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-rw-r--r--src/game/Unit.cpp33
1 files changed, 18 insertions, 15 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index f2f824481ad..28dc1694e0d 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9336,10 +9336,13 @@ bool Unit::IsImmunedToDamage(SpellSchoolMask shoolMask)
bool Unit::IsImmunedToDamage(SpellEntry const* spellInfo)
{
+ if(spellInfo->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY)
+ return false;
+
uint32 shoolMask = GetSpellSchoolMask(spellInfo);
- if( !(spellInfo->AttributesEx & SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE) && // unaffected by school immunity
- !(spellInfo->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) // can remove immune (by dispell or immune it)
- && (spellInfo->Id != 42292))
+ if(!(spellInfo->AttributesEx &
+ (SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE | SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)) // can remove immune (by dispell or immune it)
+ && spellInfo->Id != 42292)
{
//If m_immuneToSchool type contain this school type, IMMUNE damage.
SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL];
@@ -9362,14 +9365,23 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
if (!spellInfo)
return false;
+ // Single spell immunity.
+ SpellImmuneList const& idList = m_spellImmune[IMMUNITY_ID];
+ for(SpellImmuneList::const_iterator itr = idList.begin(); itr != idList.end(); ++itr)
+ if(itr->type == spellInfo->Id)
+ return true;
+
+ if(spellInfo->Attributes & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY)
+ return false;
+
SpellImmuneList const& dispelList = m_spellImmune[IMMUNITY_DISPEL];
for(SpellImmuneList::const_iterator itr = dispelList.begin(); itr != dispelList.end(); ++itr)
if(itr->type == spellInfo->Dispel)
return true;
- if( !(spellInfo->AttributesEx & SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE) && // unaffected by school immunity
- !(spellInfo->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY) // can remove immune (by dispell or immune it)
- && (spellInfo->Id != 42292))
+ if(!(spellInfo->AttributesEx &
+ (SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE | SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)) // can remove immune (by dispell or immune it)
+ && spellInfo->Id != 42292)
{
SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL];
for(SpellImmuneList::const_iterator itr = schoolList.begin(); itr != schoolList.end(); ++itr)
@@ -9390,15 +9402,6 @@ bool Unit::IsImmunedToSpell(SpellEntry const* spellInfo)
}
}
- SpellImmuneList const& idList = m_spellImmune[IMMUNITY_ID];
- for(SpellImmuneList::const_iterator itr = idList.begin(); itr != idList.end(); ++itr)
- {
- if(itr->type == spellInfo->Id)
- {
- return true;
- }
- }
-
return false;
}