diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 46 | ||||
-rw-r--r-- | src/server/game/Entities/Item/Item.h | 7 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 32 | ||||
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 3 |
6 files changed, 66 insertions, 33 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 25f0e6844da..3525da7c6c3 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -171,7 +171,7 @@ void AuctionPosting::BuildAuctionItem(WorldPackets::AuctionHouse::AuctionItem* a { auctionItem->Item.emplace(); auctionItem->Item->Initialize(Items[0]); - auctionItem->Charges = std::max({ Items[0]->GetSpellCharges(0), Items[0]->GetSpellCharges(1), Items[0]->GetSpellCharges(2), Items[0]->GetSpellCharges(3), Items[0]->GetSpellCharges(4) }); + auctionItem->Charges = Items[0]->GetSpellCharges(); for (uint8 i = 0; i < MAX_INSPECTED_ENCHANTMENT_SLOT; i++) { uint32 enchantId = Items[0]->GetEnchantmentId(EnchantmentSlot(i)); diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index c3e55c70b01..be3ef59c975 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -488,9 +488,8 @@ bool Item::Create(ObjectGuid::LowType guidlow, uint32 itemId, ItemContext contex SetUpdateFieldValue(m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::MaxDurability), itemProto->MaxDurability); SetDurability(itemProto->MaxDurability); - for (std::size_t i = 0; i < itemProto->Effects.size(); ++i) - if (itemProto->Effects[i]->LegacySlotIndex < 5) - SetSpellCharges(itemProto->Effects[i]->LegacySlotIndex, itemProto->Effects[i]->Charges); + for (ItemEffectEntry const* effect : GetEffects()) + SetSpellCharges(effect, effect->Charges); SetExpiration(itemProto->GetDuration()); SetCreatePlayedTime(0); @@ -559,6 +558,43 @@ void Item::UpdateDuration(Player* owner, uint32 diff) SetState(ITEM_CHANGED, owner); // save new time in database } +static uint32 FindSpellChargesSlot(BonusData const& bonusData, ItemEffectEntry const* effect) +{ + static constexpr uint32 MaxSpellChargesSlot = UF::size<decltype(UF::ItemData::SpellCharges)>(); + + if (!effect) + { + // return fist effect that has charges + for (uint32 i = 0; i < bonusData.EffectCount && i < MaxSpellChargesSlot; ++i) + if (bonusData.Effects[i] && bonusData.Effects[i]->Charges != 0) + return i; + + return MaxSpellChargesSlot; + } + + for (uint32 i = 0; i < bonusData.EffectCount && i < MaxSpellChargesSlot; ++i) + if (bonusData.Effects[i] == effect) + return i; + + return MaxSpellChargesSlot; +} + +int32 Item::GetSpellCharges(ItemEffectEntry const* effect /*= nullptr*/) const +{ + uint32 slot = FindSpellChargesSlot(_bonusData, effect); + if (slot < m_itemData->SpellCharges.size()) + return m_itemData->SpellCharges[slot]; + + return 0; +} + +void Item::SetSpellCharges(ItemEffectEntry const* effect, int32 value) +{ + uint32 slot = FindSpellChargesSlot(_bonusData, effect); + if (slot < m_itemData->SpellCharges.size()) + SetUpdateFieldValue(m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::SpellCharges, slot), value); +} + void Item::SaveToDB(CharacterDatabaseTransaction trans) { bool isInTransaction = bool(trans); @@ -581,7 +617,7 @@ void Item::SaveToDB(CharacterDatabaseTransaction trans) std::ostringstream ssSpells; for (uint8 i = 0; i < m_itemData->SpellCharges.size() && i < _bonusData.EffectCount; ++i) - ssSpells << GetSpellCharges(i) << ' '; + ssSpells << m_itemData->SpellCharges[i] << ' '; stmt->setString(++index, ssSpells.str()); stmt->setUInt32(++index, m_itemData->DynamicFlags); @@ -927,7 +963,7 @@ bool