UNK15: return {"SPELL_ATTR7_UNK15", "SPELL_ATTR7_UNK15", "15 Exorcism. Usable on players? 100% crit chance on undead and demons?"}; + case SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER: return {"SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER", "16 These spells can replenish a powertype, which is not the current powertype."}; + case SPELL_ATTR7_UNK17: return {"SPELL_ATTR7_UNK17", "SPELL_ATTR7_UNK17", "17 Only 27965 (Suicide) spell."}; + case SPELL_ATTR7_HAS_CHARGE_EFFECT: return {"SPELL_ATTR7_HAS_CHARGE_EFFECT", "SPELL_ATTR7_HAS_CHARGE_EFFECT", "18 Only spells that have Charge among effects."}; + case SPELL_ATTR7_ZONE_TELEPORT: return {"SPELL_ATTR7_ZONE_TELEPORT", "SPELL_ATTR7_ZONE_TELEPORT", "19 Teleports to specific zones."}; + case SPELL_ATTR7_UNK20: return {"SPELL_ATTR7_UNK20", "SPELL_ATTR7_UNK20", "20 Blink, Divine Shield, Ice Block"}; + case SPELL_ATTR7_UNK21: return {"SPELL_ATTR7_UNK21", "SPELL_ATTR7_UNK21", "21 Not set"}; + case SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING: return {"SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING", "22 Loaned Gryphon, Loaned Wind Rider"}; + case SPELL_ATTR7_UNK23: return {"SPELL_ATTR7_UNK23", "SPELL_ATTR7_UNK23", "23 Motivate, Mutilate, Shattering Throw"}; + case SPELL_ATTR7_UNK24: return {"SPELL_ATTR7_UNK24", "SPELL_ATTR7_UNK24", "24 Motivate, Mutilate, Perform Speech, Shattering Throw"}; + case SPELL_ATTR7_UNK25: return {"SPELL_ATTR7_UNK25", "SPELL_ATTR7_UNK25", "25"}; + case SPELL_ATTR7_UNK26: return {"SPELL_ATTR7_UNK26", "SPELL_ATTR7_UNK26", "26"}; + case SPELL_ATTR7_UNK27: return {"SPELL_ATTR7_UNK27", "SPELL_ATTR7_UNK27", "27 Not set"}; + case SPELL_ATTR7_CONSOLIDATED_RAID_BUFF: return {"SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "SPELL_ATTR7_CONSOLIDATED_RAID_BUFF", "28 May be collapsed in raid buff frame (clientside attribute)"}; + case SPELL_ATTR7_UNK29: return {"SPELL_ATTR7_UNK29", "SPELL_ATTR7_UNK29", "29 only 69028, 71237"}; + case SPELL_ATTR7_UNK30: return {"SPELL_ATTR7_UNK30", "SPELL_ATTR7_UNK30", "30 Burning Determination, Divine Sacrifice, Earth Shield, Prayer of Mending"}; + case SPELL_ATTR7_CLIENT_INDICATOR: return {"SPELL_ATTR7_CLIENT_INDICATOR", "SPELL_ATTR7_CLIENT_INDICATOR", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellAttr7>::Count() { return 32; } +template <> +TC_API_EXPORT SpellAttr7 Trinity::Impl::EnumUtils<SpellAttr7>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_ATTR7_UNK0; + case 1: return SPELL_ATTR7_IGNORE_DURATION_MODS; + case 2: return SPELL_ATTR7_REACTIVATE_AT_RESURRECT; + case 3: return SPELL_ATTR7_IS_CHEAT_SPELL; + case 4: return SPELL_ATTR7_UNK4; + case 5: return SPELL_ATTR7_SUMMON_PLAYER_TOTEM; + case 6: return SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE; + case 7: return SPELL_ATTR7_UNK7; + case 8: return SPELL_ATTR7_HORDE_ONLY; + case 9: return SPELL_ATTR7_ALLIANCE_ONLY; + case 10: return SPELL_ATTR7_DISPEL_CHARGES; + case 11: return SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER; + case 12: return SPELL_ATTR7_UNK12; + case 13: return SPELL_ATTR7_UNK13; + case 14: return SPELL_ATTR7_UNK14; + case 15: return