diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index e798f5d98d7..2646d5e6ca0 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1882,7 +1882,7 @@ class Player : public Unit, public GridObject<Player> void UpdateWeaponSkill (WeaponAttackType attType); void UpdateCombatSkills(Unit* victim, WeaponAttackType attType, bool defence); - void SetSkill(uint16 id, uint16 step, uint16 currVal, uint16 maxVal); + void SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal); uint16 GetMaxSkillValue(uint32 skill) const; // max + perm. bonus + temp bonus uint16 GetPureMaxSkillValue(uint32 skill) const; // max uint16 GetSkillValue(uint32 skill) const; // skill value + perm. bonus + temp bonus |