diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Object.h | 1 | 
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 326b09cfb73..2a79d2c22cb 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -35,6 +35,7 @@  #define CONTACT_DISTANCE            0.5f  #define INTERACTION_DISTANCE        5.0f +#define ATTACK_DISTANCE             5.0f  #define MAX_VISIBILITY_DISTANCE  (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells)  #define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL)     // default visible distance  | 
