aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/authserver/Authentication/AuthCodes.cpp7
-rwxr-xr-xsrc/server/authserver/Authentication/AuthCodes.h3
-rwxr-xr-xsrc/server/game/Handlers/AuthHandler.cpp23
-rwxr-xr-xsrc/server/game/Handlers/ChatHandler.cpp36
-rwxr-xr-xsrc/server/game/Handlers/MovementHandler.cpp18
-rw-r--r--src/server/game/Handlers/VehicleHandler.cpp4
-rw-r--r--src/server/game/Movement/MovementStructures.h80
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2681
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h2150
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp6
-rwxr-xr-xsrc/server/game/Server/WorldSession.h2
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp150
-rwxr-xr-xsrc/server/game/World/World.cpp4
-rwxr-xr-xsrc/server/shared/Packets/ByteBuffer.h12
14 files changed, 2606 insertions, 2570 deletions
diff --git a/src/server/authserver/Authentication/AuthCodes.cpp b/src/server/authserver/Authentication/AuthCodes.cpp
index 5dacb2df35e..7a97cbee3de 100644
--- a/src/server/authserver/Authentication/AuthCodes.cpp
+++ b/src/server/authserver/Authentication/AuthCodes.cpp
@@ -19,7 +19,7 @@
namespace AuthHelper
{
- bool IsAcceptedBuild(int build)
+ bool IsAcceptedClientBuild(int build)
{
static int accepted_versions[] = TRINITYCORE_ACCEPTED_CLIENT_BUILD;
@@ -29,9 +29,4 @@ namespace AuthHelper
return false;
}
-
- bool IsAcceptedClientBuild(int build)
- {
- return (IsAcceptedBuild(build));
- }
};
diff --git a/src/server/authserver/Authentication/AuthCodes.h b/src/server/authserver/Authentication/AuthCodes.h
index 6dc76ce0c56..9d631a5800d 100755
--- a/src/server/authserver/Authentication/AuthCodes.h
+++ b/src/server/authserver/Authentication/AuthCodes.h
@@ -65,13 +65,12 @@ enum LoginResult
LOGIN_LOCKED_ENFORCED = 0x10,
};
-#define TRINITYCORE_ACCEPTED_CLIENT_BUILD {14545, 14480, 14333, 14007, 0}
+#define TRINITYCORE_ACCEPTED_CLIENT_BUILD {15595, 12340, 0} // accept one Cataclysm and one Wrath of the Lich King build
namespace AuthHelper
{
bool IsAcceptedClientBuild(int build);
- bool IsAcceptedBuild(int build);
};
#endif
diff --git a/src/server/game/Handlers/AuthHandler.cpp b/src/server/game/Handlers/AuthHandler.cpp
index c5dbcb4f946..4a3f8d55fdc 100755
--- a/src/server/game/Handlers/AuthHandler.cpp
+++ b/src/server/game/Handlers/AuthHandler.cpp
@@ -19,21 +19,26 @@
#include "WorldSession.h"
#include "WorldPacket.h"
-void WorldSession::SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos)
+void WorldSession::SendAuthResponse(uint8 code, bool queued, uint32 queuePos)
{
- WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + (shortForm ? 0 : (4 + 1)));
- packet << uint8(code);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1 /*bits*/ + 4 + 1 + 4 + 1 + 4 + 1 + 1 + (queued ? 4 : 0));
+ packet.WriteBit(queued);
+ if (queued)
+ packet.WriteBit(0);
+
+ packet.WriteBit(1); // has account info
+
+ // account info
packet << uint32(0); // BillingTimeRemaining
- packet << uint8(0); // BillingPlanFlags
- packet << uint32(0); // BillingTimeRested
packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, 3 - CATA; must be set in database manually for each account
+ packet << uint32(0);
packet << uint8(Expansion()); // Unknown, these two show the same
+ packet << uint32(0); // BillingTimeRested
+ packet << uint8(0); // BillingPlanFlags
- if (!shortForm)
- {
+ packet << uint8(code);
+ if (queued)
packet << uint32(queuePos); // Queue position
- packet << uint8(0); // Unk 3.3.0
- }
SendPacket(&packet);
}
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 4aab82945f1..c1246799e4b 100755
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -91,15 +91,15 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
case CMSG_MESSAGECHAT_AFK:
type = CHAT_MSG_AFK;
break;
- case CMSG_MESSAGECHAT_DND:
- type = CHAT_MSG_DND;
- break;
- case CMSG_MESSAGECHAT_EMOTE:
- type = CHAT_MSG_EMOTE;
- break;
- case CMSG_MESSAGECHAT_PARTY:
- type = CHAT_MSG_PARTY;
- break;
+ //case CMSG_MESSAGECHAT_DND:
+ // type = CHAT_MSG_DND;
+ // break;
+ //case CMSG_MESSAGECHAT_EMOTE:
+ // type = CHAT_MSG_EMOTE;
+ // break;
+ //case CMSG_MESSAGECHAT_PARTY:
+ // type = CHAT_MSG_PARTY;
+ // break;
//case CMSG_MESSAGECHAT_PARTY_LEADER:
// type = CHAT_MSG_PARTY_LEADER;
// break;
@@ -139,7 +139,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (type != CHAT_MSG_EMOTE)
{
recvData >> lang;
-
+
// prevent talking at unknown language (cheating)
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
if (!langDesc)
@@ -542,7 +542,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
{
Player* sender = GetPlayer();
ChatMsg type;
-
+
switch (recvData.GetOpcode())
{
case CMSG_MESSAGECHAT_ADDON_BATTLEGROUND:
@@ -554,12 +554,12 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
case CMSG_MESSAGECHAT_ADDON_PARTY:
type = CHAT_MSG_PARTY;
break;
- case CMSG_MESSAGECHAT_ADDON_RAID:
- type = CHAT_MSG_RAID;
- break;
- case CMSG_MESSAGECHAT_ADDON_WHISPER:
- type = CHAT_MSG_WHISPER;
- break;
+ //case CMSG_MESSAGECHAT_ADDON_RAID:
+ // type = CHAT_MSG_RAID;
+ // break;
+ //case CMSG_MESSAGECHAT_ADDON_WHISPER:
+ // type = CHAT_MSG_WHISPER;
+ // break;
default:
sLog->outDetail("HandleAddonMessagechatOpcode: Unknown addon chat opcode (%u)", recvData.GetOpcode());
recvData.hexlike();
@@ -624,7 +624,7 @@ void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recvData)
case CHAT_MSG_PARTY:
case CHAT_MSG_RAID:
{
-
+
Group* group = sender->GetGroup();
if (!group || group->isBGGroup())
break;
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 592b2cbeff6..40d63235af3 100755
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -426,15 +426,15 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
switch (opcode)
{
- case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break;
- case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break;
- case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; force_move_type = MOVE_RUN_BACK; break;
- case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; force_move_type = MOVE_SWIM; break;
- case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; force_move_type = MOVE_SWIM_BACK; break;
- case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; force_move_type = MOVE_TURN_RATE; break;
- case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; force_move_type = MOVE_FLIGHT; break;
- case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break;
- case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break;
+ //case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break;
+ //case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break;
+ //case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; force_move_type = MOVE_RUN_BACK; break;
+ //case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; force_move_type = MOVE_SWIM; break;
+ //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; force_move_type = MOVE_SWIM_BACK; break;
+ //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; force_move_type = MOVE_TURN_RATE; break;
+ //case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; force_move_type = MOVE_FLIGHT; break;
+ //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; force_move_type = MOVE_FLIGHT_BACK; break;
+ //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; force_move_type = MOVE_PITCH_RATE; break;
default:
sLog->outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
return;
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp
index cfd73c2c987..dd95b903497 100644
--- a/src/server/game/Handlers/VehicleHandler.cpp
+++ b/src/server/game/Handlers/VehicleHandler.cpp
@@ -67,7 +67,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
recv_data.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
return;
}
-
+ /*
switch (recv_data.GetOpcode())
{
case CMSG_REQUEST_VEHICLE_PREV_SEAT:
@@ -122,7 +122,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data)
}
default:
break;
- }
+ }*/
}
void WorldSession::HandleEnterPlayerVehicle(WorldPacket &data)
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h
index 013e759e573..84b6d79cbd5 100644
--- a/src/server/game/Movement/MovementStructures.h
+++ b/src/server/game/Movement/MovementStructures.h
@@ -1325,46 +1325,46 @@ MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode)
{
switch(opcode)
{
- case SMSG_PLAYER_MOVE://done
- return PlayerMoveSequence;
- case MSG_MOVE_FALL_LAND://done
- return MovementFallLandSequence;
- case MSG_MOVE_HEARTBEAT://done
- return MovementHeartBeatSequence;
- case MSG_MOVE_JUMP://done
- return MovementJumpSequence;
- case MSG_MOVE_SET_FACING://done
- return MovementSetFacingSequence;
- case MSG_MOVE_SET_PITCH://done
- return MovementSetPitchSequence;
- case MSG_MOVE_START_BACKWARD://done
- return MovementStartBackwardSequence;
- case MSG_MOVE_START_FORWARD://done
- return MovementStartForwardSequence;
- case MSG_MOVE_START_STRAFE_LEFT://done
- return MovementStartStrafeLeftSequence;
- case MSG_MOVE_START_STRAFE_RIGHT://done
- return MovementStartStrafeRightSequence;
- case MSG_MOVE_START_TURN_LEFT://done
- return MovementStartTurnLeftSequence;
- case MSG_MOVE_START_TURN_RIGHT://done
- return MovementStartTurnRightSequence;
- case MSG_MOVE_STOP://done
- return MovementStopSequence;
- case MSG_MOVE_STOP_STRAFE://done
- return MovementStopStrafeSequence;
- case MSG_MOVE_STOP_TURN://done
- return MovementStopTurnSequence;
- case MSG_MOVE_START_ASCEND://done
- return MovementStartAscendSequence;
- case MSG_MOVE_START_DESCEND://done
- return MovementStartDescendSequence;
- case MSG_MOVE_START_SWIM://done
- return MovementStartSwimSequence;
- case MSG_MOVE_STOP_ASCEND://done
- return MovementStopAscendSequence;
- default:
- break;
+ case SMSG_PLAYER_MOVE:
+ return PlayerMoveSequence;
+ case MSG_MOVE_FALL_LAND:
+ return MovementFallLandSequence;
+ //case MSG_MOVE_HEARTBEAT:
+ // return MovementHeartBeatSequence;
+ case MSG_MOVE_JUMP:
+ return MovementJumpSequence;
+ //case MSG_MOVE_SET_FACING:
+ // return MovementSetFacingSequence;
+ //case MSG_MOVE_SET_PITCH:
+ // return MovementSetPitchSequence;
+ case MSG_MOVE_START_BACKWARD:
+ return MovementStartBackwardSequence;
+ case MSG_MOVE_START_FORWARD:
+ return MovementStartForwardSequence;
+ case MSG_MOVE_START_STRAFE_LEFT:
+ return MovementStartStrafeLeftSequence;
+ case MSG_MOVE_START_STRAFE_RIGHT:
+ return MovementStartStrafeRightSequence;
+ case MSG_MOVE_START_TURN_LEFT:
+ return MovementStartTurnLeftSequence;
+ case MSG_MOVE_START_TURN_RIGHT:
+ return MovementStartTurnRightSequence;
+ case MSG_MOVE_STOP:
+ return MovementStopSequence;
+ case MSG_MOVE_STOP_STRAFE:
+ return MovementStopStrafeSequence;
+ case MSG_MOVE_STOP_TURN:
+ return MovementStopTurnSequence;
+ case MSG_MOVE_START_ASCEND:
+ return MovementStartAscendSequence;
+ case MSG_MOVE_START_DESCEND:
+ return MovementStartDescendSequence;
+ case MSG_MOVE_START_SWIM:
+ return MovementStartSwimSequence;
+ case MSG_MOVE_STOP_ASCEND:
+ return MovementStopAscendSequence;
+ default:
+ break;
}
return NULL;
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 51760b3323e..bf701d41ec2 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -41,1349 +41,1344 @@ void InitOpcodes()
memset(opcodeTable, 0, sizeof(opcodeTable));
- //DEFINE_OPCODE_HANDLER(MSG_NULL_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_WORLD_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_TELEPORT_TO_UNIT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_CHANGECELLZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_LEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CREATEMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DESTROYMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CREATEITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CREATEGAMEOBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MAKEMONSTERATTACKGUID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTIONONOTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_WEATHER_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_UNDRESSPLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SETMONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_WORLDSTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DISABLE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_ADVANCE_SPAWN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_BEGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_RECODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_AUTH_SRP6_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LOAD_SCREEN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleLoadScreenOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GAMETIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
- DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_QUERY_GUILD_XP, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryXPOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_WHOIS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_WHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(UMSG_UPDATE_GROUP_MEMBERS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GUILD_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_PROMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DEMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_MOTD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GUILD_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(UMSG_UPDATE_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_BATTLEGROUND_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_PARTY_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel );
- DEFINE_OPCODE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel );
- DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList );
- DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban );
- DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DESTROY_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem );
- DEFINE_OPCODE_HANDLER(SMSG_READ_ITEM_OK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_DESTROY_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVERING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera );
- DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
- DEFINE_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlag );
- DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClear );
- DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_RESET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialReset );
- DEFINE_OPCODE_HANDLER(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_STORE_LOOT_IN_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem );
- DEFINE_OPCODE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_UNCLAIM_LICENSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_DESTROYITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode);
- //DEFINE_OPCODE_HANDLER(CMSG_SET_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_STANDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_ATWAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_CHEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionCheat );
- DEFINE_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_NEW_SPELL_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_CHANNEL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_CHANNEL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling );
- DEFINE_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
- //DEFINE_OPCODE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SETDEATHBINDPOINT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_RELEASE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction );
- DEFINE_OPCODE_HANDLER(CMSG_PET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode);
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode);
- //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUESTLOG_SWAP_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTLOG_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
- DEFINE_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
- DEFINE_OPCODE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM_IN_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXICLEARALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXIENABLEALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXISHOWNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SHOWTAXINODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TAXINODE_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXIQUERYAVAILABLENODES, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
- DEFINE_OPCODE_HANDLER(CMSG_ACTIVATETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ACTIVATETAXIREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAYERBINDERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PETITION_SHOWLIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_PETITION_SHOWLIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PETITION_SIGN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_PETITION_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_OFFER_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_TURN_IN_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PETITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime );
- DEFINE_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ENCHANTMENTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
- DEFINE_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery );
- DEFINE_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
- DEFINE_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_GM_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode );
- DEFINE_OPCODE_HANDLER(MSG_SAVE_GUILD_EMBLEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode );
- DEFINE_OPCODE_HANDLER(MSG_TABARDVENDOR_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_ZONEUPDATE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleZoneUpdateOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_SPELL_IMPACT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_RWHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData );
- DEFINE_OPCODE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_GETTICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode);
- DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode);
- //DEFINE_OPCODE_HANDLER(CMSG_SET_STAT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SKILL_BUY_STEP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SKILL_BUY_RANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_XP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHARACTER_POINT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_VISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SERVER_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_REVEALTO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_SUMMONMOB, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_MOVECORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_FREEZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_UBERINVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_REQUEST_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DEL_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_SET_PUBLIC_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_SET_OFFICER_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail );
- DEFINE_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GET_MAIL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList );
- DEFINE_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXICLEARNODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TAXIENABLENODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney );
- DEFINE_OPCODE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem );
- //DEFINE_OPCODE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead );
- //DEFINE_OPCODE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender );
- DEFINE_OPCODE_HANDLER(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete );
- DEFINE_OPCODE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DEBUGAURAPROC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
- DEFINE_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
- //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem );
- //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
- DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems );
- DEFINE_OPCODE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PROCRESIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DISPEL_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode);
- //DEFINE_OPCODE_HANDLER(MSG_GM_ACCOUNT_ONLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(MSG_LIST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_STABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet );
- //DEFINE_OPCODE_HANDLER(CMSG_UNSTABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet );
- //DEFINE_OPCODE_HANDLER(CMSG_BUY_STABLE_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot );
- //DEFINE_OPCODE_HANDLER(SMSG_STABLE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_STABLE_REVIVE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet );
- //DEFINE_OPCODE_HANDLER(CMSG_STABLE_SWAP_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet );
- //DEFINE_OPCODE_HANDLER(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSwapSubGroupOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode );
- DEFINE_OPCODE_HANDLER(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime );
- DEFINE_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem );
- DEFINE_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_MEETINGSTONE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_GROWTH_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_STANDSTATE_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_TALENT_WIPE_CONFIRM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode );
- //DEFINE_OPCODE_HANDLER(MSG_DEV_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE_TRANSPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SERVER_BROADCAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SCRIPT_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles );
- //DEFINE_OPCODE_HANDLER(UMSG_DELETE_GUILD_CHARTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_PETITION_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ITEM_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover );
- DEFINE_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode );
- //DEFINE_OPCODE_HANDLER(MSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_UNTEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_WARDEN_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUP_JOINED_BATTLEGROUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack );
- DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_UNLEARN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MINIGAME_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_INFO_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE_ACCOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_GM_DESTROY_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_DESTROY_ONLINE_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_ACTIVATETAXIEXPRESS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_ATWAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_ACTIONS_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
- DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_PET_ACTION_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GHOSTEE_GONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_UPDATE_TICKET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode);
- //DEFINE_OPCODE_HANDLER(CMSG_GMSURVEY_SUBMIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit );
