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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp5
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h51
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Chat/ChatLink.h4
-rw-r--r--src/server/game/Entities/Object/Object.h2
-rw-r--r--src/server/game/Entities/Player/Player.cpp78
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Movement/MotionMaster.h18
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp15
-rw-r--r--src/server/game/Spells/SpellMgr.cpp3
-rw-r--r--src/server/game/Warden/Warden.cpp2
-rw-r--r--src/server/game/World/World.cpp20
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp4
-rw-r--r--src/server/scripts/Outland/zone_blades_edge_mountains.cpp2
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp83
-rw-r--r--src/server/shared/Utilities/EventProcessor.h6
-rw-r--r--src/server/worldserver/Master.cpp4
-rw-r--r--src/server/worldserver/worldserver.conf.dist55
25 files changed, 192 insertions, 185 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 2cb24a8946f..99ac2ca6f25 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2550,7 +2550,10 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
{
ObjectListMap::iterator itr = mTargetStorage->find(e.target.stored.id);
if (itr != mTargetStorage->end())
- l->assign(itr->second->begin(), itr->second->end());
+ {
+ ObjectList* objectList = itr->second->GetObjectList();
+ l->assign(objectList->begin(), objectList->end());
+ }
return l;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 56b3674bd73..2e1068d1bff 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -99,13 +99,13 @@ class SmartScript
if (mTargetStorage->find(id) != mTargetStorage->end())
{
// check if already stored
- if ((*mTargetStorage)[id] == targets)
+ if ((*mTargetStorage)[id]->Equals(targets))
return;
delete (*mTargetStorage)[id];
}
- (*mTargetStorage)[id] = targets;
+ (*mTargetStorage)[id] = new ObjectGuidList(targets, GetBaseObject());
}
bool IsSmart(Creature* c = NULL)
@@ -141,7 +141,7 @@ class SmartScript
{
ObjectListMap::iterator itr = mTargetStorage->find(id);
if (itr != mTargetStorage->end())
- return (*itr).second;
+ return (*itr).second->GetObjectList();
return NULL;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 0556d46d11a..bd156381e87 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1322,7 +1322,56 @@ struct SmartScriptHolder
typedef UNORDERED_MAP<uint32, WayPoint*> WPPath;
typedef std::list<WorldObject*> ObjectList;
-typedef UNORDERED_MAP<uint32, ObjectList*> ObjectListMap;
+typedef std::list<uint64> GuidList;
+class ObjectGuidList
+{
+ ObjectList* m_objectList;
+ GuidList* m_guidList;
+ WorldObject* m_baseObject;
+
+public:
+ ObjectGuidList(ObjectList* objectList, WorldObject* baseObject)
+ {
+ ASSERT(objectList != NULL);
+ ASSERT(baseObject != NULL);
+ m_objectList = objectList;
+ m_baseObject = baseObject;
+ m_guidList = new GuidList();
+
+ for (ObjectList::iterator itr = objectList->begin(); itr != objectList->end(); ++itr)
+ {
+ m_guidList->push_back((*itr)->GetGUID());
+ }
+ }
+
+ ObjectList* GetObjectList()
+ {
+ //sanitize list using m_guidList
+ m_objectList->clear();
+
+ for (GuidList::iterator itr = m_guidList->begin(); itr != m_guidList->end(); ++itr)
+ {
+ if (WorldObject* obj = ObjectAccessor::GetWorldObject(*m_baseObject, *itr))
+ m_objectList->push_back(obj);
+ else
+ TC_LOG_DEBUG("scripts.ai", "SmartScript::mTargetStorage stores a guid to an invalid object: " UI64FMTD, *itr);
+ }
+
+ return m_objectList;
+ }
+
+ bool Equals(ObjectList* objectList)
+ {
+ return m_objectList == objectList;
+ }
+
+ ~ObjectGuidList()
+ {
+ delete m_objectList;
+ delete m_guidList;
+ }
+};
+typedef UNORDERED_MAP<uint32, ObjectGuidList*> ObjectListMap;
class SmartWaypointMgr
{
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 146559c789b..7c81db402ac 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -1032,6 +1032,8 @@ void Battleground::RemovePlayerAtLeave(uint64 guid, bool Transport, bool SendPac
player->SpawnCorpseBones();
}
}
