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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp18
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp18
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h3
-rw-r--r--src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp37
4 files changed, 67 insertions, 9 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 500dfe0b627..dadce5baf54 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -951,9 +951,21 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
}
- instance->SetData(e.action.setInstanceData.field, e.action.setInstanceData.data);
- TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: Field: %u, data: %u",
- e.action.setInstanceData.field, e.action.setInstanceData.data);
+ switch (e.action.setInstanceData.type)
+ {
+ case 0:
+ instance->SetData(e.action.setInstanceData.field, e.action.setInstanceData.data);
+ TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: SetData Field: %u, data: %u",
+ e.action.setInstanceData.field, e.action.setInstanceData.data);
+ break;
+ case 1:
+ instance->SetBossState(e.action.setInstanceData.field, static_cast<EncounterState>(e.action.setInstanceData.data));
+ TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: SetBossState BossId: %u, State: %u (%s)",
+ e.action.setInstanceData.field, e.action.setInstanceData.data, InstanceScript::GetBossStateName(e.action.setInstanceData.data).c_str());
+ break;
+ default: // Static analysis
+ break;
+ }
break;
}
case SMART_ACTION_SET_INST_DATA64:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index cea6b0fdd37..4461f5adb35 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -1157,6 +1157,23 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
break;
}
+ case SMART_ACTION_SET_INST_DATA:
+ {
+ if (e.action.setInstanceData.type > 1)
+ {
+ TC_LOG_ERROR("sql.sql", "Entry %u SourceType %u Event %u Action %u uses invalid data type %u (value range 0-1), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setInstanceData.type);
+ return false;
+ }
+ else if (e.action.setInstanceData.type == 1)
+ {
+ if (e.action.setInstanceData.data > TO_BE_DECIDED)
+ {
+ TC_LOG_ERROR("sql.sql", "Entry %u SourceType %u Event %u Action %u uses invalid boss state %u (value range 0-5), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setInstanceData.data);
+ return false;
+ }
+ }
+ break;
+ }
case SMART_ACTION_SET_INGAME_PHASE_ID:
{
uint32 phaseId = e.action.ingamePhaseId.id;
@@ -1210,7 +1227,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_ATTACK_START:
case SMART_ACTION_THREAT_ALL_PCT:
case SMART_ACTION_THREAT_SINGLE_PCT:
- case SMART_ACTION_SET_INST_DATA:
case SMART_ACTION_SET_INST_DATA64:
case SMART_ACTION_AUTO_ATTACK:
case SMART_ACTION_ALLOW_COMBAT_MOVEMENT:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index f8502c92dc8..93a5f548700 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -470,7 +470,7 @@ enum SMART_ACTION
SMART_ACTION_RANDOM_PHASE_RANGE = 31, // PhaseMin, PhaseMax
SMART_ACTION_RESET_GOBJECT = 32, //
SMART_ACTION_CALL_KILLEDMONSTER = 33, // CreatureId,
- SMART_ACTION_SET_INST_DATA = 34, // Field, Data
+ SMART_ACTION_SET_INST_DATA = 34, // Field, Data, Type (0 = SetData, 1 = SetBossState)
SMART_ACTION_SET_INST_DATA64 = 35, // Field,
SMART_ACTION_UPDATE_TEMPLATE = 36, // Entry
SMART_ACTION_DIE = 37, // No Params
@@ -717,6 +717,7 @@ struct SmartAction
{
uint32 field;
uint32 data;
+ uint32 type;
} setInstanceData;
struct
diff --git a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
index 6057f29e6ff..22ee9fb6bea 100644
--- a/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
+++ b/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp
@@ -25,20 +25,49 @@ gets instead the deserter debuff.
#include "ScriptMgr.h"
#include "InstanceScript.h"
+// Bosses (East)
+// 0 - Pusillin
+// 1 - Lethtendris
+// 2 - Hydrospawn
+// 3 - Zevrim Thornhoof
+// 4 - Alzzin the Wildshaper
+
+// West
+// 5 - Tendris Warpwood
+// 6 - Magister Kalendris
+// 7 - Tsu'zee
+// 8 - Illyanna Ravenoak
+// 9 - Immol'thar
+// 10 - Prince Tortheldrin
+
+// North
+// 11 - Guard Mol'dar
+// 12 - Stomper Kreeg
+// 13 - Guard Fengus
+// 14 - Guard Slip'kik
+// 15 - Captain Kromcrush
+// 16 - King Gordok
+
+uint8 const EncounterCount = 17;
+
class instance_dire_maul : public InstanceMapScript
{
public:
instance_dire_maul() : InstanceMapScript("instance_dire_maul", 429) { }
+ struct instance_dire_maul_InstanceMapScript : public InstanceScript
+ {
+ instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map)
+ {
+ SetBossNumber(EncounterCount);
+ }
+ };
+
InstanceScript* GetInstanceScript(InstanceMap* map) const override
{
return new instance_dire_maul_InstanceMapScript(map);
}
- struct instance_dire_maul_InstanceMapScript : public InstanceScript
- {
- instance_dire_maul_InstanceMapScript(Map* map) : InstanceScript(map) { }
- };
};
void AddSC_instance_dire_maul()