diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Item/ItemPrototype.h | 9 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectAccessor.h | 2 | ||||
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.h | 4 |
4 files changed, 6 insertions, 11 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index df41690c15e..ab9b81009dd 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -169,7 +169,7 @@ struct CreatureTemplate typedef UNORDERED_MAP<uint32, CreatureTemplate> CreatureTemplateContainer; // Represents max amount of expansions. -// TODO: Add MAX_EXPANSION constant. +/// @todo: Add MAX_EXPANSION constant. #define MAX_CREATURE_BASE_HP 3 // GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h index f68923706ff..5fc49c99f0a 100644 --- a/src/server/game/Entities/Item/ItemPrototype.h +++ b/src/server/game/Entities/Item/ItemPrototype.h @@ -102,10 +102,8 @@ enum ItemBondingType #define MAX_BIND_TYPE 6 -/* TODO - // need to know cases when using item is not allowed in shapeshift - ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms -*/ +/* /// @todo: Requiring actual cases in which using (an) item isn't allowed while shapeshifted. Else, this flag would need an implementation. + ITEM_PROTO_FLAG_USABLE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms */ enum ItemProtoFlags { @@ -143,9 +141,6 @@ enum ItemProtoFlags ITEM_PROTO_FLAG_UNK12 = 0x80000000 // ? }; -/* TODO -*/ - enum ItemFieldFlags { ITEM_FLAG_SOULBOUND = 0x00000001, // Item is soulbound and cannot be traded <<-- diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h index 113ef1dec83..6a53d58c57f 100644 --- a/src/server/game/Globals/ObjectAccessor.h +++ b/src/server/game/Globals/ObjectAccessor.h @@ -90,7 +90,7 @@ class ObjectAccessor ObjectAccessor& operator=(const ObjectAccessor&); public: - // TODO: override these template functions for each holder type and add assertions + /// @todo: Override these template functions for each holder type and add assertions template<class T> static T* GetObjectInOrOutOfWorld(uint64 guid, T* /*typeSpecifier*/) { diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h index a99b4c66b27..c5dcaf32463 100644 --- a/src/server/game/Instances/InstanceSaveMgr.h +++ b/src/server/game/Instances/InstanceSaveMgr.h @@ -101,8 +101,8 @@ class InstanceSave private: bool UnloadIfEmpty(); /* the only reason the instSave-object links are kept is because - the object-instSave links need to be broken at reset time - TODO: maybe it's enough to just store the number of players/groups */ + the object-instSave links need to be broken at reset time */ + /// @todo: Check if maybe it's enough to just store the number of players/groups PlayerListType m_playerList; GroupListType m_groupList; time_t m_resetTime; |