+ else // try to resurrect the offline player. If he is alive nothing will happen
+ sObjectAccessor->ConvertCorpseForPlayer(guid);
RemovePlayer(player, guid, team); // BG subclass specific code
diff --git a/src/server/game/Chat/ChatLink.h b/src/server/game/Chat/ChatLink.h
index 7bb8191be9a..e9573a631e4 100644
--- a/src/server/game/Chat/ChatLink.h
+++ b/src/server/game/Chat/ChatLink.h
@@ -57,7 +57,7 @@ class ItemChatLink : public ChatLink
{
public:
ItemChatLink() : ChatLink(), _item(NULL), _suffix(NULL), _property(NULL)
- {
+ {
memset(_data, 0, sizeof(_data));
}
virtual bool Initialize(std::istringstream& iss);
@@ -102,7 +102,7 @@ class AchievementChatLink : public ChatLink
{
public:
AchievementChatLink() : ChatLink(), _guid(0), _achievement(NULL)
- {
+ {
memset(_data, 0, sizeof(_data));
}
virtual bool Initialize(std::istringstream& iss);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index 67093e4d5ff..0c99fac09be 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -611,7 +611,7 @@ class MapObject
protected:
MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE)
- {
+ {
_newPosition.Relocate(0.0f, 0.0f, 0.0f, 0.0f);
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 636ea688e45..67b2b1a1988 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7249,8 +7249,8 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto
{
// Check if allowed to receive it in current map
uint8 MapType = sWorld->getIntConfig(CONFIG_PVP_TOKEN_MAP_TYPE);
- if ((MapType == 1 && !InBattleground() && !HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
- || (MapType == 2 && !HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ if ((MapType == 1 && !InBattleground() && !IsFFAPvP())
+ || (MapType == 2 && !IsFFAPvP())
|| (MapType == 3 && !InBattleground()))
return true;
@@ -15166,11 +15166,11 @@ bool Player::CanRewardQuest(Quest const* quest, uint32 reward, bool msg)
if (!CanRewardQuest(quest, msg))
return false;
+ ItemPosCountVec dest;
if (quest->GetRewChoiceItemsCount() > 0)
{
if (quest->RewardChoiceItemId[reward])
{
- ItemPosCountVec dest;
InventoryResult res = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, quest->RewardChoiceItemId[reward], quest->RewardChoiceItemCount[reward]);
if (res != EQUIP_ERR_OK)
{
@@ -15186,7 +15186,6 @@ bool Player::CanRewardQuest(Quest const* quest, uint32 reward, bool msg)
{
if (quest->RewardItemId[i])
{
- ItemPosCountVec dest;
InventoryResult res = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, quest->RewardItemId[i], quest->RewardItemIdCount[i]);
if (res != EQUIP_ERR_OK)
{
@@ -17448,49 +17447,56 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
// NOW player must have valid map
// load the player's map here if it's not already loaded
Map* map = sMapMgr->CreateMap(mapId, this);
+ AreaTriggerStruct const* areaTrigger = NULL;
+ bool check = false;
if (!map)
{
- instanceId = 0;
- AreaTriggerStruct const* at = sObjectMgr->GetGoBackTrigger(mapId);
- if (at)
+ areaTrigger = sObjectMgr->GetGoBackTrigger(mapId);
+ check = true;
+ }
+ else if (map->IsDungeon()) // if map is dungeon...
+ {
+ if (!((InstanceMap*)map)->CanEnter(this)) // ... and can't enter map, then look for entry point.
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) is teleported to gobacktrigger (Map: %u X: %f Y: %f Z: %f O: %f).", guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- Relocate(at->target_X, at->target_Y, at->target_Z, GetOrientation());
- mapId = at->target_mapId;
+ areaTrigger = sObjectMgr->GetGoBackTrigger(mapId);
+ check = true;
}
- else
+ else if (instanceId && !sInstanceSaveMgr->GetInstanceSave(instanceId)) // ... and instance is reseted then look for entrance.
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) is teleported to home (Map: %u X: %f Y: %f Z: %f O: %f).", guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- RelocateToHomebind();
+ areaTrigger = sObjectMgr->GetMapEntranceTrigger(mapId);
+ check = true;
}
+ }
- map = sMapMgr->CreateMap(mapId, this);
- if (!map)
+ if (check) // in case of special event when creating map...
