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-rw-r--r--src/game/SpellMgr.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 97dfc94326e..19495a4ba25 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2154,18 +2154,29 @@ void SpellMgr::LoadSpellCustomAttr()
break;
case 41376: // Spite
case 39992: // Needle Spine
+ case 29576: //Multi-Shot
+ case 40816: //Saber Lash
+ case 37790: //Spread Shot
spellInfo->MaxAffectedTargets = 3;
break;
+ case 38310: //Multi-Shot
+ spellInfo->MaxAffectedTargets = 4;
+ break;
case 42005: // Bloodboil
+ case 38296: //Spitfire Totem
+ case 37676: //Insidious Whisper
spellInfo->MaxAffectedTargets = 5;
break;
+ case 40827: //Sinful Beam
+ case 40859: //Sinister Beam
+ case 40860: //Vile Beam
+ case 40861: //Wicked Beam
+ spellInfo->MaxAffectedTargets = 10;
+ break;
case 8122: case 8124: case 10888: case 10890: // Psychic Scream
case 12494: // Frostbite
spellInfo->Attributes |= SPELL_ATTR_BREAKABLE_BY_DAMAGE;
break;
- //case 5530: // Mace spec (this will not be needed in 303
- // spellInfo->rangeIndex = 13; //inf
- // break;
default:
break;
}