diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/MiscHandler.cpp | 8 | ||||
-rw-r--r-- | src/game/ObjectMgr.cpp | 41 | ||||
-rw-r--r-- | src/game/ObjectMgr.h | 2 |
3 files changed, 35 insertions, 16 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp index dcf1f158e92..cfba9a5f7c4 100644 --- a/src/game/MiscHandler.cpp +++ b/src/game/MiscHandler.cpp @@ -860,6 +860,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) missingItem = at->requiredItem2; uint32 missingKey = 0; + uint32 missingHeroicQuest = 0; if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC) { if(at->heroicKey) @@ -870,19 +871,24 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data) } else if(at->heroicKey2 && !GetPlayer()->HasItemCount(at->heroicKey2, 1)) missingKey = at->heroicKey2; + + if(at->heroicQuest && !GetPlayer()->GetQuestRewardStatus(at->heroicQuest)) + missingHeroicQuest = at->heroicQuest; } uint32 missingQuest = 0; if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest)) missingQuest = at->requiredQuest; - if(missingLevel || missingItem || missingKey || missingQuest) + if(missingLevel || missingItem || missingKey || missingQuest || missingHeroicQuest) { // TODO: all this is probably wrong if(missingItem) SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), at->requiredLevel, objmgr.GetItemPrototype(missingItem)->Name1); else if(missingKey) GetPlayer()->SendTransferAborted(at->target_mapId, TRANSFER_ABORT_DIFFICULTY2); + else if(missingHeroicQuest) + SendAreaTriggerMessage(at->heroicQuestFailedText.c_str()); else if(missingQuest) SendAreaTriggerMessage(at->requiredFailedText.c_str()); else if(missingLevel) diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 8d14db9e377..6ceb9a08334 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -5112,9 +5112,9 @@ void ObjectMgr::LoadAreaTriggerTeleports() uint32 count = 0; - // 0 1 2 3 4 5 6 7 8 9 10 11 12 - QueryResult *result = WorldDatabase.Query("SELECT id, required_level, required_item, required_item2, heroic_key, heroic_key2, required_quest_done, required_failed_text, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); - if( !result ) + // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 + QueryResult *result = WorldDatabase.Query("SELECT id, required_level, required_item, required_item2, heroic_key, heroic_key2, heroic_required_quest_done, heroic_required_failed_quest_text, required_quest_done, required_failed_text, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport"); + if( !result ) { barGoLink bar( 1 ); @@ -5140,18 +5140,20 @@ void ObjectMgr::LoadAreaTriggerTeleports() AreaTrigger at; - at.requiredLevel = fields[1].GetUInt8(); - at.requiredItem = fields[2].GetUInt32(); - at.requiredItem2 = fields[3].GetUInt32(); - at.heroicKey = fields[4].GetUInt32(); - at.heroicKey2 = fields[5].GetUInt32(); - at.requiredQuest = fields[6].GetUInt32(); - at.requiredFailedText = fields[7].GetCppString(); - at.target_mapId = fields[8].GetUInt32(); - at.target_X = fields[9].GetFloat(); - at.target_Y = fields[10].GetFloat(); - at.target_Z = fields[11].GetFloat(); - at.target_Orientation = fields[12].GetFloat(); + at.requiredLevel = fields[1].GetUInt8(); + at.requiredItem = fields[2].GetUInt32(); + at.requiredItem2 = fields[3].GetUInt32(); + at.heroicKey = fields[4].GetUInt32(); + at.heroicKey2 = fields[5].GetUInt32(); + at.heroicQuest = fields[6].GetUInt32(); + at.heroicQuestFailedText = fields[7].GetCppString(); + at.requiredQuest = fields[8].GetUInt32(); + at.requiredFailedText = fields[9].GetCppString(); + at.target_mapId = fields[10].GetUInt32(); + at.target_X = fields[11].GetFloat(); + at.target_Y = fields[12].GetFloat(); + at.target_Z = fields[13].GetFloat(); + at.target_Orientation = fields[14].GetFloat(); AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID); if(!atEntry) @@ -5199,6 +5201,15 @@ void ObjectMgr::LoadAreaTriggerTeleports() } } + if(at.heroicQuest) + { + if(!mQuestTemplates[at.heroicQuest]) + { + sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",at.heroicQuest,Trigger_ID); + at.heroicQuest = 0; + } + } + if(at.requiredQuest) { if(!mQuestTemplates[at.requiredQuest]) diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index cca03ae39a3..b942ae21c37 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -107,6 +107,8 @@ struct AreaTrigger uint32 requiredItem2; uint32 heroicKey; uint32 heroicKey2; + uint32 heroicQuest; + std::string heroicQuestFailedText; uint32 requiredQuest; std::string requiredFailedText; uint32 target_mapId; |