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-rw-r--r--src/game/SpellMgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index e479c529d50..57f3d6b5ee0 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -576,6 +576,8 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
switch(spellId)
{
+ case 46392: // Focused Assault
+ case 46393: // Brutal Assault
case 28441: // not positive dummy spell
case 37675: // Chaos Blast
case 41519: // Mark of Stormrage