+ {
+ if (areaTrigger) // ... if we have an areatrigger, then relocate to new map/coordinates.
{
- PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
- mapId = info->mapId;
- Relocate(info->positionX, info->positionY, info->positionZ, 0.0f);
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) have invalid coordinates (X: %f Y: %f Z: %f O: %f). Teleport to default race/class locations.", guid, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- map = sMapMgr->CreateMap(mapId, this);
- if (!map)
+ Relocate(areaTrigger->target_X, areaTrigger->target_Y, areaTrigger->target_Z, GetOrientation());
+ if (mapId != areaTrigger->target_mapId)
{
- TC_LOG_ERROR("entities.player", "Player (guidlow %d) has invalid default map coordinates (X: %f Y: %f Z: %f O: %f). or instance couldn't be created", guid, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
- return false;
+ mapId = areaTrigger->target_mapId;
+ map = sMapMgr->CreateMap(mapId, this);
}
}
+ else
+ {
+ TC_LOG_ERROR("entities.player", "Player %s (guid: %d) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Areatrigger not found.", m_name.c_str(), guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ map = NULL;
+ }
}
- // if the player is in an instance and it has been reset in the meantime teleport him to the entrance
- if (instanceId && !sInstanceSaveMgr->GetInstanceSave(instanceId) && !map->IsBattlegroundOrArena())
+ if (!map)
{
- AreaTriggerStruct const* at = sObjectMgr->GetMapEntranceTrigger(mapId);
- if (at)
- Relocate(at->target_X, at->target_Y, at->target_Z, at->target_Orientation);
- else
+ PlayerInfo const* info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
+ mapId = info->mapId;
+ Relocate(info->positionX, info->positionY, info->positionZ, 0.0f);
+ map = sMapMgr->CreateMap(mapId, this);
+ if (!map)
{
- TC_LOG_ERROR("entities.player", "Player %s(GUID: %u) logged in to a reset instance (map: %u) and there is no area-trigger leading to this map. Thus he can't be ported back to the entrance. This _might_ be an exploit attempt.", GetName().c_str(), GetGUIDLow(), mapId);
- RelocateToHomebind();
+ TC_LOG_ERROR("entities.player", "Player %s (guid: %d) Map: %u, X: %f, Y: %f, Z: %f, O: %f. Invalid default map coordinates or instance couldn't be created.", m_name.c_str(), guid, mapId, GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation());
+ return false;
}
}
@@ -17537,6 +17543,12 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
m_atLoginFlags = fields[34].GetUInt16();
+ if (HasAtLoginFlag(AT_LOGIN_RENAME))
+ {
+ TC_LOG_ERROR("entities.player", "Player (GUID: %u) tried to login while forced to rename, can't load.'", GetGUIDLow());
+ return false;
+ }
+
// Honor system
// Update Honor kills data
m_lastHonorUpdateTime = logoutTime;
@@ -22231,14 +22243,14 @@ void Player::UpdatePvPState(bool onlyFFA)
if (!pvpInfo.IsInNoPvPArea && !IsGameMaster()
&& (pvpInfo.IsInFFAPvPArea || sWorld->IsFFAPvPRealm()))
{
- if (!HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ if (!IsFFAPvP())
{
SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
for (ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
(*itr)->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
}
}
- else if (HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ else if (IsFFAPvP())
{
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
for (ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 0685206dcb8..44c2b4a8da9 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9935,7 +9935,7 @@ bool Unit::IsServiceProvider() const
void Unit::SetInCombatWith(Unit* enemy)
{
Unit* eOwner = enemy->GetCharmerOrOwnerOrSelf();
- if (eOwner->IsPvP())
+ if (eOwner->IsPvP() || eOwner->IsFFAPvP())
{
SetInCombatState(true, enemy);
return;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 2a6ccf4effa..ed26722931f 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1423,6 +1423,7 @@ class Unit : public WorldObject
void GetPartyMembers(std::list<Unit*> &units);
bool IsContestedGuard() const;