- //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_KNOCKBACK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_DELAY_GHOST_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAT_FILTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LOTTERY_QUERY_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_LOTTERY_QUERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_LOTTERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE_REALM_CONNECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_GM_RESETINSTANCELIMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_PROPOSAL_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_LFG_COMMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetCommentOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_SEARCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_ROLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_NEEDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_BOOT_VOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LFD_PLAYER_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPlayerLockInfoRequestOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_LFG_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_LFG_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_LFD_PARTY_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPartyLockInfoRequestOpcode);
- DEFINE_OPCODE_HANDLER(SMSG_LFG_PARTY_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_MOUNT_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_INSPECT_ARENA_TEAMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
- //DEFINE_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(MSG_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp );
- //DEFINE_OPCODE_HANDLER(CMSG_SEND_LOCAL_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SEND_GENERAL_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_GM_SENT_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ACTIVE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
- //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_WHISPER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_GM_GEARRATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_PLAYER_LOGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode);
- //DEFINE_OPCODE_HANDLER(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_COMPLAIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_SHOW_COMPLAINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_UNSQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TARGET_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_TARGET_SCRIPT_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
- //DEFINE_OPCODE_HANDLER(CMSG_GET_CHANNEL_MEMBER_COUNT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCount );
- //DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_MEMBER_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ADD_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_PARTY_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_PARTY_UNSILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_NOTIFY_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_RECONNECT_TRY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_CONNECT_FAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
- DEFINE_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_QUERY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab );
- DEFINE_OPCODE_HANDLER(SMSG_GUILD_BANK_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_BUY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney );
- //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney );
- DEFINE_OPCODE_HANDLER(MSG_GUILD_BANK_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery );
- DEFINE_OPCODE_HANDLER(CMSG_SET_CHANNEL_WATCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatch );
- //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_ADD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_CHANNEL_WATCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_INSPECT_TALENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_TITLE_SUFFIX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_SPELLCLICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_CHARACTER_RESTORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_CHARACTER_SAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICESESSION_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_GUILD_PERMISSIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions );
- //DEFINE_OPCODE_HANDLER(MSG_GUILD_BANK_MONEY_WITHDRAWN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn );
- DEFINE_OPCODE_HANDLER(MSG_GUILD_EVENT_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_RENAME_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest );
- //DEFINE_OPCODE_HANDLER(SMSG_MIRRORIMAGE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
- //DEFINE_OPCODE_HANDLER(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );
- //DEFINE_OPCODE_HANDLER(MSG_QUERY_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_GRANTABLE_LEVELS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel );
- //DEFINE_OPCODE_HANDLER(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_GM_CHANGE_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_DECLINE_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChannelDeclineInvite );
- //DEFINE_OPCODE_HANDLER(SMSG_GROUPACTION_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed );
- //DEFINE_OPCODE_HANDLER(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_NO_SPELL_VARIANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery);
- DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUERY_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ACCEPT_LEVEL_GRANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel );
- //DEFINE_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_PERSONAL_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance );
- DEFINE_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_CALENDAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_ARENA_TEAM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_COPY_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_RSVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_REMOVE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus);
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_CALENDAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_FILTER_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LOAD_DANCES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SYNC_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DANCE_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory );
- DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_GLYPH_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_GLYPH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements );
- //DEFINE_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle );
- //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_CRITERIA_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomize );
- //DEFINE_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_EXIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleExit );
- //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- DEFINE_OPCODE_HANDLER(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse );
- DEFINE_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_START_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph );
- //DEFINE_OPCODE_HANDLER(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter );
- //DEFINE_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales );
- //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
- DEFINE_OPCODE_HANDLER(SMSG_PRE_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AURA_UPDATE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_FLOOD_GRACE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- DEFINE_OPCODE_HANDLER(CMSG_HEARTH_AND_RESURRECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect );
- //DEFINE_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SERVER_INFO_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SERVER_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHECK_LOGIN_CRITERIA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_BREATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_QUERY_VEHICLE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_VEHICLE_ENTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle );
- //DEFINE_OPCODE_HANDLER(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger );
- DEFINE_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_GDF_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_RATING_BY_INDEX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_MEMBER_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest );
- //DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery );
- //DEFINE_OPCODE_HANDLER(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_UNUSED5, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_UNUSED6, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave );
- //DEFINE_OPCODE_HANDLER(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
- //DEFINE_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents );
- DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_GRANT_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_OPPONENT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
- //DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_USE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAR_FACTION_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange );
- //DEFINE_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_PVP_QUEUE_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_PAID_SERVICE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECT_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_STATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_TOGGLE_XP_GAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_TOGGLE_XP_GAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_DB_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_RECEIVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GMRESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve );
- //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleWorldStateUITimerUpdate );
- DEFINE_OPCODE_HANDLER(SMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_CHAR_RACE_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange );
- //DEFINE_OPCODE_HANDLER(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(UMSG_UPDATE_GROUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes );
- DEFINE_OPCODE_HANDLER(CMSG_QUERY_QUESTS_COMPLETED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompleted );
- //DEFINE_OPCODE_HANDLER(SMSG_QUERY_QUESTS_COMPLETED_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_GM_REPORT_LAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag );
- //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- ////DEFINE_OPCODE_HANDLER(SMSG_CORPSE_IS_NOT_IN_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ITEM_ENCHANTMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER(SMSG_FORCE_SEND_QUEUED_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_AUTH_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(MSG_VERIFY_CONNECTIVITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
- //DEFINE_OPCODE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
- DEFINE_OPCODE_HANDLER(CMSG_RETURN_TO_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReturnToGraveyard );
- DEFINE_OPCODE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomizeCharNameOpcode );
- DEFINE_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(CMSG_REQUEST_HOTFIX, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleRequestHotfix );
- DEFINE_OPCODE_HANDLER(SMSG_HOTFIX_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_REQUEST_SCORE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); Need to send the response
- DEFINE_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(CMSG_ACCEPT_LEVEL_GRANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel );
+ //DEFINE_OPCODE_HANDLER(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ACTIVATETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ACTIVATETAXIEXPRESS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ACTIVE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ADD_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ADVANCE_SPAWN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance );
+ //DEFINE_OPCODE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
+ DEFINE_OPCODE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_BEGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTH_SRP6_RECODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_REQUEST_SCORE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); Need to send the response
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena );
+ //DEFINE_OPCODE_HANDLER(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM_IN_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_BUY_STABLE_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_ARENA_TEAM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_COPY_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus);
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_REMOVE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_RSVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_EVENT_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_CALENDAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent );
+ //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_GROWTH_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_MOUNT_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_GDF_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_PERSONAL_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHARACTER_POINT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomize );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_FACTION_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_RACE_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharFactionOrRaceChange );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAT_FILTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHAT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_PLAYER_LOGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SETMONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CHECK_LOGIN_CRITERIA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_CHANNEL_WATCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CLEAR_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
+ //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger );
+ //DEFINE_OPCODE_HANDLER(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CORPSE_MAP_POSITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery );
+ //DEFINE_OPCODE_HANDLER(CMSG_CREATEGAMEOBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CREATEITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CREATEMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DANCE_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_ACTIONS_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_CHANGECELLZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DECLINE_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleChannelDeclineInvite );
+ //DEFINE_OPCODE_HANDLER(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DESTROYITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DESTROYMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DESTROY_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DISABLE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle );
+ //DEFINE_OPCODE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter );
+ //DEFINE_OPCODE_HANDLER(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
+ //DEFINE_OPCODE_HANDLER(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete );
+ //DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave );
+ //DEFINE_OPCODE_HANDLER(CMSG_EQUIPMENT_SET_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse );
+ //DEFINE_OPCODE_HANDLER(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FLOOD_GRACE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTIONONOTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse );
+ //DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GET_CHANNEL_MEMBER_COUNT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCount );
+ //DEFINE_OPCODE_HANDLER(CMSG_GET_MAIL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList );
+ //DEFINE_OPCODE_HANDLER(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest );
+ //DEFINE_OPCODE_HANDLER(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMRESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMSURVEY_SUBMIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_CHARACTER_RESTORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_CHARACTER_SAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_DESTROY_ONLINE_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_FREEZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_GRANT_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_MOVECORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE_ACCOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_REPORT_LAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_REQUEST_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_REVEALTO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_SHOW_COMPLAINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_SUMMONMOB, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_UBERINVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_UNSQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_UNTEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_UPDATE_TICKET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_VISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GM_WHISPER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSwapSubGroupOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_BUY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_QUERY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DEL_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DEMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_INFO_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_MOTD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_PROMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_SET_OFFICER_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_GUILD_SET_PUBLIC_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_HEARTH_AND_RESURRECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect );
+ //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_KNOCKBACK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_IGNORE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse );
+ //DEFINE_OPCODE_HANDLER(CMSG_ITEM_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
+ //DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest );
+ //DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
+ //DEFINE_OPCODE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel );
+ //DEFINE_OPCODE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel );
+ //DEFINE_OPCODE_HANDLER(CMSG_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFD_PARTY_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPartyLockInfoRequestOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_LFD_PLAYER_LOCK_INFO_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgPlayerLockInfoRequestOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_PROPOSAL_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_BOOT_VOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_NEEDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_SET_ROLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LFG_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOAD_DANCES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOAD_SCREEN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleLoadScreenOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll );
+ //DEFINE_OPCODE_HANDLER(CMSG_LOTTERY_QUERY_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_GM_SENT_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAELSTROM_RENAME_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney );
+ //DEFINE_OPCODE_HANDLER(CMSG_MAKEMONSTERATTACKGUID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MEETINGSTONE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_BATTLEGROUND_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_PARTY_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MINIGAME_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
+ //DEFINE_OPCODE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_NEW_SPELL_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera );
+ //DEFINE_OPCODE_HANDLER(CMSG_NO_SPELL_VARIANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_OFFER_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PARTY_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PARTY_UNSILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETITION_SHOWLIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PETITION_SIGN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_UNLEARN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_VEHICLE_ENTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle );
+ //DEFINE_OPCODE_HANDLER(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
+ //DEFINE_OPCODE_HANDLER(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_GUILD_XP, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryXPOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_QUESTS_COMPLETED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompleted );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUERY_VEHICLE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUESTLOG_SWAP_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery );
+ //DEFINE_OPCODE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomizeCharNameOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes );
+ //DEFINE_OPCODE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_AUTH_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph );
+ //DEFINE_OPCODE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_HOTFIX, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleRequestHotfix );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_EXIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleExit );
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ //DEFINE_OPCODE_HANDLER(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ //DEFINE_OPCODE_HANDLER(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_RETURN_TO_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReturnToGraveyard );
+ //DEFINE_OPCODE_HANDLER(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEARCH_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEND_GENERAL_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEND_LOCAL_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail );
+ //DEFINE_OPCODE_HANDLER(CMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SERVER_BROADCAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SERVER_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SERVER_INFO_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SETDEATHBINDPOINT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ALLOW_LOW_LEVEL_RAID2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_MEMBER_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_RATING_BY_INDEX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_ARENA_TEAM_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_BREATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_CHANNEL_WATCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatch );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_CRITERIA_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_ATWAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_CHEAT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionCheat );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_GLYPH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_GLYPH_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_GRANTABLE_LEVELS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_LFG_COMMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetCommentOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_PAID_SERVICE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_STAT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_TITLE_SUFFIX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SET_WORLDSTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SKILL_BUY_RANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SKILL_BUY_STEP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SPELLCLICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