Item::LoadFromDB(ObjectGuid::LowType guid, ObjectGuid ownerGuid, Field* fie // load charges after bonuses, they can add more item effects std::vector<std::string_view> tokens = Trinity::Tokenize(fields[6].GetStringView(), ' ', false); for (uint8 i = 0; i < m_itemData->SpellCharges.size() && i < _bonusData.EffectCount && i < tokens.size(); ++i) - SetSpellCharges(i, Trinity::StringTo<int32>(tokens[i]).value_or(0)); + SetUpdateFieldValue(m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::SpellCharges, i), Trinity::StringTo<int32>(tokens[i]).value_or(0)); SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_ALL_SPECS, fields[20].GetUInt32()); SetModifier(ITEM_MODIFIER_TRANSMOG_APPEARANCE_SPEC_1, fields[21].GetUInt32()); diff --git a/src/server/game/Entities/Item/Item.h b/src/server/game/Entities/Item/Item.h index 6e508043025..0c59395a051 100644 --- a/src/server/game/Entities/Item/Item.h +++ b/src/server/game/Entities/Item/Item.h @@ -24,7 +24,6 @@ #include "ItemDefines.h" #include "ItemEnchantmentMgr.h" #include "ItemTemplate.h" -#include "IteratorPair.h" class SpellInfo; class Bag; @@ -313,8 +312,8 @@ class TC_GAME_API Item : public Object void SetCreateTime(int64 createTime) { SetUpdateFieldValue(m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::CreateTime), createTime); } // spell charges (signed but stored as unsigned) - int32 GetSpellCharges(uint8 index/*0..5*/ = 0) const { return m_itemData->SpellCharges[index]; } - void SetSpellCharges(uint8 index/*0..5*/, int32 value) { SetUpdateFieldValue(m_values.ModifyValue(&Item::m_itemData).ModifyValue(&UF::ItemData::SpellCharges, index), value); } + int32 GetSpellCharges(ItemEffectEntry const* effect = nullptr) const; + void SetSpellCharges(ItemEffectEntry const* effect, int32 value); std::unique_ptr<Loot> m_loot; bool m_lootGenerated; @@ -354,7 +353,7 @@ class TC_GAME_API Item : public Object Optional<uint16> GetDisenchantSkillRequired() const; static ItemDisenchantLootEntry const* GetBaseDisenchantLoot(ItemTemplate const* itemTemplate, uint32 quality, uint32 itemLevel); void SetFixedLevel(uint8 level); - Trinity::IteratorPair<ItemEffectEntry const* const*> GetEffects() const { return { std::make_pair(_bonusData.Effects.data(), _bonusData.Effects.data() + _bonusData.EffectCount) }; } + std::span<ItemEffectEntry const* const> GetEffects() const { return { _bonusData.Effects.data(), _bonusData.EffectCount }; } // Item Refund system void SetNotRefundable(Player* owner, bool changestate = true, CharacterDatabaseTransaction* trans = nullptr, bool addToCollection = true); diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 5f8cb18c8ed..ea45fd3fbb5 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3369,9 +3369,16 @@ void ObjectMgr::LoadItemTemplates() // Load item effects (spells) for (ItemXItemEffectEntry const* effectEntry : sItemXItemEffectStore) + { if (ItemTemplate* item = Trinity::Containers::MapGetValuePtr(_itemTemplateStore, effectEntry->ItemID)) + { if (ItemEffectEntry const* effect = sItemEffectStore.LookupEntry(effectEntry->ItemEffectID)) - item->Effects.push_back(effect); + { + auto itr = std::ranges::lower_bound(item->Effects, effect->LegacySlotIndex, {}, &ItemEffectEntry::LegacySlotIndex); + item->Effects.insert(itr, effect); + } + } + } TC_LOG_INFO("server.loading", ">> Loaded {} item templates in {} ms", _itemTemplateStore.size(), GetMSTimeDiffToNow(oldMSTime)); } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 4ad83b680c0..7ab55f24af8 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5478,23 +5478,24 @@ void Spell::TakeCastItem() for (ItemEffectEntry const* itemEffect : m_CastItem->GetEffects()) { - if (itemEffect->LegacySlotIndex >= m_CastItem->m_itemData->SpellCharges.size()) - continue; - // item has limited charges if (itemEffect->Charges) { if (itemEffect->Charges < 0) expendable = true; - int32 charges = m_CastItem->GetSpellCharges(itemEffect->LegacySlotIndex); + int32 charges = m_CastItem->GetSpellCharges(itemEffect); // item has charges left for this slot if (charges && itemEffect->SpellID == int32(m_spellInfo->Id)) { - (charges > 0) ? --charges : ++charges; // abs(charges) less at 1 after use + if (charges > 0) + --charges; + else + ++charges; + if (proto->GetMaxStackSize() == 1) - m_CastItem->SetSpellCharges(itemEffect->LegacySlotIndex, charges); + m_CastItem->SetSpellCharges(itemEffect, charges); m_CastItem->SetState(ITEM_CHANGED, player); } @@ -5712,11 +5713,8 @@ void Spell::TakeReagents() { for (ItemEffectEntry const* itemEffect : m_CastItem->GetEffects()) { - if (itemEffect->LegacySlotIndex >= m_CastItem->m_itemData->SpellCharges.size()) - continue; - // CastItem will be used up and does not count as reagent - int32 charges = m_CastItem->GetSpellCharges(itemEffect->LegacySlotIndex); + int32 charges = m_CastItem->GetSpellCharges(itemEffect); if (itemEffect->Charges < 0 && abs(charges) < 2) { ++itemcount; @@ -7527,9 +7525,8 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= return SPELL_FAILED_ITEM_NOT_READY; for (ItemEffectEntry const* itemEffect : m_CastItem->GetEffects()) - if (itemEffect->LegacySlotIndex < m_CastItem->m_itemData->SpellCharges.size() && itemEffect->Charges) - if (m_CastItem->GetSpellCharges(itemEffect->LegacySlotIndex) == 0) - return SPELL_FAILED_NO_CHARGES_REMAIN; + if (itemEffect->Charges && m_CastItem->GetSpellCharges(itemEffect) == 0) + return SPELL_FAILED_NO_CHARGES_REMAIN; // consumable cast item checks if (proto->GetClass() == ITEM_CLASS_CONSUMABLE && m_targets.GetUnitTarget()) @@ -7631,11 +7628,8 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= for (ItemEffectEntry const* itemEffect : m_CastItem->GetEffects()) { - if (itemEffect->LegacySlotIndex >= m_CastItem->m_itemData->SpellCharges.size()) - continue; - // CastItem will be used up and does not count as reagent - int32 charges = m_CastItem->GetSpellCharges(itemEffect->LegacySlotIndex); + int32 charges = m_CastItem->GetSpellCharges(itemEffect); if (itemEffect->Charges < 0 && abs(charges) < 2) { ++itemcount; @@ -7991,9 +7985,7 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= if (Item* item = player->GetItemByEntry(itemId)) for (ItemEffectEntry const* itemEffect : item->GetEffects()) - if (itemEffect->LegacySlotIndex <= item->m_itemData->SpellCharges.size() - && itemEffect->Charges != 0 - && item->GetSpellCharges(itemEffect->LegacySlotIndex) == itemEffect->Charges) + if (itemEffect->Charges != 0 && item->GetSpellCharges(itemEffect) == itemEffect->Charges) return SPELL_FAILED_ITEM_AT_MAX_CHARGES; break; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 59faca52cc3..cd533454cb5 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5170,8 +5170,7 @@ void Spell::EffectRechargeItem() if (Item* item = player->GetItemByEntry(effectInfo->ItemType)) { for (ItemEffectEntry const* itemEffect : item->GetEffects()) - if (itemEffect->LegacySlotIndex <= item->m_itemData->SpellCharges.size()) - item->SetSpellCharges(itemEffect->LegacySlotIndex, itemEffect->Charges); + item->SetSpellCharges(itemEffect, itemEffect->Charges); item->SetState(ITEM_CHANGED, player); } |