bool IsPvP() const { return HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP); }
+ bool IsFFAPvP() const { return HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); }
void SetPvP(bool state);
uint32 GetCreatureType() const;
uint32 GetCreatureTypeMask() const;
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index d946eb81956..8fb3935e74c 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -955,7 +955,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
playerStatus |= MEMBER_STATUS_DEAD;
}
- if (player->HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ if (player->IsFFAPvP())
playerStatus |= MEMBER_STATUS_PVP_FFA;
if (player->isAFK())
@@ -1218,7 +1218,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
playerStatus |= MEMBER_STATUS_DEAD;
}
- if (player->HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
+ if (player->IsFFAPvP())
playerStatus |= MEMBER_STATUS_PVP_FFA;
if (player->isAFK())
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index c05d7804948..aabb117ef50 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -96,11 +96,11 @@ class MotionMaster //: private std::stack<MovementGenerator *>
}
void push(_Ty _Val) { ++_top; Impl[_top] = _Val; }
- bool needInitTop() const
- {
+ bool needInitTop() const
+ {
if (empty())
return false;
- return _needInit[_top];
+ return _needInit[_top];
}
void InitTop();
public:
@@ -120,15 +120,15 @@ class MotionMaster //: private std::stack<MovementGenerator *>
bool empty() const { return (_top < 0); }
int size() const { return _top + 1; }
- _Ty top() const
- {
+ _Ty top() const
+ {
ASSERT(!empty());
- return Impl[_top];
+ return Impl[_top];
}
- _Ty GetMotionSlot(int slot) const
- {
+ _Ty GetMotionSlot(int slot) const
+ {
ASSERT(slot >= 0);
- return Impl[slot];
+ return Impl[slot];
}
void DirectDelete(_Ty curr);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 5428f49ac13..c351aeecd51 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -25,6 +25,7 @@
#include "MoveSplineInit.h"
#include "MoveSpline.h"
#include "Player.h"
+#include "VMapFactory.h"
#define MIN_QUIET_DISTANCE 28.0f
#define MAX_QUIET_DISTANCE 43.0f
@@ -43,6 +44,20 @@ void FleeingMovementGenerator<T>::_setTargetLocation(T* owner)
float x, y, z;
_getPoint(owner, x, y, z);
+ // Add LOS check for target point
+ Position mypos;
+ owner->GetPosition(&mypos);
+ bool isInLOS = VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(owner->GetMapId(),
+ mypos.m_positionX,
+ mypos.m_positionY,
+ mypos.m_positionZ + 2.0f,
+ x, y, z + 2.0f);
+ if (!isInLOS)
+ {
+ i_nextCheckTime.Reset(200);
+ return;
+ }
+
PathGenerator path(owner);
bool result = path.CalculatePath(x, y, z);
if (!result || (path.GetPathType() & PATHFIND_NOPATH))
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 404726252b8..daa6c1f7c93 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3120,6 +3120,9 @@ void SpellMgr::LoadSpellInfoCorrections()
case 42730: // Woe Strike
spellInfo->Effects[EFFECT_1].TriggerSpell = 42739;
break;
+ case 42436: // Drink! (Brewfest)
+ spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
+ break;
case 59735: // Woe Strike
spellInfo->Effects[EFFECT_1].TriggerSpell = 59736;
break;
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index 2462fc203d2..4611a4da884 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -32,7 +32,7 @@
Warden::Warden() : _session(NULL), _inputCrypto(16), _outputCrypto(16), _checkTimer(10000/*10 sec*/), _clientResponseTimer(0),
_dataSent(false), _previousTimestamp(0), _module(NULL), _initialized(false)
-{
+{
memset(_inputKey, 0, sizeof(_inputKey));
memset(_outputKey, 0, sizeof(_outputKey));
memset(_seed, 0, sizeof(_seed));
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index c626fb857d4..56c62f710cb 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -444,27 +444,27 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_ENABLE_SINFO_LOGIN] = sConfigMgr->GetIntDefault("Server.LoginInfo", 0);
///- Read all rates from the config file
- rate_values[RATE_HEALTH] = sConfigMgr->GetFloatDefault("Rate.Health", 1);
