diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d4cd8a7ba09..a17505c2b32 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10055,6 +10055,7 @@ void Unit::setDeathState(DeathState s) // do not why since in IncreaseMaxHealth currenthealth is checked SetHealth(0); SetPower(getPowerType(), 0); + SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); // players in instance don't have ZoneScript, but they have InstanceScript if (ZoneScript* zoneScript = GetZoneScript() ? GetZoneScript() : GetInstanceScript()) |