diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e98a1c6d415..fa4d11683ed 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17600,7 +17600,7 @@ bool Player::isAllowedToLoot(const Creature* creature) const Loot* loot = &creature->loot; if (loot->isLooted()) // nothing to loot or everything looted. return false; - if (!loot->gold && !loot->hasItemForAll() && !loot->hasItemFor(this)) // no loot in creature for this player + if (!loot->hasItemForAll() && !loot->hasItemFor(this)) // no loot in creature for this player return false; if (loot->loot_type == LOOT_SKINNING) |