SPELL_ATTR7_UNK15; + case 16: return SPELL_ATTR7_CAN_RESTORE_SECONDARY_POWER; + case 17: return SPELL_ATTR7_UNK17; + case 18: return SPELL_ATTR7_HAS_CHARGE_EFFECT; + case 19: return SPELL_ATTR7_ZONE_TELEPORT; + case 20: return SPELL_ATTR7_UNK20; + case 21: return SPELL_ATTR7_UNK21; + case 22: return SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING; + case 23: return SPELL_ATTR7_UNK23; + case 24: return SPELL_ATTR7_UNK24; + case 25: return SPELL_ATTR7_UNK25; + case 26: return SPELL_ATTR7_UNK26; + case 27: return SPELL_ATTR7_UNK27; + case 28: return SPELL_ATTR7_CONSOLIDATED_RAID_BUFF; + case 29: return SPELL_ATTR7_UNK29; + case 30: return SPELL_ATTR7_UNK30; + case 31: return SPELL_ATTR7_CLIENT_INDICATOR; + default: throw std::out_of_range("index"); + } +} + +/*****************************************************************\ +|* data for enum 'Mechanics' in 'SharedDefines.h' auto-generated *| +\*****************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<Mechanics>::ToString(Mechanics value) +{ + switch (value) + { + case MECHANIC_NONE: return {"MECHANIC_NONE", "MECHANIC_NONE", ""}; + case MECHANIC_CHARM: return {"MECHANIC_CHARM", "MECHANIC_CHARM", ""}; + case MECHANIC_DISORIENTED: return {"MECHANIC_DISORIENTED", "MECHANIC_DISORIENTED", ""}; + case MECHANIC_DISARM: return {"MECHANIC_DISARM", "MECHANIC_DISARM", ""}; + case MECHANIC_DISTRACT: return {"MECHANIC_DISTRACT", "MECHANIC_DISTRACT", ""}; + case MECHANIC_FEAR: return {"MECHANIC_FEAR", "MECHANIC_FEAR", ""}; + case MECHANIC_GRIP: return {"MECHANIC_GRIP", "MECHANIC_GRIP", ""}; + case MECHANIC_ROOT: return {"MECHANIC_ROOT", "MECHANIC_ROOT", ""}; + case MECHANIC_SLOW_ATTACK: return {"MECHANIC_SLOW_ATTACK", "MECHANIC_SLOW_ATTACK", ""}; + case MECHANIC_SILENCE: return {"MECHANIC_SILENCE", "MECHANIC_SILENCE", ""}; + case MECHANIC_SLEEP: return {"MECHANIC_SLEEP", "MECHANIC_SLEEP", ""}; + case MECHANIC_SNARE: return {"MECHANIC_SNARE", "MECHANIC_SNARE", ""}; + case MECHANIC_STUN: return {"MECHANIC_STUN", "MECHANIC_STUN", ""}; + case MECHANIC_FREEZE: return {"MECHANIC_FREEZE", "MECHANIC_FREEZE", ""}; + case MECHANIC_KNOCKOUT: return {"MECHANIC_KNOCKOUT", "MECHANIC_KNOCKOUT", ""}; + case MECHANIC_BLEED: return {"MECHANIC_BLEED", "MECHANIC_BLEED", ""}; + case MECHANIC_BANDAGE: return {"MECHANIC_BANDAGE", "MECHANIC_BANDAGE", ""}; + case MECHANIC_POLYMORPH: return {"MECHANIC_POLYMORPH", "MECHANIC_POLYMORPH", ""}; + case MECHANIC_BANISH: return {"MECHANIC_BANISH", "MECHANIC_BANISH", ""}; + case MECHANIC_SHIELD: return {"MECHANIC_SHIELD", "MECHANIC_SHIELD", ""}; + case MECHANIC_SHACKLE: return {"MECHANIC_SHACKLE", "MECHANIC_SHACKLE", ""}; + case MECHANIC_MOUNT: return {"MECHANIC_MOUNT", "MECHANIC_MOUNT", ""}; + case MECHANIC_INFECTED: return {"MECHANIC_INFECTED", "MECHANIC_INFECTED", ""}; + case MECHANIC_TURN: return {"MECHANIC_TURN", "MECHANIC_TURN", ""}; + case MECHANIC_HORROR: return {"MECHANIC_HORROR", "MECHANIC_HORROR", ""}; + case MECHANIC_INVULNERABILITY: return {"MECHANIC_INVULNERABILITY", "MECHANIC_INVULNERABILITY", ""}; + case MECHANIC_INTERRUPT: return {"MECHANIC_INTERRUPT", "MECHANIC_INTERRUPT", ""}; + case