+ //DEFINE_OPCODE_HANDLER(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode);
+ //DEFINE_OPCODE_HANDLER(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_STABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet );
+ //DEFINE_OPCODE_HANDLER(CMSG_STABLE_REVIVE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet );
+ //DEFINE_OPCODE_HANDLER(CMSG_STABLE_SWAP_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet );
+ //DEFINE_OPCODE_HANDLER(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_START_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_STORE_LOOT_IN_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem );
+ //DEFINE_OPCODE_HANDLER(CMSG_SYNC_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TARGET_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TARGET_SCRIPT_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXICLEARALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXICLEARNODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXIENABLEALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXIENABLENODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXINODE_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXIQUERYAVAILABLENODES, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
+ //DEFINE_OPCODE_HANDLER(CMSG_TAXISHOWNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TELEPORT_TO_UNIT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp );
+ //DEFINE_OPCODE_HANDLER(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
+ //DEFINE_OPCODE_HANDLER(CMSG_TOGGLE_XP_GAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed );
+ //DEFINE_OPCODE_HANDLER(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_TURN_IN_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClear );
+ //DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlag );
+ //DEFINE_OPCODE_HANDLER(CMSG_TUTORIAL_RESET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialReset );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNCLAIM_LICENSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNDRESSPLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNSTABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNUSED5, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UNUSED6, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData );
+ //DEFINE_OPCODE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory );
+ //DEFINE_OPCODE_HANDLER(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
+ //DEFINE_OPCODE_HANDLER(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_WARDEN_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_WEATHER_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_WHOIS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleWorldStateUITimerUpdate );
+ //DEFINE_OPCODE_HANDLER(CMSG_WORLD_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_XP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(CMSG_ZONEUPDATE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleZoneUpdateOpcode );
+ //DEFINE_OPCODE_HANDLER(CMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode);
+ //DEFINE_OPCODE_HANDLER(MSG_CHANNEL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_CHANNEL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_DELAY_GHOST_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_DEV_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_ACCOUNT_ONLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_CHANGE_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_DESTROY_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_GEARRATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_RESETINSTANCELIMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_GUILD_BANK_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery );
+ //DEFINE_OPCODE_HANDLER(MSG_GUILD_BANK_MONEY_WITHDRAWN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn );
+ //DEFINE_OPCODE_HANDLER(MSG_GUILD_EVENT_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_GUILD_PERMISSIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions );
+ //DEFINE_OPCODE_HANDLER(MSG_INSPECT_ARENA_TEAMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_LIST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_NOTIFY_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_NULL_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_PETITION_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_PETITION_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_QUERY_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText );
+ //DEFINE_OPCODE_HANDLER(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime );
+ //DEFINE_OPCODE_HANDLER(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
+ //DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode);
+ //DEFINE_OPCODE_HANDLER(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_SAVE_GUILD_EMBLEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode);
+ //DEFINE_OPCODE_HANDLER(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_TABARDVENDOR_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode);
+ //DEFINE_OPCODE_HANDLER(MSG_TALENT_WIPE_CONFIRM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode );
+ //DEFINE_OPCODE_HANDLER(MSG_VERIFY_CONNECTIVITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess );
+ //DEFINE_OPCODE_HANDLER(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ACTION_BUTTONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ACTIVATETAXIREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ADD_RUNE_POWER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AI_REACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AREA_TRIGGER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_OPPONENT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ARENA_TEAM_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSTART, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSTOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AURA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AURA_UPDATE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_AUTH_CHALLENGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_AUTH_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_EJECT_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_MGR_STATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_FILTER_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_CALENDAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_MEMBER_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHARACTER_PROFILE_REALM_CONNECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_DELETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_ENUM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAR_RENAME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CHECK_FOR_BOTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMPLAIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMPRESSED_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_CONNECT_FAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COMSAT_RECONNECT_TRY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CONTACT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CONVERT_RUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CORPSE_IS_NOT_IN_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DANCE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DB_REPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEBUGAURAPROC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DESTROY_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DISPEL_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ECHO_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ENCHANTMENTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_USE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCE_SEND_QUEUED_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GAMETIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GHOSTEE_GONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_CREATE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_DB_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_RECEIVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMRESPONSE_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_GETTICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUPACTION_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_JOINED_BATTLEGROUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_BANK_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_HOTFIX_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSPECT_TALENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_LOCK_WARNING_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INSTANCE_SAVE_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_BOOT_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_DISABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_JOIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_PARTY_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_PLAYER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LFG_UPDATE_SEARCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_CLEAR_MONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ITEM_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_MASTER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_RELEASE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOTTERY_QUERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_LOTTERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MEETINGSTONE_MEMBER_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MEETINGSTONE_SETQUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_SETUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MINIGAME_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MIRRORIMAGE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MONSTER_MOVE_TRANSPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVERING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NOTIFY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_NPC_WONT_TALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PETITION_SHOWLIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_ACTION_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_DISMISS_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_GUIDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_TAME_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYED_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYERBINDERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_SPELL_IMPACT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PONG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PRE_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PROCRESIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_PVP_QUEUE_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUERY_QUESTS_COMPLETED_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTLOG_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_READ_ITEM_OK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_REPORT_PVP_AFK_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RESYNC_RUNES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_RWHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SCRIPT_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SELL_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVER_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_ATWAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_STANDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_FACTION_VISIBLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SET_PROJECTILE_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SHOWTAXINODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_GO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_STABLE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_STANDSTATE_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_START_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SUMMON_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SUMMON_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SUPERCEDED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_SUSPEND_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TAXINODE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TEST_DROP_RATE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TEXT_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_THREAT_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_THREAT_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TOGGLE_XP_GAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRADE_STATUS_EXTENDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_TURN_IN_PETITION_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ACCOUNT_DATA_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_ITEM_ENCHANTMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_ADD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_USERLIST_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICESESSION_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_WARDEN_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_WEATHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_WHO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_WHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_WORLD_STATE_UI_TIMER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
#undef DEFINE_OPCODE_HANDLER
};
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index a32ad631dd9..14f9687cdcd 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -28,1082 +28,1082 @@
/// List of Opcodes
enum Opcodes
{
- NUM_OPCODE_HANDLERS = (0xFFFF+1),
- UNKNOWN_OPCODE = NUM_OPCODE_HANDLERS,
- NULL_OPCODE = 0,
+ NUM_OPCODE_HANDLERS = (0xFFFF+1),
+ UNKNOWN_OPCODE = NUM_OPCODE_HANDLERS,
+ NULL_OPCODE = 0,
- CMSG_ACCEPT_LEVEL_GRANT = 0xDC4B,
- CMSG_ACCEPT_TRADE = 0xB4A5,
- CMSG_ACTIVATETAXI = 0x8CDB,
- CMSG_ACTIVATETAXIEXPRESS = 0x5E7F,
- CMSG_ADD_FRIEND = 0x5C57,
- CMSG_ADD_IGNORE = 0xCEEA,
- CMSG_ADD_VOICE_IGNORE = 0x0A7A,
- CMSG_ALTER_APPEARANCE = 0x5CE3,
- CMSG_AREA_SPIRIT_HEALER_QUERY = 0xDC7E,
- CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x8846,
- CMSG_AREATRIGGER = 0x5862,
- CMSG_ARENA_TEAM_ACCEPT = 0xDA42,
- CMSG_ARENA_TEAM_DECLINE = 0x8E73,
- CMSG_ARENA_TEAM_DISBAND = 0x4A5A,
- CMSG_ARENA_TEAM_INVITE = 0x4862,
- CMSG_ARENA_TEAM_LEADER = 0x08F3,
- CMSG_ARENA_TEAM_LEAVE = 0x48EB,
- CMSG_ARENA_TEAM_QUERY = 0x0872,
- CMSG_ARENA_TEAM_REMOVE = 0xCE5E,
- CMSG_ARENA_TEAM_ROSTER = 0x0A42,
- CMSG_ATTACKSTOP = 0x5AC3,
- CMSG_ATTACKSWING = 0xDE66,
- CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x187A,
- CMSG_AUCTION_LIST_ITEMS = 0xDC5F,
- CMSG_AUCTION_LIST_OWNER_ITEMS = 0x9CDA,
- CMSG_AUCTION_PLACE_BID = 0x8E76,
- CMSG_AUCTION_REMOVE_ITEM = 0xCEC3,
- CMSG_AUCTION_SELL_ITEM = 0x0CE6,
- CMSG_AUTH_SESSION = 0x1019,
- CMSG_AUTO_DECLINE_GUILD_INVITES = 0x586F,
- CMSG_AUTOBANK_ITEM = 0x8C56,
- CMSG_AUTOEQUIP_GROUND_ITEM = 0x00,
- CMSG_AUTOEQUIP_ITEM = 0x8E66,
- CMSG_AUTOEQUIP_ITEM_SLOT = 0x9E67,
- CMSG_AUTOSTORE_BAG_ITEM = 0x0EEE,
- CMSG_AUTOSTORE_BANK_ITEM = 0x1C5F,
- CMSG_AUTOSTORE_GROUND_ITEM = 0x00,
- CMSG_AUTOSTORE_LOOT_ITEM = 0xD876,
- CMSG_BANKER_ACTIVATE = 0x0A5A,
- CMSG_BATTLEFIELD_JOIN = 0x0225,
- CMSG_BATTLEFIELD_LIST = 0x32A4,
- CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0x85A5,
- CMSG_BATTLEFIELD_STATUS = 0x00,
- CMSG_BATTLEMASTER_JOIN_ARENA = 0x00,
- CMSG_BEGIN_TRADE = 0x3724,
- CMSG_BINDER_ACTIVATE = 0x58FB,
- CMSG_BOT_DETECTED2 = 0x00,
- CMSG_BUG = 0x1A77,
- CMSG_BUSY_TRADE = 0x00,
- CMSG_BUY_BANK_SLOT = 0x487F,
- CMSG_BUY_ITEM = 0x1E5A,
- CMSG_BUYBACK_ITEM = 0xDEE6,
- CMSG_CALENDAR_ADD_EVENT = 0x1CF3,
- CMSG_CALENDAR_ARENA_TEAM = 0x00,
- CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0x00,
- CMSG_CALENDAR_COPY_EVENT = 0x00,
- CMSG_CALENDAR_EVENT_INVITE = 0x1EDA,
- CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0xCCFA,
- CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0xCCD2,
- CMSG_CALENDAR_EVENT_RSVP = 0x1EDA,
- CMSG_CALENDAR_EVENT_STATUS = 0x4E67,
- CMSG_CALENDAR_GET_EVENT = 0x00,
- CMSG_CALENDAR_GET_NUM_PENDING = 0x00,
- CMSG_CALENDAR_GUILD_FILTER = 0x00,
- CMSG_CALENDAR_REMOVE_EVENT = 0x00,
- CMSG_CALENDAR_UPDATE_EVENT = 0x5CD2,
- CMSG_CANCEL_AURA = 0x9C43,
- CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x5CEE,
- CMSG_CANCEL_CAST = 0x5A73,
- CMSG_CANCEL_CHANNELLING = 0xC8FE,
- CMSG_CANCEL_GROWTH_AURA = 0xDEF7,
- CMSG_CANCEL_MOUNT_AURA = 0xD8F3,
- CMSG_CANCEL_TEMP_ENCHANTMENT = 0x0ACE,
- CMSG_CANCEL_TRADE = 0x35A5,
- CMSG_CAST_SPELL = 0x5E4E,
- CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE = 0x00,
- CMSG_CHANNEL_ANNOUNCEMENTS = 0x70D1,
- CMSG_CHANNEL_BAN = 0x2041,
- CMSG_CHANNEL_DISPLAY_LIST = 0x00,
- CMSG_CHANNEL_INVITE = 0x7451,
- CMSG_CHANNEL_KICK = 0x3049,
- CMSG_CHANNEL_LIST = 0x64D9,
- CMSG_CHANNEL_MODERATOR = 0x20D1,
- CMSG_CHANNEL_MUTE = 0x34C9,
- CMSG_CHANNEL_OWNER = 0x00,
- CMSG_CHANNEL_PASSWORD = 0x30D1,
- CMSG_CHANNEL_ROSTER_INFO = 0x00,
- CMSG_CHANNEL_SET_OWNER = 0x7449,
- CMSG_CHANNEL_UNBAN = 0x6451,
- CMSG_CHANNEL_UNMODERATOR = 0x6051,
- CMSG_CHANNEL_UNMUTE = 0x74C9,
- CMSG_CHAR_CREATE = 0x1AC6,
- CMSG_CHAR_CUSTOMIZE = 0xDECF,
- CMSG_CHAR_DELETE = 0x1ED3,
- CMSG_CHAR_ENUM = 0x4A8B,
- CMSG_CHAR_FACTION_CHANGE = 0xCCEE,
- CMSG_CHAR_RACE_CHANGE = 0xDC57,
- CMSG_CHAR_RENAME = 0x5E6F,
- CMSG_CLEAR_CHANNEL_WATCH = 0x9CC2,
- CMSG_CLEAR_TRADE_ITEM = 0x00,
- CMSG_COMMENTATOR_ENABLE = 0x1CF7,
- CMSG_COMMENTATOR_ENTER_INSTANCE = 0x8EF6,
- CMSG_COMMENTATOR_EXIT_INSTANCE = 0x4C7B,
- CMSG_COMMENTATOR_GET_MAP_INFO = 0xDEE7,
- CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x9EF3,
- CMSG_COMMENTATOR_INSTANCE_COMMAND = 0x5CEB,
- CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x9C4E,
- CMSG_COMMENTATOR_START_WARGAME = 0x00,
- CMSG_COMPLAIN = 0x00,
- CMSG_COMPLETE_CINEMATIC = 0x1A6F,
- CMSG_COMPLETE_MOVIE = 0x00,
- CMSG_CONTACT_LIST = 0xCECF,
- CMSG_CORPSE_MAP_POSITION_QUERY = 0xDC7F,
- CMSG_CREATURE_QUERY = 0x5A7E,
- CMSG_DANCE_QUERY = 0x5C5E,
- CMSG_DECLINE_CHANNEL_INVITE = 0x4EFB,
- CMSG_DEL_FRIEND = 0xC852,
- CMSG_DEL_IGNORE = 0x8ADA,
- CMSG_DEL_VOICE_IGNORE = 0x8C73,
- CMSG_DESTROY_ITEMS = 0x00,
- CMSG_DESTROYITEM = 0x4E7A,
- CMSG_DUEL_ACCEPTED = 0x9CCB,
- CMSG_DUEL_CANCELLED = 0x1E4F,
- CMSG_EJECT_PASSENGER = 0xDE5A,
- CMSG_EMOTE = 0x9843,
- CMSG_ENABLE_NAGLE = 0x00,
- CMSG_EQUIPMENT_SET_DELETE = 0x9CF2,
- CMSG_EQUIPMENT_SET_SAVE = 0x5E5F,
- CMSG_EQUIPMENT_SET_USE = 0x4853,
- CMSG_FORCE_MOVE_ROOT_ACK = 0x00A4,
- CMSG_FORCE_MOVE_UNROOT_ACK = 0x27A5,
- CMSG_GAMEOBJ_REPORT_USE = 0x9A4A,
- CMSG_GAMEOBJ_USE = 0x1E77,
- CMSG_GAMEOBJECT_QUERY = 0xCEFF,
- CMSG_GAMESPEED_SET = 0x00,
- CMSG_GAMETIME_SET = 0x00,
- CMSG_GET_MAIL_LIST = 0xB284,
- CMSG_GET_MIRRORIMAGE_DATA = 0xDAF3,
- CMSG_GETDEATHBINDZONE = 0x00,
- CMSG_GHOST = 0x00,
- CMSG_GM_INVIS = 0x00,
- CMSG_GM_NUKE = 0x00,
- CMSG_GM_REPORT_LAG = 0x9C6B,
- CMSG_GM_SET_SECURITY_GROUP = 0x00,
- CMSG_GMRESPONSE_RESOLVE = 0x00,
- CMSG_GMSURVEY_SUBMIT = 0x00,
- CMSG_GMTICKET_CREATE = 0x0A7B,
- CMSG_GMTICKET_DELETETICKET = 0xC87F,
- CMSG_GMTICKET_GETTICKET = 0x985F,
- CMSG_GMTICKET_SYSTEMSTATUS = 0x4A7A,
- CMSG_GMTICKET_UPDATETEXT = 0x8A7B,
- CMSG_GOSSIP_HELLO = 0xAD3,
- CMSG_GOSSIP_SELECT_OPTION = 0x984E,
- CMSG_GRANT_LEVEL = 0x1CD6,
- CMSG_GROUP_ACCEPT = 0x0B62,
- CMSG_GROUP_ASSISTANT_LEADER = 0xC8CA,
- CMSG_GROUP_CANCEL = 0x00,
- CMSG_GROUP_CHANGE_SUB_GROUP = 0x1AD2,
- CMSG_GROUP_DECLINE = 0x00,
- CMSG_GROUP_DISBAND = 0x00,
- CMSG_GROUP_INVITE = 0xC88A,
- CMSG_GROUP_RAID_CONVERT = 0xC85A,
- CMSG_GROUP_SET_LEADER = 0xCEC7,
- CMSG_GROUP_SWAP_SUB_GROUP = 0x5AD7,
- CMSG_GROUP_UNINVITE = 0x00,
- CMSG_GROUP_UNINVITE_GUID = 0xCE66,
- CMSG_GUILD_ACCEPT = 0x8889,
- CMSG_GUILD_BANK_BUY_TAB = 0x00,
- CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x4847,
- CMSG_GUILD_BANK_NOTE = 0x00,
- CMSG_GUILD_BANK_QUERY_TAB = 0xDE46,
- CMSG_GUILD_BANK_SWAP_ITEMS = 0x85B,
- CMSG_GUILD_BANK_UPDATE_TAB = 0x00,
- CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x00,
- CMSG_GUILD_BANKER_ACTIVATE = 0x4E77,
- CMSG_GUILD_CREATE = 0x00,
- CMSG_GUILD_DECLINE = 0x8D5A,
- CMSG_GUILD_DEMOTE = 0x00,
- CMSG_GUILD_DISBAND = 0x8958,
- CMSG_GUILD_INFO = 0xCE76,
- CMSG_GUILD_INVITE = 0x8C67,
- CMSG_GUILD_LEADER = 0x28C4,
- CMSG_GUILD_LEAVE = 0x00,
- CMSG_GUILD_MOTD = 0x00,
- CMSG_GUILD_PROMOTE = 0x00,
- CMSG_GUILD_QUERY = 0x8E57,
- CMSG_GUILD_RANK = 0x8D50,
- CMSG_GUILD_REMOVE = 0x00,
- CMSG_GUILD_ROSTER = 0x9952,
- CMSG_GUILD_SET_NOTE = 0x9958,
- CMSG_GUILDFINDER_JOIN = 0x68C5,
- CMSG_HEARTH_AND_RESURRECT = 0xDC4E,
- CMSG_IGNORE_TRADE = 0x00,
- CMSG_INITIATE_TRADE = 0x00,
- CMSG_INSPECT = 0x9A7B,
- CMSG_INSTANCE_LOCK_WARNING_RESPONSE = 0x8CF7,
- CMSG_ITEM_REFUND = 0xCC3,
- CMSG_ITEM_REFUND_INFO = 0x1C7E,
- CMSG_ITEM_TEXT_QUERY = 0x4AEB,
- CMSG_JOIN_CHANNEL = 0x3441,
- CMSG_KEEP_ALIVE = 0xC87A,
- CMSG_LEARN_PREVIEW_TALENTS = 0xDEE3,
- CMSG_LEARN_PREVIEW_TALENTS_PET = 0x9AFB,
- CMSG_LEARN_TALENT = 0x98F3,
- CMSG_LEAVE_BATTLEFIELD = 0x1AE7,
- CMSG_LEAVE_CHANNEL = 0x60C9,
- CMSG_LFG_GET_PLAYER_INFO = 0x00,
- CMSG_LFG_JOIN = 0x58E2,
- CMSG_LFG_LEAVE = 0x0EF7,
- CMSG_LFG_LFR_JOIN = 0x8CFA,
- CMSG_LFG_LFR_LEAVE = 0x18CA,
- CMSG_LFG_PARTY_LOCK_INFO_REQUEST = 0xC867,
- CMSG_LFG_PROPOSAL_RESULT = 0x985A,
- CMSG_LFG_SET_ROLES = 0x4843,
- CMSG_LFG_TELEPORT = 0x8C7A,
- CMSG_LIST_INVENTORY = 0xDCFE,
- CMSG_LOAD_SCREEN = 0x0888,
- CMSG_LOG_DISCONNECT = 0x00,
- CMSG_LOGOUT_CANCEL = 0xA76,
- CMSG_LOGOUT_REQUEST = 0x4C7A,
- CMSG_LOOT = 0x1E62,
- CMSG_LOOT_METHOD = 0xCCC6,
- CMSG_LOOT_MONEY = 0x4A42,
- CMSG_LOOT_RELEASE = 0x4A6A,
- CMSG_LOOT_ROLL = 0x4AFF,
- CMSG_MAIL_CREATE_TEXT_ITEM = 0x886E,
- CMSG_MAIL_DELETE = 0x4CCF,
- CMSG_MAIL_MARK_AS_READ = 0x00,
- CMSG_MAIL_RETURN_TO_SENDER = 0x587E,
- CMSG_MAIL_TAKE_ITEM = 0xCC2,
- CMSG_MAIL_TAKE_MONEY = 0x4CD6,
- CMSG_MEETINGSTONE_INFO = 0xCA5B,
- CMSG_MESSAGECHAT_ADDON_BATTLEGROUND = 0x6059,
- CMSG_MESSAGECHAT_ADDON_GUILD = 0x24D9,
- CMSG_MESSAGECHAT_ADDON_PARTY = 0x6041,
- CMSG_MESSAGECHAT_ADDON_RAID = 0x3041,
- CMSG_MESSAGECHAT_ADDON_WHISPER = 0x20C1,
- CMSG_MESSAGECHAT_AFK = 0x30C1,
- CMSG_MESSAGECHAT_BATTLEGROUND = 0x20C9,
- CMSG_MESSAGECHAT_BATTLEGROUND_LEADER = 0x00,
- CMSG_MESSAGECHAT_CHANNEL = 0x7459,
- CMSG_MESSAGECHAT_DND = 0x30C9,
- CMSG_MESSAGECHAT_EMOTE = 0x6449,
- CMSG_MESSAGECHAT_GUILD = 0x60C1,
- CMSG_MESSAGECHAT_OFFICER = 0x7049,
- CMSG_MESSAGECHAT_PARTY = 0x24C9,
- CMSG_MESSAGECHAT_PARTY_LEADER = 0x00,
- CMSG_MESSAGECHAT_RAID = 0x60D1,
- CMSG_MESSAGECHAT_RAID_LEADER = 0x00,
- CMSG_MESSAGECHAT_RAID_WARNING = 0x2449,
- CMSG_MESSAGECHAT_SAY = 0x2459,
- CMSG_MESSAGECHAT_WHISPER = 0x70D9,
- CMSG_MESSAGECHAT_YELL = 0x70C1,
- CMSG_MINIGAME_MOVE = 0x00,
- CMSG_MOUNTSPECIAL_ANIM = 0x00,
- CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0x16A4,
- CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x05A4,
- CMSG_MOVE_FEATHER_FALL_ACK = 0x8525,
- CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x82A4,
- CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x9525,
- CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0x0025,
- CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0xB7A5,
- CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x20A4,
- CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x21A5,
- CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x96A4,
- CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0xA324,
- CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x2224,
- CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x3524,
- CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x80A5,
- CMSG_MOVE_HOVER_ACK = 0x31A4,
- CMSG_MOVE_KNOCK_BACK_ACK = 0xA025,
- CMSG_MOVE_SET_CAN_FLY_ACK = 0xA325,
- CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0525,
- CMSG_MOVE_SET_RELATIVE_POSITION = 0x0024,
- CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x3525,
- CMSG_MOVE_TELEPORT_ACK = 0x2425,
- CMSG_MOVE_TELEPORT_CHEAT = 0xA5A5,
- CMSG_MOVE_TIME_SKIPPED = 0x3424,
- CMSG_MOVE_TOGGLE_COLLISION_ACK = 0x0000, // exists, but not yet known
- CMSG_MOVE_WATER_WALK_ACK = 0x25A4,
- CMSG_NAME_QUERY = 0x586A,
- CMSG_NEW_SPELL_SLOT = 0x00,
- CMSG_NEXT_CINEMATIC_CAMERA = 0x8E63,
