diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Object/Updates/UpdateFields.cpp | 28 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Updates/UpdateFields.h | 8 |
2 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.cpp b/src/server/game/Entities/Object/Updates/UpdateFields.cpp index c9002091c43..e350de8d24e 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateFields.cpp @@ -624,7 +624,7 @@ void SelectedAzeriteEssences::WriteCreate(ByteBuffer& data, AzeriteItem const* o data << uint32(AzeriteEssenceID[i]); } data << uint32(SpecializationID); - data.WriteBits(Enabled, 1); + data.WriteBit(Enabled); data.FlushBits(); } @@ -638,16 +638,19 @@ void SelectedAzeriteEssences::WriteUpdate(ByteBuffer& data, bool ignoreChangesMa if (changesMask.GetBlock(0)) data.WriteBits(changesMask.GetBlock(0), 32); - data.FlushBits(); if (changesMask[0]) { if (changesMask[1]) { - data << uint32(SpecializationID); + data.WriteBit(Enabled); } + } + data.FlushBits(); + if (changesMask[0]) + { if (changesMask[2]) { - data.WriteBits(Enabled, 1); + data << uint32(SpecializationID); } } if (changesMask[3]) @@ -665,8 +668,8 @@ void SelectedAzeriteEssences::WriteUpdate(ByteBuffer& data, bool ignoreChangesMa void SelectedAzeriteEssences::ClearChangesMask() { - Base::ClearChangesMask(SpecializationID); Base::ClearChangesMask(Enabled); + Base::ClearChangesMask(SpecializationID); Base::ClearChangesMask(AzeriteEssenceID); _changesMask.ResetAll(); } @@ -692,7 +695,6 @@ void AzeriteItemData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fi { data << uint32(UnlockedEssenceMilestones[i]); } - data.FlushBits(); if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::Owner)) { data.WriteBit(Enabled); @@ -2140,7 +2142,6 @@ void PlayerData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVi { ArenaCooldowns[i].WriteCreate(data, owner, receiver); } - data.FlushBits(); if (fieldVisibilityFlags.HasFlag(UpdateFieldFlag::PartyMember)) { data.WriteBit(HasQuestSession); @@ -4619,7 +4620,6 @@ void ScaleCurve::WriteCreate(ByteBuffer& data, AreaTrigger const* owner, Player data << Points[i]; } data << uint32(ParameterCurve); - data.FlushBits(); data.WriteBit(OverrideActive); data.FlushBits(); } @@ -4858,7 +4858,7 @@ void ConversationActor::WriteCreate(ByteBuffer& data, Conversation const* owner, data << uint32(CreatureID); data << uint32(CreatureDisplayInfoID); data << ActorGUID; - data << int32(Field_18); + data << int32(Id); data.WriteBits(Type, 1); data.WriteBits(NoActorObject, 1); data.FlushBits(); @@ -4869,7 +4869,7 @@ void ConversationActor::WriteUpdate(ByteBuffer& data, bool ignoreChangesMask, Co data << uint32(CreatureID); data << uint32(CreatureDisplayInfoID); data << ActorGUID; - data << int32(Field_18); + data << int32(Id); data.WriteBits(Type, 1); data.WriteBits(NoActorObject, 1); data.FlushBits(); @@ -4880,7 +4880,7 @@ bool ConversationActor::operator==(ConversationActor const& right) const return CreatureID == right.CreatureID && CreatureDisplayInfoID == right.CreatureDisplayInfoID && ActorGUID == right.ActorGUID - && Field_18 == right.Field_18 + && Id == right.Id && Type == right.Type && NoActorObject == right.NoActorObject; } @@ -4889,7 +4889,7 @@ void ConversationData::WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> f { data << uint32(Lines->size()); data << int32(LastLineEndTime); - data << uint32(Field_1C); + data << uint32(Progress); for (std::size_t i = 0; i < Lines->size(); ++i) { (*Lines)[i].WriteCreate(data, owner, receiver); @@ -4951,7 +4951,7 @@ void ConversationData::WriteUpdate(ByteBuffer& data, Mask const& changesMask, bo } if (changesMask[4]) { - data << uint32(Field_1C); + data << uint32(Progress); } } } @@ -4961,7 +4961,7 @@ void ConversationData::ClearChangesMask() Base::ClearChangesMask(Lines); Base::ClearChangesMask(Actors); Base::ClearChangesMask(LastLineEndTime); - Base::ClearChangesMask(Field_1C); + Base::ClearChangesMask(Progress); _changesMask.ResetAll(); } diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h index 67f9dd28f61..78bdccfa0e6 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.h +++ b/src/server/game/Entities/Object/Updates/UpdateFields.h @@ -177,8 +177,8 @@ struct UnlockedAzeriteEssence : public IsUpdateFieldStructureTag struct SelectedAzeriteEssences : public IsUpdateFieldStructureTag, public HasChangesMask<8> { - UpdateField<uint32, 0, 1> SpecializationID; - UpdateField<uint32, 0, 2> Enabled; + UpdateField<bool, 0, 1> Enabled; + UpdateField<uint32, 0, 2> SpecializationID; UpdateFieldArray<uint32, 4, 3, 4> AzeriteEssenceID; void WriteCreate(ByteBuffer& data, AzeriteItem const* owner, Player const* receiver) const; @@ -920,7 +920,7 @@ struct ConversationActor : public IsUpdateFieldStructureTag uint32 CreatureID; uint32 CreatureDisplayInfoID; ObjectGuid ActorGUID; - int32 Field_18; + int32 Id; uint32 Type; uint32 NoActorObject; @@ -935,7 +935,7 @@ struct ConversationData : public IsUpdateFieldStructureTag, public HasChangesMas UpdateField<std::vector<UF::ConversationLine>, 0, 1> Lines; DynamicUpdateField<UF::ConversationActor, 0, 2> Actors; UpdateField<int32, 0, 3> LastLineEndTime; - UpdateField<uint32, 0, 4> Field_1C; + UpdateField<uint32, 0, 4> Progress; void WriteCreate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags, Conversation const* owner, Player const* receiver) const; void WriteUpdate(ByteBuffer& data, EnumFlag<UpdateFieldFlag> fieldVisibilityFlags, Conversation const* owner, Player const* receiver) const; 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