MECHANIC_DAZE: return {"MECHANIC_DAZE", "MECHANIC_DAZE", ""}; + case MECHANIC_DISCOVERY: return {"MECHANIC_DISCOVERY", "MECHANIC_DISCOVERY", ""}; + case MECHANIC_IMMUNE_SHIELD: return {"MECHANIC_IMMUNE_SHIELD", "MECHANIC_IMMUNE_SHIELD", "Divine (Blessing) Shield/Protection and Ice Block"}; + case MECHANIC_SAPPED: return {"MECHANIC_SAPPED", "MECHANIC_SAPPED", ""}; + case MECHANIC_ENRAGED: return {"MECHANIC_ENRAGED", "MECHANIC_ENRAGED", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<Mechanics>::Count() { return 32; } +template <> +TC_API_EXPORT Mechanics Trinity::Impl::EnumUtils<Mechanics>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return MECHANIC_NONE; + case 1: return MECHANIC_CHARM; + case 2: return MECHANIC_DISORIENTED; + case 3: return MECHANIC_DISARM; + case 4: return MECHANIC_DISTRACT; + case 5: return MECHANIC_FEAR; + case 6: return MECHANIC_GRIP; + case 7: return MECHANIC_ROOT; + case 8: return MECHANIC_SLOW_ATTACK; + case 9: return MECHANIC_SILENCE; + case 10: return MECHANIC_SLEEP; + case 11: return MECHANIC_SNARE; + case 12: return MECHANIC_STUN; + case 13: return MECHANIC_FREEZE; + case 14: return MECHANIC_KNOCKOUT; + case 15: return MECHANIC_BLEED; + case 16: return MECHANIC_BANDAGE; + case 17: return MECHANIC_POLYMORPH; + case 18: return MECHANIC_BANISH; + case 19: return MECHANIC_SHIELD; + case 20: return MECHANIC_SHACKLE; + case 21: return MECHANIC_MOUNT; + case 22: return MECHANIC_INFECTED; + case 23: return MECHANIC_TURN; + case 24: return MECHANIC_HORROR; + case 25: return MECHANIC_INVULNERABILITY; + case 26: return MECHANIC_INTERRUPT; + case 27: return MECHANIC_DAZE; + case 28: return MECHANIC_DISCOVERY; + case 29: return MECHANIC_IMMUNE_SHIELD; + case 30: return MECHANIC_SAPPED; + case 31: return MECHANIC_ENRAGED; + default: throw std::out_of_range("index"); + } +} + +/*********************************************************************\ +|* data for enum 'SpellDmgClass' in 'SharedDefines.h' auto-generated *| +\*********************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellDmgClass>::ToString(SpellDmgClass value) +{ + switch (value) + { + case SPELL_DAMAGE_CLASS_NONE: return {"SPELL_DAMAGE_CLASS_NONE", "None", ""}; + case SPELL_DAMAGE_CLASS_MAGIC: return {"SPELL_DAMAGE_CLASS_MAGIC", "Magic", ""}; + case SPELL_DAMAGE_CLASS_MELEE: return {"SPELL_DAMAGE_CLASS_MELEE", "Melee", ""}; + case SPELL_DAMAGE_CLASS_RANGED: return {"SPELL_DAMAGE_CLASS_RANGED", "Ranged", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellDmgClass>::Count() { return 4; } +template <> +TC_API_EXPORT SpellDmgClass Trinity::Impl::EnumUtils<SpellDmgClass>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_DAMAGE_CLASS_NONE; + case 1: return SPELL_DAMAGE_CLASS_MAGIC; + case 2: return SPELL_DAMAGE_CLASS_MELEE; + case 3: return SPELL_DAMAGE_CLASS_RANGED; + default: throw std::out_of_range("index"); + } +} + +/***************************************************************************\ +|* data for enum 'SpellPreventionType' in 'SharedDefines.h' auto-generated *| +\***************************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellPreventionType>::ToString(SpellPreventionType