diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b49fc6a7b26..4bfbee62977 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1666,13 +1666,13 @@ void ObjectMgr::LoadCreatures() MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid); if (!mapEntry) { - TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid); + TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.id, data.mapid); continue; } // Skip spawnMask check for transport maps if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid]) - TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.spawnMask, data.mapid, spawnMasks[data.mapid]); + TC_LOG_ERROR("sql.sql", "Table `creature` have creature (GUID: %u Entry: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u) spawnMasks[data.mapid]: %u.", guid, data.id, data.spawnMask, data.mapid, spawnMasks[data.mapid]); bool ok = true; for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff) |