diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d373e46fc41..d8f9d679507 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22928,7 +22928,7 @@ void Player::SendInitialPacketsAfterAddToMap() if (GetMap()->IsRaid()) { - DifficultyEntry const* difficulty = sDifficultyStore.LookupEntry(GetMap()->GetDifficultyID()); + DifficultyEntry const* difficulty = sDifficultyStore.AssertEntry(GetMap()->GetDifficultyID()); SendRaidDifficulty((difficulty->Flags & DIFFICULTY_FLAG_LEGACY) != 0, GetMap()->GetDifficultyID()); } else if (GetMap()->IsNonRaidDungeon()) diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 97450ec3f92..a499c712a28 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1857,7 +1857,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const* return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side // get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.) - Player* reference = GetFirstMember()->GetSource(); + Player* reference = ASSERT_NOTNULL(GetFirstMember())->GetSource(); // no reference found, can't join this way if (!reference) return ERR_BATTLEGROUND_JOIN_FAILED; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index f050136e842..b4fe80cc17c 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -1256,7 +1256,7 @@ class spell_putricide_mutated_plague : public SpellScriptLoader return; uint32 triggerSpell = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->TriggerSpell; - SpellInfo const* spell = sSpellMgr->GetSpellInfo(triggerSpell); + SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(triggerSpell); int32 damage = spell->GetEffect(EFFECT_0)->CalcValue(caster); float multiplier = 2.0f; |