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authorQAston <none@none>2009-05-18 21:55:04 +0200
committerQAston <none@none>2009-05-18 21:55:04 +0200
commitd0ef4b8b4ae8cb1a7003ceb2a82c11845e14bfec (patch)
tree1586e33597c6c17fa65e3030a412c45749d07840 /src
parent7ed391aa92f907e4b3ce2503628fde35f6a91525 (diff)
parent3449432e380c7214089fc065f08d28173798b7de (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Object.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h
index 326b09cfb73..2a79d2c22cb 100644
--- a/src/game/Object.h
+++ b/src/game/Object.h
@@ -35,6 +35,7 @@
#define CONTACT_DISTANCE 0.5f
#define INTERACTION_DISTANCE 5.0f
+#define ATTACK_DISTANCE 5.0f
#define MAX_VISIBILITY_DISTANCE (5*SIZE_OF_GRID_CELL/2.0f) // max distance for visible object show, limited by active zone for player based at cell size (active zone = 5x5 cells)
#define DEFAULT_VISIBILITY_DISTANCE (SIZE_OF_GRID_CELL) // default visible distance