+ rate_values[RATE_HEALTH] = sConfigMgr->GetFloatDefault("Rate.Health", 1.0f);
if (rate_values[RATE_HEALTH] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Health (%f) must be > 0. Using 1 instead.", rate_values[RATE_HEALTH]);
rate_values[RATE_HEALTH] = 1;
}
- rate_values[RATE_POWER_MANA] = sConfigMgr->GetFloatDefault("Rate.Mana", 1);
+ rate_values[RATE_POWER_MANA] = sConfigMgr->GetFloatDefault("Rate.Mana", 1.0f);
if (rate_values[RATE_POWER_MANA] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Mana (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_MANA]);
rate_values[RATE_POWER_MANA] = 1;
}
- rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetFloatDefault("Rate.Rage.Income", 1);
- rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetFloatDefault("Rate.Rage.Loss", 1);
+ rate_values[RATE_POWER_RAGE_INCOME] = sConfigMgr->GetFloatDefault("Rate.Rage.Income", 1.0f);
+ rate_values[RATE_POWER_RAGE_LOSS] = sConfigMgr->GetFloatDefault("Rate.Rage.Loss", 1.0f);
if (rate_values[RATE_POWER_RAGE_LOSS] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.Rage.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RAGE_LOSS]);
rate_values[RATE_POWER_RAGE_LOSS] = 1;
}
- rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Income", 1);
- rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Loss", 1);
+ rate_values[RATE_POWER_RUNICPOWER_INCOME] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Income", 1.0f);
+ rate_values[RATE_POWER_RUNICPOWER_LOSS] = sConfigMgr->GetFloatDefault("Rate.RunicPower.Loss", 1.0f);
if (rate_values[RATE_POWER_RUNICPOWER_LOSS] < 0)
{
TC_LOG_ERROR("server.loading", "Rate.RunicPower.Loss (%f) must be > 0. Using 1 instead.", rate_values[RATE_POWER_RUNICPOWER_LOSS]);
@@ -658,8 +658,8 @@ void World::LoadConfigSettings(bool reload)
m_float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetFloatDefault("MaxRecruitAFriendBonusDistance", 100.0f);
/// @todo Add MonsterSight and GuarderSight (with meaning) in worldserver.conf or put them as define
- m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50);
- m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50);
+ m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50.0f);
+ m_float_configs[CONFIG_SIGHT_GUARDER] = sConfigMgr->GetFloatDefault("GuarderSight", 50.0f);
if (reload)
{
@@ -3259,6 +3259,10 @@ void World::UpdateCharacterNameData(uint32 guid, std::string const& name, uint8
if (race != RACE_NONE)
itr->second.m_race = race;
+
+ WorldPacket data(SMSG_INVALIDATE_PLAYER, 8);
+ data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER);
+ SendGlobalMessage(&data);
}
void World::UpdateCharacterNameDataLevel(uint32 guid, uint8 level)
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 0b50375b809..045564ce570 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -467,7 +467,7 @@ public:
CallDragon(DATA_TENEBRON);
break;
case EVENT_CALL_SHADRON:
- CallDragon(DATA_SHADRON);
+ CallDragon(DATA_SHADRON);
break;
case EVENT_CALL_VESPERON:
CallDragon(DATA_VESPERON);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
index aa6bb11447b..93e52c4da73 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp
@@ -195,8 +195,8 @@ public:
struct npc_crystal_spike_triggerAI : public ScriptedAI
{
- npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature)
- {
+ npc_crystal_spike_triggerAI(Creature* creature) : ScriptedAI(creature)
+ {
_count = 0;
_despawntimer = 0;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index c46158b0f7a..2a24b1145c0 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -258,7 +258,7 @@ class boss_svala : public CreatureScript
case EVENT_INTRO_TRANSFORM_0:
{
if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID))
- arthas->CastSpell(me, SPELL_TRANSFORMING_CHANNEL, false);
+ arthas->CastSpell(me, SPELL_TRANSFORMING_CHANNEL, true);
Position pos;
pos.Relocate(me);
pos.m_positionZ += 8.0f;
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index cbad220aed6..0173454ef28 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -428,8 +428,8 @@ public:
