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-rw-r--r--src/server/game/Handlers/TaxiHandler.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp
index 9e056f04c68..066fc7910a4 100644
--- a/src/server/game/Handlers/TaxiHandler.cpp
+++ b/src/server/game/Handlers/TaxiHandler.cpp
@@ -42,23 +42,24 @@ void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPackets::Taxi::TaxiNodeS
void WorldSession::SendTaxiStatus(ObjectGuid guid)
{
- // cheating checks
- Creature* unit = ObjectAccessor::GetCreature(*GetPlayer(), guid);
- if (!unit)
+ Player* const player = GetPlayer();
+ Creature* unit = ObjectAccessor::GetCreature(*player, guid);
+ if (!unit || unit->IsHostileTo(player) || !unit->HasNpcFlag(UNIT_NPC_FLAG_FLIGHTMASTER))
{
TC_LOG_DEBUG("network", "WorldSession::SendTaxiStatus - %s not found.", guid.ToString().c_str());
return;
}
- uint32 curloc = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), GetPlayer()->GetTeam());
+ // find taxi node
+ uint32 nearest = sObjectMgr->GetNearestTaxiNode(unit->GetPositionX(), unit->GetPositionY(), unit->GetPositionZ(), unit->GetMapId(), player->GetTeam());
WorldPackets::Taxi::TaxiNodeStatus data;
data.Unit = guid;
- if (!curloc)
+ if (!nearest)
data.Status = TAXISTATUS_NONE;
else if (unit->GetReactionTo(GetPlayer()) >= REP_NEUTRAL)
- data.Status = GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? TAXISTATUS_LEARNED : TAXISTATUS_UNLEARNED;
+ data.Status = GetPlayer()->m_taxi.IsTaximaskNodeKnown(nearest) ? TAXISTATUS_LEARNED : TAXISTATUS_UNLEARNED;
else
data.Status = TAXISTATUS_NOT_ELIGIBLE;