- CMSG_NPC_TEXT_QUERY = 0x5C63,
- CMSG_OFFER_PETITION = 0xC8DE,
- CMSG_OPEN_ITEM = 0x88C7,
- CMSG_OPENING_CINEMATIC = 0xD8D2,
- CMSG_OPT_OUT_OF_LOOT = 0x00,
- CMSG_PAGE_TEXT_QUERY = 0x8A5F,
- CMSG_PET_ABANDON = 0x00,
- CMSG_PET_ACTION = 0x1AEA,
- CMSG_PET_CANCEL_AURA = 0x00,
- CMSG_PET_CAST_SPELL = 0x00,
- CMSG_PET_LEARN_TALENT = 0x48E6,
- CMSG_PET_NAME_QUERY = 0xDA76,
- CMSG_PET_RENAME = 0x00,
- CMSG_PET_SET_ACTION = 0x18CF,
- CMSG_PET_SPELL_AUTOCAST = 0x00,
- CMSG_PET_STOP_ATTACK = 0x9E46,
- CMSG_PETITION_BUY = 0x8E4E,
- CMSG_PETITION_QUERY = 0xCEF3,
- CMSG_PETITION_SHOW_SIGNATURES = 0x1E66,
- CMSG_PETITION_SHOWLIST = 0x00,
- CMSG_PETITION_SIGN = 0x4A5E,
- CMSG_PING = 0x1008,
- CMSG_PLAY_DANCE = 0x5857,
- CMSG_PLAYED_TIME = 0x5A56,
- CMSG_PLAYER_DIFFICULTY_CHANGE = 0x00,
- CMSG_PLAYER_LOGIN = 0x0898,
- CMSG_PLAYER_LOGOUT = 0x1CEE,
- CMSG_PLAYER_VEHICLE_ENTER = 0x0A62,
- CMSG_PUSHQUESTTOPARTY = 0xA47,
- CMSG_QUERY_GUILD_MAX_XP = 0x00,
- CMSG_QUERY_GUILD_REWARDS = 0x00,
- CMSG_QUERY_GUILD_XP = 0x0952,
- CMSG_QUERY_QUESTS_COMPLETED = 0x98DF,
- CMSG_QUERY_TIME = 0x18FE,
- CMSG_QUEST_CONFIRM_ACCEPT = 0x8CD3,
- CMSG_QUEST_NPC_QUERY = 0x9ED6,
- CMSG_QUEST_POI_QUERY = 0x12A5,
- CMSG_QUEST_QUERY = 0xCE7F,
- CMSG_QUESTGIVER_ACCEPT_QUEST = 0x0C63,
- CMSG_QUESTGIVER_CANCEL = 0x0000,
- CMSG_QUESTGIVER_CHOOSE_REWARD = 0x18F3,
- CMSG_QUESTGIVER_COMPLETE_QUEST = 0xCCE3,
- CMSG_QUESTGIVER_HELLO = 0xC86A,
- CMSG_QUESTGIVER_QUERY_QUEST = 0x8CE7,
- CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0x00,
- CMSG_QUESTGIVER_REQUEST_REWARD = 0xD8E7,
- CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0xC8DB,
- CMSG_QUESTGIVER_STATUS_QUERY = 0x88C6,
- CMSG_QUESTLOG_REMOVE_QUEST = 0x8EFF,
- CMSG_QUESTLOG_SWAP_QUEST = 0x00,
- CMSG_RANDOMIZE_CHAR_NAME = 0x8A99,
- CMSG_READ_ITEM = 0x184F,
- CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0xCCDB,
- CMSG_REALM_SPLIT = 0xDC66,
- CMSG_RECLAIM_CORPSE = 0x88DB,
- CMSG_REDIRECTION_AUTH_PROOF = 0x1039,
- CMSG_REPAIR_ITEM = 0xCF3,
- CMSG_REPLACE_ACCOUNT_DATA = 0x00,
- CMSG_REPOP_REQUEST = 0x8872,
- CMSG_REPORT_PVP_AFK = 0x00,
- CMSG_REQUEST_ACCOUNT_DATA = 0x8AF2,
- CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x00,
- CMSG_REQUEST_CEMETERY_LIST = 0x00,
- CMSG_REQUEST_HOTFIX = 0x8A8B,
- CMSG_REQUEST_PARTY_MEMBER_STATS = 0x987E,
- CMSG_REQUEST_PET_INFO = 0x9A47,
- CMSG_REQUEST_RAID_INFO = 0xECF,
- CMSG_REQUEST_RATED_BG_INFO = 0x00,
- CMSG_REQUEST_VEHICLE_EXIT = 0xCC6,
- CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0xCAD6,
- CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x1AE2,
- CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x9A46,
- CMSG_RESET_INSTANCES = 0x9EEA,
- CMSG_RESURRECT_RESPONSE = 0xDE46,
- CMSG_RETURN_TO_GRAVEYARD = 0x91A4,
- CMSG_SAVE_PLAYER = 0x00,
- CMSG_SEARCH_LFG_JOIN = 0x00,
- CMSG_SEARCH_LFG_LEAVE = 0x00,
- CMSG_SELF_RES = 0xCCFE,
- CMSG_SELL_ITEM = 0x5EE3,
- CMSG_SERVERTIME = 0x00,
- CMSG_SET_ACTION_BUTTON = 0xDAC3,
- CMSG_SET_ACTIONBAR_TOGGLES = 0x584F,
- CMSG_SET_ACTIVE_MOVER = 0x00,
- CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x00,
- CMSG_SET_ALLOW_LOW_LEVEL_RAID1 = 0xC863,
- CMSG_SET_ALLOW_LOW_LEVEL_RAID2 = 0x4CE7,
- CMSG_SET_CHANNEL_WATCH = 0x9CFB,
- CMSG_SET_CONTACT_NOTES = 0x1AF3,
- CMSG_SET_FACTION_ATWAR = 0x4AD2,
- CMSG_SET_FACTION_CHEAT = 0x00,
- CMSG_SET_GUILD_BANK_TEXT = 0x00,
- CMSG_SET_LFG_COMMENT = 0x00,
- CMSG_SET_PLAYER_DECLINED_NAMES = 0xC847,
- CMSG_SET_PRIMARY_TALENT_TREE = 0x185E,
- CMSG_SET_SAVED_INSTANCE_EXTEND = 0x8E62,
- CMSG_SET_SELECTION = 0x4C4E,
- CMSG_SET_SKILL_CHEAT = 0x00,
- CMSG_SET_TAXI_BENCHMARK_MODE = 0x1EFF,
- CMSG_SET_TITLE = 0xCE63,
- CMSG_SET_TRADE_GOLD = 0x27A4,
- CMSG_SET_TRADE_ITEM = 0x00,
- CMSG_SET_WATCHED_FACTION = 0x5CD3,
- CMSG_SETDEATHBINDPOINT = 0x00,
- CMSG_SETSHEATHED = 0xCA5F,
- CMSG_SHOWING_CLOAK = 0x8AE3,
- CMSG_SHOWING_HELM = 0xCEFA,
- CMSG_SOCKET_GEMS = 0x00,
- CMSG_SPELLCLICK = 0xC8F2,
- CMSG_SPIRIT_HEALER_ACTIVATE = 0x5AEB,
- CMSG_SPLIT_ITEM = 0xDCFA,
- CMSG_STANDSTATECHANGE = 0x9EC6,
- CMSG_START_QUEST = 0x00,
- CMSG_STOP_DANCE = 0x00,
- CMSG_STORE_LOOT_IN_SLOT = 0x00,
- CMSG_SUMMON_RESPONSE = 0xD84E,
- CMSG_SUSPEND_TOKEN = 0x1009,
- CMSG_SWAP_INV_ITEM = 0x5CE7,
- CMSG_SWAP_ITEM = 0xDED6,
- CMSG_TAXICLEARALLNODES = 0x00,
- CMSG_TAXIENABLEALLNODES = 0x00,
- CMSG_TAXINODE_STATUS_QUERY = 0x98E3,
- CMSG_TAXIQUERYAVAILABLENODES = 0x00,
- CMSG_TAXISHOWNODES = 0x00,
- CMSG_TELEPORT_TO_UNIT = 0x8C72,
- CMSG_TEXT_EMOTE = 0x08D3,
- CMSG_TIME_SYNC_RESP = 0x07A5,
- CMSG_TOGGLE_PVP = 0x8ECA,
- CMSG_TOTEM_DESTROYED = 0x00,
- CMSG_TRAINER_BUY_SPELL = 0xAF7,
- CMSG_TRAINER_LIST = 0xCC7F,
- CMSG_TRIGGER_CINEMATIC_CHEAT = 0x00,
- CMSG_TURN_IN_PETITION = 0x9C67,
- CMSG_TUTORIAL_CLEAR = 0x1CE7,
- CMSG_TUTORIAL_FLAG = 0x9E73,
- CMSG_TUTORIAL_RESET = 0x8AF7,
- CMSG_UNACCEPT_TRADE = 0x00,
- CMSG_UNLEARN_SKILL = 0xAC3,
- CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x00,
- CMSG_UPDATE_ACCOUNT_DATA = 0x4AFE,
- CMSG_UPDATE_MISSILE_TRAJECTORY = 0x9525,
- CMSG_UPDATE_PROJECTILE_POSITION = 0x00, // sub_677360
- CMSG_USE_ITEM = 0xD8EA,
- CMSG_VIOLENCE_LEVEL = 0x00,
- CMSG_VOICE_SESSION_ENABLE = 0x00,
- CMSG_WARDEN_DATA = 0x5847,
- CMSG_WHO = 0x9AD7,
- CMSG_WHOIS = 0xCCE6,
- CMSG_WORLD_PORT_RESPONSE = 0x0A9A,
- CMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x58F6,
- CMSG_WORLD_TELEPORT = 0x00,
- CMSG_WRAP_ITEM = 0x00,
- CMSG_ZONEUPDATE = 0x4AE2,
- MSG_AUCTION_HELLO = 0xCC7A,
- MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x00,
- MSG_CHANNEL_START = 0xDCC2,
- MSG_CHANNEL_UPDATE = 0xCC5E,
- MSG_CORPSE_QUERY = 0xC876,
- MSG_GM_BIND_OTHER = 0x00,
- MSG_GM_SHOWLABEL = 0x00,
- MSG_GM_SUMMON = 0x00,
- MSG_GUILD_BANK_LOG_QUERY = 0x4CD2,
- MSG_GUILD_BANK_MONEY_WITHDRAWN = 0xDE77,
- MSG_GUILD_EVENT_LOG_QUERY = 0xCEDA,
- MSG_GUILD_PERMISSIONS = 0xDC73,
- MSG_INSPECT_ARENA_TEAMS = 0xDA4F,
- MSG_LIST_STABLED_PETS = 0x88CA,
- MSG_MINIMAP_PING = 0x00,
- MSG_MOVE_FALL_LAND = 0x00A5,
- MSG_MOVE_FEATHER_FALL = 0x00,
- MSG_MOVE_GRAVITY_CHNG = 0x00,
- MSG_MOVE_HEARTBEAT = 0xB024,
- MSG_MOVE_HOVER = 0x00,
- MSG_MOVE_JUMP = 0x9225,
- MSG_MOVE_SET_ALL_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_FACING = 0x02A4,
- MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_PITCH = 0xA7A5,
- MSG_MOVE_SET_RAW_POSITION_ACK = 0x00,
- MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_RUN_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0x00,
- MSG_MOVE_SET_TURN_RATE_CHEAT = 0x00,
- MSG_MOVE_SET_WALK_SPEED_CHEAT = 0x00,
- MSG_MOVE_START_ASCEND = 0x0624,
- MSG_MOVE_START_BACKWARD = 0x10A5,
- MSG_MOVE_START_DESCEND = 0x2624,
- MSG_MOVE_START_FORWARD = 0xA0A4,
- MSG_MOVE_START_PITCH_DOWN = 0x2025,
- MSG_MOVE_START_PITCH_UP = 0x9524,
- MSG_MOVE_START_STRAFE_LEFT = 0xA024,
- MSG_MOVE_START_STRAFE_RIGHT = 0x9125,
- MSG_MOVE_START_SWIM = 0x85A4,
- MSG_MOVE_START_TURN_LEFT = 0x01A5,
- MSG_MOVE_START_TURN_RIGHT = 0xB6A4,
- MSG_MOVE_STOP = 0xA3A4,
- MSG_MOVE_STOP_ASCEND = 0x1125,
- MSG_MOVE_STOP_PITCH = 0x8425,
- MSG_MOVE_STOP_STRAFE = 0x0125,
- MSG_MOVE_STOP_SWIM = 0xB424,
- MSG_MOVE_STOP_TURN = 0x90A4,
- MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x00,
- MSG_MOVE_TOGGLE_FALL_LOGGING = 0x00,
- MSG_MOVE_TOGGLE_LOGGING = 0x00,
- MSG_MOVE_WATER_WALK = 0x00,
- MSG_MOVE_UPDATE_CAN_FLY = 0x00,
- MSG_NOTIFY_PARTY_SQUELCH = 0x00,
- MSG_PARTY_ASSIGNMENT = 0x00,
- MSG_PETITION_DECLINE = 0x98E7,
- MSG_PETITION_RENAME = 0x4857,
- MSG_PVP_LOG_DATA = 0x00,
- MSG_QUERY_GUILD_BANK_TEXT = 0x8CCF,
- MSG_QUERY_NEXT_MAIL_TIME = 0xCEE6,
- MSG_QUEST_PUSH_RESULT = 0x1863,
- MSG_RAID_READY_CHECK = 0x584E,
- MSG_RAID_READY_CHECK_CONFIRM = 0x00,
- MSG_RAID_READY_CHECK_FINISHED = 0x00,
- MSG_RAID_TARGET_UPDATE = 0x1E5F,
- MSG_RANDOM_ROLL = 0x4C57,
- MSG_SAVE_GUILD_EMBLEM = 0x4EE3,
- MSG_SET_DUNGEON_DIFFICULTY = 0x0C4F,
- MSG_SET_RAID_DIFFICULTY = 0x1A5A,
- MSG_TABARDVENDOR_ACTIVATE = 0x98EB,
- MSG_TALENT_WIPE_CONFIRM = 0x4C52,
- MSG_VERIFY_CONNECTIVITY = 0x4F57,
- SMSG_ACCOUNT_DATA_TIMES = 0x5EE2,
- SMSG_ACHIEVEMENT_DELETED = 0x9ED2,
- SMSG_ACHIEVEMENT_EARNED = 0x484E,
- SMSG_ACTION_BUTTONS = 0x8A6B,
- SMSG_ACTIVATETAXIREPLY = 0x8E4F,
- SMSG_ADD_RUNE_POWER = 0x00,
- SMSG_ADDON_INFO = 0x9863,
- SMSG_AI_REACTION = 0xCEC2,
- SMSG_ALL_ACHIEVEMENT_DATA = 0xE6EC,
- SMSG_AREA_SPIRIT_HEALER_TIME = 0x00,
- SMSG_AREA_TRIGGER_MESSAGE = 0xCC42,
- SMSG_ARENA_ERROR = 0x08C7,
- SMSG_ARENA_OPPONENT_UPDATE = 0x0AD6,
- SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED = 0x4A4E,
- SMSG_ARENA_TEAM_COMMAND_RESULT = 0x605C,
- SMSG_ARENA_TEAM_EVENT = 0x5CDA,
- SMSG_ARENA_TEAM_INVITE = 0x5EDB,
- SMSG_ARENA_TEAM_QUERY_RESPONSE = 0x8CCE,
- SMSG_ARENA_TEAM_ROSTER = 0xCE7A,
- SMSG_ARENA_TEAM_STATS = 0xDEF2,
- SMSG_ATTACKERSTATEUPDATE = 0x0E6A,
- SMSG_ATTACKSTART = 0xCA4A,
- SMSG_ATTACKSTOP = 0xCED7,
- SMSG_ATTACKSWING_BADFACING = 0x18E2,
- SMSG_ATTACKSWING_CANT_ATTACK = 0x00, // 0x1CEA or 0x4CFE
- SMSG_ATTACKSWING_DEADTARGET = 0x00, // 0x1CEA or 0x4CFE
- SMSG_ATTACKSWING_NOTINRANGE = 0xCC62,
- SMSG_AUCTION_BIDDER_LIST_RESULT = 0x88E3,
- SMSG_AUCTION_BIDDER_NOTIFICATION = 0xC85B,
- SMSG_AUCTION_COMMAND_RESULT = 0xCCCE,
- SMSG_AUCTION_LIST_PENDING_SALES = 0x8EC7,
- SMSG_AUCTION_LIST_RESULT = 0xDEDE,
- SMSG_AUCTION_OWNER_LIST_RESULT = 0x4EDA,
- SMSG_AUCTION_OWNER_NOTIFICATION = 0xCA6A,
- SMSG_AUCTION_REMOVED_NOTIFICATION = 0x4CFB,
- SMSG_AURA_UPDATE = 0x4C66,
- SMSG_AURA_UPDATE_ALL = 0x18EE,
- SMSG_AURACASTLOG = 0x00,
- SMSG_AUTH_CHALLENGE = 0x1181,
- SMSG_AUTH_RESPONSE = 0x8867,
- SMSG_AVAILABLE_VOICE_CHANNEL = 0x9C7B,
- SMSG_BARBER_SHOP_RESULT = 0x9847,
- SMSG_BATTLEFIELD_LIST = 0xB64E,
- SMSG_BATTLEFIELD_MGR_EJECT_PENDING = 0x724C,
- SMSG_BATTLEFIELD_MGR_EJECTED = 0x32EC,
- SMSG_BATTLEFIELD_MGR_ENTERED = 0x66DC,
- SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0x70DE,
- SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0x644E,
- SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0x326E,
- SMSG_BATTLEFIELD_MGR_STATE_CHANGE = 0x32EE,
- SMSG_BATTLEFIELD_PORT_DENIED = 0x00,
- SMSG_BATTLEFIELD_STATUS = 0x00,
- SMSG_BATTLEFIELD_STATUS1 = 0x70EE,
- SMSG_BATTLEFIELD_STATUS2 = 0x20DC,
- SMSG_BATTLEFIELD_STATUS3 = 0x36DE,
- SMSG_BATTLEFIELD_STATUS4 = 0x626E,
- SMSG_BATTLEGROUND_INFO_THROTTLED = 0x00,
- SMSG_BATTLEGROUND_PLAYER_JOINED = 0x00,
- SMSG_BATTLEGROUND_PLAYER_LEFT = 0x00,
- SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x00,
- SMSG_BINDER_CONFIRM = 0x0ADA,
- SMSG_BINDPOINTUPDATE = 0x98CF,
- SMSG_BINDZONEREPLY = 0x1A42,
- SMSG_BREAK_TARGET = 0x0E7E,
- SMSG_BUY_BANK_SLOT_RESULT = 0x00,
- SMSG_BUY_FAILED = 0x4A7F,
- SMSG_BUY_ITEM = 0xCA67,
- SMSG_CALENDAR_ACTION_PENDING = 0x00,
- SMSG_CALENDAR_ARENA_TEAM = 0x00,
- SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x00,
- SMSG_CALENDAR_COMMAND_RESULT = 0x9A4E,
- SMSG_CALENDAR_EVENT_INVITE = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x00,
- SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x00,
- SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0x00,
- SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x5C72,
- SMSG_CALENDAR_EVENT_STATUS = 0x00,
- SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x5CFA,
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x9AC2,
- SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x985B,
- SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0xDCDF,
- SMSG_CALENDAR_SEND_CALENDAR = 0x08FB,
- SMSG_CALENDAR_SEND_EVENT = 0x00,
- SMSG_CALENDAR_SEND_NUM_PENDING = 0x00,
- SMSG_CALENDAR_UPDATE_INVITE_LIST = 0x00,
- SMSG_CAMERA_SHAKE = 0x5CFB,
- SMSG_CANCEL_AUTO_REPEAT = 0x5ACB,
- SMSG_CANCEL_COMBAT = 0x4AC7,
- SMSG_CAST_FAILED = 0x1AEB,
- SMSG_CHANNEL_LIST = 0x9C47,
- SMSG_CHANNEL_MEMBER_COUNT = 0x5EEA,
- SMSG_CHANNEL_NOTIFY = 0x9C7F,
- SMSG_CHAR_CREATE = 0x4C5B,
- SMSG_CHAR_CUSTOMIZE = 0x0AE3,
- SMSG_CHAR_DELETE = 0x48CE,
- SMSG_CHAR_ENUM = 0xA05C,
- SMSG_CHAR_FACTION_CHANGE = 0x885A,
- SMSG_CHAR_RENAME = 0x5EF6,
- SMSG_CHARACTER_LOGIN_FAILED = 0x4AE6,
- SMSG_CHAT_PLAYER_AMBIGUOUS = 0xDE7F,
- SMSG_CHAT_PLAYER_NOT_FOUND = 0x4E6F,
- SMSG_CHAT_RESTRICTED = 0x4863,
- SMSG_CHAT_WRONG_FACTION = 0x0E66,
- SMSG_CHECK_FOR_BOTS = 0x00,
- SMSG_CLEAR_COOLDOWN = 0x986F,
- SMSG_CLEAR_TARGET = 0xDA7A,
- SMSG_CLIENT_CONTROL_UPDATE = 0x08CB,
- SMSG_CLIENTCACHE_VERSION = 0x88F2,
- SMSG_COMBAT_LOG_MULTIPLE = 0x5C56,
- SMSG_COMMENTATOR_MAP_INFO = 0x0C73,
- SMSG_COMMENTATOR_PLAYER_INFO = 0x9A6E,
- SMSG_COMMENTATOR_STATE_CHANGED = 0x4EEE,
- SMSG_COMPLAIN_RESULT = 0x8A4B,
- SMSG_COMPRESSED_ACHIEVEMENT_DATA = 0x5C3B,
- SMSG_COMPRESSED_CHAR_ENUM = 0x380A,
- SMSG_COMPRESSED_GUILD_ROSTER = 0x5A29,
- SMSG_COMPRESSED_MOVES = 0x0862,
- SMSG_COMPRESSED_UPDATE_OBJECT = 0x1CC3,
- SMSG_CONTACT_LIST = 0x0A6B,
- SMSG_CONVERT_RUNE = 0x9EE7,
- SMSG_COOLDOWN_CHEAT = 0x9856,
- SMSG_COOLDOWN_EVENT = 0x185F,
- SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE = 0x00,
- SMSG_CORPSE_NOT_IN_INSTANCE = 0xCACB,
- SMSG_CORPSE_RECLAIM_DELAY = 0xCD46,
- SMSG_CREATURE_QUERY_RESPONSE = 0xD847,
- SMSG_CRITERIA_DELETED = 0x1A5B,
- SMSG_CRITERIA_UPDATE = 0xD87F,
- SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x9CD7,
- SMSG_DAMAGE_CALC_LOG = 0x5C47,
- SMSG_DAMAGE_DONE_OBSOLETE = 0x00,
- SMSG_DANCE_QUERY_RESPONSE = 0x9E42,
- SMSG_DB_REPLY = 0x76EC,
- SMSG_DEATH_RELEASE_LOC = 0x08C6,
- SMSG_DEFENSE_MESSAGE = 0x9EC3,
- SMSG_DESTROY_OBJECT = 0x486B,
- SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x1C5E,
- SMSG_DISMOUNT = 0xCEE7,
- SMSG_DISMOUNTRESULT = 0x00,
- SMSG_DISPEL_FAILED = 0x1E4A,
- SMSG_DUEL_COMPLETE = 0x5846,
- SMSG_DUEL_COUNTDOWN = 0x1A5F,
- SMSG_DUEL_INBOUNDS = 0x00,
- SMSG_DUEL_OUTOFBOUNDS = 0x00,
- SMSG_DUEL_REQUESTED = 0x1EC6,
- SMSG_DUEL_WINNER = 0xDA52,
- SMSG_DURABILITY_DAMAGE_DEATH = 0x0ACF,
- SMSG_ECHO_PARTY_SQUELCH = 0x5ED7,
- SMSG_EMOTE = 0x0C67,
- SMSG_ENABLE_BARBER_SHOP = 0x9C7A,
- SMSG_ENCHANTMENTLOG = 0x48E2,
- SMSG_ENVIRONMENTALDAMAGELOG = 0x5A6B,
- SMSG_EQUIPMENT_SET_LIST = 0x18DF,
- SMSG_EQUIPMENT_SET_SAVED = 0x00,
- SMSG_EQUIPMENT_SET_USE_RESULT = 0x00,
- SMSG_EXPECTED_SPAM_RECORDS = 0x48E7,
- SMSG_EXPLORATION_EXPERIENCE = 0x0EE7,
- SMSG_FEATURE_SYSTEM_STATUS = 0x70CE,
- SMSG_FISH_ESCAPED = 0x9C66,
- SMSG_FISH_NOT_HOOKED = 0x18C3,
- SMSG_FLIGHT_SPLINE_SYNC = 0x1C63,
- SMSG_FORCE_DISPLAY_UPDATE = 0x00,
- SMSG_FORCE_SEND_QUEUED_PACKETS = 0x1380,
- SMSG_FORCEACTIONSHOW = 0x00,
- SMSG_FORCED_DEATH_UPDATE = 0x00,
- SMSG_FRIEND_STATUS = 0xD852,
- SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x0CCE,
- SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x0A5E,
- SMSG_GAMEOBJECT_PAGETEXT = 0xD8DE,
- SMSG_GAMEOBJECT_QUERY_RESPONSE = 0xCCF7,
- SMSG_GAMEOBJECT_RESET_STATE = 0x9CF3,
- SMSG_GAMESPEED_SET = 0x5ACA,
- SMSG_GAMETIME_SET = 0x9C4A,
- SMSG_GAMETIME_UPDATE = 0x18E3,
- SMSG_GM_MESSAGECHAT = 0x8E5E,
- SMSG_GMRESPONSE_RECEIVED = 0xCCEA,
- SMSG_GMRESPONSE_STATUS_UPDATE = 0x00,
- SMSG_GMTICKET_CREATE = 0xC84A,
- SMSG_GMTICKET_DELETETICKET = 0x1A6E,
- SMSG_GMTICKET_GETTICKET = 0x00,
- SMSG_GMTICKET_SYSTEMSTATUS = 0x9C7E,
- SMSG_GMTICKET_UPDATETEXT = 0x00,
- SMSG_GODMODE = 0xDEEE,
- SMSG_GOSSIP_COMPLETE = 0xDE7B,
- SMSG_GOSSIP_MESSAGE = 0xCCEB,
- SMSG_GOSSIP_POI = 0x1866,
- SMSG_GROUP_CANCEL = 0x0ED6,
- SMSG_GROUP_DECLINE = 0x0863,
- SMSG_GROUP_DESTROYED = 0x8ACF,
- SMSG_GROUP_INVITE = 0x00,
- SMSG_GROUP_JOINED_BATTLEGROUND = 0x0000,
- SMSG_GROUP_LIST = 0x5C7E,
- SMSG_GROUP_SET_LEADER = 0xCCF2,
- SMSG_GROUP_UNINVITE = 0x9CEA,
- SMSG_GUILD_ACHIEVEMENT_DATA = 0xA67E,
- SMSG_GUILD_BANK_LIST = 0x5EFB,
- SMSG_GUILD_CANCEL = 0x08C3,
- SMSG_GUILD_COMMAND_RESULT = 0xDAD7,
- SMSG_GUILD_DECLINE = 0x1E5B,
- SMSG_GUILD_EVENT = 0x8AC2,
- SMSG_GUILD_INFO = 0x5876,
- SMSG_GUILD_INVITE = 0x00,
- SMSG_GUILD_MAX_DAILY_XP = 0x00,
- SMSG_GUILD_NEWS_UPDATE = 0x00,
- SMSG_GUILD_QUERY_RESPONSE = 0xCA66,
- SMSG_GUILD_RANK = 0xA6EC,
- SMSG_GUILD_RANKS_UPDATE = 0x00,
- SMSG_GUILD_REWARDS_LIST = 0x00,
- SMSG_GUILD_ROSTER = 0x664C,
- SMSG_GUILD_SET_NOTE = 0xB6CE,
- SMSG_GUILD_TRADESKILL_UPDATE = 0x00,
- SMSG_GUILD_UPDATE_ROSTER = 0x00,
- SMSG_GUILD_XP_UPDATE = 0x00,
- SMSG_GUILDFINDER_SEARCH_RESULT = 0xE0CE,
- SMSG_HOTFIX_INFO = 0xA04C,
- SMSG_HIGHEST_THREAT_UPDATE = 0x5E7B,
- SMSG_INIT_CURRENCY = 0x227E,
- SMSG_INIT_WORLD_STATES = 0x9EDA,
- SMSG_INITIAL_SPELLS = 0x88FE,
- SMSG_INITIALIZE_FACTIONS = 0xCC6F,
- SMSG_INSPECT = 0x0E46,
- SMSG_INSPECT_HONOR_STATS = 0x00,
- SMSG_INSPECT_TALENT = 0x48EF,
- SMSG_INSTANCE_DIFFICULTY = 0x00,
- SMSG_INSTANCE_LOCK_WARNING_QUERY = 0x4E7F,
- SMSG_INSTANCE_RESET = 0xDAC2,
- SMSG_INSTANCE_RESET_FAILED = 0xCEFE,
- SMSG_INSTANCE_SAVE_CREATED = 0xCE56,
- SMSG_INVALID_PROMOTION_CODE = 0xD8FE,
- SMSG_INVALIDATE_DANCE = 0x1EEF,
- SMSG_INVALIDATE_PLAYER = 0x5C5F,
- SMSG_INVENTORY_CHANGE_FAILURE = 0xC8EE,
- SMSG_ITEM_COOLDOWN = 0x5CC2,
- SMSG_ITEM_ENCHANT_TIME_UPDATE = 0xDCE6,
- SMSG_ITEM_NAME_QUERY_RESPONSE = 0x00,
- SMSG_ITEM_PUSH_RESULT = 0x8EFB,
- SMSG_ITEM_REFUND_INFO_RESPONSE = 0x304E,
- SMSG_ITEM_REFUND_RESULT = 0x60DC,
- SMSG_ITEM_TEXT_QUERY_RESPONSE = 0x984A,
- SMSG_ITEM_TIME_UPDATE = 0x8AEB,
- SMSG_JOINED_BATTLEGROUND_QUEUE = 0x00,
- SMSG_KICK_REASON = 0x8A67,
- SMSG_LEARNED_DANCE_MOVES = 0xE52,
- SMSG_LEARNED_SPELL = 0x88D3,
- SMSG_LEVELUP_INFO = 0x9A73,
- SMSG_LFG_BOOT_PLAYER = 0x4A5F,
- SMSG_LFG_DISABLED = 0xCAEA,
- SMSG_LFG_JOIN_RESULT = 0xCCCB,
- SMSG_LFG_OFFER_CONTINUE = 0x8E7E,
- SMSG_LFG_OPEN_FROM_GOSSIP = 0x0C5E,
- SMSG_LFG_PARTY_INFO = 0x5E47,
- SMSG_LFG_PLAYER_INFO = 0xC85F,
- SMSG_LFG_PLAYER_REWARD = 0x00,
- SMSG_LFG_PROPOSAL_UPDATE = 0x485E,
- SMSG_LFG_QUEUE_STATUS = 0x5AF6,
- SMSG_LFG_ROLE_CHECK_UPDATE = 0x5C6F,
- SMSG_LFG_ROLE_CHOSEN = 0x8C5A,
- SMSG_LFG_TELEPORT_DENIED = 0x585F,
- SMSG_LFG_UPDATE_LIST = 0x0EFB,
- SMSG_LFG_UPDATE_PARTY = 0xCCF6,
- SMSG_LFG_UPDATE_PLAYER = 0x00,
- SMSG_LFG_UPDATE_SEARCH = 0x1E53,
- SMSG_LIST_INVENTORY = 0x264C,
- SMSG_LOG_XPGAIN = 0x4E7E,
- SMSG_LOGIN_SETTIMESPEED = 0x5ECA,
- SMSG_LOGIN_VERIFY_WORLD = 0xC86E,
- SMSG_LOGOUT_CANCEL_ACK = 0xD8EF,
- SMSG_LOGOUT_COMPLETE = 0xCC6B,
- SMSG_LOGOUT_RESPONSE = 0x886A,
- SMSG_LOOT_ALL_PASSED = 0x1C7A,
- SMSG_LOOT_CLEAR_MONEY = 0x586E,
- SMSG_LOOT_ITEM_NOTIFY = 0xD8E3,
- SMSG_LOOT_LIST = 0x8C5B,
- SMSG_LOOT_MASTER_LIST = 0xDE4E,
- SMSG_LOOT_MONEY_NOTIFY = 0x0EF3,
- SMSG_LOOT_RELEASE_RESPONSE = 0x88FF,
- SMSG_LOOT_REMOVED = 0x8E6B,
- SMSG_LOOT_RESPONSE = 0x0842,
- SMSG_LOOT_ROLL = 0x4C4F,
- SMSG_LOOT_ROLL_WON = 0x5E4B,
- SMSG_LOOT_SLOT_CHANGED = 0xDCDA,
- SMSG_LOOT_START_ROLL = 0xC8C2,
- SMSG_MAIL_LIST_RESULT = 0x5CD7,
- SMSG_MEETINGSTONE_COMPLETE = 0xDA43,
- SMSG_MEETINGSTONE_IN_PROGRESS = 0xCACE,
- SMSG_MEETINGSTONE_MEMBER_ADDED = 0x1AFF,
- SMSG_MEETINGSTONE_SETQUEUE = 0x0A73,
- SMSG_MESSAGECHAT = 0x5E52,
- SMSG_MIRRORIMAGE_DATA = 0x8AFB,
- SMSG_MODIFY_COOLDOWN = 0xD8DF,
- SMSG_MONSTER_MOVE = 0x4C53,
- SMSG_MONSTER_MOVE_TRANSPORT = 0x88FB,
- SMSG_MOTD = 0xCA4B,
- SMSG_MOUNTRESULT = 0x00,
- SMSG_MOUNTSPECIAL_ANIM = 0x9E77,
- SMSG_MOVE_DISABLE_COLLISION = 0xF2DE, //forced, for self
- SMSG_MOVE_DISABLE_GRAVITY = 0x60DC, //forced, for self
- SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY= 0x365E, //forced, for self
- SMSG_MOVE_ENABLE_COLLISION = 0x64DC, //forced, for self
- SMSG_MOVE_ENABLE_GRAVITY = 0x645E, //forced, for self
- SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x60CC, //forced, for self
- SMSG_MOVE_KNOCK_BACK = 0x60FE, //forced, for self
- SMSG_MOVE_ROOT = 0xB0DE, //forced, for self
- SMSG_MOVE_SET_ACTIVE_MOVER = 0xA0DE,
- SMSG_MOVE_SET_CAN_FLY = 0xB66E, //forced, for self
- SMSG_MOVE_SET_COLLISION_HEIGHT = 0x20DC, //forced, for self
- SMSG_MOVE_SET_COMPOUND_STATE = 0xF25E,
- SMSG_MOVE_SET_FEATHER_FALL = 0xF2CC, //forced, for self
- SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x627C, //forced, for self
- SMSG_MOVE_SET_FLIGHT_SPEED = 0x365C, //forced, for self
- SMSG_MOVE_SET_HOVERING = 0x74FC, //forced, for self
- SMSG_MOVE_SET_LAND_WALK = 0x76CE, //forced, for self
- SMSG_MOVE_SET_NORMAL_FALL = 0xF4DC, //forced, for self
- SMSG_MOVE_SET_PITCH_RATE = 0x24FE, //forced, for self
- SMSG_MOVE_SET_RUN_BACK_SPEED = 0x747C, //forced, for self
- SMSG_MOVE_SET_RUN_SPEED = 0xE24E, // for self
- SMSG_MOVE_SET_SWIM_BACK_SPEED = 0xE6CC, //forced, for self
- SMSG_MOVE_SET_SWIM_SPEED = 0x30FC, //forced, for self
- SMSG_MOVE_SET_TURN_RATE = 0xA04E, //forced, for self
- SMSG_MOVE_SET_VEHICLE_REC_ID = 0xA44C, //forced, for self
- SMSG_MOVE_SET_WALK_IN_AIR = 0x00,
- SMSG_MOVE_SET_WALK_SPEED = 0x246E, //forced, for self
- SMSG_MOVE_SET_WATER_WALK = 0x625E, //forced, for self
- SMSG_MOVE_SKIP_TIME = 0x32DE,
- SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xE04E,
- SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0xF04C,
- SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x227C,
- SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0xA4DE,
- SMSG_MOVE_SPLINE_ROOT = 0x265C,
- SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0xB6CC,
- SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x70EC,
- SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x644C,
- SMSG_MOVE_SPLINE_SET_FLYING = 0x70DC,
- SMSG_MOVE_SPLINE_SET_HOVER = 0x667E,
- SMSG_MOVE_SPLINE_SET_LAND_WALK = 0xA65E,
- SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0xE2FC,
- SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x60CE,
- SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x624E,
- SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x26CC,
- SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0xB2CE, // for others
- SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x326C,
- SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x327E,
- SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x745C,
- SMSG_MOVE_SPLINE_SET_WALK_MODE = 0xF65C,
- SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x0000, // exists, but not yet known
- SMSG_MOVE_SPLINE_SET_WATER_WALK = 0xA24E,
- SMSG_MOVE_SPLINE_START_SWIM = 0xF0FC,
- SMSG_MOVE_SPLINE_STOP_SWIM = 0x66EE,
- SMSG_MOVE_SPLINE_UNROOT = 0x64EE,
- SMSG_MOVE_SPLINE_UNSET_FLYING = 0xB06E,
- SMSG_MOVE_SPLINE_UNSET_HOVER = 0xA07E,
- SMSG_MOVE_TELEPORT = 0xF25C,
- SMSG_MOVE_UNROOT = 0xB0CE, //forced, for self
- SMSG_MOVE_UNSET_CAN_FLY = 0xA24C, //forced, for self
- SMSG_MOVE_UNSET_HOVERING = 0x325E, //forced, for self
- SMSG_MOVE_UNSET_WALK_IN_AIR = 0x00,
- SMSG_MOVE_UPDATE_KNOCK_BACK = 0x725C,
- SMSG_MOVE_UPDATE_TELEPORT = 0xF6DC,
- SMSG_MULTIPLE_PACKETS = 0xDCEA,
- SMSG_NAME_QUERY_RESPONSE = 0x9CE6,
- SMSG_NEW_TAXI_PATH = 0xC8FF,
- SMSG_NEW_WORLD = 0x647E,
- SMSG_NOTIFICATION = 0x1A56,
- SMSG_NOTIFY_DANCE = 0xCE62,
- SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x5CE2,
- SMSG_NPC_TEXT_UPDATE = 0x4C72,
- SMSG_NPC_WONT_TALK = 0x00,
- SMSG_OFFER_PETITION_ERROR = 0x1E7F,
- SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x00,
- SMSG_OPEN_CONTAINER = 0x00,
- SMSG_OVERRIDE_LIGHT = 0xCC56,
- SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x18D2,
- SMSG_PARTY_COMMAND_RESULT = 0xCCD6,
- SMSG_PARTY_MEMBER_STATS = 0xDC5A,
- SMSG_PARTY_MEMBER_STATS_FULL = 0x0EDF,
- SMSG_PARTYKILLLOG = 0xCCC2,
- SMSG_PAUSE_MIRROR_TIMER = 0xD8EE,
- SMSG_PERIODICAURALOG = 0x8CF2,
- SMSG_PET_ACTION_FEEDBACK = 0x4E5A,
- SMSG_PET_ACTION_SOUND = 0x0CC7,
- SMSG_PET_CAST_FAILED = 0x00,
- SMSG_PET_DISMISS_SOUND = 0x9A56,
- SMSG_PET_GUIDS = 0x5E6B,
- SMSG_PET_LEARNED_SPELL = 0xDC5E,
- SMSG_PET_MODE = 0x58DE,
- SMSG_PET_NAME_INVALID = 0x00,
- SMSG_PET_NAME_QUERY_RESPONSE = 0xDCD3,
- SMSG_PET_REMOVED_SPELL = 0x18F6,
- SMSG_PET_SPELLS = 0x5A43,
- SMSG_PET_TAME_FAILURE = 0x48F7,
- SMSG_PET_UPDATE_COMBO_POINTS = 0x1A47,
- SMSG_PETGODMODE = 0x00,
- SMSG_PETITION_QUERY_RESPONSE = 0xCAEE,
- SMSG_PETITION_SHOW_SIGNATURES = 0x4E4A,
- SMSG_PETITION_SHOWLIST = 0x8ED7,
- SMSG_PETITION_SIGN_RESULTS = 0x5EE6,
- SMSG_PLAY_DANCE = 0x8CFE,
- SMSG_PLAY_MUSIC = 0x00,
- SMSG_PLAY_OBJECT_SOUND = 0xCC57,
- SMSG_PLAY_SOUND = 0x4ACF,
- SMSG_PLAY_SPELL_IMPACT = 0x00,
- SMSG_PLAY_SPELL_VISUAL = 0x00,
- SMSG_PLAY_TIME_WARNING = 0xD857,
- SMSG_PLAYED_TIME = 0x187F,
- SMSG_PLAYER_DIFFICULTY_CHANGE = 0xD846,
- SMSG_PLAYER_MOVE = 0xF66C,
- SMSG_PLAYER_SKINNED = 0xDA63,
- SMSG_PLAYER_VEHICLE_DATA = 0x186E,
- SMSG_PLAYER_UNK_DEAD_ALIVE = 0x0AF3, // causes client to Signal either PLAYER_ALIVE or DEAD events.
