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-rw-r--r--src/bindings/scripts/scripts/northrend/sholazar_basin.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp b/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp
index 5e9d8f99410..39e333677d2 100644
--- a/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp
+++ b/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp
@@ -221,7 +221,7 @@ bool GossipSelect_npc_vekjik(Player* pPlayer, Creature* pCreature, uint32 uiSend
######*/
#define GOSSIP_ITEM_AOF1 "I want to stop the Scourge as much as you do. How can I help?"
-#define GOSSIP_ITEM_AOF2 "You can trust me. I am no friend of the Lich King's."
+#define GOSSIP_ITEM_AOF2 "You can trust me. I am no friend of the Lich King."
#define GOSSIP_ITEM_AOF3 "I will not fail."
enum
@@ -251,9 +251,7 @@ bool GossipHello_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature)
bool GossipSelect_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
switch (uiAction)
-
{
-
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXTID_AVATAR2, pCreature->GetGUID());
@@ -266,7 +264,6 @@ bool GossipSelect_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature, uint
pPlayer->CastSpell(pPlayer, SPELL_FREYA_CONVERSATION, true);
pPlayer->CLOSE_GOSSIP_MENU();
break;
-
}
return true;
}