struct npc_jennyAI : public ScriptedAI
{
- npc_jennyAI(Creature* creature) : ScriptedAI(creature)
- {
+ npc_jennyAI(Creature* creature) : ScriptedAI(creature)
+ {
setCrateNumber = false;
}
diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
index 83b4f0440e0..cc58be26664 100644
--- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp
@@ -1125,7 +1125,7 @@ public:
struct npc_oscillating_frequency_scanner_master_bunnyAI : public ScriptedAI
{
- npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature)
+ npc_oscillating_frequency_scanner_master_bunnyAI(Creature* creature) : ScriptedAI(creature)
{
playerGuid = 0;
}
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
index daeb0d71720..61c3de0e6b1 100644
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ b/src/server/scripts/Pet/pet_dk.cpp
@@ -54,7 +54,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
uint64 ownerGuid = me->GetOwnerGUID();
if (!ownerGuid)
return;
-
+
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30.0f);
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 50017f01dc8..a8f4360483d 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -34,7 +34,6 @@ npc_garments_of_quests 80% NPC's related to all Garments of-quests 5621, 56
npc_injured_patient 100% patients for triage-quests (6622 and 6624)
npc_doctor 100% Gustaf Vanhowzen and Gregory Victor, quest 6622 and 6624 (Triage)
npc_mount_vendor 100% Regular mount vendors all over the world. Display gossip if player doesn't meet the requirements to buy
-npc_rogue_trainer 80% Scripted trainers, so they are able to offer item 17126 for class quest 6681
npc_sayge 100% Darkmoon event fortune teller, buff player based on answers given
npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
@@ -1234,87 +1233,6 @@ public:
};
/*######
-## npc_rogue_trainer
-######*/
-
-#define GOSSIP_HELLO_ROGUE1 "I wish to unlearn my talents"
-#define GOSSIP_HELLO_ROGUE2 "<Take the letter>"
-#define GOSSIP_HELLO_ROGUE3 "Purchase a Dual Talent Specialization."
-
-class npc_rogue_trainer : public CreatureScript
-{
-public:
- npc_rogue_trainer() : CreatureScript("npc_rogue_trainer") { }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsTrainer())
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
-
- if (player->getClass() == CLASS_ROGUE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE1, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
-
- if (player->GetSpecsCount() == 1 && player->getLevel() >= sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_HELLO_ROGUE3, GOSSIP_SENDER_MAIN, GOSSIP_OPTION_LEARNDUALSPEC);
-
- if (player->getClass() == CLASS_ROGUE && player->getLevel() >= 24 && !player->HasItemCount(17126) && !player->GetQuestRewardStatus(6681))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_ROGUE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(5996, creature->GetGUID());
- } else
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- switch (action)
- {
- case GOSSIP_ACTION_INFO_DEF + 1:
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, 21100, false);
- break;
- case GOSSIP_ACTION_TRAIN:
- player->GetSession()->SendTrainerList(creature->GetGUID());
- break;
- case GOSSIP_OPTION_UNLEARNTALENTS:
- player->CLOSE_GOSSIP_MENU();
- player->SendTalentWipeConfirm(creature->GetGUID());
- break;
- case GOSSIP_OPTION_LEARNDUALSPEC:
- if (player->GetSpecsCount() == 1 && !(player->getLevel() < sWorld->getIntConfig(CONFIG_MIN_DUALSPEC_LEVEL)))
- {
- if (!player->HasEnoughMoney(uint64(10000000)))
- {
- player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, 0, 0, 0);
- player->PlayerTalkClass->SendCloseGossip();
- break;
- }
- else
- {
- player->ModifyMoney(int64(-10000000));
-
- // Cast spells that teach dual spec
- // Both are also ImplicitTarget self and must be cast by player
- player->CastSpell(player, 63680, true, NULL, NULL, player->GetGUID());
- player->CastSpell(player, 63624, true, NULL, NULL, player->GetGUID());
-
- // Should show another Gossip text with "Congratulations..."