- SMSG_PLAYERBINDERROR = 0x5A4F,
- SMSG_PLAYERBOUND = 0xCC46,
- SMSG_PONG = 0x0380,
- SMSG_POWER_UPDATE = 0x487E,
- SMSG_PRE_RESURRECT = 0x1CFB,
- SMSG_PROCRESIST = 0x9AEA,
- SMSG_PROPOSE_LEVEL_GRANT = 0x0C42,
- SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0x00,
- SMSG_PVP_CREDIT = 0x9EF2,
- SMSG_QUERY_QUESTS_COMPLETED_RESPONSE = 0x8E7A,
- SMSG_QUERY_TIME_RESPONSE = 0xD85A,
- SMSG_QUEST_CONFIRM_ACCEPT = 0x184B,
- SMSG_QUEST_FORCE_REMOVED = 0x00,
- SMSG_QUEST_NPC_QUERY_RESPONSE = 0xF67C,
- SMSG_QUEST_POI_QUERY_RESPONSE = 0x8CC3,
- SMSG_QUEST_QUERY_RESPONSE = 0x9E56,
- SMSG_QUESTGIVER_OFFER_REWARD = 0x00,
- SMSG_QUESTGIVER_QUEST_COMPLETE = 0x24EE,
- SMSG_QUESTGIVER_QUEST_DETAILS = 0xCE5F,
- SMSG_QUESTGIVER_QUEST_FAILED = 0xD8FF,
- SMSG_QUESTGIVER_QUEST_INVALID = 0x00,
- SMSG_QUESTGIVER_QUEST_LIST = 0xDEF6,
- SMSG_QUESTGIVER_REQUEST_ITEMS = 0x9CEE,
- SMSG_QUESTGIVER_STATUS = 0xC846,
- SMSG_QUESTGIVER_STATUS_MULTIPLE = 0xDCFF,
- SMSG_QUESTLOG_FULL = 0x4EDE,
- SMSG_QUESTUPDATE_ADD_ITEM = 0x9CCF,
- SMSG_QUESTUPDATE_ADD_KILL = 0x00,
- SMSG_QUESTUPDATE_ADD_PVP_KILL = 0x00,
- SMSG_QUESTUPDATE_COMPLETE = 0x9CD6,
- SMSG_QUESTUPDATE_FAILED = 0x9EF6,
- SMSG_QUESTUPDATE_FAILEDTIMER = 0x00,
- SMSG_RAID_GROUP_ONLY = 0xDCDB,
- SMSG_RAID_INSTANCE_INFO = 0x4ACA,
- SMSG_RAID_INSTANCE_MESSAGE = 0xD862,
- SMSG_RANDOMIZE_CHAR_NAME = 0xF0DC,
- SMSG_READ_ITEM_FAILED = 0x0C5B,
- SMSG_READ_ITEM_OK = 0x9ECE,
- SMSG_REAL_GROUP_UPDATE = 0x4C56,
- SMSG_REALM_SPLIT = 0x1AF2,
- SMSG_RECEIVED_MAIL = 0xDEE2,
- SMSG_REDIRECT_CLIENT = 0x0180,
- SMSG_REFER_A_FRIEND_FAILURE = 0x4867,
- SMSG_REMOVED_SPELL = 0x98FE,
- SMSG_REPORT_PVP_AFK_RESULT = 0x0E56,
- SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x00,
- SMSG_RESET_FAILED_NOTIFY = 0x00,
- SMSG_RESISTLOG = 0x00,
- SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x00,
- SMSG_RESURRECT_REQUEST = 0x0AFE,
- SMSG_RESYNC_RUNES = 0x9E76,
- SMSG_RWHOIS = 0xCCE2,
- SMSG_SELL_ITEM = 0x9CD3,
- SMSG_SEND_MAIL_RESULT = 0x8CC2,
- SMSG_SEND_UNLEARN_SPELLS = 0xCED2,
- SMSG_SERVER_FIRST_ACHIEVEMENT = 0x0CDF,
- SMSG_SERVER_MESSAGE = 0xC873,
- SMSG_SERVERTIME = 0x1CD7,
- SMSG_SET_FACTION_ATWAR = 0x1E47,
- SMSG_SET_FACTION_STANDING = 0x1AE3,
- SMSG_SET_FACTION_VISIBLE = 0x4CEB,
- SMSG_SET_FLAT_SPELL_MODIFIER = 0x4EF2,
- SMSG_SET_FORCED_REACTIONS = 0xD8C3,
- SMSG_SET_PCT_SPELL_MODIFIER = 0x485B,
- SMSG_SET_PHASE_SHIFT = 0x204C,
- SMSG_SET_PLAY_HOVER_ANIM = 0xA27E, //forced, for self
- SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0E67,
- SMSG_SET_PROFICIENCY = 0x9C5F,
- SMSG_SET_PROJECTILE_POSITION = 0xC8F7,
- SMSG_SHOW_BANK = 0x0CCA,
- SMSG_SHOWTAXINODES = 0x0000,
- SMSG_SPELL_COOLDOWN = 0x88D6,
- SMSG_SPELL_DELAYED = 0x1AD3,
- SMSG_SPELL_FAILED_OTHER = 0xCE4A,
- SMSG_SPELL_FAILURE = 0x9A66,
- SMSG_SPELL_GO = 0x0A53,
- SMSG_SPELL_START = 0xCE43,
- SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x98EE,
- SMSG_SPELLBREAKLOG = 0x9E5F,
- SMSG_SPELLDAMAGESHIELD = 0x8AFE,
- SMSG_SPELLDISPELLOG = 0x08EA,
- SMSG_SPELLENERGIZELOG = 0xD8FB,
- SMSG_SPELLHEALLOG = 0xDE4A,
- SMSG_SPELLINSTAKILLLOG = 0x8ED2,
- SMSG_SPELLLOGEXECUTE = 0x8AD7,
- SMSG_SPELLLOGMISS = 0x1CFF,
- SMSG_SPELLNONMELEEDAMAGELOG = 0x5CCF,
- SMSG_SPELLORDAMAGE_IMMUNE = 0x48FA,
- SMSG_SPELLSTEALLOG = 0x08E3,
- SMSG_SPIRIT_HEALER_CONFIRM = 0x0A4A,
- SMSG_STABLE_RESULT = 0x0A5B,
- SMSG_STANDSTATE_UPDATE = 0x4E52,
- SMSG_START_MIRROR_TIMER = 0xDA66,
- SMSG_STOP_DANCE = 0x8E5F,
- SMSG_STOP_MIRROR_TIMER = 0x1E52,
- SMSG_SUMMON_CANCEL = 0x8A4E,
- SMSG_SUMMON_REQUEST = 0x9A52,
- SMSG_SUPERCEDED_SPELL = 0xDE53,
- SMSG_SUSPEND_TOKEN_RESPONSE = 0xE2EE,
- SMSG_TALENTS_ERROR = 0x8AE2, // int32 : 1: ERR_TALENT_FAILED_UNKNOWN 2: ERR_TALENT_FAILED_NOT_ENOUGH_TALENTS_IN_PRIMARY_TREE 3: ERR_TALENT_FAILED_NO_PRIMARY_TREE_SELECTED
- SMSG_TALENTS_INFO = 0x5EC6,
- SMSG_TALENTS_INVOLUNTARILY_RESET = 0x1C7B,
- SMSG_TAXINODE_STATUS = 0x8CFB,
- SMSG_TEXT_EMOTE = 0x9E5A,
- SMSG_THREAT_CLEAR = 0x9E4A,
- SMSG_THREAT_REMOVE = 0x8A7E,
- SMSG_THREAT_UPDATE = 0x0CE3,
- SMSG_TIME_SYNC_REQ = 0xE46E,
- SMSG_TITLE_EARNED = 0x1AFA,
- SMSG_TOGGLE_XP_GAIN = 0x8A5B,
- SMSG_TOTEM_CREATED = 0xCEF6,
- SMSG_TRADE_STATUS = 0xA0DC,
- SMSG_TRADE_STATUS_EXTENDED = 0xF0EC,
- SMSG_TRAINER_BUY_RESULT = 0x00,
- SMSG_TRAINER_BUY_SUCCEEDED = 0xDCDE,
- SMSG_TRAINER_LIST = 0xC84E,
- SMSG_TRANSFER_ABORTED = 0x0CF7,
- SMSG_TRANSFER_PENDING = 0xCA6E,
- SMSG_TRIGGER_CINEMATIC = 0xCE5B,
- SMSG_TRIGGER_MOVIE = 0x1A7B,
- SMSG_TURN_IN_PETITION_RESULTS = 0x08DB,
- SMSG_TUTORIAL_FLAGS = 0x1A46,
- SMSG_UNIT_SPELLCAST_START = 0x8C63,
- SMSG_UPDATE_ACCOUNT_DATA = 0x4A73,
- SMSG_UPDATE_ACCOUNT_DATA_COMPLETE = 0x5E53,
- SMSG_UPDATE_COMBO_POINTS = 0x9AF6,
- SMSG_UPDATE_CURRENCY = 0x00,
- SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0x00,
- SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0x8C4A,
- SMSG_UPDATE_INSTANCE_OWNERSHIP = 0xCA73,
- SMSG_UPDATE_ITEM_ENCHANTMENTS = 0xCA43,
- SMSG_UPDATE_LAST_INSTANCE = 0x58FE,
- SMSG_UPDATE_OBJECT = 0x1EE7,
- SMSG_UPDATE_WORLD_STATE = 0x08E2,
- SMSG_USERLIST_ADD = 0x4CEE,
- SMSG_USERLIST_REMOVE = 0x9A6B,
- SMSG_USERLIST_UPDATE = 0x4A4B,
- SMSG_VOICE_CHAT_STATUS = 0x9ADF,
- SMSG_VOICE_PARENTAL_CONTROLS = 0x5ADE,
- SMSG_VOICE_SESSION_LEAVE = 0xCE72,
- SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x8AC7,
- SMSG_VOICE_SET_TALKER_MUTED = 0x8873,
- SMSG_WARDEN_DATA = 0x484F,
- SMSG_WEATHER = 0x4ECE,
- SMSG_WHO = 0x4C7F,
- SMSG_WHOIS = 0x9CFF,
- SMSG_WORLD_STATE_UI_TIMER_UPDATE = 0xDE5E,
- SMSG_ZONE_UNDER_ATTACK = 0x08CF,
- SMSG_GMRESPONSE_DB_ERROR = 0x5843,
+ CMSG_ACCEPT_LEVEL_GRANT = 0x0205,
+ CMSG_ACCEPT_TRADE = 0x7110,
+ CMSG_ACTIVATETAXI = 0x0000,
+ CMSG_ACTIVATETAXIEXPRESS = 0x0000,
+ CMSG_ADD_FRIEND = 0x6C29,
+ CMSG_ADD_IGNORE = 0x0000,
+ CMSG_ADD_VOICE_IGNORE = 0x0F06,
+ CMSG_ALTER_APPEARANCE = 0x0914,
+ CMSG_AREATRIGGER = 0x0937,
+ CMSG_AREA_SPIRIT_HEALER_QUERY = 0x4907,
+ CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x0000,
+ CMSG_ARENA_TEAM_ACCEPT = 0x0000,
+ CMSG_ARENA_TEAM_DECLINE = 0x0000,
+ CMSG_ARENA_TEAM_DISBAND = 0x6504,
+ CMSG_ARENA_TEAM_INVITE = 0x2F27,
+ CMSG_ARENA_TEAM_LEADER = 0x4204,
+ CMSG_ARENA_TEAM_LEAVE = 0x0E16,
+ CMSG_ARENA_TEAM_QUERY = 0x0000,
+ CMSG_ARENA_TEAM_REMOVE = 0x2F05,
+ CMSG_ARENA_TEAM_ROSTER = 0x0000,
+ CMSG_ATTACKSTOP = 0x4106,
+ CMSG_ATTACKSWING = 0x0926,
+ CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x0000,
+ CMSG_AUCTION_LIST_ITEMS = 0x0324,
+ CMSG_AUCTION_LIST_OWNER_ITEMS = 0x0000,
+ CMSG_AUCTION_PLACE_BID = 0x2306,
+ CMSG_AUCTION_REMOVE_ITEM = 0x6426,
+ CMSG_AUCTION_SELL_ITEM = 0x4A06,
+ CMSG_AUTH_SESSION = 0x0449,
+ CMSG_AUTOBANK_ITEM = 0x0000,
+ CMSG_AUTOEQUIP_GROUND_ITEM = 0x0000,
+ CMSG_AUTOEQUIP_ITEM = 0x4304,
+ CMSG_AUTOEQUIP_ITEM_SLOT = 0x0000,
+ CMSG_AUTOSTORE_BAG_ITEM = 0x0000,
+ CMSG_AUTOSTORE_BANK_ITEM = 0x0000,
+ CMSG_AUTOSTORE_GROUND_ITEM = 0x0000,
+ CMSG_AUTOSTORE_LOOT_ITEM = 0x0E34,
+ CMSG_AUTO_DECLINE_GUILD_INVITES = 0x2034,
+ CMSG_BANKER_ACTIVATE = 0x0000,
+ CMSG_BATTLEFIELD_JOIN = 0x0000,
+ CMSG_BATTLEFIELD_LIST = 0x3814,
+ CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0x0000,
+ CMSG_BATTLEFIELD_STATUS = 0x2500,
+ CMSG_BATTLEMASTER_JOIN_ARENA = 0x0000,
+ CMSG_BEGIN_TRADE = 0x0000,
+ CMSG_BINDER_ACTIVATE = 0x4006,
+ CMSG_BOT_DETECTED2 = 0x0000,
+ CMSG_BUG = 0x4035,
+ CMSG_BUSY_TRADE = 0x0000,
+ CMSG_BUYBACK_ITEM = 0x6C17,
+ CMSG_BUY_BANK_SLOT = 0x0425,
+ CMSG_BUY_ITEM = 0x0736,
+ CMSG_CALENDAR_ADD_EVENT = 0x0000,
+ CMSG_CALENDAR_ARENA_TEAM = 0x0000,
+ CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0x0000,
+ CMSG_CALENDAR_COPY_EVENT = 0x0000,
+ CMSG_CALENDAR_EVENT_INVITE = 0x0227,
+ CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x0000,
+ CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0x0000,
+ CMSG_CALENDAR_EVENT_RSVP = 0x0000,
+ CMSG_CALENDAR_EVENT_STATUS = 0x0000,
+ CMSG_CALENDAR_GET_EVENT = 0x0000,
+ CMSG_CALENDAR_GET_NUM_PENDING = 0x0000,
+ CMSG_CALENDAR_GUILD_FILTER = 0x0000,
+ CMSG_CALENDAR_REMOVE_EVENT = 0x0000,
+ CMSG_CALENDAR_UPDATE_EVENT = 0x0000,
+ CMSG_CANCEL_AURA = 0x0E26,
+ CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x6C35,
+ CMSG_CANCEL_CAST = 0x0115,
+ CMSG_CANCEL_CHANNELLING = 0x6C25,
+ CMSG_CANCEL_GROWTH_AURA = 0x0000,
+ CMSG_CANCEL_MOUNT_AURA = 0x0635,
+ CMSG_CANCEL_TEMP_ENCHANTMENT = 0x0000,
+ CMSG_CANCEL_TRADE = 0x731E,
+ CMSG_CAST_SPELL = 0x4C07,
+ CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE = 0x0000,
+ CMSG_CHANNEL_ANNOUNCEMENTS = 0x1146,
+ CMSG_CHANNEL_BAN = 0x3D56,
+ CMSG_CHANNEL_DISPLAY_LIST = 0x2144,
+ CMSG_CHANNEL_INVITE = 0x0144,
+ CMSG_CHANNEL_KICK = 0x3156,
+ CMSG_CHANNEL_LIST = 0x1556,
+ CMSG_CHANNEL_MODERATOR = 0x2944,
+ CMSG_CHANNEL_MUTE = 0x2554,
+ CMSG_CHANNEL_OWNER = 0x3D44,
+ CMSG_CHANNEL_PASSWORD = 0x9558,
+ CMSG_CHANNEL_ROSTER_INFO = 0x3546,
+ CMSG_CHANNEL_SET_OWNER = 0x3556,
+ CMSG_CHANNEL_UNBAN = 0x2D46,
+ CMSG_CHANNEL_UNMODERATOR = 0x1954,
+ CMSG_CHANNEL_UNMUTE = 0x3554,
+ CMSG_CHAR_CREATE = 0x4A36,
+ CMSG_CHAR_CUSTOMIZE = 0x0000,
+ CMSG_CHAR_DELETE = 0x6425,
+ CMSG_CHAR_ENUM = 0x0502,
+ CMSG_CHAR_FACTION_CHANGE = 0x2735,
+ CMSG_CHAR_RACE_CHANGE = 0x0D24,
+ CMSG_CHAR_RENAME = 0x2327,
+ CMSG_CLEAR_CHANNEL_WATCH = 0x2604,
+ CMSG_CLEAR_TRADE_ITEM = 0x0000,
+ CMSG_COMMENTATOR_ENABLE = 0x0B07,
+ CMSG_COMMENTATOR_ENTER_INSTANCE = 0x4105,
+ CMSG_COMMENTATOR_EXIT_INSTANCE = 0x6136,
+ CMSG_COMMENTATOR_GET_MAP_INFO = 0x0026,
+ CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x0D14,
+ CMSG_COMMENTATOR_INSTANCE_COMMAND = 0x0917,
+ CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x0025,
+ CMSG_COMMENTATOR_START_WARGAME = 0x0000,
+ CMSG_COMPLAIN = 0x0000,
+ CMSG_COMPLETE_CINEMATIC = 0x0A16,
+ CMSG_COMPLETE_MOVIE = 0x0000,
+ CMSG_CONTACT_LIST = 0x4534,
+ CMSG_CORPSE_MAP_POSITION_QUERY = 0x0000,
+ CMSG_CREATURE_QUERY = 0x2706,
+ CMSG_DANCE_QUERY = 0x0000,
+ CMSG_DECLINE_CHANNEL_INVITE = 0x0000,
+ CMSG_DEL_FRIEND = 0x6A15,
+ CMSG_DEL_IGNORE = 0x4727,
+ CMSG_DEL_VOICE_IGNORE = 0x0024,
+ CMSG_DESTROYITEM = 0x0000,
+ CMSG_DESTROY_ITEMS = 0x4A27,
+ CMSG_DUEL_ACCEPTED = 0x0000,
+ CMSG_DUEL_CANCELLED = 0x0000,
+ CMSG_EJECT_PASSENGER = 0x0000,
+ CMSG_EMOTE = 0x4C26,
+ CMSG_ENABLE_NAGLE = 0x0000,
+ CMSG_EQUIPMENT_SET_DELETE = 0x0000,
+ CMSG_EQUIPMENT_SET_SAVE = 0x0000,
+ CMSG_EQUIPMENT_SET_USE = 0x0000,
+ CMSG_FORCE_MOVE_ROOT_ACK = 0x0000,
+ CMSG_FORCE_MOVE_UNROOT_ACK = 0x7DB4,
+ CMSG_GAMEOBJECT_QUERY = 0x4017,
+ CMSG_GAMEOBJ_REPORT_USE = 0x0000,
+ CMSG_GAMEOBJ_USE = 0x0000,
+ CMSG_GAMESPEED_SET = 0x0000,
+ CMSG_GAMETIME_SET = 0x0000,
+ CMSG_GETDEATHBINDZONE = 0x0000,
+ CMSG_GET_MAIL_LIST = 0x4D37,
+ CMSG_GET_MIRRORIMAGE_DATA = 0x0C25,
+ CMSG_GHOST = 0x0000,
+ CMSG_GMRESPONSE_RESOLVE = 0x0000,
+ CMSG_GMSURVEY_SUBMIT = 0x0000,
+ CMSG_GMTICKET_CREATE = 0x0000,
+ CMSG_GMTICKET_DELETETICKET = 0x0000,
+ CMSG_GMTICKET_GETTICKET = 0x0000,
+ CMSG_GMTICKET_SYSTEMSTATUS = 0x0000,
+ CMSG_GMTICKET_UPDATETEXT = 0x0636,
+ CMSG_GM_INVIS = 0x0000,
+ CMSG_GM_NUKE = 0x0000,
+ CMSG_GM_REPORT_LAG = 0x0000,
+ CMSG_GM_SET_SECURITY_GROUP = 0x0000,
+ CMSG_GOSSIP_HELLO = 0x4525,
+ CMSG_GOSSIP_SELECT_OPTION = 0x0216,
+ CMSG_GRANT_LEVEL = 0x0000,
+ CMSG_GROUP_ACCEPT = 0x0000,
+ CMSG_GROUP_ASSISTANT_LEADER = 0x6025,
+ CMSG_GROUP_CANCEL = 0x0000,
+ CMSG_GROUP_CHANGE_SUB_GROUP = 0x4124,
+ CMSG_GROUP_DECLINE = 0x0000,
+ CMSG_GROUP_DISBAND = 0x0000,
+ CMSG_GROUP_INVITE = 0x0000,
+ CMSG_GROUP_RAID_CONVERT = 0x6E27,
+ CMSG_GROUP_SET_LEADER = 0x4C17,
+ CMSG_GROUP_SWAP_SUB_GROUP = 0x0034,
+ CMSG_GROUP_UNINVITE = 0x0000,
+ CMSG_GROUP_UNINVITE_GUID = 0x0000,
+ CMSG_GUILDFINDER_JOIN = 0x0000,
+ CMSG_GUILD_ACCEPT = 0x2531,
+ CMSG_GUILD_BANKER_ACTIVATE = 0x2E37,
+ CMSG_GUILD_BANK_BUY_TAB = 0x0000,
+ CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x0000,
+ CMSG_GUILD_BANK_NOTE = 0x0000,
+ CMSG_GUILD_BANK_QUERY_TAB = 0x2E35,
+ CMSG_GUILD_BANK_SWAP_ITEMS = 0x2315,
+ CMSG_GUILD_BANK_UPDATE_TAB = 0x0106,
+ CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x0000,
+ CMSG_GUILD_CREATE = 0x0000,
+ CMSG_GUILD_DECLINE = 0x0000,
+ CMSG_GUILD_DEMOTE = 0x0000,
+ CMSG_GUILD_DISBAND = 0x0000,
+ CMSG_GUILD_INFO = 0x0000,
+ CMSG_GUILD_INVITE = 0x0000,
+ CMSG_GUILD_LEADER = 0x0000,
+ CMSG_GUILD_LEAVE = 0x0000,
+ CMSG_GUILD_MOTD = 0x1035,
+ CMSG_GUILD_PROMOTE = 0x0000,
+ CMSG_GUILD_QUERY = 0x4426,
+ CMSG_GUILD_RANK = 0x0000,
+ CMSG_GUILD_REMOVE = 0x0000,
+ CMSG_GUILD_ROSTER = 0x1026,
+ CMSG_GUILD_SET_NOTE = 0x0000,
+ CMSG_HEARTH_AND_RESURRECT = 0x4B34,
+ CMSG_IGNORE_TRADE = 0x0000,
+ CMSG_INITIATE_TRADE = 0x0000,
+ CMSG_INSPECT = 0x0927,
+ CMSG_INSTANCE_LOCK_WARNING_RESPONSE = 0x6234,
+ CMSG_ITEM_REFUND = 0x6134,
+ CMSG_ITEM_REFUND_INFO = 0x2206,
+ CMSG_ITEM_TEXT_QUERY = 0x0000,
+ CMSG_JOIN_CHANNEL = 0x0156,
+ CMSG_KEEP_ALIVE = 0x0000,
+ CMSG_LEARN_PREVIEW_TALENTS = 0x2415,
+ CMSG_LEARN_PREVIEW_TALENTS_PET = 0x0000,
+ CMSG_LEARN_TALENT = 0x6E24,
+ CMSG_LEAVE_BATTLEFIELD = 0x0000,
+ CMSG_LEAVE_CHANNEL = 0x0000,
+ CMSG_LFG_GET_PLAYER_INFO = 0x0000,
+ CMSG_LFG_JOIN = 0x2581,
+ CMSG_LFG_LEAVE = 0x0000,
+ CMSG_LFG_LFR_JOIN = 0x0000,
+ CMSG_LFG_LFR_LEAVE = 0x0000,
+ CMSG_LFG_PARTY_LOCK_INFO_REQUEST = 0x0000,
+ CMSG_LFG_PROPOSAL_RESULT = 0x0000,
+ CMSG_LFG_SET_ROLES = 0x25B1,
+ CMSG_LFG_TELEPORT = 0x0000,
+ CMSG_LIST_INVENTORY = 0x2806,
+ CMSG_LOAD_SCREEN = 0x2422,
+ CMSG_LOGOUT_CANCEL = 0x2324,
+ CMSG_LOGOUT_REQUEST = 0x0A25,
+ CMSG_LOG_DISCONNECT = 0x446D,
+ CMSG_LOOT = 0x0127,
+ CMSG_LOOT_METHOD = 0x2F24,
+ CMSG_LOOT_MONEY = 0x6227,
+ CMSG_LOOT_RELEASE = 0x2007,
+ CMSG_LOOT_ROLL = 0x0000,
+ CMSG_MAIL_CREATE_TEXT_ITEM = 0x0B14,
+ CMSG_MAIL_DELETE = 0x0000,
+ CMSG_MAIL_MARK_AS_READ = 0x0000,
+ CMSG_MAIL_RETURN_TO_SENDER = 0x0000,
