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-rw-r--r--src/game/Player.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index dd22c49c720..10e8763c627 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -488,10 +488,6 @@ Player::~Player ()
// it must be unloaded already in PlayerLogout and accessed only for loggined player
//m_social = NULL;
- // Player may still set map - remove it to correctly unload instances
- if (FindMap())
- ResetMap();
-
// Note: buy back item already deleted from DB when player was saved
for(uint8 i = 0; i < PLAYER_SLOTS_COUNT; ++i)
{