- player->PlayerTalkClass->SendCloseGossip();
- }
- }
- break;
- }
- return true;
- }
-};
-
-/*######
## npc_sayge
######*/
@@ -2439,7 +2357,6 @@ void AddSC_npcs_special()
new npc_garments_of_quests();
new npc_guardian();
new npc_mount_vendor();
- new npc_rogue_trainer();
new npc_sayge();
new npc_steam_tonk();
new npc_tonk_mine();
diff --git a/src/server/shared/Utilities/EventProcessor.h b/src/server/shared/Utilities/EventProcessor.h
index fd8b2909165..10ae6aa954c 100644
--- a/src/server/shared/Utilities/EventProcessor.h
+++ b/src/server/shared/Utilities/EventProcessor.h
@@ -28,9 +28,9 @@
class BasicEvent
{
public:
- BasicEvent()
- {
- to_Abort = false;
+ BasicEvent()
+ {
+ to_Abort = false;
m_addTime = 0;
m_execTime = 0;
}
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index 67af12660de..f4b2b542de6 100644
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -86,8 +86,8 @@ private:
uint32 _lastChange;
uint32 _delaytime;
public:
- FreezeDetectorRunnable()
- {
+ FreezeDetectorRunnable()
+ {
_loops = 0;
_lastChange = 0;
_delaytime = 0;
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 27e570c697f..0bd90e84def 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -139,7 +139,7 @@ WorldServerPort = 8085
#
# BindIP
-# Description: Bind world server to IP/hostname
+# Description: Bind world server to IP/hostname.
# Default: "0.0.0.0" - (Bind to all IPs on the system)
BindIP = "0.0.0.0"
@@ -153,7 +153,7 @@ BindIP = "0.0.0.0"
# UseProcessors
# Description: Processors mask for Windows and Linux based multi-processor systems.
# Example: A computer with 2 CPUs:
-# 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
+# 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
# Default: 0 - (Selected by OS)
# 1+ - (Bit mask value of selected processors)
@@ -170,7 +170,7 @@ ProcessPriority = 0
#
# Compression
-# Description: Compression level for client update packages
+# Description: Compression level for client update packages.
# Range: 1-9
# Default: 1 - (Speed)
# 9 - (Best compression)
@@ -276,7 +276,7 @@ PlayerSave.Stats.SaveOnlyOnLogout = 1
#
# mmap.enablePathFinding
-# Description: Enable/Disable pathfinding using mmaps - experimental
+# Description: Enable/Disable pathfinding using mmaps - experimental.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -396,7 +396,7 @@ PersistentCharacterCleanFlags = 0
# SERVER LOGGING
#
# PidFile
-# Description: World daemon PID file
+# Description: World daemon PID file.
# Example: "./world.pid" - (Enabled)
# Default: "" - (Disabled)
@@ -441,7 +441,6 @@ ChatLogs.SysChan = 0
# Default: 0 - (Disabled)
# 1 - (Enabled)
-
ChatLogs.Party = 0
#
@@ -450,7 +449,6 @@ ChatLogs.Party = 0
# Default: 0 - (Disabled)
# 1 - (Enabled)
-
ChatLogs.Raid = 0
#
@@ -699,6 +697,7 @@ CharacterCreating.Disabled.ClassMask = 0
# Default: 50
CharactersPerAccount = 50
+
#
# CharactersPerRealm
# Description: Limit number of characters per account on this realm.
@@ -718,7 +717,7 @@ HeroicCharactersPerRealm = 1
#
# CharacterCreating.MinLevelForHeroicCharacter
# Description: Limit creating heroic characters only for account with another
-# character of specific level (ignored for GM accounts)
+# character of specific level (ignored for GM accounts).
# Default: 55 - (Enabled, Requires at least another level 55 character)
# 0 - (Disabled)
# 1 - (Enabled, Requires at least another level 1 character)
@@ -746,7 +745,7 @@ MaxPlayerLevel = 85
#
# MinDualSpecLevel
-# Description: Level requirement for Dual Talent Specialization
+# Description: Level requirement for Dual Talent Specialization.
# Default: 30
MinDualSpecLevel = 30
@@ -877,6 +876,7 @@ Instance.UnloadDelay = 1800000
# true - (Enabled, show)
InstancesResetAnnounce = false
+
#
# Quests.LowLevelHideDiff
# Description: Level difference between player and quest level at which quests are
@@ -1099,7 +1099,7 @@ DBC.EnforceItemAttributes = 1
#
# AccountInstancesPerHour
-# Description: Controls the max amount of different instances player can enter within hour
+# Description: Controls the max amount of different instances player can enter within hour.
# Default: 5
AccountInstancesPerHour = 5
@@ -1787,7 +1787,7 @@ Rate.Damage.Fall = 1
# Rate.Auction.Deposit
# Rate.Auction.Cut
# Description: Auction rates (auction time, deposit get at auction start,
-# auction cut from price at auction end)
+# auction cut from price at auction end).