+ CMSG_MAIL_TAKE_ITEM = 0x2B06,
+ CMSG_MAIL_TAKE_MONEY = 0x4034,
+ CMSG_MEETINGSTONE_INFO = 0x0000,
+ CMSG_MESSAGECHAT_ADDON_BATTLEGROUND = 0x0000,
+ CMSG_MESSAGECHAT_ADDON_GUILD = 0x0544,
+ CMSG_MESSAGECHAT_ADDON_PARTY = 0x0546,
+ CMSG_MESSAGECHAT_ADDON_RAID = 0x0000,
+ CMSG_MESSAGECHAT_ADDON_WHISPER = 0x0000,
+ CMSG_MESSAGECHAT_AFK = 0x0000,
+ CMSG_MESSAGECHAT_BATTLEGROUND = 0x0000,
+ CMSG_MESSAGECHAT_BATTLEGROUND_LEADER = 0x0000,
+ CMSG_MESSAGECHAT_CHANNEL = 0x1D44,
+ CMSG_MESSAGECHAT_DND = 0x0000,
+ CMSG_MESSAGECHAT_EMOTE = 0x0000,
+ CMSG_MESSAGECHAT_GUILD = 0x3956,
+ CMSG_MESSAGECHAT_OFFICER = 0x1946,
+ CMSG_MESSAGECHAT_PARTY = 0x0000,
+ CMSG_MESSAGECHAT_PARTY_LEADER = 0x0000,
+ CMSG_MESSAGECHAT_RAID = 0x0000,
+ CMSG_MESSAGECHAT_RAID_LEADER = 0x0000,
+ CMSG_MESSAGECHAT_RAID_WARNING = 0x0000,
+ CMSG_MESSAGECHAT_SAY = 0x1154,
+ CMSG_MESSAGECHAT_WHISPER = 0x0D56,
+ CMSG_MESSAGECHAT_YELL = 0x3544,
+ CMSG_MINIGAME_MOVE = 0x0000,
+ CMSG_MOUNTSPECIAL_ANIM = 0x0000,
+ CMSG_MOVE_CHARM_TELEPORT_CHEAT = 0x0000,
+ CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK = 0x0000,
+ CMSG_MOVE_FEATHER_FALL_ACK = 0x0000,
+ CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK = 0x0000,
+ CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x0000,
+ CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x0000,
+ CMSG_MOVE_HOVER_ACK = 0x0000,
+ CMSG_MOVE_KNOCK_BACK_ACK = 0x5CB4,
+ CMSG_MOVE_SET_CAN_FLY_ACK = 0x0000,
+ CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0000,
+ CMSG_MOVE_SET_RELATIVE_POSITION = 0x0000,
+ CMSG_MOVE_SET_VEHICLE_REC_ID_ACK = 0x0000,
+ CMSG_MOVE_TELEPORT_ACK = 0x0000,
+ CMSG_MOVE_TELEPORT_CHEAT = 0x0000,
+ CMSG_MOVE_TIME_SKIPPED = 0x7A0A,
+ CMSG_MOVE_TOGGLE_COLLISION_ACK = 0x0000,
+ CMSG_MOVE_WATER_WALK_ACK = 0x0000,
+ CMSG_NAME_QUERY = 0x2224,
+ CMSG_NEW_SPELL_SLOT = 0x0000,
+ CMSG_NEXT_CINEMATIC_CAMERA = 0x0000,
+ CMSG_NPC_TEXT_QUERY = 0x4E24,
+ CMSG_OFFER_PETITION = 0x4817,
+ CMSG_OPENING_CINEMATIC = 0x0000,
+ CMSG_OPEN_ITEM = 0x0000,
+ CMSG_OPT_OUT_OF_LOOT = 0x0000,
+ CMSG_PAGE_TEXT_QUERY = 0x0000,
+ CMSG_PETITION_BUY = 0x4E05,
+ CMSG_PETITION_QUERY = 0x0000,
+ CMSG_PETITION_SHOWLIST = 0x0000,
+ CMSG_PETITION_SHOW_SIGNATURES = 0x0000,
+ CMSG_PETITION_SIGN = 0x0E04,
+ CMSG_PET_ABANDON = 0x0000,
+ CMSG_PET_ACTION = 0x0226,
+ CMSG_PET_CANCEL_AURA = 0x0000,
+ CMSG_PET_CAST_SPELL = 0x6337,
+ CMSG_PET_LEARN_TALENT = 0x0000,
+ CMSG_PET_NAME_QUERY = 0x0000,
+ CMSG_PET_RENAME = 0x0000,
+ CMSG_PET_SET_ACTION = 0x0000,
+ CMSG_PET_SPELL_AUTOCAST = 0x0000,
+ CMSG_PET_STOP_ATTACK = 0x0000,
+ CMSG_PING = 0x444D,
+ CMSG_PLAYED_TIME = 0x0804,
+ CMSG_PLAYER_DIFFICULTY_CHANGE = 0x0000,
+ CMSG_PLAYER_LOGIN = 0x05B1,
+ CMSG_PLAYER_LOGOUT = 0x0000,
+ CMSG_PLAYER_VEHICLE_ENTER = 0x0000,
+ CMSG_PLAY_DANCE = 0x0000,
+ CMSG_PUSHQUESTTOPARTY = 0x4B14,
+ CMSG_QUERY_GUILD_MAX_XP = 0x0000,
+ CMSG_QUERY_GUILD_REWARDS = 0x0000,
+ CMSG_QUERY_GUILD_XP = 0x0000,
+ CMSG_QUERY_QUESTS_COMPLETED = 0x2317,
+ CMSG_QUERY_TIME = 0x0A36,
+ CMSG_QUESTGIVER_ACCEPT_QUEST = 0x0000,
+ CMSG_QUESTGIVER_CANCEL = 0x0000,
+ CMSG_QUESTGIVER_CHOOSE_REWARD = 0x0000,
+ CMSG_QUESTGIVER_COMPLETE_QUEST = 0x7302,
+ CMSG_QUESTGIVER_HELLO = 0x0D17,
+ CMSG_QUESTGIVER_QUERY_QUEST = 0x0000,
+ CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0x0000,
+ CMSG_QUESTGIVER_REQUEST_REWARD = 0x0000,
+ CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x6305,
+ CMSG_QUESTGIVER_STATUS_QUERY = 0x4407,
+ CMSG_QUESTLOG_REMOVE_QUEST = 0x0000,
+ CMSG_QUESTLOG_SWAP_QUEST = 0x0000,
+ CMSG_QUEST_CONFIRM_ACCEPT = 0x0000,
+ CMSG_QUEST_NPC_QUERY = 0x0000,
+ CMSG_QUEST_POI_QUERY = 0x4037,
+ CMSG_QUEST_QUERY = 0x0D06,
+ CMSG_RANDOMIZE_CHAR_NAME = 0x2413,
+ CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0x2B16,
+ CMSG_READ_ITEM = 0x0000,
+ CMSG_REALM_SPLIT = 0x2906,
+ CMSG_RECLAIM_CORPSE = 0x4036,
+ CMSG_REDIRECTION_AUTH_PROOF = 0x044D,
+ CMSG_REPAIR_ITEM = 0x2917,
+ CMSG_REPLACE_ACCOUNT_DATA = 0x0000,
+ CMSG_REPOP_REQUEST = 0x0000,
+ CMSG_REPORT_PVP_AFK = 0x0000,
+ CMSG_REQUEST_ACCOUNT_DATA = 0x6505,
+ CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x7102,
+ CMSG_REQUEST_CEMETERY_LIST = 0x720A,
+ CMSG_REQUEST_HOTFIX = 0x2401,
+ CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0000,
+ CMSG_REQUEST_PET_INFO = 0x4924,
+ CMSG_REQUEST_RAID_INFO = 0x2F26,
+ CMSG_REQUEST_RATED_BG_INFO = 0x34A1,
+ CMSG_REQUEST_VEHICLE_EXIT = 0x0000,
+ CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x0000,
+ CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x0000,
+ CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x0000,
+ CMSG_RESET_INSTANCES = 0x6E14,
+ CMSG_RESURRECT_RESPONSE = 0x6827,
+ CMSG_RETURN_TO_GRAVEYARD = 0x0000,
+ CMSG_SAVE_PLAYER = 0x0000,
+ CMSG_SEARCH_LFG_JOIN = 0x0000,
+ CMSG_SEARCH_LFG_LEAVE = 0x0000,
+ CMSG_SELF_RES = 0x6115,
+ CMSG_SELL_ITEM = 0x4E15,
+ CMSG_SERVERTIME = 0x0000,
+ CMSG_SETDEATHBINDPOINT = 0x0000,
+ CMSG_SETSHEATHED = 0x4326,
+ CMSG_SET_ACTIONBAR_TOGGLES = 0x2506,
+ CMSG_SET_ACTION_BUTTON = 0x6F06,
+ CMSG_SET_ACTIVE_MOVER = 0x3314,
+ CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x4305,
+ CMSG_SET_ALLOW_LOW_LEVEL_RAID1 = 0x4435,
+ CMSG_SET_ALLOW_LOW_LEVEL_RAID2 = 0x0536,
+ CMSG_SET_CHANNEL_WATCH = 0x0000,
+ CMSG_SET_CONTACT_NOTES = 0x0000,
+ CMSG_SET_FACTION_ATWAR = 0x0000,
+ CMSG_SET_FACTION_CHEAT = 0x0000,
+ CMSG_SET_GUILD_BANK_TEXT = 0x0000,
+ CMSG_SET_LFG_COMMENT = 0x0000,
+ CMSG_SET_PLAYER_DECLINED_NAMES = 0x0000,
+ CMSG_SET_PRIMARY_TALENT_TREE = 0x4524,
+ CMSG_SET_SAVED_INSTANCE_EXTEND = 0x6706,
+ CMSG_SET_SELECTION = 0x0506,
+ CMSG_SET_SKILL_CHEAT = 0x0000,
+ CMSG_SET_TAXI_BENCHMARK_MODE = 0x4314,
+ CMSG_SET_TITLE = 0x2117,
+ CMSG_SET_TRADE_GOLD = 0x0000,
+ CMSG_SET_TRADE_ITEM = 0x0000,
+ CMSG_SET_WATCHED_FACTION = 0x0000,
+ CMSG_SHOWING_CLOAK = 0x4135,
+ CMSG_SHOWING_HELM = 0x0735,
+ CMSG_SOCKET_GEMS = 0x2F04,
+ CMSG_SPELLCLICK = 0x0000,
+ CMSG_SPIRIT_HEALER_ACTIVATE = 0x2E26,
+ CMSG_SPLIT_ITEM = 0x0000,
+ CMSG_STANDSTATECHANGE = 0x0535,
+ CMSG_START_QUEST = 0x0000,
+ CMSG_STOP_DANCE = 0x0000,
+ CMSG_STORE_LOOT_IN_SLOT = 0x0000,
+ CMSG_SUMMON_RESPONSE = 0x0000,
+ CMSG_SUSPEND_TOKEN = 0x046D,
+ CMSG_SWAP_INV_ITEM = 0x2614,
+ CMSG_SWAP_ITEM = 0x6326,
+ CMSG_TAXICLEARALLNODES = 0x0000,
+ CMSG_TAXIENABLEALLNODES = 0x0000,
+ CMSG_TAXINODE_STATUS_QUERY = 0x2F25,
+ CMSG_TAXIQUERYAVAILABLENODES = 0x0000,
+ CMSG_TAXISHOWNODES = 0x0000,
+ CMSG_TELEPORT_TO_UNIT = 0x0000,
+ CMSG_TEXT_EMOTE = 0x2E24,
+ CMSG_TIME_SYNC_RESP = 0x3B0C,
+ CMSG_TOGGLE_PVP = 0x6815,
+ CMSG_TOTEM_DESTROYED = 0x0000,
+ CMSG_TRAINER_BUY_SPELL = 0x4415,
+ CMSG_TRAINER_LIST = 0x2336,
+ CMSG_TRIGGER_CINEMATIC_CHEAT = 0x0000,
+ CMSG_TURN_IN_PETITION = 0x0000,
+ CMSG_TUTORIAL_CLEAR = 0x0000,
+ CMSG_TUTORIAL_FLAG = 0x0000,
+ CMSG_TUTORIAL_RESET = 0x0000,
+ CMSG_UNACCEPT_TRADE = 0x0000,
+ CMSG_UNLEARN_SKILL = 0x0000,
+ CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x3D54,
+ CMSG_UPDATE_ACCOUNT_DATA = 0x4736,
+ CMSG_UPDATE_MISSILE_TRAJECTORY = 0x0000,
+ CMSG_UPDATE_PROJECTILE_POSITION = 0x0000,
+ CMSG_USE_ITEM = 0x0000,
+ CMSG_VIOLENCE_LEVEL = 0x7816,
+ CMSG_VOICE_SESSION_ENABLE = 0x2314,
+ CMSG_WARDEN_DATA = 0x25A2,
+ CMSG_WHO = 0x6C15,
+ CMSG_WHOIS = 0x6B05,
+ CMSG_WORLD_PORT_RESPONSE = 0x0000,
+ CMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x4605,
+ CMSG_WORLD_TELEPORT = 0x3330,
+ CMSG_WRAP_ITEM = 0x0000,
+ CMSG_ZONEUPDATE = 0x4F37,
+ MSG_AUCTION_HELLO = 0x2307,
+ MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x0000,
+ MSG_CHANNEL_START = 0x0000,
+ MSG_CHANNEL_UPDATE = 0x0000,
+ MSG_CORPSE_QUERY = 0x0000,
+ MSG_GM_BIND_OTHER = 0x0000,
+ MSG_GM_SHOWLABEL = 0x0000,
+ MSG_GM_SUMMON = 0x0000,
+ MSG_GUILD_BANK_LOG_QUERY = 0x0000,
+ MSG_GUILD_BANK_MONEY_WITHDRAWN = 0x0000,
+ MSG_GUILD_EVENT_LOG_QUERY = 0x0000,
+ MSG_GUILD_PERMISSIONS = 0x3022,
+ MSG_INSPECT_ARENA_TEAMS = 0x0000,
+ MSG_LIST_STABLED_PETS = 0x0000,
+ MSG_MINIMAP_PING = 0x6635,
+ MSG_MOVE_FALL_LAND = 0x380A,
+ MSG_MOVE_FEATHER_FALL = 0x0000,
+ MSG_MOVE_GRAVITY_CHNG = 0x0000,
+ MSG_MOVE_HEARTBEAT = 0x0000,
+ MSG_MOVE_HOVER = 0x0000,
+ MSG_MOVE_JUMP = 0x7A06,
+ MSG_MOVE_SET_ALL_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_FACING = 0x0000,
+ MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_PITCH = 0x0000,
+ MSG_MOVE_SET_RAW_POSITION_ACK = 0x0000,
+ MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_RUN_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_SET_TURN_RATE_CHEAT = 0x0000,
+ MSG_MOVE_SET_WALK_SPEED_CHEAT = 0x0000,
+ MSG_MOVE_START_ASCEND = 0x390A,
+ MSG_MOVE_START_BACKWARD = 0x330A,
+ MSG_MOVE_START_DESCEND = 0x3800,
+ MSG_MOVE_START_FORWARD = 0x7814,
+ MSG_MOVE_START_PITCH_DOWN = 0x3908,
+ MSG_MOVE_START_PITCH_UP = 0x3304,
+ MSG_MOVE_START_STRAFE_LEFT = 0x3A16,
+ MSG_MOVE_START_STRAFE_RIGHT = 0x3A02,
+ MSG_MOVE_START_SWIM = 0x3206,
+ MSG_MOVE_START_TURN_LEFT = 0x700C,
+ MSG_MOVE_START_TURN_RIGHT = 0x7000,
+ MSG_MOVE_STOP = 0x320A,
+ MSG_MOVE_STOP_ASCEND = 0x7B00,
+ MSG_MOVE_STOP_PITCH = 0x7312,
+ MSG_MOVE_STOP_STRAFE = 0x3002,
+ MSG_MOVE_STOP_SWIM = 0x3802,
+ MSG_MOVE_STOP_TURN = 0x331E,
+ MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x7B04,
+ MSG_MOVE_TOGGLE_FALL_LOGGING = 0x0000,
+ MSG_MOVE_TOGGLE_LOGGING = 0x0000,
+ MSG_MOVE_UPDATE_CAN_FLY = 0x0000,
+ MSG_MOVE_WATER_WALK = 0x0000,
+ MSG_NOTIFY_PARTY_SQUELCH = 0x0000,
+ MSG_PARTY_ASSIGNMENT = 0x0000,
+ MSG_PETITION_DECLINE = 0x31E0,
+ MSG_PETITION_RENAME = 0x4005,
+ MSG_PVP_LOG_DATA = 0x5CB2,
+ MSG_QUERY_GUILD_BANK_TEXT = 0x0000,
+ MSG_QUERY_NEXT_MAIL_TIME = 0x0F04,
+ MSG_QUEST_PUSH_RESULT = 0x0000,
+ MSG_RAID_READY_CHECK = 0x0000,
+ MSG_RAID_READY_CHECK_CONFIRM = 0x0000,
+ MSG_RAID_READY_CHECK_FINISHED = 0x0000,
+ MSG_RAID_TARGET_UPDATE = 0x2C36,
+ MSG_RANDOM_ROLL = 0x0905,
+ MSG_SAVE_GUILD_EMBLEM = 0x2404,
+ MSG_SET_DUNGEON_DIFFICULTY = 0x4925,
+ MSG_SET_RAID_DIFFICULTY = 0x0614,
+ MSG_TABARDVENDOR_ACTIVATE = 0x6926,
+ MSG_TALENT_WIPE_CONFIRM = 0x0000,
+ MSG_VERIFY_CONNECTIVITY = 0x4F57,
+ SMSG_ACCOUNT_DATA_TIMES = 0x4B05,
+ SMSG_ACHIEVEMENT_DELETED = 0x0000,
+ SMSG_ACHIEVEMENT_EARNED = 0x4405,
+ SMSG_ACTION_BUTTONS = 0x38B5,
+ SMSG_ACTIVATETAXIREPLY = 0x0000,
+ SMSG_ADDON_INFO = 0x2C14,
+ SMSG_ADD_RUNE_POWER = 0x0000,
+ SMSG_AI_REACTION = 0x0637,
+ SMSG_ALL_ACHIEVEMENT_DATA = 0x58B1,
+ SMSG_AREA_SPIRIT_HEALER_TIME = 0x0000,
+ SMSG_AREA_TRIGGER_MESSAGE = 0x0000,
+ SMSG_ARENA_ERROR = 0x0000,
+ SMSG_ARENA_OPPONENT_UPDATE = 0x0000,
+ SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED = 0x0000,
+ SMSG_ARENA_TEAM_COMMAND_RESULT = 0x0000,
+ SMSG_ARENA_TEAM_EVENT = 0x0000,
+ SMSG_ARENA_TEAM_INVITE = 0x0000,
+ SMSG_ARENA_TEAM_QUERY_RESPONSE = 0x0000,
+ SMSG_ARENA_TEAM_ROSTER = 0x2717,
+ SMSG_ARENA_TEAM_STATS = 0x0000,
+ SMSG_ATTACKERSTATEUPDATE = 0x0B25,
+ SMSG_ATTACKSTART = 0x2D15,
+ SMSG_ATTACKSTOP = 0x0934,
+ SMSG_ATTACKSWING_BADFACING = 0x0B36,
+ SMSG_ATTACKSWING_CANT_ATTACK = 0x0016,
+ SMSG_ATTACKSWING_DEADTARGET = 0x0000,
+ SMSG_ATTACKSWING_NOTINRANGE = 0x0000,
+ SMSG_AUCTION_BIDDER_LIST_RESULT = 0x0000,
+ SMSG_AUCTION_BIDDER_NOTIFICATION = 0x0000,
+ SMSG_AUCTION_COMMAND_RESULT = 0x0000,
+ SMSG_AUCTION_LIST_PENDING_SALES = 0x0000,
+ SMSG_AUCTION_LIST_RESULT = 0x0000,
+ SMSG_AUCTION_OWNER_LIST_RESULT = 0x0000,
+ SMSG_AUCTION_OWNER_NOTIFICATION = 0x0000,
+ SMSG_AUCTION_REMOVED_NOTIFICATION = 0x0000,
+ SMSG_AURACASTLOG = 0x0000,
+ SMSG_AURA_UPDATE = 0x4707,
+ SMSG_AURA_UPDATE_ALL = 0x6916,
+ SMSG_AUTH_CHALLENGE = 0x4542,
+ SMSG_AUTH_RESPONSE = 0x5DB6,
+ SMSG_AVAILABLE_VOICE_CHANNEL = 0x0000,
+ SMSG_BARBER_SHOP_RESULT = 0x6125,
+ SMSG_BATTLEFIELD_LIST = 0x71B5,
+ SMSG_BATTLEFIELD_MGR_EJECTED = 0x0000,
+ SMSG_BATTLEFIELD_MGR_EJECT_PENDING = 0x0000,
+ SMSG_BATTLEFIELD_MGR_ENTERED = 0x0000,
+ SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0x0000,
+ SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0x0000,
+ SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0x0000,
+ SMSG_BATTLEFIELD_MGR_STATE_CHANGE = 0x0000,
+ SMSG_BATTLEFIELD_PORT_DENIED = 0x0000,
+ SMSG_BATTLEFIELD_STATUS = 0x0000,
+ SMSG_BATTLEFIELD_STATUS1 = 0x0000,
+ SMSG_BATTLEFIELD_STATUS2 = 0x0000,
+ SMSG_BATTLEFIELD_STATUS3 = 0x0000,
+ SMSG_BATTLEFIELD_STATUS4 = 0x0000,
+ SMSG_BATTLEGROUND_INFO_THROTTLED = 0x0000,
+ SMSG_BATTLEGROUND_PLAYER_JOINED = 0x0000,
+ SMSG_BATTLEGROUND_PLAYER_LEFT = 0x0000,
+ SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x0000,
+ SMSG_BINDER_CONFIRM = 0x0000,
+ SMSG_BINDPOINTUPDATE = 0x0527,
+ SMSG_BINDZONEREPLY = 0x0000,
+ SMSG_BREAK_TARGET = 0x0000,
+ SMSG_BUY_BANK_SLOT_RESULT = 0x0000,
+ SMSG_BUY_FAILED = 0x0000,
+ SMSG_BUY_ITEM = 0x0F26,
+ SMSG_CALENDAR_ACTION_PENDING = 0x0000,
+ SMSG_CALENDAR_ARENA_TEAM = 0x0000,
+ SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x0000,
+ SMSG_CALENDAR_COMMAND_RESULT = 0x6F36,
+ SMSG_CALENDAR_EVENT_INVITE = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x0000,
+ SMSG_CALENDAR_EVENT_STATUS = 0x0000,
+ SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x0000,
+ SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x0000,
+ SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x0000,
+ SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x0000,
+ SMSG_CALENDAR_SEND_CALENDAR = 0x0000,
+ SMSG_CALENDAR_SEND_EVENT = 0x0000,
+ SMSG_CALENDAR_SEND_NUM_PENDING = 0x0000,
+ SMSG_CALENDAR_UPDATE_INVITE_LIST = 0x0000,
+ SMSG_CAMERA_SHAKE = 0x0000,
+ SMSG_CANCEL_AUTO_REPEAT = 0x6436,
+ SMSG_CANCEL_COMBAT = 0x0000,
+ SMSG_CAST_FAILED = 0x0000,
+ SMSG_CHANNEL_LIST = 0x0000,
+ SMSG_CHANNEL_MEMBER_COUNT = 0x0000,
+ SMSG_CHANNEL_NOTIFY = 0x0825,
+ SMSG_CHARACTER_LOGIN_FAILED = 0x0000,
+ SMSG_CHAR_CREATE = 0x2D05,
+ SMSG_CHAR_CUSTOMIZE = 0x0000,
+ SMSG_CHAR_DELETE = 0x0304,
