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-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 6f9cab3380d..2d302c7fc60 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -40,6 +40,8 @@ enum HunterSpells
SPELL_HUNTER_ASPECT_CHEETAH_SLOW = 186258,
SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA = 205769,
SPELL_HUNTER_CONCUSSIVE_SHOT = 5116,
+ SPELL_HUNTER_EMERGENCY_SALVE_TALENT = 459517,
+ SPELL_HUNTER_EMERGENCY_SALVE_DISPEL = 459521,
SPELL_HUNTER_EXHILARATION = 109304,
SPELL_HUNTER_EXHILARATION_PET = 128594,
SPELL_HUNTER_EXHILARATION_R2 = 231546,
@@ -210,6 +212,33 @@ class spell_hun_concussive_shot : public SpellScript
}
};
+// 459517 - Concussive Shot (attached to 186265 - Aspect of the Turtle and 5384 - Feign Death)
+class spell_hun_emergency_salve : public SpellScript
+{
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_HUNTER_EMERGENCY_SALVE_TALENT, SPELL_HUNTER_EMERGENCY_SALVE_DISPEL });
+ }
+
+ bool Load() override
+ {
+ return GetCaster()->HasAura(SPELL_HUNTER_EMERGENCY_SALVE_TALENT);
+ }
+
+ void HandleAfterCast() const
+ {
+ GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_EMERGENCY_SALVE_DISPEL, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
+ .TriggeringSpell = GetSpell()
+ });
+ }
+
+ void Register() override
+ {
+ AfterCast += SpellCastFn(spell_hun_emergency_salve::HandleAfterCast);
+ }
+};
+
// 109304 - Exhilaration
class spell_hun_exhilaration : public SpellScript
{
@@ -851,6 +880,7 @@ void AddSC_hunter_spell_scripts()
RegisterSpellScript(spell_hun_aspect_of_the_turtle);
RegisterSpellScript(spell_hun_cobra_sting);
RegisterSpellScript(spell_hun_concussive_shot);
+ RegisterSpellScript(spell_hun_emergency_salve);
RegisterSpellScript(spell_hun_exhilaration);
RegisterSpellScript(spell_hun_explosive_shot);
RegisterSpellScript(spell_hun_hunting_party);