aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp6
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 0b5b8dc5aa7..ca52807afee 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -525,7 +525,7 @@ void BattlegroundSA::TeleportToEntrancePosition(Player* player)
{
if (!ShipsStarted)
{
- player->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
+ // player->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT);
if (urand(0, 1))
player->TeleportTo(607, 2682.936f, -830.368f, 15.0f, 2.895f, 0);
@@ -700,7 +700,7 @@ WorldSafeLocsEntry const* BattlegroundSA::GetClosestGraveYard(Player* player)
safeloc = BG_SA_GYEntries[BG_SA_DEFENDER_LAST_GY];
closest = sWorldSafeLocsStore.LookupEntry(safeloc);
- nearest = player->GetExactDistSq(closest->x, closest->y, closest->z);
+ nearest = player->GetExactDistSq(closest->Loc.X, closest->Loc.Y, closest->Loc.Z);
for (uint8 i = BG_SA_RIGHT_CAPTURABLE_GY; i < BG_SA_MAX_GY; i++)
{
@@ -708,7 +708,7 @@ WorldSafeLocsEntry const* BattlegroundSA::GetClosestGraveYard(Player* player)
continue;
ret = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]);
- dist = player->GetExactDistSq(ret->x, ret->y, ret->z);
+ dist = player->GetExactDistSq(ret->Loc.X, ret->Loc.Y, ret->Loc.Z);
if (dist < nearest)
{
closest = ret;
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 7f44bd184d6..7c43ec33ab2 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2582,7 +2582,7 @@ void Creature::SetTextRepeatId(uint8 textGroup, uint8 id)
if (std::find(repeats.begin(), repeats.end(), id) == repeats.end())
repeats.push_back(id);
else
- TC_LOG_ERROR("sql.sql", "CreatureTextMgr: TextGroup %u for Creature(%s) GuidLow %u Entry %u, id %u already added", uint32(textGroup), GetName().c_str(), GetGUIDLow(), GetEntry(), uint32(id));
+ TC_LOG_ERROR("sql.sql", "CreatureTextMgr: TextGroup %u for Creature (%s) %s, id %u already added", uint32(textGroup), GetName().c_str(), GetGUID().ToString().c_str(), uint32(id));
}
CreatureTextRepeatIds Creature::GetTextRepeatGroup(uint8 textGroup)