+ SMSG_CHAR_ENUM = 0x10B0,
+ SMSG_CHAR_FACTION_CHANGE = 0x0000,
+ SMSG_CHAR_RENAME = 0x0000,
+ SMSG_CHAT_PLAYER_AMBIGUOUS = 0x0000,
+ SMSG_CHAT_PLAYER_NOT_FOUND = 0x0000,
+ SMSG_CHAT_RESTRICTED = 0x0000,
+ SMSG_CHAT_WRONG_FACTION = 0x0000,
+ SMSG_CHECK_FOR_BOTS = 0x0000,
+ SMSG_CLEAR_COOLDOWN = 0x0000,
+ SMSG_CLEAR_TARGET = 0x4B26,
+ SMSG_CLIENTCACHE_VERSION = 0x2734,
+ SMSG_CLIENT_CONTROL_UPDATE = 0x0000,
+ SMSG_COMBAT_LOG_MULTIPLE = 0x0000,
+ SMSG_COMMENTATOR_MAP_INFO = 0x0000,
+ SMSG_COMMENTATOR_PLAYER_INFO = 0x0000,
+ SMSG_COMMENTATOR_STATE_CHANGED = 0x0000,
+ SMSG_COMPLAIN_RESULT = 0x0000,
+ SMSG_COMPRESSED_ACHIEVEMENT_DATA = 0x0000,
+ SMSG_COMPRESSED_CHAR_ENUM = 0x0000,
+ SMSG_COMPRESSED_GUILD_ROSTER = 0x0000,
+ SMSG_COMPRESSED_MOVES = 0x0000,
+ SMSG_COMPRESSED_UPDATE_OBJECT = 0x0000,
+ SMSG_CONTACT_LIST = 0x6017,
+ SMSG_CONVERT_RUNE = 0x0000,
+ SMSG_COOLDOWN_CHEAT = 0x0000,
+ SMSG_COOLDOWN_EVENT = 0x4F26,
+ SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE = 0x0000,
+ SMSG_CORPSE_NOT_IN_INSTANCE = 0x0000,
+ SMSG_CORPSE_RECLAIM_DELAY = 0x0D34,
+ SMSG_CREATURE_QUERY_RESPONSE = 0x6024,
+ SMSG_CRITERIA_DELETED = 0x0000,
+ SMSG_CRITERIA_UPDATE = 0x6E37,
+ SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x0000,
+ SMSG_DAMAGE_CALC_LOG = 0x0000,
+ SMSG_DAMAGE_DONE_OBSOLETE = 0x0000,
+ SMSG_DANCE_QUERY_RESPONSE = 0x0000,
+ SMSG_DB_REPLY = 0x38A4,
+ SMSG_DEATH_RELEASE_LOC = 0x0000,
+ SMSG_DEFENSE_MESSAGE = 0x0314,
+ SMSG_DESTROY_OBJECT = 0x4724,
+ SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x0000,
+ SMSG_DISMOUNT = 0x0000,
+ SMSG_DISMOUNTRESULT = 0x0000,
+ SMSG_DISPEL_FAILED = 0x0000,
+ SMSG_DUEL_COMPLETE = 0x0000,
+ SMSG_DUEL_COUNTDOWN = 0x0000,
+ SMSG_DUEL_INBOUNDS = 0x0000,
+ SMSG_DUEL_OUTOFBOUNDS = 0x0000,
+ SMSG_DUEL_REQUESTED = 0x4504,
+ SMSG_DUEL_WINNER = 0x2527,
+ SMSG_DURABILITY_DAMAGE_DEATH = 0x0000,
+ SMSG_ECHO_PARTY_SQUELCH = 0x0000,
+ SMSG_EMOTE = 0x0A34,
+ SMSG_ENABLE_BARBER_SHOP = 0x0000,
+ SMSG_ENCHANTMENTLOG = 0x6035,
+ SMSG_ENVIRONMENTALDAMAGELOG = 0x0000,
+ SMSG_EQUIPMENT_SET_LIST = 0x2E04,
+ SMSG_EQUIPMENT_SET_SAVED = 0x0000,
+ SMSG_EQUIPMENT_SET_USE_RESULT = 0x0000,
+ SMSG_EXPECTED_SPAM_RECORDS = 0x0000,
+ SMSG_EXPLORATION_EXPERIENCE = 0x0000,
+ SMSG_FEATURE_SYSTEM_STATUS = 0x3DB7,
+ SMSG_FISH_ESCAPED = 0x0000,
+ SMSG_FISH_NOT_HOOKED = 0x0000,
+ SMSG_FLIGHT_SPLINE_SYNC = 0x0924,
+ SMSG_FORCEACTIONSHOW = 0x0000,
+ SMSG_FORCED_DEATH_UPDATE = 0x0000,
+ SMSG_FORCE_DISPLAY_UPDATE = 0x0000,
+ SMSG_FORCE_SEND_QUEUED_PACKETS = 0x0140,
+ SMSG_FRIEND_STATUS = 0x0000,
+ SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x0000,
+ SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x0000,
+ SMSG_GAMEOBJECT_PAGETEXT = 0x0000,
+ SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x0915,
+ SMSG_GAMEOBJECT_RESET_STATE = 0x0000,
+ SMSG_GAMESPEED_SET = 0x0000,
+ SMSG_GAMETIME_SET = 0x0000,
+ SMSG_GAMETIME_UPDATE = 0x0000,
+ SMSG_GMRESPONSE_DB_ERROR = 0x0000,
+ SMSG_GMRESPONSE_RECEIVED = 0x0000,
+ SMSG_GMRESPONSE_STATUS_UPDATE = 0x0000,
+ SMSG_GMTICKET_CREATE = 0x0000,
+ SMSG_GMTICKET_DELETETICKET = 0x0000,
+ SMSG_GMTICKET_GETTICKET = 0x0000,
+ SMSG_GMTICKET_SYSTEMSTATUS = 0x0000,
+ SMSG_GMTICKET_UPDATETEXT = 0x0000,
+ SMSG_GM_MESSAGECHAT = 0x6434,
+ SMSG_GODMODE = 0x0000,
+ SMSG_GOSSIP_COMPLETE = 0x0806,
+ SMSG_GOSSIP_MESSAGE = 0x2035,
+ SMSG_GOSSIP_POI = 0x4316,
+ SMSG_GROUP_CANCEL = 0x0000,
+ SMSG_GROUP_DECLINE = 0x0000,
+ SMSG_GROUP_DESTROYED = 0x0000,
+ SMSG_GROUP_INVITE = 0x0000,
+ SMSG_GROUP_JOINED_BATTLEGROUND = 0x0000,
+ SMSG_GROUP_LIST = 0x4C24,
+ SMSG_GROUP_SET_LEADER = 0x0526,
+ SMSG_GROUP_UNINVITE = 0x0000,
+ SMSG_GUILDFINDER_SEARCH_RESULT = 0x0000,
+ SMSG_GUILD_ACHIEVEMENT_DATA = 0x0000,
+ SMSG_GUILD_BANK_LIST = 0x78A5,
+ SMSG_GUILD_CANCEL = 0x0000,
+ SMSG_GUILD_COMMAND_RESULT = 0x0000,
+ SMSG_GUILD_DECLINE = 0x0000,
+ SMSG_GUILD_EVENT = 0x0705,
+ SMSG_GUILD_INFO = 0x0000,
+ SMSG_GUILD_INVITE = 0x14A2,
+ SMSG_GUILD_MAX_DAILY_XP = 0x0000,
+ SMSG_GUILD_NEWS_UPDATE = 0x0000,
+ SMSG_GUILD_QUERY_RESPONSE = 0x0E06,
+ SMSG_GUILD_RANK = 0x30B4,
+ SMSG_GUILD_RANKS_UPDATE = 0x0000,
+ SMSG_GUILD_REWARDS_LIST = 0x0000,
+ SMSG_GUILD_ROSTER = 0x3DA3,
+ SMSG_GUILD_SET_NOTE = 0x0000,
+ SMSG_GUILD_TRADESKILL_UPDATE = 0x0000,
+ SMSG_GUILD_UPDATE_ROSTER = 0x18B0,
+ SMSG_GUILD_XP_UPDATE = 0x0000,
+ SMSG_HIGHEST_THREAT_UPDATE = 0x0000,
+ SMSG_HOTFIX_INFO = 0x19B5,
+ SMSG_INITIALIZE_FACTIONS = 0x4634,
+ SMSG_INITIAL_SPELLS = 0x0104,
+ SMSG_INIT_CURRENCY = 0x15A5,
+ SMSG_INIT_WORLD_STATES = 0x4C15,
+ SMSG_INSPECT = 0x0000,
+ SMSG_INSPECT_HONOR_STATS = 0x0000,
+ SMSG_INSPECT_TALENT = 0x0000,
+ SMSG_INSTANCE_DIFFICULTY = 0x0000,
+ SMSG_INSTANCE_LOCK_WARNING_QUERY = 0x0000,
+ SMSG_INSTANCE_RESET = 0x0000,
+ SMSG_INSTANCE_RESET_FAILED = 0x0000,
+ SMSG_INSTANCE_SAVE_CREATED = 0x0000,
+ SMSG_INVALIDATE_DANCE = 0x0000,
+ SMSG_INVALIDATE_PLAYER = 0x6325,
+ SMSG_INVALID_PROMOTION_CODE = 0x0000,
+ SMSG_INVENTORY_CHANGE_FAILURE = 0x0000,
+ SMSG_ITEM_COOLDOWN = 0x0000,
+ SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x0F27,
+ SMSG_ITEM_NAME_QUERY_RESPONSE = 0x0000,
+ SMSG_ITEM_PUSH_RESULT = 0x0000,
+ SMSG_ITEM_REFUND_INFO_RESPONSE = 0x0000,
+ SMSG_ITEM_REFUND_RESULT = 0x0000,
+ SMSG_ITEM_TEXT_QUERY_RESPONSE = 0x0000,
+ SMSG_ITEM_TIME_UPDATE = 0x0000,
+ SMSG_JOINED_BATTLEGROUND_QUEUE = 0x0000,
+ SMSG_KICK_REASON = 0x0000,
+ SMSG_LEARNED_DANCE_MOVES = 0x0E05,
+ SMSG_LEARNED_SPELL = 0x58A2,
+ SMSG_LEVELUP_INFO = 0x0000,
+ SMSG_LFG_BOOT_PLAYER = 0x0000,
+ SMSG_LFG_DISABLED = 0x0000,
+ SMSG_LFG_JOIN_RESULT = 0x0000,
+ SMSG_LFG_OFFER_CONTINUE = 0x0000,
+ SMSG_LFG_OPEN_FROM_GOSSIP = 0x0000,
+ SMSG_LFG_PARTY_INFO = 0x0000,
+ SMSG_LFG_PLAYER_INFO = 0x4B36,
+ SMSG_LFG_PLAYER_REWARD = 0x0000,
+ SMSG_LFG_PROPOSAL_UPDATE = 0x0000,
+ SMSG_LFG_QUEUE_STATUS = 0x0000,
+ SMSG_LFG_ROLE_CHECK_UPDATE = 0x0000,
+ SMSG_LFG_ROLE_CHOSEN = 0x0000,
+ SMSG_LFG_TELEPORT_DENIED = 0x0000,
+ SMSG_LFG_UPDATE_LIST = 0x0000,
+ SMSG_LFG_UPDATE_PARTY = 0x0000,
+ SMSG_LFG_UPDATE_PLAYER = 0x0000,
+ SMSG_LFG_UPDATE_SEARCH = 0x0000,
+ SMSG_LIST_INVENTORY = 0x7CB0,
+ SMSG_LOGIN_SETTIMESPEED = 0x4D15,
+ SMSG_LOGIN_VERIFY_WORLD = 0x2005,
+ SMSG_LOGOUT_CANCEL_ACK = 0x0000,
+ SMSG_LOGOUT_COMPLETE = 0x2137,
+ SMSG_LOGOUT_RESPONSE = 0x0524,
+ SMSG_LOG_XPGAIN = 0x4514,
+ SMSG_LOOT_ALL_PASSED = 0x6237,
+ SMSG_LOOT_CLEAR_MONEY = 0x0E15,
+ SMSG_LOOT_ITEM_NOTIFY = 0x6D15,
+ SMSG_LOOT_LIST = 0x0000,
+ SMSG_LOOT_MASTER_LIST = 0x0000,
+ SMSG_LOOT_MONEY_NOTIFY = 0x0000,
+ SMSG_LOOT_RELEASE_RESPONSE = 0x6D25,
+ SMSG_LOOT_REMOVED = 0x6817,
+ SMSG_LOOT_RESPONSE = 0x4C16,
+ SMSG_LOOT_ROLL = 0x6507,
+ SMSG_LOOT_ROLL_WON = 0x6617,
+ SMSG_LOOT_SLOT_CHANGED = 0x0000,
+ SMSG_LOOT_START_ROLL = 0x0000,
+ SMSG_MAIL_LIST_RESULT = 0x4217,
+ SMSG_MEETINGSTONE_COMPLETE = 0x0000,
+ SMSG_MEETINGSTONE_IN_PROGRESS = 0x0000,
+ SMSG_MEETINGSTONE_MEMBER_ADDED = 0x0000,
+ SMSG_MEETINGSTONE_SETQUEUE = 0x0000,
+ SMSG_MESSAGECHAT = 0x2026,
+ SMSG_MIRRORIMAGE_DATA = 0x0000,
+ SMSG_MODIFY_COOLDOWN = 0x0000,
+ SMSG_MONSTER_MOVE = 0x6E17,
+ SMSG_MONSTER_MOVE_TRANSPORT = 0x0000,
+ SMSG_MOTD = 0x0A35,
+ SMSG_MOUNTRESULT = 0x0000,
+ SMSG_MOUNTSPECIAL_ANIM = 0x0000,
+ SMSG_MOVE_DISABLE_COLLISION = 0x0000,
+ SMSG_MOVE_DISABLE_GRAVITY = 0x0000,
+ SMSG_MOVE_DISABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0000,
+ SMSG_MOVE_ENABLE_COLLISION = 0x0000,
+ SMSG_MOVE_ENABLE_GRAVITY = 0x0000,
+ SMSG_MOVE_ENABLE_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x0000,
+ SMSG_MOVE_KNOCK_BACK = 0x0000,
+ SMSG_MOVE_ROOT = 0x0000,
+ SMSG_MOVE_SET_ACTIVE_MOVER = 0x0000,
+ SMSG_MOVE_SET_CAN_FLY = 0x0000,
+ SMSG_MOVE_SET_COLLISION_HEIGHT = 0x0000,
+ SMSG_MOVE_SET_COMPOUND_STATE = 0x0000,
+ SMSG_MOVE_SET_FEATHER_FALL = 0x0000,
+ SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SET_FLIGHT_SPEED = 0x0000,
+ SMSG_MOVE_SET_HOVERING = 0x0000,
+ SMSG_MOVE_SET_LAND_WALK = 0x0000,
+ SMSG_MOVE_SET_NORMAL_FALL = 0x0000,
+ SMSG_MOVE_SET_PITCH_RATE = 0x0000,
+ SMSG_MOVE_SET_RUN_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SET_RUN_SPEED = 0x0000,
+ SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SET_SWIM_SPEED = 0x0000,
+ SMSG_MOVE_SET_TURN_RATE = 0x0000,
+ SMSG_MOVE_SET_VEHICLE_REC_ID = 0x0000,
+ SMSG_MOVE_SET_WALK_IN_AIR = 0x0000,
+ SMSG_MOVE_SET_WALK_SPEED = 0x0000,
+ SMSG_MOVE_SET_WATER_WALK = 0x0000,
+ SMSG_MOVE_SKIP_TIME = 0x0000,
+ SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0x0000,
+ SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x0000,
+ SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0x0000,
+ SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0000,
+ SMSG_MOVE_SPLINE_ROOT = 0x0000,
+ SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0x0000,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_FLYING = 0x0000,
+ SMSG_MOVE_SPLINE_SET_HOVER = 0x0000,
+ SMSG_MOVE_SPLINE_SET_LAND_WALK = 0x0000,
+ SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0x0000,
+ SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0x0000,
+ SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_RUN_MODE = 0x0000,
+ SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x0000,
+ SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x0000,
+ SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x0000,
+ SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x0000,
+ SMSG_MOVE_SPLINE_START_SWIM = 0x0000,
+ SMSG_MOVE_SPLINE_STOP_SWIM = 0x0000,
+ SMSG_MOVE_SPLINE_UNROOT = 0x0000,
+ SMSG_MOVE_SPLINE_UNSET_FLYING = 0x0000,
+ SMSG_MOVE_SPLINE_UNSET_HOVER = 0x0000,
+ SMSG_MOVE_TELEPORT = 0x0000,
+ SMSG_MOVE_UNROOT = 0x0000,
+ SMSG_MOVE_UNSET_CAN_FLY = 0x0000,
+ SMSG_MOVE_UNSET_HOVERING = 0x0000,
+ SMSG_MOVE_UNSET_WALK_IN_AIR = 0x0000,
+ SMSG_MOVE_UPDATE_KNOCK_BACK = 0x0000,
+ SMSG_MOVE_UPDATE_TELEPORT = 0x0000,
+ SMSG_MULTIPLE_PACKETS = 0x0000,
+ SMSG_NAME_QUERY_RESPONSE = 0x6E04,
+ SMSG_NEW_TAXI_PATH = 0x0000,
+ SMSG_NEW_WORLD = 0x31A2,
+ SMSG_NOTIFICATION = 0x0000,
+ SMSG_NOTIFY_DANCE = 0x0000,
+ SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x0000,
+ SMSG_NPC_TEXT_UPDATE = 0x4436,
+ SMSG_NPC_WONT_TALK = 0x0000,
+ SMSG_OFFER_PETITION_ERROR = 0x0000,
+ SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x0000,
+ SMSG_OPEN_CONTAINER = 0x0000,
+ SMSG_OVERRIDE_LIGHT = 0x0000,
+ SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x0000,
+ SMSG_PARTYKILLLOG = 0x0000,
+ SMSG_PARTY_COMMAND_RESULT = 0x0000,
+ SMSG_PARTY_MEMBER_STATS = 0x0000,
+ SMSG_PARTY_MEMBER_STATS_FULL = 0x0000,
+ SMSG_PAUSE_MIRROR_TIMER = 0x0000,
+ SMSG_PERIODICAURALOG = 0x0416,
+ SMSG_PETGODMODE = 0x0000,
+ SMSG_PETITION_QUERY_RESPONSE = 0x0000,
+ SMSG_PETITION_SHOWLIST = 0x0000,
+ SMSG_PETITION_SHOW_SIGNATURES = 0x0000,
+ SMSG_PETITION_SIGN_RESULTS = 0x0000,
+ SMSG_PET_ACTION_FEEDBACK = 0x0000,
+ SMSG_PET_ACTION_SOUND = 0x0000,
+ SMSG_PET_CAST_FAILED = 0x0000,
+ SMSG_PET_DISMISS_SOUND = 0x0000,
+ SMSG_PET_GUIDS = 0x2D26,
+ SMSG_PET_LEARNED_SPELL = 0x0000,
+ SMSG_PET_MODE = 0x2235,
+ SMSG_PET_NAME_INVALID = 0x0000,
+ SMSG_PET_NAME_QUERY_RESPONSE = 0x4C37,
+ SMSG_PET_REMOVED_SPELL = 0x0000,
+ SMSG_PET_SPELLS = 0x4114,
+ SMSG_PET_TAME_FAILURE = 0x0000,
+ SMSG_PET_UPDATE_COMBO_POINTS = 0x0000,
+ SMSG_PLAYED_TIME = 0x6037,
+ SMSG_PLAYERBINDERROR = 0x0000,
+ SMSG_PLAYERBOUND = 0x0000,
+ SMSG_PLAYER_DIFFICULTY_CHANGE = 0x0000,
+ SMSG_PLAYER_MOVE = 0x79A2,
+ SMSG_PLAYER_SKINNED = 0x0000,
+ SMSG_PLAYER_UNK_DEAD_ALIVE = 0x0000,
+ SMSG_PLAYER_VEHICLE_DATA = 0x0000,
+ SMSG_PLAY_DANCE = 0x0000,
+ SMSG_PLAY_MUSIC = 0x0000,
+ SMSG_PLAY_OBJECT_SOUND = 0x0000,
+ SMSG_PLAY_SOUND = 0x2134,
+ SMSG_PLAY_SPELL_IMPACT = 0x0000,
+ SMSG_PLAY_SPELL_VISUAL = 0x55A5,
+ SMSG_PLAY_TIME_WARNING = 0x0000,
+ SMSG_PONG = 0x4D42,
+ SMSG_POWER_UPDATE = 0x4A07,
+ SMSG_PRE_RESURRECT = 0x0000,
+ SMSG_PROCRESIST = 0x0000,
+ SMSG_PROPOSE_LEVEL_GRANT = 0x0000,
+ SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0x0000,
+ SMSG_PVP_CREDIT = 0x0000,
+ SMSG_QUERY_QUESTS_COMPLETED_RESPONSE = 0x6314,
+ SMSG_QUERY_TIME_RESPONSE = 0x2124,
+ SMSG_QUESTGIVER_OFFER_REWARD = 0x2427,
+ SMSG_QUESTGIVER_QUEST_COMPLETE = 0x55A4,
+ SMSG_QUESTGIVER_QUEST_DETAILS = 0x2425,
+ SMSG_QUESTGIVER_QUEST_FAILED = 0x0000,
+ SMSG_QUESTGIVER_QUEST_INVALID = 0x0000,
+ SMSG_QUESTGIVER_QUEST_LIST = 0x0000,
+ SMSG_QUESTGIVER_REQUEST_ITEMS = 0x0000,
+ SMSG_QUESTGIVER_STATUS = 0x2115,
+ SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x4F25,
+ SMSG_QUESTLOG_FULL = 0x0000,
+ SMSG_QUESTUPDATE_ADD_ITEM = 0x0000,
+ SMSG_QUESTUPDATE_ADD_KILL = 0x0D27,
+ SMSG_QUESTUPDATE_ADD_PVP_KILL = 0x0000,
+ SMSG_QUESTUPDATE_COMPLETE = 0x0000,
+ SMSG_QUESTUPDATE_FAILED = 0x0000,
+ SMSG_QUESTUPDATE_FAILEDTIMER = 0x0000,
+ SMSG_QUEST_CONFIRM_ACCEPT = 0x0000,
+ SMSG_QUEST_FORCE_REMOVED = 0x0000,
+ SMSG_QUEST_NPC_QUERY_RESPONSE = 0x0000,
+ SMSG_QUEST_POI_QUERY_RESPONSE = 0x6304,
+ SMSG_QUEST_QUERY_RESPONSE = 0x6936,
+ SMSG_RAID_GROUP_ONLY = 0x0000,
+ SMSG_RAID_INSTANCE_INFO = 0x6626,
+ SMSG_RAID_INSTANCE_MESSAGE = 0x0000,
+ SMSG_RANDOMIZE_CHAR_NAME = 0x38B1,
+ SMSG_READ_ITEM_FAILED = 0x0000,
+ SMSG_READ_ITEM_OK = 0x0000,
+ SMSG_REALM_SPLIT = 0x2714,
+ SMSG_REAL_GROUP_UPDATE = 0x0000,
+ SMSG_RECEIVED_MAIL = 0x4927,
+ SMSG_REDIRECT_CLIENT = 0x0942,
+ SMSG_REFER_A_FRIEND_FAILURE = 0x0000,
+ SMSG_REMOVED_SPELL = 0x4804,
+ SMSG_REPORT_PVP_AFK_RESULT = 0x0000,
+ SMSG_REQUEST_CEMETERY_LIST_RESPONSE = 0x0000,
+ SMSG_RESET_FAILED_NOTIFY = 0x0000,
+ SMSG_RESISTLOG = 0x0000,
+ SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x0000,
+ SMSG_RESURRECT_REQUEST = 0x0000,
+ SMSG_RESYNC_RUNES = 0x0000,
+ SMSG_RWHOIS = 0x0000,
+ SMSG_SELL_ITEM = 0x6105,
+ SMSG_SEND_MAIL_RESULT = 0x0000,