# Default: 1 - (Rate.Auction.Time)
# 1 - (Rate.Auction.Deposit)
# 1 - (Rate.Auction.Cut)
@@ -1986,14 +1986,14 @@ Die.Command.Mode = 1
# STATS LIMITS
#
# Stats.Limits.Enable
-# Description: Enable or disable stats system
+# Description: Enable or disable stats system.
# Default: 0 - Disabled
Stats.Limits.Enable = 0
#
# Stats.Limit.[STAT]
-# Description: Set percentage limit for dodge, parry, block and crit rating
+# Description: Set percentage limit for dodge, parry, block and crit rating.
# Default: 95.0 (95%)
Stats.Limits.Dodge = 95.0
@@ -2110,7 +2110,7 @@ Battleground.Random.ResetHour = 6
# Battleground.RewardWinnerConquestLast
# Battleground.RewardLoserHonorFirst
# Battleground.RewardLoserHonorLast
-# Description: Random Battlegrounds / call to the arms rewards
+# Description: Random Battlegrounds / call to the arms rewards.
# Default: 30 - Battleground.RewardWinnerHonorFirst
# 25 - Battleground.RewardWinnerArenaFirst
# 15 - Battleground.RewardWinnerHonorLast
@@ -2206,7 +2206,7 @@ Arena.RatingDiscardTimer = 600000
#
# Arena.RatedUpdateTimer
-# Description: Time (in milliseconds) between checks for matchups in rated arena
+# Description: Time (in milliseconds) between checks for matchups in rated arena.
# Default: 5000 - (5 seconds)
Arena.RatedUpdateTimer = 5000
@@ -2360,7 +2360,7 @@ Ra.MinLevel = 3
#
# SOAP.Enable
-# Description: Enable soap service
+# Description: Enable soap service.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -2368,7 +2368,7 @@ SOAP.Enabled = 0
#
# SOAP.IP
-# Description: Bind SOAP service to IP/hostname
+# Description: Bind SOAP service to IP/hostname.
# Default: "127.0.0.1" - (Bind to localhost)
SOAP.IP = "127.0.0.1"
@@ -2522,7 +2522,7 @@ Guild.AllowMultipleGuildMaster = 0
#
# ShowKickInWorld
# Description: Determines whether a message is broadcasted to the entire server when a
-# player gets kicked
+# player gets kicked.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -2537,6 +2537,7 @@ ShowKickInWorld = 0
# 0 - (Disabled)
RecordUpdateTimeDiffInterval = 60000
+
#
# MinRecordUpdateTimeDiff
# Description: Only record update time diff which is greater than this value.
@@ -2596,8 +2597,8 @@ PlayerDump.DisallowOverwrite = 1
#
# UI.ShowQuestLevelsInDialogs
# Description: Show quest levels next to quest titles in UI dialogs
-# Example: [13] Westfall Stew
-# Default: 0 (do not show)
+# Example: [13] Westfall Stew
+# Default: 0 - (Do not show)
UI.ShowQuestLevelsInDialogs = 0
@@ -2609,7 +2610,7 @@ UI.ShowQuestLevelsInDialogs = 0
#
# Appender config values: Given a appender "name"
# Appender.name
-# Description: Defines 'where to log'
+# Description: Defines 'where to log'.
# Format: Type,LogLevel,Flags,optional1,optional2,optional3
#
# Type
@@ -2901,18 +2902,18 @@ Currency.ConquestPointsArenaReward = 180
#
# PacketSpoof.Policy
# Description: Determines the course of action when packet spoofing is detected.
-# Default: 1 - Log + kick
-# 0 - Log only ("network")
-# 2 - Log + kick + ban
+# Default: 1 - (Log + kick)
+# 0 - (Log only 'network')
+# 2 - (Log + kick + ban)
PacketSpoof.Policy = 1
#
# PacketSpoof.BanMode
# Description: If PacketSpoof.Policy equals 2, this will determine the ban mode.
-# Note: Banning by character not supported for logical reasons.
-# Default: 0 - Ban Account
-# 2 - Ban IP
+# Note: Banning by character not supported for logical reasons.
+# Default: 0 - Ban Account
+# 2 - Ban IP
#
PacketSpoof.BanMode = 0