aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/game/SpellMgr.cpp14
-rw-r--r--src/game/Unit.cpp4
2 files changed, 16 insertions, 2 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 3bfc6503cb3..79942a2d38e 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1342,6 +1342,20 @@ bool SpellMgr::IsProfessionOrRidingSpell(uint32 spellId)
return IsProfessionOrRidingSkill(skill);
}
+bool SpellMgr::IsProfessionSpell(uint32 spellId)
+{
+ SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
+ if(!spellInfo)
+ return false;
+
+ if(spellInfo->Effect[1] != SPELL_EFFECT_SKILL)
+ return false;
+
+ uint32 skill = spellInfo->EffectMiscValue[1];
+
+ return IsProfessionSkill(skill);
+}
+
bool SpellMgr::IsPrimaryProfessionSpell(uint32 spellId)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 9b41f52e124..e497ab25d2b 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -11702,7 +11702,7 @@ void Unit::SetCharmedOrPossessedBy(Unit* charmer, bool possess)
if(possess)
{
addUnitState(UNIT_STAT_POSSESSED);
- SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
+ //SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
AddPlayerToVision((Player*)charmer);
((Player*)charmer)->SetClientControl(this, 1);
((Player*)charmer)->SetMover(this);
@@ -11754,7 +11754,7 @@ void Unit::RemoveCharmedOrPossessedBy(Unit *charmer)
if(possess)
{
clearUnitState(UNIT_STAT_POSSESSED);
- RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
+ //RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
}
if(GetTypeId() == TYPEID_UNIT)