+ SMSG_SEND_UNLEARN_SPELLS = 0x4E25,
+ SMSG_SERVERTIME = 0x0000,
+ SMSG_SERVER_FIRST_ACHIEVEMENT = 0x0000,
+ SMSG_SERVER_MESSAGE = 0x6C04,
+ SMSG_SET_FACTION_ATWAR = 0x0000,
+ SMSG_SET_FACTION_STANDING = 0x0126,
+ SMSG_SET_FACTION_VISIBLE = 0x0000,
+ SMSG_SET_FLAT_SPELL_MODIFIER = 0x0224,
+ SMSG_SET_FORCED_REACTIONS = 0x0000,
+ SMSG_SET_PCT_SPELL_MODIFIER = 0x2834,
+ SMSG_SET_PHASE_SHIFT = 0x70A0,
+ SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x0000,
+ SMSG_SET_PLAY_HOVER_ANIM = 0x0000,
+ SMSG_SET_PROFICIENCY = 0x6207,
+ SMSG_SET_PROJECTILE_POSITION = 0x0000,
+ SMSG_SHOWTAXINODES = 0x0000,
+ SMSG_SHOW_BANK = 0x0000,
+ SMSG_SPELLBREAKLOG = 0x0000,
+ SMSG_SPELLDAMAGESHIELD = 0x2927,
+ SMSG_SPELLDISPELLOG = 0x0000,
+ SMSG_SPELLENERGIZELOG = 0x0414,
+ SMSG_SPELLHEALLOG = 0x2816,
+ SMSG_SPELLINSTAKILLLOG = 0x0000,
+ SMSG_SPELLLOGEXECUTE = 0x0626,
+ SMSG_SPELLLOGMISS = 0x0625,
+ SMSG_SPELLNONMELEEDAMAGELOG = 0x4315,
+ SMSG_SPELLORDAMAGE_IMMUNE = 0x4507,
+ SMSG_SPELLSTEALLOG = 0x0000,
+ SMSG_SPELL_COOLDOWN = 0x4B16,
+ SMSG_SPELL_DELAYED = 0x0000,
+ SMSG_SPELL_FAILED_OTHER = 0x0000,
+ SMSG_SPELL_FAILURE = 0x0000,
+ SMSG_SPELL_GO = 0x6E16,
+ SMSG_SPELL_START = 0x6415,
+ SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0000,
+ SMSG_SPIRIT_HEALER_CONFIRM = 0x0000,
+ SMSG_STABLE_RESULT = 0x0000,
+ SMSG_STANDSTATE_UPDATE = 0x6F04,
+ SMSG_START_MIRROR_TIMER = 0x0000,
+ SMSG_STOP_DANCE = 0x0000,
+ SMSG_STOP_MIRROR_TIMER = 0x0000,
+ SMSG_SUMMON_CANCEL = 0x0000,
+ SMSG_SUMMON_REQUEST = 0x0000,
+ SMSG_SUPERCEDED_SPELL = 0x0000,
+ SMSG_SUSPEND_TOKEN_RESPONSE = 0x14B1,
+ SMSG_TALENTS_ERROR = 0x0000,
+ SMSG_TALENTS_INFO = 0x6F26,
+ SMSG_TALENTS_INVOLUNTARILY_RESET = 0x0000,
+ SMSG_TAXINODE_STATUS = 0x2936,
+ SMSG_TEXT_EMOTE = 0x0B05,
+ SMSG_THREAT_CLEAR = 0x0000,
+ SMSG_THREAT_REMOVE = 0x0000,
+ SMSG_THREAT_UPDATE = 0x4104,
+ SMSG_TIME_SYNC_REQ = 0x3CA4,
+ SMSG_TITLE_EARNED = 0x0000,
+ SMSG_TOGGLE_XP_GAIN = 0x0000,
+ SMSG_TOTEM_CREATED = 0x0000,
+ SMSG_TRADE_STATUS = 0x5CA3,
+ SMSG_TRADE_STATUS_EXTENDED = 0x0000,
+ SMSG_TRAINER_BUY_RESULT = 0x0000,
+ SMSG_TRAINER_BUY_SUCCEEDED = 0x6A05,
+ SMSG_TRAINER_LIST = 0x4414,
+ SMSG_TRANSFER_ABORTED = 0x0000,
+ SMSG_TRANSFER_PENDING = 0x0000,
+ SMSG_TRIGGER_CINEMATIC = 0x6C27,
+ SMSG_TRIGGER_MOVIE = 0x0000,
+ SMSG_TURN_IN_PETITION_RESULTS = 0x0000,
+ SMSG_TUTORIAL_FLAGS = 0x0B35,
+ SMSG_UNIT_SPELLCAST_START = 0x0000,
+ SMSG_UPDATE_ACCOUNT_DATA = 0x6837,
+ SMSG_UPDATE_ACCOUNT_DATA_COMPLETE = 0x2015,
+ SMSG_UPDATE_COMBO_POINTS = 0x0000,
+ SMSG_UPDATE_CURRENCY = 0x0000,
+ SMSG_UPDATE_CURRENCY_WEEK_LIMIT = 0x70A7,
+ SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT = 0x0000,
+ SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x0000,
+ SMSG_UPDATE_ITEM_ENCHANTMENTS = 0x0000,
+ SMSG_UPDATE_LAST_INSTANCE = 0x0000,
+ SMSG_UPDATE_OBJECT = 0x4715,
+ SMSG_UPDATE_WORLD_STATE = 0x4816,
+ SMSG_USERLIST_ADD = 0x0000,
+ SMSG_USERLIST_REMOVE = 0x2006,
+ SMSG_USERLIST_UPDATE = 0x0135,
+ SMSG_VOICE_CHAT_STATUS = 0x0000,
+ SMSG_VOICE_PARENTAL_CONTROLS = 0x0000,
+ SMSG_VOICE_SESSION_LEAVE = 0x0000,
+ SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x0000,
+ SMSG_VOICE_SET_TALKER_MUTED = 0x0000,
+ SMSG_WARDEN_DATA = 0x31A0,
+ SMSG_WEATHER = 0x0000,
+ SMSG_WHO = 0x6907,
+ SMSG_WHOIS = 0x0000,
+ SMSG_WORLD_STATE_UI_TIMER_UPDATE = 0x4A14,
+ SMSG_ZONE_UNDER_ATTACK = 0x0000,
};
/// Player state
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index a9e4ffbf362..0f41ea1ca37 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -634,15 +634,19 @@ void WorldSession::SendAuthWaitQue(uint32 position)
if (position == 0)
{
WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
packet << uint8(AUTH_OK);
SendPacket(&packet);
}
else
{
WorldPacket packet(SMSG_AUTH_RESPONSE, 6);
+ packet.WriteBit(1); // has queue info
+ packet.WriteBit(0); // unk queue bool
+ packet.WriteBit(0); // has account info
packet << uint8(AUTH_WAIT_QUEUE);
packet << uint32(position);
- packet << uint8(0); // unk
SendPacket(&packet);
}
}
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index c370b0dd0f3..c7c19eeeacd 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -250,7 +250,7 @@ class WorldSession
void SendSetPhaseShift(uint32 phaseShift);
void SendQueryTimeResponse();
- void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos = 0);
+ void SendAuthResponse(uint8 code, bool queued, uint32 queuePos = 0);
void SendClientCacheVersion(uint32 version);
AccountTypes GetSecurity() const { return _security; }
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 11837b0cbab..5f55ddbc254 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -785,16 +785,16 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
int WorldSocket::HandleSendAuthSession()
{
WorldPacket packet(SMSG_AUTH_CHALLENGE, 37);
- packet << uint32(0);
- packet << uint32(0);
- packet << uint32(0);
- packet << uint32(0);
+ BigNumber seed1;
+ seed1.SetRand(16 * 8);
+ packet.append(seed1.AsByteArray(16), 16); // new encryption seeds
+
+ BigNumber seed2;
+ seed2.SetRand(16 * 8);
+ packet.append(seed2.AsByteArray(16), 16); // new encryption seeds
+
packet << m_Seed;
packet << uint8(1);
- packet << uint32(0);
- packet << uint32(0);
- packet << uint32(0);
- packet << uint32(0);
return SendPacket(packet);
}
@@ -804,47 +804,58 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
uint32 clientSeed;
uint16 clientBuild, security;
uint32 id;
- uint32 m_addonSize;
+ uint32 addonSize;
LocaleConstant locale;
std::string account;
SHA1Hash sha;
BigNumber v, s, g, N, k;
- WorldPacket packet;
+ WorldPacket addonsData;
+ recvPacket.read_skip<uint32>();
+ recvPacket.read_skip<uint32>();
recvPacket.read_skip<uint8>();
- recvPacket.read(digest, 5);
+ recvPacket >> digest[10];
+ recvPacket >> digest[18];
+ recvPacket >> digest[12];
+ recvPacket >> digest[5];
+ recvPacket.read_skip<uint64>();
+ recvPacket >> digest[15];
+ recvPacket >> digest[9];
+ recvPacket >> digest[19];
+ recvPacket >> digest[4];
+ recvPacket >> digest[7];
+ recvPacket >> digest[16];
+ recvPacket >> digest[3];
recvPacket >> clientBuild;
- recvPacket.read(digest, 2);
- recvPacket.read_skip<uint8>();
+ recvPacket >> digest[8];
recvPacket.read_skip<uint32>();
- recvPacket.read(digest, 4);
- recvPacket.read_skip<uint64>();
recvPacket.read_skip<uint8>();
- recvPacket.read(digest, 2);
- recvPacket.read_skip<uint32>();
- recvPacket.read(digest, 4);
+ recvPacket >> digest[17];
+ recvPacket >> digest[6];
+ recvPacket >> digest[0];
+ recvPacket >> digest[1];
+ recvPacket >> digest[11];
recvPacket >> clientSeed;
- recvPacket.read(digest, 2);
+ recvPacket >> digest[2];
recvPacket.read_skip<uint32>();
- recvPacket.read(digest, 1);
- recvPacket.read_skip<uint32>();
- recvPacket >> account;
- recvPacket >> m_addonSize;
+ recvPacket >> digest[14];
+ recvPacket >> digest[13];
- uint8 * tableauAddon = new uint8[m_addonSize];
- WorldPacket packetAddon;
- for (uint32 i = 0; i < m_addonSize; i++)
- {
- uint8 ByteSize = 0;
- recvPacket >> ByteSize;
- tableauAddon[i] = ByteSize;
- packetAddon << ByteSize;
- }
- delete tableauAddon;
+ recvPacket >> addonSize;
+ addonsData.resize(addonSize);
+ recvPacket.read((uint8*)addonsData.contents(), addonSize);
+
+ uint8 highBitsAccountLen;
+ uint8 lowBitsAccountLen;
+ recvPacket >> highBitsAccountLen;
+ recvPacket >> lowBitsAccountLen;
+ account = recvPacket.ReadString(((highBitsAccountLen << 5) & 0xFF) | (lowBitsAccountLen >> 3));
if (sWorld->IsClosed())
{
- packet.Initialize(SMSG_AUTH_RESPONSE, 1);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
packet << uint8(AUTH_REJECT);
SendPacket(packet);
@@ -862,8 +873,10 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// Stop if the account is not found
if (!result)
{
- packet.Initialize (SMSG_AUTH_RESPONSE, 1);
- packet << uint8 (AUTH_UNKNOWN_ACCOUNT);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
+ packet << uint8(AUTH_UNKNOWN_ACCOUNT);
SendPacket(packet);
@@ -878,29 +891,31 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
if (expansion > world_expansion)
expansion = world_expansion;
- N.SetHexStr ("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
- g.SetDword (7);
+ N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
+ g.SetDword(7);
v.SetHexStr(fields[4].GetCString());
- s.SetHexStr (fields[5].GetCString());
+ s.SetHexStr(fields[5].GetCString());
const char* sStr = s.AsHexStr(); //Must be freed by OPENSSL_free()
const char* vStr = v.AsHexStr(); //Must be freed by OPENSSL_free()
- sLog->outStaticDebug ("WorldSocket::HandleAuthSession: (s,v) check s: %s v: %s",
+ sLog->outStaticDebug("WorldSocket::HandleAuthSession: (s,v) check s: %s v: %s",
sStr,
vStr);
- OPENSSL_free ((void*) sStr);
- OPENSSL_free ((void*) vStr);
+ OPENSSL_free((void*) sStr);
+ OPENSSL_free((void*) vStr);
///- Re-check ip locking (same check as in realmd).
if (fields[3].GetUInt8() == 1) // if ip is locked
{
if (strcmp (fields[2].GetCString(), GetRemoteAddress().c_str()))
{
- packet.Initialize (SMSG_AUTH_RESPONSE, 1);
- packet << uint8 (AUTH_FAILED);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
+ packet << uint8(AUTH_FAILED);
SendPacket(packet);
sLog->outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs).");
@@ -914,7 +929,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
security = SEC_ADMINISTRATOR;
*/
- k.SetHexStr (fields[1].GetCString());
+ k.SetHexStr(fields[1].GetCString());
int64 mutetime = fields[7].GetInt64();
//! Negative mutetime indicates amount of seconds to be muted effective on next login - which is now.
@@ -963,8 +978,10 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
if (banresult) // if account banned
{
- packet.Initialize (SMSG_AUTH_RESPONSE, 1);
- packet << uint8 (AUTH_BANNED);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
+ packet << uint8(AUTH_BANNED);
SendPacket(packet);
sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
@@ -976,8 +993,10 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
if (allowedAccountType > SEC_PLAYER && AccountTypes(security) < allowedAccountType)
{
- WorldPacket Packet (SMSG_AUTH_RESPONSE, 1);
- Packet << uint8 (AUTH_UNAVAILABLE);
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet.WriteBit(0); // has queue info
+ packet.WriteBit(0); // has account info
+ packet << uint8(AUTH_UNAVAILABLE);
SendPacket(packet);
@@ -989,16 +1008,27 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
uint32 t = 0;
uint32 seed = m_Seed;
- sha.UpdateData (account);
- sha.UpdateData ((uint8 *) & t, 4);
- sha.UpdateData ((uint8 *) & clientSeed, 4);
- sha.UpdateData ((uint8 *) & seed, 4);
- sha.UpdateBigNumbers (&k, NULL);
+ sha.UpdateData(account);
+ sha.UpdateData((uint8*)&t, 4);
+ sha.UpdateData((uint8*)&clientSeed, 4);
+ sha.UpdateData((uint8*)&seed, 4);
+ sha.UpdateBigNumbers(&k, NULL);
sha.Finalize();
std::string address = GetRemoteAddress();
- sLog->outStaticDebug ("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
+ if (memcmp(sha.GetDigest(), digest, 20))
+ {
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1);
+ packet << uint8(AUTH_FAILED);
+
+ SendPacket(packet);
+
+ sLog->outError("WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
+ return -1;
+ }
+
+ sLog->outStaticDebug("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
account.c_str(),
address.c_str());
@@ -1023,14 +1053,13 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
LoginDatabase.Execute(stmt);
// NOTE ATM the socket is single-threaded, have this in mind ...
- ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter), -1);
+ ACE_NEW_RETURN(m_Session, WorldSession(id, this, AccountTypes(security), expansion, mutetime, locale, recruiter, isRecruiter), -1);
m_Crypt.Init(&k);
m_Session->LoadGlobalAccountData();
m_Session->LoadTutorialsData();
- packetAddon.rpos(0);
- m_Session->ReadAddonsInfo(packetAddon);
+ m_Session->ReadAddonsInfo(addonsData);
// Initialize Warden system only if it is enabled by config
if (sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED))
@@ -1038,10 +1067,9 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
// Sleep this Network thread for
uint32 sleepTime = sWorld->getIntConfig(CONFIG_SESSION_ADD_DELAY);
- ACE_OS::sleep (ACE_Time_Value (0, sleepTime));
-
- sWorld->AddSession (m_Session);
+ ACE_OS::sleep(ACE_Time_Value (0, sleepTime));
+ sWorld->AddSession(m_Session);
return 0;
}
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index b5c0e13c425..a3b9054bd68 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -272,7 +272,7 @@ void World::AddSession_(WorldSession* s)
return;
}
- s->SendAuthResponse(AUTH_OK, true);
+ s->SendAuthResponse(AUTH_OK, false);
s->SendAddonsInfo();
s->SendClientCacheVersion(sWorld->getIntConfig(CONFIG_CLIENTCACHE_VERSION));
s->SendTutorialsData();
@@ -328,7 +328,7 @@ void World::AddQueuedPlayer(WorldSession* sess)
m_QueuedPlayer.push_back(sess);
// The 1st SMSG_AUTH_RESPONSE needs to contain other info too.
- sess->SendAuthResponse(AUTH_WAIT_QUEUE, false, GetQueuePos(sess));
+ sess->SendAuthResponse(AUTH_WAIT_QUEUE, true, GetQueuePos(sess));
}
bool World::RemoveQueuedPlayer(WorldSession* sess)
diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h
index 1e346760e30..bc87950da16 100755
--- a/src/server/shared/Packets/ByteBuffer.h
+++ b/src/server/shared/Packets/ByteBuffer.h
@@ -564,11 +564,21 @@ class ByteBuffer
std::string ReadString()
{
- std::string s = 0;
+ std::string s;
(*this) >> s;
return s;
}
+ std::string ReadString(uint32 length)
+ {
+ char* buffer = new char[length + 1];
+ memset(buffer, 0, length + 1);
+ read((uint8*)buffer, length);
+ std::string retval = buffer;
+ delete[] buffer;
+ return retval;
+ }
+
bool ReadBoolean()
{
uint8 b = 0;