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-rw-r--r--src/game/Spell.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 36a73ba3109..a5014a3403a 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1993,9 +1993,9 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
sLog.outErrorDb("Spell (ID: %u) (caster Entry: %u) does not have record in `spell_script_target`", m_spellInfo->Id, m_caster->GetEntry());
if(IsPositiveEffect(m_spellInfo->Id, i))
- SearchAreaTarget(unitList, radius, PUSH_DST_CENTER, SPELL_TARGETS_ALLY);
+ SearchAreaTarget(unitList, radius, pushType, SPELL_TARGETS_ALLY);
else
- SearchAreaTarget(unitList, radius, PUSH_DST_CENTER, SPELL_TARGETS_ENEMY);
+ SearchAreaTarget(unitList, radius, pushType, SPELL_TARGETS_ENEMY);
}
// let it be done in one check?
else
@@ -2003,7 +2003,7 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
for(SpellScriptTarget::const_iterator i_spellST = lower; i_spellST != upper; ++i_spellST)
{
if(i_spellST->second.type == SPELL_TARGET_TYPE_CREATURE)
- SearchAreaTarget(unitList, radius, PUSH_DST_CENTER, SPELL_TARGETS_ENTRY, i_spellST->second.targetEntry);
+ SearchAreaTarget(unitList, radius, pushType, SPELL_TARGETS_ENTRY, i_spellST->second.targetEntry);
}
}
break;