value) +{ + switch (value) + { + case SPELL_PREVENTION_TYPE_NONE: return {"SPELL_PREVENTION_TYPE_NONE", "None", ""}; + case SPELL_PREVENTION_TYPE_SILENCE: return {"SPELL_PREVENTION_TYPE_SILENCE", "Silence", ""}; + case SPELL_PREVENTION_TYPE_PACIFY: return {"SPELL_PREVENTION_TYPE_PACIFY", "Pacify", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellPreventionType>::Count() { return 3; } +template <> +TC_API_EXPORT SpellPreventionType Trinity::Impl::EnumUtils<SpellPreventionType>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELL_PREVENTION_TYPE_NONE; + case 1: return SPELL_PREVENTION_TYPE_SILENCE; + case 2: return SPELL_PREVENTION_TYPE_PACIFY; + default: throw std::out_of_range("index"); + } +} + +/************************************************************************\ +|* data for enum 'SpellFamilyNames' in 'SharedDefines.h' auto-generated *| +\************************************************************************/ +template <> +TC_API_EXPORT EnumText Trinity::Impl::EnumUtils<SpellFamilyNames>::ToString(SpellFamilyNames value) +{ + switch (value) + { + case SPELLFAMILY_GENERIC: return {"SPELLFAMILY_GENERIC", "Generic", ""}; + case SPELLFAMILY_UNK1: return {"SPELLFAMILY_UNK1", "Unk1 (events, holidays, ...)", ""}; + case SPELLFAMILY_MAGE: return {"SPELLFAMILY_MAGE", "Mage", ""}; + case SPELLFAMILY_WARRIOR: return {"SPELLFAMILY_WARRIOR", "Warrior", ""}; + case SPELLFAMILY_WARLOCK: return {"SPELLFAMILY_WARLOCK", "Warlock", ""}; + case SPELLFAMILY_PRIEST: return {"SPELLFAMILY_PRIEST", "Priest", ""}; + case SPELLFAMILY_DRUID: return {"SPELLFAMILY_DRUID", "Druid", ""}; + case SPELLFAMILY_ROGUE: return {"SPELLFAMILY_ROGUE", "Rogue", ""}; + case SPELLFAMILY_HUNTER: return {"SPELLFAMILY_HUNTER", "Hunter", ""}; + case SPELLFAMILY_PALADIN: return {"SPELLFAMILY_PALADIN", "Paladin", ""}; + case SPELLFAMILY_SHAMAN: return {"SPELLFAMILY_SHAMAN", "Shaman", ""}; + case SPELLFAMILY_UNK2: return {"SPELLFAMILY_UNK2", "Unk2 (Silence resistance?)", ""}; + case SPELLFAMILY_POTION: return {"SPELLFAMILY_POTION", "Potion", ""}; + case SPELLFAMILY_DEATHKNIGHT: return {"SPELLFAMILY_DEATHKNIGHT", "Death Knight", ""}; + case SPELLFAMILY_PET: return {"SPELLFAMILY_PET", "Pet", ""}; + default: throw std::out_of_range("value"); + } +} +template <> +TC_API_EXPORT size_t Trinity::Impl::EnumUtils<SpellFamilyNames>::Count() { return 15; } +template <> +TC_API_EXPORT SpellFamilyNames Trinity::Impl::EnumUtils<SpellFamilyNames>::FromIndex(size_t index) +{ + switch (index) + { + case 0: return SPELLFAMILY_GENERIC; + case 1: return SPELLFAMILY_UNK1; + case 2: return SPELLFAMILY_MAGE; + case 3: return SPELLFAMILY_WARRIOR; + case 4: return SPELLFAMILY_WARLOCK; + case 5: return SPELLFAMILY_PRIEST; + case 6: return SPELLFAMILY_DRUID; + case 7: return SPELLFAMILY_ROGUE; + case 8: return SPELLFAMILY_HUNTER; + case 9: return SPELLFAMILY_PALADIN; + case 10: return SPELLFAMILY_SHAMAN; + case 11: return SPELLFAMILY_UNK2; + case 12: return SPELLFAMILY_POTION; + case 13: return SPELLFAMILY_DEATHKNIGHT; + case 14: return SPELLFAMILY_PET; + default: throw std::out_of_range("index"); + } +} + |